maplestory-openapi 3.2.1 → 3.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (158) hide show
  1. package/README.md +50 -39
  2. package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
  3. package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
  4. package/dist/cjs/maplestory/api/kms/dto/character/characterImage.js +2 -2
  5. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  6. package/dist/cjs/maplestory/api/kms/dto/character/characterOtherStat.js +62 -0
  7. package/dist/cjs/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +34 -0
  8. package/dist/cjs/maplestory/api/kms/kms.js +4 -0
  9. package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +66 -10
  10. package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  11. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
  12. package/dist/cjs/maplestory/api/tms/dto/character/character.js +22 -0
  13. package/dist/cjs/maplestory/api/tms/dto/character/characterAbility.js +108 -0
  14. package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +424 -0
  15. package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +93 -0
  16. package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +172 -0
  17. package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +228 -0
  18. package/dist/cjs/maplestory/api/tms/dto/character/characterDojang.js +49 -0
  19. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrix.js +73 -0
  20. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +113 -0
  21. package/dist/cjs/maplestory/api/tms/dto/character/characterHyperStat.js +97 -0
  22. package/dist/cjs/maplestory/api/tms/dto/character/characterImage.js +81 -0
  23. package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +1137 -0
  24. package/dist/cjs/maplestory/api/tms/dto/character/characterLinkSkill.js +115 -0
  25. package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +332 -0
  26. package/dist/cjs/maplestory/api/tms/dto/character/characterPopularity.js +27 -0
  27. package/dist/cjs/maplestory/api/tms/dto/character/characterPropensity.js +52 -0
  28. package/dist/cjs/maplestory/api/tms/dto/character/characterSetEffect.js +97 -0
  29. package/dist/cjs/maplestory/api/tms/dto/character/characterSkill.js +77 -0
  30. package/dist/cjs/maplestory/api/tms/dto/character/characterStat.js +57 -0
  31. package/dist/cjs/maplestory/api/tms/dto/character/characterSymbolEquipment.js +119 -0
  32. package/dist/cjs/maplestory/api/tms/dto/character/characterVMatrix.js +88 -0
  33. package/dist/cjs/maplestory/api/tms/dto/guild/guild.js +22 -0
  34. package/dist/cjs/maplestory/api/tms/dto/guild/guildBasic.js +107 -0
  35. package/dist/cjs/maplestory/api/tms/dto/union/union.js +47 -0
  36. package/dist/cjs/maplestory/api/tms/dto/union/unionArtifact.js +111 -0
  37. package/dist/cjs/maplestory/api/tms/dto/union/unionRaider.js +214 -0
  38. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +802 -0
  39. package/dist/cjs/maplestory/api/tms/tms.js +109 -0
  40. package/dist/cjs/node_modules/base64-js/index.js +1 -1
  41. package/dist/cjs/node_modules/buffer/index.js +2 -2
  42. package/dist/cjs/node_modules/dayjs/plugin/utc.js +1 -1
  43. package/dist/cjs/node_modules/ieee754/index.js +1 -1
  44. package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
  45. package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
  46. package/dist/esm/maplestory/api/kms/dto/character/characterImage.js +2 -2
  47. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  48. package/dist/esm/maplestory/api/kms/dto/character/characterOtherStat.js +56 -0
  49. package/dist/esm/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +30 -0
  50. package/dist/esm/maplestory/api/kms/kms.js +1 -0
  51. package/dist/esm/maplestory/api/kms/mapleStoryApi.js +66 -10
  52. package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  53. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
  54. package/dist/esm/maplestory/api/tms/dto/character/character.js +18 -0
  55. package/dist/esm/maplestory/api/tms/dto/character/characterAbility.js +102 -0
  56. package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +413 -0
  57. package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +89 -0
  58. package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +165 -0
  59. package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +221 -0
  60. package/dist/esm/maplestory/api/tms/dto/character/characterDojang.js +45 -0
  61. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrix.js +67 -0
  62. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +108 -0
  63. package/dist/esm/maplestory/api/tms/dto/character/characterHyperStat.js +92 -0
  64. package/dist/esm/maplestory/api/tms/dto/character/characterImage.js +77 -0
  65. package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +1123 -0
