maplestory-openapi 3.6.0 → 3.8.0

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Files changed (113) hide show
  1. package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
  2. package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
  3. package/dist/cjs/index.js +5 -0
  4. package/dist/cjs/maplestory/api/common/dto/character/characterItemEquipment.js +3 -0
  5. package/dist/cjs/maplestory/api/common/dto/union/unionChampion.js +14 -0
  6. package/dist/cjs/maplestory/api/kms/dto/character/characterCashItemEquipment.js +42 -1
  7. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +2 -1
  8. package/dist/cjs/maplestory/api/kms/dto/character/characterSymbolEquipment.js +6 -1
  9. package/dist/cjs/maplestory/api/kms/dto/character/characterVMatrix.js +4 -0
  10. package/dist/cjs/maplestory/api/kms/dto/notice/cashshopNoticeList.js +6 -1
  11. package/dist/cjs/maplestory/api/kms/dto/notice/eventNoticeList.js +6 -1
  12. package/dist/cjs/maplestory/api/kms/dto/union/unionChampion.js +8 -3
  13. package/dist/cjs/maplestory/api/kms/kms.js +1 -0
  14. package/dist/cjs/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
  15. package/dist/cjs/maplestory/api/msea/dto/character/characterBasic.js +4 -10
  16. package/dist/cjs/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
  17. package/dist/cjs/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
  18. package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +100 -5
  19. package/dist/cjs/maplestory/api/msea/dto/union/unionChampion.js +82 -0
  20. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +32 -0
  21. package/dist/cjs/maplestory/api/msea/msea.js +5 -0
  22. package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
  23. package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +1 -1
  24. package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
  25. package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
  26. package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +84 -4
  27. package/dist/cjs/maplestory/api/tms/dto/union/unionChampion.js +79 -0
  28. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +32 -0
  29. package/dist/cjs/maplestory/api/tms/tms.js +5 -0
  30. package/dist/cjs/node_modules/base64-js/index.js +1 -1
  31. package/dist/cjs/node_modules/buffer/index.js +2 -2
  32. package/dist/cjs/node_modules/ieee754/index.js +1 -1
  33. package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
  34. package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
  35. package/dist/esm/index.js +2 -1
  36. package/dist/esm/maplestory/api/common/dto/character/characterItemEquipment.js +3 -1
  37. package/dist/esm/maplestory/api/common/dto/union/unionChampion.js +8 -0
  38. package/dist/esm/maplestory/api/kms/dto/character/characterCashItemEquipment.js +42 -2
  39. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +3 -2
  40. package/dist/esm/maplestory/api/kms/dto/character/characterSymbolEquipment.js +6 -1
  41. package/dist/esm/maplestory/api/kms/dto/character/characterVMatrix.js +4 -0
  42. package/dist/esm/maplestory/api/kms/dto/notice/cashshopNoticeList.js +6 -1
  43. package/dist/esm/maplestory/api/kms/dto/notice/eventNoticeList.js +6 -1
  44. package/dist/esm/maplestory/api/kms/dto/union/unionChampion.js +8 -3
  45. package/dist/esm/maplestory/api/kms/kms.js +1 -1
  46. package/dist/esm/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
  47. package/dist/esm/maplestory/api/msea/dto/character/characterBasic.js +4 -10
  48. package/dist/esm/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
  49. package/dist/esm/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
  50. package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +101 -7
  51. package/dist/esm/maplestory/api/msea/dto/union/unionChampion.js +76 -0
  52. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +32 -0
  53. package/dist/esm/maplestory/api/msea/msea.js +2 -1
  54. package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
  55. package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +1 -1
  56. package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
  57. package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
