maplibre-gl 3.2.1 → 3.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/generate-struct-arrays.ts +3 -2
- package/dist/maplibre-gl-csp-worker.js +1 -1
- package/dist/maplibre-gl-csp-worker.js.map +1 -1
- package/dist/maplibre-gl-csp.js +1 -1
- package/dist/maplibre-gl-csp.js.map +1 -1
- package/dist/maplibre-gl-dev.js +150 -84
- package/dist/maplibre-gl-dev.js.map +1 -1
- package/dist/maplibre-gl.d.ts +67 -50
- package/dist/maplibre-gl.js +4 -4
- package/dist/maplibre-gl.js.map +1 -1
- package/package.json +18 -18
- package/src/data/array_types.g.ts +32 -10
- package/src/data/bucket/circle_bucket.ts +1 -0
- package/src/data/bucket/line_bucket.ts +1 -0
- package/src/data/bucket/symbol_bucket.ts +1 -0
- package/src/data/feature_index.ts +1 -0
- package/src/data/program_configuration.ts +1 -0
- package/src/data/segment.ts +2 -0
- package/src/geo/transform.ts +1 -0
- package/src/gl/context.ts +1 -0
- package/src/gl/framebuffer.ts +1 -0
- package/src/gl/index_buffer.ts +1 -0
- package/src/gl/render_pool.ts +2 -1
- package/src/gl/vertex_buffer.ts +1 -0
- package/src/render/image_atlas.ts +1 -0
- package/src/render/line_atlas.ts +1 -0
- package/src/render/painter.ts +1 -0
- package/src/render/program.ts +1 -0
- package/src/render/render_to_texture.ts +31 -14
- package/src/render/terrain.ts +3 -0
- package/src/render/texture.ts +1 -0
- package/src/render/uniform_binding.ts +2 -0
- package/src/render/vertex_array_object.ts +1 -0
- package/src/shaders/symbol_sdf.fragment.glsl +9 -3
- package/src/shaders/symbol_sdf.fragment.glsl.g.ts +1 -1
- package/src/source/canvas_source.ts +1 -3
- package/src/source/geojson_source.ts +1 -3
- package/src/source/image_source.ts +2 -4
- package/src/source/source_cache.ts +1 -0
- package/src/source/source_state.ts +1 -0
- package/src/source/terrain_source_cache.ts +1 -0
- package/src/source/tile.ts +1 -0
- package/src/source/tile_cache.ts +1 -1
- package/src/source/tile_id.ts +1 -0
- package/src/source/vector_tile_worker_source.test.ts +79 -0
- package/src/source/vector_tile_worker_source.ts +26 -1
- package/src/source/worker_source.ts +1 -0
- package/src/style/evaluation_parameters.ts +1 -0
- package/src/style/properties.ts +14 -0
- package/src/style/style.ts +1 -0
- package/src/style/style_glyph.ts +1 -0
- package/src/symbol/collision_index.ts +1 -0
- package/src/symbol/grid_index.ts +1 -0
- package/src/ui/camera.ts +8 -8
- package/src/ui/handler/box_zoom.ts +1 -3
- package/src/ui/handler/click_zoom.ts +1 -3
- package/src/ui/handler/keyboard.ts +1 -3
- package/src/ui/handler/scroll_zoom.ts +1 -3
- package/src/ui/handler/shim/dblclick_zoom.ts +1 -3
- package/src/ui/handler/shim/drag_pan.ts +1 -3
- package/src/ui/handler/shim/drag_rotate.ts +1 -3
- package/src/ui/handler/shim/two_fingers_touch.ts +1 -3
- package/src/ui/handler/transform-provider.ts +1 -0
- package/src/ui/handler/two_fingers_touch.ts +1 -3
- package/src/ui/map.ts +7 -6
- package/src/util/ajax.test.ts +33 -0
- package/src/util/ajax.ts +5 -0
- package/src/util/image.ts +1 -0
- package/src/util/image_request.ts +2 -2
- package/src/util/performance.ts +1 -2
- package/src/util/struct_array.ts +5 -1
- package/src/util/test/mock_fetch.ts +51 -0
package/dist/maplibre-gl-dev.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
/* MapLibre GL JS is licensed under the 3-Clause BSD License. Full text of license: https://github.com/maplibre/maplibre-gl-js/blob/v3.2.
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/* MapLibre GL JS is licensed under the 3-Clause BSD License. Full text of license: https://github.com/maplibre/maplibre-gl-js/blob/v3.2.2/LICENSE.txt */
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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typeof define === 'function' && define.amd ? define(factory) :
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@@ -1031,6 +1031,7 @@ function makeFetchRequest(requestParameters, callback) {
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body: requestParameters.body,
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credentials: requestParameters.credentials,
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headers: requestParameters.headers,
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cache: requestParameters.cache,
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referrer: getReferrer(),
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signal: controller.signal
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});
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@@ -11999,6 +12000,7 @@ const lazyLoadRTLTextPlugin = function () {
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};
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/**
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* @internal
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* A parameter that can be evaluated to a value
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*/
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class EvaluationParameters {
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}
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/**
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* @internal
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* `PropertyValue` represents the value part of a property key-value unit. It's used to represent both
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* paint and layout property values, and regardless of whether or not their property supports data-driven
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* expressions.
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}
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}
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/**
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* @internal
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* Paint properties are _transitionable_: they can change in a fluid manner, interpolating or cross-fading between
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* old and new value. The duration of the transition, and the delay before it begins, is configurable.
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*
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}
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}
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/**
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* @internal
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* `Transitionable` stores a map of all (property name, `TransitionablePropertyValue`) pairs for paint properties of a
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* given layer type. It can calculate the `TransitioningPropertyValue`s for all of them at once, producing a
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* `Transitioning` instance for the same set of properties.
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}
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}
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/**
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* @internal
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* `TransitioningPropertyValue` implements the first of two intermediate steps in the evaluation chain of a paint
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* property value. In this step, transitions between old and new values are handled: as long as the transition is in
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* progress, `TransitioningPropertyValue` maintains a reference to the prior value, and interpolates between it and
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}
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}
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* @internal
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* `Transitioning` stores a map of all (property name, `TransitioningPropertyValue`) pairs for paint properties of a
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* given layer type. It can calculate the possibly-evaluated values for all of them at once, producing a
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* `PossiblyEvaluated` instance for the same set of properties.
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}
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}
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/**
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* `PossiblyEvaluatedPropertyValue` is used for data-driven paint and layout property values. It holds a
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* `PossiblyEvaluatedValue` and the `GlobalProperties` that were used to generate it. You're not allowed to supply
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}
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}
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* @internal
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* `PossiblyEvaluated` stores a map of all (property name, `R`) pairs for paint or layout properties of a
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* given layer type.
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*/
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}
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}
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/**
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* @internal
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* An implementation of `Property` for properties that do not permit data-driven (source or composite) expressions.
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* This restriction allows us to declare statically that the result of possibly evaluating this kind of property
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* is in fact always the scalar type `T`, and can be used without further evaluating the value on a per-feature basis.
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}
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}
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* @internal
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* An implementation of `Property` for properties that permit data-driven (source or composite) expressions.
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* The result of possibly evaluating this kind of property is `PossiblyEvaluatedPropertyValue<T>`; obtaining
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* a scalar value `T` requires further evaluation on a per-feature basis.