  66. package/dist/esm/maplestory/api/tms/dto/character/characterLinkSkill.js +110 -0
  67. package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +325 -0
  68. package/dist/esm/maplestory/api/tms/dto/character/characterPopularity.js +23 -0
  69. package/dist/esm/maplestory/api/tms/dto/character/characterPropensity.js +48 -0
  70. package/dist/esm/maplestory/api/tms/dto/character/characterSetEffect.js +90 -0
  71. package/dist/esm/maplestory/api/tms/dto/character/characterSkill.js +72 -0
  72. package/dist/esm/maplestory/api/tms/dto/character/characterStat.js +52 -0
  73. package/dist/esm/maplestory/api/tms/dto/character/characterSymbolEquipment.js +114 -0
  74. package/dist/esm/maplestory/api/tms/dto/character/characterVMatrix.js +83 -0
  75. package/dist/esm/maplestory/api/tms/dto/guild/guild.js +18 -0
  76. package/dist/esm/maplestory/api/tms/dto/guild/guildBasic.js +102 -0
  77. package/dist/esm/maplestory/api/tms/dto/union/union.js +43 -0
  78. package/dist/esm/maplestory/api/tms/dto/union/unionArtifact.js +105 -0
  79. package/dist/esm/maplestory/api/tms/dto/union/unionRaider.js +205 -0
  80. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +794 -0
  81. package/dist/esm/maplestory/api/tms/tms.js +27 -0
  82. package/dist/esm/node_modules/base64-js/index.js +2 -2
  83. package/dist/esm/node_modules/buffer/index.js +2 -2
  84. package/dist/esm/node_modules/dayjs/plugin/utc.js +1 -1
  85. package/dist/esm/node_modules/ieee754/index.js +2 -2
  86. package/dist/index.min.js +1 -1
  87. package/package.json +6 -1
  88. package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +2 -0
  89. package/types/maplestory/api/common/dto/character/characterSkill.d.ts +1 -1
  90. package/types/maplestory/api/common/mapleStoryApi.d.ts +0 -16
  91. package/types/maplestory/api/kms/dto/character/characterImage.d.ts +2 -2
  92. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +8 -0
  93. package/types/maplestory/api/kms/dto/character/characterOtherStat.d.ts +43 -0
  94. package/types/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.d.ts +23 -0
  95. package/types/maplestory/api/kms/dto/character/characterSkill.d.ts +1 -1
  96. package/types/maplestory/api/kms/index.d.ts +1 -0
  97. package/types/maplestory/api/kms/mapleStoryApi.d.ts +27 -17
  98. package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +2 -0
  99. package/types/maplestory/api/kms/response/character/characterOtherStatBody.d.ts +12 -0
  100. package/types/maplestory/api/kms/response/character/characterRingExchangeSkillEquipmentBody.d.ts +6 -0
  101. package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +8 -0
  102. package/types/maplestory/api/msea/dto/character/characterSkill.d.ts +1 -1
  103. package/types/maplestory/api/msea/mapleStoryApi.d.ts +1 -1
  104. package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +2 -0
  105. package/types/maplestory/api/msea/response/character/characterSkillBody.d.ts +1 -1
  106. package/types/maplestory/api/tms/dto/character/character.d.ts +12 -0
  107. package/types/maplestory/api/tms/dto/character/characterAbility.d.ts +72 -0
  108. package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +299 -0
  109. package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +68 -0
  110. package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +117 -0
  111. package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +158 -0
  112. package/types/maplestory/api/tms/dto/character/characterDojang.d.ts +32 -0
  113. package/types/maplestory/api/tms/dto/character/characterHexaMatrix.d.ts +48 -0
  114. package/types/maplestory/api/tms/dto/character/characterHexaMatrixStat.d.ts +78 -0
  115. package/types/maplestory/api/tms/dto/character/characterHyperStat.d.ts +70 -0
  116. package/types/maplestory/api/tms/dto/character/characterImage.d.ts +74 -0
  117. package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +864 -0
  118. package/types/maplestory/api/tms/dto/character/characterLinkSkill.d.ts +78 -0
  119. package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +230 -0
  120. package/types/maplestory/api/tms/dto/character/characterPopularity.d.ts +16 -0
  121. package/types/maplestory/api/tms/dto/character/characterPropensity.d.ts +36 -0
  122. package/types/maplestory/api/tms/dto/character/characterSetEffect.d.ts +66 -0
  123. package/types/maplestory/api/tms/dto/character/characterSkill.d.ts +54 -0
  124. package/types/maplestory/api/tms/dto/character/characterStat.d.ts +38 -0
  125. package/types/maplestory/api/tms/dto/character/characterSymbolEquipment.d.ts +86 -0
  126. package/types/maplestory/api/tms/dto/character/characterVMatrix.d.ts +62 -0
  127. package/types/maplestory/api/tms/dto/guild/guild.d.ts +12 -0