  58. package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +85 -6
  59. package/dist/esm/maplestory/api/tms/dto/union/unionChampion.js +73 -0
  60. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +32 -0
  61. package/dist/esm/maplestory/api/tms/tms.js +2 -1
  62. package/dist/esm/node_modules/base64-js/index.js +2 -2
  63. package/dist/esm/node_modules/buffer/index.js +2 -2
  64. package/dist/esm/node_modules/ieee754/index.js +2 -2
  65. package/dist/index.min.js +1 -1
  66. package/package.json +1 -1
  67. package/types/index.d.ts +1 -0
  68. package/types/maplestory/api/common/dto/character/characterAndroidEquipment.d.ts +3 -0
  69. package/types/maplestory/api/common/dto/character/characterBasic.d.ts +1 -0
  70. package/types/maplestory/api/common/dto/character/characterBeautyEquipment.d.ts +2 -0
  71. package/types/maplestory/api/common/dto/character/characterCashItemEquipment.d.ts +2 -0
  72. package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +15 -0
  73. package/types/maplestory/api/common/dto/character/characterVMatrix.d.ts +1 -1
  74. package/types/maplestory/api/common/dto/union/unionChampion.d.ts +15 -0
  75. package/types/maplestory/api/common/mapleStoryApi.d.ts +2 -0
  76. package/types/maplestory/api/kms/dto/character/characterCashItemEquipment.d.ts +31 -1
  77. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +1 -1
  78. package/types/maplestory/api/kms/dto/character/characterSymbolEquipment.d.ts +4 -0
  79. package/types/maplestory/api/kms/dto/character/characterVMatrix.d.ts +5 -1
  80. package/types/maplestory/api/kms/dto/notice/cashshopNoticeList.d.ts +4 -0
  81. package/types/maplestory/api/kms/dto/notice/eventNoticeList.d.ts +4 -0
  82. package/types/maplestory/api/kms/dto/union/unionChampion.d.ts +4 -3
  83. package/types/maplestory/api/kms/response/character/characterCashItemEquipmentBody.d.ts +8 -0
  84. package/types/maplestory/api/kms/response/character/characterSymbolEquipmentBody.d.ts +1 -0
  85. package/types/maplestory/api/kms/response/notice/cashshopNoticeListBody.d.ts +1 -0
  86. package/types/maplestory/api/kms/response/notice/eventNoticeListBody.d.ts +1 -0
  87. package/types/maplestory/api/msea/dto/character/characterAndroidEquipment.d.ts +24 -0
  88. package/types/maplestory/api/msea/dto/character/characterBasic.d.ts +2 -6
  89. package/types/maplestory/api/msea/dto/character/characterBeautyEquipment.d.ts +16 -0
  90. package/types/maplestory/api/msea/dto/character/characterCashItemEquipment.d.ts +12 -0
  91. package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +71 -1
  92. package/types/maplestory/api/msea/dto/union/unionChampion.d.ts +56 -0
  93. package/types/maplestory/api/msea/index.d.ts +1 -0
  94. package/types/maplestory/api/msea/mapleStoryApi.d.ts +12 -0
  95. package/types/maplestory/api/msea/response/character/characterAndroidEquipmentBody.d.ts +3 -0
  96. package/types/maplestory/api/msea/response/character/characterBasicBody.d.ts +1 -1
  97. package/types/maplestory/api/msea/response/character/characterBeautyEquipmentBody.d.ts +2 -0
  98. package/types/maplestory/api/msea/response/character/characterCashItemEquipmentBody.d.ts +2 -0
  99. package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +14 -0
  100. package/types/maplestory/api/msea/response/union/unionChampionBody.d.ts +15 -0
  101. package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +24 -0
  102. package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +1 -1
  103. package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +16 -0
  104. package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +8 -0
  105. package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +59 -1
  106. package/types/maplestory/api/tms/dto/union/unionChampion.d.ts +53 -0
  107. package/types/maplestory/api/tms/index.d.ts +1 -0
  108. package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
  109. package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +3 -0
  110. package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +2 -0
  111. package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +1 -0
  112. package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +11 -0
  113. package/types/maplestory/api/tms/response/union/unionChampionBody.d.ts +15 -0
