maplestory-openapi 3.1.0 → 3.2.0

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Files changed (38) hide show
  1. package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
  2. package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
  3. package/dist/cjs/maplestory/api/common/dto/character/characterBasic.js +0 -3
  4. package/dist/cjs/maplestory/api/kms/dto/character/characterBasic.js +4 -10
  5. package/dist/cjs/maplestory/api/kms/dto/user/achievement.js +57 -0
  6. package/dist/cjs/maplestory/api/kms/dto/{character → user}/characterList.js +3 -8
  7. package/dist/cjs/maplestory/api/kms/kms.js +8 -4
  8. package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +28 -13
  9. package/dist/cjs/maplestory/api/msea/dto/character/characterBasic.js +1 -1
  10. package/dist/cjs/node_modules/base64-js/index.js +1 -1
  11. package/dist/cjs/node_modules/buffer/index.js +2 -2
  12. package/dist/cjs/node_modules/ieee754/index.js +1 -1
  13. package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
  14. package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
  15. package/dist/esm/maplestory/api/common/dto/character/characterBasic.js +0 -3
  16. package/dist/esm/maplestory/api/kms/dto/character/characterBasic.js +4 -10
  17. package/dist/esm/maplestory/api/kms/dto/user/achievement.js +51 -0
  18. package/dist/esm/maplestory/api/kms/dto/{character → user}/characterList.js +3 -8
  19. package/dist/esm/maplestory/api/kms/kms.js +2 -1
  20. package/dist/esm/maplestory/api/kms/mapleStoryApi.js +28 -13
  21. package/dist/esm/maplestory/api/msea/dto/character/characterBasic.js +1 -1
  22. package/dist/esm/node_modules/base64-js/index.js +2 -2
  23. package/dist/esm/node_modules/buffer/index.js +2 -2
  24. package/dist/esm/node_modules/ieee754/index.js +2 -2
  25. package/dist/index.min.js +1 -1
  26. package/package.json +1 -1
  27. package/types/maplestory/api/common/dto/character/characterBasic.d.ts +0 -2
  28. package/types/maplestory/api/kms/dto/character/characterBasic.d.ts +2 -6
  29. package/types/maplestory/api/kms/dto/user/achievement.d.ts +39 -0
  30. package/types/maplestory/api/kms/dto/{character → user}/characterList.d.ts +4 -5
  31. package/types/maplestory/api/kms/index.d.ts +2 -1
  32. package/types/maplestory/api/kms/mapleStoryApi.d.ts +17 -8
  33. package/types/maplestory/api/kms/response/character/characterBasicBody.d.ts +1 -1
  34. package/types/maplestory/api/kms/response/user/achievementBody.d.ts +11 -0
  35. package/dist/cjs/maplestory/api/common/dto/character/characterList.js +0 -14
  36. package/dist/esm/maplestory/api/common/dto/character/characterList.js +0 -8
  37. package/types/maplestory/api/common/dto/character/characterList.d.ts +0 -14
  38. /package/types/maplestory/api/kms/response/{character → user}/characterListBody.d.ts +0 -0
@@ -2,6 +2,6 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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- var ieee754 = {};
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+ var base64Js = {};
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- exports.__exports = ieee754;
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+ exports.__exports = base64Js;
@@ -2,6 +2,6 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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- var base64Js = {};
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+ var ieee754 = {};
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- exports.__exports = base64Js;
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+ exports.__exports = ieee754;
@@ -6,9 +6,6 @@ class CharacterBasicDto {
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  get isAccessFlag() {
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  return this.accessFlag === 'true';
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  }
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- get isLiberationQuestClearFlag() {
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- return this.liberationQuestClearFlag === 'true';
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- }
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  }
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  exports.CharacterBasicDto = CharacterBasicDto;
@@ -61,12 +61,12 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
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  */
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  accessFlag;
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  /**
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- * 해방 퀘스트 완료 여부
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+ * 해방 퀘스트 완료 여부 (0:미완료, 1:제네시스 무기 해방, 2:데스티니 무기 1차 해방)
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  */
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- liberationQuestClearFlag;
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+ liberationQuestClear;
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  constructor(obj) {
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  super();
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- const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear_flag, } = obj;
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+ const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear, } = obj;
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  this.date = date ? new Date(date) : null;
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  this.characterName = character_name;
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  this.worldName = world_name;
@@ -80,7 +80,7 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
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  this.characterImage = character_image;
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  this.characterDateCreate = new Date(character_date_create);
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  this.accessFlag = access_flag;
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- this.liberationQuestClearFlag = liberation_quest_clear_flag;
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+ this.liberationQuestClear = liberation_quest_clear;
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  }
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  /**
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  * 최근 7일간 접속 여부
@@ -88,12 +88,6 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
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  get isAccessFlag() {
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  return super.isAccessFlag;
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  }
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- /**
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- * 해방 퀘스트 완료 여부
93
- */
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- get isLiberationQuestClearFlag() {
95
- return super.isLiberationQuestClearFlag;
96
- }
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  }
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  exports.CharacterBasicDto = CharacterBasicDto;
@@ -0,0 +1,57 @@
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+ 'use strict';
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+
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+ Object.defineProperty(exports, '__esModule', { value: true });
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+
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+ /**
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+ * 계정의 업적 목록
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+ */
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+ class AchievementDto {
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+ /**
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+ * 메이플스토리 계정 목록
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+ */
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+ accountList;
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+ constructor(obj) {
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+ const { account_list } = obj;
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+ this.accountList = account_list.map((account) => new AchievementAccountListDto(account));
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+ }
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+ }
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+ /**
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+ * 메이플스토리 계정
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+ */
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+ class AchievementAccountListDto {
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+ /**
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+ * 메이플스토리 계정 식별자
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+ */
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+ accountId;
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+ /**
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+ * 달성 업적 정보
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+ */
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+ achievementAchieve;
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+ constructor(obj) {
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+ const { account_id, achievement_achieve } = obj;
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+ this.accountId = account_id;
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+ this.achievementAchieve = achievement_achieve.map((achieve) => new AchievementAchieveDto(achieve));
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+ }
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+ }
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+ /**
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+ * 달성 업적 정보
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+ */
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+ class AchievementAchieveDto {
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+ /**
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+ * 업적 명
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+ */
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+ achievementName;
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+ /**
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+ * 업적 설명
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+ */
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+ achievementDescription;
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+ constructor(obj) {
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+ const { achievement_name, achievement_description } = obj;
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+ this.achievementName = achievement_name;
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+ this.achievementDescription = achievement_description;
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+ }
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+ }
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+
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+ exports.AchievementAccountListDto = AchievementAccountListDto;
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+ exports.AchievementAchieveDto = AchievementAchieveDto;
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+ exports.AchievementDto = AchievementDto;
@@ -2,18 +2,15 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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- var characterList = require('../../../common/dto/character/characterList.js');
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-
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  /**
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  * 계정의 보유 캐릭터 목록
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  */
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- class CharacterListDto extends characterList.CharacterListDto {
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+ class CharacterListDto {
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  /**
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  * 메이플스토리 계정 목록
13
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  */
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  accountList;
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  constructor(obj) {
16
- super();
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  const { account_list } = obj;
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  this.accountList = account_list.map((account) => new CharacterListAccountDto(account));
19
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  }
@@ -21,7 +18,7 @@ class CharacterListDto extends characterList.CharacterListDto {
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  /**
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  * 캐릭터 정보
23
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  */
24
- class CharacterListAccountCharacterDto extends characterList.CharacterListAccountCharacterDto {
21
+ class CharacterListAccountCharacterDto {
25
22
  /**
26
23
  * 캐릭터 식별자
27
24
  */
@@ -43,7 +40,6 @@ class CharacterListAccountCharacterDto extends characterList.CharacterListAccoun
43
40
  */
44
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  characterLevel;
45
42
  constructor(obj) {
46
- super();
47
43
  const { ocid, character_name, world_name, character_class, character_level, } = obj;
48
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  this.ocid = ocid;
49
45
  this.characterName = character_name;
@@ -55,7 +51,7 @@ class CharacterListAccountCharacterDto extends characterList.CharacterListAccoun
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  /**
56
52
  * 메이플스토리 계정
57
53
  */
58
- class CharacterListAccountDto extends characterList.CharacterListAccountDto {
54
+ class CharacterListAccountDto {
59
55
  /**
60
56
  * 메이플스토리 계정 식별자
61
57
  */
@@ -65,7 +61,6 @@ class CharacterListAccountDto extends characterList.CharacterListAccountDto {
65
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  */
66
62
  characterList;
67
63
  constructor(obj) {
68
- super();
69
64
  const { account_id, character_list } = obj;
70
65
  this.accountId = account_id;
71
66
  this.characterList = character_list.map((character) => new CharacterListAccountCharacterDto(character));
@@ -16,7 +16,6 @@ var characterHyperStat = require('./dto/character/characterHyperStat.js');
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  var characterImage = require('./dto/character/characterImage.js');
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  var characterItemEquipment = require('./dto/character/characterItemEquipment.js');
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  var characterLinkSkill = require('./dto/character/characterLinkSkill.js');
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- var characterList = require('./dto/character/characterList.js');
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  var characterPetEquipment = require('./dto/character/characterPetEquipment.js');
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  var characterPopularity = require('./dto/character/characterPopularity.js');
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  var characterPropensity = require('./dto/character/characterPropensity.js');
@@ -48,6 +47,8 @@ var union = require('./dto/union/union.js');
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  var unionArtifact = require('./dto/union/unionArtifact.js');
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  var unionChampion = require('./dto/union/unionChampion.js');
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  var unionRaider = require('./dto/union/unionRaider.js');
50
+ var achievement = require('./dto/user/achievement.js');
51
+ var characterList = require('./dto/user/characterList.js');
51
52
  var inspectionInfo = require('./dto/inspectionInfo.js');
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53
 