  128. package/types/maplestory/api/tms/dto/guild/guildBasic.d.ts +78 -0
  129. package/types/maplestory/api/tms/dto/union/union.d.ts +32 -0
  130. package/types/maplestory/api/tms/dto/union/unionArtifact.d.ts +76 -0
  131. package/types/maplestory/api/tms/dto/union/unionRaider.d.ts +147 -0
  132. package/types/maplestory/api/tms/index.d.ts +27 -0
  133. package/types/maplestory/api/tms/mapleStoryApi.d.ts +364 -0
  134. package/types/maplestory/api/tms/response/character/characterAbilityBody.d.ts +19 -0
  135. package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +76 -0
  136. package/types/maplestory/api/tms/response/character/characterBasicBody.d.ts +16 -0
  137. package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +30 -0
  138. package/types/maplestory/api/tms/response/character/characterBody.d.ts +3 -0
  139. package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +39 -0
  140. package/types/maplestory/api/tms/response/character/characterDojangBody.d.ts +8 -0
  141. package/types/maplestory/api/tms/response/character/characterHexaMatrixBody.d.ts +13 -0
  142. package/types/maplestory/api/tms/response/character/characterHexaMatrixStatBody.d.ts +20 -0
  143. package/types/maplestory/api/tms/response/character/characterHyperStatBody.d.ts +18 -0
  144. package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +195 -0
  145. package/types/maplestory/api/tms/response/character/characterLinkSkillBody.d.ts +20 -0
  146. package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +56 -0
  147. package/types/maplestory/api/tms/response/character/characterPopularityBody.d.ts +4 -0
  148. package/types/maplestory/api/tms/response/character/characterPropensityBody.d.ts +9 -0
  149. package/types/maplestory/api/tms/response/character/characterSetEffectBody.d.ts +18 -0
  150. package/types/maplestory/api/tms/response/character/characterSkillBody.d.ts +14 -0
  151. package/types/maplestory/api/tms/response/character/characterStatBody.d.ts +10 -0
  152. package/types/maplestory/api/tms/response/character/characterSymbolEquipmentBody.d.ts +22 -0
  153. package/types/maplestory/api/tms/response/character/characterVMatrixBody.d.ts +16 -0
  154. package/types/maplestory/api/tms/response/guild/guildBasicBody.d.ts +20 -0
  155. package/types/maplestory/api/tms/response/guild/guildBody.d.ts +3 -0
  156. package/types/maplestory/api/tms/response/union/unionArtifactBody.d.ts +19 -0
  157. package/types/maplestory/api/tms/response/union/unionBody.d.ts +8 -0
  158. package/types/maplestory/api/tms/response/union/unionRaiderBody.d.ts +38 -0
@@ -0,0 +1,115 @@
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+ 'use strict';
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+
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+ Object.defineProperty(exports, '__esModule', { value: true });
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+
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+ var characterLinkSkill = require('../../../common/dto/character/characterLinkSkill.js');
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+
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+ /**
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+ * 角色已裝備連結技能資訊
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+ */
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+ class CharacterLinkSkillDto extends characterLinkSkill.CharacterLinkSkillDto {
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+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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+ */
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+ date;
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+ /**
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+ * 角色職業
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+ */
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+ characterClass;
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+ /**
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+ * 連結技能資訊
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+ */
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+ characterLinkSkill;
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+ /**
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+ * 連結技能 1 預設資訊
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+ */
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+ characterLinkSkillPreset1;
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+ /**
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+ * 連結技能 2 預設資訊
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+ */
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+ characterLinkSkillPreset2;
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+ /**
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+ * 連結技能 3 預設資訊