@@ -2,6 +2,6 @@
2
2
 
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  Object.defineProperty(exports, '__esModule', { value: true });
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4
 
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- var base64Js = {};
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+ var ieee754 = {};
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- exports.__exports = base64Js;
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+ exports.__exports = ieee754;
@@ -2,6 +2,6 @@
2
2
 
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  Object.defineProperty(exports, '__esModule', { value: true });
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- var ieee754 = {};
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+ var base64Js = {};
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- exports.__exports = ieee754;
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+ exports.__exports = base64Js;
package/dist/cjs/index.js CHANGED
@@ -31,6 +31,7 @@ var guild = require('./maplestory/api/common/dto/guild/guild.js');
31
31
  var guildBasic = require('./maplestory/api/common/dto/guild/guildBasic.js');
32
32
  var union = require('./maplestory/api/common/dto/union/union.js');
33
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  var unionArtifact = require('./maplestory/api/common/dto/union/unionArtifact.js');
34
+ var unionChampion = require('./maplestory/api/common/dto/union/unionChampion.js');
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  var unionRaider = require('./maplestory/api/common/dto/union/unionRaider.js');
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36
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@@ -95,6 +96,7 @@ exports.CharacterItemEquipmentEtcOptionDto = characterItemEquipment.CharacterIte
95
96
  exports.CharacterItemEquipmentExceptionalOptionDto = characterItemEquipment.CharacterItemEquipmentExceptionalOptionDto;
96
97
  exports.CharacterItemEquipmentInfoDto = characterItemEquipment.CharacterItemEquipmentInfoDto;
97
98
  exports.CharacterItemEquipmentMechanicInfoDto = characterItemEquipment.CharacterItemEquipmentMechanicInfoDto;
99
+ exports.CharacterItemEquipmentMedalShapeDto = characterItemEquipment.CharacterItemEquipmentMedalShapeDto;
98
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  exports.CharacterItemEquipmentStarforceOptionDto = characterItemEquipment.CharacterItemEquipmentStarforceOptionDto;
99
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  exports.CharacterItemEquipmentTitleDto = characterItemEquipment.CharacterItemEquipmentTitleDto;
100
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  exports.CharacterItemEquipmentTotalOptionDto = characterItemEquipment.CharacterItemEquipmentTotalOptionDto;
@@ -125,6 +127,9 @@ exports.UnionDto = union.UnionDto;
125
127
  exports.UnionArtifactCrystalDto = unionArtifact.UnionArtifactCrystalDto;
126
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  exports.UnionArtifactDto = unionArtifact.UnionArtifactDto;
127
129
  exports.UnionArtifactEffectDto = unionArtifact.UnionArtifactEffectDto;
130
+ exports.UnionChampionBadgeInfoDto = unionChampion.UnionChampionBadgeInfoDto;
131
+ exports.UnionChampionDto = unionChampion.UnionChampionDto;
132
+ exports.UnionChampionInfoDto = unionChampion.UnionChampionInfoDto;
128
133
  exports.UnionRaiderBlockControlPointDto = unionRaider.UnionRaiderBlockControlPointDto;
129
134
  exports.UnionRaiderBlockDto = unionRaider.UnionRaiderBlockDto;
130
135
  exports.UnionRaiderBlockPositionDto = unionRaider.UnionRaiderBlockPositionDto;
@@ -18,6 +18,8 @@ class CharacterItemEquipmentStarforceOptionDto {
18
18
  }
19
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  class CharacterItemEquipmentTotalOptionDto {
20
20
  }
21
+ class CharacterItemEquipmentMedalShapeDto {
22
+ }
21
23
  class CharacterItemEquipmentDragonInfoDto {
22
24
  }
23
25
  class CharacterItemEquipmentMechanicInfoDto {
@@ -33,6 +35,7 @@ exports.CharacterItemEquipmentEtcOptionDto = CharacterItemEquipmentEtcOptionDto;
33
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  exports.CharacterItemEquipmentExceptionalOptionDto = CharacterItemEquipmentExceptionalOptionDto;
34
