mars3d-cesium 1.123.0 → 1.124.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Cesium/Cesium.d.ts +1165 -919
- package/Build/Cesium/Cesium.js +15267 -15223
- package/Build/Cesium/ThirdParty/draco_decoder.wasm +0 -0
- package/Build/Cesium/Workers/{chunk-LHS5TN3A.js → chunk-2K72IAMD.js} +8 -8
- package/Build/Cesium/Workers/{chunk-SBSN37OV.js → chunk-44LKXGXW.js} +2 -2
- package/Build/Cesium/Workers/{chunk-JMKX5LA4.js → chunk-46LYVLGL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-TXRUVZNW.js → chunk-4ALHVD6K.js} +2 -2
- package/Build/Cesium/Workers/{chunk-COHZ2JB7.js → chunk-4BGNE6LH.js} +2 -2
- package/Build/Cesium/Workers/{chunk-EDC54NGV.js → chunk-4ULMZV5R.js} +2 -2
- package/Build/Cesium/Workers/{chunk-FTOES7XH.js → chunk-5CZH3YOM.js} +2 -2
- package/Build/Cesium/Workers/{chunk-YD4YMPR5.js → chunk-64YODNAO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WKX2ITME.js → chunk-67ZE4UMX.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VK54TPWB.js → chunk-6DFUP66D.js} +1 -1
- package/Build/Cesium/Workers/{chunk-SMMN4GPT.js → chunk-6IQVYEBD.js} +2 -2
- package/Build/Cesium/Workers/{chunk-2F7L2RGC.js → chunk-72NMS5KE.js} +2 -2
- package/Build/Cesium/Workers/{chunk-47CVRIWA.js → chunk-A3VS2OZ2.js} +2 -2
- package/Build/Cesium/Workers/{chunk-5QRBSDNH.js → chunk-ADZK2JLO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QBNVYZHU.js → chunk-AVHFP6LX.js} +2 -2
- package/Build/Cesium/Workers/{chunk-XHJZTBW7.js → chunk-BMKF5JTH.js} +2 -2
- package/Build/Cesium/Workers/{chunk-OIX67ZCI.js → chunk-BRDKDER4.js} +1 -1
- package/Build/Cesium/Workers/{chunk-N3KGKZC7.js → chunk-CJFJKB5V.js} +1 -1
- package/Build/Cesium/Workers/{chunk-OJBCZK5U.js → chunk-D76R4V7H.js} +2 -2
- package/Build/Cesium/Workers/{chunk-LPKBSZSZ.js → chunk-DW4EQ6YI.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VXKUVLIL.js → chunk-E2XIHPTZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-2AOCWALB.js → chunk-EXYLABM3.js} +2 -2
- package/Build/Cesium/Workers/{chunk-2ONF4UBQ.js → chunk-G6BZKWWN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-L7M7ODUD.js → chunk-GCVZZUCS.js} +2 -2
- package/Build/Cesium/Workers/{chunk-FRO3S7ZW.js → chunk-GNTVNTUY.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KTKT276N.js → chunk-GP5GXDAP.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VXJH6QPP.js → chunk-GVFM5H7M.js} +2 -2
- package/Build/Cesium/Workers/{chunk-7GKPKMMB.js → chunk-HPB3ARQJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-UJJDUZCJ.js → chunk-HWH6BBH6.js} +2 -2
- package/Build/Cesium/Workers/{chunk-UHLOCCK2.js → chunk-I66MFRXO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-IA43MZW2.js → chunk-J27DO7RZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-DKFNYOM5.js → chunk-JHG5JGLM.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QLIKE64X.js → chunk-JKCZ5NAK.js} +2 -2
- package/Build/Cesium/Workers/{chunk-C4DGH4KK.js → chunk-JLMPKQO4.js} +2 -2
- package/Build/Cesium/Workers/{chunk-W5NVY4O7.js → chunk-LKADYPHQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WBEU4D2Z.js → chunk-LWGQRCCJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WNUBI3U3.js → chunk-M2TWLQFJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-TAIG2RY7.js → chunk-NIXFT7ZT.js} +2 -2
- package/Build/Cesium/Workers/chunk-OWPC6DLM.js +26 -0
- package/Build/Cesium/Workers/{chunk-OZC25V6I.js → chunk-OX5CTLXY.js} +1 -1
- package/Build/Cesium/Workers/{chunk-ITQ6GZSV.js → chunk-QIZB5B47.js} +2 -2
- package/Build/Cesium/Workers/{chunk-RW2T2TEA.js → chunk-QT33UL57.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GVMNFWLR.js → chunk-RPAJTIFB.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4IEQ3QMK.js → chunk-S4WTTFQO.js} +2 -2
- package/Build/Cesium/Workers/{chunk-JS2Z67M6.js → chunk-SM4U4WO5.js} +2 -2
- package/Build/Cesium/Workers/{chunk-AV2MPTWK.js → chunk-SP2S5UZD.js} +2 -2
- package/Build/Cesium/Workers/{chunk-AFRMUD5P.js → chunk-SXINKIB2.js} +2 -2
- package/Build/Cesium/Workers/{chunk-5CIZ66OR.js → chunk-T7AQS7YI.js} +2 -2
- package/Build/Cesium/Workers/{chunk-ZMGX2JB6.js → chunk-TP5B32RY.js} +1 -1
- package/Build/Cesium/Workers/{chunk-EBH64KJD.js → chunk-TZGYF5KJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-PMRSPAQV.js → chunk-ULZ2QSU5.js} +2 -2
- package/Build/Cesium/Workers/{chunk-ZEA4QVSF.js → chunk-YEUI4ZO2.js} +2 -2
- package/Build/Cesium/Workers/combineGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createGeometry.js +2 -2
- package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
- package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
- package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/Workers/createWallGeometry.js +2 -2
- package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/decodeDraco.js +2 -2
- package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
- package/Build/Cesium/Workers/decodeI3S.js +2 -2
- package/Build/Cesium/Workers/transcodeKTX2.js +2 -2
- package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/index.cjs +7721 -7677
- package/Build/Cesium/index.js +15266 -15222
- package/README.md +141 -141
- package/package.json +1 -1
- package/Build/Cesium/Workers/chunk-6UVO3FQO.js +0 -26
package/Build/Cesium/Cesium.d.ts
CHANGED
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@@ -8010,6 +8010,27 @@ export class GoogleEarthEnterpriseTerrainProvider {
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loadTileDataAvailability(x: number, y: number, level: number): undefined;
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}
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/**
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* Provides geocoding through Google.
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* @param options - Object with the following properties:
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* @param options.key - An API key to use with the Google geocoding service
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*/
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export class GoogleGeocoderService {
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constructor(options: {
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key: string;
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});
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/**
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* Gets the credit to display after a geocode is performed. Typically this is used to credit
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the geocoder service.
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*/
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readonly credit: Credit | undefined;
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/**
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* Get a list of possible locations that match a search string.
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* @param query - The query to be sent to the geocoder service
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*/
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geocode(query: string): Promise<GeocoderService.Result[]>;
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}
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/**
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* Default settings for accessing the Google Maps API.
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<br/>
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var defaultServer: string | Resource;
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}
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/**
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* Underlying geocoding services that can be used via Cesium ion.
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*/
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export enum IonGeocodeProviderType {
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/**
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* Google geocoder, for use with Google data.
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*/
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GOOGLE = "GOOGLE",
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/**
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* Bing geocoder, for use with Bing data.
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*/
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BING = "BING",
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/**
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* Use the default geocoder as set on the server. Used when neither Bing or
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Google data is used.
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*/
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DEFAULT = "DEFAULT"
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}
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* Provides geocoding through Cesium ion.
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* @param [options.server = Ion.defaultServer] - The resource to the Cesium ion API server.
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*/
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export class IonGeocoderService {
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constructor(options: {
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scene: Scene;
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accessToken?: string;
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server?: string | Resource;
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geocodeProviderType?: IonGeocodeProviderType;
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});
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* Gets the credit to display after a geocode is performed. Typically this is used to credit
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readonly credit: Credit | undefined;
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* The geocoding service that Cesium ion API server should use to fulfill geocding requests.
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*/
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geocodeProviderType: IonGeocodeProviderType;
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/**
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* @param query - The query to be sent to the geocoder service
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}
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* Default settings for accessing the iTwin platform.
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export namespace ITwinPlatform {
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/**
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* Status states for a mesh-export export.
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*/
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enum ExportStatus {
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}
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/**
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* Types of mesh-export exports. CesiumJS only supports loading <code>3DTILES</code> type exports.
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*/
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enum ExportType {
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}
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/**
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* Types of Reality data
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*/
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enum RealityDataType {
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}
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/**
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* Gets or sets the default iTwin access token. This token should have the <code>itwin-platform</code> scope.
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*/
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* Gets or sets the default iTwin API endpoint.
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*/
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var apiEndpoint: string | Resource;
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}
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/**
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* Represents an astronomical Julian date, which is the number of days since noon on January 1, -4712 (4713 BC).
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For increased precision, this class stores the whole number part of the date and the seconds
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/**
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* The viewing frustum is defined by 6 planes.
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* define the unit vector normal to the plane, and the w component is the distance of the
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* plane from the origin/camera position.
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*
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* const frustum = new Cesium.OrthographicOffCenterFrustum();
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* frustum.right = maxRadii * Cesium.Math.PI;
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* frustum.left = -c.frustum.right;
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* frustum.top = c.frustum.right * (canvas.clientHeight / canvas.clientWidth);
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* frustum.far = 50.0 * maxRadii;
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* Creates a culling volume for this frustum.
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* const cullingVolume = frustum.computeCullingVolume(cameraPosition, cameraDirection, cameraUp);
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* const intersect = cullingVolume.computeVisibility(boundingVolume);
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* Returns the pixel's width and height in meters.
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* const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, 0.0, scene.pixelRatio, new Cesium.Cartesian2());
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* @param drawingBufferWidth - The width of the drawing buffer.
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/**
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-
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+
* <code>true</code> if they are equal, <code>false</code> otherwise.
|
|
12517
12594
|
* @param [other] - The right hand side OrthographicOffCenterFrustum.
|
|
12518
12595
|
* @returns <code>true</code> if they are equal, <code>false</code> otherwise.
|
|
12519
12596
|
*/
|
|
12520
12597
|
equals(other?: OrthographicOffCenterFrustum): boolean;
|
|
12521
12598
|
/**
|
|
12522
12599
|
* Compares the provided OrthographicOffCenterFrustum componentwise and returns
|
|
12523
|
-
|
|
12524
|
-
|
|
12600
|
+
* <code>true</code> if they pass an absolute or relative tolerance test,
|
|
12601
|
+
* <code>false</code> otherwise.
|
|
12525
12602
|
* @param other - The right hand side OrthographicOffCenterFrustum.
|
|
12526
12603
|
* @param relativeEpsilon - The relative epsilon tolerance to use for equality testing.
|
|
12527
12604
|
* @param [absoluteEpsilon = relativeEpsilon] - The absolute epsilon tolerance to use for equality testing.
|
|
@@ -14661,11 +14738,6 @@ export class Rectangle {
|
|
|
14661
14738
|
* @returns <code>true</code> if the Rectangles are within the provided epsilon, <code>false</code> otherwise.
|
|
14662
14739
|
*/
|
|
14663
14740
|
equalsEpsilon(other?: Rectangle, epsilon?: number): boolean;
|
|
14664
|
-
/**
|
|
14665
|
-
* Checks a Rectangle's properties and throws if they are not in valid ranges.
|
|
14666
|
-
* @param rectangle - The rectangle to validate
|
|
14667
|
-
*/
|
|
14668
|
-
static validate(rectangle: Rectangle): void;
|
|
14669
14741
|
/**
|
|
14670
14742
|
* Computes the southwest corner of a rectangle.
|
|
14671
14743
|
* @param rectangle - The rectangle for which to find the corner
|
|
@@ -16144,7 +16216,7 @@ export namespace ScreenSpaceEventHandler {
|
|
|
16144
16216
|
|
|
16145
16217
|
/**
|
|
16146
16218
|
* Handles user input events. Custom functions can be added to be executed on
|
|
16147
|
-
when the user enters input.
|
|
16219
|
+
* when the user enters input.
|
|
16148
16220
|
* @param [element = document] - The element to add events to.
|
|
16149
16221
|
*/
|
|
16150
16222
|
export class ScreenSpaceEventHandler {
|
|
@@ -16154,14 +16226,14 @@ export class ScreenSpaceEventHandler {
|
|
|
16154
16226
|
* @param action - Function to be executed when the input event occurs.
|
|
16155
16227
|
* @param type - The ScreenSpaceEventType of input event.
|
|
16156
16228
|
* @param [modifier] - A KeyboardEventModifier key that is held when a <code>type</code>
|
|
16157
|
-
|
|
16229
|
+
* event occurs.
|
|
16158
16230
|
*/
|
|
16159
16231
|
setInputAction(action: ScreenSpaceEventHandler.PositionedEventCallback | ScreenSpaceEventHandler.MotionEventCallback | ScreenSpaceEventHandler.WheelEventCallback | ScreenSpaceEventHandler.TwoPointEventCallback | ScreenSpaceEventHandler.TwoPointMotionEventCallback, type: ScreenSpaceEventType, modifier?: KeyboardEventModifier): void;
|
|
16160
16232
|
/**
|
|
16161
16233
|
* Returns the function to be executed on an input event.
|
|
16162
16234
|
* @param type - The ScreenSpaceEventType of input event.
|
|
16163
16235
|
* @param [modifier] - A KeyboardEventModifier key that is held when a <code>type</code>
|
|
16164
|
-
|
|
16236
|
+
* event occurs.
|
|
16165
16237
|
* @returns The function to be executed on an input event.
|
|
16166
16238
|
*/
|
|
16167
16239
|
getInputAction(type: ScreenSpaceEventType, modifier?: KeyboardEventModifier): ScreenSpaceEventHandler.PositionedEventCallback | ScreenSpaceEventHandler.MotionEventCallback | ScreenSpaceEventHandler.WheelEventCallback | ScreenSpaceEventHandler.TwoPointEventCallback | ScreenSpaceEventHandler.TwoPointMotionEventCallback;
|
|
@@ -16169,35 +16241,35 @@ export class ScreenSpaceEventHandler {
|
|
|
16169
16241
|
* Removes the function to be executed on an input event.
|
|
16170
16242
|
* @param type - The ScreenSpaceEventType of input event.
|
|
16171
16243
|
* @param [modifier] - A KeyboardEventModifier key that is held when a <code>type</code>
|
|
16172
|
-
|
|
16244
|
+
* event occurs.
|
|
16173
16245
|
*/
|
|
16174
16246
|
removeInputAction(type: ScreenSpaceEventType, modifier?: KeyboardEventModifier): void;
|
|
16175
16247
|
/**
|
|
16176
16248
|
* Returns true if this object was destroyed; otherwise, false.
|
|
16177
|
-
|
|
16178
|
-
|
|
16179
|
-
|
|
16249
|
+
* <br /><br />
|
|
16250
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
16251
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
16180
16252
|
* @returns <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
|
16181
16253
|
*/
|
|
16182
16254
|
isDestroyed(): boolean;
|
|
16183
16255
|
/**
|
|
16184
16256
|
* Removes listeners held by this object.
|
|
16185
|
-
|
|
16186
|
-
|
|
16187
|
-
|
|
16188
|
-
|
|
16257
|
+
* <br /><br />
|
|
16258
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
|
16259
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
16260
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
16189
16261
|
* @example
|
|
16190
16262
|
* handler = handler && handler.destroy();
|
|
16191
16263
|
*/
|
|
16192
16264
|
destroy(): void;
|
|
16193
16265
|
/**
|
|
16194
16266
|
* The amount of time, in milliseconds, that mouse events will be disabled after
|
|
16195
|
-
|
|
16267
|
+
* receiving any touch events, such that any emulated mouse events will be ignored.
|
|
16196
16268
|
*/
|
|
16197
16269
|
static mouseEmulationIgnoreMilliseconds: number;
|
|
16198
16270
|
/**
|
|
16199
16271
|
* The amount of time, in milliseconds, before a touch on the screen becomes a
|
|
16200
|
-
|
|
16272
|
+
* touch and hold.
|
|
16201
16273
|
*/
|
|
16202
16274
|
static touchHoldDelayMilliseconds: number;
|
|
16203
16275
|
}
|
|
@@ -17599,6 +17671,34 @@ export enum TimeStandard {
|
|
|
17599
17671
|
TAI = 1
|
|
17600
17672
|
}
|
|
17601
17673
|
|
|
17674
|
+
/**
|
|
17675
|
+
* Constants for identifying well-known tracking reference frames.
|
|
17676
|
+
*/
|
|
17677
|
+
export enum TrackingReferenceFrame {
|
|
17678
|
+
/**
|
|
17679
|
+
* Auto-detect algorithm. The reference frame used to track the Entity will
|
|
17680
|
+
be automatically selected based on its trajectory: near-surface slow moving
|
|
17681
|
+
objects will be tracked in the entity's local east-north-up reference
|
|
17682
|
+
frame, while faster objects like satellites will use VVLH (Vehicle Velocity,
|
|
17683
|
+
Local Horizontal).
|
|
17684
|
+
*/
|
|
17685
|
+
AUTODETECT = 0,
|
|
17686
|
+
/**
|
|
17687
|
+
* The entity's local East-North-Up reference frame.
|
|
17688
|
+
*/
|
|
17689
|
+
ENU = 1,
|
|
17690
|
+
/**
|
|
17691
|
+
* The entity's inertial reference frame. If entity has no defined orientation
|
|
17692
|
+
property, it falls back to auto-detect algorithm.
|
|
17693
|
+
*/
|
|
17694
|
+
INERTIAL = 2,
|
|
17695
|
+
/**
|
|
17696
|
+
* The entity's inertial reference frame with orientation fixed to its
|
|
17697
|
+
{@link VelocityOrientationProperty}, ignoring its own orientation.
|
|
17698
|
+
*/
|
|
17699
|
+
VELOCITY = 3
|
|
17700
|
+
}
|
|
17701
|
+
|
|
17602
17702
|
/**
|
|
17603
17703
|
* Contains functions for transforming positions to various reference frames.
|
|
17604
17704
|
*/
|
|
@@ -20905,6 +21005,7 @@ export namespace Entity {
|
|
|
20905
21005
|
* @property [name] - A human readable name to display to users. It does not have to be unique.
|
|
20906
21006
|
* @property [availability] - The availability, if any, associated with this object.
|
|
20907
21007
|
* @property [show] - A boolean value indicating if the entity and its children are displayed.
|
|
21008
|
+
* @property [trackingReferenceFrame = TrackingReferenceFrame.AUTODETECT] - The reference frame used when this entity is being tracked. <br/> If <code>undefined</code>, reference frame is determined based on entity velocity: near-surface slow moving entities are tracked using the local east-north-up reference frame, whereas fast moving entities such as satellites are tracked using VVLH (Vehicle Velocity, Local Horizontal).
|
|
20908
21009
|
* @property [description] - A string Property specifying an HTML description for this entity.
|
|
20909
21010
|
* @property [position] - A Property specifying the entity position.
|
|
20910
21011
|
* @property [orientation = Transforms.eastNorthUpToFixedFrame(position)] - A Property specifying the entity orientation in respect to Earth-fixed-Earth-centered (ECEF). If undefined, east-north-up at entity position is used.
|
|
@@ -20934,8 +21035,9 @@ export namespace Entity {
|
|
|
20934
21035
|
name?: string;
|
|
20935
21036
|
availability?: TimeIntervalCollection;
|
|
20936
21037
|
show?: boolean;
|
|
21038
|
+
trackingReferenceFrame?: TrackingReferenceFrame;
|
|
20937
21039
|
description?: Property | string;
|
|
20938
|
-
position?: PositionProperty | Cartesian3 |
|
|
21040
|
+
position?: PositionProperty | Cartesian3 | CallbackPositionProperty;
|
|
20939
21041
|
orientation?: Property | Quaternion;
|
|
20940
21042
|
viewFrom?: Property | Cartesian3;
|
|
20941
21043
|
parent?: Entity;
|
|
@@ -21000,6 +21102,10 @@ export class Entity {
|
|
|
21000
21102
|
the entity is only displayed if the parent entity's show property is also true.
|
|
21001
21103
|
*/
|
|
21002
21104
|
show: boolean;
|
|
21105
|
+
/**
|
|
21106
|
+
* Gets or sets the entity's tracking reference frame.
|
|
21107
|
+
*/
|
|
21108
|
+
trackingReferenceFrame: TrackingReferenceFrame;
|
|
21003
21109
|
/**
|
|
21004
21110
|
* Gets whether this entity is being displayed, taking into account
|
|
21005
21111
|
the visibility of any ancestor entities.
|
|
@@ -21758,10 +21864,10 @@ export class GeometryVisualizer {
|
|
|
21758
21864
|
constructor(scene: Scene, entityCollection: EntityCollection, primitives?: PrimitiveCollection, groundPrimitives?: PrimitiveCollection);
|
|
21759
21865
|
/**
|
|
21760
21866
|
* Updates all of the primitives created by this visualizer to match their
|
|
21761
|
-
|
|
21867
|
+
* Entity counterpart at the given time.
|
|
21762
21868
|
* @param time - The time to update to.
|
|
21763
21869
|
* @returns True if the visualizer successfully updated to the provided time,
|
|
21764
|
-
|
|
21870
|
+
* false if the visualizer is waiting for asynchronous primitives to be created.
|
|
21765
21871
|
*/
|
|
21766
21872
|
update(time: JulianDate): boolean;
|
|
21767
21873
|
/**
|
|
@@ -22893,7 +22999,7 @@ export class ModelVisualizer {
|
|
|
22893
22999
|
constructor(scene: Scene, entityCollection: EntityCollection);
|
|
22894
23000
|
/**
|
|
22895
23001
|
* Updates models created this visualizer to match their
|
|
22896
|
-
|
|
23002
|
+
* Entity counterpart at the given time.
|
|
22897
23003
|
* @param time - The time to update to.
|
|
22898
23004
|
* @returns This function always returns true.
|
|
22899
23005
|
*/
|
|
@@ -23969,10 +24075,10 @@ export class PolylineVisualizer {
|
|
|
23969
24075
|
constructor(scene: Scene, entityCollection: EntityCollection, primitives?: PrimitiveCollection, groundPrimitives?: PrimitiveCollection);
|
|
23970
24076
|
/**
|
|
23971
24077
|
* Updates all of the primitives created by this visualizer to match their
|
|
23972
|
-
|
|
24078
|
+
* Entity counterpart at the given time.
|
|
23973
24079
|
* @param time - The time to update to.
|
|
23974
24080
|
* @returns True if the visualizer successfully updated to the provided time,
|
|
23975
|
-
|
|
24081
|
+
* false if the visualizer is waiting for asynchronous primitives to be created.
|
|
23976
24082
|
*/
|
|
23977
24083
|
update(time: JulianDate): boolean;
|
|
23978
24084
|
/**
|
|
@@ -24933,6 +25039,12 @@ export class SampledProperty {
|
|
|
24933
25039
|
* @param [derivativeValues] - An array where each item is the array of derivatives at the equivalent time index.
|
|
24934
25040
|
*/
|
|
24935
25041
|
addSamples(times: JulianDate[], values: Packable[], derivativeValues?: any[][]): void;
|
|
25042
|
+
/**
|
|
25043
|
+
* Retrieves the time of the provided sample associated with the index. A negative index accesses the list of samples in reverse order.