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+ */
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+ characterLinkSkillPreset3;
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+ /**
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+ * 我的連結技能資訊
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+ */
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+ characterOwnedLinkSkill;
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+ /**
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+ * 我的連結技能 1 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset1;
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+ /**
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+ * 我的連結技能 2 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset2;
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+ /**
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+ * 我的連結技能 3 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset3;
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+ constructor(obj) {
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+ super();
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+ const { date, character_class, character_link_skill, character_link_skill_preset_1, character_link_skill_preset_2, character_link_skill_preset_3, character_owned_link_skill, character_owned_link_skill_preset_1, character_owned_link_skill_preset_2, character_owned_link_skill_preset_3, } = obj;
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+ this.date = date ? new Date(date) : null;
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+ this.characterClass = character_class;
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+ this.characterLinkSkill = character_link_skill.map((skill) => new CharacterLinkSkillInfoDto(skill));
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+ this.characterLinkSkillPreset1 = character_link_skill_preset_1.map((skill) => new CharacterLinkSkillInfoDto(skill));
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+ this.characterLinkSkillPreset2 = character_link_skill_preset_2.map((skill) => new CharacterLinkSkillInfoDto(skill));
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+ this.characterLinkSkillPreset3 = character_link_skill_preset_3.map((skill) => new CharacterLinkSkillInfoDto(skill));
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+ this.characterOwnedLinkSkill = character_owned_link_skill
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+ ? new CharacterLinkSkillInfoDto(character_owned_link_skill)
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+ : null;
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+ this.characterOwnedLinkSkillPreset1 = character_owned_link_skill_preset_1
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+ ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_1)
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+ : null;
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+ this.characterOwnedLinkSkillPreset2 = character_owned_link_skill_preset_2
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+ ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_2)
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+ : null;
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+ this.characterOwnedLinkSkillPreset3 = character_owned_link_skill_preset_3
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+ ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_3)
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+ : null;
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+ }
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+ }
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+ /**
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+ * 角色連結技能資訊
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+ */
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+ class CharacterLinkSkillInfoDto extends characterLinkSkill.CharacterLinkSkillInfoDto {
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+ /**
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+ * 技能名稱
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+ */
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+ skillName;
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+ /**
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+ * 技能描述
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+ */
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+ skillDescription;
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+ /**
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+ * 技能等級
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+ */
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+ skillLevel;
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+ /**
