maplibre-gl-layers 0.15.0 → 0.17.0

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Files changed (39) hide show
  1. package/README.md +2 -2
  2. package/dist/SpriteLayer.d.ts +5 -4
  3. package/dist/config.d.ts +2 -2
  4. package/dist/const.d.ts +30 -2
  5. package/dist/default.d.ts +2 -2
  6. package/dist/gl/atlas.d.ts +2 -2
  7. package/dist/gl/hitTest.d.ts +5 -5
  8. package/dist/gl/shader.d.ts +39 -26
  9. package/dist/gl/text.d.ts +2 -2
  10. package/dist/host/calculationHost.d.ts +3 -3
  11. package/dist/host/mapLibreProjectionHost.d.ts +2 -2
  12. package/dist/host/projectionHost.d.ts +8 -7
  13. package/dist/host/runtime.d.ts +2 -2
  14. package/dist/host/wasmCalculationHost.d.ts +6 -2
  15. package/dist/host/wasmHost.d.ts +3 -3
  16. package/dist/host/wasmProjectionHost.d.ts +2 -2
  17. package/dist/index.cjs +2019 -1052
  18. package/dist/index.cjs.map +1 -1
  19. package/dist/index.d.ts +2 -2
  20. package/dist/index.mjs +2019 -1052
  21. package/dist/index.mjs.map +1 -1
  22. package/dist/internalTypes.d.ts +84 -96
  23. package/dist/interpolation/degreeInterpolation.d.ts +18 -19
  24. package/dist/interpolation/distanceInterpolation.d.ts +6 -7
  25. package/dist/interpolation/easing.d.ts +10 -8
  26. package/dist/interpolation/interpolation.d.ts +10 -12
  27. package/dist/interpolation/interpolationChannels.d.ts +4 -3
  28. package/dist/interpolation/rotationInterpolation.d.ts +10 -10
  29. package/dist/types.d.ts +227 -138
  30. package/dist/utils/color.d.ts +20 -0
  31. package/dist/utils/image.d.ts +2 -2
  32. package/dist/utils/looseQuadTree.d.ts +2 -2
  33. package/dist/utils/math.d.ts +80 -86
  34. package/dist/utils/utils.d.ts +2 -2
  35. package/dist/wasm/config.json.d.ts +2 -2
  36. package/dist/wasm/offloads-nosimd.wasm +0 -0
  37. package/dist/wasm/offloads-simd-mt.wasm +0 -0
  38. package/dist/wasm/offloads-simd.wasm +0 -0
  39. package/package.json +6 -6
@@ -1,11 +1,11 @@
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  /*!
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  * name: maplibre-gl-layers
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- * version: 0.15.0
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+ * version: 0.17.0
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  * description: MapLibre's layer extension library enabling the display, movement, and modification of large numbers of dynamic sprite images
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  * author: Kouji Matsui (@kekyo@mi.kekyo.net)
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  * license: MIT
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  * repository.url: https://github.com/kekyo/maplibre-gl-layers.git
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- * git.commit.hash: d850b7e9c713f54f0630248dc4ea370721b6965b
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+ * git.commit.hash: 9fe9aa30db6602d13643e32c94af39ae2b26b082
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  */
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  import { SpriteAnchor, SpriteImageOffset, SpriteLocation, SpritePoint, SpriteScalingOptions, SpriteScreenPoint } from '../types';
@@ -40,21 +40,21 @@ export declare const normalizeAngleDeg: (angle: number) => number;
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  export declare const multiplyMatrixAndVector: (matrix: MatrixInput, x: number, y: number, z: number, w: number) => [number, number, number, number];
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  /**
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  * Structure holding resolved sprite scaling options.
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- * @property {number} metersPerPixel - Effective number of meters represented by each rendered pixel.
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- * @property {number} zoomMin - Lowest zoom level at which scaling interpolation begins.
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- * @property {number} zoomMax - Highest zoom level at which scaling interpolation ends.
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- * @property {number} scaleMin - Scale multiplier applied at {@link ResolvedSpriteScalingOptions.zoomMin}.
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- * @property {number} scaleMax - Scale multiplier applied at {@link ResolvedSpriteScalingOptions.zoomMax}.
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- * @property {number} spriteMinPixel - Lower clamp for sprite size in pixels.
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- * @property {number} spriteMaxPixel - Upper clamp for sprite size in pixels.