|
|
25044
|
+
* @param index - The index of samples list.
|
|
25045
|
+
* @returns The JulianDate time of the sample, or undefined if failed.
|
|
25046
|
+
*/
|
|
25047
|
+
getSample(index: number): JulianDate | undefined;
|
|
24936
25048
|
/**
|
|
24937
25049
|
* Adds samples as a single packed array where each new sample is represented as a date,
|
|
24938
25050
|
followed by the packed representation of the corresponding value and derivatives.
|
|
@@ -30994,12 +31106,22 @@ export function createElevationBandMaterial(options: {
|
|
|
30994
31106
|
}): Material;
|
|
30995
31107
|
|
|
30996
31108
|
/**
|
|
30997
|
-
* Creates a {@link Cesium3DTileset} instance for the Google Photorealistic 3D
|
|
31109
|
+
* Creates a {@link Cesium3DTileset} instance for the Google Photorealistic 3D
|
|
31110
|
+
Tiles tileset.
|
|
31111
|
+
|
|
31112
|
+
Google Photorealistic 3D Tiles can only be used with the Google geocoder. To
|
|
31113
|
+
confirm that you are aware of this restriction pass
|
|
31114
|
+
`usingOnlyWithGoogleGeocoder: true` to the apiOptions. Otherwise a one time
|
|
31115
|
+
warning will be displayed when this function is called.
|
|
30998
31116
|
* @example
|
|
30999
|
-
* const viewer = new Cesium.Viewer("cesiumContainer"
|
|
31117
|
+
* const viewer = new Cesium.Viewer("cesiumContainer", {
|
|
31118
|
+
geocoder: Cesium.IonGeocodeProviderType.GOOGLE
|
|
31119
|
+
});
|
|
31000
31120
|
|
|
31001
31121
|
try {
|
|
31002
|
-
const tileset = await Cesium.createGooglePhotorealistic3DTileset(
|
|
31122
|
+
const tileset = await Cesium.createGooglePhotorealistic3DTileset({
|
|
31123
|
+
onlyUsingWithGoogleGeocoder: true,
|
|
31124
|
+
});
|
|
31003
31125
|
viewer.scene.primitives.add(tileset));
|
|
31004
31126
|
} catch (error) {
|
|
31005
31127
|
console.log(`Error creating tileset: ${error}`);
|
|
@@ -31008,18 +31130,26 @@ try {
|
|
|
31008
31130
|
* // Use your own Google Maps API key
|
|
31009
31131
|
Cesium.GoogleMaps.defaultApiKey = "your-api-key";
|
|
31010
31132
|
|
|
31011
|
-
const viewer = new Cesium.Viewer("cesiumContainer"
|
|
31133
|
+
const viewer = new Cesium.Viewer("cesiumContainer". {
|
|
31134
|
+
geocoder: Cesium.IonGeocodeProviderType.GOOGLE
|
|
31135
|
+
});
|
|
31012
31136
|
|
|
31013
31137
|
try {
|
|
31014
|
-
const tileset = await Cesium.createGooglePhotorealistic3DTileset(
|
|
31138
|
+
const tileset = await Cesium.createGooglePhotorealistic3DTileset({
|
|
31139
|
+
onlyUsingWithGoogleGeocoder: true,
|
|
31140
|
+
});
|
|
31015
31141
|
viewer.scene.primitives.add(tileset));
|
|
31016
31142
|
} catch (error) {
|
|
31017
31143
|
console.log(`Error creating tileset: ${error}`);
|
|
31018
31144
|
}
|
|
31019
|
-
* @param [key = GoogleMaps.defaultApiKey] - Your API key to access Google Photorealistic 3D Tiles. See {@link https://developers.google.com/maps/documentation/javascript/get-api-key} for instructions on how to create your own key.
|
|
31020
|
-
* @param [
|
|
31145
|
+
* @param [apiOptions.key = GoogleMaps.defaultApiKey] - Your API key to access Google Photorealistic 3D Tiles. See {@link https://developers.google.com/maps/documentation/javascript/get-api-key} for instructions on how to create your own key.
|
|
31146
|
+
* @param [apiOptions.onlyUsingWithGoogleGeocoder] - Confirmation that this tileset will only be used with the Google geocoder.
|
|
31147
|
+
* @param [tilesetOptions] - An object describing initialization options.
|
|
31021
31148
|
*/
|
|
31022
|
-
export function createGooglePhotorealistic3DTileset(
|
|
31149
|
+
export function createGooglePhotorealistic3DTileset(apiOptions?: {
|
|
31150
|
+
key?: string;
|
|
31151
|
+
onlyUsingWithGoogleGeocoder?: true;
|
|
31152
|
+
}, tilesetOptions?: Cesium3DTileset.ConstructorOptions): Promise<Cesium3DTileset>;
|
|
31023
31153
|
|
|
31024
31154
|
/**
|
|
31025
31155
|
* Creates a {@link Cesium3DTileset} instance for the
|
|
@@ -31615,14 +31745,55 @@ export enum DepthFunction {
|
|
|
31615
31745
|
|
|
31616
31746
|
/**
|
|
31617
31747
|
* Returns the type that the given class property has in a GLSL shader.
|
|
31618
|
-
|
|
31619
|
-
It returns the same string as `PropertyTextureProperty.prototype.getGlslType`
|
|
31620
|
-
for a property texture property with the given class property
|
|
31748
|
+
*
|
|
31749
|
+
* It returns the same string as `PropertyTextureProperty.prototype.getGlslType`
|
|
31750
|
+
* for a property texture property with the given class property
|
|
31621
31751
|
* @param classProperty - The class property
|
|
31622
31752
|
* @returns The GLSL shader type string for the property
|
|
31623
31753
|
*/
|
|
31624
31754
|
export function getGlslType(classProperty: MetadataClassProperty): string;
|
|
31625
31755
|
|
|
31756
|
+
/**
|
|
31757
|
+
* Returns a shader statement that applies the inverse of the
|
|
31758
|
+
* value transform to the given value, based on the given offset
|
|
31759
|
+
* and scale.
|
|
31760
|
+
* @param input - The input value
|
|
31761
|
+
* @param offset - The offset
|
|
31762
|
+
* @param scale - The scale
|
|
31763
|
+
* @returns The statement
|
|
31764
|
+
*/
|
|
31765
|
+
export function unapplyValueTransform(input: string, offset: string, scale: string): string;
|
|
31766
|
+
|
|
31767
|
+
/**
|
|
31768
|
+
* Returns a shader statement that applies the inverse of the
|
|
31769
|
+
* normalization, based on the given component type
|
|
31770
|
+
* @param input - The input value
|
|
31771
|
+
* @param componentType - The component type
|
|
31772
|
+
* @returns The statement
|
|
31773
|
+
*/
|
|
31774
|
+
export function unnormalize(input: string, componentType: string): string;
|
|
31775
|
+
|
|
31776
|
+
/**
|
|
31777
|
+
* Creates a shader statement that returns the value of the specified
|
|
31778
|
+
* property, normalized to the range [0, 1].
|
|
31779
|
+
* @param classProperty - The class property
|
|
31780
|
+
* @param metadataProperty - The metadata property, either
|
|
31781
|
+
* a `PropertyTextureProperty` or a `PropertyAttributeProperty`
|
|
31782
|
+
* @returns The string
|
|
31783
|
+
*/
|
|
31784
|
+
export function getSourceValueStringScalar(classProperty: MetadataClassProperty, metadataProperty: any): string;
|
|
31785
|
+
|
|
31786
|
+
/**
|
|
31787
|
+
* Creates a shader statement that returns the value of the specified
|
|
31788
|
+
* component of the given property, normalized to the range [0, 1].
|
|
31789
|
+
* @param classProperty - The class property
|
|
31790
|
+
* @param metadataProperty - The metadata property, either
|
|
31791
|
+
* a `PropertyTextureProperty` or a `PropertyAttributeProperty`
|
|
31792
|
+
* @param componentName - The name, in ["x", "y", "z", "w"]
|
|
31793
|
+
* @returns The string
|
|
31794
|
+
*/
|
|
31795
|
+
export function getSourceValueStringComponent(classProperty: MetadataClassProperty, metadataProperty: any, componentName: string): string;
|
|
31796
|
+
|
|
31626
31797
|
/**
|
|
31627
31798
|
* A light that gets emitted in a single direction from infinitely far away.
|
|
31628
31799
|
* @param options - Object with the following properties:
|
|
@@ -31835,10 +32006,25 @@ export class DynamicEnvironmentMapManager {
|
|
|
31835
32006
|
* mapManager = mapManager && mapManager.destroy();
|
|
31836
32007
|
*/
|
|
31837
32008
|
destroy(): void;
|
|
32009
|
+
/**
|
|
32010
|
+
* Returns <code>true</code> if dynamic updates are supported in the current WebGL rendering context.
|
|
32011
|
+
Dynamic updates requires the EXT_color_buffer_float or EXT_color_buffer_half_float extension.
|
|
32012
|
+
* @param scene - The object containing the rendering context
|
|
32013
|
+
* @returns true if supported
|
|
32014
|
+
*/
|
|
32015
|
+
static isDynamicUpdateSupported(scene: Scene): boolean;
|
|
31838
32016
|
/**
|
|
31839
32017
|
* Average hue of ground color on earth, a warm green-gray.
|
|
31840
32018
|
*/
|
|
31841
|
-
static AVERAGE_EARTH_GROUND_COLOR: Color;
|
|
32019
|
+
static readonly AVERAGE_EARTH_GROUND_COLOR: Color;
|
|
32020
|
+
/**
|
|
32021
|
+
* The default third order spherical harmonic coefficients used for the diffuse color of image-based lighting, a white ambient light with low intensity.
|
|
32022
|
+
<p>
|
|
32023
|
+
There are nine <code>Cartesian3</code> coefficients.
|
|
32024
|
+
The order of the coefficients is: L<sub>0,0</sub>, L<sub>1,-1</sub>, L<sub>1,0</sub>, L<sub>1,1</sub>, L<sub>2,-2</sub>, L<sub>2,-1</sub>, L<sub>2,0</sub>, L<sub>2,1</sub>, L<sub>2,2</sub>
|
|
32025
|
+
</p>
|
|
32026
|
+
*/
|
|
32027
|
+
static readonly DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS: Cartesian3[];
|
|
31842
32028
|
}
|
|
31843
32029
|
|
|
31844
32030
|
/**
|
|
@@ -34053,81 +34239,81 @@ export namespace ImageryLayer {
|
|
|
34053
34239
|
/**
|
|
34054
34240
|
* Initialization options for the ImageryLayer constructor.
|
|
34055
34241
|
* @property [rectangle = imageryProvider.rectangle] - The rectangle of the layer. This rectangle
|
|
34056
|
-
|
|
34242
|
+
* can limit the visible portion of the imagery provider.
|
|
34057
34243
|
* @property [alpha = 1.0] - The alpha blending value of this layer, from 0.0 to 1.0.
|
|
34058
|
-
|
|
34059
|
-
|
|
34060
|
-
|
|
34061
|
-
|
|
34062
|
-
|
|
34244
|
+
* This can either be a simple number or a function with the signature
|
|
34245
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34246
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34247
|
+
* imagery tile for which the alpha is required, and it is expected to return
|
|
34248
|
+
* the alpha value to use for the tile.
|
|
34063
34249
|
* @property [nightAlpha = 1.0] - The alpha blending value of this layer on the night side of the globe, from 0.0 to 1.0.
|
|
34064
|
-
|
|
34065
|
-
|
|
34066
|
-
|
|
34067
|
-
|
|
34068
|
-
|
|
34250
|
+
* This can either be a simple number or a function with the signature
|
|
34251
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34252
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34253
|
+
* imagery tile for which the alpha is required, and it is expected to return
|
|
34254
|
+
* the alpha value to use for the tile. This only takes effect when <code>enableLighting</code> is <code>true</code>.
|
|
34069
34255
|
* @property [dayAlpha = 1.0] - The alpha blending value of this layer on the day side of the globe, from 0.0 to 1.0.
|
|
34070
|
-
|
|
34071
|
-
|
|
34072
|
-
|
|
34073
|
-
|
|
34074
|
-
|
|
34256
|
+
* This can either be a simple number or a function with the signature
|
|
34257
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34258
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34259
|
+
* imagery tile for which the alpha is required, and it is expected to return
|
|
34260
|
+
* the alpha value to use for the tile. This only takes effect when <code>enableLighting</code> is <code>true</code>.
|
|
34075
34261
|
* @property [brightness = 1.0] - The brightness of this layer. 1.0 uses the unmodified imagery
|
|
34076
|
-
|
|
34077
|
-
|
|
34078
|
-
|
|
34079
|
-
|
|
34080
|
-
|
|
34081
|
-
|
|
34082
|
-
|
|
34262
|
+
* color. Less than 1.0 makes the imagery darker while greater than 1.0 makes it brighter.
|
|
34263
|
+
* This can either be a simple number or a function with the signature
|
|
34264
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34265
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34266
|
+
* imagery tile for which the brightness is required, and it is expected to return
|
|
34267
|
+
* the brightness value to use for the tile. The function is executed for every
|
|
34268
|
+
* frame and for every tile, so it must be fast.
|
|
34083
34269
|
* @property [contrast = 1.0] - The contrast of this layer. 1.0 uses the unmodified imagery color.
|
|
34084
|
-
|
|
34085
|
-
|
|
34086
|
-
|
|
34087
|
-
|
|
34088
|
-
|
|
34089
|
-
|
|
34090
|
-
|
|
34270
|
+
* Less than 1.0 reduces the contrast while greater than 1.0 increases it.
|
|
34271
|
+
* This can either be a simple number or a function with the signature
|
|
34272
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34273
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34274
|
+
* imagery tile for which the contrast is required, and it is expected to return
|
|
34275
|
+
* the contrast value to use for the tile. The function is executed for every
|
|
34276
|
+
* frame and for every tile, so it must be fast.
|
|
34091
34277
|
* @property [hue = 0.0] - The hue of this layer. 0.0 uses the unmodified imagery color.
|
|
34092
|
-
|
|
34093
|
-
|
|
34094
|
-
|
|
34095
|
-
|
|
34096
|
-
|
|
34097
|
-
|
|
34278
|
+
* This can either be a simple number or a function with the signature
|
|
34279
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34280
|
+
* current frame state, this layer, and the x, y, and level coordinates
|
|
34281
|
+
* of the imagery tile for which the hue is required, and it is expected to return
|
|
34282
|
+
* the contrast value to use for the tile. The function is executed for every
|
|
34283
|
+
* frame and for every tile, so it must be fast.
|
|
34098
34284
|
* @property [saturation = 1.0] - The saturation of this layer. 1.0 uses the unmodified imagery color.
|
|
34099
|
-
|
|
34100
|
-
|
|
34101
|
-
|
|
34102
|
-
|
|
34103
|
-
|
|
34104
|
-
|
|
34105
|
-
|
|
34285
|
+
* Less than 1.0 reduces the saturation while greater than 1.0 increases it.
|
|
34286
|
+
* This can either be a simple number or a function with the signature
|
|
34287
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34288
|
+
* current frame state, this layer, and the x, y, and level coordinates
|
|
34289
|
+
* of the imagery tile for which the saturation is required, and it is expected to return
|
|
34290
|
+
* the contrast value to use for the tile. The function is executed for every
|
|
34291
|
+
* frame and for every tile, so it must be fast.
|
|
34106
34292
|
* @property [gamma = 1.0] - The gamma correction to apply to this layer. 1.0 uses the unmodified imagery color.
|
|
34107
|
-
|
|
34108
|
-
|
|
34109
|
-
|
|
34110
|
-
|
|
34111
|
-
|
|
34112
|
-
|
|
34293
|
+
* This can either be a simple number or a function with the signature
|
|
34294
|
+
* <code>function(frameState, layer, x, y, level)</code>. The function is passed the
|
|
34295
|
+
* current frame state, this layer, and the x, y, and level coordinates of the
|
|
34296
|
+
* imagery tile for which the gamma is required, and it is expected to return
|
|
34297
|
+
* the gamma value to use for the tile. The function is executed for every
|
|
34298
|
+
* frame and for every tile, so it must be fast.
|
|
34113
34299
|
* @property [splitDirection = SplitDirection.NONE] - The {@link SplitDirection} split to apply to this layer.
|
|
34114
34300
|
* @property [minificationFilter = TextureMinificationFilter.LINEAR] - The
|
|
34115
|
-
|
|
34116
|
-
|
|
34117
|
-
|
|
34301
|
+
* texture minification filter to apply to this layer. Possible values
|
|
34302
|
+
* are <code>TextureMinificationFilter.LINEAR</code> and
|
|
34303
|
+
* <code>TextureMinificationFilter.NEAREST</code>.
|
|
34118
34304
|
* @property [magnificationFilter = TextureMagnificationFilter.LINEAR] - The
|
|
34119
|
-
|
|
34120
|
-
|
|
34121
|
-
|
|
34305
|
+
* texture minification filter to apply to this layer. Possible values
|
|
34306
|
+
* are <code>TextureMagnificationFilter.LINEAR</code> and
|
|
34307
|
+
* <code>TextureMagnificationFilter.NEAREST</code>.
|
|
34122
34308
|
* @property [show = true] - True if the layer is shown; otherwise, false.
|
|
34123
34309
|
* @property [maximumAnisotropy = maximum supported] - The maximum anisotropy level to use
|
|
34124
|
-
|
|
34125
|
-
|
|
34126
|
-
|
|
34310
|
+
* for texture filtering. If this parameter is not specified, the maximum anisotropy supported
|
|
34311
|
+
* by the WebGL stack will be used. Larger values make the imagery look better in horizon
|
|
34312
|
+
* views.
|
|
34127
34313
|
* @property [minimumTerrainLevel] - The minimum terrain level-of-detail at which to show this imagery layer,
|
|
34128
|
-
|
|
34314
|
+
* or undefined to show it at all levels. Level zero is the least-detailed level.
|
|
34129
34315
|
* @property [maximumTerrainLevel] - The maximum terrain level-of-detail at which to show this imagery layer,
|
|
34130
|
-
|
|
34316
|
+
* or undefined to show it at all levels. Level zero is the least-detailed level.
|
|
34131
34317
|
* @property [cutoutRectangle] - Cartographic rectangle for cutting out a portion of this ImageryLayer.
|
|
34132
34318
|
* @property [colorToAlpha] - Color to be used as alpha.
|
|
34133
34319
|
* @property [colorToAlphaThreshold = 0.004] - Threshold for color-to-alpha.
|
|
@@ -34162,22 +34348,22 @@ export namespace ImageryLayer {
|
|
|
34162
34348
|
|
|
34163
34349
|
/**
|
|
34164
34350
|
* An imagery layer that displays tiled image data from a single imagery provider
|
|
34165
|
-
on a {@link Globe}.
|
|
34351
|
+
* on a {@link Globe}.
|
|
34166
34352
|
* @example
|
|
34167
34353
|
* // Add an OpenStreetMaps layer
|
|
34168
|
-
const imageryLayer = new Cesium.ImageryLayer(new Cesium.OpenStreetMapImageryProvider({
|
|
34169
|
-
|
|
34170
|
-
}));
|
|
34171
|
-
scene.imageryLayers.add(imageryLayer);
|
|
34354
|
+
* const imageryLayer = new Cesium.ImageryLayer(new Cesium.OpenStreetMapImageryProvider({
|
|
34355
|
+
* url: "https://tile.openstreetmap.org/"
|
|
34356
|
+
* }));
|
|
34357
|
+
* scene.imageryLayers.add(imageryLayer);
|
|
34172
34358
|
* @example
|
|
34173
34359
|
* // Add Cesium ion's default world imagery layer
|
|
34174
|
-
const imageryLayer = Cesium.ImageryLayer.fromWorldImagery();
|
|
34175
|
-
scene.imageryLayers.add(imageryLayer);
|
|
34360
|
+
* const imageryLayer = Cesium.ImageryLayer.fromWorldImagery();
|
|
34361
|
+
* scene.imageryLayers.add(imageryLayer);
|
|
34176
34362
|
* @example
|
|
34177
34363
|
* // Add a new transparent layer from Cesium ion
|
|
34178
|
-
const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34179
|
-
imageryLayer.alpha = 0.5;
|
|
34180
|
-
scene.imageryLayers.add(imageryLayer);
|
|
34364
|
+
* const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34365
|
+
* imageryLayer.alpha = 0.5;
|
|
34366
|
+
* scene.imageryLayers.add(imageryLayer);
|
|
34181
34367
|
* @param [imageryProvider] - The imagery provider to use.
|
|
34182
34368
|
* @param [options] - An object describing initialization options
|
|
34183
34369
|
*/
|
|
@@ -34185,27 +34371,27 @@ export class ImageryLayer {
|
|
|
34185
34371
|
constructor(imageryProvider?: ImageryProvider, options?: ImageryLayer.ConstructorOptions);
|
|
34186
34372
|
/**
|
|
34187
34373
|
* The alpha blending value of this layer, with 0.0 representing fully transparent and
|
|
34188
|
-
|
|
34374
|
+
* 1.0 representing fully opaque.
|
|
34189
34375
|
*/
|
|
34190
34376
|
alpha: number;
|
|
34191
34377
|
/**
|
|
34192
34378
|
* The alpha blending value of this layer on the night side of the globe, with 0.0 representing fully transparent and
|
|
34193
|
-
|
|
34379
|
+
* 1.0 representing fully opaque. This only takes effect when {@link Globe#enableLighting} is <code>true</code>.
|
|
34194
34380
|
*/
|
|
34195
34381
|
nightAlpha: number;
|
|
34196
34382
|
/**
|
|
34197
34383
|
* The alpha blending value of this layer on the day side of the globe, with 0.0 representing fully transparent and
|
|
34198
|
-
|
|
34384
|
+
* 1.0 representing fully opaque. This only takes effect when {@link Globe#enableLighting} is <code>true</code>.
|
|
34199
34385
|
*/
|
|
34200
34386
|
dayAlpha: number;
|
|
34201
34387
|
/**
|
|
34202
34388
|
* The brightness of this layer. 1.0 uses the unmodified imagery color. Less than 1.0
|
|
34203
|
-
|
|
34389
|
+
* makes the imagery darker while greater than 1.0 makes it brighter.
|
|
34204
34390
|
*/
|
|
34205
34391
|
brightness: number;
|
|
34206
34392
|
/**
|
|
34207
34393
|
* The contrast of this layer. 1.0 uses the unmodified imagery color. Less than 1.0 reduces
|
|
34208
|
-
|
|
34394
|
+
* the contrast while greater than 1.0 increases it.
|
|
34209
34395
|
*/
|
|
34210
34396
|
contrast: number;
|
|
34211
34397
|
/**
|
|
@@ -34214,7 +34400,7 @@ export class ImageryLayer {
|
|
|
34214
34400
|
hue: number;
|
|
34215
34401
|
/**
|
|
34216
34402
|
* The saturation of this layer. 1.0 uses the unmodified imagery color. Less than 1.0 reduces the
|
|
34217
|
-
|
|
34403
|
+
* saturation while greater than 1.0 increases it.