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}
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}
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* An implementation of `Property` for data driven `line-pattern` which are transitioned by cross-fading
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* rather than interpolation.
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*/
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}
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}
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* An implementation of `Property` for `*-pattern` and `line-dasharray`, which are transitioned by cross-fading
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}
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* An implementation of `Property` for `heatmap-color` and `line-gradient`. Interpolation is a no-op, and
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* layer type. These objects are immutable, and they are used as the prototypes for the `_values` members of
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// Note: all "sizes" are measured in bytes
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// This file is generated. Edit build/generate-struct-arrays.ts, then run `npm run codegen`.
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|
13169
13197
|
register('StructArrayLayout6i1ul2ui20', StructArrayLayout6i1ul2ui20);
|
|
13170
13198
|
/**
|
|
13199
|
+
* @internal
|
|
13171
13200
|
* Implementation of the StructArray layout:
|
|
13172
13201
|
* [0]: Int16[2]
|
|
13173
13202
|
* [4]: Int16[2]
|
|
@@ -13198,6 +13227,7 @@ class StructArrayLayout2i2i2i12 extends StructArray {
|
|
|
13198
13227
|
StructArrayLayout2i2i2i12.prototype.bytesPerElement = 12;
|
|
13199
13228
|
register('StructArrayLayout2i2i2i12', StructArrayLayout2i2i2i12);
|
|
13200
13229
|
/**
|
|
13230
|
+
* @internal
|
|
13201
13231
|
* Implementation of the StructArray layout:
|
|
13202
13232
|
* [0]: Float32[2]
|
|
13203
13233
|
* [8]: Float32[1]
|
|
@@ -13229,6 +13259,7 @@ class StructArrayLayout2f1f2i16 extends StructArray {
|
|
|
13229
13259
|
StructArrayLayout2f1f2i16.prototype.bytesPerElement = 16;
|
|
13230
13260
|
register('StructArrayLayout2f1f2i16', StructArrayLayout2f1f2i16);
|
|
13231
13261
|
/**
|
|
13262
|
+
* @internal
|
|
13232
13263
|
* Implementation of the StructArray layout:
|
|
13233
13264
|
* [0]: Uint8[2]
|
|
13234
13265
|
* [4]: Float32[2]
|
|
@@ -13257,6 +13288,7 @@ class StructArrayLayout2ub2f12 extends StructArray {
|
|
|
13257
13288
|
StructArrayLayout2ub2f12.prototype.bytesPerElement = 12;
|
|
13258
13289
|
register('StructArrayLayout2ub2f12', StructArrayLayout2ub2f12);
|
|
13259
13290
|
/**
|
|
13291
|
+
* @internal
|
|
13260
13292
|
* Implementation of the StructArray layout:
|
|
13261
13293
|
* [0]: Uint16[3]
|
|
13262
13294
|
*
|
|
@@ -13282,6 +13314,7 @@ class StructArrayLayout3ui6 extends StructArray {
|
|
|
13282
13314
|
StructArrayLayout3ui6.prototype.bytesPerElement = 6;
|
|
13283
13315
|
register('StructArrayLayout3ui6', StructArrayLayout3ui6);
|
|
13284
13316
|
/**
|
|
13317
|
+
* @internal
|
|
13285
13318
|
* Implementation of the StructArray layout:
|
|
13286
13319
|
* [0]: Int16[2]
|
|
13287
13320
|
* [4]: Uint16[2]
|
|
@@ -13333,6 +13366,7 @@ class StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48 extends StructArray {
|
|
|
13333
13366
|
StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48.prototype.bytesPerElement = 48;
|
|
13334
13367
|
register('StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48', StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48);
|
|
13335
13368
|
/**
|
|
13369
|
+
* @internal
|
|
13336
13370
|
* Implementation of the StructArray layout:
|
|
13337
13371
|
* [0]: Int16[8]
|
|
13338
13372
|
* [16]: Uint16[15]
|
|
@@ -13390,6 +13424,7 @@ class StructArrayLayout8i15ui1ul4f68 extends StructArray {
|
|
|
13390
13424
|
StructArrayLayout8i15ui1ul4f68.prototype.bytesPerElement = 68;
|
|
13391
13425
|
register('StructArrayLayout8i15ui1ul4f68', StructArrayLayout8i15ui1ul4f68);
|
|
13392
13426
|
/**
|
|
13427
|
+
* @internal
|
|
13393
13428
|
* Implementation of the StructArray layout:
|
|
13394
13429
|
* [0]: Float32[1]
|
|
13395
13430
|
*
|
|
@@ -13413,6 +13448,7 @@ class StructArrayLayout1f4 extends StructArray {
|
|
|
13413
13448
|
StructArrayLayout1f4.prototype.bytesPerElement = 4;
|
|
13414
13449
|
register('StructArrayLayout1f4', StructArrayLayout1f4);
|
|
13415
13450
|
/**
|
|
13451
|
+
* @internal
|
|
13416
13452
|
* Implementation of the StructArray layout:
|
|
13417
13453
|
* [0]: Uint32[1]
|
|
13418
13454
|
* [4]: Uint16[2]
|
|
@@ -13441,6 +13477,7 @@ class StructArrayLayout1ul2ui8 extends StructArray {
|
|
|
13441
13477
|
StructArrayLayout1ul2ui8.prototype.bytesPerElement = 8;
|
|
13442
13478
|
register('StructArrayLayout1ul2ui8', StructArrayLayout1ul2ui8);
|
|
13443
13479
|
/**
|
|
13480
|
+
* @internal
|
|
13444
13481
|
* Implementation of the StructArray layout:
|
|
13445
13482
|
* [0]: Uint16[2]
|
|
13446
13483
|
*
|
|
@@ -13465,6 +13502,7 @@ class StructArrayLayout2ui4 extends StructArray {
|
|
|
13465
13502
|
StructArrayLayout2ui4.prototype.bytesPerElement = 4;
|
|
13466
13503
|
register('StructArrayLayout2ui4', StructArrayLayout2ui4);
|
|
13467
13504
|
/**
|
|
13505
|
+
* @internal
|
|
13468
13506
|
* Implementation of the StructArray layout:
|
|
13469
13507
|
* [0]: Uint16[1]
|
|
13470
13508
|
*
|
|
@@ -13488,6 +13526,7 @@ class StructArrayLayout1ui2 extends StructArray {
|
|
|
13488
13526
|
StructArrayLayout1ui2.prototype.bytesPerElement = 2;
|
|
13489
13527
|
register('StructArrayLayout1ui2', StructArrayLayout1ui2);
|
|
13490
13528
|
/**
|
|
13529
|
+
* @internal
|
|
13491
13530
|
* Implementation of the StructArray layout:
|
|
13492
13531
|
* [0]: Float32[4]
|
|
13493
13532
|
*
|
|
@@ -13513,7 +13552,7 @@ class StructArrayLayout4f16 extends StructArray {
|
|
|
13513
13552
|
}
|
|
13514
13553
|
StructArrayLayout4f16.prototype.bytesPerElement = 16;
|
|
13515
13554
|
register('StructArrayLayout4f16', StructArrayLayout4f16);
|
|
13516
|
-
/** */
|
|
13555
|
+
/** @internal */
|
|
13517
13556
|
class CollisionBoxStruct extends Struct {
|
|
13518
13557
|
get anchorPointX() { return this._structArray.int16[this._pos2 + 0]; }
|
|
13519
13558
|
get anchorPointY() { return this._structArray.int16[this._pos2 + 1]; }
|
|
@@ -13527,7 +13566,7 @@ class CollisionBoxStruct extends Struct {
|
|
|
13527
13566
|
get anchorPoint() { return new Point$2(this.anchorPointX, this.anchorPointY); }
|
|
13528
13567
|
}
|
|
13529
13568
|
CollisionBoxStruct.prototype.size = 20;
|
|
13530
|
-
/** */
|
|
13569
|
+
/** @internal */
|
|
13531
13570
|
class CollisionBoxArray extends StructArrayLayout6i1ul2ui20 {
|
|
13532
13571
|
/**
|
|
13533
13572
|
* Return the CollisionBoxStruct at the given location in the array.