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  */
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  export interface ResolvedSpriteScalingOptions {
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+ /** Effective number of meters represented by each rendered pixel. */
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  metersPerPixel: number;
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+ /** Lowest zoom level at which scaling interpolation begins. */
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  zoomMin: number;
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+ /** Highest zoom level at which scaling interpolation ends. */
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  zoomMax: number;
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+ /** Scale multiplier applied at {@link ResolvedSpriteScalingOptions.zoomMin}. */
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  scaleMin: number;
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+ /** Scale multiplier applied at {@link ResolvedSpriteScalingOptions.zoomMax}. */
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  scaleMax: number;
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+ /** Lower clamp for sprite size in pixels. */
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  spriteMinPixel: number;
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+ /** Upper clamp for sprite size in pixels. */
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  spriteMaxPixel: number;
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  }
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  /**
@@ -203,25 +203,25 @@ export declare const calculateEffectivePixelsPerMeter: (metersPerPixelAtLatitude
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  * Projects a geographic coordinate and elevation into homogeneous clip space.
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  * @typedef ProjectToClipSpaceFn
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  * @param {number} location - Location in degrees.
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- * @returns {[number, number, number, number] | null} Homogeneous clip coordinates or `null` when outside the view.
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+ * @returns {[number, number, number, number] | undefined} Homogeneous clip coordinates or `undefined` when outside the view.
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  */
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- export type ProjectToClipSpaceFn = (location: Readonly<SpriteLocation>) => [number, number, number, number] | null;
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+ export type ProjectToClipSpaceFn = (location: Readonly<SpriteLocation>) => [number, number, number, number] | undefined;
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  /**
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  * Unprojects a screen-space point back to longitude/latitude.
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  * @typedef UnprojectPointFn
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  * @param {SpriteScreenPoint} point - Screen-space coordinates in pixels.
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- * @returns {SpriteLocation | null} Geographic location or `null` when unprojection fails.
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+ * @returns {SpriteLocation | undefined} Geographic location or `undefined` when unprojection fails.
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  */
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- export type UnprojectPointFn = (point: Readonly<SpriteScreenPoint>) => SpriteLocation | null;
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+ export type UnprojectPointFn = (point: Readonly<SpriteScreenPoint>) => SpriteLocation | undefined;
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  /**
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  * Resolves a depth key for billboards by sampling the clip-space Z at the sprite center.
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  * @param {SpriteScreenPoint} center - Screen-space center of the billboard in pixels.
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  * @param {SpriteLocation} spriteLocation - Geographic location including optional altitude.
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  * @param {UnprojectPointFn} unproject - Function for converting screen coordinates to geographic coordinates.
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  * @param {ProjectToClipSpaceFn} projectToClipSpace - Function that projects a geographic coordinate to clip space.
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- * @returns {number | null} Negative normalized device coordinate Z used for depth sorting, or `null` when unavailable.
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+ * @returns {number | undefined} Negative normalized device coordinate Z used for depth sorting, or `undefined` when unavailable.
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  */
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- export declare const calculateBillboardDepthKey: (center: Readonly<SpriteScreenPoint>, unproject: UnprojectPointFn, projectToClipSpace: ProjectToClipSpaceFn) => number | null;
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+ export declare const calculateBillboardDepthKey: (center: Readonly<SpriteScreenPoint>, unproject: UnprojectPointFn, projectToClipSpace: ProjectToClipSpaceFn) => number | undefined;
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  /**
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  * Signature for surface depth bias callbacks that tweak clip-space Z/W.
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  * @typedef SurfaceDepthBiasFn
@@ -242,68 +242,68 @@ export type SurfaceDepthBiasFn = (params: {
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  * @param {readonly SurfaceCorner[]} displacements - Corner offsets in meters from the center.
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  * @param {ProjectToClipSpaceFn} projectToClipSpace - Projection function used to reach clip space.
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  * @param {{ readonly indices?: readonly number[]; readonly biasFn?: SurfaceDepthBiasFn }} [options] - Optional overrides.
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- * @returns {number | null} Depth key suitable for sorting, or `null` when any corner cannot be projected.
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+ * @returns {number | undefined} Depth key suitable for sorting, or `undefined` when any corner cannot be projected.