|
|
34218
34404
|
*/
|
|
34219
34405
|
saturation: number;
|
|
34220
34406
|
/**
|
|
@@ -34227,20 +34413,20 @@ export class ImageryLayer {
|
|
|
34227
34413
|
splitDirection: SplitDirection;
|
|
34228
34414
|
/**
|
|
34229
34415
|
* The {@link TextureMinificationFilter} to apply to this layer.
|
|
34230
|
-
|
|
34231
|
-
|
|
34232
|
-
|
|
34233
|
-
|
|
34234
|
-
|
|
34416
|
+
* Possible values are {@link TextureMinificationFilter.LINEAR} (the default)
|
|
34417
|
+
* and {@link TextureMinificationFilter.NEAREST}.
|
|
34418
|
+
*
|
|
34419
|
+
* To take effect, this property must be set immediately after adding the imagery layer.
|
|
34420
|
+
* Once a texture is loaded it won't be possible to change the texture filter used.
|
|
34235
34421
|
*/
|
|
34236
34422
|
minificationFilter: TextureMinificationFilter;
|
|
34237
34423
|
/**
|
|
34238
34424
|
* The {@link TextureMagnificationFilter} to apply to this layer.
|
|
34239
|
-
|
|
34240
|
-
|
|
34241
|
-
|
|
34242
|
-
|
|
34243
|
-
|
|
34425
|
+
* Possible values are {@link TextureMagnificationFilter.LINEAR} (the default)
|
|
34426
|
+
* and {@link TextureMagnificationFilter.NEAREST}.
|
|
34427
|
+
*
|
|
34428
|
+
* To take effect, this property must be set immediately after adding the imagery layer.
|
|
34429
|
+
* Once a texture is loaded it won't be possible to change the texture filter used.
|
|
34244
34430
|
*/
|
|
34245
34431
|
magnificationFilter: TextureMagnificationFilter;
|
|
34246
34432
|
/**
|
|
@@ -34269,85 +34455,85 @@ export class ImageryLayer {
|
|
|
34269
34455
|
readonly ready: boolean;
|
|
34270
34456
|
/**
|
|
34271
34457
|
* Gets an event that is raised when the imagery provider has been successfully created. Event listeners
|
|
34272
|
-
|
|
34458
|
+
* are passed the created instance of {@link ImageryProvider}.
|
|
34273
34459
|
*/
|
|
34274
34460
|
readonly readyEvent: Event<ImageryLayer.ReadyEventCallback>;
|
|
34275
34461
|
/**
|
|
34276
34462
|
* Gets the rectangle of this layer. If this rectangle is smaller than the rectangle of the
|
|
34277
|
-
|
|
34463
|
+
* {@link ImageryProvider}, only a portion of the imagery provider is shown.
|
|
34278
34464
|
*/
|
|
34279
34465
|
readonly rectangle: Rectangle;
|
|
34280
34466
|
/**
|
|
34281
34467
|
* This value is used as the default brightness for the imagery layer if one is not provided during construction
|
|
34282
|
-
|
|
34468
|
+
* or by the imagery provider. This value does not modify the brightness of the imagery.
|
|
34283
34469
|
*/
|
|
34284
34470
|
static DEFAULT_BRIGHTNESS: number;
|
|
34285
34471
|
/**
|
|
34286
34472
|
* This value is used as the default contrast for the imagery layer if one is not provided during construction
|
|
34287
|
-
|
|
34473
|
+
* or by the imagery provider. This value does not modify the contrast of the imagery.
|
|
34288
34474
|
*/
|
|
34289
34475
|
static DEFAULT_CONTRAST: number;
|
|
34290
34476
|
/**
|
|
34291
34477
|
* This value is used as the default hue for the imagery layer if one is not provided during construction
|
|
34292
|
-
|
|
34478
|
+
* or by the imagery provider. This value does not modify the hue of the imagery.
|
|
34293
34479
|
*/
|
|
34294
34480
|
static DEFAULT_HUE: number;
|
|
34295
34481
|
/**
|
|
34296
34482
|
* This value is used as the default saturation for the imagery layer if one is not provided during construction
|
|
34297
|
-
|
|
34483
|
+
* or by the imagery provider. This value does not modify the saturation of the imagery.
|
|
34298
34484
|
*/
|
|
34299
34485
|
static DEFAULT_SATURATION: number;
|
|
34300
34486
|
/**
|
|
34301
34487
|
* This value is used as the default gamma for the imagery layer if one is not provided during construction
|
|
34302
|
-
|
|
34488
|
+
* or by the imagery provider. This value does not modify the gamma of the imagery.
|
|
34303
34489
|
*/
|
|
34304
34490
|
static DEFAULT_GAMMA: number;
|
|
34305
34491
|
/**
|
|
34306
34492
|
* This value is used as the default split for the imagery layer if one is not provided during construction
|
|
34307
|
-
|
|
34493
|
+
* or by the imagery provider.
|
|
34308
34494
|
*/
|
|
34309
34495
|
static DEFAULT_SPLIT: SplitDirection;
|
|
34310
34496
|
/**
|
|
34311
34497
|
* This value is used as the default texture minification filter for the imagery layer if one is not provided
|
|
34312
|
-
|
|
34498
|
+
* during construction or by the imagery provider.
|
|
34313
34499
|
*/
|
|
34314
34500
|
static DEFAULT_MINIFICATION_FILTER: TextureMinificationFilter;
|
|
34315
34501
|
/**
|
|
34316
34502
|
* This value is used as the default texture magnification filter for the imagery layer if one is not provided
|
|
34317
|
-
|
|
34503
|
+
* during construction or by the imagery provider.
|
|
34318
34504
|
*/
|
|
34319
34505
|
static DEFAULT_MAGNIFICATION_FILTER: TextureMagnificationFilter;
|
|
34320
34506
|
/**
|
|
34321
34507
|
* This value is used as the default threshold for color-to-alpha if one is not provided
|
|
34322
|
-
|
|
34508
|
+
* during construction or by the imagery provider.
|
|
34323
34509
|
*/
|
|
34324
34510
|
static DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD: number;
|
|
34325
34511
|
/**
|
|
34326
34512
|
* Create a new imagery layer from an asynchronous imagery provider. The layer will handle any asynchronous loads or errors, and begin rendering the imagery layer once ready.
|
|
34327
34513
|
* @example
|
|
34328
34514
|
* // Create a new base layer
|
|
34329
|
-
|
|
34330
|
-
|
|
34331
|
-
|
|
34515
|
+
* const viewer = new Cesium.Viewer("cesiumContainer", {
|
|
34516
|
+
* baseLayer: Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34517
|
+
* });
|
|
34332
34518
|
* @example
|
|
34333
34519
|
* // Add a new transparent layer
|
|
34334
|
-
|
|
34335
|
-
|
|
34336
|
-
|
|
34520
|
+
* const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34521
|
+
* imageryLayer.alpha = 0.5;
|
|
34522
|
+
* viewer.imageryLayers.add(imageryLayer);
|
|
34337
34523
|
* @example
|
|
34338
34524
|
* // Handle loading events
|
|
34339
|
-
|
|
34340
|
-
|
|
34341
|
-
|
|
34342
|
-
|
|
34343
|
-
|
|
34344
|
-
|
|
34345
|
-
|
|
34346
|
-
|
|
34347
|
-
|
|
34348
|
-
|
|
34349
|
-
|
|
34350
|
-
|
|
34525
|
+
* const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34526
|
+
* viewer.imageryLayers.add(imageryLayer);
|
|
34527
|
+
*
|
|
34528
|
+
* imageryLayer.readyEvent.addEventListener(provider => {
|
|
34529
|
+
* imageryLayer.provider.errorEvent.addEventListener(error => {
|
|
34530
|
+
* alert(`Encountered an error while loading imagery tiles! ${error}`);
|
|
34531
|
+
* });
|
|
34532
|
+
* });
|
|
34533
|
+
*
|
|
34534
|
+
* imageryLayer.errorEvent.addEventListener(error => {
|
|
34535
|
+
* alert(`Encountered an error while creating an imagery layer! ${error}`);
|
|
34536
|
+
* });
|
|
34351
34537
|
* @param imageryProviderPromise - A promise which resolves to a imagery provider
|
|
34352
34538
|
* @param options - An object describing initialization options
|
|
34353
34539
|
* @returns The created imagery layer.
|
|
@@ -34357,70 +34543,70 @@ export class ImageryLayer {
|
|
|
34357
34543
|
* Create a new imagery layer for ion's default global base imagery layer, currently Bing Maps. The layer will handle any asynchronous loads or errors, and begin rendering the imagery layer once ready.
|
|
34358
34544
|
* @example
|
|
34359
34545
|
* // Add a new transparent layer
|
|
34360
|
-
|
|
34361
|
-
|
|
34362
|
-
|
|
34546
|
+
* const imageryLayer = Cesium.ImageryLayer.fromWorldImagery();
|
|
34547
|
+
* imageryLayer.alpha = 0.5;
|
|
34548
|
+
* viewer.imageryLayers.add(imageryLayer);
|
|
34363
34549
|
* @example
|
|
34364
34550
|
* // Handle loading events
|
|
34365
|
-
|
|
34366
|
-
|
|
34367
|
-
|
|
34368
|
-
|
|
34369
|
-
|
|
34370
|
-
|
|
34371
|
-
|
|
34372
|
-
|
|
34373
|
-
|
|
34374
|
-
|
|
34375
|
-
|
|
34376
|
-
|
|
34551
|
+
* const imageryLayer = Cesium.ImageryLayer.fromWorldImagery();
|
|
34552
|
+
* viewer.imageryLayers.add(imageryLayer);
|
|
34553
|
+
*
|
|
34554
|
+
* imageryLayer.readyEvent.addEventListener(provider => {
|
|
34555
|
+
* imageryLayer.provider.errorEvent.addEventListener(error => {
|
|
34556
|
+
* alert(`Encountered an error while loading imagery tiles! ${error}`);
|
|
34557
|
+
* });
|
|
34558
|
+
* });
|
|
34559
|
+
*
|
|
34560
|
+
* imageryLayer.errorEvent.addEventListener(error => {
|
|
34561
|
+
* alert(`Encountered an error while creating an imagery layer! ${error}`);
|
|
34562
|
+
* });
|
|
34377
34563
|
* @param options - An object describing initialization options
|
|
34378
34564
|
* @returns The created imagery layer.
|
|
34379
|
-
|
|
34380
|
-
|
|
34381
|
-
|
|
34382
|
-
|
|
34383
|
-
|
|
34384
|
-
|
|
34565
|
+
*
|
|
34566
|
+
* * @example
|
|
34567
|
+
* // Create a new base layer
|
|
34568
|
+
* const viewer = new Cesium.Viewer("cesiumContainer", {
|
|
34569
|
+
* baseLayer: Cesium.ImageryLayer.fromWorldImagery();
|
|
34570
|
+
* });
|
|
34385
34571
|
*/
|
|
34386
34572
|
static fromWorldImagery(options: ImageryLayer.WorldImageryConstructorOptions): ImageryLayer;
|
|
34387
34573
|
/**
|
|
34388
34574
|
* Gets a value indicating whether this layer is the base layer in the
|
|
34389
|
-
|
|
34390
|
-
|
|
34391
|
-
|
|
34392
|
-
|
|
34575
|
+
* {@link ImageryLayerCollection}. The base layer is the one that underlies all
|
|
34576
|
+
* others. It is special in that it is treated as if it has global rectangle, even if
|
|
34577
|
+
* it actually does not, by stretching the texels at the edges over the entire
|
|
34578
|
+
* globe.
|
|
34393
34579
|
* @returns true if this is the base layer; otherwise, false.
|
|
34394
34580
|
*/
|
|
34395
34581
|
isBaseLayer(): boolean;
|
|
34396
34582
|
/**
|
|
34397
34583
|
* Returns true if this object was destroyed; otherwise, false.
|
|
34398
|
-
|
|
34399
|
-
|
|
34400
|
-
|
|
34584
|
+
* <br /><br />
|
|
34585
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
34586
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
34401
34587
|
* @returns True if this object was destroyed; otherwise, false.
|
|
34402
34588
|
*/
|
|
34403
34589
|
isDestroyed(): boolean;
|
|
34404
34590
|
/**
|
|
34405
34591
|
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
|
34406
|
-
|
|
34407
|
-
|
|
34408
|
-
|
|
34409
|
-
|
|
34410
|
-
|
|
34592
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
|
34593
|
+
* <br /><br />
|
|
34594
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
|
34595
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
34596
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
34411
34597
|
* @example
|
|
34412
34598
|
* imageryLayer = imageryLayer && imageryLayer.destroy();
|
|
34413
34599
|
*/
|
|
34414
34600
|
destroy(): void;
|
|
34415
34601
|
/**
|
|
34416
34602
|
* Computes the intersection of this layer's rectangle with the imagery provider's availability rectangle,
|
|
34417
|
-
|
|
34603
|
+
* producing the overall bounds of imagery that can be produced by this layer.
|
|
34418
34604
|
* @example
|
|
34419
34605
|
* // Zoom to an imagery layer.
|
|
34420
|
-
|
|
34421
|
-
|
|
34422
|
-
|
|
34423
|
-
|
|
34606
|
+
* const imageryRectangle = imageryLayer.getImageryRectangle();
|
|
34607
|
+
* scene.camera.flyTo({
|
|
34608
|
+
* destination: rectangle
|
|
34609
|
+
* });
|
|
34424
34610
|
* @returns A rectangle which defines the overall bounds of imagery that can be produced by this layer.
|
|
34425
34611
|
*/
|
|
34426
34612
|
getImageryRectangle(): Rectangle;
|
|
@@ -34433,24 +34619,24 @@ export class ImageryLayerCollection {
|
|
|
34433
34619
|
constructor();
|
|
34434
34620
|
/**
|
|
34435
34621
|
* An event that is raised when a layer is added to the collection. Event handlers are passed the layer that
|
|
34436
|
-
|
|
34622
|
+
* was added and the index at which it was added.
|
|
34437
34623
|
*/
|
|
34438
34624
|
layerAdded: Event;
|
|
34439
34625
|
/**
|
|
34440
34626
|
* An event that is raised when a layer is removed from the collection. Event handlers are passed the layer that
|
|
34441
|
-
|
|
34627
|
+
* was removed and the index from which it was removed.
|
|
34442
34628
|
*/
|
|
34443
34629
|
layerRemoved: Event;
|
|
34444
34630
|
/**
|
|
34445
34631
|
* An event that is raised when a layer changes position in the collection. Event handlers are passed the layer that
|
|
34446
|
-
|
|
34632
|
+
* was moved, its new index after the move, and its old index prior to the move.
|
|
34447
34633
|
*/
|
|
34448
34634
|
layerMoved: Event;
|
|
34449
34635
|
/**
|
|
34450
34636
|
* An event that is raised when a layer is shown or hidden by setting the
|
|
34451
|
-
|
|
34452
|
-
|
|
34453
|
-
|
|
34637
|
+
* {@link ImageryLayer#show} property. Event handlers are passed a reference to this layer,
|
|
34638
|
+
* the index of the layer in the collection, and a flag that is true if the layer is now
|
|
34639
|
+
* shown or false if it is now hidden.
|
|
34454
34640
|
*/
|
|
34455
34641
|
layerShownOrHidden: Event;
|
|
34456
34642
|
/**
|
|
@@ -34461,27 +34647,27 @@ export class ImageryLayerCollection {
|
|
|
34461
34647
|
* Adds a layer to the collection.
|
|
34462
34648
|
* @example
|
|
34463
34649
|
* const imageryLayer = Cesium.ImageryLayer.fromWorldImagery();
|
|
34464
|
-
|
|
34650
|
+
* scene.imageryLayers.add(imageryLayer);
|
|
34465
34651
|
* @example
|
|
34466
34652
|
* const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
34467
|
-
|
|
34653
|
+
* scene.imageryLayers.add(imageryLayer);
|
|
34468
34654
|
* @param layer - the layer to add.
|
|
34469
34655
|
* @param [index] - the index to add the layer at. If omitted, the layer will
|
|
34470
|
-
|
|
34656
|
+
* be added on top of all existing layers.
|
|
34471
34657
|
*/
|
|
34472
34658
|
add(layer: ImageryLayer, index?: number): void;
|
|
34473
34659
|
/**
|
|
34474
34660
|
* Creates a new layer using the given ImageryProvider and adds it to the collection.
|
|
34475
34661
|
* @example
|
|
34476
34662
|
* try {
|
|
34477
|
-
|
|
34478
|
-
|
|
34479
|
-
|
|
34480
|
-
|
|
34481
|
-
|
|
34663
|
+
* const provider = await Cesium.IonImageryProvider.fromAssetId(3812);
|
|
34664
|
+
* scene.imageryLayers.addImageryProvider(provider);
|
|
34665
|
+
* } catch (error) {
|
|
34666
|
+
* console.log(`There was an error creating the imagery layer. ${error}`)
|
|
34667
|
+
* }
|
|
34482
34668
|
* @param imageryProvider - the imagery provider to create a new layer for.
|
|
34483
34669
|
* @param [index] - the index to add the layer at. If omitted, the layer will
|
|
34484
|
-
|
|
34670
|
+
* added on top of all existing layers.
|
|
34485
34671
|
* @returns The newly created layer.
|
|
34486
34672
|
*/
|
|
34487
34673
|
addImageryProvider(imageryProvider: ImageryProvider, index?: number): ImageryLayer;
|
|
@@ -34490,7 +34676,7 @@ export class ImageryLayerCollection {
|
|
|
34490
34676
|
* @param layer - The layer to remove.
|
|
34491
34677
|
* @param [destroy = true] - whether to destroy the layers in addition to removing them.
|
|
34492
34678
|
* @returns true if the layer was in the collection and was removed,
|
|
34493
|
-
|
|
34679
|
+
* false if the layer was not in the collection.
|
|
34494
34680
|
*/
|
|
34495
34681
|
remove(layer: ImageryLayer, destroy?: boolean): boolean;
|
|
34496
34682
|
/**
|
|
@@ -34538,57 +34724,57 @@ export class ImageryLayerCollection {
|
|
|
34538
34724
|
lowerToBottom(layer: ImageryLayer): void;
|
|
34539
34725
|
/**
|
|
34540
34726
|
* Determines the imagery layers that are intersected by a pick ray. To compute a pick ray from a
|
|
34541
|
-
|
|
34727
|
+
* location on the screen, use {@link Camera.getPickRay}.
|
|
34542
34728
|
* @param ray - The ray to test for intersection.
|
|
34543
34729
|
* @param scene - The scene.
|
|
34544
34730
|
* @returns An array that includes all of
|
|
34545
|
-
|
|
34546
|
-
|
|
34731
|
+
* the layers that are intersected by a given pick ray. Undefined if
|
|
34732
|
+
* no layers are selected.
|
|
34547
34733
|
*/
|
|
34548
34734
|
pickImageryLayers(ray: Ray, scene: Scene): ImageryLayer[] | undefined;
|
|
34549
34735
|
/**
|
|
34550
34736
|
* Asynchronously determines the imagery layer features that are intersected by a pick ray. The intersected imagery
|
|
34551
|
-
|
|
34552
|
-
|
|
34737
|
+
* layer features are found by invoking {@link ImageryProvider#pickFeatures} for each imagery layer tile intersected
|
|
34738
|
+
* by the pick ray. To compute a pick ray from a location on the screen, use {@link Camera.getPickRay}.
|
|
34553
34739
|
* @example
|
|
34554
34740
|
* const pickRay = viewer.camera.getPickRay(windowPosition);
|
|
34555
|
-
|
|
34556
|
-
|
|
34557
|
-
|
|
34558
|
-
|
|
34559
|
-
|
|
34560
|
-
|
|
34561
|
-
|
|
34562
|
-
|
|
34563
|
-
|
|
34564
|
-
|
|
34565
|
-
|
|
34566
|
-
|
|
34741
|
+
* const featuresPromise = viewer.imageryLayers.pickImageryLayerFeatures(pickRay, viewer.scene);
|
|
34742
|
+
* if (!Cesium.defined(featuresPromise)) {
|
|
34743
|
+
* console.log('No features picked.');
|
|
34744
|
+
* } else {
|
|
34745
|
+
* Promise.resolve(featuresPromise).then(function(features) {
|
|
34746
|
+
* // This function is called asynchronously when the list if picked features is available.
|
|
34747
|
+
* console.log(`Number of features: ${features.length}`);
|
|
34748
|
+
* if (features.length > 0) {
|
|
34749
|
+
* console.log(`First feature name: ${features[0].name}`);
|
|
34750
|
+
* }
|
|
34751
|
+
* });
|
|
34752
|
+
* }
|
|
34567
34753
|
* @param ray - The ray to test for intersection.
|
|
34568
34754
|
* @param scene - The scene.
|
|
34569
34755
|
* @returns A promise that resolves to an array of features intersected by the pick ray.
|
|
34570
|
-
|
|
34571
|
-
|
|
34572
|
-
|
|
34573
|
-
|
|
34756
|
+
* If it can be quickly determined that no features are intersected (for example,
|
|
34757
|
+
* because no active imagery providers support {@link ImageryProvider#pickFeatures}
|
|
34758
|
+
* or because the pick ray does not intersect the surface), this function will
|
|
34759
|
+
* return undefined.
|
|
34574
34760
|
*/
|
|
34575
34761
|
pickImageryLayerFeatures(ray: Ray, scene: Scene): Promise<ImageryLayerFeatureInfo[]> | undefined;
|
|
34576
34762
|
/**
|
|
34577
34763
|
* Returns true if this object was destroyed; otherwise, false.
|
|
34578
|
-
|
|
34579
|
-
|
|
34580
|
-
|
|
34764
|
+
* <br /><br />
|
|
34765
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
34766
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
34581
34767
|
* @returns true if this object was destroyed; otherwise, false.
|
|
34582
34768
|
*/
|
|
34583
34769
|
isDestroyed(): boolean;
|
|
34584
34770
|
/**
|
|
34585
34771
|
* Destroys the WebGL resources held by all layers in this collection. Explicitly destroying this
|
|
34586
|
-
|
|
34587
|
-
|
|
34588
|
-
|
|
34589
|
-
|
|
34590
|
-
|
|
34591
|
-
|
|
34772
|
+
* object allows for deterministic release of WebGL resources, instead of relying on the garbage
|
|
34773
|
+
* collector.
|
|
34774
|
+
* <br /><br />
|
|
34775
|
+
* Once this object is destroyed, it should not be used; calling any function other than
|
|
34776
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
34777
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
34592
34778
|
* @example
|
|
34593
34779
|
* layerCollection = layerCollection && layerCollection.destroy();
|
|
34594
34780
|
*/
|
|
@@ -34899,6 +35085,40 @@ export enum IonWorldImageryStyle {
|
|
|
34899
35085
|
ROAD = 4
|
|
34900
35086
|
}
|
|
34901
35087
|
|
|
35088
|
+
/**
|
|
35089
|
+
* Methods for loading iTwin platform data into CesiumJS
|
|
35090
|
+
*/
|
|
35091
|
+
export namespace ITwinData {
|
|
35092
|
+
/**
|
|
35093
|
+
* Create a {@link Cesium3DTileset} for the given iModel id using iTwin's Mesh Export API.
|
|
35094
|
+
|
|
35095
|
+
If there is not a completed export available for the given iModel id, the returned promise will resolve to <code>undefined</code>.
|
|
35096
|
+
We recommend waiting 10-20 seconds and trying to load the tileset again.
|
|
35097
|
+
If all exports are Invalid this will throw an error.