|
|
@@ -13538,7 +13577,7 @@ class CollisionBoxArray extends StructArrayLayout6i1ul2ui20 {
|
|
|
13538
13577
|
}
|
|
13539
13578
|
}
|
|
13540
13579
|
register('CollisionBoxArray', CollisionBoxArray);
|
|
13541
|
-
/** */
|
|
13580
|
+
/** @internal */
|
|
13542
13581
|
class PlacedSymbolStruct extends Struct {
|
|
13543
13582
|
get anchorX() { return this._structArray.int16[this._pos2 + 0]; }
|
|
13544
13583
|
get anchorY() { return this._structArray.int16[this._pos2 + 1]; }
|
|
@@ -13562,7 +13601,7 @@ class PlacedSymbolStruct extends Struct {
|
|
|
13562
13601
|
get associatedIconIndex() { return this._structArray.int16[this._pos2 + 22]; }
|
|
13563
13602
|
}
|
|
13564
13603
|
PlacedSymbolStruct.prototype.size = 48;
|
|
13565
|
-
/** */
|
|
13604
|
+
/** @internal */
|
|
13566
13605
|
class PlacedSymbolArray extends StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48 {
|
|
13567
13606
|
/**
|
|
13568
13607
|
* Return the PlacedSymbolStruct at the given location in the array.
|
|
@@ -13573,7 +13612,7 @@ class PlacedSymbolArray extends StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48 {
|
|
|
13573
13612
|
}
|
|
13574
13613
|
}
|
|
13575
13614
|
register('PlacedSymbolArray', PlacedSymbolArray);
|
|
13576
|
-
/** */
|
|
13615
|
+
/** @internal */
|
|
13577
13616
|
class SymbolInstanceStruct extends Struct {
|
|
13578
13617
|
get anchorX() { return this._structArray.int16[this._pos2 + 0]; }
|
|
13579
13618
|
get anchorY() { return this._structArray.int16[this._pos2 + 1]; }
|
|
@@ -13606,7 +13645,7 @@ class SymbolInstanceStruct extends Struct {
|
|
|
13606
13645
|
get collisionCircleDiameter() { return this._structArray.float32[this._pos4 + 16]; }
|
|
13607
13646
|
}
|
|
13608
13647
|
SymbolInstanceStruct.prototype.size = 68;
|
|
13609
|
-
/** */
|
|
13648
|
+
/** @internal */
|
|
13610
13649
|
class SymbolInstanceArray extends StructArrayLayout8i15ui1ul4f68 {
|
|
13611
13650
|
/**
|
|
13612
13651
|
* Return the SymbolInstanceStruct at the given location in the array.
|
|
@@ -13617,26 +13656,26 @@ class SymbolInstanceArray extends StructArrayLayout8i15ui1ul4f68 {
|
|
|
13617
13656
|
}
|
|
13618
13657
|
}
|
|
13619
13658
|
register('SymbolInstanceArray', SymbolInstanceArray);
|
|
13620
|
-
/** */
|
|
13659
|
+
/** @internal */
|
|
13621
13660
|
class GlyphOffsetArray extends StructArrayLayout1f4 {
|
|
13622
13661
|
getoffsetX(index) { return this.float32[index * 1 + 0]; }
|
|
13623
13662
|
}
|
|
13624
13663
|
register('GlyphOffsetArray', GlyphOffsetArray);
|
|
13625
|
-
/** */
|
|
13664
|
+
/** @internal */
|
|
13626
13665
|
class SymbolLineVertexArray extends StructArrayLayout3i6 {
|
|
13627
13666
|
getx(index) { return this.int16[index * 3 + 0]; }
|
|
13628
13667
|
gety(index) { return this.int16[index * 3 + 1]; }
|
|
13629
13668
|
gettileUnitDistanceFromAnchor(index) { return this.int16[index * 3 + 2]; }
|
|
13630
13669
|
}
|
|
13631
13670
|
register('SymbolLineVertexArray', SymbolLineVertexArray);
|
|
13632
|
-
/** */
|
|
13671
|
+
/** @internal */
|
|
13633
13672
|
class FeatureIndexStruct extends Struct {
|
|
13634
13673
|
get featureIndex() { return this._structArray.uint32[this._pos4 + 0]; }
|
|
13635
13674
|
get sourceLayerIndex() { return this._structArray.uint16[this._pos2 + 2]; }
|
|
13636
13675
|
get bucketIndex() { return this._structArray.uint16[this._pos2 + 3]; }
|
|
13637
13676
|
}
|
|
13638
13677
|
FeatureIndexStruct.prototype.size = 8;
|
|
13639
|
-
/** */
|
|
13678
|
+
/** @internal */
|
|
13640
13679
|
class FeatureIndexArray extends StructArrayLayout1ul2ui8 {
|
|
13641
13680
|
/**
|
|
13642
13681
|
* Return the FeatureIndexStruct at the given location in the array.
|
|
@@ -13694,6 +13733,7 @@ const layout$6 = createLayout([
|
|
|
13694
13733
|
const { members: members$4, size: size$4, alignment: alignment$4 } = layout$6;
|
|
13695
13734
|
|
|
13696
13735
|
/**
|
|
13736
|
+
* @internal
|
|
13697
13737
|
* Used for calculations on vector segments
|
|
13698
13738
|
*/
|
|
13699
13739
|
class SegmentVector {
|
|
@@ -14022,6 +14062,7 @@ function swap$2(arr, i, j) {
|
|
|
14022
14062
|
register('FeaturePositionMap', FeaturePositionMap);
|
|
14023
14063
|
|
|
14024
14064
|
/**
|
|
14065
|
+
* @internal
|
|
14025
14066
|
* A base uniform abstract class
|
|
14026
14067
|
*/
|
|
14027
14068
|
class Uniform {
|
|
@@ -14348,6 +14389,7 @@ class CrossFadedCompositeBinder {
|
|
|
14348
14389
|
}
|
|
14349
14390
|
}
|
|
14350
14391
|
/**
|
|
14392
|
+
* @internal
|
|
14351
14393
|
* ProgramConfiguration contains the logic for binding style layer properties and tile
|
|
14352
14394
|
* layer feature data into GL program uniforms and vertex attributes.
