mars3d-cesium 1.130.0 → 1.131.0

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Files changed (109) hide show
  1. package/Build/Cesium/Cesium.d.ts +44 -1
  2. package/Build/Cesium/Cesium.js +4452 -4304
  3. package/Build/Cesium/ThirdParty/Workers/z-worker-pako.js +1 -1
  4. package/Build/Cesium/ThirdParty/wasm_splats_bg.wasm +0 -0
  5. package/Build/Cesium/Workers/{chunk-IG67OOLD.js → chunk-337ELWCW.js} +2 -2
  6. package/Build/Cesium/Workers/{chunk-6FIMO5GS.js → chunk-4SIZTNYP.js} +2 -2
  7. package/Build/Cesium/Workers/{chunk-CKR4KBAR.js → chunk-4Y72SQR5.js} +2 -2
  8. package/Build/Cesium/Workers/{chunk-GR6GQHHW.js → chunk-5YBMFRSO.js} +2 -2
  9. package/Build/Cesium/Workers/{chunk-MNWK3MJ5.js → chunk-6FDDLPKR.js} +2 -2
  10. package/Build/Cesium/Workers/{chunk-WAYT5ODG.js → chunk-6IDW5JLT.js} +2 -2
  11. package/Build/Cesium/Workers/{chunk-RQ7MNZCS.js → chunk-7EKY3AQ3.js} +2 -2
  12. package/Build/Cesium/Workers/{chunk-66GTWASE.js → chunk-7NAAA2KT.js} +2 -2
  13. package/Build/Cesium/Workers/{chunk-JM3CE6II.js → chunk-AXHDVWNT.js} +2 -2
  14. package/Build/Cesium/Workers/{chunk-Y4YOSGCD.js → chunk-B43XY262.js} +2 -2
  15. package/Build/Cesium/Workers/{chunk-2BQS357A.js → chunk-BX45C3XS.js} +2 -2
  16. package/Build/Cesium/Workers/{chunk-KRWQFK55.js → chunk-C4HEU6LX.js} +3 -3
  17. package/Build/Cesium/Workers/{chunk-DK2I5HA3.js → chunk-CCOTWSWP.js} +2 -2
  18. package/Build/Cesium/Workers/{chunk-QWFWPXRT.js → chunk-D3EOFLUL.js} +2 -2
  19. package/Build/Cesium/Workers/{chunk-YHR5775C.js → chunk-DZLMLGXT.js} +2 -2
  20. package/Build/Cesium/Workers/{chunk-S4ON2QB4.js → chunk-E4CTQDNR.js} +2 -2
  21. package/Build/Cesium/Workers/{chunk-D3ZB6QMA.js → chunk-GFRD27HW.js} +1 -1
  22. package/Build/Cesium/Workers/{chunk-CMAUJTC5.js → chunk-GSQVTMOC.js} +1 -1
  23. package/Build/Cesium/Workers/{chunk-NEHQKGY4.js → chunk-HKRYI6DV.js} +2 -2
  24. package/Build/Cesium/Workers/{chunk-NTG45YOQ.js → chunk-HLQSM5SN.js} +2 -2
  25. package/Build/Cesium/Workers/{chunk-EHSMLS57.js → chunk-I6OYI7CO.js} +2 -2
  26. package/Build/Cesium/Workers/{chunk-3GAA5LN3.js → chunk-J6I5ZCTL.js} +1 -1
  27. package/Build/Cesium/Workers/{chunk-R7RI4F7L.js → chunk-JR7YHEST.js} +2 -2
  28. package/Build/Cesium/Workers/{chunk-5T3EM2R6.js → chunk-K5HT7UXL.js} +2 -2
  29. package/Build/Cesium/Workers/{chunk-N3TZO6S4.js → chunk-KH3EJFE4.js} +2 -2
  30. package/Build/Cesium/Workers/{chunk-VP3OTMUG.js → chunk-LMPXL43O.js} +2 -2
  31. package/Build/Cesium/Workers/{chunk-4UC7BAHF.js → chunk-LW5M4YCC.js} +2 -2
  32. package/Build/Cesium/Workers/{chunk-6EYQ674U.js → chunk-LYPYPFXC.js} +2 -2
  33. package/Build/Cesium/Workers/{chunk-JFGA5XXL.js → chunk-NGP2CKO6.js} +2 -2
  34. package/Build/Cesium/Workers/{chunk-47DQ6FOM.js → chunk-PC37ZX6T.js} +2 -2
  35. package/Build/Cesium/Workers/{chunk-4NRUVMTY.js → chunk-QQYGWGGH.js} +2 -2
  36. package/Build/Cesium/Workers/{chunk-UZGR2A63.js → chunk-QZSZBS3D.js} +2 -2
  37. package/Build/Cesium/Workers/chunk-RFLSXUIZ.js +26 -0
  38. package/Build/Cesium/Workers/{chunk-XPRQXPRC.js → chunk-SEHPSUUF.js} +2 -2
  39. package/Build/Cesium/Workers/{chunk-X3IPNCJV.js → chunk-SWHLGANK.js} +2 -2
  40. package/Build/Cesium/Workers/{chunk-WVN6AQQN.js → chunk-SZMZ5HN2.js} +2 -2
  41. package/Build/Cesium/Workers/{chunk-4Q74JV76.js → chunk-TAWFJ2HY.js} +2 -2
  42. package/Build/Cesium/Workers/{chunk-RUYK5KOR.js → chunk-TBAVFI4H.js} +2 -2
  43. package/Build/Cesium/Workers/{chunk-VONARDNV.js → chunk-TLPTAWYY.js} +2 -2
  44. package/Build/Cesium/Workers/{chunk-YY64G2VY.js → chunk-USFLASYL.js} +2 -2
  45. package/Build/Cesium/Workers/{chunk-G6BXWUC5.js → chunk-VCTCRKEN.js} +2 -2
  46. package/Build/Cesium/Workers/{chunk-KSWW7DXW.js → chunk-VG3VFFCL.js} +2 -2
  47. package/Build/Cesium/Workers/{chunk-QEBTWX4I.js → chunk-VIY5BSFY.js} +2 -2
  48. package/Build/Cesium/Workers/{chunk-IRFSGQVQ.js → chunk-VMS4W7Q6.js} +2 -2
  49. package/Build/Cesium/Workers/{chunk-KP2AFTT4.js → chunk-VQH37XSD.js} +2 -2
  50. package/Build/Cesium/Workers/{chunk-DA32SD3L.js → chunk-VX3MABUO.js} +2 -2