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  exports.CharacterItemEquipmentInfoDto = CharacterItemEquipmentInfoDto;
35
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  exports.CharacterItemEquipmentMechanicInfoDto = CharacterItemEquipmentMechanicInfoDto;
38
+ exports.CharacterItemEquipmentMedalShapeDto = CharacterItemEquipmentMedalShapeDto;
36
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  exports.CharacterItemEquipmentStarforceOptionDto = CharacterItemEquipmentStarforceOptionDto;
37
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  exports.CharacterItemEquipmentTitleDto = CharacterItemEquipmentTitleDto;
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  exports.CharacterItemEquipmentTotalOptionDto = CharacterItemEquipmentTotalOptionDto;
@@ -0,0 +1,14 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
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+
5
+ class UnionChampionDto {
6
+ }
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+ class UnionChampionBadgeInfoDto {
8
+ }
9
+ class UnionChampionInfoDto {
10
+ }
11
+
12
+ exports.UnionChampionBadgeInfoDto = UnionChampionBadgeInfoDto;
13
+ exports.UnionChampionDto = UnionChampionDto;
14
+ exports.UnionChampionInfoDto = UnionChampionInfoDto;
@@ -111,6 +111,34 @@ class CharacterCashItemEquipmentColoringPrismDto extends characterCashItemEquipm
111
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  this.value = value;
112
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  }
113
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  }
114
+ /**
115
+ * 캐릭터 캐시 장비(무기) 이펙트 프리즘
116
+ */
117
+ class CharacterCashItemEquipmentEffectPrismDto {
118
+ /**
119
+ * 이펙트 프리즘 색상 범위
120
+ */
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+ colorRange;
122
+ /**
123
+ * 이펙트 프리즘 색조
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+ */
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+ hue;
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+ /**
127
+ * 이펙트 프리즘 채도
128
+ */
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+ saturation;
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+ /**
131
+ * 이펙트 프리즘 명도
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+ */
133
+ value;
134
+ constructor(obj) {
135
+ const { color_range, hue, saturation, value } = obj;
136
+ this.colorRange = color_range;
137
+ this.hue = hue;
138
+ this.saturation = saturation;
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+ this.value = value;
140
+ }
141
+ }
114
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  /**
115
143
  * 캐릭터 캐시 장비 옵션
116
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  */
@@ -182,6 +210,10 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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  * 캐시 장비 컬러링프리즘 정보
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  */
184
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  cashItemColoringPrism;
213
+ /**
214
+ * 캐시 장비(무기) 이펙트 프리즘 정보
215
+ */
216
+ cashItemEffectPrism;
185
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  /**
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  * 아이템 장착 가능 성별
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  */
@@ -194,9 +226,13 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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  * 프리스타일 쿠폰 적용 여부 (0:미적용, 1:적용)
195
227
  */
196
228
  freestyleFlag;
229
+ /**
230
+ * 표정 합성 정보
231
+ */
232
+ emotion_name;
197
233
  constructor(obj) {
198
234
  super();
199
- const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, skills, freestyle_flag, } = obj;
235
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, cash_item_effect_prism, item_gender, skills, freestyle_flag, emotion_name, } = obj;
200
236
  this.cashItemEquipmentPart = cash_item_equipment_part;
201
237
  this.cashItemEquipmentSlot = cash_item_equipment_slot;
202
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  this.cashItemName = cash_item_name;
@@ -207,9 +243,13 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
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  this.cashItemColoringPrism = cash_item_coloring_prism
208
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  ? new CharacterCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