|
|
14353
14395
|
*
|
|
@@ -14703,6 +14745,7 @@ function addCircleVertex(layoutVertexArray, x, y, extrudeX, extrudeY) {
|
|
|
14703
14745
|
layoutVertexArray.emplaceBack((x * 2) + ((extrudeX + 1) / 2), (y * 2) + ((extrudeY + 1) / 2));
|
|
14704
14746
|
}
|
|
14705
14747
|
/**
|
|
14748
|
+
* @internal
|
|
14706
14749
|
* Circles are represented by two triangles.
|
|
14707
14750
|
*
|
|
14708
14751
|
* Each corner has a pos that is the center of the circle and an extrusion
|
|
@@ -22872,6 +22915,7 @@ function copyImage(srcImg, dstImg, srcPt, dstPt, size, channels) {
|
|
|
22872
22915
|
return dstImg;
|
|
22873
22916
|
}
|
|
22874
22917
|
/**
|
|
22918
|
+
* @internal
|
|
22875
22919
|
* An image with alpha color value
|
|
22876
22920
|
*/
|
|
22877
22921
|
class AlphaImage {
|
|
@@ -24789,6 +24833,7 @@ const LINE_DISTANCE_SCALE = 1 / 2;
|
|
|
24789
24833
|
// The maximum line distance, in tile units, that fits in the buffer.
|
|
24790
24834
|
const MAX_LINE_DISTANCE = Math.pow(2, LINE_DISTANCE_BUFFER_BITS - 1) / LINE_DISTANCE_SCALE;
|
|
24791
24835
|
/**
|
|
24836
|
+
* @internal
|
|
24792
24837
|
* Line bucket class
|
|
24793
24838
|
*/
|
|
24794
24839
|
class LineBucket {
|
|
@@ -26492,6 +26537,7 @@ class ImagePosition {
|
|
|
26492
26537
|
}
|
|
26493
26538
|
}
|
|
26494
26539
|
/**
|
|
26540
|
+
* @internal
|
|
26495
26541
|
* A class holding all the images
|
|
26496
26542
|
*/
|
|
26497
26543
|
class ImageAtlas {
|
|
@@ -27317,6 +27363,7 @@ class CollisionBuffers {
|
|
|
27317
27363
|
}
|
|
27318
27364
|
register('CollisionBuffers', CollisionBuffers);
|
|
27319
27365
|
/**
|
|
27366
|
+
* @internal
|
|
27320
27367
|
* Unlike other buckets, which simply implement #addFeature with type-specific
|
|
27321
27368
|
* logic for (essentially) triangulating feature geometries, SymbolBucket
|
|
27322
27369
|
* requires specialized behavior:
|
|
@@ -28788,6 +28835,7 @@ class CanonicalTileID {
|
|
|
28788
28835
|
}
|
|
28789
28836
|
}
|
|
28790
28837
|
/**
|
|
28838
|
+
* @internal
|
|
28791
28839
|
* An unwrapped tile identifier
|
|
28792
28840
|
*/
|
|
28793
28841
|
class UnwrappedTileID {
|
|
@@ -29090,6 +29138,7 @@ class GeoJSONFeature {
|
|
|
29090
29138
|
}
|
|
29091
29139
|
|
|
29092
29140
|
/**
|
|
29141
|
+
* @internal
|
|
29093
29142
|
* An in memory index class to allow fast interaction with features
|
|
29094
29143
|
*/
|
|
29095
29144
|
class FeatureIndex {
|
|
@@ -30893,9 +30942,8 @@ const PerformanceUtils = {
|
|
|
30893
30942
|
}
|
|
30894
30943
|
};
|
|
30895
30944
|
/**
|
|
30945
|
+
* @internal
|
|
30896
30946
|
* Safe wrapper for the performance resource timing API in web workers with graceful degradation
|
|
30897
|
-
*
|
|
30898
|
-
* @hidden
|
|
30899
30947
|
*/
|
|
30900
30948
|
class RequestPerformance {
|
|
30901
30949
|
constructor(request) {
|
|
@@ -31404,6 +31452,7 @@ class VectorTileWorkerSource {
|
|
|
31404
31452
|
this.layerIndex = layerIndex;
|
|
31405
31453
|
this.availableImages = availableImages;
|
|
31406
31454
|
this.loadVectorData = loadVectorData || loadVectorTile;
|
|
31455
|
+
this.fetching = {};
|
|
31407
31456
|
this.loading = {};
|
|
31408
31457
|
this.loaded = {};
|
|
31409
31458
|
}
|
|
@@ -31442,6 +31491,7 @@ class VectorTileWorkerSource {
|
|
|
31442
31491
|
}
|
|
31443
31492
|
workerTile.vectorTile = response.vectorTile;
|
|
31444
31493
|
workerTile.parse(response.vectorTile, this.layerIndex, this.availableImages, this.actor, (err, result) => {
|
|
31494
|
+
delete this.fetching[uid];
|
|
31445
31495
|
if (err || !result)
|
|
31446
31496
|
return callback(err);
|
|
31447
31497
|
// Transferring a copy of rawTileData because the worker needs to retain its copy.
|
|
@@ -31449,6 +31499,8 @@ class VectorTileWorkerSource {
|
|
|
31449
31499
|
});
|
|
31450
31500
|
this.loaded = this.loaded || {};
|
|
31451
31501
|
this.loaded[uid] = workerTile;
|
|
31502
|
+
// keep the original fetching state so that reload tile can pick it up if the original parse is cancelled by reloads' parse
|
|
31503
|
+
this.fetching[uid] = { rawTileData, cacheControl, resourceTiming };
|
|
31452
31504
|
});
|
|
31453
31505
|
}
|
|
31454
31506
|
/**
|
|
@@ -31461,7 +31513,21 @@ class VectorTileWorkerSource {
|
|
|
31461
31513
|
const workerTile = loaded[uid];
|
|
31462
31514
|
workerTile.showCollisionBoxes = params.showCollisionBoxes;
|
|
31463
31515
|
if (workerTile.status === 'parsing') {
|
|
31464
|
-
workerTile.parse(workerTile.vectorTile, this.layerIndex, this.availableImages, this.actor,
|
|
31516
|
+
workerTile.parse(workerTile.vectorTile, this.layerIndex, this.availableImages, this.actor, (err, result) => {
|
|
31517
|
+
if (err || !result)
|
|
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|
+
return callback(err, result);
|
|
31519
|
+
// if we have cancelled the original parse, make sure to pass the rawTileData from the original fetch
|
|
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|
+
let parseResult;
|
|
31521
|
+
if (this.fetching[uid]) {
|
|
31522
|
+
const { rawTileData, cacheControl, resourceTiming } = this.fetching[uid];
|
|
31523
|
+
delete this.fetching[uid];
|
|
31524
|
+
parseResult = performance.extend({ rawTileData: rawTileData.slice(0) }, result, cacheControl, resourceTiming);
|
|
31525
|
+
}
|
|
31526
|
+
else {
|
|
31527
|
+
parseResult = result;
|
|
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|
+
}
|
|
31529
|
+
callback(null, parseResult);
|
|
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|
+
});
|
|
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31531
|
}
|
|
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31532
|
else if (workerTile.status === 'done') {
|
|
31467
31533
|
// if there was no vector tile data on the initial load, don't try and re-parse tile
|
|
@@ -33716,7 +33782,7 @@ define(['./shared'], (function (performance) { 'use strict';
|
|
|
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33782
|
|
|
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33783
|
var name = "maplibre-gl";
|
|
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33784
|
var description = "BSD licensed community fork of mapbox-gl, a WebGL interactive maps library";
|
|
33719
|
-
var version$2 = "3.2.