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  */
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  export declare const calculateSurfaceDepthKey: (baseLngLat: Readonly<SpriteLocation>, displacements: readonly SurfaceCorner[], projectToClipSpace: ProjectToClipSpaceFn, options?: {
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  readonly indices?: readonly number[];
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  readonly biasFn?: SurfaceDepthBiasFn;
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- }) => number | null;
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+ }) => number | undefined;
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  /**
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  * Projects a longitude/latitude pair to screen-space pixels.
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  * @typedef ProjectLngLatFn
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  * @param {SpriteLocation} lngLat - Geographic coordinate to project.
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- * @returns {SpriteScreenPoint | null} Screen coordinates or `null` when projection fails.
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+ * @returns {SpriteScreenPoint | undefined} Screen coordinates or `undefined` when projection fails.
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  */
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- export type ProjectLngLatFn = (lngLat: Readonly<SpriteLocation>) => SpriteScreenPoint | null;
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+ export type ProjectLngLatFn = (lngLat: Readonly<SpriteLocation>) => SpriteScreenPoint | undefined;
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  /**
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  * Parameters required to resolve a billboard center position.
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- * @typedef BillboardCenterParams
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- * @property {SpriteScreenPoint} base - Reference screen-space position (usually anchor point).
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- * @property {number} [imageWidth] - Source bitmap width in pixels.
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- * @property {number} [imageHeight] - Source bitmap height in pixels.
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- * @property {number} baseMetersPerPixel - Meters represented by a pixel at the sprite latitude.
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- * @property {number} imageScale - User-provided scaling multiplier.
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- * @property {number} zoomScaleFactor - Zoom-dependent scale multiplier.
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- * @property {number} effectivePixelsPerMeter - Pixels per meter after perspective adjustments.
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- * @property {number} spriteMinPixel - Lower clamp for the sprite's largest pixel dimension.
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- * @property {number} spriteMaxPixel - Upper clamp for the sprite's largest pixel dimension.
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- * @property {number} totalRotateDeg - Aggregate rotation applied to the sprite in degrees.
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- * @property {SpriteAnchor} [anchor] - Anchor definition normalized between -1 and 1.
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- * @property {SpriteImageOffset} [offset] - Offset definition applied in meters/deg.
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  */
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  export interface BillboardCenterParams {
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+ /** Reference screen-space position (usually anchor point). */
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  base: Readonly<SpriteScreenPoint>;
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+ /** Source bitmap width in pixels. */
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  imageWidth?: number;
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+ /** Source bitmap height in pixels. */
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  imageHeight?: number;
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+ /** Meters represented by a pixel at the sprite latitude. */
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  baseMetersPerPixel: number;
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+ /** User-provided scaling multiplier. */
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  imageScale: number;
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+ /** Zoom-dependent scale multiplier. */
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  zoomScaleFactor: number;
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+ /** Pixels per meter after perspective adjustments. */
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  effectivePixelsPerMeter: number;
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+ /** Lower clamp for the sprite's largest pixel dimension. */
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  spriteMinPixel: number;
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+ /** Upper clamp for the sprite's largest pixel dimension. */
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  spriteMaxPixel: number;
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+ /** Aggregate rotation applied to the sprite in degrees. */
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  totalRotateDeg: number;
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+ /** Anchor definition normalized between -1 and 1. */
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  anchor?: Readonly<SpriteAnchor>;
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+ /** Offset definition applied in meters/deg. */
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  offset?: Readonly<SpriteImageOffset>;
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  }
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  /**
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  * Resolved properties describing the billboard center and derived dimensions.
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- * @typedef BillboardCenterResult
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- * @property {SpriteScreenPoint} center - Screen-space coordinate after offset adjustments.
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- * @property {number} halfWidth - Half of the clamped pixel width.
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- * @property {number} halfHeight - Half of the clamped pixel height.
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- * @property {number} pixelWidth - Full pixel width after scaling and clamping.
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- * @property {number} pixelHeight - Full pixel height after scaling and clamping.
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- * @property {SpritePoint} anchorShift - Pixel delta caused by anchor rotation.
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- * @property {SpritePoint} offsetShift - Pixel delta caused by radial offset.