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  : null;
246
+ this.cashItemEffectPrism = cash_item_effect_prism
247
+ ? new CharacterCashItemEquipmentEffectPrismDto(cash_item_effect_prism)
248
+ : null;
210
249
  this.itemGender = item_gender;
211
250
  this.skills = skills;
212
251
  this.freestyleFlag = freestyle_flag;
252
+ this.emotion_name = emotion_name;
213
253
  if (date_expire === 'expired') {
214
254
  this.isExpired = true;
215
255
  }
@@ -235,5 +275,6 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
235
275
 
236
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  exports.CharacterCashItemEquipmentColoringPrismDto = CharacterCashItemEquipmentColoringPrismDto;
237
277
  exports.CharacterCashItemEquipmentDto = CharacterCashItemEquipmentDto;
278
+ exports.CharacterCashItemEquipmentEffectPrismDto = CharacterCashItemEquipmentEffectPrismDto;
238
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  exports.CharacterCashItemEquipmentOptionDto = CharacterCashItemEquipmentOptionDto;
239
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  exports.CharacterCashItemEquipmentPresetDto = CharacterCashItemEquipmentPresetDto;
@@ -150,7 +150,7 @@ class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterIte
150
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  /**
151
151
  * 캐릭터 외형 설정에 등록한 훈장 외형 정보
152
152
  */
153
- class CharacterItemEquipmentMedalShapeDto {
153
+ class CharacterItemEquipmentMedalShapeDto extends characterItemEquipment.CharacterItemEquipmentMedalShapeDto {
154
154
  /**
155
155
  * 외형 설정에 등록한 훈장 장비 명
156
156
  */
@@ -176,6 +176,7 @@ class CharacterItemEquipmentMedalShapeDto {
176
176
  */
177
177
  medalShapeChangedDescription;
178
178
  constructor(obj) {
179
+ super();
179
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  const { medal_shape_name, medal_shape_icon, medal_shape_description, medal_shape_changed_name, medal_shape_changed_icon, medal_shape_changed_description, } = obj;
180
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  this.medalShapeName = medal_shape_name;
181
182
  this.medalShapeIcon = medal_shape_icon;
@@ -44,6 +44,10 @@ class CharacterSymbolEquipmentInfoDto extends characterSymbolEquipment.Character
44
44
  * 심볼 설명
45
45
  */
46
46
  symbolDescription;
47
+ /**
48
+ * 심볼 부가 효과 설명
49
+ */
50
+ symbolOtherEffectDescription;
47
51
  /**
48
52
  * 심볼로 인한 증가 수치
49
53
  */
@@ -94,10 +98,11 @@ class CharacterSymbolEquipmentInfoDto extends characterSymbolEquipment.Character
94
98
  symbolRequireGrowthCount;
95
99
  constructor(obj) {
96
100
  super();
97
- const { symbol_name, symbol_icon, symbol_description, symbol_force, symbol_level, symbol_str, symbol_dex, symbol_int, symbol_luk, symbol_hp, symbol_drop_rate, symbol_meso_rate, symbol_exp_rate, symbol_growth_count, symbol_require_growth_count, } = obj;
101
+ const { symbol_name, symbol_icon, symbol_description, symbol_other_effect_description, symbol_force, symbol_level, symbol_str, symbol_dex, symbol_int, symbol_luk, symbol_hp, symbol_drop_rate, symbol_meso_rate, symbol_exp_rate, symbol_growth_count, symbol_require_growth_count, } = obj;
98
102
  this.symbolName = symbol_name;
99
103
  this.symbolIcon = symbol_icon;
100
104
  this.symbolDescription = symbol_description;
105
+ this.symbolOtherEffectDescription = symbol_other_effect_description;
101
106
  this.symbolForce = symbol_force;
102
107
  this.symbolLevel = symbol_level;
103
108
  this.symbolStr = symbol_str;
@@ -44,6 +44,7 @@ class CharacterVMatrixCodeEquipmentDto extends characterVMatrix.CharacterVMatrix
44
44
  slotId;
45
45
  /**
46
46
  * 슬롯 레벨
47
+ * @deprecated 2025년 12월 18일 점검 이후부터 사용하지 않는 항목입니다.
47
48
  */
48
49
  slotLevel;
49
50
  /**
@@ -60,14 +61,17 @@ class CharacterVMatrixCodeEquipmentDto extends characterVMatrix.CharacterVMatrix
60
61
  vCoreLevel;
61
62
  /**
62
63
  * 코어에 해당하는 스킬 명
64
+ * @deprecated 2025년 12월 18일 점검 이후부터 사용하지 않는 항목입니다.
63
65
  */
64
66
  vCoreSkill1;
65
67
  /**
66
68
  * (강화 코어인 경우) 코어에 해당하는 두 번째 스킬 명
69
+ * @deprecated 2025년 12월 18일 점검 이후부터 사용하지 않는 항목입니다.
67
70
  */
68
71
  vCoreSkill2;
69
72
  /**
70
73
  * (강화 코어인 경우) 코어에 해당하는 세 번째 스킬 명
74
+ * @deprecated 2025년 12월 18일 점검 이후부터 사용하지 않는 항목입니다.