|
|
33785
|
+
var version$2 = "3.2.2";
|
|
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33786
|
var main = "dist/maplibre-gl.js";
|
|
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33787
|
var style = "dist/maplibre-gl.css";
|
|
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|
var license = "BSD-3-Clause";
|
|
@@ -33769,7 +33835,7 @@ var devDependencies = {
|
|
|
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33835
|
"@types/d3": "^7.4.0",
|
|
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33836
|
"@types/diff": "^5.0.3",
|
|
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|
"@types/earcut": "^2.1.1",
|
|
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|
-
"@types/eslint": "^8.44.
|
|
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|
+
"@types/eslint": "^8.44.1",
|
|
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|
"@types/gl": "^6.0.2",
|
|
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|
"@types/glob": "^8.1.0",
|
|
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33841
|
"@types/jest": "^29.5.3",
|
|
@@ -33777,40 +33843,40 @@ var devDependencies = {
|
|
|
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33843
|
"@types/minimist": "^1.2.2",
|
|
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33844
|
"@types/murmurhash-js": "^1.0.4",
|
|
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33845
|
"@types/nise": "^1.4.1",
|
|
33780
|
-
"@types/node": "^20.4.
|
|
33846
|
+
"@types/node": "^20.4.5",
|
|
33781
33847
|
"@types/offscreencanvas": "^2019.7.0",
|
|
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33848
|
"@types/pixelmatch": "^5.2.4",
|
|
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|
"@types/pngjs": "^6.0.1",
|
|
33784
|
-
"@types/react": "^18.2.
|
|
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|
+
"@types/react": "^18.2.17",
|
|
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33851
|
"@types/react-dom": "^18.2.7",
|
|
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33852
|
"@types/request": "^2.48.8",
|
|
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|
"@types/shuffle-seed": "^1.1.0",
|
|
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|
"@types/window-or-global": "^1.0.4",
|
|
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|
-
"@typescript-eslint/eslint-plugin": "^
|
|
33790
|
-
"@typescript-eslint/parser": "^
|
|
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|
+
"@typescript-eslint/eslint-plugin": "^6.2.0",
|
|
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|
+
"@typescript-eslint/parser": "^6.2.0",
|
|
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33857
|
address: "^1.2.2",
|
|
33792
33858
|
benchmark: "^2.1.4",
|
|
33793
33859
|
canvas: "^2.11.2",
|
|
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33860
|
cssnano: "^6.0.1",
|
|
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33861
|
d3: "^7.8.5",
|
|
33796
33862
|
"d3-queue": "^3.0.7",
|
|
33797
|
-
"devtools-protocol": "^0.0.
|
|
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|
+
"devtools-protocol": "^0.0.1173815",
|
|
33798
33864
|
diff: "^5.1.0",
|
|
33799
33865
|
"dts-bundle-generator": "^8.0.1",
|
|
33800
|
-
eslint: "^8.
|
|
33866
|
+
eslint: "^8.46.0",
|
|
33801
33867
|
"eslint-config-mourner": "^3.0.0",
|
|
33802
33868
|
"eslint-plugin-html": "^7.1.0",
|
|
33803
|
-
"eslint-plugin-import": "^2.
|
|
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|
+
"eslint-plugin-import": "^2.28.0",
|
|
33804
33870
|
"eslint-plugin-jest": "^27.2.3",
|
|
33871
|
+
"eslint-plugin-react": "^7.33.1",
|
|
33805
33872
|
"eslint-plugin-tsdoc": "0.2.17",
|
|
33806
|
-
|
|
33807
|
-
expect: "^29.5.0",
|
|
33873
|
+
expect: "^29.6.2",
|
|
33808
33874
|
gl: "^6.0.2",
|
|
33809
33875
|
glob: "^10.3.3",
|
|
33810
33876
|
"is-builtin-module": "^3.2.1",
|
|
33811
|
-
jest: "^29.6.
|
|
33877
|
+
jest: "^29.6.2",
|
|
33812
33878
|
"jest-canvas-mock": "^2.5.2",
|
|
33813
|
-
"jest-environment-jsdom": "^29.6.
|
|
33879
|
+
"jest-environment-jsdom": "^29.6.2",
|
|
33814
33880
|
jsdom: "^22.1.0",
|
|
33815
33881
|
"json-stringify-pretty-compact": "^4.0.0",
|
|
33816
33882
|
minimist: "^1.2.8",
|
|
@@ -33822,14 +33888,14 @@ var devDependencies = {
|
|
|
33822
33888
|
"pdf-merger-js": "^4.3.0",
|
|
33823
33889
|
pixelmatch: "^5.3.0",
|
|
33824
33890
|
pngjs: "^7.0.0",
|
|
33825
|
-
postcss: "^8.4.
|
|
33891
|
+
postcss: "^8.4.27",
|
|
33826
33892
|
"postcss-cli": "^10.1.0",
|
|
33827
33893
|
"postcss-inline-svg": "^6.0.0",
|
|
33828
33894
|
"pretty-bytes": "^6.1.1",
|
|
33829
33895
|
puppeteer: "^20.9.0",
|
|
33830
33896
|
react: "^18.2.0",
|
|
33831
33897
|
"react-dom": "^18.2.0",
|
|
33832
|
-
rollup: "^3.
|
|
33898
|
+
rollup: "^3.27.0",
|
|
33833
33899
|
"rollup-plugin-sourcemaps": "^0.6.3",
|
|
33834
33900
|
rw: "^1.3.3",
|
|
33835
33901
|
semver: "^7.5.4",
|
|
@@ -33840,10 +33906,10 @@ var devDependencies = {
|
|
|
33840
33906
|
"stylelint-config-standard": "^34.0.0",
|
|
33841
33907
|
"ts-jest": "^29.1.1",
|
|
33842
33908
|
"ts-node": "^10.9.1",
|
|
33843
|
-
tslib: "^2.6.
|
|
33909
|
+
tslib: "^2.6.1",
|
|
33844
33910
|
typedoc: "^0.24.8",
|
|
33845
|
-
"typedoc-plugin-markdown": "^3.15.
|
|
33846
|
-
"typedoc-plugin-missing-exports": "^2.0.
|
|
33911
|
+
"typedoc-plugin-markdown": "^3.15.4",
|
|
33912
|
+
"typedoc-plugin-missing-exports": "^2.0.1",
|
|
33847
33913
|
typescript: "^5.1.6"
|
|
33848
33914
|
};
|
|
33849
33915
|
var overrides = {
|
|
@@ -34210,7 +34276,7 @@ var ImageRequest;
|
|
|
34210
34276
|
if (err) {
|
|
34211
34277
|
callback(err);
|
|
34212
34278
|
}
|
|
34213
|
-
else if (data instanceof HTMLImageElement || data
|
|
34279
|
+
else if (data instanceof HTMLImageElement || performance.isImageBitmap(data)) {
|
|
34214
34280
|
// User using addProtocol can directly return HTMLImageElement/ImageBitmap type
|
|
34215
34281
|
// If HtmlImageElement is used to get image then response type will be HTMLImageElement
|
|
34216
34282
|
callback(null, data);
|
|
@@ -34423,6 +34489,7 @@ function doOnceCompleted(callbackFunc, jsonsMap, imagesMap, err, expectedResultC
|
|
|
34423
34489
|
}
|
|
34424
34490
|
|
|
34425
34491
|
/**
|
|
34492
|
+
* @internal
|
|
34426
34493
|
* A `Texture` GL related object
|
|
34427
34494
|
*/
|
|
34428
34495
|
class Texture {
|
|
@@ -35165,6 +35232,7 @@ class Light extends performance.Evented {
|
|
|
35165
35232
|
}
|
|
35166
35233
|
|
|
35167
35234
|
/**
|
|
35235
|
+
* @internal
|
|
35168
35236
|
* A LineAtlas lets us reuse rendered dashed lines
|
|
35169
35237
|
* by writing many of them to a texture and then fetching their positions
|
|
35170
35238
|
* using {@link LineAtlas#getDash}.