  51. package/Build/Cesium/Workers/{chunk-QO4IFWD6.js → chunk-WMIJKK2Q.js} +2 -2
  52. package/Build/Cesium/Workers/{chunk-GE75ICV4.js → chunk-WZQFTWS6.js} +2 -2
  53. package/Build/Cesium/Workers/{chunk-S2T76NRX.js → chunk-XGQXNCPN.js} +2 -2
  54. package/Build/Cesium/Workers/{chunk-G76VEUE6.js → chunk-XSUTGEEJ.js} +2 -2
  55. package/Build/Cesium/Workers/{chunk-O622HRQO.js → chunk-XTMVK6TZ.js} +2 -2
  56. package/Build/Cesium/Workers/{chunk-TMUAGJIG.js → chunk-ZKR66ARQ.js} +1 -1
  57. package/Build/Cesium/Workers/combineGeometry.js +2 -2
  58. package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
  59. package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
  60. package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
  61. package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
  62. package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
  63. package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
  64. package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
  65. package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
  66. package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
  67. package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
  68. package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
  69. package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
  70. package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
  71. package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
  72. package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
  73. package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
  74. package/Build/Cesium/Workers/createGeometry.js +2 -2
  75. package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
  76. package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
  77. package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
  78. package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
  79. package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
  80. package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
  81. package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
  82. package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
  83. package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
  84. package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
  85. package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
  86. package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
  87. package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
  88. package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
  89. package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
  90. package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
  91. package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
  92. package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
  93. package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
  94. package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
  95. package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
  96. package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
  97. package/Build/Cesium/Workers/createWallGeometry.js +2 -2
  98. package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
  99. package/Build/Cesium/Workers/decodeDraco.js +2 -2
  100. package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  101. package/Build/Cesium/Workers/decodeI3S.js +2 -2
  102. package/Build/Cesium/Workers/gaussianSplatSorter.js +26 -0
  103. package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +26 -0
  104. package/Build/Cesium/Workers/transcodeKTX2.js +19 -19
  105. package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
  106. package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
  107. package/Build/Cesium/index.cjs +4510 -4362
  108. package/Build/Cesium/index.js +4432 -4284
  109. package/package.json +2 -3
@@ -13081,6 +13081,22 @@ export enum PixelFormat {
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  * A pixel format containing red, green, blue, and alpha channels.