71
75
  */
72
76
  vCoreSkill3;
73
77
  constructor(obj) {
@@ -27,6 +27,10 @@ class CashshopNoticeListItemDto {
27
27
  * 공지 링크
28
28
  */
29
29
  url;
30
+ /**
31
+ * 썸네일 링크
32
+ */
33
+ thumbnailUrl;
30
34
  /**
31
35
  * 공지 식별자
32
36
  */
@@ -48,9 +52,10 @@ class CashshopNoticeListItemDto {
48
52
  */
49
53
  ongoingFlag;
50
54
  constructor(obj) {
51
- const { title, url, notice_id, date, date_sale_start, date_sale_end, ongoing_flag, } = obj;
55
+ const { title, url, thumbnail_url, notice_id, date, date_sale_start, date_sale_end, ongoing_flag, } = obj;
52
56
  this.title = title;
53
57
  this.url = url;
58
+ this.thumbnailUrl = thumbnail_url;
54
59
  this.noticeId = notice_id;
55
60
  this.date = new Date(date);
56
61
  this.dateSaleStart = date_sale_start ? new Date(date_sale_start) : null;
@@ -27,6 +27,10 @@ class EventNoticeListItemDto {
27
27
  * 공지 링크
28
28
  */
29
29
  url;
30
+ /**
31
+ * 썸네일 링크
32
+ */
33
+ thumbnailUrl;
30
34
  /**
31
35
  * 공지 식별자
32
36
  */
@@ -44,9 +48,10 @@ class EventNoticeListItemDto {
44
48
  */
45
49
  dateEventEnd;
46
50
  constructor(obj) {
47
- const { title, url, notice_id, date, date_event_start, date_event_end } = obj;
51
+ const { title, url, thumbnail_url, notice_id, date, date_event_start, date_event_end } = obj;
48
52
  this.title = title;
49
53
  this.url = url;
54
+ this.thumbnailUrl = thumbnail_url;
50
55
  this.noticeId = notice_id;
51
56
  this.date = new Date(date);
52
57
  this.dateEventStart = new Date(date_event_start);
@@ -2,10 +2,12 @@
2
2
 
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
+ var unionChampion = require('../../../common/dto/union/unionChampion.js');
6
+
5
7
  /**
6
8
  * 유니온 챔피언 정보
7
9
  */
8
- class UnionChampionDto {
10
+ class UnionChampionDto extends unionChampion.UnionChampionDto {
9
11
  /**
10
12
  * 조회 기준일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
11
13
  */
@@ -19,6 +21,7 @@ class UnionChampionDto {
19
21
  */
20
22
  championBadgeTotalInfo;
21
23
  constructor(obj) {
24
+ super();
22
25
  const { date, union_champion, champion_badge_total_info } = obj;
23
26
  this.date = date ? new Date(date) : null;
24
27
  this.unionChampion = union_champion.map((info) => new UnionChampionInfoDto(info));
@@ -28,12 +31,13 @@ class UnionChampionDto {
28
31
  /**
29
32
  * 유니온 챔피언 휘장 정보
30
33
  */
31
- class UnionChampionBadgeInfoDto {
34
+ class UnionChampionBadgeInfoDto extends unionChampion.UnionChampionBadgeInfoDto {
32
35
  /**
33
36
  * 유니온 챔피언 휘장 효과
34
37
  */
35
38
  stat;
36
39
  constructor(obj) {
40
+ super();
37
41
  const { stat } = obj;
38
42
  this.stat = stat;
39
43
  }
@@ -41,7 +45,7 @@ class UnionChampionBadgeInfoDto {
41
45
  /**
42
46
  * 유니온 챔피언 상세 정보
43
47
  */
44
- class UnionChampionInfoDto {
48
+ class UnionChampionInfoDto extends unionChampion.UnionChampionInfoDto {
45
49
  /**
46
50
  * 유니온 챔피언 캐릭터 명
47
51
  */
@@ -63,6 +67,7 @@ class UnionChampionInfoDto {
63
67
  */
64
68
  championBadgeInfo;
65
69
  constructor(obj) {
70
+ super();
66
71
  const { champion_name, champion_slot, champion_grade, champion_class, champion_badge_info, } = obj;
67
72
  this.championName = champion_name;
68
73
  this.championSlot = champion_slot;
@@ -76,6 +76,7 @@ exports.CharacterBeautyEquipmentHairDto = characterBeautyEquipment.CharacterBeau
76
76
  exports.CharacterBeautyEquipmentSkinDto = characterBeautyEquipment.CharacterBeautyEquipmentSkinDto;
77
77
  exports.CharacterCashItemEquipmentColoringPrismDto = characterCashItemEquipment.CharacterCashItemEquipmentColoringPrismDto;
78
78
  exports.CharacterCashItemEquipmentDto = characterCashItemEquipment.CharacterCashItemEquipmentDto;
79
+ exports.CharacterCashItemEquipmentEffectPrismDto = characterCashItemEquipment.CharacterCashItemEquipmentEffectPrismDto;
79
80
  exports.CharacterCashItemEquipmentOptionDto = characterCashItemEquipment.CharacterCashItemEquipmentOptionDto;
80
81
  exports.CharacterCashItemEquipmentPresetDto = characterCashItemEquipment.CharacterCashItemEquipmentPresetDto;
