mars3d-cesium 1.130.0 → 1.131.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Cesium/Cesium.d.ts +44 -1
- package/Build/Cesium/Cesium.js +4452 -4304
- package/Build/Cesium/ThirdParty/Workers/z-worker-pako.js +1 -1
- package/Build/Cesium/ThirdParty/wasm_splats_bg.wasm +0 -0
- package/Build/Cesium/Workers/{chunk-IG67OOLD.js → chunk-337ELWCW.js} +2 -2
- package/Build/Cesium/Workers/{chunk-6FIMO5GS.js → chunk-4SIZTNYP.js} +2 -2
- package/Build/Cesium/Workers/{chunk-CKR4KBAR.js → chunk-4Y72SQR5.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GR6GQHHW.js → chunk-5YBMFRSO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-MNWK3MJ5.js → chunk-6FDDLPKR.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WAYT5ODG.js → chunk-6IDW5JLT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-RQ7MNZCS.js → chunk-7EKY3AQ3.js} +2 -2
- package/Build/Cesium/Workers/{chunk-66GTWASE.js → chunk-7NAAA2KT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-JM3CE6II.js → chunk-AXHDVWNT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-Y4YOSGCD.js → chunk-B43XY262.js} +2 -2
- package/Build/Cesium/Workers/{chunk-2BQS357A.js → chunk-BX45C3XS.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KRWQFK55.js → chunk-C4HEU6LX.js} +3 -3
- package/Build/Cesium/Workers/{chunk-DK2I5HA3.js → chunk-CCOTWSWP.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QWFWPXRT.js → chunk-D3EOFLUL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-YHR5775C.js → chunk-DZLMLGXT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-S4ON2QB4.js → chunk-E4CTQDNR.js} +2 -2
- package/Build/Cesium/Workers/{chunk-D3ZB6QMA.js → chunk-GFRD27HW.js} +1 -1
- package/Build/Cesium/Workers/{chunk-CMAUJTC5.js → chunk-GSQVTMOC.js} +1 -1
- package/Build/Cesium/Workers/{chunk-NEHQKGY4.js → chunk-HKRYI6DV.js} +2 -2
- package/Build/Cesium/Workers/{chunk-NTG45YOQ.js → chunk-HLQSM5SN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-EHSMLS57.js → chunk-I6OYI7CO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-3GAA5LN3.js → chunk-J6I5ZCTL.js} +1 -1
- package/Build/Cesium/Workers/{chunk-R7RI4F7L.js → chunk-JR7YHEST.js} +2 -2
- package/Build/Cesium/Workers/{chunk-5T3EM2R6.js → chunk-K5HT7UXL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-N3TZO6S4.js → chunk-KH3EJFE4.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VP3OTMUG.js → chunk-LMPXL43O.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4UC7BAHF.js → chunk-LW5M4YCC.js} +2 -2
- package/Build/Cesium/Workers/{chunk-6EYQ674U.js → chunk-LYPYPFXC.js} +2 -2
- package/Build/Cesium/Workers/{chunk-JFGA5XXL.js → chunk-NGP2CKO6.js} +2 -2
- package/Build/Cesium/Workers/{chunk-47DQ6FOM.js → chunk-PC37ZX6T.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4NRUVMTY.js → chunk-QQYGWGGH.js} +2 -2
- package/Build/Cesium/Workers/{chunk-UZGR2A63.js → chunk-QZSZBS3D.js} +2 -2
- package/Build/Cesium/Workers/chunk-RFLSXUIZ.js +26 -0
- package/Build/Cesium/Workers/{chunk-XPRQXPRC.js → chunk-SEHPSUUF.js} +2 -2
- package/Build/Cesium/Workers/{chunk-X3IPNCJV.js → chunk-SWHLGANK.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WVN6AQQN.js → chunk-SZMZ5HN2.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4Q74JV76.js → chunk-TAWFJ2HY.js} +2 -2
- package/Build/Cesium/Workers/{chunk-RUYK5KOR.js → chunk-TBAVFI4H.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VONARDNV.js → chunk-TLPTAWYY.js} +2 -2
- package/Build/Cesium/Workers/{chunk-YY64G2VY.js → chunk-USFLASYL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-G6BXWUC5.js → chunk-VCTCRKEN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KSWW7DXW.js → chunk-VG3VFFCL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QEBTWX4I.js → chunk-VIY5BSFY.js} +2 -2
- package/Build/Cesium/Workers/{chunk-IRFSGQVQ.js → chunk-VMS4W7Q6.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KP2AFTT4.js → chunk-VQH37XSD.js} +2 -2
- package/Build/Cesium/Workers/{chunk-DA32SD3L.js → chunk-VX3MABUO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QO4IFWD6.js → chunk-WMIJKK2Q.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GE75ICV4.js → chunk-WZQFTWS6.js} +2 -2
- package/Build/Cesium/Workers/{chunk-S2T76NRX.js → chunk-XGQXNCPN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-G76VEUE6.js → chunk-XSUTGEEJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-O622HRQO.js → chunk-XTMVK6TZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-TMUAGJIG.js → chunk-ZKR66ARQ.js} +1 -1
- package/Build/Cesium/Workers/combineGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createGeometry.js +2 -2
- package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
- package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
- package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/Workers/createWallGeometry.js +2 -2
- package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/decodeDraco.js +2 -2
- package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
- package/Build/Cesium/Workers/decodeI3S.js +2 -2
- package/Build/Cesium/Workers/gaussianSplatSorter.js +26 -0
- package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +26 -0
- package/Build/Cesium/Workers/transcodeKTX2.js +19 -19
- package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/index.cjs +4510 -4362
- package/Build/Cesium/index.js +4432 -4284
- package/package.json +2 -3
package/Build/Cesium/Cesium.d.ts
CHANGED
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@@ -13081,6 +13081,22 @@ export enum PixelFormat {
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* A pixel format containing red, green, blue, and alpha channels.