53
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@@ -97,9 +98,6 @@ exports.CharacterItemEquipmentTitleDto = characterItemEquipment.CharacterItemEqu
97
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  exports.CharacterItemEquipmentTotalOptionDto = characterItemEquipment.CharacterItemEquipmentTotalOptionDto;
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  exports.CharacterLinkSkillDto = characterLinkSkill.CharacterLinkSkillDto;
99
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  exports.CharacterLinkSkillInfoDto = characterLinkSkill.CharacterLinkSkillInfoDto;
100
- exports.CharacterListAccountCharacterDto = characterList.CharacterListAccountCharacterDto;
101
- exports.CharacterListAccountDto = characterList.CharacterListAccountDto;
102
- exports.CharacterListDto = characterList.CharacterListDto;
103
101
  exports.CharacterPetEquipmentAutoSkillDto = characterPetEquipment.CharacterPetEquipmentAutoSkillDto;
104
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  exports.CharacterPetEquipmentDto = characterPetEquipment.CharacterPetEquipmentDto;
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  exports.CharacterPetEquipmentItemDto = characterPetEquipment.CharacterPetEquipmentItemDto;
@@ -167,4 +165,10 @@ exports.UnionRaiderBlockPositionDto = unionRaider.UnionRaiderBlockPositionDto;
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  exports.UnionRaiderDto = unionRaider.UnionRaiderDto;
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  exports.UnionRaiderInnerStatDto = unionRaider.UnionRaiderInnerStatDto;
169
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  exports.UnionRaiderPresetDto = unionRaider.UnionRaiderPresetDto;
168
+ exports.AchievementAccountListDto = achievement.AchievementAccountListDto;
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+ exports.AchievementAchieveDto = achievement.AchievementAchieveDto;
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+ exports.AchievementDto = achievement.AchievementDto;
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+ exports.CharacterListAccountCharacterDto = characterList.CharacterListAccountCharacterDto;
172
+ exports.CharacterListAccountDto = characterList.CharacterListAccountDto;
173
+ exports.CharacterListDto = characterList.CharacterListDto;
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  exports.InspectionInfoDto = inspectionInfo.InspectionInfoDto;
@@ -18,7 +18,6 @@ var characterHyperStat = require('./dto/character/characterHyperStat.js');
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  var characterImage$1 = require('./dto/character/characterImage.js');
19
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  var characterItemEquipment = require('./dto/character/characterItemEquipment.js');
20
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  var characterLinkSkill = require('./dto/character/characterLinkSkill.js');
21
- var characterList = require('./dto/character/characterList.js');
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  var characterPetEquipment = require('./dto/character/characterPetEquipment.js');
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22
  var characterPopularity = require('./dto/character/characterPopularity.js');
24
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  var characterPropensity = require('./dto/character/characterPropensity.js');
@@ -51,6 +50,8 @@ var union = require('./dto/union/union.js');
51
50
  var unionArtifact = require('./dto/union/unionArtifact.js');
52
51
  var unionChampion = require('./dto/union/unionChampion.js');
53
52
  var unionRaider = require('./dto/union/unionRaider.js');
53
+ var achievement = require('./dto/user/achievement.js');
54
+ var characterList = require('./dto/user/characterList.js');
54
55
  var characterImage = require('../common/enum/characterImage.js');
55
56
  var mapleStoryApi = require('../common/mapleStoryApi.js');
56
57
  var index = require('../../../_virtual/index.js_commonjs-exports.js');
@@ -70,6 +71,32 @@ class MapleStoryApi extends mapleStoryApi.MapleStoryApi {
70
71
  constructor(apiKey) {
71
72
  super(apiKey);
72
73
  }
74
+ //#region 계정 정보 조회
75
+ /**
76
+ * 계정의 보유 캐릭터 목록을 조회합니다.
77
+ * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
78
+ * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
79
+ * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
80
+ * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
81
+ */
82
+ async getCharacterList() {
83
+ const path = `${this.subUrl}/v1/character/list`;
84
+ const { data } = await this.client.get(path);
85
+ return new characterList.CharacterListDto(data);
86
+ }
87
+ /**
88
+ * 계정의 업적 정보를 조회합니다.
89
+ * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
90
+ * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
91
+ * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
92
+ * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
93
+ */
94
+ async getAchievement() {
95
+ const path = `${this.subUrl}/v1/user/achievement`;
96
+ const { data } = await this.client.get(path);
97
+ return new achievement.AchievementDto(data);
98
+ }
99
+ //#endregin
73
100
  //#region 캐릭터 정보 조회
74
101
  /**
75
102
  * 캐릭터 식별자(ocid)를 조회합니다.
@@ -90,18 +117,6 @@ class MapleStoryApi extends mapleStoryApi.MapleStoryApi {
90
117
  });
91
118
  return new character.CharacterDto(data);
92
119
  }
93
- /**
94
- * 계정의 보유 캐릭터 목록을 조회합니다.
95
- * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
96
- * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
97
- * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
98
- * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
99
- */
100
- async getCharacterList() {
101
- const path = `${this.subUrl}/v1/character/list`;
102
- const { data } = await this.client.get(path);
103
- return new characterList.CharacterListDto(data);
104
- }
105
120
  /**
106
121
  * 기본 정보를 조회합니다.
107
122
  * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
@@ -92,7 +92,7 @@ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
92
92
  * Liberation quest completion status
93
93
  */
94
94
  get isLiberationQuestClearFlag() {
95
- return super.isLiberationQuestClearFlag;
95
+ return this.liberationQuestClearFlag === 'true';
96
96
  }
97
97
  }
98
98
 