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+ * 技能效果
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+ */
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+ skillEffect;
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+ /**
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+ * 下一等級的技能效果
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+ */
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+ skillEffectNext;
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+ /**
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+ * 技能圖示
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+ */
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+ skillIcon;
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+ constructor(obj) {
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+ super();
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+ const { skill_name, skill_description, skill_level, skill_effect, skill_effect_next, skill_icon, } = obj;
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+ this.skillName = skill_name;
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+ this.skillDescription = skill_description;
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+ this.skillLevel = skill_level;
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+ this.skillEffect = skill_effect;
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+ this.skillEffectNext = skill_effect_next;
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+ this.skillIcon = skill_icon;
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+ }
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+ }
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+
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+ exports.CharacterLinkSkillDto = CharacterLinkSkillDto;
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+ exports.CharacterLinkSkillInfoDto = CharacterLinkSkillInfoDto;
@@ -0,0 +1,332 @@
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+ 'use strict';
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+
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+ Object.defineProperty(exports, '__esModule', { value: true });
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+
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+ var characterPetEquipment = require('../../../common/dto/character/characterPetEquipment.js');
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+
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+ /**
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+ * 角色已裝備寵物資訊
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+ */
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+ class CharacterPetEquipmentDto extends characterPetEquipment.CharacterPetEquipmentDto {
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+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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+ */
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+ date;
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+ /**
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+ * 寵物 1 名稱
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+ */
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+ pet1Name;
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+ /**
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+ * 寵物 1 暱稱
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+ */
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+ pet1Nickname;
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+ /**
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+ * 寵物 1 圖示
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+ */
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+ pet1Icon;
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+ /**
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+ * 寵物 1 描述
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+ */
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+ pet1Description;
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+ /**
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+ * 寵物 1 道具資訊
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+ */
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+ pet1Equipment;
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+ /**
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+ * 寵物 1 的寵物自動加持技能資訊
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+ */
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+ pet1AutoSkill;
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+ /**
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+ * 寵物 1 神奇寵物類型
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+ */
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+ pet1PetType;