|
|
35098
|
+
* @example
|
|
35099
|
+
* const tileset = await Cesium.ITwinData.createTilesetFromIModelId(iModelId);
|
|
35100
|
+
if (Cesium.defined(tileset)) {
|
|
35101
|
+
viewer.scene.primitives.add(tileset);
|
|
35102
|
+
}
|
|
35103
|
+
* @param iModelId - The id of the iModel to load
|
|
35104
|
+
* @param [options] - Object containing options to pass to the internally created {@link Cesium3DTileset}.
|
|
35105
|
+
* @returns A promise that will resolve to the created 3D tileset or <code>undefined</code> if there is no completed export for the given iModel id
|
|
35106
|
+
*/
|
|
35107
|
+
function createTilesetFromIModelId(iModelId: string, options?: Cesium3DTileset.ConstructorOptions): Promise<Cesium3DTileset | undefined>;
|
|
35108
|
+
/**
|
|
35109
|
+
* Create a tileset for the specified reality data id. This function only works
|
|
35110
|
+
with 3D Tiles meshes and point clouds.
|
|
35111
|
+
|
|
35112
|
+
If the <code>type</code> or <code>rootDocument</code> are not provided this function
|
|
35113
|
+
will first request the full metadata for the specified reality data to fill these values.
|
|
35114
|
+
* @param iTwinId - The id of the iTwin to load data from
|
|
35115
|
+
* @param realityDataId - The id of the reality data to load
|
|
35116
|
+
* @param [type] - The type of this reality data
|
|
35117
|
+
* @param [rootDocument] - The path of the root document for this reality data
|
|
35118
|
+
*/
|
|
35119
|
+
function createTilesetForRealityDataId(iTwinId: string, realityDataId: string, type?: ITwinPlatform.RealityDataType, rootDocument?: string): Promise<Cesium3DTileset>;
|
|
35120
|
+
}
|
|
35121
|
+
|
|
34902
35122
|
export namespace Label {
|
|
34903
35123
|
/**
|
|
34904
35124
|
* Initialization options for the Label constructor
|
|
@@ -35731,216 +35951,216 @@ export enum MapMode2D {
|
|
|
35731
35951
|
|
|
35732
35952
|
/**
|
|
35733
35953
|
* A Material defines surface appearance through a combination of diffuse, specular,
|
|
35734
|
-
normal, emission, and alpha components. These values are specified using a
|
|
35735
|
-
JSON schema called Fabric which gets parsed and assembled into glsl shader code
|
|
35736
|
-
behind-the-scenes. Check out the {@link https://github.com/CesiumGS/cesium/wiki/Fabric|wiki page}
|
|
35737
|
-
for more details on Fabric.
|
|
35738
|
-
<br /><br />
|
|
35739
|
-
<style type="text/css">
|
|
35740
|
-
#materialDescriptions code {
|
|
35741
|
-
|
|
35742
|
-
|
|
35743
|
-
|
|
35744
|
-
}
|
|
35745
|
-
#materialDescriptions ul, #materialDescriptions ul ul {
|
|
35746
|
-
|
|
35747
|
-
}
|
|
35748
|
-
#materialDescriptions ul ul {
|
|
35749
|
-
|
|
35750
|
-
}
|
|
35751
|
-
#materialDescriptions ul ul li {
|
|
35752
|
-
|
|
35753
|
-
|
|
35754
|
-
|
|
35755
|
-
|
|
35756
|
-
}
|
|
35757
|
-
#materialDescriptions ul li {
|
|
35758
|
-
|
|
35759
|
-
|
|
35760
|
-
}
|
|
35761
|
-
</style>
|
|
35762
|
-
|
|
35763
|
-
Base material types and their uniforms:
|
|
35764
|
-
<div id='materialDescriptions'>
|
|
35765
|
-
<ul>
|
|
35766
|
-
<li>Color</li>
|
|
35767
|
-
<ul>
|
|
35768
|
-
|
|
35769
|
-
</ul>
|
|
35770
|
-
<li>Image</li>
|
|
35771
|
-
<ul>
|
|
35772
|
-
|
|
35773
|
-
|
|
35774
|
-
</ul>
|
|
35775
|
-
<li>DiffuseMap</li>
|
|
35776
|
-
<ul>
|
|
35777
|
-
|
|
35778
|
-
|
|
35779
|
-
|
|
35780
|
-
</ul>
|
|
35781
|
-
<li>AlphaMap</li>
|
|
35782
|
-
<ul>
|
|
35783
|
-
|
|
35784
|
-
|
|
35785
|
-
|
|
35786
|
-
</ul>
|
|
35787
|
-
<li>SpecularMap</li>
|
|
35788
|
-
<ul>
|
|
35789
|
-
|
|
35790
|
-
|
|
35791
|
-
|
|
35792
|
-
</ul>
|
|
35793
|
-
<li>EmissionMap</li>
|
|
35794
|
-
<ul>
|
|
35795
|
-
|
|
35796
|
-
|
|
35797
|
-
|
|
35798
|
-
</ul>
|
|
35799
|
-
<li>BumpMap</li>
|
|
35800
|
-
<ul>
|
|
35801
|
-
|
|
35802
|
-
|
|
35803
|
-
|
|
35804
|
-
|
|
35805
|
-
</ul>
|
|
35806
|
-
<li>NormalMap</li>
|
|
35807
|
-
<ul>
|
|
35808
|
-
|
|
35809
|
-
|
|
35810
|
-
|
|
35811
|
-
|
|
35812
|
-
</ul>
|
|
35813
|
-
<li>Grid</li>
|
|
35814
|
-
<ul>
|
|
35815
|
-
|
|
35816
|
-
|
|
35817
|
-
|
|
35818
|
-
|
|
35819
|
-
|
|
35820
|
-
</ul>
|
|
35821
|
-
<li>Stripe</li>
|
|
35822
|
-
<ul>
|
|
35823
|
-
|
|
35824
|
-
|
|
35825
|
-
|
|
35826
|
-
|
|
35827
|
-
|
|
35828
|
-
</ul>
|
|
35829
|
-
<li>Checkerboard</li>
|
|
35830
|
-
<ul>
|
|
35831
|
-
|
|
35832
|
-
|
|
35833
|
-
|
|
35834
|
-
</ul>
|
|
35835
|
-
<li>Dot</li>
|
|
35836
|
-
<ul>
|
|
35837
|
-
|
|
35838
|
-
|
|
35839
|
-
|
|
35840
|
-
</ul>
|
|
35841
|
-
<li>Water</li>
|
|
35842
|
-
<ul>
|
|
35843
|
-
|
|
35844
|
-
|
|
35845
|
-
|
|
35846
|
-
|
|
35847
|
-
|
|
35848
|
-
|
|
35849
|
-
|
|
35850
|
-
|
|
35851
|
-
</ul>
|
|
35852
|
-
<li>RimLighting</li>
|
|
35853
|
-
<ul>
|
|
35854
|
-
|
|
35855
|
-
|
|
35856
|
-
|
|
35857
|
-
</ul>
|
|
35858
|
-
<li>Fade</li>
|
|
35859
|
-
<ul>
|
|
35860
|
-
|
|
35861
|
-
|
|
35862
|
-
|
|
35863
|
-
|
|
35864
|
-
|
|
35865
|
-
|
|
35866
|
-
</ul>
|
|
35867
|
-
<li>PolylineArrow</li>
|
|
35868
|
-
<ul>
|
|
35869
|
-
|
|
35870
|
-
</ul>
|
|
35871
|
-
<li>PolylineDash</li>
|
|
35872
|
-
<ul>
|
|
35873
|
-
|
|
35874
|
-
|
|
35875
|
-
|
|
35876
|
-
|
|
35877
|
-
</ul>
|
|
35878
|
-
<li>PolylineGlow</li>
|
|
35879
|
-
<ul>
|
|
35880
|
-
|
|
35881
|
-
|
|
35882
|
-
|
|
35883
|
-
</ul>
|
|
35884
|
-
<li>PolylineOutline</li>
|
|
35885
|
-
<ul>
|
|
35886
|
-
|
|
35887
|
-
|
|
35888
|
-
|
|
35889
|
-
</ul>
|
|
35890
|
-
<li>ElevationContour</li>
|
|
35891
|
-
<ul>
|
|
35892
|
-
|
|
35893
|
-
|
|
35894
|
-
|
|
35895
|
-
</ul>
|
|
35896
|
-
<li>ElevationRamp</li>
|
|
35897
|
-
<ul>
|
|
35898
|
-
|
|
35899
|
-
|
|
35900
|
-
|
|
35901
|
-
</ul>
|
|
35902
|
-
<li>SlopeRamp</li>
|
|
35903
|
-
<ul>
|
|
35904
|
-
|
|
35905
|
-
</ul>
|
|
35906
|
-
<li>AspectRamp</li>
|
|
35907
|
-
<ul>
|
|
35908
|
-
|
|
35909
|
-
</ul>
|
|
35910
|
-
<li>ElevationBand</li>
|
|
35911
|
-
<ul>
|
|
35912
|
-
|
|
35913
|
-
|
|
35914
|
-
</ul>
|
|
35915
|
-
<li>WaterMask</li>
|
|
35916
|
-
<ul>
|
|
35917
|
-
|
|
35918
|
-
|
|
35919
|
-
</ul>
|
|
35920
|
-
</ul>
|
|
35921
|
-
</ul>
|
|
35922
|
-
</div>
|
|
35954
|
+
* normal, emission, and alpha components. These values are specified using a
|
|
35955
|
+
* JSON schema called Fabric which gets parsed and assembled into glsl shader code
|
|
35956
|
+
* behind-the-scenes. Check out the {@link https://github.com/CesiumGS/cesium/wiki/Fabric|wiki page}
|
|
35957
|
+
* for more details on Fabric.
|
|
35958
|
+
* <br /><br />
|
|
35959
|
+
* <style type="text/css">
|
|
35960
|
+
* #materialDescriptions code {
|
|
35961
|
+
* font-weight: normal;
|
|
35962
|
+
* font-family: Consolas, 'Lucida Console', Monaco, monospace;
|
|
35963
|
+
* color: #A35A00;
|
|
35964
|
+
* }
|
|
35965
|
+
* #materialDescriptions ul, #materialDescriptions ul ul {
|
|
35966
|
+
* list-style-type: none;
|
|
35967
|
+
* }
|
|
35968
|
+
* #materialDescriptions ul ul {
|
|
35969
|
+
* margin-bottom: 10px;
|
|
35970
|
+
* }
|
|
35971
|
+
* #materialDescriptions ul ul li {
|
|
35972
|
+
* font-weight: normal;
|
|
35973
|
+
* color: #000000;
|
|
35974
|
+
* text-indent: -2em;
|
|
35975
|
+
* margin-left: 2em;
|
|
35976
|
+
* }
|
|
35977
|
+
* #materialDescriptions ul li {
|
|
35978
|
+
* font-weight: bold;
|
|
35979
|
+
* color: #0053CF;
|
|
35980
|
+
* }
|
|
35981
|
+
* </style>
|
|
35982
|
+
*
|
|
35983
|
+
* Base material types and their uniforms:
|
|
35984
|
+
* <div id='materialDescriptions'>
|
|
35985
|
+
* <ul>
|
|
35986
|
+
* <li>Color</li>
|
|
35987
|
+
* <ul>
|
|
35988
|
+
* <li><code>color</code>: rgba color object.</li>
|
|
35989
|
+
* </ul>
|
|
35990
|
+
* <li>Image</li>
|
|
35991
|
+
* <ul>
|
|
35992
|
+
* <li><code>image</code>: path to image.</li>
|
|
35993
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
35994
|
+
* </ul>
|
|
35995
|
+
* <li>DiffuseMap</li>
|
|
35996
|
+
* <ul>
|
|
35997
|
+
* <li><code>image</code>: path to image.</li>
|
|
35998
|
+
* <li><code>channels</code>: Three character string containing any combination of r, g, b, and a for selecting the desired image channels.</li>
|
|
35999
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36000
|
+
* </ul>
|
|
36001
|
+
* <li>AlphaMap</li>
|
|
36002
|
+
* <ul>
|
|
36003
|
+
* <li><code>image</code>: path to image.</li>
|
|
36004
|
+
* <li><code>channel</code>: One character string containing r, g, b, or a for selecting the desired image channel. </li>
|
|
36005
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36006
|
+
* </ul>
|
|
36007
|
+
* <li>SpecularMap</li>
|
|
36008
|
+
* <ul>
|
|
36009
|
+
* <li><code>image</code>: path to image.</li>
|
|
36010
|
+
* <li><code>channel</code>: One character string containing r, g, b, or a for selecting the desired image channel. </li>
|
|
36011
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36012
|
+
* </ul>
|
|
36013
|
+
* <li>EmissionMap</li>
|
|
36014
|
+
* <ul>
|
|
36015
|
+
* <li><code>image</code>: path to image.</li>
|
|
36016
|
+
* <li><code>channels</code>: Three character string containing any combination of r, g, b, and a for selecting the desired image channels. </li>
|
|
36017
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36018
|
+
* </ul>
|
|
36019
|
+
* <li>BumpMap</li>
|
|
36020
|
+
* <ul>
|
|
36021
|
+
* <li><code>image</code>: path to image.</li>
|
|
36022
|
+
* <li><code>channel</code>: One character string containing r, g, b, or a for selecting the desired image channel. </li>
|
|
36023
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36024
|
+
* <li><code>strength</code>: Bump strength value between 0.0 and 1.0 where 0.0 is small bumps and 1.0 is large bumps.</li>
|
|
36025
|
+
* </ul>
|
|
36026
|
+
* <li>NormalMap</li>
|
|
36027
|
+
* <ul>
|
|
36028
|
+
* <li><code>image</code>: path to image.</li>
|
|
36029
|
+
* <li><code>channels</code>: Three character string containing any combination of r, g, b, and a for selecting the desired image channels. </li>
|
|
36030
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of times to repeat the image.</li>
|
|
36031
|
+
* <li><code>strength</code>: Bump strength value between 0.0 and 1.0 where 0.0 is small bumps and 1.0 is large bumps.</li>
|
|
36032
|
+
* </ul>
|
|
36033
|
+
* <li>Grid</li>
|
|
36034
|
+
* <ul>
|
|
36035
|
+
* <li><code>color</code>: rgba color object for the whole material.</li>
|
|
36036
|
+
* <li><code>cellAlpha</code>: Alpha value for the cells between grid lines. This will be combined with color.alpha.</li>
|
|
36037
|
+
* <li><code>lineCount</code>: Object with x and y values specifying the number of columns and rows respectively.</li>
|
|
36038
|
+
* <li><code>lineThickness</code>: Object with x and y values specifying the thickness of grid lines (in pixels where available).</li>
|
|
36039
|
+
* <li><code>lineOffset</code>: Object with x and y values specifying the offset of grid lines (range is 0 to 1).</li>
|
|
36040
|
+
* </ul>
|
|
36041
|
+
* <li>Stripe</li>
|
|
36042
|
+
* <ul>
|
|
36043
|
+
* <li><code>horizontal</code>: Boolean that determines if the stripes are horizontal or vertical.</li>
|
|
36044
|
+
* <li><code>evenColor</code>: rgba color object for the stripe's first color.</li>
|
|
36045
|
+
* <li><code>oddColor</code>: rgba color object for the stripe's second color.</li>
|
|
36046
|
+
* <li><code>offset</code>: Number that controls at which point into the pattern to begin drawing; with 0.0 being the beginning of the even color, 1.0 the beginning of the odd color, 2.0 being the even color again, and any multiple or fractional values being in between.</li>
|
|
36047
|
+
* <li><code>repeat</code>: Number that controls the total number of stripes, half light and half dark.</li>
|
|
36048
|
+
* </ul>
|
|
36049
|
+
* <li>Checkerboard</li>
|
|
36050
|
+
* <ul>
|
|
36051
|
+
* <li><code>lightColor</code>: rgba color object for the checkerboard's light alternating color.</li>
|
|
36052
|
+
* <li><code>darkColor</code>: rgba color object for the checkerboard's dark alternating color.</li>
|
|
36053
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of columns and rows respectively.</li>
|
|
36054
|
+
* </ul>
|
|
36055
|
+
* <li>Dot</li>
|
|
36056
|
+
* <ul>
|
|
36057
|
+
* <li><code>lightColor</code>: rgba color object for the dot color.</li>
|
|
36058
|
+
* <li><code>darkColor</code>: rgba color object for the background color.</li>
|
|
36059
|
+
* <li><code>repeat</code>: Object with x and y values specifying the number of columns and rows of dots respectively.</li>
|
|
36060
|
+
* </ul>
|
|
36061
|
+
* <li>Water</li>
|
|
36062
|
+
* <ul>
|
|
36063
|
+
* <li><code>baseWaterColor</code>: rgba color object base color of the water.</li>
|
|
36064
|
+
* <li><code>blendColor</code>: rgba color object used when blending from water to non-water areas.</li>
|
|
36065
|
+
* <li><code>specularMap</code>: Single channel texture used to indicate areas of water.</li>
|
|
36066
|
+
* <li><code>normalMap</code>: Normal map for water normal perturbation.</li>
|
|
36067
|
+
* <li><code>frequency</code>: Number that controls the number of waves.</li>
|
|
36068
|
+
* <li><code>animationSpeed</code>: Number that controls the animations speed of the water.</li>
|
|
36069
|
+
* <li><code>amplitude</code>: Number that controls the amplitude of water waves.</li>
|
|
36070
|
+
* <li><code>specularIntensity</code>: Number that controls the intensity of specular reflections.</li>
|
|
36071
|
+
* </ul>
|
|
36072
|
+
* <li>RimLighting</li>
|
|
36073
|
+
* <ul>
|
|
36074
|
+
* <li><code>color</code>: diffuse color and alpha.</li>
|
|
36075
|
+
* <li><code>rimColor</code>: diffuse color and alpha of the rim.</li>
|
|
36076
|
+
* <li><code>width</code>: Number that determines the rim's width.</li>
|
|
36077
|
+
* </ul>
|
|
36078
|
+
* <li>Fade</li>
|
|
36079
|
+
* <ul>
|
|
36080
|
+
* <li><code>fadeInColor</code>: diffuse color and alpha at <code>time</code></li>
|
|
36081
|
+
* <li><code>fadeOutColor</code>: diffuse color and alpha at <code>maximumDistance</code> from <code>time</code></li>
|
|
36082
|
+
* <li><code>maximumDistance</code>: Number between 0.0 and 1.0 where the <code>fadeInColor</code> becomes the <code>fadeOutColor</code>. A value of 0.0 gives the entire material a color of <code>fadeOutColor</code> and a value of 1.0 gives the the entire material a color of <code>fadeInColor</code></li>
|
|
36083
|
+
* <li><code>repeat</code>: true if the fade should wrap around the texture coodinates.</li>
|
|
36084
|
+
* <li><code>fadeDirection</code>: Object with x and y values specifying if the fade should be in the x and y directions.</li>
|
|
36085
|
+
* <li><code>time</code>: Object with x and y values between 0.0 and 1.0 of the <code>fadeInColor</code> position</li>
|
|
36086
|
+
* </ul>
|
|
36087
|
+
* <li>PolylineArrow</li>
|
|
36088
|
+
* <ul>
|
|
36089
|
+
* <li><code>color</code>: diffuse color and alpha.</li>
|
|
36090
|
+
* </ul>
|
|
36091
|
+
* <li>PolylineDash</li>
|
|
36092
|
+
* <ul>
|
|
36093
|
+
* <li><code>color</code>: color for the line.</li>
|
|
36094
|
+
* <li><code>gapColor</code>: color for the gaps in the line.</li>
|
|
36095
|
+
* <li><code>dashLength</code>: Dash length in pixels.</li>
|
|
36096
|
+
* <li><code>dashPattern</code>: The 16 bit stipple pattern for the line..</li>
|
|
36097
|
+
* </ul>
|
|
36098
|
+
* <li>PolylineGlow</li>
|
|
36099
|
+
* <ul>
|
|
36100
|
+
* <li><code>color</code>: color and maximum alpha for the glow on the line.</li>
|
|
36101
|
+
* <li><code>glowPower</code>: strength of the glow, as a percentage of the total line width (less than 1.0).</li>
|
|
36102
|
+
* <li><code>taperPower</code>: strength of the tapering effect, as a percentage of the total line length. If 1.0 or higher, no taper effect is used.</li>
|
|
36103
|
+
* </ul>
|
|
36104
|
+
* <li>PolylineOutline</li>
|
|
36105
|
+
* <ul>
|
|
36106
|
+
* <li><code>color</code>: diffuse color and alpha for the interior of the line.</li>
|
|
36107
|
+
* <li><code>outlineColor</code>: diffuse color and alpha for the outline.</li>
|
|
36108
|
+
* <li><code>outlineWidth</code>: width of the outline in pixels.</li>
|
|
36109
|
+
* </ul>
|
|
36110
|
+
* <li>ElevationContour</li>
|
|
36111
|
+
* <ul>
|
|
36112
|
+
* <li><code>color</code>: color and alpha for the contour line.</li>
|
|
36113
|
+
* <li><code>spacing</code>: spacing for contour lines in meters.</li>
|
|
36114
|
+
* <li><code>width</code>: Number specifying the width of the grid lines in pixels.</li>
|
|
36115
|
+
* </ul>
|
|
36116
|
+
* <li>ElevationRamp</li>
|
|
36117
|
+
* <ul>
|
|
36118
|
+
* <li><code>image</code>: color ramp image to use for coloring the terrain.</li>
|
|
36119
|
+
* <li><code>minimumHeight</code>: minimum height for the ramp.</li>
|
|
36120
|
+
* <li><code>maximumHeight</code>: maximum height for the ramp.</li>
|
|
36121
|
+
* </ul>
|
|
36122
|
+
* <li>SlopeRamp</li>
|
|
36123
|
+
* <ul>
|
|
36124
|
+
* <li><code>image</code>: color ramp image to use for coloring the terrain by slope.</li>
|
|
36125
|
+
* </ul>
|
|
36126
|
+
* <li>AspectRamp</li>
|
|
36127
|
+
* <ul>
|
|
36128
|
+
* <li><code>image</code>: color ramp image to use for color the terrain by aspect.</li>
|
|
36129
|
+
* </ul>
|
|
36130
|
+
* <li>ElevationBand</li>
|
|
36131
|
+
* <ul>
|
|
36132
|
+
* <li><code>heights</code>: image of heights sorted from lowest to highest.</li>
|
|
36133
|
+
* <li><code>colors</code>: image of colors at the corresponding heights.</li>
|
|
36134
|
+
* </ul>
|
|
36135
|
+
* <li>WaterMask</li>
|
|
36136
|
+
* <ul>
|
|
36137
|
+
* <li><code>waterColor</code>: diffuse color and alpha for the areas covered by water.</li>
|
|
36138
|
+
* <li><code>landColor</code>: diffuse color and alpha for the areas covered by land.</li>
|
|
36139
|
+
* </ul>
|
|
36140
|
+
* </ul>
|
|
36141
|
+
* </ul>
|
|
36142
|
+
* </div>
|
|
35923
36143
|
* @example
|
|
35924
36144
|
* // Create a color material with fromType:
|
|
35925
|
-
polygon.material = Cesium.Material.fromType('Color');
|
|
35926
|
-
polygon.material.uniforms.color = new Cesium.Color(1.0, 1.0, 0.0, 1.0);
|
|
35927
|
-
|
|
35928
|
-
// Create the default material:
|
|
35929
|
-
polygon.material = new Cesium.Material();
|
|
35930
|
-
|
|
35931
|
-
// Create a color material with full Fabric notation:
|
|
35932
|
-
polygon.material = new Cesium.Material({
|
|
35933
|
-
|
|
35934
|
-
|
|
35935
|
-
|
|
35936
|
-
|
|
35937
|
-
|
|
35938
|
-
|
|
35939
|
-
});
|
|
36145
|
+
* polygon.material = Cesium.Material.fromType('Color');
|
|
36146
|
+
* polygon.material.uniforms.color = new Cesium.Color(1.0, 1.0, 0.0, 1.0);
|
|
36147
|
+
*
|
|
36148
|
+
* // Create the default material:
|
|
36149
|
+
* polygon.material = new Cesium.Material();
|
|
36150
|
+
*
|
|
36151
|
+
* // Create a color material with full Fabric notation:
|
|
36152
|
+
* polygon.material = new Cesium.Material({
|
|
36153
|
+
* fabric: {
|
|
36154
|
+
* type: 'Color',
|
|
36155
|
+
* uniforms: {
|
|
36156
|
+
* color: new Cesium.Color(1.0, 1.0, 0.0, 1.0)
|
|
36157
|
+
* }
|
|
36158
|
+
* }
|
|
36159
|
+
* });
|
|
35940
36160
|
* @param [options] - Object with the following properties:
|
|
35941
36161
|
* @param [options.strict = false] - Throws errors for issues that would normally be ignored, including unused uniforms or materials.