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var index = require('../../_virtual/index.js_commonjs-exports3.js');
3
+ var index = require('../../_virtual/index.js_commonjs-exports2.js');
4
4
 
5
5
  index.__exports.byteLength = byteLength;
6
6
  index.__exports.toByteArray = toByteArray;
@@ -3,8 +3,8 @@
3
3
  var index = require('../../_virtual/index.js_commonjs-exports.js');
4
4
  require('../base64-js/index.js');
5
5
  require('../ieee754/index.js');
6
- var index$1 = require('../../_virtual/index.js_commonjs-exports3.js');
7
- var index$2 = require('../../_virtual/index.js_commonjs-exports2.js');
6
+ var index$1 = require('../../_virtual/index.js_commonjs-exports2.js');
7
+ var index$2 = require('../../_virtual/index.js_commonjs-exports3.js');
8
8
 
9
9
  /*!
10
10
  * The buffer module from node.js, for the browser.
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var index = require('../../_virtual/index.js_commonjs-exports2.js');
3
+ var index = require('../../_virtual/index.js_commonjs-exports3.js');
4
4
 
5
5
  /*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
6
6
 
@@ -1,3 +1,3 @@
1
- var ieee754 = {};
1
+ var base64Js = {};
2
2
 
3
- export { ieee754 as __exports };
3
+ export { base64Js as __exports };
@@ -1,3 +1,3 @@
1
- var base64Js = {};
1
+ var ieee754 = {};
2
2
 
3
- export { base64Js as __exports };
3
+ export { ieee754 as __exports };
@@ -2,9 +2,6 @@ class CharacterBasicDto {
2
2
  get isAccessFlag() {
3
3
  return this.accessFlag === 'true';
4
4
  }
5
- get isLiberationQuestClearFlag() {
6
- return this.liberationQuestClearFlag === 'true';
7
- }
8
5
  }
9
6
 
10
7
  export { CharacterBasicDto };
@@ -57,12 +57,12 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
57
57
  */
58
58
  accessFlag;
59
59
  /**
60
- * 해방 퀘스트 완료 여부
60
+ * 해방 퀘스트 완료 여부 (0:미완료, 1:제네시스 무기 해방, 2:데스티니 무기 1차 해방)
61
61
  */
62
- liberationQuestClearFlag;
62
+ liberationQuestClear;
63
63
  constructor(obj) {
64
64
  super();
65
- const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear_flag, } = obj;
65
+ const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear, } = obj;
66
66
  this.date = date ? new Date(date) : null;
67
67
  this.characterName = character_name;
68
68
  this.worldName = world_name;
@@ -76,7 +76,7 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
76
76
  this.characterImage = character_image;
77
77
  this.characterDateCreate = new Date(character_date_create);
78
78
  this.accessFlag = access_flag;
79
- this.liberationQuestClearFlag = liberation_quest_clear_flag;
79
+ this.liberationQuestClear = liberation_quest_clear;
80
80
  }
81
81
  /**
82
82
  * 최근 7일간 접속 여부
@@ -84,12 +84,6 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
84
84
  get isAccessFlag() {
85
85
  return super.isAccessFlag;
86
86
  }
87
- /**
88
- * 해방 퀘스트 완료 여부
89
- */
90
- get isLiberationQuestClearFlag() {
91
- return super.isLiberationQuestClearFlag;
92
- }
93
87
  }
94
88
 