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+ /**
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+ * 寵物 1 技能
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+ */
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+ pet1Skill;
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+ /**
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+ * 寵物 1 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
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+ */
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+ pet1DateExpire = null;
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+ /**
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+ * Whether the magic time for pet 1 is expired
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+ */
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+ pet1Expired = null;
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+ /**
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+ * 寵物 1 外型
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+ */
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+ pet1Appearance;
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+ /**
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+ * 寵物 1 外型圖示
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+ */
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+ pet1AppearanceIcon;
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+ /**
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+ * 寵物 2 名稱
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+ */
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+ pet2Name;
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+ /**
68
+ * 寵物 2 暱稱
69
+ */
70
+ pet2Nickname;
71
+ /**
72
+ * 寵物 2 圖示
73
+ */
74
+ pet2Icon;
75
+ /**
76
+ * 寵物 2 描述
77
+ */
78
+ pet2Description;
79
+ /**
80
+ * 寵物 2 道具資訊
81
+ */
82
+ pet2Equipment;
83
+ /**
84
+ * 寵物 2 的寵物自動加持技能資訊
85
+ */
86
+ pet2AutoSkill;
87
+ /**
88
+ * 寵物 2 神奇寵物類型
89
+ */
90
+ pet2PetType;
91
+ /**
92
+ * 寵物 2 技能
93
+ */
94
+ pet2Skill;
95
+ /**
96
+ * 寵物 2 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
97
+ */
98
+ pet2DateExpire = null;
99
+ /**
100
+ * Whether the magic time for pet 2 is expired
101
+ */
102
+ pet2Expired = null;
103
+ /**
104
+ * 寵物 2 外型
105
+ */
106
+ pet2Appearance;
107
+ /**
108
+ * 寵物 2 外型圖示
109
+ */
110
+ pet2AppearanceIcon;
111
+ /**
112
+ * 寵物 3 名稱
113
+ */
114
+ pet3Name;
115
+ /**
116
+ * 寵物 3 暱稱
117
+ */
118
+ pet3Nickname;
119
+ /**
120
+ * 寵物 3 圖示
121
+ */
122
+ pet3Icon;
123
+ /**
124
+ * 寵物 3 描述
125
+ */
126
+ pet3Description;
127
+ /**
128
+ * 寵物 3 道具資訊
129
+ */
130
+ pet3Equipment;
131
+ /**
132
+ * 寵物 3 的寵物自動加持技能資訊
133
+ */
134
+ pet3AutoSkill;
135
+ /**
136
+ * 寵物 3 神奇寵物類型
137
+ */
138
+ pet3PetType;
139
+ /**
140
+ * 寵物 3 技能
141
+ */
142
+ pet3Skill;
143
+ /**
144
+ * 寵物 3 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
145
+ */
146
+ pet3DateExpire = null;
147
+ /**
148
+ * Whether the magic time for pet 3 is expired
149
+ */
150
+ pet3Expired = null;
151
+ /**
152
+ * 寵物 3 外型
153
+ */
154
+ pet3Appearance;
155
+ /**
156
+ * 寵物 3 外型圖示
157
+ */
158
+ pet3AppearanceIcon;
159
+ constructor(obj) {
160
+ super();
161
+ const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, } = obj;
162
+ this.date = date ? new Date(date) : null;
163
+ this.pet1Name = pet_1_name;
164
+ this.pet1Nickname = pet_1_nickname;
165
+ this.pet1Icon = pet_1_icon;
166
+ this.pet1Description = pet_1_description;
167
+ this.pet1Equipment = pet_1_equipment
168
+ ? new CharacterPetEquipmentItemDto(pet_1_equipment)
169
+ : null;
170
+ this.pet1AutoSkill = pet_1_auto_skill
171
+ ? new CharacterPetEquipmentAutoSkillDto(pet_1_auto_skill)
172
+ : null;
173
+ this.pet1PetType = pet_1_pet_type;
174
+ this.pet1Skill = pet_1_skill;
175
+ this.pet1Appearance = pet_1_appearance;
176
+ this.pet1AppearanceIcon = pet_1_appearance_icon;
177
+ this.pet2Name = pet_2_name;
178
+ this.pet2Nickname = pet_2_nickname;
179
+ this.pet2Icon = pet_2_icon;
180
+ this.pet2Description = pet_2_description;
181
+ this.pet2Equipment = pet_2_equipment
182
+ ? new CharacterPetEquipmentItemDto(pet_2_equipment)
183
+ : null;
184
+ this.pet2AutoSkill = pet_2_auto_skill
185
+ ? new CharacterPetEquipmentAutoSkillDto(pet_2_auto_skill)
186
+ : null;
187
+ this.pet2PetType = pet_2_pet_type;
188
+ this.pet2Skill = pet_2_skill;
189
+ this.pet2Appearance = pet_2_appearance;
190
+ this.pet2AppearanceIcon = pet_2_appearance_icon;
191
+ this.pet3Name = pet_3_name;
192
+ this.pet3Nickname = pet_3_nickname;
193
+ this.pet3Icon = pet_3_icon;
194
+ this.pet3Description = pet_3_description;
195
+ this.pet3Equipment = pet_3_equipment
196
+ ? new CharacterPetEquipmentItemDto(pet_3_equipment)
197
+ : null;
198
+ this.pet3AutoSkill = pet_3_auto_skill
199
+ ? new CharacterPetEquipmentAutoSkillDto(pet_3_auto_skill)
