maplestory-openapi 3.7.0 → 3.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +5 -0
- package/dist/cjs/maplestory/api/common/dto/character/characterItemEquipment.js +3 -0
- package/dist/cjs/maplestory/api/common/dto/union/unionChampion.js +14 -0
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +2 -1
- package/dist/cjs/maplestory/api/kms/dto/union/unionChampion.js +8 -3
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +26 -20
- package/dist/cjs/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/cjs/maplestory/api/msea/dto/character/characterBasic.js +4 -10
- package/dist/cjs/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/cjs/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
- package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +100 -5
- package/dist/cjs/maplestory/api/msea/dto/union/unionChampion.js +82 -0
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +32 -0
- package/dist/cjs/maplestory/api/msea/msea.js +5 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +84 -4
- package/dist/cjs/maplestory/api/tms/dto/union/unionChampion.js +79 -0
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +32 -0
- package/dist/cjs/maplestory/api/tms/tms.js +5 -0
- package/dist/esm/index.js +2 -1
- package/dist/esm/maplestory/api/common/dto/character/characterItemEquipment.js +3 -1
- package/dist/esm/maplestory/api/common/dto/union/unionChampion.js +8 -0
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +3 -2
- package/dist/esm/maplestory/api/kms/dto/union/unionChampion.js +8 -3
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +26 -20
- package/dist/esm/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/esm/maplestory/api/msea/dto/character/characterBasic.js +4 -10
- package/dist/esm/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/esm/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
- package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +101 -7
- package/dist/esm/maplestory/api/msea/dto/union/unionChampion.js +76 -0
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +32 -0
- package/dist/esm/maplestory/api/msea/msea.js +2 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +85 -6
- package/dist/esm/maplestory/api/tms/dto/union/unionChampion.js +73 -0
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +32 -0
- package/dist/esm/maplestory/api/tms/tms.js +2 -1
- package/dist/index.min.js +1 -1
- package/package.json +1 -1
- package/types/index.d.ts +1 -0
- package/types/maplestory/api/common/dto/character/characterAndroidEquipment.d.ts +3 -0
- package/types/maplestory/api/common/dto/character/characterBasic.d.ts +1 -0
- package/types/maplestory/api/common/dto/character/characterBeautyEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterCashItemEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +15 -0
- package/types/maplestory/api/common/dto/union/unionChampion.d.ts +15 -0
- package/types/maplestory/api/common/mapleStoryApi.d.ts +2 -0
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +1 -1
- package/types/maplestory/api/kms/dto/union/unionChampion.d.ts +4 -3
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +13 -7
- package/types/maplestory/api/msea/dto/character/characterAndroidEquipment.d.ts +24 -0
- package/types/maplestory/api/msea/dto/character/characterBasic.d.ts +2 -6
- package/types/maplestory/api/msea/dto/character/characterBeautyEquipment.d.ts +16 -0
- package/types/maplestory/api/msea/dto/character/characterCashItemEquipment.d.ts +12 -0
- package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +71 -1
- package/types/maplestory/api/msea/dto/union/unionChampion.d.ts +56 -0
- package/types/maplestory/api/msea/index.d.ts +1 -0
- package/types/maplestory/api/msea/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/msea/response/character/characterAndroidEquipmentBody.d.ts +3 -0
- package/types/maplestory/api/msea/response/character/characterBasicBody.d.ts +1 -1
- package/types/maplestory/api/msea/response/character/characterBeautyEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterCashItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +14 -0
- package/types/maplestory/api/msea/response/union/unionChampionBody.d.ts +15 -0
- package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +24 -0
- package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +1 -1
- package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +16 -0
- package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +8 -0
- package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +59 -1
- package/types/maplestory/api/tms/dto/union/unionChampion.d.ts +53 -0
- package/types/maplestory/api/tms/index.d.ts +1 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +1 -0
- package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +11 -0
- package/types/maplestory/api/tms/response/union/unionChampionBody.d.ts +15 -0
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@@ -44,6 +44,10 @@ class CharacterItemEquipmentDto extends characterItemEquipment.CharacterItemEqui
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* Title information
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*/
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title;
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/**
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* Medal appearance information registered in the appearance settings
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*/
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medalShape;
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/**
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* Evan Dragon equipment information (response provided if the character is Evan)
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*/
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@@ -54,7 +58,7 @@ class CharacterItemEquipmentDto extends characterItemEquipment.CharacterItemEqui
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mechanicEquipment;
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constructor(obj) {
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super();
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const { date, character_gender, character_class, preset_no, item_equipment, item_equipment_preset_1, item_equipment_preset_2, item_equipment_preset_3, title, dragon_equipment, mechanic_equipment, } = obj;