|
|
@@ -36219,9 +36287,7 @@ class RasterDEMTileSource extends RasterTileSource {
|
|
|
36219
36287
|
* @see [Create and style clusters](https://maplibre.org/maplibre-gl-js/docs/examples/cluster/)
|
|
36220
36288
|
*/
|
|
36221
36289
|
class GeoJSONSource extends performance.Evented {
|
|
36222
|
-
/**
|
|
36223
|
-
* @hidden
|
|
36224
|
-
*/
|
|
36290
|
+
/** @internal */
|
|
36225
36291
|
constructor(id, options, dispatcher, eventedParent) {
|
|
36226
36292
|
super();
|
|
36227
36293
|
this.load = () => {
|
|
@@ -36546,9 +36612,7 @@ var rasterBoundsAttributes = performance.createLayout([
|
|
|
36546
36612
|
* ```
|
|
36547
36613
|
*/
|
|
36548
36614
|
class ImageSource extends performance.Evented {
|
|
36549
|
-
/**
|
|
36550
|
-
* @hidden
|
|
36551
|
-
*/
|
|
36615
|
+
/** @internal */
|
|
36552
36616
|
constructor(id, options, dispatcher, eventedParent) {
|
|
36553
36617
|
super();
|
|
36554
36618
|
this.load = (newCoordinates, successCallback) => {
|
|
@@ -36722,7 +36786,7 @@ class ImageSource extends performance.Evented {
|
|
|
36722
36786
|
* Given a list of coordinates, get their center as a coordinate.
|
|
36723
36787
|
*
|
|
36724
36788
|
* @returns centerpoint
|
|
36725
|
-
* @
|
|
36789
|
+
* @internal
|
|
36726
36790
|
*/
|
|
36727
36791
|
function getCoordinatesCenterTileID(coords) {
|
|
36728
36792
|
let minX = Infinity;
|
|
@@ -36943,9 +37007,7 @@ class VideoSource extends ImageSource {
|
|
|
36943
37007
|
* ```
|
|
36944
37008
|
*/
|
|
36945
37009
|
class CanvasSource extends ImageSource {
|
|
36946
|
-
/**
|
|
36947
|
-
* @hidden
|
|
36948
|
-
*/
|
|
37010
|
+
/** @internal */
|
|
36949
37011
|
constructor(id, options, dispatcher, eventedParent) {
|
|
36950
37012
|
super(id, options, dispatcher, eventedParent);
|
|
36951
37013
|
this.load = () => {
|
|
@@ -37297,6 +37359,7 @@ function deserialize(input, style) {
|
|
|
37297
37359
|
|
|
37298
37360
|
const CLOCK_SKEW_RETRY_TIMEOUT = 30000;
|
|
37299
37361
|
/**
|
|
37362
|
+
* @internal
|
|
37300
37363
|
* A tile object is the combination of a Coordinate, which defines
|
|
37301
37364
|
* its place, as well as a unique ID and data tracking for its content
|
|
37302
37365
|
*/
|
|
@@ -37627,10 +37690,10 @@ class Tile {
|
|
|
37627
37690
|
}
|
|
37628
37691
|
|
|
37629
37692
|
/**
|
|
37693
|
+
* @internal
|
|
37630
37694
|
* A [least-recently-used cache](http://en.wikipedia.org/wiki/Cache_algorithms)
|
|
37631
37695
|
* with hash lookup made possible by keeping a list of keys in parallel to
|
|
37632
37696
|
* an array of dictionary of values
|
|
37633
|
-
*
|
|
37634
37697
|
*/
|
|
37635
37698
|
class TileCache {
|
|
37636
37699
|
/**
|
|
@@ -37808,6 +37871,7 @@ class TileCache {
|
|
|
37808
37871
|
}
|
|
37809
37872
|
|
|
37810
37873
|
/**
|
|
37874
|
+
* @internal
|
|
37811
37875
|
* SourceFeatureState manages the state and pending changes
|
|
37812
37876
|
* to features in a source, separated by source layer.
|
|
37813
37877
|
* stateChanges and deletedStates batch all changes to the tile (updates and removes, respectively)
|
|
@@ -37949,6 +38013,7 @@ class SourceFeatureState {
|
|
|
37949
38013
|
}
|
|
37950
38014
|
|
|
37951
38015
|
/**
|
|
38016
|
+
* @internal
|
|
37952
38017
|
* `SourceCache` is responsible for
|
|
37953
38018
|
*
|
|
37954
38019
|
* - creating an instance of `Source`
|
|
@@ -38941,6 +39006,7 @@ function overlapAllowed(overlapA, overlapB) {
|
|
|
38941
39006
|
return allowed;
|
|
38942
39007
|
}
|
|
38943
39008
|
/**
|
|
39009
|
+
* @internal
|
|
38944
39010
|
* GridIndex is a data structure for testing the intersection of
|
|
38945
39011
|
* circles and rectangles in a 2d plane.
|
|
38946
39012
|
* It is optimized for rapid insertion and querying.
|
|
@@ -39706,6 +39772,7 @@ function xyTransformMat4(out, a, m) {
|
|
|
39706
39772
|
// stability, but it's expensive.
|
|
39707
39773
|
const viewportPadding = 100;
|
|
39708
39774
|
/**
|
|
39775
|
+
* @internal
|
|
39709
39776
|
* A collision index used to prevent symbols from overlapping. It keep tracks of
|
|
39710
39777
|
* where previous symbols have been placed and is used to check if a new
|
|
39711
39778
|
* symbol overlaps with any previously added symbols.
|
|
@@ -41497,6 +41564,7 @@ class Style extends performance.Evented {
|
|
|
41497
41564
|
}
|
|
41498
41565
|
}
|
|
41499
41566
|
/**
|
|
41567
|
+
* @internal
|
|
41500
41568
|
* Apply queued style updates in a batch and recalculate zoom-dependent paint properties.
|
|
41501
41569
|
*/
|
|
41502
41570
|
update(parameters) {
|
|
@@ -42598,7 +42666,7 @@ var symbolIconFrag = 'uniform sampler2D u_texture;varying vec2 v_tex;varying flo
|
|
|
42598
42666
|
var symbolIconVert = 'const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform highp float u_camera_to_center_distance;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform float u_fade_change;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform vec2 u_texsize;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;vec2 a_minFontScale=a_pixeloffset.zw/256.0;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,ele,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),ele,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,ele,1.0);float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*max(a_minFontScale,fontScale)+a_pxoffset/16.0),z,1.0);v_tex=a_tex/u_texsize;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float visibility=calculate_visibility(projectedPoint);v_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));}';
|
|
42599
42667
|
|
|
42600
42668
|
// This file is generated. Edit build/generate-shaders.ts, then run `npm run codegen`.
|
|
42601
|
-
var symbolSDFFrag = '#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float
|
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+
var symbolSDFFrag = '#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float inner_edge=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);inner_edge=inner_edge+gamma*gamma_scale;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(inner_edge-gamma_scaled,inner_edge+gamma_scaled,dist);if (u_is_halo) {lowp float halo_edge=(6.0-halo_width/fontScale)/SDF_PX;alpha=min(smoothstep(halo_edge-gamma_scaled,halo_edge+gamma_scaled,dist),1.0-alpha);}gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}';
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// This file is generated. Edit build/generate-shaders.ts, then run `npm run codegen`.