|
|
35942
36162
|
* @param [options.translucent = true] - When <code>true</code> or a function that returns <code>true</code>, the geometry
|
|
35943
|
-
|
|
36163
|
+
* with this material is expected to appear translucent.
|
|
35944
36164
|
* @param [options.minificationFilter = TextureMinificationFilter.LINEAR] - The {@link TextureMinificationFilter} to apply to this material's textures.
|
|
35945
36165
|
* @param [options.magnificationFilter = TextureMagnificationFilter.LINEAR] - The {@link TextureMagnificationFilter} to apply to this material's textures.
|
|
35946
36166
|
* @param options.fabric - The fabric JSON used to generate the material.
|
|
@@ -35971,17 +36191,17 @@ export class Material {
|
|
|
35971
36191
|
uniforms: any;
|
|
35972
36192
|
/**
|
|
35973
36193
|
* When <code>true</code> or a function that returns <code>true</code>,
|
|
35974
|
-
|
|
36194
|
+
* the geometry is expected to appear translucent.
|
|
35975
36195
|
*/
|
|
35976
36196
|
translucent: boolean | ((...params: any[]) => any);
|
|
35977
36197
|
/**
|
|
35978
36198
|
* Creates a new material using an existing material type.
|
|
35979
|
-
|
|
35980
|
-
|
|
36199
|
+
* <br /><br />
|
|
36200
|
+
* Shorthand for: new Material({fabric : {type : type}});
|
|
35981
36201
|
* @example
|
|
35982
36202
|
* const material = Cesium.Material.fromType('Color', {
|
|
35983
|
-
|
|
35984
|
-
|
|
36203
|
+
* color: new Cesium.Color(1.0, 0.0, 0.0, 1.0)
|
|
36204
|
+
* });
|
|
35985
36205
|
* @param type - The base material type.
|
|
35986
36206
|
* @param [uniforms] - Overrides for the default uniforms.
|
|
35987
36207
|
* @returns New material object.
|
|
@@ -35994,19 +36214,19 @@ export class Material {
|
|
|
35994
36214
|
isTranslucent(): boolean;
|
|
35995
36215
|
/**
|
|
35996
36216
|
* Returns true if this object was destroyed; otherwise, false.
|
|
35997
|
-
|
|
35998
|
-
|
|
35999
|
-
|
|
36217
|
+
* <br /><br />
|
|
36218
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
36219
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
36000
36220
|
* @returns True if this object was destroyed; otherwise, false.
|
|
36001
36221
|
*/
|
|
36002
36222
|
isDestroyed(): boolean;
|
|
36003
36223
|
/**
|
|
36004
36224
|
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
|
36005
|
-
|
|
36006
|
-
|
|
36007
|
-
|
|
36008
|
-
|
|
36009
|
-
|
|
36225
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
|
36226
|
+
* <br /><br />
|
|
36227
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
|
36228
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
36229
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
36010
36230
|
* @example
|
|
36011
36231
|
* material = material && material.destroy();
|
|
36012
36232
|
*/
|
|
@@ -36445,10 +36665,18 @@ export class MetadataClassProperty {
|
|
|
36445
36665
|
readonly semantic: string;
|
|
36446
36666
|
/**
|
|
36447
36667
|
* The offset to be added to property values as part of the value transform.
|
|
36668
|
+
|
|
36669
|
+
This is always defined, even when `hasValueTransform` is `false`. If
|
|
36670
|
+
the class property JSON itself did not define it, then it will be
|
|
36671
|
+
initialized to the default value.
|
|
36448
36672
|
*/
|
|
36449
36673
|
readonly offset: number | number[] | number[][];
|
|
36450
36674
|
/**
|
|
36451
36675
|
* The scale to be multiplied to property values as part of the value transform.
|
|
36676
|
+
|
|
36677
|
+
This is always defined, even when `hasValueTransform` is `false`. If
|
|
36678
|
+
the class property JSON itself did not define it, then it will be
|
|
36679
|
+
initialized to the default value.
|
|
36452
36680
|
*/
|
|
36453
36681
|
readonly scale: number | number[] | number[][];
|
|
36454
36682
|
/**
|
|
@@ -36671,6 +36899,26 @@ export class MetadataSchema {
|
|
|
36671
36899
|
readonly extensions: any;
|
|
36672
36900
|
}
|
|
36673
36901
|
|
|
36902
|
+
/**
|
|
36903
|
+
* An instance of a metadata value.<br>
|
|
36904
|
+
<br>
|
|
36905
|
+
This can be one of the following types:
|
|
36906
|
+
<ul>
|
|
36907
|
+
<li><code>number</code> for type <code>SCALAR</code> and numeric component types except for <code>INT64</code> or <code>UINT64</code></li>
|
|
36908
|
+
<li><code>bigint</code> for type <code>SCALAR</code> and component type <code>INT64</code> or <code>UINT64</code></li>
|
|
36909
|
+
<li><code>string</code> for type <code>STRING</code> or <code>ENUM</code></li>
|
|
36910
|
+
<li><code>boolean</code> for type <code>BOOLEAN</code></li>
|
|
36911
|
+
<li><code>Cartesian2</code> for type <code>VEC2</code></li>
|
|
36912
|
+
<li><code>Cartesian3</code> for type <code>VEC3</code></li>
|
|
36913
|
+
<li><code>Cartesian4</code> for type <code>VEC4</code></li>
|
|
36914
|
+
<li><code>Matrix2</code> for type <code>MAT2</code></li>
|
|
36915
|
+
<li><code>Matrix3</code> for type <code>MAT3</code></li>
|
|
36916
|
+
<li><code>Matrix4</code> for type <code>MAT4</code></li>
|
|
36917
|
+
<li>Arrays of these types when the metadata value is an array</li>
|
|
36918
|
+
</ul>
|
|
36919
|
+
*/
|
|
36920
|
+
export type MetadataValue = number | bigint | string | boolean | Cartesian2 | Cartesian3 | Cartesian4 | Matrix2 | Matrix3 | Matrix4 | number[] | bigint[] | string[] | boolean[] | Cartesian2[] | Cartesian3[] | Cartesian4[] | Matrix2[] | Matrix3[] | Matrix4[];
|
|
36921
|
+
|
|
36674
36922
|
/**
|
|
36675
36923
|
* An enum of metadata types. These metadata types are containers containing
|
|
36676
36924
|
one or more components of type {@link MetadataComponentType}
|
|
@@ -38987,10 +39235,19 @@ export var className: string;
|
|
|
38987
39235
|
export var propertyName: string;
|
|
38988
39236
|
|
|
38989
39237
|
/**
|
|
38990
|
-
* The
|
|
39238
|
+
* The the `MetadataClassProperty` that is described by this
|
|
39239
|
+
structure, as obtained from the `MetadataSchema`
|
|
38991
39240
|
*/
|
|
38992
39241
|
export var classProperty: MetadataClassProperty;
|
|
38993
39242
|
|
|
39243
|
+
/**
|
|
39244
|
+
* The `PropertyTextureProperty` or `PropertyAttributeProperty` that
|
|
39245
|
+
is described by this structure, as obtained from the property texture
|
|
39246
|
+
or property attribute of the `StructuralMetadata` that matches the
|
|
39247
|
+
class name and property name.
|
|
39248
|
+
*/
|
|
39249
|
+
export var metadataProperty: any;
|
|
39250
|
+
|
|
38994
39251
|
/**
|
|
38995
39252
|
* Compute the rectangle that describes the part of the drawing buffer
|
|
38996
39253
|
that is relevant for picking.
|
|
@@ -39984,32 +40241,20 @@ export class PostProcessStageCollection {
|
|
|
39984
40241
|
surface receives light and regardless of the light's position.
|
|
39985
40242
|
</p>
|
|
39986
40243
|
<p>
|
|
39987
|
-
The uniforms have the following properties:
|
|
39988
|
-
<code>stepSize</code>, <code>frustumLength</code>, <code>ambientOcclusionOnly</code>,
|
|
39989
|
-
<code>delta</code>, <code>sigma</code>, and <code>blurStepSize</code>.
|
|
39990
|
-
</p>
|
|
40244
|
+
The uniforms have the following properties:
|
|
39991
40245
|
<ul>
|
|
39992
40246
|
<li><code>intensity</code> is a scalar value used to lighten or darken the shadows exponentially. Higher values make the shadows darker. The default value is <code>3.0</code>.</li>
|
|
39993
|
-
|
|
39994
40247
|
<li><code>bias</code> is a scalar value representing an angle in radians. If the dot product between the normal of the sample and the vector to the camera is less than this value,
|
|
39995
40248
|
sampling stops in the current direction. This is used to remove shadows from near planar edges. The default value is <code>0.1</code>.</li>
|
|
39996
|
-
|
|
39997
40249
|
<li><code>lengthCap</code> is a scalar value representing a length in meters. If the distance from the current sample to first sample is greater than this value,
|
|
39998
40250
|
sampling stops in the current direction. The default value is <code>0.26</code>.</li>
|
|
39999
|
-
|
|
40000
|
-
<li><code>
|
|
40001
|
-
|
|
40002
|
-
<li><code>frustumLength</code> is a scalar value in meters. If the current fragment has a distance from the camera greater than this value, ambient occlusion is not computed for the fragment.
|
|
40003
|
-
The default value is <code>1000.0</code>.</li>
|
|
40004
|
-
|
|
40251
|
+
<li><code>directionCount</code> is the number of directions along which the ray marching will search for occluders. The default value is <code>8</code>.</li>
|
|
40252
|
+
<li><code>stepCount</code> is the number of steps the ray marching will take along each direction. The default value is <code>32</code>.</li>
|
|
40253
|
+
<li><code>randomTexture</code> is a texture where the red channel is a random value in [0.0, 1.0]. The default value is <code>undefined</code>. This texture needs to be set.</li>
|
|
40005
40254
|
<li><code>ambientOcclusionOnly</code> is a boolean value. When <code>true</code>, only the shadows generated are written to the output. When <code>false</code>, the input texture is modulated
|
|
40006
40255
|
with the ambient occlusion. This is a useful debug option for seeing the effects of changing the uniform values. The default value is <code>false</code>.</li>
|
|
40007
40256
|
</ul>
|
|
40008
40257
|
<p>
|
|
40009
|
-
<code>delta</code>, <code>sigma</code>, and <code>blurStepSize</code> are the same properties as {@link PostProcessStageLibrary#createBlurStage}.
|
|
40010
|
-
The blur is applied to the shadows generated from the image to make them smoother.
|
|
40011
|
-
</p>
|
|
40012
|
-
<p>
|
|
40013
40258
|
When enabled, this stage will execute before all others.
|
|
40014
40259
|
</p>
|
|
40015
40260
|
*/
|
|
@@ -40406,88 +40651,88 @@ export enum PostProcessStageSampleMode {
|
|
|
40406
40651
|
|
|
40407
40652
|
/**
|
|
40408
40653
|
* A primitive represents geometry in the {@link Scene}. The geometry can be from a single {@link GeometryInstance}
|
|
40409
|
-
as shown in example 1 below, or from an array of instances, even if the geometry is from different
|
|
40410
|
-
geometry types, e.g., an {@link RectangleGeometry} and an {@link EllipsoidGeometry} as shown in Code Example 2.
|
|
40411
|
-
<p>
|
|
40412
|
-
A primitive combines geometry instances with an {@link Appearance} that describes the full shading, including
|
|
40413
|
-
{@link Material} and {@link RenderState}. Roughly, the geometry instance defines the structure and placement,
|
|
40414
|
-
and the appearance defines the visual characteristics. Decoupling geometry and appearance allows us to mix
|
|
40415
|
-
and match most of them and add a new geometry or appearance independently of each other.
|
|
40416
|
-
</p>
|
|
40417
|
-
<p>
|
|
40418
|
-
Combining multiple instances into one primitive is called batching, and significantly improves performance for static data.
|
|
40419
|
-
Instances can be individually picked; {@link Scene#pick} returns their {@link GeometryInstance#id}. Using
|
|
40420
|
-
per-instance appearances like {@link PerInstanceColorAppearance}, each instance can also have a unique color.
|
|
40421
|
-
</p>
|
|
40422
|
-
<p>
|
|
40423
|
-
{@link Geometry} can either be created and batched on a web worker or the main thread. The first two examples
|
|
40424
|
-
show geometry that will be created on a web worker by using the descriptions of the geometry. The third example
|
|
40425
|
-
shows how to create the geometry on the main thread by explicitly calling the <code>createGeometry</code> method.
|
|
40426
|
-
</p>
|
|
40654
|
+
* as shown in example 1 below, or from an array of instances, even if the geometry is from different
|
|
40655
|
+
* geometry types, e.g., an {@link RectangleGeometry} and an {@link EllipsoidGeometry} as shown in Code Example 2.
|
|
40656
|
+
* <p>
|
|
40657
|
+
* A primitive combines geometry instances with an {@link Appearance} that describes the full shading, including
|
|
40658
|
+
* {@link Material} and {@link RenderState}. Roughly, the geometry instance defines the structure and placement,
|
|
40659
|
+
* and the appearance defines the visual characteristics. Decoupling geometry and appearance allows us to mix
|
|
40660
|
+
* and match most of them and add a new geometry or appearance independently of each other.
|
|
40661
|
+
* </p>
|
|
40662
|
+
* <p>
|
|
40663
|
+
* Combining multiple instances into one primitive is called batching, and significantly improves performance for static data.
|
|
40664
|
+
* Instances can be individually picked; {@link Scene#pick} returns their {@link GeometryInstance#id}. Using
|
|
40665
|
+
* per-instance appearances like {@link PerInstanceColorAppearance}, each instance can also have a unique color.
|
|
40666
|
+
* </p>
|
|
40667
|
+
* <p>
|
|
40668
|
+
* {@link Geometry} can either be created and batched on a web worker or the main thread. The first two examples
|
|
40669
|
+
* show geometry that will be created on a web worker by using the descriptions of the geometry. The third example
|
|
40670
|
+
* shows how to create the geometry on the main thread by explicitly calling the <code>createGeometry</code> method.
|
|
40671
|
+
* </p>
|
|
40427
40672
|
* @example
|
|
40428
40673
|
* // 1. Draw a translucent ellipse on the surface with a checkerboard pattern
|
|
40429
|
-
const instance = new Cesium.GeometryInstance({
|
|
40430
|
-
|
|
40431
|
-
|
|
40432
|
-
|
|
40433
|
-
|
|
40434
|
-
|
|
40435
|
-
|
|
40436
|
-
|
|
40437
|
-
|
|
40438
|
-
});
|
|
40439
|
-
scene.primitives.add(new Cesium.Primitive({
|
|
40440
|
-
|
|
40441
|
-
|
|
40442
|
-
|
|
40443
|
-
|
|
40444
|
-
}));
|
|
40674
|
+
* const instance = new Cesium.GeometryInstance({
|
|
40675
|
+
* geometry : new Cesium.EllipseGeometry({
|
|
40676
|
+
* center : Cesium.Cartesian3.fromDegrees(-100.0, 20.0),
|
|
40677
|
+
* semiMinorAxis : 500000.0,
|
|
40678
|
+
* semiMajorAxis : 1000000.0,
|
|
40679
|
+
* rotation : Cesium.Math.PI_OVER_FOUR,
|
|
40680
|
+
* vertexFormat : Cesium.VertexFormat.POSITION_AND_ST
|
|
40681
|
+
* }),
|
|
40682
|
+
* id : 'object returned when this instance is picked and to get/set per-instance attributes'
|
|
40683
|
+
* });
|
|
40684
|
+
* scene.primitives.add(new Cesium.Primitive({
|
|
40685
|
+
* geometryInstances : instance,
|
|
40686
|
+
* appearance : new Cesium.EllipsoidSurfaceAppearance({
|
|
40687
|
+
* material : Cesium.Material.fromType('Checkerboard')
|
|
40688
|
+
* })
|
|
40689
|
+
* }));
|
|
40445
40690
|
* @example
|
|
40446
40691
|
* // 2. Draw different instances each with a unique color
|
|
40447
|
-
const rectangleInstance = new Cesium.GeometryInstance({
|
|
40448
|
-
|
|
40449
|
-
|
|
40450
|
-
|
|
40451
|
-
|
|
40452
|
-
|
|
40453
|
-
|
|
40454
|
-
|
|
40455
|
-
|
|
40456
|
-
});
|
|
40457
|
-
const ellipsoidInstance = new Cesium.GeometryInstance({
|
|
40458
|
-
|
|
40459
|
-
|
|
40460
|
-
|
|
40461
|
-
|
|
40462
|
-
|
|
40463
|
-
|
|
40464
|
-
|
|
40465
|
-
|
|
40466
|
-
|
|
40467
|
-
|
|
40468
|
-
});
|
|
40469
|
-
scene.primitives.add(new Cesium.Primitive({
|
|
40470
|
-
|
|
40471
|
-
|
|
40472
|
-
}));
|
|
40692
|
+
* const rectangleInstance = new Cesium.GeometryInstance({
|
|
40693
|
+
* geometry : new Cesium.RectangleGeometry({
|
|
40694
|
+
* rectangle : Cesium.Rectangle.fromDegrees(-140.0, 30.0, -100.0, 40.0),
|
|
40695
|
+
* vertexFormat : Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
|
|
40696
|
+
* }),
|
|
40697
|
+
* id : 'rectangle',
|
|
40698
|
+
* attributes : {
|
|
40699
|
+
* color : new Cesium.ColorGeometryInstanceAttribute(0.0, 1.0, 1.0, 0.5)
|
|
40700
|
+
* }
|
|
40701
|
+
* });
|
|
40702
|
+
* const ellipsoidInstance = new Cesium.GeometryInstance({
|
|
40703
|
+
* geometry : new Cesium.EllipsoidGeometry({
|
|
40704
|
+
* radii : new Cesium.Cartesian3(500000.0, 500000.0, 1000000.0),
|
|
40705
|
+
* vertexFormat : Cesium.VertexFormat.POSITION_AND_NORMAL
|
|
40706
|
+
* }),
|
|
40707
|
+
* modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
|
|
40708
|
+
* Cesium.Cartesian3.fromDegrees(-95.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 500000.0), new Cesium.Matrix4()),
|
|
40709
|
+
* id : 'ellipsoid',
|
|
40710
|
+
* attributes : {
|
|
40711
|
+
* color : Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.AQUA)
|
|
40712
|
+
* }
|
|
40713
|
+
* });
|
|
40714
|
+
* scene.primitives.add(new Cesium.Primitive({
|
|
40715
|
+
* geometryInstances : [rectangleInstance, ellipsoidInstance],
|
|
40716
|
+
* appearance : new Cesium.PerInstanceColorAppearance()
|
|
40717
|
+
* }));
|
|
40473
40718
|
* @example
|
|
40474
40719
|
* // 3. Create the geometry on the main thread.
|
|
40475
|
-
scene.primitives.add(new Cesium.Primitive({
|
|
40476
|
-
|
|
40477
|
-
|
|
40478
|
-
|
|
40479
|
-
|
|
40480
|
-
|
|
40481
|
-
|
|
40482
|
-
|
|
40483
|
-
|
|
40484
|
-
|
|
40485
|
-
|
|
40486
|
-
|
|
40487
|
-
|
|
40488
|
-
|
|
40489
|
-
|
|
40490
|
-
}));
|
|
40720
|
+
* scene.primitives.add(new Cesium.Primitive({
|
|
40721
|
+
* geometryInstances : new Cesium.GeometryInstance({
|
|
40722
|
+
* geometry : Cesium.EllipsoidGeometry.createGeometry(new Cesium.EllipsoidGeometry({
|
|
40723
|
+
* radii : new Cesium.Cartesian3(500000.0, 500000.0, 1000000.0),
|
|
40724
|
+
* vertexFormat : Cesium.VertexFormat.POSITION_AND_NORMAL
|
|
40725
|
+
* })),
|
|
40726
|
+
* modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
|
|
40727
|
+
* Cesium.Cartesian3.fromDegrees(-95.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 500000.0), new Cesium.Matrix4()),
|
|
40728
|
+
* id : 'ellipsoid',
|
|
40729
|
+
* attributes : {
|
|
40730
|
+
* color : Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.AQUA)
|
|
40731
|
+
* }
|
|
40732
|
+
* }),
|
|
40733
|
+
* appearance : new Cesium.PerInstanceColorAppearance(),
|
|
40734
|
+
* asynchronous : false
|
|
40735
|
+
* }));
|
|
40491
40736
|
* @param [options] - Object with the following properties:
|
|
40492
40737
|
* @param [options.geometryInstances] - The geometry instances - or a single geometry instance - to render.
|
|
40493
40738
|
* @param [options.appearance] - The appearance used to render the primitive.
|
|
@@ -40523,67 +40768,67 @@ export class Primitive {
|
|
|
40523
40768
|
});
|
|
40524
40769
|
/**
|
|
40525
40770
|
* The geometry instances rendered with this primitive. This may
|
|
40526
|
-
|
|
40527
|
-
|
|
40528
|
-
|
|
40529
|
-
|
|
40530
|
-
|
|
40771
|
+
* be <code>undefined</code> if <code>options.releaseGeometryInstances</code>
|
|
40772
|
+
* is <code>true</code> when the primitive is constructed.
|
|
40773
|
+
* <p>
|
|
40774
|
+
* Changing this property after the primitive is rendered has no effect.
|
|
40775
|
+
* </p>
|
|
40531
40776
|
*/
|
|
40532
40777
|
readonly geometryInstances: GeometryInstance[] | GeometryInstance;
|
|
40533
40778
|
/**
|
|
40534
40779
|
* The {@link Appearance} used to shade this primitive. Each geometry
|
|
40535
|
-
|
|
40536
|
-
|
|
40537
|
-
|
|
40780
|
+
* instance is shaded with the same appearance. Some appearances, like
|
|
40781
|
+
* {@link PerInstanceColorAppearance} allow giving each instance unique
|
|
40782
|
+
* properties.