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const { date, character_gender, character_class, preset_no, item_equipment, item_equipment_preset_1, item_equipment_preset_2, item_equipment_preset_3, title, medal_shape, dragon_equipment, mechanic_equipment, } = obj;
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this.date = date ? new Date(date) : null;
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this.characterGender = character_gender;
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this.characterClass = character_class;
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@@ -67,6 +71,9 @@ class CharacterItemEquipmentDto extends characterItemEquipment.CharacterItemEqui
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this.itemEquipmentPreset3 =
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item_equipment_preset_3?.map((equipment) => new CharacterItemEquipmentInfoDto(equipment)) ?? [];
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this.title = title ? new CharacterItemEquipmentTitleDto(title) : null;
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this.medalShape = medal_shape
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? new CharacterItemEquipmentMedalShapeDto(medal_shape)
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: null;
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this.dragonEquipment = dragon_equipment.map((equipment) => new CharacterItemEquipmentDragonInfoDto(equipment));
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this.mechanicEquipment = mechanic_equipment.map((equipment) => new CharacterItemEquipmentMechanicInfoDto(equipment));
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}
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@@ -103,12 +110,27 @@ class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterIte
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* Whether the title option is expired
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*/
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isOptionExpired = null;
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/**
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* Title equipment name registered in the appearance settings
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*/
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titleShapeName;
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/**
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* Title icon registered in the appearance settings
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*/
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titleShapeIcon;
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/**
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* Title description registered in the appearance settings
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*/
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titleShapeDescription;
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constructor(obj) {
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super();
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const { title_name, title_icon, title_description, date_expire, date_option_expire, } = obj;
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const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, } = obj;
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this.titleName = title_name;
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this.titleIcon = title_icon;
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this.titleDescription = title_description;
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this.titleShapeName = title_shape_name;
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this.titleShapeIcon = title_shape_icon;
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this.titleShapeDescription = title_shape_description;
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if (date_expire === 'expired') {
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this.isExpired = true;
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}
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@@ -125,6 +147,45 @@ class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterIte
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}
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}
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}
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/**
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* Medal appearance information
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*/
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class CharacterItemEquipmentMedalShapeDto extends characterItemEquipment.CharacterItemEquipmentMedalShapeDto {
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/**
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* Medal equipment name registered in the appearance settings
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*/
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medalShapeName;
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/**
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* Medal icon registered in the appearance settings
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*/
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medalShapeIcon;
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/**
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* Medal description registered in the appearance settings
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*/
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medalShapeDescription;
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/**
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* Fusion Anvil-applied medal equipment name registered in the appearance settings
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*/
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medalShapeChangedName;
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/**
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* Fusion Anvil-applied medal icon registered in the appearance settings
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*/
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medalShapeChangedIcon;
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/**
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* Fusion Anvil-applied medal description registered in the appearance settings