95
89
  export { CharacterBasicDto };
@@ -0,0 +1,51 @@
1
+ /**
2
+ * 계정의 업적 목록
3
+ */
4
+ class AchievementDto {
5
+ /**
6
+ * 메이플스토리 계정 목록
7
+ */
8
+ accountList;
9
+ constructor(obj) {
10
+ const { account_list } = obj;
11
+ this.accountList = account_list.map((account) => new AchievementAccountListDto(account));
12
+ }
13
+ }
14
+ /**
15
+ * 메이플스토리 계정
16
+ */
17
+ class AchievementAccountListDto {
18
+ /**
19
+ * 메이플스토리 계정 식별자
20
+ */
21
+ accountId;
22
+ /**
23
+ * 달성 업적 정보
24
+ */
25
+ achievementAchieve;
26
+ constructor(obj) {
27
+ const { account_id, achievement_achieve } = obj;
28
+ this.accountId = account_id;
29
+ this.achievementAchieve = achievement_achieve.map((achieve) => new AchievementAchieveDto(achieve));
30
+ }
31
+ }
32
+ /**
33
+ * 달성 업적 정보
34
+ */
35
+ class AchievementAchieveDto {
36
+ /**
37
+ * 업적 명
38
+ */
39
+ achievementName;
40
+ /**
41
+ * 업적 설명
42
+ */
43
+ achievementDescription;
44
+ constructor(obj) {
45
+ const { achievement_name, achievement_description } = obj;
46
+ this.achievementName = achievement_name;
47
+ this.achievementDescription = achievement_description;
48
+ }
49
+ }
50
+
51
+ export { AchievementAccountListDto, AchievementAchieveDto, AchievementDto };
@@ -1,15 +1,12 @@
1
- import { CharacterListDto as CharacterListDto$1, CharacterListAccountCharacterDto as CharacterListAccountCharacterDto$1, CharacterListAccountDto as CharacterListAccountDto$1 } from '../../../common/dto/character/characterList.js';
2
-
3
1
  /**
4
2
  * 계정의 보유 캐릭터 목록
5
3
  */
6
- class CharacterListDto extends CharacterListDto$1 {
4
+ class CharacterListDto {
7
5
  /**
8
6
  * 메이플스토리 계정 목록
9
7
  */
10
8
  accountList;
11
9
  constructor(obj) {
12
- super();
13
10
  const { account_list } = obj;
14
11
  this.accountList = account_list.map((account) => new CharacterListAccountDto(account));
15
12
  }
@@ -17,7 +14,7 @@ class CharacterListDto extends CharacterListDto$1 {
17
14
  /**
18
15
  * 캐릭터 정보
19
16
  */
20
- class CharacterListAccountCharacterDto extends CharacterListAccountCharacterDto$1 {
17
+ class CharacterListAccountCharacterDto {
21
18
  /**
22
19
  * 캐릭터 식별자
23
20
  */
@@ -39,7 +36,6 @@ class CharacterListAccountCharacterDto extends CharacterListAccountCharacterDto$
39
36
  */
40
37
  characterLevel;
41
38
  constructor(obj) {
42
- super();
43
39
  const { ocid, character_name, world_name, character_class, character_level, } = obj;
44
40
  this.ocid = ocid;
45
41
  this.characterName = character_name;
@@ -51,7 +47,7 @@ class CharacterListAccountCharacterDto extends CharacterListAccountCharacterDto$
51
47
  /**
52
48
  * 메이플스토리 계정
53
49
  */
54
- class CharacterListAccountDto extends CharacterListAccountDto$1 {
50
+ class CharacterListAccountDto {
55
51
  /**
56
52
  * 메이플스토리 계정 식별자
57
53
  */
@@ -61,7 +57,6 @@ class CharacterListAccountDto extends CharacterListAccountDto$1 {
61
57
  */
62
58
  characterList;
63
59
  constructor(obj) {
64
- super();
65
60
  const { account_id, character_list } = obj;
66
61
  this.accountId = account_id;
67
62
  this.characterList = character_list.map((character) => new CharacterListAccountCharacterDto(character));
@@ -12,7 +12,6 @@ export { CharacterHyperStatDto, CharacterHyperStatPresetDto } from './dto/charac
12
12
  export { CharacterImageDto } from './dto/character/characterImage.js';
13
13
  export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentMedalShapeDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto } from './dto/character/characterItemEquipment.js';
14
14
  export { CharacterLinkSkillDto, CharacterLinkSkillInfoDto } from './dto/character/characterLinkSkill.js';
15
- export { CharacterListAccountCharacterDto, CharacterListAccountDto, CharacterListDto } from './dto/character/characterList.js';
16
15
  export { CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto } from './dto/character/characterPetEquipment.js';
17
16
  export { CharacterPopularityDto } from './dto/character/characterPopularity.js';
18
17
  export { CharacterPropensityDto } from './dto/character/characterPropensity.js';
@@ -44,4 +43,6 @@ export { UnionDto } from './dto/union/union.js';
44
43
  export { UnionArtifactCrystalDto, UnionArtifactDto, UnionArtifactEffectDto } from './dto/union/unionArtifact.js';
45
44
  export { UnionChampionBadgeInfoDto, UnionChampionDto, UnionChampionInfoDto } from './dto/union/unionChampion.js';
46
45
  export { UnionRaiderBlockControlPointDto, UnionRaiderBlockDto, UnionRaiderBlockPositionDto, UnionRaiderDto, UnionRaiderInnerStatDto, UnionRaiderPresetDto } from './dto/union/unionRaider.js';
46
+ export { AchievementAccountListDto, AchievementAchieveDto, AchievementDto } from './dto/user/achievement.js';
47
+ export { CharacterListAccountCharacterDto, CharacterListAccountDto, CharacterListDto } from './dto/user/characterList.js';
47
48
  export { InspectionInfoDto } from './dto/inspectionInfo.js';
@@ -14,7 +14,6 @@ import { CharacterHyperStatDto } from './dto/character/characterHyperStat.js';
14
14
  import { CharacterImageDto } from './dto/character/characterImage.js';
15
15
  import { CharacterItemEquipmentDto } from './dto/character/characterItemEquipment.js';
16
16
  import { CharacterLinkSkillDto } from './dto/character/characterLinkSkill.js';
17
- import { CharacterListDto } from './dto/character/characterList.js';
18
17
  import { CharacterPetEquipmentDto } from './dto/character/characterPetEquipment.js';
19
18
  import { CharacterPopularityDto } from './dto/character/characterPopularity.js';
20
19
  import { CharacterPropensityDto } from './dto/character/characterPropensity.js';
@@ -47,6 +46,8 @@ import { UnionDto } from './dto/union/union.js';
47
46
  import { UnionArtifactDto } from './dto/union/unionArtifact.js';
48
47
  import { UnionChampionDto } from './dto/union/unionChampion.js';
49
48
  import { UnionRaiderDto } from './dto/union/unionRaider.js';
49
+ import { AchievementDto } from './dto/user/achievement.js';
50
+ import { CharacterListDto } from './dto/user/characterList.js';
50
51
  import { CharacterImageAction, CharacterImageEmotion, CharacterImageWeaponMotion } from '../common/enum/characterImage.js';
51
52
  import { MapleStoryApi as MapleStoryApi$1 } from '../common/mapleStoryApi.js';
52
53
  import { __exports as buffer } from '../../../_virtual/index.js_commonjs-exports.js';
@@ -61,6 +62,32 @@ class MapleStoryApi extends MapleStoryApi$1 {
61
62
  constructor(apiKey) {
62
63
  super(apiKey);
63
64
  }
65
+ //#region 계정 정보 조회
66
+ /**
67
+ * 계정의 보유 캐릭터 목록을 조회합니다.
68
+ * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
69
+ * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
70
+ * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
71
+ * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
72
+ */
73
+ async getCharacterList() {
74
+ const path = `${this.subUrl}/v1/character/list`;
75
+ const { data } = await this.client.get(path);
76
+ return new CharacterListDto(data);
77
+ }
78
+ /**
79
+ * 계정의 업적 정보를 조회합니다.
80
+ * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
81
+ * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
82
+ * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
83
+ * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
84
+ */
85
+ async getAchievement() {
86
+ const path = `${this.subUrl}/v1/user/achievement`;
87
+ const { data } = await this.client.get(path);
88
+ return new AchievementDto(data);
89
+ }
90
+ //#endregin
64
91
  //#region 캐릭터 정보 조회
65
92
  /**
66
93
  * 캐릭터 식별자(ocid)를 조회합니다.
@@ -81,18 +108,6 @@ class MapleStoryApi extends MapleStoryApi$1 {
81
108
  });
82
109
  return new CharacterDto(data);
83
110
  }
84
- /**
85
- * 계정의 보유 캐릭터 목록을 조회합니다.
86
- * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
87
- * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
88
- * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
89
- * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
90
- */
91
- async getCharacterList() {
92
- const path = `${this.subUrl}/v1/character/list`;
93
- const { data } = await this.client.get(path);
94
- return new CharacterListDto(data);
95
- }
96
111
  /**
97
112
  * 기본 정보를 조회합니다.
98
113
  * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
@@ -88,7 +88,7 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
88
88
  * Liberation quest completion status
89
89
  */
90
90
  get isLiberationQuestClearFlag() {
91
- return super.isLiberationQuestClearFlag;
91
+ return this.liberationQuestClearFlag === 'true';
92
92
  }
93
93
  }
94
94
 