81
82
  exports.CharacterDojangDto = characterDojang.CharacterDojangDto;
@@ -135,13 +135,24 @@ class CharacterAndroidEquipmentFaceDto extends characterAndroidEquipment.Charact
135
135
  * Dye ratio for Android mixed face color
136
136
  */
137
137
  mixRate;
138
+ /**
139
+ * Freestyle Coupon application status (0:not applied, 1:applied)
140
+ */
141
+ freestyleFlag;
138
142
  constructor(obj) {
139
143
  super();
140
- const { face_name, base_color, mix_color, mix_rate } = obj;
144
+ const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
141
145
  this.faceName = face_name;
142
146
  this.baseColor = base_color;
143
147
  this.mixColor = mix_color;
144
148
  this.mixRate = mix_rate;
149
+ this.freestyleFlag = freestyle_flag;
150
+ }
151
+ /**
152
+ * Freestyle Coupon application status
153
+ */
154
+ get isFreestyleFlag() {
155
+ return this.freestyleFlag === '1';
145
156
  }
146
157
  }
147
158
  /**
@@ -164,13 +175,24 @@ class CharacterAndroidEquipmentHairDto extends characterAndroidEquipment.Charact
164
175
  * Dye ratio for Android mixed hair color
165
176
  */
166
177
  mixRate;
178
+ /**
179
+ * Freestyle Coupon application status (0:not applied, 1:applied)
180
+ */
181
+ freestyleFlag;
167
182
  constructor(obj) {
168
183
  super();
169
- const { hair_name, base_color, mix_color, mix_rate } = obj;
184
+ const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
170
185
  this.hairName = hair_name;
171
186
  this.baseColor = base_color;
172
187
  this.mixColor = mix_color;
173
188
  this.mixRate = mix_rate;
189
+ this.freestyleFlag = freestyle_flag;
190
+ }
191
+ /**
192
+ * Freestyle Coupon application status
193
+ */
194
+ get isFreestyleFlag() {
195
+ return this.freestyleFlag === '1';
174
196
  }
175
197
  }
176
198
  /**
@@ -383,9 +405,13 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
383
405
  * Gender compatibility for item equipment
384
406
  */
385
407
  androidItemGender;
408
+ /**
409
+ * Freestyle Coupon application status (0:not applied, 1:applied)
410
+ */
411
+ freestyleFlag;
386
412
  constructor(obj) {
387
413
  super();
388
- const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, } = obj;
414
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, freestyle_flag, } = obj;
389
415
  this.cashItemEquipmentPart = cash_item_equipment_part;
390
416
  this.cashItemEquipmentSlot = cash_item_equipment_slot;
391
417
  this.cashItemName = cash_item_name;
@@ -397,6 +423,7 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
397
423
  ? new CharacterAndroidCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
398
424
  : null;
399
425
  this.androidItemGender = android_item_gender;
426
+ this.freestyleFlag = freestyle_flag;
400
427
  if (date_expire === 'expired') {
401
428
  this.isExpired = true;
402
429
  }
@@ -412,6 +439,12 @@ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.Cha
412
439
  : null;
413
440
  }
414
441
  }
442
+ /**
443
+ * Freestyle Coupon application status
444
+ */
445
+ get isFreestyleFlag() {
446
+ return this.freestyleFlag === '1';
447
+ }
415
448
  }
416
449
 
417
450
  exports.CharacterAndroidCashItemEquipmentColoringPrismDto = CharacterAndroidCashItemEquipmentColoringPrismDto;
@@ -62,12 +62,12 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
62
62
  */
63
63
  accessFlag;
64
64
  /**
65
- * Liberation quest completion status (true:completed, false:not completed)
65
+ * Liberation Quest completion status (0:not completed, 1:Genesis Weapon liberated, 2:Destiny Weapon Phase 1 liberated)
66
66
  */
67
- liberationQuestClearFlag;
67
+ liberationQuestClear;
68
68
  constructor(obj) {
69
69
  super();
70
- const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear_flag, } = obj;
70
+ const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear, } = obj;
71
71
  this.date = date ? new Date(date) : null;
72
72
  this.characterName = character_name;
73
73
  this.worldName = world_name;