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*/
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medalShapeChangedDescription;
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constructor(obj) {
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super();
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const { medal_shape_name, medal_shape_icon, medal_shape_description, medal_shape_changed_name, medal_shape_changed_icon, medal_shape_changed_description, } = obj;
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this.medalShapeName = medal_shape_name;
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this.medalShapeIcon = medal_shape_icon;
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this.medalShapeDescription = medal_shape_description;
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this.medalShapeChangedName = medal_shape_changed_name;
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this.medalShapeChangedIcon = medal_shape_changed_icon;
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this.medalShapeChangedDescription = medal_shape_changed_description;
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}
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}
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/**
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* Additional equipment options
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*/
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@@ -704,9 +765,13 @@ class CharacterItemEquipmentDragonInfoDto extends characterItemEquipment.Charact
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* Whether the equipment is expired
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*/
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isExpired = null;
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/**
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* Freestyle Coupon application status (0:not applied, 1:applied)
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*/
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freestyleFlag;
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constructor(obj) {
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const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
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const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
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this.itemEquipmentPart = item_equipment_part;
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this.itemEquipmentSlot = item_equipment_slot;
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this.itemName = item_name;
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this.starforceScrollFlag = starforce_scroll_flag;
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this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
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this.specialRingLevel = special_ring_level;
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this.freestyleFlag = freestyle_flag;
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this.isExpired = true;
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}
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this.dateExpire = date_expire ? new Date(date_expire) : null;
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}
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}
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*/
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get isFreestyleFlag() {
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return this.freestyleFlag === '1';
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}
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/**
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const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
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const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
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this.itemEquipmentPart = item_equipment_part;
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this.starforceScrollFlag = starforce_scroll_flag;
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this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
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this.specialRingLevel = special_ring_level;
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this.dateExpire = date_expire ? new Date(date_expire) : null;
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}
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get isFreestyleFlag() {
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}
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/**
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isExpired = null;
|
|
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|
+
/**
|
|
1147
|
+
* Freestyle Coupon application status (0:not applied, 1:applied)
|
|
1148
|
+
*/
|
|
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|
+
freestyleFlag;
|
|
1063
1150
|
constructor(obj) {
|
|
1064
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|
super();
|
|
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|
-
const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, potential_option_flag, additional_potential_option_flag, potential_option_grade, additional_potential_option_grade, potential_option_1, potential_option_2, potential_option_3, additional_potential_option_1, additional_potential_option_2, additional_potential_option_3, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
|
|
1152
|
+
const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, potential_option_flag, additional_potential_option_flag, potential_option_grade, additional_potential_option_grade, potential_option_1, potential_option_2, potential_option_3, additional_potential_option_1, additional_potential_option_2, additional_potential_option_3, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
|
|
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|
this.itemEquipmentPart = item_equipment_part;
|
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|
this.itemEquipmentSlot = item_equipment_slot;
|
|
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|
this.itemName = item_name;
|
|