@@ -1,5 +1,5 @@
1
- import { __exports as base64Js } from '../../_virtual/index.js_commonjs-exports3.js';
2
- export { __exports as default } from '../../_virtual/index.js_commonjs-exports3.js';
1
+ import { __exports as base64Js } from '../../_virtual/index.js_commonjs-exports2.js';
2
+ export { __exports as default } from '../../_virtual/index.js_commonjs-exports2.js';
3
3
 
4
4
  base64Js.byteLength = byteLength;
5
5
  base64Js.toByteArray = toByteArray;
@@ -2,8 +2,8 @@ import { __exports as buffer } from '../../_virtual/index.js_commonjs-exports.js
2
2
  export { __exports as default } from '../../_virtual/index.js_commonjs-exports.js';
3
3
  import '../base64-js/index.js';
4
4
  import '../ieee754/index.js';
5
- import { __exports as base64Js } from '../../_virtual/index.js_commonjs-exports3.js';
6
- import { __exports as ieee754 } from '../../_virtual/index.js_commonjs-exports2.js';
5
+ import { __exports as base64Js } from '../../_virtual/index.js_commonjs-exports2.js';
6
+ import { __exports as ieee754 } from '../../_virtual/index.js_commonjs-exports3.js';
7
7
 
8
8
  /*!
9
9
  * The buffer module from node.js, for the browser.
@@ -1,5 +1,5 @@
1
- import { __exports as ieee754 } from '../../_virtual/index.js_commonjs-exports2.js';
2
- export { __exports as default } from '../../_virtual/index.js_commonjs-exports2.js';
1
+ import { __exports as ieee754 } from '../../_virtual/index.js_commonjs-exports3.js';
2
+ export { __exports as default } from '../../_virtual/index.js_commonjs-exports3.js';
3
3
 