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  */
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  export interface BillboardCenterResult {
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+ /** Screen-space coordinate after offset adjustments. */
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  center: SpriteScreenPoint;
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+ /** Half of the clamped pixel width. */
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  halfWidth: number;
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+ /** Half of the clamped pixel height. */
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  halfHeight: number;
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+ /** Full pixel width after scaling and clamping. */
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  pixelWidth: number;
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+ /** Full pixel height after scaling and clamping. */
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  pixelHeight: number;
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+ /** Pixel delta caused by anchor rotation. */
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  anchorShift: SpritePoint;
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+ /** Pixel delta caused by radial offset. */
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  offsetShift: SpritePoint;
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+ /** Scaling adjustment applied during pixel dimension calculation. */
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+ scaleAdjustment: number;
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  }
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  /**
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  * Calculates the final billboard center position, applying scaling, anchor, and offset adjustments.
@@ -313,28 +313,26 @@ export interface BillboardCenterResult {
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  export declare const calculateBillboardCenterPosition: (params: BillboardCenterParams) => BillboardCenterResult;
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  /**
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  * Parameters controlling how billboard corners are computed in screen space.
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- * @typedef BillboardCornerParams
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- * @property {SpriteScreenPoint} center - Screen-space coordinate for the billboard center after offsets.
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- * @property {number} halfWidth - Half of the billboard width in pixels.
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- * @property {number} halfHeight - Half of the billboard height in pixels.
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- * @property {SpriteAnchor} [anchor] - Optional anchor definition normalized between -1 and 1.
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- * @property {number} totalRotateDeg - Total rotation applied to the billboard in degrees.
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  */
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  export interface BillboardCornerParams {
318
+ /** Screen-space coordinate for the billboard center after offsets. */
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  center: Readonly<SpriteScreenPoint>;
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+ /** Half of the billboard width in pixels. */
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  halfWidth: number;
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+ /** Half of the billboard height in pixels. */
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  halfHeight: number;
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+ /** Optional anchor definition normalized between -1 and 1. */
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  anchor?: Readonly<SpriteAnchor>;
326
+ /** Total rotation applied to the billboard in degrees. */
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  totalRotateDeg: number;
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  }
330
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  /**
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  * Screen-space coordinates combined with UV data for a quad corner.
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- * @typedef QuadCorner
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- * @property {number} u - Texture u coordinate.
334
- * @property {number} v - Texture v coordinate.
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  */
336
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  export interface QuadCorner extends SpriteScreenPoint {
333
+ /** Texture u coordinate. */
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  readonly u: number;
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+ /** Texture v coordinate. */
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  readonly v: number;
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  }
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  /**
@@ -355,68 +353,66 @@ export type SurfaceShaderCornerModel = SurfaceCorner & SpriteLocation;
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  export declare const computeSurfaceCornerShaderModel: (params: SurfaceShaderModelParams) => SurfaceShaderCornerModel[];
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  /**
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  * Parameters for projecting a surface sprite's center into screen space.
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- * @typedef SurfaceCenterParams
359
- * @property {SpriteLocation} baseLngLat - Base geographic location of the sprite.
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- * @property {number} [imageWidth] - Source bitmap width in pixels.
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- * @property {number} [imageHeight] - Source bitmap height in pixels.
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- * @property {number} baseMetersPerPixel - Base meters per pixel at the sprite latitude.
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- * @property {number} imageScale - User-provided scaling multiplier.
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- * @property {number} zoomScaleFactor - Zoom-dependent scale multiplier.
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- * @property {number} totalRotateDeg - Rotation applied to the sprite in degrees.
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- * @property {SpriteAnchor} [anchor] - Anchor definition normalized between -1 and 1.
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- * @property {SpriteImageOffset} [offset] - Offset definition applied in meters/deg.
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- * @property {number} [effectivePixelsPerMeter] - Conversion rate from meters to on-screen pixels.
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- * @property {number} [spriteMinPixel] - Lower clamp for the sprite's largest pixel dimension.
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- * @property {number} [spriteMaxPixel] - Upper clamp for the sprite's largest pixel dimension.
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- * @property {ProjectLngLatFn} [project] - Projection function mapping longitude/latitude to screen space.
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- * @property {ProjectToClipSpaceFn} [projectToClipSpace] - Projection into clip space when available.
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- * @property {number} [drawingBufferWidth] - WebGL drawing buffer width in device pixels.
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- * @property {number} [drawingBufferHeight] - WebGL drawing buffer height in device pixels.
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- * @property {number} [pixelRatio] - Device pixel ratio relating CSS pixels to device pixels.
376
- * @property {boolean} [resolveAnchorless] - When true, also computes the anchorless center.