@@ -1100,6 +1187,7 @@ class CharacterItemEquipmentInfoDto extends characterItemEquipment.CharacterItem
|
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|
1100
1187
|
this.starforceScrollFlag = starforce_scroll_flag;
|
|
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|
this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
|
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|
this.specialRingLevel = special_ring_level;
|
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|
+
this.freestyleFlag = freestyle_flag;
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1191
|
if (date_expire === 'expired') {
|
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|
this.isExpired = true;
|
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|
}
|
|
@@ -1107,6 +1195,12 @@ class CharacterItemEquipmentInfoDto extends characterItemEquipment.CharacterItem
|
|
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|
this.dateExpire = date_expire ? new Date(date_expire) : null;
|
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|
}
|
|
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|
}
|
|
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|
+
/**
|
|
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|
+
* Freestyle Coupon application status
|
|
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|
+
*/
|
|
1201
|
+
get isFreestyleFlag() {
|
|
1202
|
+
return this.freestyleFlag === '1';
|
|
1203
|
+
}
|
|
1110
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|
}
|
|
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1205
|
|
|
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|
exports.CharacterItemEquipmentAddOptionDto = CharacterItemEquipmentAddOptionDto;
|
|
@@ -1117,6 +1211,7 @@ exports.CharacterItemEquipmentEtcOptionDto = CharacterItemEquipmentEtcOptionDto;
|
|
|
1117
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|
exports.CharacterItemEquipmentExceptionalOptionDto = CharacterItemEquipmentExceptionalOptionDto;
|
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1118
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|
exports.CharacterItemEquipmentInfoDto = CharacterItemEquipmentInfoDto;
|
|
1119
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|
exports.CharacterItemEquipmentMechanicInfoDto = CharacterItemEquipmentMechanicInfoDto;
|
|
1214
|
+
exports.CharacterItemEquipmentMedalShapeDto = CharacterItemEquipmentMedalShapeDto;
|
|
1120
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|
exports.CharacterItemEquipmentStarforceOptionDto = CharacterItemEquipmentStarforceOptionDto;
|
|
1121
1216
|
exports.CharacterItemEquipmentTitleDto = CharacterItemEquipmentTitleDto;
|
|
1122
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|
exports.CharacterItemEquipmentTotalOptionDto = CharacterItemEquipmentTotalOptionDto;
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
|
+
|
|
5
|
+
var unionChampion = require('../../../common/dto/union/unionChampion.js');
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Union Champion information
|
|
9
|
+
*/
|
|
10
|
+
class UnionChampionDto extends unionChampion.UnionChampionDto {
|
|
11
|
+
/**
|
|
12
|
+
* Reference date for query (SGT, daily data with hours and minutes set to 0)
|
|
13
|
+
*/
|
|
14
|
+
date;
|
|
15
|
+
/**
|
|
16
|
+
* Union Champion information
|
|
17
|
+
*/
|
|
18
|
+
unionChampion;
|
|
19
|
+
/**
|
|
20
|
+
* Champion Insignia effects
|
|
21
|
+
*/
|
|
22
|
+
championBadgeTotalInfo;
|
|
23
|
+
constructor(obj) {
|
|
24
|
+
super();
|
|
25
|
+
const { date, union_champion, champion_badge_total_info } = obj;
|
|
26
|
+
this.date = date ? new Date(date) : null;
|
|
27
|
+
this.unionChampion = union_champion.map((info) => new UnionChampionInfoDto(info));
|
|
28
|
+
this.championBadgeTotalInfo = champion_badge_total_info.map((info) => new UnionChampionBadgeInfoDto(info));
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
/**
|
|
32
|
+
* Champion Insignia effects
|
|
33
|
+
*/
|
|
34
|
+
class UnionChampionBadgeInfoDto extends unionChampion.UnionChampionBadgeInfoDto {
|
|
35
|
+
/**
|
|
36
|
+
* Union Champion Insignia effects
|
|
37
|
+
*/
|
|
38
|
+
stat;
|
|
39
|
+
constructor(obj) {
|
|
40
|
+
super();
|
|
41
|
+
const { stat } = obj;
|
|
42
|
+
this.stat = stat;
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
/**
|
|
46
|
+
* Union Champion information
|
|
47
|
+
*/
|
|
48
|
+
class UnionChampionInfoDto extends unionChampion.UnionChampionInfoDto {
|
|
49
|
+
/**
|
|
50
|
+
* Union Champion character name
|
|
51
|
+
*/
|
|
52
|
+
championName;
|
|
53
|
+
/**
|
|
54
|
+
* Union Champion slot
|
|
55
|
+
*/
|
|
56
|
+
championSlot;
|
|
57
|
+
/**
|
|
58
|
+
* Union Champion level
|
|
59
|
+
*/
|
|
60
|
+
championGrade;
|
|
61
|
+
/**
|
|
62
|
+
* Union Champion character's job
|
|
63
|
+
*/
|
|
64
|
+
championClass;
|
|
65
|
+
/**
|
|
66
|
+
* Union Champion Insignia information
|
|
67
|
+
*/
|
|
68
|
+
championBadgeInfo;
|
|
69
|
+
constructor(obj) {
|
|
70
|
+
super();
|
|
71
|
+
const { champion_name, champion_slot, champion_grade, champion_class, champion_badge_info, } = obj;
|
|
72
|
+
this.championName = champion_name;
|
|
73
|
+
this.championSlot = champion_slot;
|
|
74
|
+
this.championGrade = champion_grade;
|
|
75
|
+
this.championClass = champion_class;
|
|
76
|
+
this.championBadgeInfo = champion_badge_info.map((info) => new UnionChampionBadgeInfoDto(info));
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
exports.UnionChampionBadgeInfoDto = UnionChampionBadgeInfoDto;
|
|
81
|
+
exports.UnionChampionDto = UnionChampionDto;
|
|
82
|
+
exports.UnionChampionInfoDto = UnionChampionInfoDto;
|
|
@@ -29,6 +29,7 @@ var guild = require('./dto/guild/guild.js');
|
|
|
29
29
|
var guildBasic = require('./dto/guild/guildBasic.js');
|
|
30
30
|
var union = require('./dto/union/union.js');
|
|
31
31
|
var unionArtifact = require('./dto/union/unionArtifact.js');
|
|
32
|
+
var unionChampion = require('./dto/union/unionChampion.js');
|
|
32
33
|
var unionRaider = require('./dto/union/unionRaider.js');
|
|
33
34
|
var characterImage = require('../common/enum/characterImage.js');
|
|
34
35
|
var mapleStoryApi = require('../common/mapleStoryApi.js');
|
|
@@ -819,6 +820,37 @@ class MapleStoryApi extends mapleStoryApi.MapleStoryApi {
|
|
|
819
820
|
}
|
|
820
821
|
return new unionArtifact.UnionArtifactDto(data);
|
|
821
822
|
}
|
|
823
|
+
/**
|
|
824
|
+
* Retrieves Union Champion information.