4
4
  /*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
5
5
 
package/dist/index.min.js CHANGED
@@ -1 +1 @@
1
- !function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports,require("axios"),require("dayjs")):"function"==typeof define&&define.amd?define(["exports","axios","dayjs"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self)["maplestory-openapi"]={},t.axios,t.dayjs)}(this,function(t,e,a){"use strict";function r(t){return t&&"object"==typeof t&&"default"in t?t:{default:t}}var o=r(e),i=r(a),s=("undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self&&self,{exports:{}});!function(t){var e,a;t.exports=(e={year:0,month:1,day:2,hour:3,minute:4,second:5},a={},function(t,r,o){var i,s=function(t,e,r){void 0===r&&(r={});var o=new Date(t),i=function(t,e){void 0===e&&(e={});var r=e.timeZoneName||"short",o=t+"|"+r,i=a[o];return i||(i=new Intl.DateTimeFormat("en-US",{hour12:!1,timeZone:t,year:"numeric",month:"2-digit",day:"2-digit",hour:"2-digit",minute:"2-digit",second:"2-digit",timeZoneName:r}),a[o]=i),i}(e,r);return i.formatToParts(o)},n=function(t,a){for(var r=s(t,a),i=[],n=0;n<r.length;n+=1){var c=r[n],l=c.type,u=c.value,h=e[l];h>=0&&(i[h]=parseInt(u,10))}var f=i[3],m=24===f?0:f,d=i[0]+"-"+i[1]+"-"+i[2]+" "+m+":"+i[4]+":"+i[5]+":000",E=+t;return(o.utc(d).valueOf()-(E-=E%1e3))/6e4},c=r.prototype;c.tz=function(t,e){void 0===t&&(t=i);var a,r=this.utcOffset(),s=this.toDate(),n=s.toLocaleString("en-US",{timeZone:t}),c=Math.round((s-new Date(n))/1e3/60),l=15*-Math.round(s.getTimezoneOffset()/15)-c;if(Number(l)){if(a=o(n,{locale:this.$L}).$set("millisecond",this.$ms).utcOffset(l,!0),e){var u=a.utcOffset();a=a.add(r-u,"minute")}}else a=this.utcOffset(0,e);return a.$x.$timezone=t,a},c.offsetName=function(t){var e=this.$x.$timezone||o.tz.guess(),a=s(this.valueOf(),e,{timeZoneName:t}).find(function(t){return"timezonename"===t.type.toLowerCase()});return a&&a.value};var l=c.startOf;c.startOf=function(t,e){if(!this.$x||!this.$x.$timezone)return l.call(this,t,e);var a=o(this.format("YYYY-MM-DD HH:mm:ss:SSS"),{locale:this.$L});return l.call(a,t,e).tz(this.$x.$timezone,!0)},o.tz=function(t,e,a){var r=a&&e,s=a||e||i,c=n(+o(),s);if("string"!=typeof t)return o(t).tz(s);var l=function(t,e,a){var r=t-60*e*1e3,o=n(r,a);if(e===o)return[r,e];var i=n(r-=60*(o-e)*1e3,a);return o===i?[r,o]:[t-60*Math.min(o,i)*1e3,Math.max(o,i)]}(o.utc(t,r).valueOf(),c,s),u=l[0],h=l[1],f=o(u).utcOffset(h);return f.$x.$timezone=s,f},o.tz.guess=function(){return Intl.DateTimeFormat().resolvedOptions().timeZone},o.tz.setDefault=function(t){i=t}})}(s);var n=s.exports,c={exports:{}};!function(t){var e,a,r;t.exports=(e="minute",a=/[+-]\d\d(?::?\d\d)?/g,r=/([+-]|\d\d)/g,function(t,o,i){var s=o.prototype;i.utc=function(t){return new o({date:t,utc:!0,args:arguments})},s.utc=function(t){var a=i(this.toDate(),{locale:this.$L,utc:!0});return t?a.add(this.utcOffset(),e):a},s.local=function(){return i(this.toDate(),{locale:this.$L,utc:!1})};var n=s.parse;s.parse=function(t){t.utc&&(this.$u=!0),this.$utils().u(t.$offset)||(this.$offset=t.$offset),n.call(this,t)};var c=s.init;s.init=function(){if(this.$u){var t=this.$d;this.$y=t.getUTCFullYear(),this.$M=t.getUTCMonth(),this.$D=t.getUTCDate(),this.$W=t.getUTCDay(),this.$H=t.getUTCHours(),this.$m=t.getUTCMinutes(),this.$s=t.getUTCSeconds(),this.$ms=t.getUTCMilliseconds()}else c.call(this)};var l=s.utcOffset;s.utcOffset=function(t,o){var i=this.$utils().u;if(i(t))return this.$u?0:i(this.$offset)?l.call(this):this.$offset;if("string"==typeof t&&(t=function(t){void 0===t&&(t="");var e=t.match(a);if(!e)return null;var o=(""+e[0]).match(r)||["-",0,0],i=o[0],s=60*+o[1]+ +o[2];return 0===s?0:"+"===i?s:-s}(t),null===t))return this;var s=Math.abs(t)<=16?60*t:t,n=this;if(o)return n.$offset=s,n.$u=0===t,n;if(0!==t){var c=this.$u?this.toDate().getTimezoneOffset():-1*this.utcOffset();(n=this.local().add(s+c,e)).$offset=s,n.$x.$localOffset=c}else n=this.utc();return n};var u=s.format;s.format=function(t){var e=t||(this.$u?"YYYY-MM-DDTHH:mm:ss[Z]":"");return u.call(this,e)},s.valueOf=function(){var t=this.$utils().u(this.$offset)?0:this.$offset+(this.$x.$localOffset||this.$d.getTimezoneOffset());return this.$d.valueOf()-6e4*t},s.isUTC=function(){return!!this.$u},s.toISOString=function(){return this.toDate().toISOString()},s.toString=function(){return this.toDate().toUTCString()};var h=s.toDate;s.toDate=function(t){return"s"===t&&this.$offset?i(this.format("YYYY-MM-DD HH:mm:ss:SSS")).toDate():h.call(this)};var f=s.diff;s.diff=function(t,e,a){if(t&&this.$u===t.$u)return f.call(this,t,e,a);var r=this.local(),o=i(t).local();return f.call(r,o,e,a)}})}(c);var l,u=c.exports;class h extends Error{name="MapleStoryApiError";errorCode;message;constructor(t){const{name:e,message:a}=t.error;super(a),this.errorCode=f[e],this.message=a}}t.MapleStoryApiErrorCode=void 0,(l=t.MapleStoryApiErrorCode||(t.MapleStoryApiErrorCode={}))[l.OPENAPI00001=0]="OPENAPI00001",l[l.OPENAPI00002=1]="OPENAPI00002",l[l.OPENAPI00003=2]="OPENAPI00003",l[l.OPENAPI00004=3]="OPENAPI00004",l[l.OPENAPI00005=4]="OPENAPI00005",l[l.OPENAPI00006=5]="OPENAPI00006",l[l.OPENAPI00007=6]="OPENAPI00007",l[l.OPENAPI00009=7]="OPENAPI00009",l[l.OPENAPI00010=8]="OPENAPI00010",l[l.OPENAPI00011=9]="OPENAPI00011";const