200
+ : null;
201
+ this.pet3PetType = pet_3_pet_type;
202
+ this.pet3Skill = pet_3_skill;
203
+ this.pet3Appearance = pet_3_appearance;
204
+ this.pet3AppearanceIcon = pet_3_appearance_icon;
205
+ if (pet_1_date_expire === 'expired') {
206
+ this.pet1Expired = true;
207
+ }
208
+ else if (typeof pet_1_date_expire === 'string') {
209
+ this.pet1DateExpire = pet_1_date_expire
210
+ ? new Date(pet_1_date_expire)
211
+ : null;
212
+ }
213
+ if (pet_2_date_expire === 'expired') {
214
+ this.pet2Expired = true;
215
+ }
216
+ else if (typeof pet_2_date_expire === 'string') {
217
+ this.pet2DateExpire = pet_2_date_expire
218
+ ? new Date(pet_2_date_expire)
219
+ : null;
220
+ }
221
+ if (pet_3_date_expire === 'expired') {
222
+ this.pet3Expired = true;
223
+ }
224
+ else if (typeof pet_3_date_expire === 'string') {
225
+ this.pet3DateExpire = pet_3_date_expire
226
+ ? new Date(pet_3_date_expire)
227
+ : null;
228
+ }
229
+ }
230
+ }
231
+ /**
232
+ * 寵物的寵物自動加持技能資訊
233
+ */
234
+ class CharacterPetEquipmentAutoSkillDto extends characterPetEquipment.CharacterPetEquipmentAutoSkillDto {
235
+ /**
236
+ * 登錄於第一欄位的自動加持技能
237
+ */
238
+ skill1;
239
+ /**
240
+ * 登錄於第一欄位的自動加持技能圖示
241
+ */
242
+ skill1Icon;
243
+ /**
244
+ * 登錄於第二欄位的自動加持技能
245
+ */
246
+ skill2;
247
+ /**
248
+ * 登錄於第二欄位的自動加持技能圖示
249
+ */
250
+ skill2Icon;
251
+ constructor(obj) {
252
+ super();
253
+ const { skill_1, skill_1_icon, skill_2, skill_2_icon } = obj;
254
+ this.skill1 = skill_1;
255
+ this.skill1Icon = skill_1_icon;
256
+ this.skill2 = skill_2;
257
+ this.skill2Icon = skill_2_icon;
258
+ }
259
+ }
260
+ /**
261
+ * 道具顯示選項
262
+ */
263
+ class CharacterPetEquipmentItemOptionDto extends characterPetEquipment.CharacterPetEquipmentItemOptionDto {
264
+ /**
265
+ * 選項類型
266
+ */
267
+ optionType;
268
+ /**
269
+ * 選項數值
270
+ */
271
+ optionValue;
272
+ constructor(obj) {
273
+ super();
274
+ const { option_type, option_value } = obj;
275
+ this.optionType = option_type;
276
+ this.optionValue = option_value;
277
+ }
278
+ }
279
+ /**
280
+ * 寵物道具資訊
281
+ */
282
+ class CharacterPetEquipmentItemDto extends characterPetEquipment.CharacterPetEquipmentItemDto {
283
+ /**
284
+ * 道具名稱
285
+ */
286
+ itemName;
287
+ /**
288
+ * 道具圖示
289
+ */
290
+ itemIcon;
291
+ /**
292
+ * 道具描述
293
+ */
294
+ itemDescription;
295
+ /**
296
+ * 道具顯示選項
297
+ */
298
+ itemOption;
299
+ /**
300
+ * 強化次數
301
+ */
302
+ scrollUpgrade;
303
+ /**
304
+ * 道具可升級次數
305
+ */
306
+ scrollUpgradable;
307
+ /**
308
+ * 道具外型
309
+ */
310
+ itemShape;
311
+ /**
312
+ * 道具外型圖示
313
+ */
314
+ itemShapeIcon;
315
+ constructor(obj) {
316
+ super();
317
+ const { item_name, item_icon, item_description, item_option, scroll_upgrade, scroll_upgradable, item_shape, item_shape_icon, } = obj;
318
+ this.itemName = item_name;
319
+ this.itemIcon = item_icon;
320
+ this.itemDescription = item_description;
321
+ this.itemOption = item_option.map((option) => new CharacterPetEquipmentItemOptionDto(option));
322
+ this.scrollUpgrade = scroll_upgrade;
323
+ this.scrollUpgradable = scroll_upgradable;
324
+ this.itemShape = item_shape;
325
+ this.itemShapeIcon = item_shape_icon;
326
+ }
327
+ }
328
+
329
+ exports.CharacterPetEquipmentAutoSkillDto = CharacterPetEquipmentAutoSkillDto;
330
+ exports.CharacterPetEquipmentDto = CharacterPetEquipmentDto;
331
+ exports.CharacterPetEquipmentItemDto = CharacterPetEquipmentItemDto;
332
+ exports.CharacterPetEquipmentItemOptionDto = CharacterPetEquipmentItemOptionDto;
@@ -0,0 +1,27 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterPopularity = require('../../../common/dto/character/characterPopularity.js');
6
+
7
+ /**
8
+ * 角色名聲資訊
9
+ */
10
+ class CharacterPopularityDto extends characterPopularity.CharacterPopularityDto {
11
+ /**
12
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
13
+ */
14
+ date;
15
+ /**
16
+ * 角色名聲
17
+ */
18
+ popularity;
19
+ constructor(obj) {
20
+ super();
21
+ const { date, popularity } = obj;
22
+ this.date = date ? new Date(date) : null;
23
+ this.popularity = popularity;
24
+ }
25
+ }
26
+
27
+ exports.CharacterPopularityDto = CharacterPopularityDto;
@@ -0,0 +1,52 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterPropensity = require('../../../common/dto/character/characterPropensity.js');
6
+
7
+ /**
8
+ * 角色性向資訊
9
+ */
10
+ class CharacterPropensityDto extends characterPropensity.CharacterPropensityDto {
11
+ /**
12
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
13
+ */
14
+ date;
15
+ /**
16
+ * 領導力等級
17
+ */
18
+ charismaLevel;
19
+ /**
20
+ * 感性等級
21
+ */
22
+ sensibilityLevel;
23
+ /**
24
+ * 洞察力等級
25
+ */
26
+ insightLevel;
27
+ /**
28
+ * 意志等級
29
+ */
30
+ willingnessLevel;
31
+ /**
32
+ * 手藝等級
33
+ */
34
+ handicraftLevel;
35
+ /**
36
+ * 魅力等級
37
+ */
38