|
|
825
|
+
* - MapleStory game data can be verified approximately 15 minutes after updates.
|
|
826
|
+
* - Data is available starting from December 18, 2025.
|
|
827
|
+
* - Historical data can be queried by specifying the desired date, and data from the previous day can be accessed starting at 2 AM the next day. (For example, when querying data for December 22, data from 00:00 to 24:00 on December 22 will be retrieved.)
|
|
828
|
+
* - Due to game content changes, the ocid may be updated. Please pay attention to this when updating services based on ocid.
|
|
829
|
+
* - This API provides data for MapleStory SEA.
|
|
830
|
+
* @param ocid Character identifier
|
|
831
|
+
* @param dateOptions Reference date for query (SGT)
|
|
832
|
+
*/
|
|
833
|
+
async getUnionChampion(ocid, dateOptions) {
|
|
834
|
+
const path = `${this.subUrl}/v1/user/union-champion`;
|
|
835
|
+
const date = dateOptions
|
|
836
|
+
? this.toDateString(dateOptions, {
|
|
837
|
+
year: 2025,
|
|
838
|
+
month: 12,
|
|
839
|
+
day: 18,
|
|
840
|
+
})
|
|
841
|
+
: undefined;
|
|
842
|
+
const query = {
|
|
843
|
+
ocid: ocid,
|
|
844
|
+
date: date,
|
|
845
|
+
};
|
|
846
|
+
const { data } = await this.client.get(path, {
|
|
847
|
+
params: query,
|
|
848
|
+
});
|
|
849
|
+
if (this.isEmptyResponse(data)) {
|
|
850
|
+
return null;
|
|
851
|
+
}
|
|
852
|
+
return new unionChampion.UnionChampionDto(data);
|
|
853
|
+
}
|
|
822
854
|
//#endregion
|
|
823
855
|
//#region Guild Information Retrieval
|
|
824
856
|
/**
|
|
@@ -28,6 +28,7 @@ var guild = require('./dto/guild/guild.js');
|
|
|
28
28
|
var guildBasic = require('./dto/guild/guildBasic.js');
|
|
29
29
|
var union = require('./dto/union/union.js');
|
|
30
30
|
var unionArtifact = require('./dto/union/unionArtifact.js');
|
|
31
|
+
var unionChampion = require('./dto/union/unionChampion.js');
|
|
31
32
|
var unionRaider = require('./dto/union/unionRaider.js');
|
|
32
33
|
|
|
33
34
|
|
|
@@ -71,6 +72,7 @@ exports.CharacterItemEquipmentEtcOptionDto = characterItemEquipment.CharacterIte
|
|
|
71
72
|
exports.CharacterItemEquipmentExceptionalOptionDto = characterItemEquipment.CharacterItemEquipmentExceptionalOptionDto;
|
|
72
73
|
exports.CharacterItemEquipmentInfoDto = characterItemEquipment.CharacterItemEquipmentInfoDto;
|
|
73
74
|
exports.CharacterItemEquipmentMechanicInfoDto = characterItemEquipment.CharacterItemEquipmentMechanicInfoDto;
|
|
75
|
+
exports.CharacterItemEquipmentMedalShapeDto = characterItemEquipment.CharacterItemEquipmentMedalShapeDto;
|
|
74
76
|
exports.CharacterItemEquipmentStarforceOptionDto = characterItemEquipment.CharacterItemEquipmentStarforceOptionDto;
|
|
75
77
|
exports.CharacterItemEquipmentTitleDto = characterItemEquipment.CharacterItemEquipmentTitleDto;
|
|
76
78
|
exports.CharacterItemEquipmentTotalOptionDto = characterItemEquipment.CharacterItemEquipmentTotalOptionDto;
|
|
@@ -101,6 +103,9 @@ exports.UnionDto = union.UnionDto;
|
|
|
101
103
|
exports.UnionArtifactCrystalDto = unionArtifact.UnionArtifactCrystalDto;
|
|
102
104
|
exports.UnionArtifactDto = unionArtifact.UnionArtifactDto;
|
|
103
105
|
exports.UnionArtifactEffectDto = unionArtifact.UnionArtifactEffectDto;
|
|
106
|
+
exports.UnionChampionBadgeInfoDto = unionChampion.UnionChampionBadgeInfoDto;
|
|
107
|
+
exports.UnionChampionDto = unionChampion.UnionChampionDto;
|
|
108
|
+
exports.UnionChampionInfoDto = unionChampion.UnionChampionInfoDto;
|
|
104
109
|
exports.UnionRaiderBlockControlPointDto = unionRaider.UnionRaiderBlockControlPointDto;
|
|
105
110
|
exports.UnionRaiderBlockDto = unionRaider.UnionRaiderBlockDto;
|
|
106
111
|
exports.UnionRaiderBlockPositionDto = unionRaider.UnionRaiderBlockPositionDto;
|
|
@@ -135,13 +135,24 @@ class CharacterAndroidEquipmentFaceDto extends characterAndroidEquipment.Charact
|
|
|
135
135
|
* 機器人臉型混染顏色比例
|
|
136
136
|
*/
|
|
137
137
|
mixRate;
|
|
138
|
+
/**
|
|
139
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
140
|
+
*/
|
|
141
|
+
freestyleFlag;
|
|
138
142
|
constructor(obj) {
|
|
139
143
|
super();
|
|
140
|
-
const { face_name, base_color, mix_color, mix_rate } = obj;
|
|
144
|
+
const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
|
|
141
145
|
this.faceName = face_name;
|
|
142
146
|
this.baseColor = base_color;
|
|
143
147
|
this.mixColor = mix_color;
|
|
144
148
|
this.mixRate = mix_rate;
|
|
149
|
+
this.freestyleFlag = freestyle_flag;
|
|
150
|
+
}
|
|
151
|
+
/**
|
|
152
|
+
* 自由造型券 使用狀態
|
|
153
|
+
*/
|
|
154
|
+
get isFreestyleFlag() {
|
|
155
|
+
return this.freestyleFlag === '1';
|
|
145
156
|
}
|
|
146
157
|
}
|
|
147
158
|
/**
|
|
@@ -164,13 +175,24 @@ class CharacterAndroidEquipmentHairDto extends characterAndroidEquipment.Charact
|
|
|
164
175
|
* 機器人髮型混染顏色比例
|
|
165
176
|
*/
|
|
166
177
|
mixRate;
|
|
178