|
|
40538
40783
|
*/
|
|
40539
40784
|
appearance: Appearance;
|
|
40540
40785
|
/**
|
|
40541
40786
|
* The {@link Appearance} used to shade this primitive when it fails the depth test. Each geometry
|
|
40542
|
-
|
|
40543
|
-
|
|
40544
|
-
|
|
40545
|
-
|
|
40546
|
-
|
|
40547
|
-
|
|
40548
|
-
|
|
40549
|
-
|
|
40550
|
-
|
|
40551
|
-
|
|
40552
|
-
|
|
40553
|
-
|
|
40554
|
-
|
|
40787
|
+
* instance is shaded with the same appearance. Some appearances, like
|
|
40788
|
+
* {@link PerInstanceColorAppearance} allow giving each instance unique
|
|
40789
|
+
* properties.
|
|
40790
|
+
*
|
|
40791
|
+
* <p>
|
|
40792
|
+
* When using an appearance that requires a color attribute, like PerInstanceColorAppearance,
|
|
40793
|
+
* add a depthFailColor per-instance attribute instead.
|
|
40794
|
+
* </p>
|
|
40795
|
+
*
|
|
40796
|
+
* <p>
|
|
40797
|
+
* Requires the EXT_frag_depth WebGL extension to render properly. If the extension is not supported,
|
|
40798
|
+
* there may be artifacts.
|
|
40799
|
+
* </p>
|
|
40555
40800
|
*/
|
|
40556
40801
|
depthFailAppearance: Appearance;
|
|
40557
40802
|
/**
|
|
40558
40803
|
* The 4x4 transformation matrix that transforms the primitive (all geometry instances) from model to world coordinates.
|
|
40559
|
-
|
|
40560
|
-
|
|
40561
|
-
|
|
40562
|
-
|
|
40563
|
-
|
|
40564
|
-
|
|
40565
|
-
|
|
40804
|
+
* When this is the identity matrix, the primitive is drawn in world coordinates, i.e., Earth's WGS84 coordinates.
|
|
40805
|
+
* Local reference frames can be used by providing a different transformation matrix, like that returned
|
|
40806
|
+
* by {@link Transforms.eastNorthUpToFixedFrame}.
|
|
40807
|
+
*
|
|
40808
|
+
* <p>
|
|
40809
|
+
* This property is only supported in 3D mode.
|
|
40810
|
+
* </p>
|
|
40566
40811
|
* @example
|
|
40567
40812
|
* const origin = Cesium.Cartesian3.fromDegrees(-95.0, 40.0, 200000.0);
|
|
40568
|
-
|
|
40813
|
+
* p.modelMatrix = Cesium.Transforms.eastNorthUpToFixedFrame(origin);
|
|
40569
40814
|
*/
|
|
40570
40815
|
modelMatrix: Matrix4;
|
|
40571
40816
|
/**
|
|
40572
40817
|
* Determines if the primitive will be shown. This affects all geometry
|
|
40573
|
-
|
|
40818
|
+
* instances in the primitive.
|
|
40574
40819
|
*/
|
|
40575
40820
|
show: boolean;
|
|
40576
40821
|
/**
|
|
40577
40822
|
* When <code>true</code>, the renderer frustum culls and horizon culls the primitive's commands
|
|
40578
|
-
|
|
40579
|
-
|
|
40823
|
+
* based on their bounding volume. Set this to <code>false</code> for a small performance gain
|
|
40824
|
+
* if you are manually culling the primitive.
|
|
40580
40825
|
*/
|
|
40581
40826
|
cull: boolean;
|
|
40582
40827
|
/**
|
|
40583
40828
|
* This property is for debugging only; it is not for production use nor is it optimized.
|
|
40584
|
-
|
|
40585
|
-
|
|
40586
|
-
|
|
40829
|
+
* <p>
|
|
40830
|
+
* Draws the bounding sphere for each draw command in the primitive.
|
|
40831
|
+
* </p>
|
|
40587
40832
|
*/
|
|
40588
40833
|
debugShowBoundingVolume: boolean;
|
|
40589
40834
|
/**
|
|
@@ -40616,60 +40861,60 @@ export class Primitive {
|
|
|
40616
40861
|
readonly compressVertices: boolean;
|
|
40617
40862
|
/**
|
|
40618
40863
|
* Determines if the primitive is complete and ready to render. If this property is
|
|
40619
|
-
|
|
40620
|
-
|
|
40864
|
+
* true, the primitive will be rendered the next time that {@link Primitive#update}
|
|
40865
|
+
* is called.
|
|
40621
40866
|
* @example
|
|
40622
40867
|
* // Wait for a primitive to become ready before accessing attributes
|
|
40623
|
-
|
|
40624
|
-
|
|
40625
|
-
|
|
40626
|
-
|
|
40627
|
-
|
|
40628
|
-
|
|
40629
|
-
|
|
40630
|
-
|
|
40631
|
-
|
|
40632
|
-
|
|
40868
|
+
* const removeListener = scene.postRender.addEventListener(() => {
|
|
40869
|
+
* if (!frustumPrimitive.ready) {
|
|
40870
|
+
* return;
|
|
40871
|
+
* }
|
|
40872
|
+
*
|
|
40873
|
+
* const attributes = primitive.getGeometryInstanceAttributes('an id');
|
|
40874
|
+
* attributes.color = Cesium.ColorGeometryInstanceAttribute.toValue(Cesium.Color.AQUA);
|
|
40875
|
+
*
|
|
40876
|
+
* removeListener();
|
|
40877
|
+
* });
|
|
40633
40878
|
*/
|
|
40634
40879
|
readonly ready: boolean;
|
|
40635
40880
|
/**
|
|
40636
40881
|
* Called when {@link Viewer} or {@link CesiumWidget} render the scene to
|
|
40637
|
-
|
|
40638
|
-
|
|
40639
|
-
|
|
40640
|
-
|
|
40641
|
-
|
|
40882
|
+
* get the draw commands needed to render this primitive.
|
|
40883
|
+
* <p>
|
|
40884
|
+
* Do not call this function directly. This is documented just to
|
|
40885
|
+
* list the exceptions that may be propagated when the scene is rendered:
|
|
40886
|
+
* </p>
|
|
40642
40887
|
*/
|
|
40643
40888
|
update(): void;
|
|
40644
40889
|
/**
|
|
40645
40890
|
* Returns the modifiable per-instance attributes for a {@link GeometryInstance}.
|
|
40646
40891
|
* @example
|
|
40647
40892
|
* const attributes = primitive.getGeometryInstanceAttributes('an id');
|
|
40648
|
-
|
|
40649
|
-
|
|
40650
|
-
|
|
40651
|
-
|
|
40893
|
+
* attributes.color = Cesium.ColorGeometryInstanceAttribute.toValue(Cesium.Color.AQUA);
|
|
40894
|
+
* attributes.show = Cesium.ShowGeometryInstanceAttribute.toValue(true);
|
|
40895
|
+
* attributes.distanceDisplayCondition = Cesium.DistanceDisplayConditionGeometryInstanceAttribute.toValue(100.0, 10000.0);
|
|
40896
|
+
* attributes.offset = Cesium.OffsetGeometryInstanceAttribute.toValue(Cartesian3.IDENTITY);
|
|
40652
40897
|
* @param id - The id of the {@link GeometryInstance}.
|
|
40653
40898
|
* @returns The typed array in the attribute's format or undefined if the is no instance with id.
|
|
40654
40899
|
*/
|
|
40655
40900
|
getGeometryInstanceAttributes(id: any): any;
|
|
40656
40901
|
/**
|
|
40657
40902
|
* Returns true if this object was destroyed; otherwise, false.
|
|
40658
|
-
|
|
40659
|
-
|
|
40660
|
-
|
|
40661
|
-
|
|
40903
|
+
* <p>
|
|
40904
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
40905
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
40906
|
+
* </p>
|
|
40662
40907
|
* @returns <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
|
40663
40908
|
*/
|
|
40664
40909
|
isDestroyed(): boolean;
|
|
40665
40910
|
/**
|
|
40666
40911
|
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
|
40667
|
-
|
|
40668
|
-
|
|
40669
|
-
|
|
40670
|
-
|
|
40671
|
-
|
|
40672
|
-
|
|
40912
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
|
40913
|
+
* <p>
|
|
40914
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
|
40915
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
40916
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
40917
|
+
* </p>
|
|
40673
40918
|
* @example
|
|
40674
40919
|
* e = e && e.destroy();
|
|
40675
40920
|
*/
|
|
@@ -40832,15 +41077,15 @@ export class PrimitiveCollection {
|
|
|
40832
41077
|
|
|
40833
41078
|
/**
|
|
40834
41079
|
* The container for all 3D graphical objects and state in a Cesium virtual scene. Generally,
|
|
40835
|
-
a scene is not created directly; instead, it is implicitly created by {@link CesiumWidget}.
|
|
41080
|
+
* a scene is not created directly; instead, it is implicitly created by {@link CesiumWidget}.
|
|
40836
41081
|
* @example
|
|
40837
41082
|
* // Create scene without anisotropic texture filtering
|
|
40838
|
-
const scene = new Cesium.Scene({
|
|
40839
|
-
|
|
40840
|
-
|
|
40841
|
-
|
|
40842
|
-
|
|
40843
|
-
});
|
|
41083
|
+
* const scene = new Cesium.Scene({
|
|
41084
|
+
* canvas : canvas,
|
|
41085
|
+
* contextOptions : {
|
|
41086
|
+
* allowTextureFilterAnisotropic : false
|
|
41087
|
+
* }
|
|
41088
|
+
* });
|
|
40844
41089
|
* @param options - Object with the following properties:
|
|
40845
41090
|
* @param options.canvas - The HTML canvas element to create the scene for.
|
|
40846
41091
|
* @param [options.contextOptions] - Context and WebGL creation properties.
|
|
@@ -40876,14 +41121,14 @@ export class Scene {
|
|
|
40876
41121
|
});
|
|
40877
41122
|
/**
|
|
40878
41123
|
* Exceptions occurring in <code>render</code> are always caught in order to raise the
|
|
40879
|
-
|
|
40880
|
-
|
|
40881
|
-
|
|
41124
|
+
* <code>renderError</code> event. If this property is true, the error is rethrown
|
|
41125
|
+
* after the event is raised. If this property is false, the <code>render</code> function
|
|
41126
|
+
* returns normally after raising the event.
|
|
40882
41127
|
*/
|
|
40883
41128
|
rethrowRenderErrors: boolean;
|
|
40884
41129
|
/**
|
|
40885
41130
|
* Determines whether or not to instantly complete the
|
|
40886
|
-
|
|
41131
|
+
* scene transition animation on user input.
|
|
40887
41132
|
*/
|
|
40888
41133
|
completeMorphOnUserInput: boolean;
|
|
40889
41134
|
/**
|
|
@@ -40920,106 +41165,106 @@ export class Scene {
|
|
|
40920
41165
|
backgroundColor: Color;
|
|
40921
41166
|
/**
|
|
40922
41167
|
* The current morph transition time between 2D/Columbus View and 3D,
|
|
40923
|
-
|
|
41168
|
+
* with 0.0 being 2D or Columbus View and 1.0 being 3D.
|
|
40924
41169
|
*/
|
|
40925
41170
|
morphTime: number;
|
|
40926
41171
|
/**
|
|
40927
41172
|
* The far-to-near ratio of the multi-frustum when using a normal depth buffer.
|
|
40928
|
-
|
|
40929
|
-
|
|
40930
|
-
|
|
40931
|
-
|
|
40932
|
-
|
|
41173
|
+
* <p>
|
|
41174
|
+
* This value is used to create the near and far values for each frustum of the multi-frustum. It is only used
|
|
41175
|
+
* when {@link Scene#logarithmicDepthBuffer} is <code>false</code>. When <code>logarithmicDepthBuffer</code> is
|
|
41176
|
+
* <code>true</code>, use {@link Scene#logarithmicDepthFarToNearRatio}.
|
|
41177
|
+
* </p>
|
|
40933
41178
|
*/
|
|
40934
41179
|
farToNearRatio: number;
|
|
40935
41180
|
/**
|
|
40936
41181
|
* The far-to-near ratio of the multi-frustum when using a logarithmic depth buffer.
|
|
40937
|
-
|
|
40938
|
-
|
|
40939
|
-
|
|
40940
|
-
|
|
40941
|
-
|
|
41182
|
+
* <p>
|
|
41183
|
+
* This value is used to create the near and far values for each frustum of the multi-frustum. It is only used
|
|
41184
|
+
* when {@link Scene#logarithmicDepthBuffer} is <code>true</code>. When <code>logarithmicDepthBuffer</code> is
|
|
41185
|
+
* <code>false</code>, use {@link Scene#farToNearRatio}.
|
|
41186
|
+
* </p>
|
|
40942
41187
|
*/
|
|
40943
41188
|
logarithmicDepthFarToNearRatio: number;
|
|
40944
41189
|
/**
|
|
40945
41190
|
* Determines the uniform depth size in meters of each frustum of the multifrustum in 2D. If a primitive or model close
|
|
40946
|
-
|
|
40947
|
-
|
|
41191
|
+
* to the surface shows z-fighting, decreasing this will eliminate the artifact, but decrease performance. On the
|
|
41192
|
+
* other hand, increasing this will increase performance but may cause z-fighting among primitives close to the surface.
|
|
40948
41193
|
*/
|
|
40949
41194
|
nearToFarDistance2D: number;
|
|
40950
41195
|
/**
|
|
40951
41196
|
* The vertical exaggeration of the scene.
|
|
40952
|
-
|
|
41197
|
+
* When set to 1.0, no exaggeration is applied.
|
|
40953
41198
|
*/
|
|
40954
41199
|
verticalExaggeration: number;
|
|
40955
41200
|
/**
|
|
40956
41201
|
* The reference height for vertical exaggeration of the scene.
|
|
40957
|
-
|
|
41202
|
+
* When set to 0.0, the exaggeration is applied relative to the ellipsoid surface.
|
|
40958
41203
|
*/
|
|
40959
41204
|
verticalExaggerationRelativeHeight: number;
|
|
40960
41205
|
/**
|
|
40961
41206
|
* This property is for debugging only; it is not for production use.
|
|
40962
|
-
|
|
40963
|
-
|
|
40964
|
-
|
|
40965
|
-
|
|
40966
|
-
|
|
40967
|
-
|
|
40968
|
-
|
|
40969
|
-
|
|
41207
|
+
* <p>
|
|
41208
|
+
* A function that determines what commands are executed. As shown in the examples below,
|
|
41209
|
+
* the function receives the command's <code>owner</code> as an argument, and returns a boolean indicating if the
|
|
41210
|
+
* command should be executed.
|
|
41211
|
+
* </p>
|
|
41212
|
+
* <p>
|
|
41213
|
+
* The default is <code>undefined</code>, indicating that all commands are executed.
|
|
41214
|
+
* </p>
|
|
40970
41215
|
* @example
|
|
40971
41216
|
* // Do not execute any commands.
|
|
40972
|
-
|
|
40973
|
-
|
|
40974
|
-
|
|
40975
|
-
|
|
40976
|
-
|
|
40977
|
-
|
|
40978
|
-
|
|
40979
|
-
|
|
40980
|
-
|
|
41217
|
+
* scene.debugCommandFilter = function(command) {
|
|
41218
|
+
* return false;
|
|
41219
|
+
* };
|
|
41220
|
+
*
|
|
41221
|
+
* // Execute only the billboard's commands. That is, only draw the billboard.
|
|
41222
|
+
* const billboards = new Cesium.BillboardCollection();
|
|
41223
|
+
* scene.debugCommandFilter = function(command) {
|
|
41224
|
+
* return command.owner === billboards;
|
|
41225
|
+
* };
|
|
40981
41226
|
*/
|
|
40982
41227
|
debugCommandFilter: (...params: any[]) => any;
|
|
40983
41228
|
/**
|
|
40984
41229
|
* This property is for debugging only; it is not for production use.
|
|
40985
|
-
|
|
40986
|
-
|
|
40987
|
-
|
|
40988
|
-
|
|
40989
|
-
|
|
41230
|
+
* <p>
|
|
41231
|
+
* When <code>true</code>, commands are randomly shaded. This is useful
|
|
41232
|
+
* for performance analysis to see what parts of a scene or model are
|
|
41233
|
+
* command-dense and could benefit from batching.
|
|
41234
|
+
* </p>
|
|
40990
41235
|
*/
|
|
40991
41236
|
debugShowCommands: boolean;
|
|
40992
41237
|
/**
|
|
40993
41238
|
* This property is for debugging only; it is not for production use.
|
|
40994
|
-
|
|
40995
|
-
|
|
40996
|
-
|
|
40997
|
-
|
|
40998
|
-
|
|
40999
|
-
|
|
41000
|
-
|
|
41001
|
-
|
|
41239
|
+
* <p>
|
|
41240
|
+
* When <code>true</code>, commands are shaded based on the frustums they
|
|
41241
|
+
* overlap. Commands in the closest frustum are tinted red, commands in
|
|
41242
|
+
* the next closest are green, and commands in the farthest frustum are
|
|
41243
|
+
* blue. If a command overlaps more than one frustum, the color components
|
|
41244
|
+
* are combined, e.g., a command overlapping the first two frustums is tinted
|
|
41245
|
+
* yellow.
|
|
41246
|
+
* </p>
|
|
41002
41247
|
*/
|
|
41003
41248
|
debugShowFrustums: boolean;
|
|
41004
41249
|
/**
|
|
41005
41250
|
* This property is for debugging only; it is not for production use.
|
|
41006
|
-
|
|
41007
|
-
|
|
41008
|
-
|
|
41251
|
+
* <p>
|
|
41252
|
+
* Displays frames per second and time between frames.
|
|
41253
|
+
* </p>
|
|
41009
41254
|
*/
|
|
41010
41255
|
debugShowFramesPerSecond: boolean;
|
|
41011
41256
|
/**
|
|
41012
41257
|
* This property is for debugging only; it is not for production use.
|
|
41013
|
-
|
|
41014
|
-
|
|
41015
|
-
|
|
41258
|
+
* <p>
|
|
41259
|
+
* Indicates which frustum will have depth information displayed.
|
|
41260
|
+
* </p>
|
|
41016
41261
|
*/
|
|
41017
41262
|
debugShowDepthFrustum: number;
|
|
41018
41263
|
/**
|
|
41019
41264
|
* This property is for debugging only; it is not for production use.
|
|
41020
|
-
|
|
41021
|
-
|
|
41022
|
-
|
|
41265
|
+
* <p>
|
|
41266
|
+
* When <code>true</code>, draws outlines to show the boundaries of the camera frustums
|
|
41267
|
+
* </p>
|
|
41023
41268
|
*/
|
|
41024
41269
|
debugShowFrustumPlanes: boolean;
|
|
41025
41270
|
/**
|
|
@@ -41028,33 +41273,33 @@ export class Scene {
|
|
|
41028
41273
|
useDepthPicking: boolean;
|
|
41029
41274
|
/**
|
|
41030
41275
|
* When <code>true</code>, enables picking translucent geometry using the depth buffer. Note that {@link Scene#useDepthPicking} must also be true for enabling this to work.
|
|
41031
|
-
|
|
41032
|
-
|
|
41033
|
-
|
|
41034
|
-
|
|
41035
|
-
|
|
41276
|
+
*
|
|
41277
|
+
* <p>
|
|
41278
|
+
* There is a decrease in performance when enabled. There are extra draw calls to write depth for
|
|
41279
|
+
* translucent geometry.
|
|
41280
|
+
* </p>
|
|
41036
41281
|
* @example
|
|
41037
41282
|
* // picking the position of a translucent primitive
|
|
41038
|
-
|
|
41039
|
-
|
|
41040
|
-
|
|
41041
|
-
|
|
41042
|
-
|
|
41043
|
-
|
|
41044
|
-
|
|
41045
|
-
|
|
41283
|
+
* viewer.screenSpaceEventHandler.setInputAction(function onLeftClick(movement) {
|
|
41284
|
+
* const pickedFeature = viewer.scene.pick(movement.position);
|
|
41285
|
+
* if (!Cesium.defined(pickedFeature)) {
|
|
41286
|
+
* // nothing picked
|
|
41287
|
+
* return;
|
|
41288
|
+
* }
|
|
41289
|
+
* const worldPosition = viewer.scene.pickPosition(movement.position);
|
|
41290
|
+
* }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
|
|
41046
41291
|
*/
|
|
41047
41292
|
pickTranslucentDepth: boolean;
|
|
41048
41293
|
/**
|
|
41049
41294
|
* Settings for atmosphere lighting effects affecting 3D Tiles and model rendering. This is not to be confused with
|
|
41050
|
-
|
|
41295
|
+
* {@link Scene#skyAtmosphere} which is responsible for rendering the sky.
|
|
41051
41296
|
*/
|
|
41052
41297
|
atmosphere: Atmosphere;
|
|
41053
41298
|
/**
|
|
41054
41299
|
* Blends the atmosphere to geometry far from the camera for horizon views. Allows for additional
|
|
41055
|
-
|
|
41056
|
-
|
|
41057
|
-
|
|
41300
|
+
* performance improvements by rendering less geometry and dispatching less terrain requests.
|
|
41301
|
+
*
|
|
41302
|
+
* Disbaled by default if an ellipsoid other than WGS84 is used.
|
|
41058
41303
|
*/
|
|
41059
41304
|
fog: Fog;
|
|
41060
41305
|
/**
|
|
@@ -41063,13 +41308,13 @@ export class Scene {
|
|
|
41063
41308
|
shadowMap: ShadowMap;
|
|
41064
41309
|
/**
|
|
41065
41310
|
* When <code>false</code>, 3D Tiles will render normally. When <code>true</code>, classified 3D Tile geometry will render normally and
|
|
41066
|
-
|
|
41311
|
+
* unclassified 3D Tile geometry will render with the color multiplied by {@link Scene#invertClassificationColor}.
|
|
41067
41312
|
*/
|
|
41068
41313
|
invertClassification: boolean;
|
|
41069
41314
|
/**
|
|
41070
41315
|
* The highlight color of unclassified 3D Tile geometry when {@link Scene#invertClassification} is <code>true</code>.
|
|
41071
|
-
|
|
41072
|
-
|
|
41316
|
+
* <p>When the color's alpha is less than 1.0, the unclassified portions of the 3D Tiles will not blend correctly with the classified positions of the 3D Tiles.</p>
|
|
41317
|
+
* <p>Also, when the color's alpha is less than 1.0, the WEBGL_depth_texture and EXT_frag_depth WebGL extensions must be supported.</p>
|
|
41073
41318
|
*/
|
|
41074
41319
|
invertClassificationColor: Color;
|
|
41075
41320
|
/**
|
|
@@ -41086,18 +41331,18 @@ export class Scene {
|
|
|
41086
41331
|
postProcessStages: PostProcessStageCollection;
|
|
41087
41332
|
/**
|
|
41088
41333
|
* When <code>true</code>, rendering a frame will only occur when needed as determined by changes within the scene.
|
|
41089
|
-
|
|
41090
|
-
|
|
41091
|
-
|
|
41334
|
+
* Enabling improves performance of the application, but requires using {@link Scene#requestRender}
|
|
41335
|
+
* to render a new frame explicitly in this mode. This will be necessary in many cases after making changes
|
|
41336
|
+
* to the scene in other parts of the API.