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  */
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  RGBA = WebGLConstants.RGBA,
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+ /**
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+ * A pixel format containing a red channel as an integer.
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+ */
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+ RED_INTEGER = WebGLConstants.RED_INTEGER,
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+ /**
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+ * A pixel format containing red and green channels as integers.
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+ */
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+ RG_INTEGER = WebGLConstants.RG_INTEGER,
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+ /**
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+ * A pixel format containing red, green, and blue channels as integers.
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+ */
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+ RGB_INTEGER = WebGLConstants.RGB_INTEGER,
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+ /**
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+ * A pixel format containing red, green, blue, and alpha channels as integers.
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+ */
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+ RGBA_INTEGER = WebGLConstants.RGBA_INTEGER,
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  /**
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  * A pixel format containing a luminance (intensity) channel.
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  */
@@ -28500,6 +28516,8 @@ export namespace Cesium3DTileset {
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  * @property [clippingPlanes] - The {@link ClippingPlaneCollection} used to selectively disable rendering the tileset.
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  * @property [clippingPolygons] - The {@link ClippingPolygonCollection} used to selectively disable rendering the tileset.
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  * @property [classificationType] - Determines whether terrain, 3D Tiles or both will be classified by this tileset. See {@link Cesium3DTileset#classificationType} for details about restrictions and limitations.
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+ * @property [heightReference] - Sets the {@link HeightReference} for point features in vector tilesets.
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+ * @property [scene] - The {@link CesiumWidget#scene} that the tileset will be rendered in, required for tilesets that specify a {@link heightReference} value for clamping 3D Tiles vector data content- like points, lines, and labels- to terrain or 3D tiles.
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  * @property [ellipsoid = Ellipsoid.WGS84] - The ellipsoid determining the size and shape of the globe.
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  * @property [pointCloudShading] - Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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  * @property [lightColor] - The light color when shading models. When <code>undefined</code> the scene's light color is used instead.
@@ -28566,6 +28584,8 @@ export namespace Cesium3DTileset {
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  clippingPlanes?: ClippingPlaneCollection;
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  clippingPolygons?: ClippingPolygonCollection;
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  classificationType?: ClassificationType;
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+ heightReference?: HeightReference;
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+ scene?: Scene;
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  ellipsoid?: Ellipsoid;
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  pointCloudShading?: any;
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  lightColor?: Cartesian3;
@@ -29290,6 +29310,14 @@ export class Cesium3DTileset {
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  </p>
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  */
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  readonly classificationType: ClassificationType;
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+ /**
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+ * Specifies if the height is relative to terrain, 3D Tiles, or both.
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+ <p>
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+ This option is only applied to point features in tilesets containing vector data.
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+ This option requires the Viewer's scene to be passed in through options.scene.
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+ </p>
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+ */
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+ readonly heightReference: HeightReference | undefined;
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  /**
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  * Gets an ellipsoid describing the shape of the globe.
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  */
@@ -29478,6 +29506,11 @@ export class Cesium3DTileset {
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  getHeight(cartographic: Cartographic, scene: Scene): number | undefined;
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  }
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+ /**
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+ * The {@link CesiumWidget#scene} that the tileset will be rendered in, required for tilesets that specify a {@link heightReference} value for clamping 3D Tiles vector data content- like points, lines, and labels- to terrain or 3D tiles.
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+ */
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+ export const of = "undefined";
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+
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  /**
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  * A style that is applied to a {@link Cesium3DTileset}.
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  <p>
@@ -30801,6 +30834,16 @@ export class ClippingPolygonCollection {
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  enabled?: boolean;
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  inverse?: boolean;
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  });
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+ /**
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+ * If true, clipping will be enabled.
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+ */
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+ enabled: boolean;
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+ /**
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+ * If true, a region will be clipped if it is outside of every polygon in the
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+ collection. Otherwise, a region will only be clipped if it is
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+ inside of any polygon.
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+ */
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+ inverse: boolean;
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  /**
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  * An event triggered when a new clipping polygon is added to the collection. Event handlers
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  are passed the new polygon and the index at which it was added.
@@ -38762,7 +38805,7 @@ export enum UniformType {
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  */
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  MAT3 = "mat3",
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  /**
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- * A 3x3 matrix of floating point values.
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+ * A 4x4 matrix of floating point values.
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  */
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  MAT4 = "mat4",
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  /**