@@ -81,7 +81,7 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
81
81
  this.characterImage = lib.removeQuery(character_image);
82
82
  this.characterDateCreate = character_date_create ? new Date(character_date_create) : null;
83
83
  this.accessFlag = access_flag;
84
- this.liberationQuestClearFlag = liberation_quest_clear_flag;
84
+ this.liberationQuestClear = liberation_quest_clear;
85
85
  }
86
86
  /**
87
87
  * Login status in the past 7 days
@@ -89,12 +89,6 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
89
89
  get isAccessFlag() {
90
90
  return super.isAccessFlag;
91
91
  }
92
- /**
93
- * Liberation quest completion status
94
- */
95
- get isLiberationQuestClearFlag() {
96
- return this.liberationQuestClearFlag === 'true';
97
- }
98
92
  }
99
93
 
100
94
  exports.CharacterBasicDto = CharacterBasicDto;
@@ -93,13 +93,24 @@ class CharacterBeautyEquipmentFaceDto extends characterBeautyEquipment.Character
93
93
  * Dye ratio for mixed face color
94
94
  */
95
95
  mixRate;
96
+ /**
97
+ * Freestyle Coupon application status (0:not applied, 1:applied)
98
+ */
99
+ freestyleFlag;
96
100
  constructor(obj) {
97
101
  super();
98
- const { face_name, base_color, mix_color, mix_rate } = obj;
102
+ const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
99
103
  this.faceName = face_name;
100
104
  this.baseColor = base_color;
101
105
  this.mixColor = mix_color;
102
106
  this.mixRate = mix_rate;
107
+ this.freestyleFlag = freestyle_flag;
108
+ }
109
+ /**
110
+ * Freestyle Coupon application status
111
+ */
112
+ get isFreestyleFlag() {
113
+ return this.freestyleFlag === '1';
103
114
  }
104
115
  }
105
116
  /**
@@ -122,13 +133,24 @@ class CharacterBeautyEquipmentHairDto extends characterBeautyEquipment.Character
122
133
  * Dye ratio for mixed hair color
123
134
  */
124
135
  mixRate;
136
+ /**
137
+ * Freestyle Coupon application status (0:not applied, 1:applied)
138
+ */
139
+ freestyleFlag;
125
140
  constructor(obj) {
126
141
  super();
127
- const { hair_name, base_color, mix_color, mix_rate } = obj;
142
+ const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
128
143
  this.hairName = hair_name;
129
144
  this.baseColor = base_color;
130
145
  this.mixColor = mix_color;
131
146
  this.mixRate = mix_rate;
147
+ this.freestyleFlag = freestyle_flag;
148
+ }
149
+ /**
150
+ * Freestyle Coupon application status
151
+ */
152
+ get isFreestyleFlag() {
153
+ return this.freestyleFlag === '1';
132
154
  }
133
155
  }
134
156
  /**
@@ -186,9 +186,17 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
186
186
  * Gender compatibility for item equipment
187
187
  */
188
188
  itemGender;
189
+ /**
190
+ * Skill name
191
+ */
192
+ skills;
193
+ /**
194
+ * Freestyle Coupon application status (0:not applied, 1:applied)
195
+ */
196
+ freestyleFlag;
189
197
  constructor(obj) {
190
198
  super();
191
- const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, } = obj;
199
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, skills, freestyle_flag, } = obj;
192
200
  this.cashItemEquipmentPart = cash_item_equipment_part;
193
201
  this.cashItemEquipmentSlot = cash_item_equipment_slot;
194
202
  this.cashItemName = cash_item_name;
@@ -200,6 +208,8 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
200
208
  ? new CharacterCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
201
209
  : null;
202
210
  this.itemGender = item_gender;
211
+ this.skills = skills;
212
+ this.freestyleFlag = freestyle_flag;
203
213
  if (date_expire === 'expired') {
204
214
  this.isExpired = true;
205
215
  }
@@ -215,6 +225,12 @@ class CharacterCashItemEquipmentPresetDto extends characterCashItemEquipment.Cha
215
225
  : null;
216
226
  }
217
227
  }
228
+ /**
229
+ * Freestyle Coupon application status
230
+ */
231
+ get isFreestyleFlag() {
232
+ return this.freestyleFlag === '1';
233
+ }
218
234
  }
219
235
 
220
236
  exports.CharacterCashItemEquipmentColoringPrismDto = CharacterCashItemEquipmentColoringPrismDto;