|
|
41092
41337
|
*/
|
|
41093
41338
|
requestRenderMode: boolean;
|
|
41094
41339
|
/**
|
|
41095
41340
|
* If {@link Scene#requestRenderMode} is <code>true</code>, this value defines the maximum change in
|
|
41096
|
-
|
|
41097
|
-
|
|
41098
|
-
|
|
41099
|
-
|
|
41100
|
-
|
|
41341
|
+
* simulation time allowed before a render is requested. Lower values increase the number of frames rendered
|
|
41342
|
+
* and higher values decrease the number of frames rendered. If <code>undefined</code>, changes to
|
|
41343
|
+
* the simulation time will never request a render.
|
|
41344
|
+
* This value impacts the rate of rendering for changes in the scene like lighting, entity property updates,
|
|
41345
|
+
* and animations.
|
|
41101
41346
|
*/
|
|
41102
41347
|
maximumRenderTimeChange: number;
|
|
41103
41348
|
/**
|
|
@@ -41114,7 +41359,7 @@ export class Scene {
|
|
|
41114
41359
|
light: Light;
|
|
41115
41360
|
/**
|
|
41116
41361
|
* Use this to set the default value for {@link Scene#logarithmicDepthBuffer} in newly constructed Scenes
|
|
41117
|
-
|
|
41362
|
+
* This property relies on fragmentDepth being supported.
|
|
41118
41363
|
*/
|
|
41119
41364
|
static defaultLogDepthBuffer: any;
|
|
41120
41365
|
/**
|
|
@@ -41199,48 +41444,48 @@ export class Scene {
|
|
|
41199
41444
|
readonly terrainProviderChanged: Event;
|
|
41200
41445
|
/**
|
|
41201
41446
|
* Gets the event that will be raised before the scene is updated or rendered. Subscribers to the event
|
|
41202
|
-
|
|
41447
|
+
* receive the Scene instance as the first parameter and the current time as the second parameter.
|
|
41203
41448
|
*/
|
|
41204
41449
|
readonly preUpdate: Event;
|
|
41205
41450
|
/**
|
|
41206
41451
|
* Gets the event that will be raised immediately after the scene is updated and before the scene is rendered.
|
|
41207
|
-
|
|
41208
|
-
|
|
41452
|
+
* Subscribers to the event receive the Scene instance as the first parameter and the current time as the second
|
|
41453
|
+
* parameter.
|
|
41209
41454
|
*/
|
|
41210
41455
|
readonly postUpdate: Event;
|
|
41211
41456
|
/**
|
|
41212
41457
|
* Gets the event that will be raised when an error is thrown inside the <code>render</code> function.
|
|
41213
|
-
|
|
41214
|
-
|
|
41215
|
-
|
|
41458
|
+
* The Scene instance and the thrown error are the only two parameters passed to the event handler.
|
|
41459
|
+
* By default, errors are not rethrown after this event is raised, but that can be changed by setting
|
|
41460
|
+
* the <code>rethrowRenderErrors</code> property.
|
|
41216
41461
|
*/
|
|
41217
41462
|
readonly renderError: Event;
|
|
41218
41463
|
/**
|
|
41219
41464
|
* Gets the event that will be raised after the scene is updated and immediately before the scene is rendered.
|
|
41220
|
-
|
|
41221
|
-
|
|
41465
|
+
* Subscribers to the event receive the Scene instance as the first parameter and the current time as the second
|
|
41466
|
+
* parameter.
|
|
41222
41467
|
*/
|
|
41223
41468
|
readonly preRender: Event;
|
|
41224
41469
|
/**
|
|
41225
41470
|
* Gets the event that will be raised immediately after the scene is rendered. Subscribers to the event
|
|
41226
|
-
|
|
41471
|
+
* receive the Scene instance as the first parameter and the current time as the second parameter.
|
|
41227
41472
|
*/
|
|
41228
41473
|
readonly postRender: Event;
|
|
41229
41474
|
/**
|
|
41230
41475
|
* Gets the simulation time when the scene was last rendered. Returns undefined if the scene has not yet been
|
|
41231
|
-
|
|
41476
|
+
* rendered.
|
|
41232
41477
|
*/
|
|
41233
41478
|
readonly lastRenderTime: JulianDate;
|
|
41234
41479
|
/**
|
|
41235
41480
|
* This property is for debugging only; it is not for production use.
|
|
41236
|
-
|
|
41237
|
-
|
|
41238
|
-
|
|
41239
|
-
|
|
41240
|
-
|
|
41241
|
-
|
|
41242
|
-
|
|
41243
|
-
|
|
41481
|
+
* <p>
|
|
41482
|
+
* When {@link Scene.debugShowFrustums} is <code>true</code>, this contains
|
|
41483
|
+
* properties with statistics about the number of command execute per frustum.
|
|
41484
|
+
* <code>totalCommands</code> is the total number of commands executed, ignoring
|
|
41485
|
+
* overlap. <code>commandsInFrustums</code> is an array with the number of times
|
|
41486
|
+
* commands are executed redundantly, e.g., how many commands overlap two or
|
|
41487
|
+
* three frustums.
|
|
41488
|
+
* </p>
|
|
41244
41489
|
*/
|
|
41245
41490
|
readonly debugFrustumStatistics: any;
|
|
41246
41491
|
/**
|
|
@@ -41249,8 +41494,8 @@ export class Scene {
|
|
|
41249
41494
|
readonly scene3DOnly: boolean;
|
|
41250
41495
|
/**
|
|
41251
41496
|
* Gets whether or not the scene has order independent translucency enabled.
|
|
41252
|
-
|
|
41253
|
-
|
|
41497
|
+
* Note that this only reflects the original construction option, and there are
|
|
41498
|
+
* other factors that could prevent OIT from functioning on a given system configuration.
|
|
41254
41499
|
*/
|
|
41255
41500
|
readonly orderIndependentTranslucency: boolean;
|
|
41256
41501
|
/**
|
|
@@ -41263,7 +41508,7 @@ export class Scene {
|
|
|
41263
41508
|
mode: SceneMode;
|
|
41264
41509
|
/**
|
|
41265
41510
|
* When <code>true</code>, splits the scene into two viewports with steroscopic views for the left and right eyes.
|
|
41266
|
-
|
|
41511
|
+
* Used for cardboard and WebVR.
|
|
41267
41512
|
*/
|
|
41268
41513
|
useWebVR: boolean;
|
|
41269
41514
|
/**
|
|
@@ -41276,14 +41521,14 @@ export class Scene {
|
|
|
41276
41521
|
splitPosition: number;
|
|
41277
41522
|
/**
|
|
41278
41523
|
* The distance from the camera at which to disable the depth test of billboards, labels and points
|
|
41279
|
-
|
|
41280
|
-
|
|
41281
|
-
|
|
41524
|
+
* to, for example, prevent clipping against terrain. When set to zero, the depth test should always
|
|
41525
|
+
* be applied. When less than zero, the depth test should never be applied. Setting the disableDepthTestDistance
|
|
41526
|
+
* property of a billboard, label or point will override this value.
|
|
41282
41527
|
*/
|
|
41283
41528
|
minimumDisableDepthTestDistance: number;
|
|
41284
41529
|
/**
|
|
41285
41530
|
* Whether or not to use a logarithmic depth buffer. Enabling this option will allow for less frustums in the multi-frustum,
|
|
41286
|
-
|
|
41531
|
+
* increasing performance. This property relies on fragmentDepth being supported.
|
|
41287
41532
|
*/
|
|
41288
41533
|
logarithmicDepthBuffer: boolean;
|
|
41289
41534
|
/**
|
|
@@ -41318,30 +41563,30 @@ export class Scene {
|
|
|
41318
41563
|
getCompressedTextureFormatSupported(format: string): boolean;
|
|
41319
41564
|
/**
|
|
41320
41565
|
* Update and render the scene. It is usually not necessary to call this function
|
|
41321
|
-
|
|
41566
|
+
* directly because {@link CesiumWidget} will do it automatically.
|
|
41322
41567
|
* @param [time] - The simulation time at which to render.
|
|
41323
41568
|
*/
|
|
41324
41569
|
render(time?: JulianDate): void;
|
|
41325
41570
|
/**
|
|
41326
41571
|
* Requests a new rendered frame when {@link Scene#requestRenderMode} is set to <code>true</code>.
|
|
41327
|
-
|
|
41572
|
+
* The render rate will not exceed the {@link CesiumWidget#targetFrameRate}.
|
|
41328
41573
|
*/
|
|
41329
41574
|
requestRender(): void;
|
|
41330
41575
|
/**
|
|
41331
41576
|
* Returns an object with a `primitive` property that contains the first (top) primitive in the scene
|
|
41332
|
-
|
|
41333
|
-
|
|
41334
|
-
|
|
41335
|
-
|
|
41336
|
-
|
|
41577
|
+
* at a particular window coordinate or undefined if nothing is at the location. Other properties may
|
|
41578
|
+
* potentially be set depending on the type of primitive and may be used to further identify the picked object.
|
|
41579
|
+
* <p>
|
|
41580
|
+
* When a feature of a 3D Tiles tileset is picked, <code>pick</code> returns a {@link Cesium3DTileFeature} object.
|
|
41581
|
+
* </p>
|
|
41337
41582
|
* @example
|
|
41338
41583
|
* // On mouse over, color the feature yellow.
|
|
41339
|
-
|
|
41340
|
-
|
|
41341
|
-
|
|
41342
|
-
|
|
41343
|
-
|
|
41344
|
-
|
|
41584
|
+
* handler.setInputAction(function(movement) {
|
|
41585
|
+
* const feature = scene.pick(movement.endPosition);
|
|
41586
|
+
* if (feature instanceof Cesium.Cesium3DTileFeature) {
|
|
41587
|
+
* feature.color = Cesium.Color.YELLOW;
|
|
41588
|
+
* }
|
|
41589
|
+
* }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
|
|
41345
41590
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
41346
41591
|
* @param [width = 3] - Width of the pick rectangle.
|
|
41347
41592
|
* @param [height = 3] - Height of the pick rectangle.
|
|
@@ -41350,15 +41595,15 @@ export class Scene {
|
|
|
41350
41595
|
pick(windowPosition: Cartesian2, width?: number, height?: number): any;
|
|
41351
41596
|
/**
|
|
41352
41597
|
* Returns a {@link VoxelCell} for the voxel sample rendered at a particular window coordinate,
|
|
41353
|
-
|
|
41598
|
+
* or undefined if no voxel is rendered at that position.
|
|
41354
41599
|
* @example
|
|
41355
41600
|
* On left click, report the value of the "color" property at that voxel sample.
|
|
41356
|
-
|
|
41357
|
-
|
|
41358
|
-
|
|
41359
|
-
|
|
41360
|
-
|
|
41361
|
-
|
|
41601
|
+
* handler.setInputAction(function(movement) {
|
|
41602
|
+
* const voxelCell = scene.pickVoxel(movement.position);
|
|
41603
|
+
* if (defined(voxelCell)) {
|
|
41604
|
+
* console.log(voxelCell.getProperty("color"));
|
|
41605
|
+
* }
|
|
41606
|
+
* }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
|
|
41362
41607
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
41363
41608
|
* @param [width = 3] - Width of the pick rectangle.
|
|
41364
41609
|
* @param [height = 3] - Height of the pick rectangle.
|
|
@@ -41369,33 +41614,34 @@ export class Scene {
|
|
|
41369
41614
|
* Pick a metadata value at the given window position.
|
|
41370
41615
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
41371
41616
|
* @param schemaId - The ID of the metadata schema to pick values
|
|
41372
|
-
|
|
41373
|
-
|
|
41617
|
+
* from. If this is `undefined`, then it will pick the values from the object
|
|
41618
|
+
* that match the given class- and property name, regardless of the schema ID.
|
|
41374
41619
|
* @param className - The name of the metadata class to pick
|
|
41375
|
-
|
|
41620
|
+
* values from
|
|
41376
41621
|
* @param propertyName - The name of the metadata property to pick
|
|
41377
|
-
|
|
41378
|
-
* @returns The metadata value
|
|
41622
|
+
* values from
|
|
41623
|
+
* @returns The metadata value, or `undefined` when
|
|
41624
|
+
* no matching metadata was found at the given position
|
|
41379
41625
|
*/
|
|
41380
|
-
pickMetadata(windowPosition: Cartesian2, schemaId: string | undefined, className: string, propertyName: string):
|
|
41626
|
+
pickMetadata(windowPosition: Cartesian2, schemaId: string | undefined, className: string, propertyName: string): MetadataValue | undefined;
|
|
41381
41627
|
/**
|
|
41382
41628
|
* Pick the schema of the metadata of the object at the given position
|
|
41383
41629
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
41384
41630
|
* @returns The metadata schema, or `undefined` if there is no object with
|
|
41385
|
-
|
|
41631
|
+
* associated metadata at the given position.
|
|
41386
41632
|
*/
|
|
41387
41633
|
pickMetadataSchema(windowPosition: Cartesian2): MetadataSchema;
|
|
41388
41634
|
/**
|
|
41389
41635
|
* Returns the cartesian position reconstructed from the depth buffer and window position.
|
|
41390
|
-
|
|
41391
|
-
|
|
41392
|
-
|
|
41393
|
-
|
|
41394
|
-
|
|
41395
|
-
|
|
41396
|
-
|
|
41397
|
-
|
|
41398
|
-
|
|
41636
|
+
* <p>
|
|
41637
|
+
* The position reconstructed from the depth buffer in 2D may be slightly different from those
|
|
41638
|
+
* reconstructed in 3D and Columbus view. This is caused by the difference in the distribution
|
|
41639
|
+
* of depth values of perspective and orthographic projection.
|
|
41640
|
+
* </p>
|
|
41641
|
+
* <p>
|
|
41642
|
+
* Set {@link Scene#pickTranslucentDepth} to <code>true</code> to include the depth of
|
|
41643
|
+
* translucent primitives; otherwise, this essentially picks through translucent primitives.
|
|
41644
|
+
* </p>
|
|
41399
41645
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
41400
41646
|
* @param [result] - The object on which to restore the result.
|
|
41401
41647
|
* @returns The cartesian position.
|
|
@@ -41403,9 +41649,9 @@ export class Scene {
|
|
|
41403
41649
|
pickPosition(windowPosition: Cartesian2, result?: Cartesian3): Cartesian3;
|
|
41404
41650
|
/**
|
|
41405
41651
|
* Returns a list of objects, each containing a `primitive` property, for all primitives at
|
|
41406
|
-
|
|
41407
|
-
|
|
41408
|
-
|
|
41652
|
+
* a particular window coordinate position. Other properties may also be set depending on the
|
|
41653
|
+
* type of primitive and may be used to further identify the picked object. The primitives in
|
|
41654
|
+
* the list are ordered by their visual order in the scene (front to back).
|
|
41409
41655
|
* @example
|
|
41410
41656
|
* const pickedObjects = scene.drillPick(new Cesium.Cartesian2(100.0, 200.0));
|
|
41411
41657
|
* @param windowPosition - Window coordinates to perform picking on.
|
|
@@ -41417,16 +41663,16 @@ export class Scene {
|
|
|
41417
41663
|
drillPick(windowPosition: Cartesian2, limit?: number, width?: number, height?: number): any[];
|
|
41418
41664
|
/**
|
|
41419
41665
|
* Returns the height of scene geometry at the given cartographic position or <code>undefined</code> if there was no
|
|
41420
|
-
|
|
41421
|
-
|
|
41422
|
-
|
|
41423
|
-
|
|
41424
|
-
|
|
41425
|
-
|
|
41666
|
+
* scene geometry to sample height from. The height of the input position is ignored. May be used to clamp objects to
|
|
41667
|
+
* the globe, 3D Tiles, or primitives in the scene.
|
|
41668
|
+
* <p>
|
|
41669
|
+
* This function only samples height from globe tiles and 3D Tiles that are rendered in the current view. Samples height
|
|
41670
|
+
* from all other primitives regardless of their visibility.
|
|
41671
|
+
* </p>
|
|
41426
41672
|
* @example
|
|
41427
41673
|
* const position = new Cesium.Cartographic(-1.31968, 0.698874);
|
|
41428
|
-
|
|
41429
|
-
|
|
41674
|
+
* const height = viewer.scene.sampleHeight(position);
|
|
41675
|
+
* console.log(height);
|
|
41430
41676
|
* @param position - The cartographic position to sample height from.
|
|
41431
41677
|
* @param [objectsToExclude] - A list of primitives, entities, or 3D Tiles features to not sample height from.
|
|
41432
41678
|
* @param [width = 0.1] - Width of the intersection volume in meters.
|
|
@@ -41435,16 +41681,16 @@ export class Scene {
|
|
|
41435
41681
|
sampleHeight(position: Cartographic, objectsToExclude?: object[], width?: number): number;
|
|
41436
41682
|
/**
|
|
41437
41683
|
* Clamps the given cartesian position to the scene geometry along the geodetic surface normal. Returns the
|
|
41438
|
-
|
|
41439
|
-
|
|
41440
|
-
|
|
41441
|
-
|
|
41442
|
-
|
|
41443
|
-
|
|
41684
|
+
* clamped position or <code>undefined</code> if there was no scene geometry to clamp to. May be used to clamp
|
|
41685
|
+
* objects to the globe, 3D Tiles, or primitives in the scene.
|
|
41686
|
+
* <p>
|
|
41687
|
+
* This function only clamps to globe tiles and 3D Tiles that are rendered in the current view. Clamps to
|
|
41688
|
+
* all other primitives regardless of their visibility.
|
|
41689
|
+
* </p>
|
|
41444
41690
|
* @example
|
|
41445
41691
|
* // Clamp an entity to the underlying scene geometry
|
|
41446
|
-
|
|
41447
|
-
|
|
41692
|
+
* const position = entity.position.getValue(Cesium.JulianDate.now());
|
|
41693
|
+
* entity.position = viewer.scene.clampToHeight(position);
|
|
41448
41694
|
* @param cartesian - The cartesian position.
|
|
41449
41695
|
* @param [objectsToExclude] - A list of primitives, entities, or 3D Tiles features to not clamp to.
|
|
41450
41696
|
* @param [width = 0.1] - Width of the intersection volume in meters.
|
|
@@ -41454,20 +41700,20 @@ export class Scene {
|
|
|
41454
41700
|
clampToHeight(cartesian: Cartesian3, objectsToExclude?: object[], width?: number, result?: Cartesian3): Cartesian3;
|
|
41455
41701
|
/**
|
|
41456
41702
|
* Initiates an asynchronous {@link Scene#sampleHeight} query for an array of {@link Cartographic} positions
|
|
41457
|
-
|
|
41458
|
-
|
|
41459
|
-
|
|
41460
|
-
|
|
41703
|
+
* using the maximum level of detail for 3D Tilesets in the scene. The height of the input positions is ignored.
|
|
41704
|
+
* Returns a promise that is resolved when the query completes. Each point height is modified in place.
|
|
41705
|
+
* If a height cannot be determined because no geometry can be sampled at that location, or another error occurs,
|
|
41706
|
+
* the height is set to undefined.
|
|
41461
41707
|
* @example
|
|
41462
41708
|
* const positions = [
|
|
41463
|
-
|
|
41464
|
-
|
|
41465
|
-
|
|
41466
|
-
|
|
41467
|
-
|
|
41468
|
-
|
|
41469
|
-
|
|
41470
|
-
|
|
41709
|
+
* new Cesium.Cartographic(-1.31968, 0.69887),
|
|
41710
|
+
* new Cesium.Cartographic(-1.10489, 0.83923)
|
|
41711
|
+
* ];
|
|
41712
|
+
* const promise = viewer.scene.sampleHeightMostDetailed(positions);
|
|
41713
|
+
* promise.then(function(updatedPosition) {
|
|
41714
|
+
* // positions[0].height and positions[1].height have been updated.
|
|
41715
|
+
* // updatedPositions is just a reference to positions.
|
|
41716
|
+
* }
|
|
41471
41717
|
* @param positions - The cartographic positions to update with sampled heights.
|
|
41472
41718
|
* @param [objectsToExclude] - A list of primitives, entities, or 3D Tiles features to not sample height from.
|
|
41473
41719
|
* @param [width = 0.1] - Width of the intersection volume in meters.
|
|
@@ -41476,19 +41722,19 @@ export class Scene {
|
|
|
41476
41722
|
sampleHeightMostDetailed(positions: Cartographic[], objectsToExclude?: object[], width?: number): Promise<Cartographic[]>;
|
|
41477
41723
|
/**
|
|
41478
41724
|
* Initiates an asynchronous {@link Scene#clampToHeight} query for an array of {@link Cartesian3} positions
|
|
41479
|
-
|
|
41480
|
-
|
|
41481
|
-
|
|
41725
|
+
* using the maximum level of detail for 3D Tilesets in the scene. Returns a promise that is resolved when
|
|
41726
|
+
* the query completes. Each position is modified in place. If a position cannot be clamped because no geometry
|
|
41727
|
+
* can be sampled at that location, or another error occurs, the element in the array is set to undefined.
|
|
41482
41728
|
* @example
|
|
41483
41729
|
* const cartesians = [
|
|
41484
|
-
|
|
41485
|
-
|
|
41486
|
-
|
|
41487
|
-
|
|
41488
|
-
|
|
41489
|
-
|
|
41490
|
-
|
|
41491
|
-
|
|
41730
|
+
* entities[0].position.getValue(Cesium.JulianDate.now()),
|
|
41731
|
+
* entities[1].position.getValue(Cesium.JulianDate.now())
|
|
41732
|
+
* ];
|
|
41733
|
+
* const promise = viewer.scene.clampToHeightMostDetailed(cartesians);
|
|
41734
|
+
* promise.then(function(updatedCartesians) {
|
|
41735
|
+
* entities[0].position = updatedCartesians[0];
|
|
41736
|
+
* entities[1].position = updatedCartesians[1];
|
|
41737
|
+
* }
|
|
41492
41738
|
* @param cartesians - The cartesian positions to update with clamped positions.
|
|
41493
41739
|
* @param [objectsToExclude] - A list of primitives, entities, or 3D Tiles features to not clamp to.
|
|
41494
41740
|
* @param [width = 0.1] - Width of the intersection volume in meters.
|
|
@@ -41497,15 +41743,15 @@ export class Scene {
|
|
|
41497
41743
|
clampToHeightMostDetailed(cartesians: Cartesian3[], objectsToExclude?: object[], width?: number): Promise<Cartesian3[]>;
|
|
41498
41744
|
/**
|
|
41499
41745
|
* Transforms a position in cartesian coordinates to canvas coordinates. This is commonly used to place an
|
|
41500
|
-
|
|
41746
|
+
* HTML element at the same screen position as an object in the scene.
|
|
41501
41747
|
* @example
|
|
41502
41748
|
* // Output the canvas position of longitude/latitude (0, 0) every time the mouse moves.
|
|
41503
|
-
|
|
41504
|
-
|
|
41505
|
-
|
|
41506
|
-
|
|
41507
|
-
|
|
41508
|
-
|
|
41749
|
+
* const scene = widget.scene;
|
|
41750
|
+
* const position = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
41751
|
+
* const handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
|
|
41752
|
+
* handler.setInputAction(function(movement) {
|
|
41753
|
+
* console.log(scene.cartesianToCanvasCoordinates(position));
|
|
41754
|
+
* }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
|
|
41509
41755
|
* @param position - The position in cartesian coordinates.