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var symbolSDFVert = 'const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,ele,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),ele,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,ele,1.0);float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale+a_pxoffset),z,1.0);float gamma_scale=gl_Position.w;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float visibility=calculate_visibility(projectedPoint);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));v_data0=a_tex/u_texsize;v_data1=vec3(gamma_scale,size,interpolated_fade_opacity);}';
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@@ -42755,6 +42823,7 @@ uniform ${precision} ${type} u_${name};
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}
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/**
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* @internal
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* A vertex array object used to pass data to the webgl code
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*/
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class VertexArrayObject {
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@@ -42915,6 +42984,7 @@ function getTokenizedAttributesAndUniforms(array) {
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return result;
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}
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/**
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* @internal
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* A webgl program to execute in the GPU space
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*/
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class Program {
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};
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/**
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* @internal
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* an index buffer class
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*/
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class IndexBuffer {
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Float32: 'FLOAT'
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};
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/**
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* @internal
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* The `VertexBuffer` class turns a `StructArray` into a WebGL buffer. Each member of the StructArray's
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* Struct type is converted to a WebGL attribute.
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*/
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@@ -44279,6 +44351,7 @@ class DepthStencilAttachment extends FramebufferAttachment {
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}
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/**
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* @internal
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* A framebuffer holder object
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*/
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class Framebuffer {
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@@ -44329,6 +44402,7 @@ ColorMode.unblended = new ColorMode(ColorMode.Replace, performance.Color.transpa
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ColorMode.alphaBlended = new ColorMode([ONE, ONE_MINUS_SRC_ALPHA], performance.Color.transparent, [true, true, true, true]);
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/**
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* @internal
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* A webgl wrapper class to allow injection, mocking and abstaction
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*/
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class Context {
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@@ -45801,6 +45875,7 @@ function drawTerrain(painter, terrain, tiles) {
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}
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/**
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+
* @internal
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|
* Initialize a new painter object.
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*/
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class Painter {
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@@ -46440,6 +46515,7 @@ class EdgeInsets {
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}
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/**
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+
* @internal
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* A single transform, generally used for a single tile to be
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* scaled, rotated, and zoomed.
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*/
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@@ -47680,6 +47756,7 @@ class BlockableMapEventHandler {
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}
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/**
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+
* @internal
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* Shared utilities for the Handler classes to access the correct camera state.
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* If Camera.transformCameraUpdate is specified, the "desired state" of camera may differ from the state used for rendering.
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* The handlers need the "desired state" to track accumulated changes.
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@@ -47715,9 +47792,7 @@ class TransformProvider {
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* @group Handlers
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*/
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class BoxZoomHandler {
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-
/**
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-
* @hidden
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-
*/
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+
/** @internal */
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constructor(map, options) {
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|
this._map = map;
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this._tr = new TransformProvider(map);
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@@ -48314,9 +48389,7 @@ class TouchPanHandler {
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* @group Handlers
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*/
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class TwoFingersTouchHandler {
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-
/**
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* @hidden
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-
*/
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+
/** @internal */
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constructor() {
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this.reset();
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}
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@@ -48590,9 +48663,7 @@ const defaultOptions$5 = {
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* @group Handlers
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*/
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class KeyboardHandler {
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-
/**
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-
* @hidden
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-
*/
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+
/** @internal */
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constructor(map) {
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|
this._tr = new TransformProvider(map);
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const stepOptions = defaultOptions$5;
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@@ -48770,9 +48841,7 @@ const maxScalePerFrame = 2;
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* @group Handlers
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*/
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class ScrollZoomHandler {
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/**
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* @hidden
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*/
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+
/** @internal */
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constructor(map, triggerRenderFrame) {
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this._onTimeout = (initialEvent) => {
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this._type = 'wheel';
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@@ -49036,9 +49105,7 @@ class ScrollZoomHandler {
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* @group Handlers
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*/
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class DoubleClickZoomHandler {
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/**
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* @hidden
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*/
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/** @internal */
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constructor(clickZoom, TapZoom) {
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this._clickZoom = clickZoom;
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this._tapZoom = TapZoom;
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@@ -49090,9 +49157,7 @@ class DoubleClickZoomHandler {
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* It is used by other handlers
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*/
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class ClickZoomHandler {
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/**
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* @hidden
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*/
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+
/** @internal */
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constructor(map) {
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|
this._tr = new TransformProvider(map);
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this.reset();
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@@ -49219,9 +49284,7 @@ class TapDragZoomHandler {
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|
* @group Handlers
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|
*/
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|
class DragPanHandler {
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|
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/**
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|
-
* @hidden
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|
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*/
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|
+
/** @internal */
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|
constructor(el, mousePan, touchPan) {
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|
this._el = el;
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|
this._mousePan = mousePan;
|
|
@@ -49286,9 +49349,7 @@ class DragPanHandler {
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|
* @group Handlers
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*/
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|
class DragRotateHandler {
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|
-
/**
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|
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* @hidden
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|
-
*/
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|
+
/** @internal */
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|
constructor(options, mouseRotate, mousePitch) {
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this._pitchWithRotate = options.pitchWithRotate;
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this._mouseRotate = mouseRotate;
|
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@@ -49347,9 +49408,7 @@ class DragRotateHandler {
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|
* @group Handlers
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*/
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|
class TwoFingersTouchZoomRotateHandler {
|
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|
-
/**
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|
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* @hidden
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|
-
*/
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|
+
/** @internal */
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|
constructor(el, touchZoom, touchRotate, tapDragZoom) {
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|
this._el = el;
|
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|
this._touchZoom = touchZoom;
|
|
@@ -50183,6 +50242,7 @@ class Camera extends performance.Evented {
|
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|
return this._cameraForBoxAndBearing(bounds.getNorthWest(), bounds.getSouthEast(), bearing, options);
|
|
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|
}
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|
/**
|
|
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|
+
* @internal
|
|
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|
* Calculate the center of these two points in the viewport and use
|
|
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|
* the highest zoom level up to and including `Map#getMaxZoom()` that fits
|
|
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|
* the points in the viewport at the specified bearing.
|
|
@@ -50192,7 +50252,6 @@ class Camera extends performance.Evented {
|
|
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|
* @param options - the camera options
|
|
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|
* @returns If map is able to fit to provided bounds, returns `center`, `zoom`, and `bearing`.
|
|
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|
* If map is unable to fit, method will warn and return undefined.