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*/
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RGBA = WebGLConstants.RGBA,
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/**
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* A pixel format containing a red channel as an integer.
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*/
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RED_INTEGER = WebGLConstants.RED_INTEGER,
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/**
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* A pixel format containing red and green channels as integers.
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*/
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RG_INTEGER = WebGLConstants.RG_INTEGER,
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/**
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* A pixel format containing red, green, and blue channels as integers.
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*/
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RGB_INTEGER = WebGLConstants.RGB_INTEGER,
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/**
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* A pixel format containing red, green, blue, and alpha channels as integers.
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*/
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RGBA_INTEGER = WebGLConstants.RGBA_INTEGER,
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/**
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* A pixel format containing a luminance (intensity) channel.
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*/
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@@ -28500,6 +28516,8 @@ export namespace Cesium3DTileset {
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* @property [clippingPlanes] - The {@link ClippingPlaneCollection} used to selectively disable rendering the tileset.
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* @property [clippingPolygons] - The {@link ClippingPolygonCollection} used to selectively disable rendering the tileset.
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* @property [classificationType] - Determines whether terrain, 3D Tiles or both will be classified by this tileset. See {@link Cesium3DTileset#classificationType} for details about restrictions and limitations.
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* @property [heightReference] - Sets the {@link HeightReference} for point features in vector tilesets.
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* @property [scene] - The {@link CesiumWidget#scene} that the tileset will be rendered in, required for tilesets that specify a {@link heightReference} value for clamping 3D Tiles vector data content- like points, lines, and labels- to terrain or 3D tiles.
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* @property [ellipsoid = Ellipsoid.WGS84] - The ellipsoid determining the size and shape of the globe.
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* @property [pointCloudShading] - Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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* @property [lightColor] - The light color when shading models. When <code>undefined</code> the scene's light color is used instead.
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@@ -28566,6 +28584,8 @@ export namespace Cesium3DTileset {
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clippingPlanes?: ClippingPlaneCollection;
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clippingPolygons?: ClippingPolygonCollection;
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classificationType?: ClassificationType;
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heightReference?: HeightReference;
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scene?: Scene;
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ellipsoid?: Ellipsoid;
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pointCloudShading?: any;
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lightColor?: Cartesian3;
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</p>
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*/
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readonly classificationType: ClassificationType;
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/**
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* Specifies if the height is relative to terrain, 3D Tiles, or both.
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This option is only applied to point features in tilesets containing vector data.
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This option requires the Viewer's scene to be passed in through options.scene.
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</p>
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*/
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readonly heightReference: HeightReference | undefined;
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/**
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* Gets an ellipsoid describing the shape of the globe.
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*/
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getHeight(cartographic: Cartographic, scene: Scene): number | undefined;
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}
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* The {@link CesiumWidget#scene} that the tileset will be rendered in, required for tilesets that specify a {@link heightReference} value for clamping 3D Tiles vector data content- like points, lines, and labels- to terrain or 3D tiles.
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*/
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export const of = "undefined";
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/**
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* A style that is applied to a {@link Cesium3DTileset}.
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<p>
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enabled?: boolean;
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inverse?: boolean;
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});
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* If true, clipping will be enabled.
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*/
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enabled: boolean;
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/**
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* If true, a region will be clipped if it is outside of every polygon in the
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collection. Otherwise, a region will only be clipped if it is
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inside of any polygon.
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*/
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inverse: boolean;
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/**
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* An event triggered when a new clipping polygon is added to the collection. Event handlers
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are passed the new polygon and the index at which it was added.
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*/
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MAT3 = "mat3",
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/**
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* A
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* A 4x4 matrix of floating point values.
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*/
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MAT4 = "mat4",
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/**
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