f={OPENAPI00001:t.MapleStoryApiErrorCode.OPENAPI00001,OPENAPI00002:t.MapleStoryApiErrorCode.OPENAPI00002,OPENAPI00003:t.MapleStoryApiErrorCode.OPENAPI00003,OPENAPI00004:t.MapleStoryApiErrorCode.OPENAPI00004,OPENAPI00005:t.MapleStoryApiErrorCode.OPENAPI00005,OPENAPI00006:t.MapleStoryApiErrorCode.OPENAPI00006,OPENAPI00007:t.MapleStoryApiErrorCode.OPENAPI00007,OPENAPI00009:t.MapleStoryApiErrorCode.OPENAPI00009,OPENAPI00010:t.MapleStoryApiErrorCode.OPENAPI00010,OPENAPI00011:t.MapleStoryApiErrorCode.OPENAPI00011};i.default.extend(n),i.default.extend(u);class m{apiKey;client;static BASE_URL="https://open.api.nexon.com/";static DEFAULT_TIMEOUT=5e3;get timeout(){return this.client.defaults.timeout}set timeout(t){this.client.defaults.timeout=t}constructor(t){this.apiKey=t,this.client=o.default.create({baseURL:m.BASE_URL,timeout:m.DEFAULT_TIMEOUT,headers:{"x-nxopen-api-key":this.apiKey}}),this.client.interceptors.response.use(t=>t,t=>{if(t instanceof e.AxiosError){const e=t.response.data;throw new h(e)}throw t})}getProperDefaultDateOptions(t){const{hour:e,minute:a,dateOffset:r}=t,o=i.default().utcOffset(this.timezoneOffset),s=i.default().utcOffset(this.timezoneOffset).hour(e).minute(a);let n;return n=o.isAfter(s)?o:o.subtract(1,"day"),n=n.subtract(r??0,"day"),{year:n.year(),month:n.month()+1,day:n.date()}}toDateString(t,e){const a=t=>{let e,a,r,o;return t instanceof Date?(o=i.default(t).utcOffset(this.timezoneOffset),e=o.year(),a=o.month()+1,r=o.date()):(e=t.year,a=t.month,r=t.day,o=i.default(`${e}-${a}-${r}`).utcOffset(this.timezoneOffset)),{year:e,month:a,day:r,d:o}},{year:r,month:o,day:s,d:n}=a(t),c=n.format("YYYY-MM-DD");if(e){const{year:t,month:n,day:c}=a(e);if(r<t||r===t&&o<n||r===t&&o===n&&s<c)throw new Error(`You can only retrieve data after ${i.default(`${t}-${n}-${c}`).format("YYYY-MM-DD")}.`)}return c}}var d,E,p,A;t.CharacterImageAction=void 0,(d=t.CharacterImageAction||(t.CharacterImageAction={})).Stand1="A00",d.Stand2="A01",d.Walk1="A02",d.Walk2="A03",d.Prone="A04",d.Fly="A05",d.Jump="A06",d.Sit="A07",d.Ladder="A08",d.Rope="A09",d.Heal="A10",d.Alert="A11",d.ProneStab="A12",d.SwingO1="A13",d.SwingO2="A14",d.SwingO3="A15",d.SwingOF="A16",d.SwingP1="A17",d.SwingP2="A18",d.SwingPF="A19",d.SwingT1="A20",d.SwingT2="A21",d.SwingT3="A22",d.SwingTF="A23",d.StabO1="A24",d.StabO2="A25",d.StabOF="A26",d.StabT1="A27",d.StabT2="A28",d.StabTF="A29",d.Shoot1="A30",d.Shoot2="A31",d.ShootF="A32",d.Dead="A33",d.GhostWalk="A34",d.GhostStand="A35",d.GhostJump="A36",d.GhostProneStab="A37",d.GhostLadder="A38",d.GhostRope="A39",d.GhostFly="A40",d.GhostSit="A41",t.CharacterImageEmotion=void 0,(E=t.CharacterImageEmotion||(t.CharacterImageEmotion={})).Default="E00",E.Wink="E01",E.Smile="E02",E.Cry="E03",E.Angry="E04",E.Bewildered="E05",E.Blink="E06",E.Blaze="E07",E.Bowing="E08",E.Cheers="E09",E.Chu="E10",E.Dam="E11",E.Despair="E12",E.Glitter="E13",E.Hit="E14",E.Hot="E15",E.Hum="E16",E.Love="E17",E.Oops="E18",E.Pain="E19",E.Troubled="E20",E.QBlue="E21",E.Shine="E22",E.Stunned="E23",E.Vomit="E24",t.CharacterImageWeaponMotion=void 0,(p=t.CharacterImageWeaponMotion||(t.CharacterImageWeaponMotion={})).Default="W00",p.OneHand="W01",p.TwoHands="W02",p.Gun="W03",p.Nothing="W04",t.PotentialOptionGrade=void 0,(A=t.PotentialOptionGrade||(t.PotentialOptionGrade={}))[A.RARE=0]="RARE",A[A.EPIC=1]="EPIC",A[A.UNIQUE=2]="UNIQUE",A[A.LEGENDARY=3]="LEGENDARY";t.CharacterAbilityDto=class{},t.CharacterAbilityInfoDto=class{},t.CharacterAbilityPresetDto=class{},t.CharacterAndroidCashItemEquipmentColoringPrismDto=class{},t.CharacterAndroidCashItemEquipmentDto=class{},t.CharacterAndroidCashItemEquipmentOptionDto=class{},t.CharacterAndroidEquipmentDto=class{},t.CharacterAndroidEquipmentFaceDto=class{},t.CharacterAndroidEquipmentHairDto=class{},t.CharacterAndroidEquipmentPresetDto=class{},t.CharacterAndroidEquipmentSkinDto=class{},t.CharacterBasicDto=class{get isAccessFlag(){return"true"===this.accessFlag}get isLiberationQuestClearFlag(){return"true"===this.liberationQuestClearFlag}},t.CharacterBeautyEquipmentDto=class{},t.CharacterBeautyEquipmentFaceDto=class{},t.CharacterBeautyEquipmentHairDto=class{},t.CharacterBeautyEquipmentSkinDto=class{},t.CharacterCashItemEquipmentColoringPrismDto=class{},t.CharacterCashItemEquipmentDto=class{},t.CharacterCashItemEquipmentOptionDto=class{},t.CharacterCashItemEquipmentPresetDto=class{},t.CharacterDojangDto=class{},t.CharacterDto=class{},t.CharacterFinalStatDto=class{},t.CharacterHexaMatrixDto=class{},t.CharacterHexaMatrixEquipmentDto=class{},t.CharacterHexaMatrixEquipmentLinkedSkillDto=class{},t.CharacterHexaMatrixStatCoreDto=class{},t.CharacterHexaMatrixStatDto=class{},t.CharacterHyperStatDto=class{},t.CharacterHyperStatPresetDto=class{},t.CharacterImageDto=class{},t.CharacterItemEquipmentAddOptionDto=class{},t.CharacterItemEquipmentBaseOptionDto=class{},t.CharacterItemEquipmentDragonInfoDto=class{},t.CharacterItemEquipmentDto=class{},t.CharacterItemEquipmentEtcOptionDto=class{},t.CharacterItemEquipmentExceptionalOptionDto=class{},t.CharacterItemEquipmentInfoDto=class{},t.CharacterItemEquipmentMechanicInfoDto=class{},t.CharacterItemEquipmentStarforceOptionDto=class{},t.CharacterItemEquipmentTitleDto=class{},t.CharacterItemEquipmentTotalOptionDto=class{},t.CharacterLinkSkillDto=class{},t.CharacterLinkSkillInfoDto=class{},t.CharacterPetEquipmentAutoSkillDto=class{},t.CharacterPetEquipmentDto=class{},t.CharacterPetEquipmentItemDto=class{},t.CharacterPetEquipmentItemOptionDto=class{},t.CharacterPopularityDto=class{},t.CharacterPropensityDto=class{},t.CharacterSetEffectDto=class{},t.CharacterSetEffectInfoDto=class{},t.CharacterSetEffectOptionFullDto=class{},t.CharacterSetEffectSetDto=class{},t.CharacterSkillDto=class{},t.CharacterSkillInfoDto=class{},t.CharacterStatDto=class{},t.CharacterSymbolEquipmentDto=class{},t.CharacterSymbolEquipmentInfoDto=class{},t.CharacterVMatrixCodeEquipmentDto=class{},t.CharacterVMatrixDto=class{},t.GuildBasicDto=class{},t.GuildDto=class{},t.GuildSkillDto=class{},t.MapleStoryApi=m,t.MapleStoryApiError=h,t.UnionArtifactCrystalDto=class{},t.UnionArtifactDto=class{},t.UnionArtifactEffectDto=class{},t.UnionDto=class{},t.UnionRaiderBlockControlPointDto=class{},t.UnionRaiderBlockDto=class{},t.UnionRaiderBlockPositionDto=class{},t.UnionRaiderDto=class{},t.UnionRaiderInnerStatDto=class{},t.UnionRaiderPresetDto=class{}});