|
|
41510
41756
|
* @param [result] - An optional object to return the input position transformed to canvas coordinates.
|
|
41511
41757
|
* @returns The modified result parameter or a new Cartesian2 instance if one was not provided. This may be <code>undefined</code> if the input position is near the center of the ellipsoid.
|
|
@@ -41534,34 +41780,34 @@ export class Scene {
|
|
|
41534
41780
|
* Update the terrain providing surface geometry for the globe.
|
|
41535
41781
|
* @example
|
|
41536
41782
|
* // Use Cesium World Terrain
|
|
41537
|
-
|
|
41783
|
+
* scene.setTerrain(Cesium.Terrain.fromWorldTerrain());
|
|
41538
41784
|
* @example
|
|
41539
41785
|
* // Use a custom terrain provider
|
|
41540
|
-
|
|
41541
|
-
|
|
41542
|
-
|
|
41543
|
-
|
|
41544
|
-
|
|
41545
|
-
|
|
41786
|
+
* const terrain = new Cesium.Terrain(Cesium.CesiumTerrainProvider.fromUrl("https://myTestTerrain.com"));
|
|
41787
|
+
* scene.setTerrain(terrain);
|
|
41788
|
+
*
|
|
41789
|
+
* terrain.errorEvent.addEventListener(error => {
|
|
41790
|
+
* alert(`Encountered an error while creating terrain! ${error}`);
|
|
41791
|
+
* });
|
|
41546
41792
|
* @param terrain - The terrain provider async helper
|
|
41547
41793
|
* @returns terrain The terrain provider async helper
|
|
41548
41794
|
*/
|
|
41549
41795
|
setTerrain(terrain: Terrain): Terrain;
|
|
41550
41796
|
/**
|
|
41551
41797
|
* Returns true if this object was destroyed; otherwise, false.
|
|
41552
|
-
|
|
41553
|
-
|
|
41554
|
-
|
|
41798
|
+
* <br /><br />
|
|
41799
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
|
41800
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
|
41555
41801
|
* @returns <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
|
41556
41802
|
*/
|
|
41557
41803
|
isDestroyed(): boolean;
|
|
41558
41804
|
/**
|
|
41559
41805
|
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
|
41560
|
-
|
|
41561
|
-
|
|
41562
|
-
|
|
41563
|
-
|
|
41564
|
-
|
|
41806
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
|
41807
|
+
* <br /><br />
|
|
41808
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
|
41809
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
41810
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
41565
41811
|
* @example
|
|
41566
41812
|
* scene = scene && scene.destroy();
|
|
41567
41813
|
*/
|
|
@@ -41570,11 +41816,11 @@ export class Scene {
|
|
|
41570
41816
|
|
|
41571
41817
|
/**
|
|
41572
41818
|
* Determine how translucent surfaces will be handled.
|
|
41573
|
-
|
|
41574
|
-
When OIT is enabled, then this will delegate to OIT.executeCommands.
|
|
41575
|
-
Otherwise, it will just be executeTranslucentCommandsBackToFront
|
|
41576
|
-
for render passes, or executeTranslucentCommandsFrontToBack for
|
|
41577
|
-
other passes.
|
|
41819
|
+
*
|
|
41820
|
+
* When OIT is enabled, then this will delegate to OIT.executeCommands.
|
|
41821
|
+
* Otherwise, it will just be executeTranslucentCommandsBackToFront
|
|
41822
|
+
* for render passes, or executeTranslucentCommandsFrontToBack for
|
|
41823
|
+
* other passes.
|
|
41578
41824
|
* @param scene - The scene.
|
|
41579
41825
|
* @returns A function to execute translucent commands.
|
|
41580
41826
|
*/
|
|
@@ -41835,13 +42081,13 @@ export enum SensorVolumePortionToDisplay {
|
|
|
41835
42081
|
|
|
41836
42082
|
/**
|
|
41837
42083
|
* <div class="notice">
|
|
41838
|
-
Use {@link Viewer#shadowMap} to get the scene's shadow map. Do not construct this directly.
|
|
41839
|
-
</div>
|
|
41840
|
-
|
|
41841
|
-
<p>
|
|
41842
|
-
The normalOffset bias pushes the shadows forward slightly, and may be disabled
|
|
41843
|
-
for applications that require ultra precise shadows.
|
|
41844
|
-
</p>
|
|
42084
|
+
* Use {@link Viewer#shadowMap} to get the scene's shadow map. Do not construct this directly.
|
|
42085
|
+
* </div>
|
|
42086
|
+
*
|
|
42087
|
+
* <p>
|
|
42088
|
+
* The normalOffset bias pushes the shadows forward slightly, and may be disabled
|
|
42089
|
+
* for applications that require ultra precise shadows.
|
|
42090
|
+
* </p>
|
|
41845
42091
|
*/
|
|
41846
42092
|
export class ShadowMap {
|
|
41847
42093
|
constructor();
|
|
@@ -43100,13 +43346,13 @@ const positron = new Cesium.UrlTemplateImageryProvider({
|
|
|
43100
43346
|
});
|
|
43101
43347
|
// Access a Web Map Service (WMS) server.
|
|
43102
43348
|
const wms = new Cesium.UrlTemplateImageryProvider({
|
|
43103
|
-
url : 'https://
|
|
43104
|
-
'transparent=true&format=image%2Fpng&exceptions=application%2Fvnd.ogc.se_xml&' +
|
|
43105
|
-
'styles=&service=WMS&version=1.
|
|
43106
|
-
'layers=
|
|
43349
|
+
url : 'https://services.ga.gov.au/gis/services/NM_Hydrology_and_Marine_Points/MapServer/WMSServer?' +
|
|
43350
|
+
'tiled=true&transparent=true&format=image%2Fpng&exceptions=application%2Fvnd.ogc.se_xml&' +
|
|
43351
|
+
'styles=&service=WMS&version=1.3.0&request=GetMap&' +
|
|
43352
|
+
'layers=Bores&crs=EPSG%3A3857&' +
|
|
43107
43353
|
'bbox={westProjected}%2C{southProjected}%2C{eastProjected}%2C{northProjected}&' +
|
|
43108
43354
|
'width=256&height=256',
|
|
43109
|
-
rectangle : Cesium.Rectangle.fromDegrees(
|
|
43355
|
+
rectangle : Cesium.Rectangle.fromDegrees(95.0, -55.0, 170.0, -1.0) // From GetCapabilities EX_GeographicBoundingBox
|
|
43110
43356
|
});
|
|
43111
43357
|
// Using custom tags in your template url.
|
|
43112
43358
|
const custom = new Cesium.UrlTemplateImageryProvider({
|
|
@@ -43715,31 +43961,31 @@ export namespace WebMapServiceImageryProvider {
|
|
|
43715
43961
|
* @property [parameters = WebMapServiceImageryProvider.DefaultParameters] - Additional parameters to pass to the WMS server in the GetMap URL.
|
|
43716
43962
|
* @property [getFeatureInfoParameters = WebMapServiceImageryProvider.GetFeatureInfoDefaultParameters] - Additional parameters to pass to the WMS server in the GetFeatureInfo URL.
|
|
43717
43963
|
* @property [enablePickFeatures = true] - If true, {@link WebMapServiceImageryProvider#pickFeatures} will invoke
|
|
43718
|
-
|
|
43719
|
-
|
|
43720
|
-
|
|
43721
|
-
|
|
43722
|
-
|
|
43964
|
+
* the GetFeatureInfo operation on the WMS server and return the features included in the response. If false,
|
|
43965
|
+
* {@link WebMapServiceImageryProvider#pickFeatures} will immediately return undefined (indicating no pickable features)
|
|
43966
|
+
* without communicating with the server. Set this property to false if you know your WMS server does not support
|
|
43967
|
+
* GetFeatureInfo or if you don't want this provider's features to be pickable. Note that this can be dynamically
|
|
43968
|
+
* overridden by modifying the WebMapServiceImageryProvider#enablePickFeatures property.
|
|
43723
43969
|
* @property [getFeatureInfoFormats = WebMapServiceImageryProvider.DefaultGetFeatureInfoFormats] - The formats
|
|
43724
|
-
|
|
43970
|
+
* in which to try WMS GetFeatureInfo requests.
|
|
43725
43971
|
* @property [rectangle = Rectangle.MAX_VALUE] - The rectangle of the layer.
|
|
43726
43972
|
* @property [tilingScheme = new GeographicTilingScheme()] - The tiling scheme to use to divide the world into tiles.
|
|
43727
43973
|
* @property [ellipsoid] - The ellipsoid. If the tilingScheme is specified,
|
|
43728
|
-
|
|
43729
|
-
|
|
43974
|
+
* this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither
|
|
43975
|
+
* parameter is specified, the WGS84 ellipsoid is used.
|
|
43730
43976
|
* @property [tileWidth = 256] - The width of each tile in pixels.
|
|
43731
43977
|
* @property [tileHeight = 256] - The height of each tile in pixels.
|
|
43732
43978
|
* @property [minimumLevel = 0] - The minimum level-of-detail supported by the imagery provider. Take care when
|
|
43733
|
-
|
|
43734
|
-
|
|
43979
|
+
* specifying this that the number of tiles at the minimum level is small, such as four or less. A larger number is
|
|
43980
|
+
* likely to result in rendering problems.
|
|
43735
43981
|
* @property [maximumLevel] - The maximum level-of-detail supported by the imagery provider, or undefined if there is no limit.
|
|
43736
|
-
|
|
43982
|
+
* If not specified, there is no limit.
|
|
43737
43983
|
* @property [crs] - CRS specification, for use with WMS specification >= 1.3.0.
|
|
43738
43984
|
* @property [srs] - SRS specification, for use with WMS specification 1.1.0 or 1.1.1
|
|
43739
43985
|
* @property [credit] - A credit for the data source, which is displayed on the canvas.
|
|
43740
43986
|
* @property [subdomains = 'abc'] - The subdomains to use for the <code>{s}</code> placeholder in the URL template.
|
|
43741
|
-
|
|
43742
|
-
|
|
43987
|
+
* If this parameter is a single string, each character in the string is a subdomain. If it is
|
|
43988
|
+
* an array, each element in the array is a subdomain.
|
|
43743
43989
|
* @property [clock] - A Clock instance that is used when determining the value for the time dimension. Required when `times` is specified.
|
|
43744
43990
|
* @property [times] - TimeIntervalCollection with its data property being an object containing time dynamic dimension and their values.
|
|
43745
43991
|
* @property [getFeatureInfoUrl] - The getFeatureInfo URL of the WMS service. If the property is not defined then we use the property value of url.
|
|
@@ -43772,12 +44018,12 @@ export namespace WebMapServiceImageryProvider {
|
|
|
43772
44018
|
* Provides tiled imagery hosted by a Web Map Service (WMS) server.
|
|
43773
44019
|
* @example
|
|
43774
44020
|
* const provider = new Cesium.WebMapServiceImageryProvider({
|
|
43775
|
-
|
|
43776
|
-
|
|
43777
|
-
|
|
43778
|
-
});
|
|
43779
|
-
const imageryLayer = new Cesium.ImageryLayer(provider);
|
|
43780
|
-
viewer.imageryLayers.add(imageryLayer);
|
|
44021
|
+
* url : 'https://sampleserver1.arcgisonline.com/ArcGIS/services/Specialty/ESRI_StatesCitiesRivers_USA/MapServer/WMSServer',
|
|
44022
|
+
* layers : '0',
|
|
44023
|
+
* proxy: new Cesium.DefaultProxy('/proxy/')
|
|
44024
|
+
* });
|
|
44025
|
+
* const imageryLayer = new Cesium.ImageryLayer(provider);
|
|
44026
|
+
* viewer.imageryLayers.add(imageryLayer);
|
|
43781
44027
|
* @param options - Object describing initialization options
|
|
43782
44028
|
*/
|
|
43783
44029
|
export class WebMapServiceImageryProvider {
|
|
@@ -43820,35 +44066,35 @@ export class WebMapServiceImageryProvider {
|
|
|
43820
44066
|
readonly rectangle: Rectangle;
|
|
43821
44067
|
/**
|
|
43822
44068
|
* Gets the tile discard policy. If not undefined, the discard policy is responsible
|
|
43823
|
-
|
|
43824
|
-
|
|
44069
|
+
* for filtering out "missing" tiles via its shouldDiscardImage function. If this function
|
|
44070
|
+
* returns undefined, no tiles are filtered.
|
|
43825
44071
|
*/
|
|
43826
44072
|
readonly tileDiscardPolicy: TileDiscardPolicy;
|
|
43827
44073
|
/**
|
|
43828
44074
|
* Gets an event that is raised when the imagery provider encounters an asynchronous error. By subscribing
|
|
43829
|
-
|
|
43830
|
-
|
|
44075
|
+
* to the event, you will be notified of the error and can potentially recover from it. Event listeners
|
|
44076
|
+
* are passed an instance of {@link TileProviderError}.
|
|
43831
44077
|
*/
|
|
43832
44078
|
readonly errorEvent: Event;
|
|
43833
44079
|
/**
|
|
43834
44080
|
* Gets the credit to display when this imagery provider is active. Typically this is used to credit
|
|
43835
|
-
|
|
44081
|
+
* the source of the imagery.
|
|
43836
44082
|
*/
|
|
43837
44083
|
readonly credit: Credit;
|
|
43838
44084
|
/**
|
|
43839
44085
|
* Gets a value indicating whether or not the images provided by this imagery provider
|
|
43840
|
-
|
|
43841
|
-
|
|
43842
|
-
|
|
43843
|
-
|
|
44086
|
+
* include an alpha channel. If this property is false, an alpha channel, if present, will
|
|
44087
|
+
* be ignored. If this property is true, any images without an alpha channel will be treated
|
|
44088
|
+
* as if their alpha is 1.0 everywhere. When this property is false, memory usage
|
|
44089
|
+
* and texture upload time are reduced.
|
|
43844
44090
|
*/
|
|
43845
44091
|
readonly hasAlphaChannel: boolean;
|
|
43846
44092
|
/**
|
|
43847
44093
|
* Gets or sets a value indicating whether feature picking is enabled. If true, {@link WebMapServiceImageryProvider#pickFeatures} will
|
|
43848
|
-
|
|
43849
|
-
|
|
43850
|
-
|
|
43851
|
-
|
|
44094
|
+
* invoke the <code>GetFeatureInfo</code> service on the WMS server and attempt to interpret the features included in the response. If false,
|
|
44095
|
+
* {@link WebMapServiceImageryProvider#pickFeatures} will immediately return undefined (indicating no pickable
|
|
44096
|
+
* features) without communicating with the server. Set this property to false if you know your data
|
|
44097
|
+
* source does not support picking features or if you don't want this provider's features to be pickable.
|
|
43852
44098
|
*/
|
|
43853
44099
|
enablePickFeatures: boolean;
|
|
43854
44100
|
/**
|
|
@@ -43857,8 +44103,8 @@ export class WebMapServiceImageryProvider {
|
|
|
43857
44103
|
clock: Clock;
|
|
43858
44104
|
/**
|
|
43859
44105
|
* Gets or sets a time interval collection that is used to get time dynamic parameters. The data of each
|
|
43860
|
-
|
|
43861
|
-
|
|
44106
|
+
* TimeInterval is an object containing the keys and values of the properties that are used during
|
|
44107
|
+
* tile requests.
|
|
43862
44108
|
*/
|
|
43863
44109
|
times: TimeIntervalCollection;
|
|
43864
44110
|
/**
|
|
@@ -43880,36 +44126,36 @@ export class WebMapServiceImageryProvider {
|
|
|
43880
44126
|
* @param level - The tile level.
|
|
43881
44127
|
* @param [request] - The request object. Intended for internal use only.
|
|
43882
44128
|
* @returns A promise for the image that will resolve when the image is available, or
|
|
43883
|
-
|
|
44129
|
+
* undefined if there are too many active requests to the server, and the request should be retried later.
|
|
43884
44130
|
*/
|
|
43885
44131
|
requestImage(x: number, y: number, level: number, request?: Request): Promise<ImageryTypes> | undefined;
|
|
43886
44132
|
/**
|
|
43887
44133
|
* Asynchronously determines what features, if any, are located at a given longitude and latitude within
|
|
43888
|
-
|
|
44134
|
+
* a tile.
|
|
43889
44135
|
* @param x - The tile X coordinate.
|
|
43890
44136
|
* @param y - The tile Y coordinate.
|
|
43891
44137
|
* @param level - The tile level.
|
|
43892
44138
|
* @param longitude - The longitude at which to pick features.
|
|
43893
44139
|
* @param latitude - The latitude at which to pick features.
|
|
43894
44140
|
* @returns A promise for the picked features that will resolve when the asynchronous
|
|
43895
|
-
|
|
43896
|
-
|
|
44141
|
+
* picking completes. The resolved value is an array of {@link ImageryLayerFeatureInfo}
|
|
44142
|
+
* instances. The array may be empty if no features are found at the given location.
|
|
43897
44143
|
*/
|
|
43898
44144
|
pickFeatures(x: number, y: number, level: number, longitude: number, latitude: number): Promise<ImageryLayerFeatureInfo[]> | undefined;
|
|
43899
44145
|
/**
|
|
43900
44146
|
* The default parameters to include in the WMS URL to obtain images. The values are as follows:
|
|
43901
|
-
|
|
43902
|
-
|
|
43903
|
-
|
|
43904
|
-
|
|
43905
|
-
|
|
44147
|
+
* service=WMS
|
|
44148
|
+
* version=1.1.1
|
|
44149
|
+
* request=GetMap
|
|
44150
|
+
* styles=
|
|
44151
|
+
* format=image/jpeg
|
|
43906
44152
|
*/
|
|
43907
44153
|
static readonly DefaultParameters: any;
|
|
43908
44154
|
/**
|
|
43909
44155
|
* The default parameters to include in the WMS URL to get feature information. The values are as follows:
|
|
43910
|
-
|
|
43911
|
-
|
|
43912
|
-
|
|
44156
|
+
* service=WMS
|
|
44157
|
+
* version=1.1.1
|
|
44158
|
+
* request=GetFeatureInfo
|
|
43913
44159
|
*/
|
|
43914
44160
|
static readonly GetFeatureInfoDefaultParameters: any;
|
|
43915
44161
|
}
|
|
@@ -44709,12 +44955,12 @@ export class BaseLayerPickerViewModel {
|
|
|
44709
44955
|
});
|
|
44710
44956
|
/**
|
|
44711
44957
|
* Gets or sets an array of ProviderViewModel instances available for imagery selection.
|
|
44712
|
-
|
|
44958
|
+
* This property is observable.
|
|
44713
44959
|
*/
|
|
44714
44960
|
imageryProviderViewModels: ProviderViewModel[];
|
|
44715
44961
|
/**
|
|
44716
44962
|
* Gets or sets an array of ProviderViewModel instances available for terrain selection.
|
|
44717
|
-
|
|
44963
|
+
* This property is observable.
|
|
44718
44964
|
*/
|
|
44719
44965
|
terrainProviderViewModels: ProviderViewModel[];
|
|
44720
44966
|
/**
|
|
@@ -44755,7 +45001,7 @@ export class BaseLayerPickerViewModel {
|
|
|
44755
45001
|
* @param options.iconUrl - An icon representing the layer.
|
|
44756
45002
|
* @param [options.category] - A category for the layer.
|
|
44757
45003
|
* @param options.creationFunction - A function or Command
|
|
44758
|
-
|
|
45004
|
+
* that creates one or more providers which will be added to the globe when this item is selected.
|
|
44759
45005
|
*/
|
|
44760
45006
|
export class ProviderViewModel {
|
|
44761
45007
|
constructor(options: {
|
|
@@ -44779,7 +45025,7 @@ export class ProviderViewModel {
|
|
|
44779
45025
|
iconUrl: string;
|
|
44780
45026
|
/**
|
|
44781
45027
|
* Gets the Command that creates one or more providers which will be added to
|
|
44782
|
-
|
|
45028
|
+
* the globe when this item is selected.
|
|
44783
45029
|
*/
|
|
44784
45030
|
readonly creationCommand: Command;
|
|
44785
45031
|
/**
|
|
@@ -46340,7 +46586,7 @@ export namespace Viewer {
|
|
|
46340
46586
|
* @property [baseLayerPicker = true] - If set to false, the BaseLayerPicker widget will not be created.
|
|
46341
46587
|
* @property [fullscreenButton = true] - If set to false, the FullscreenButton widget will not be created.
|
|
46342
46588
|
* @property [vrButton = false] - If set to true, the VRButton widget will be created.
|
|
46343
|
-
* @property [geocoder =
|
|
46589
|
+
* @property [geocoder = IonGeocodeProviderType.DEFAULT] - The geocoding service or services to use when searching with the Geocoder widget. If set to false, the Geocoder widget will not be created.
|
|
46344
46590
|
* @property [homeButton = true] - If set to false, the HomeButton widget will not be created.
|
|
46345
46591
|
* @property [infoBox = true] - If set to false, the InfoBox widget will not be created.
|
|
46346
46592
|
* @property [sceneModePicker = true] - If set to false, the SceneModePicker widget will not be created.
|
|
@@ -46355,7 +46601,7 @@ export namespace Viewer {
|
|
|
46355
46601
|
* @property [imageryProviderViewModels = createDefaultImageryProviderViewModels()] - The array of ProviderViewModels to be selectable from the BaseLayerPicker. This value is only valid if `baseLayerPicker` is set to true.
|
|
46356
46602
|
* @property [selectedTerrainProviderViewModel] - The view model for the current base terrain layer, if not supplied the first available base layer is used. This value is only valid if `baseLayerPicker` is set to true.
|
|
46357
46603
|
* @property [terrainProviderViewModels = createDefaultTerrainProviderViewModels()] - The array of ProviderViewModels to be selectable from the BaseLayerPicker. This value is only valid if `baseLayerPicker` is set to true.
|
|
46358
|
-
* @property [baseLayer = ImageryLayer.fromWorldImagery()] - The bottommost imagery layer applied to the globe. If set to <code>false</code>, no imagery provider will be added. This value is only valid if `baseLayerPicker` is set to false.
|
|
46604
|
+
* @property [baseLayer = ImageryLayer.fromWorldImagery()] - The bottommost imagery layer applied to the globe. If set to <code>false</code>, no imagery provider will be added. This value is only valid if `baseLayerPicker` is set to false. Cannot be used when `globe` is set to false.
|
|
46359
46605
|
* @property [ellipsoid = Ellipsoid.default] - The default ellipsoid.
|
|
46360
46606
|
* @property [terrainProvider = new EllipsoidTerrainProvider()] - The terrain provider to use
|
|
46361
46607
|
* @property [terrain] - A terrain object which handles asynchronous terrain provider. Can only specify if options.terrainProvider is undefined.
|
|
@@ -46391,7 +46637,7 @@ export namespace Viewer {
|
|
|
46391
46637
|
baseLayerPicker?: boolean;
|
|
46392
46638
|
fullscreenButton?: boolean;
|
|
46393
46639
|
vrButton?: boolean;
|
|
46394
|
-
geocoder?: boolean | GeocoderService[];
|
|
46640
|
+
geocoder?: boolean | IonGeocodeProviderType | GeocoderService[];
|
|
46395
46641
|
homeButton?: boolean;
|
|
46396
46642
|
infoBox?: boolean;
|
|
46397
46643
|
sceneModePicker?: boolean;
|