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  */
378
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  export interface SurfaceCenterParams {
358
+ /** Base geographic location of the sprite. */
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  baseLngLat: Readonly<SpriteLocation>;
360
+ /** Source bitmap width in pixels. */
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  imageWidth?: number;
362
+ /** Source bitmap height in pixels. */
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  imageHeight?: number;
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+ /** Base meters per pixel at the sprite latitude. */
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  baseMetersPerPixel: number;
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+ /** User-provided scaling multiplier. */
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  imageScale: number;
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+ /** Zoom-dependent scale multiplier. */
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  zoomScaleFactor: number;
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+ /** Rotation applied to the sprite in degrees. */
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  totalRotateDeg: number;
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+ /** Anchor definition normalized between -1 and 1. */
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  anchor?: Readonly<SpriteAnchor>;
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+ /** Offset definition applied in meters/deg. */
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  offset?: Readonly<SpriteImageOffset>;
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+ /** Conversion rate from meters to on-screen pixels. */
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  effectivePixelsPerMeter?: number;
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+ /** Lower clamp for the sprite's largest pixel dimension. */
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  spriteMinPixel?: number;
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+ /** Upper clamp for the sprite's largest pixel dimension. */
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  spriteMaxPixel?: number;
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+ /** Projection function mapping longitude/latitude to screen space. */
391
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  project?: ProjectLngLatFn;
384
+ /** Projection into clip space when available. */
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  projectToClipSpace?: ProjectToClipSpaceFn;
386
+ /** WebGL drawing buffer width in device pixels. */
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  drawingBufferWidth?: number;
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+ /** WebGL drawing buffer height in device pixels. */
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  drawingBufferHeight?: number;
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+ /** Device pixel ratio relating CSS pixels to device pixels. */
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  pixelRatio?: number;
392
+ /** When true, also computes the anchorless center. */
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  resolveAnchorless?: boolean;
397
394
  }
398
395
  /**
399
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  * Output describing the resolved surface center and displacement details.
400
- * @typedef SurfaceCenterResult
401
- * @property {SpriteScreenPoint | null} center - Projected screen coordinates or `null` when projection fails.
402
- * @property {{ width: number; height: number; scaleAdjustment: number }} worldDimensions - Sprite dimensions in world meters.
403
- * @property {SurfaceCorner} totalDisplacement - Combined anchor and offset displacement in meters.
404
- * @property {SpriteLocation} displacedLngLat - Geographic coordinates after applying displacement.
405
- * @property {SpriteScreenPoint | null | undefined} [anchorlessCenter] - Anchorless screen coordinates when requested.
406
- * @property {SurfaceCorner | undefined} [anchorlessDisplacement] - Offset-only displacement when requested.
407
- * @property {SpriteLocation | undefined} [anchorlessLngLat] - Anchorless geographic coordinate when requested.
408
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  */
409
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  export interface SurfaceCenterResult {
410
- center: Readonly<SpriteScreenPoint> | null;
399
+ /** Projected screen coordinates or `undefined` when projection fails. */
400
+ center: Readonly<SpriteScreenPoint> | undefined;
401
+ /** Sprite dimensions in world meters. */
411
402
  worldDimensions: Readonly<{
412
403
  width: number;
413
404
  height: number;
414
405
  scaleAdjustment: number;
415
406
  }>;
407
+ /** Combined anchor and offset displacement in meters. */
416
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  totalDisplacement: Readonly<SurfaceCorner>;
409
+ /** Geographic coordinates after applying displacement. */
417
410
  displacedLngLat: Readonly<SpriteLocation>;
411
+ /** Anchorless screen coordinates when requested. */
418
412
  anchorlessCenter?: Readonly<SpriteScreenPoint> | null;
413
+ /** Offset-only displacement when requested. */
419
414
  anchorlessDisplacement?: Readonly<SurfaceCorner>;
415
+ /** Anchorless geographic coordinate when requested. */
420
416
  anchorlessLngLat?: Readonly<SpriteLocation>;
421
417
  }
422
418
  /**
@@ -427,28 +423,26 @@ export interface SurfaceCenterResult {
427
423
  export declare const calculateSurfaceCenterPosition: (params: SurfaceCenterParams) => SurfaceCenterResult;
428
424
  /**
429
425
  * Parameters describing how to compute each surface corner displacement.