|
+
/**
|
|
179
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
180
|
+
*/
|
|
181
|
+
freestyleFlag;
|
|
167
182
|
constructor(obj) {
|
|
168
183
|
super();
|
|
169
|
-
const { hair_name, base_color, mix_color, mix_rate } = obj;
|
|
184
|
+
const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
|
|
170
185
|
this.hairName = hair_name;
|
|
171
186
|
this.baseColor = base_color;
|
|
172
187
|
this.mixColor = mix_color;
|
|
173
188
|
this.mixRate = mix_rate;
|
|
189
|
+
this.freestyleFlag = freestyle_flag;
|
|
190
|
+
}
|
|
191
|
+
/**
|
|
192
|
+
* 自由造型券 使用狀態
|
|
193
|
+
*/
|
|
194
|
+
get isFreestyleFlag() {
|
|
195
|
+
return this.freestyleFlag === '1';
|
|
174
196
|
}
|
|
175
197
|
}
|
|
176
198
|
/**
|
|
@@ -383,9 +405,13 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
|
|
|
383
405
|
* 道具可裝備性別
|
|
384
406
|
*/
|
|
385
407
|
androidItemGender;
|
|
408
|
+
/**
|
|
409
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
410
|
+
*/
|
|
411
|
+
freestyleFlag;
|
|
386
412
|
constructor(obj) {
|
|
387
413
|
super();
|
|
388
|
-
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, } = obj;
|
|
414
|
+
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, freestyle_flag, } = obj;
|
|
389
415
|
this.cashItemEquipmentPart = cash_item_equipment_part;
|
|
390
416
|
this.cashItemEquipmentSlot = cash_item_equipment_slot;
|
|
391
417
|
this.cashItemName = cash_item_name;
|
|
@@ -397,6 +423,7 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
|
|
|
397
423
|
? new CharacterAndroidCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
|
|
398
424
|
: null;
|
|
399
425
|
this.androidItemGender = android_item_gender;
|
|
426
|
+
this.freestyleFlag = freestyle_flag;
|
|
400
427
|
if (date_expire === 'expired') {
|
|
401
428
|
this.isExpired = true;
|
|
402
429
|
}
|
|
@@ -412,6 +439,12 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
|
|
|
412
439
|
: null;
|
|
413
440
|
}
|
|
414
441
|
}
|
|
442
|
+
/**
|
|
443
|
+
* 自由造型券 使用狀態
|
|
444
|
+
*/
|
|
445
|
+
get isFreestyleFlag() {
|
|
446
|
+
return this.freestyleFlag === '1';
|
|
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}
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}
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exports.CharacterAndroidCashItemEquipmentColoringPrismDto = CharacterAndroidCashItemEquipmentColoringPrismDto;
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@@ -93,13 +93,24 @@ class CharacterBeautyEquipmentFaceDto extends characterBeautyEquipment.Character
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* 臉型混染顏色比例
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*/
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mixRate;
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/**
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* 自由造型券 使用狀態(0:未使用,1:已使用)
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*/
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freestyleFlag;
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constructor(obj) {
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super();
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const { face_name, base_color, mix_color, mix_rate } = obj;
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const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
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this.faceName = face_name;
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this.baseColor = base_color;
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this.mixColor = mix_color;
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this.mixRate = mix_rate;
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this.freestyleFlag = freestyle_flag;
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}
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/**
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* 自由造型券 使用狀態
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*/
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get isFreestyleFlag() {
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return this.freestyleFlag === '1';
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}
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}
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/**
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@@ -122,13 +133,24 @@ class CharacterBeautyEquipmentHairDto extends characterBeautyEquipment.Character
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* 髮型混染顏色比例
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*/
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mixRate;
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/**
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* 自由造型券 使用狀態(0:未使用,1:已使用)
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+