|
|
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|
-
* @hidden
|
|
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|
* @example
|
|
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|
* ```ts
|
|
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|
* let p0 = [-79, 43];
|
|
@@ -50549,11 +50608,11 @@ class Camera extends performance.Evented {
|
|
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|
this.transform.recalculateZoom(this.terrain);
|
|
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|
}
|
|
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|
/**
|
|
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|
+
* @internal
|
|
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|
* Called when the camera is about to be manipulated.
|
|
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50613
|
* If `transformCameraUpdate` is specified, a copy of the current transform is created to track the accumulated changes.
|
|
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|
* This underlying transform represents the "desired state" proposed by input handlers / animations / UI controls.
|
|
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|
* It may differ from the state used for rendering (`this.transform`).
|
|
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|
-
* @hidden
|
|
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|
* @returns Transform to apply changes to
|
|
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|
*/
|
|
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|
_getTransformForUpdate() {
|
|
@@ -50565,8 +50624,8 @@ class Camera extends performance.Evented {
|
|
|
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|
return this._requestedCameraState;
|
|
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|
}
|
|
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|
/**
|
|
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|
+
* @internal
|
|
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|
* Called after the camera is done being manipulated.
|
|
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|
-
* @hidden
|
|
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|
* @param tr - the requested camera end state
|
|
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|
* Call `transformCameraUpdate` if present, and then apply the "approved" changes.
|
|
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|
*/
|
|
@@ -51169,6 +51228,7 @@ var pos3dAttributes = performance.createLayout([
|
|
|
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|
]);
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|
|
|
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|
/**
|
|
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|
+
* @internal
|
|
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|
* This class is a helper for the Terrain-class, it:
|
|
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|
* - loads raster-dem tiles
|
|
51174
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|
* - manages all renderToTexture tiles.
|
|
@@ -51327,6 +51387,7 @@ class TerrainSourceCache extends performance.Evented {
|
|
|
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51387
|
}
|
|
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|
|
|
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|
/**
|
|
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|
+
* @internal
|
|
51330
51391
|
* This is the main class which handles most of the 3D Terrain logic. It has the following topics:
|
|
51331
51392
|
* 1) loads raster-dem tiles via the internal sourceCache this.sourceCache
|
|
51332
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|
* 2) creates a depth-framebuffer, which is used to calculate the visibility of coordinates
|
|
@@ -51653,7 +51714,8 @@ class Terrain {
|
|
|
51653
51714
|
}
|
|
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|
|
|
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|
/**
|
|
51656
|
-
*
|
|
51717
|
+
* @internal
|
|
51718
|
+
* `RenderPool` is a resource pool for textures and framebuffers
|
|
51657
51719
|
*/
|
|
51658
51720
|
class RenderPool {
|
|
51659
51721
|
constructor(_context, _size, _tileSize) {
|
|
@@ -51717,7 +51779,9 @@ class RenderPool {
|
|
|
51717
51779
|
}
|
|
51718
51780
|
}
|
|
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|
|
|
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|
-
|
|
51782
|
+
/**
|
|
51783
|
+
* lookup table which layers should rendered to texture
|
|
51784
|
+
*/
|
|
51721
51785
|
const LAYERS = {
|
|
51722
51786
|
background: true,
|
|
51723
51787
|
fill: true,
|
|
@@ -51726,7 +51790,8 @@ const LAYERS = {
|
|
|
51726
51790
|
hillshade: true
|
|
51727
51791
|
};
|
|
51728
51792
|
/**
|
|
51729
|
-
*
|
|
51793
|
+
* @internal
|
|
51794
|
+
* A helper class to help define what should be rendered to texture and how
|
|
51730
51795
|
*/
|
|
51731
51796
|
class RenderToTexture {
|
|
51732
51797
|
constructor(painter, terrain) {
|
|
@@ -52091,9 +52156,9 @@ let Map$1 = class Map extends Camera {
|
|
|
52091
52156
|
});
|
|
52092
52157
|
}
|
|
52093
52158
|
/**
|
|
52159
|
+
* @internal
|
|
52094
52160
|
* Returns a unique number for this map instance which is used for the MapLoadEvent
|
|
52095
52161
|
* to make sure we only fire one event per instantiated map object.
|
|
52096
|
-
* @hidden
|
|
52097
52162
|
* @returns the uniq map ID
|
|
52098
52163
|
*/
|
|
52099
52164
|
_getMapId() {
|
|
@@ -52241,9 +52306,9 @@ let Map$1 = class Map extends Camera {
|
|
|
52241
52306
|
return this;
|
|
52242
52307
|
}
|
|
52243
52308
|
/**
|
|
52309
|
+
* @internal
|
|
52244
52310
|
* Return the map's pixel ratio eventually scaled down to respect maxCanvasSize.
|
|
52245
52311
|
* Internally you should use this and not getPixelRatio().
|
|
52246
|
-
* @hidden
|
|
52247
52312
|
*/
|
|
52248
52313
|
_getClampedPixelRatio(width, height) {
|
|
52249
52314
|
const { 0: maxCanvasWidth, 1: maxCanvasHeight } = this._maxCanvasSize;
|
|
@@ -54068,9 +54133,9 @@ let Map$1 = class Map extends Camera {
|
|
|
54068
54133
|
return !this._styleDirty && !this._sourcesDirty && !!this.style && this.style.loaded();
|
|
54069
54134
|
}
|
|
54070
54135
|
/**
|
|
54136
|
+
* @internal
|
|
54071
54137
|
* Update this map's style and sources, and re-render the map.
|
|
54072
54138
|
*
|
|
54073
|
-
* @hidden
|
|
54074
54139
|
* @param updateStyle - mark the map's style for reprocessing as
|
|
54075
54140
|
* well as its sources
|
|
54076
54141
|
* @returns `this`
|
|
@@ -54084,9 +54149,10 @@ let Map$1 = class Map extends Camera {
|
|
|
54084
54149
|
return this;
|
|
54085
54150
|
}
|
|
54086
54151
|
/**
|
|
54152
|
+
* @internal
|
|
54087
54153
|
* Request that the given callback be executed during the next render
|
|
54088
54154
|
* frame. Schedule a render frame if one is not already scheduled.
|
|
54089
|
-
*
|
|
54155
|
+
*
|
|
54090
54156
|
* @returns An id that can be used to cancel the callback
|
|
54091
54157
|
*/
|
|
54092
54158
|
_requestRenderFrame(callback) {
|
|
@@ -54097,6 +54163,7 @@ let Map$1 = class Map extends Camera {
|
|
|
54097
54163
|
this._renderTaskQueue.remove(id);
|
|
54098
54164
|
}
|
|
54099
54165
|
/**
|
|
54166
|
+
* @internal
|
|
54100
54167
|
* Call when a (re-)render of the map is required:
|
|
54101
54168
|
* - The style has changed (`setPaintProperty()`, etc.)
|
|
54102
54169
|
* - Source data has changed (e.g. tiles have finished loading)
|
|
@@ -54104,7 +54171,6 @@ let Map$1 = class Map extends Camera {
|
|
|
54104
54171
|
* - A transition is in progress
|
|
54105
54172
|
*
|
|
54106
54173
|
* @param paintStartTimeStamp - The time when the animation frame began executing.
|
|
54107
|
-
* @hidden
|
|
54108
54174
|
*
|
|
54109
54175
|
* @returns `this`
|
|
54110
54176
|
*/
|