430
- * @typedef SurfaceCornerParams
431
- * @property {number} worldWidthMeters - Width of the sprite footprint in meters.
432
- * @property {number} worldHeightMeters - Height of the sprite footprint in meters.
433
- * @property {SpriteAnchor} anchor - Anchor definition normalized between -1 and 1.
434
- * @property {number} totalRotateDeg - Rotation applied to the surface in degrees.
435
- * @property {SurfaceCorner} offsetMeters - Additional displacement applied uniformly to all corners.
436
426
  */
437
427
  export interface SurfaceCornerParams {
428
+ /** Width of the sprite footprint in meters. */
438
429
  worldWidthMeters: number;
430
+ /** Height of the sprite footprint in meters. */
439
431
  worldHeightMeters: number;
432
+ /** Anchor definition normalized between -1 and 1. */
440
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  anchor: Readonly<SpriteAnchor>;
434
+ /** Rotation applied to the surface in degrees. */
441
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  totalRotateDeg: number;
436
+ /** Additional displacement applied uniformly to all corners. */
442
437
  offsetMeters: Readonly<SurfaceCorner>;
443
438
  }
444
439
  /**
445
440
  * East/north displacement for an individual surface corner.
446
- * @typedef SurfaceCorner
447
- * @property {number} east - Eastward offset in meters relative to the base center.
448
- * @property {number} north - Northward offset in meters relative to the base center.
449
441
  */
450
442
  export interface SurfaceCorner {
443
+ /** Eastward offset in meters relative to the base center. */
451
444
  readonly east: number;
445
+ /** Northward offset in meters relative to the base center. */
452
446
  readonly north: number;
453
447
  }
454
448
  /**
@@ -1,11 +1,11 @@
1
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  /*!
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  * name: maplibre-gl-layers
3
- * version: 0.15.0
3
+ * version: 0.17.0
4
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  * description: MapLibre's layer extension library enabling the display, movement, and modification of large numbers of dynamic sprite images
5
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  * author: Kouji Matsui (@kekyo@mi.kekyo.net)
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  * license: MIT
7
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  * repository.url: https://github.com/kekyo/maplibre-gl-layers.git
8
- * git.commit.hash: d850b7e9c713f54f0630248dc4ea370721b6965b
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+ * git.commit.hash: 9fe9aa30db6602d13643e32c94af39ae2b26b082
9
9
  */
10
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11
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  import { ImageHandleBufferController, IdHandler, RenderTargetBucketBuffers, RenderTargetEntryLike, SpriteOriginReference } from '../internalTypes';
@@ -1,11 +1,11 @@
1
1
  /*!
2
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  * name: maplibre-gl-layers
3
- * version: 0.15.0
3
+ * version: 0.17.0
4
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  * description: MapLibre's layer extension library enabling the display, movement, and modification of large numbers of dynamic sprite images
5
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  * author: Kouji Matsui (@kekyo@mi.kekyo.net)
6
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  * license: MIT
7
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  * repository.url: https://github.com/kekyo/maplibre-gl-layers.git
8
- * git.commit.hash: d850b7e9c713f54f0630248dc4ea370721b6965b
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+ * git.commit.hash: 9fe9aa30db6602d13643e32c94af39ae2b26b082
9
9
  */
10
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11
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  declare const _default: {
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package/package.json CHANGED
@@ -1,20 +1,20 @@
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  {
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  "git": {
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  "tags": [
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- "0.15.0"
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+ "0.17.0"
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  ],
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  "branches": [
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  "main"
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  ],
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- "version": "0.15.0",
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+ "version": "0.17.0",
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  "commit": {
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- "hash": "d850b7e9c713f54f0630248dc4ea370721b6965b",
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- "shortHash": "d850b7e",
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- "date": "2025-11-15T21:29:11+09:00Z",
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+ "hash": "9fe9aa30db6602d13643e32c94af39ae2b26b082",
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+ "shortHash": "9fe9aa3",
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+ "date": "2025-11-20T13:44:53+09:00Z",
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  "message": "Merge branch 'develop'"
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  }
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  },
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- "version": "0.15.0",
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+ "version": "0.17.0",
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  "description": "MapLibre's layer extension library enabling the display, movement, and modification of large numbers of dynamic sprite images",
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  "author": "Kouji Matsui (@kekyo@mi.kekyo.net)",
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  "license": "MIT",