*/
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freestyleFlag;
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constructor(obj) {
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super();
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-
const { hair_name, base_color, mix_color, mix_rate } = obj;
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const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
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this.hairName = hair_name;
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this.baseColor = base_color;
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this.mixColor = mix_color;
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this.mixRate = mix_rate;
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this.freestyleFlag = freestyle_flag;
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}
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/**
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* 自由造型券 使用狀態
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+
*/
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get isFreestyleFlag() {
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return this.freestyleFlag === '1';
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}
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}
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/**
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@@ -190,9 +190,13 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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* 技能名稱
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*/
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skills;
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/**
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* 自由造型券 使用狀態(0:未使用,1:已使用)
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+
*/
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+
freestyleFlag;
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constructor(obj) {
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super();
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-
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, skills, } = obj;
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199
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+
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, skills, freestyle_flag, } = obj;
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this.cashItemEquipmentPart = cash_item_equipment_part;
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this.cashItemEquipmentSlot = cash_item_equipment_slot;
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this.cashItemName = cash_item_name;
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@@ -205,6 +209,7 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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|
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|
: null;
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|
this.itemGender = item_gender;
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|
this.skills = skills;
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|
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|
+
this.freestyleFlag = freestyle_flag;
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|
if (date_expire === 'expired') {
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|
this.isExpired = true;
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|
}
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@@ -220,6 +225,12 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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|
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|
: null;
|
|
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|
}
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|
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|
}
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|
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|
+
/**
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|
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|
+
* 自由造型券 使用狀態
|
|
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|
+
*/
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|
231
|
+
get isFreestyleFlag() {
|
|
232
|
+
return this.freestyleFlag === '1';
|
|
233
|
+
}
|
|
223
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|
}
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|
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|
|
|
225
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|
exports.CharacterCashItemEquipmentColoringPrismDto = CharacterCashItemEquipmentColoringPrismDto;
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