+ charmLevel;
39
+ constructor(obj) {
40
+ super();
41
+ const { date, charisma_level, sensibility_level, insight_level, willingness_level, handicraft_level, charm_level, } = obj;
42
+ this.date = date ? new Date(date) : null;
43
+ this.charismaLevel = charisma_level;
44
+ this.sensibilityLevel = sensibility_level;
45
+ this.insightLevel = insight_level;
46
+ this.willingnessLevel = willingness_level;
47
+ this.handicraftLevel = handicraft_level;
48
+ this.charmLevel = charm_level;
49
+ }
50
+ }
51
+
52
+ exports.CharacterPropensityDto = CharacterPropensityDto;
@@ -0,0 +1,97 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterSetEffect = require('../../../common/dto/character/characterSetEffect.js');
6
+
7
+ /**
8
+ * 角色目前套用的套裝效果資訊
9
+ */
10
+ class CharacterSetEffectDto extends characterSetEffect.CharacterSetEffectDto {
11
+ /**
12
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
13
+ */
14
+ date;
15
+ /**
16
+ * 套裝效果資訊
17
+ */
18
+ setEffect;
19
+ constructor(obj) {
20
+ super();
21
+ const { date, set_effect } = obj;
22
+ this.date = date ? new Date(date) : null;
23
+ this.setEffect = set_effect.map((effect) => new CharacterSetEffectSetDto(effect));
24
+ }
25
+ }
26
+ /**
27
+ * 目前已裝備的套裝效果資訊
28
+ */
29
+ class CharacterSetEffectInfoDto extends characterSetEffect.CharacterSetEffectInfoDto {
30
+ /**
31
+ * 套裝效果等級 (裝備件數)
32
+ */
33
+ setCount;
34
+ /**
35
+ * 套裝效果
36
+ */
37
+ setOption;
38
+ constructor(obj) {
39
+ super();
40
+ const { set_count, set_option } = obj;
41
+ this.setCount = set_count;
42
+ this.setOption = set_option;
43
+ }
44
+ }
45
+ /**
46
+ * 全部套裝效果資訊
47
+ */
48
+ class CharacterSetEffectOptionFullDto extends characterSetEffect.CharacterSetEffectOptionFullDto {
49
+ /**
50
+ * 套裝效果等級 (裝備件數)
51
+ */
52
+ setCount;
53
+ /**
54
+ * 套裝效果
55
+ */
56
+ setOption;
57
+ constructor(obj) {
58
+ super();
59
+ const { set_count, set_option } = obj;
60
+ this.setCount = set_count;
61
+ this.setOption = set_option;
62
+ }
63
+ }
64
+ /**
65
+ * 套裝效果資訊
66
+ */
67
+ class CharacterSetEffectSetDto extends characterSetEffect.CharacterSetEffectSetDto {
68
+ /**
69
+ * 套裝效果名稱
70
+ */
71
+ setName;
72
+ /**
73
+ * 套裝件數 (包含幸運道具)
74
+ */
75
+ totalSetCount;
76
+ /**
77
+ * 目前已裝備的套裝效果資訊
78
+ */
79
+ setEffectInfo;
80
+ /**
81
+ * 全部套裝效果資訊
82
+ */
83
+ setOptionFull;
84
+ constructor(obj) {
85
+ super();
86
+ const { set_name, total_set_count, set_effect_info, set_option_full } = obj;
87
+ this.setName = set_name;
88
+ this.totalSetCount = total_set_count;
89
+ this.setEffectInfo = set_effect_info.map((info) => new CharacterSetEffectInfoDto(info));
90
+ this.setOptionFull = set_option_full.map((info) => new CharacterSetEffectOptionFullDto(info));
91
+ }
92
+ }
93
+
94
+ exports.CharacterSetEffectDto = CharacterSetEffectDto;
95
+ exports.CharacterSetEffectInfoDto = CharacterSetEffectInfoDto;
96
+ exports.CharacterSetEffectOptionFullDto = CharacterSetEffectOptionFullDto;
97
+ exports.CharacterSetEffectSetDto = CharacterSetEffectSetDto;
@@ -0,0 +1,77 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterSkill = require('../../../common/dto/character/characterSkill.js');
6
+
7
+ /**
8
+ * 角色技能與超技能資訊
9
+ */
10
+ class CharacterSkillDto extends characterSkill.CharacterSkillDto {
11
+ /**
12
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
13
+ */
14
+ date;
15
+ /**
16
+ * 角色職業
17
+ */
18
+ characterClass;
19
+ /**
20
+ * 技能轉職次數
21
+ */
22
+ characterSkillGrade;
23
+ /**
24
+ * 技能資訊
25
+ */
26
+ characterSkill;
27
+ constructor(obj) {
28
+ super();
29
+ const { date, character_class, character_skill_grade, character_skill } = obj;
30
+ this.date = date ? new Date(date) : null;
31
+ this.characterClass = character_class;
32
+ this.characterSkillGrade = character_skill_grade;
33
+ this.characterSkill = character_skill.map((skill) => new CharacterSkillInfoDto(skill));
34
+ }
35
+ }
36
+ /**
37
+ * 技能資訊
38
+ */
39
+ class CharacterSkillInfoDto extends characterSkill.CharacterSkillInfoDto {
40
+ /**
41
+ * 技能名稱
42
+ */
43
+ skillName;
44
+ /**
45
+ * 技能描述
46
+ */
47
+ skillDescription;
48
+ /**
49
+ * 技能等級
50
+ */
51
+ skillLevel;
52
+ /**
53
+ * 技能等級的效果描述
54
+ */
55
+ skillEffect;
56
+ /**
57
+ * 下一等級的技能效果
58
+ */
59
+ skillEffectNext;
60
+ /**
61
+ * 技能圖示
62
+ */
63
+ skillIcon;
64
+ constructor(obj) {
65
+ super();
66
+ const { skill_name, skill_description, skill_level, skill_effect, skill_effect_next, skill_icon, } = obj;
67
+ this.skillName = skill_name;
68
+ this.skillDescription = skill_description;
69
+ this.skillLevel = skill_level;
70
+ this.skillEffect = skill_effect;
71
+ this.skillEffectNext = skill_effect_next;
72
+ this.skillIcon = skill_icon;
73
+ }
74
+ }
75
+
76
+ exports.CharacterSkillDto = CharacterSkillDto;
77
+ exports.CharacterSkillInfoDto = CharacterSkillInfoDto;