1
+ !function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports,require("axios"),require("dayjs")):"function"==typeof define&&define.amd?define(["exports","axios","dayjs"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self)["maplestory-openapi"]={},t.axios,t.dayjs)}(this,function(t,e,a){"use strict";function r(t){return t&&"object"==typeof t&&"default"in t?t:{default:t}}var o=r(e),i=r(a),s=("undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self&&self,{exports:{}});!function(t){var e,a;t.exports=(e={year:0,month:1,day:2,hour:3,minute:4,second:5},a={},function(t,r,o){var i,s=function(t,e,r){void 0===r&&(r={});var o=new Date(t),i=function(t,e){void 0===e&&(e={});var r=e.timeZoneName||"short",o=t+"|"+r,i=a[o];return i||(i=new Intl.DateTimeFormat("en-US",{hour12:!1,timeZone:t,year:"numeric",month:"2-digit",day:"2-digit",hour:"2-digit",minute:"2-digit",second:"2-digit",timeZoneName:r}),a[o]=i),i}(e,r);return i.formatToParts(o)},n=function(t,a){for(var r=s(t,a),i=[],n=0;n<r.length;n+=1){var c=r[n],l=c.type,u=c.value,h=e[l];h>=0&&(i[h]=parseInt(u,10))}var f=i[3],m=24===f?0:f,d=i[0]+"-"+i[1]+"-"+i[2]+" "+m+":"+i[4]+":"+i[5]+":000",E=+t;return(o.utc(d).valueOf()-(E-=E%1e3))/6e4},c=r.prototype;c.tz=function(t,e){void 0===t&&(t=i);var a,r=this.utcOffset(),s=this.toDate(),n=s.toLocaleString("en-US",{timeZone:t}),c=Math.round((s-new Date(n))/1e3/60),l=15*-Math.round(s.getTimezoneOffset()/15)-c;if(Number(l)){if(a=o(n,{locale:this.$L}).$set("millisecond",this.$ms).utcOffset(l,!0),e){var u=a.utcOffset();a=a.add(r-u,"minute")}}else a=this.utcOffset(0,e);return a.$x.$timezone=t,a},c.offsetName=function(t){var e=this.$x.$timezone||o.tz.guess(),a=s(this.valueOf(),e,{timeZoneName:t}).find(function(t){return"timezonename"===t.type.toLowerCase()});return a&&a.value};var l=c.startOf;c.startOf=function(t,e){if(!this.$x||!this.$x.$timezone)return l.call(this,t,e);var a=o(this.format("YYYY-MM-DD HH:mm:ss:SSS"),{locale:this.$L});return l.call(a,t,e).tz(this.$x.$timezone,!0)},o.tz=function(t,e,a){var r=a&&e,s=a||e||i,c=n(+o(),s);if("string"!=typeof t)return o(t).tz(s);var l=function(t,e,a){var r=t-60*e*1e3,o=n(r,a);if(e===o)return[r,e];var i=n(r-=60*(o-e)*1e3,a);return o===i?[r,o]:[t-60*Math.min(o,i)*1e3,Math.max(o,i)]}(o.utc(t,r).valueOf(),c,s),u=l[0],h=l[1],f=o(u).utcOffset(h);return f.$x.$timezone=s,f},o.tz.guess=function(){return Intl.DateTimeFormat().resolvedOptions().timeZone},o.tz.setDefault=function(t){i=t}})}(s);var n=s.exports,c={exports:{}};!function(t){var e,a,r;t.exports=(e="minute",a=/[+-]\d\d(?::?\d\d)?/g,r=/([+-]|\d\d)/g,function(t,o,i){var s=o.prototype;i.utc=function(t){return new o({date:t,utc:!0,args:arguments})},s.utc=function(t){var a=i(this.toDate(),{locale:this.$L,utc:!0});return t?a.add(this.utcOffset(),e):a},s.local=function(){return i(this.toDate(),{locale:this.$L,utc:!1})};var n=s.parse;s.parse=function(t){t.utc&&(this.$u=!0),this.$utils().u(t.$offset)||(this.$offset=t.$offset),n.call(this,t)};var c=s.init;s.init=function(){if(this.$u){var t=this.$d;this.$y=t.getUTCFullYear(),this.$M=t.getUTCMonth(),this.$D=t.getUTCDate(),this.$W=t.getUTCDay(),this.$H=t.getUTCHours(),this.$m=t.getUTCMinutes(),this.$s=t.getUTCSeconds(),this.$ms=t.getUTCMilliseconds()}else c.call(this)};var l=s.utcOffset;s.utcOffset=function(t,o){var i=this.$utils().u;if(i(t))return this.$u?0:i(this.$offset)?l.call(this):this.$offset;if("string"==typeof t&&(t=function(t){void 0===t&&(t="");var e=t.match(a);if(!e)return null;var o=(""+e[0]).match(r)||["-",0,0],i=o[0],s=60*+o[1]+ +o[2];return 0===s?0:"+"===i?s:-s}(t),null===t))return this;var s=Math.abs(t)<=16?60*t:t,n=this;if(o)return n.$offset=s,n.$u=0===t,n;if(0!==t){var c=this.$u?this.toDate().getTimezoneOffset():-1*this.utcOffset();(n=this.local().add(s+c,e)).$offset=s,n.$x.$localOffset=c}else n=this.utc();return n};var u=s.format;s.format=function(t){var e=t||(this.$u?"YYYY-MM-DDTHH:mm:ss[Z]":"");return u.call(this,e)},s.valueOf=function(){var t=this.$utils().u(this.$offset)?0:this.$offset+(this.$x.$localOffset||this.$d.getTimezoneOffset());return this.$d.valueOf()-6e4*t},s.isUTC=function(){return!!this.$u},s.toISOString=function(){return this.toDate().toISOString()},s.toString=function(){return this.toDate().toUTCString()};var h=s.toDate;s.toDate=function(t){return"s"===t&&this.$offset?i(this.format("YYYY-MM-DD HH:mm:ss:SSS")).toDate():h.call(this)};var f=s.diff;s.diff=function(t,e,a){if(t&&this.$u===t.$u)return f.call(this,t,e,a);var r=this.local(),o=i(t).local();return f.call(r,o,e,a)}})}(c);var l,u=c.exports;class h extends Error{name="MapleStoryApiError";errorCode;message;constructor(t){const{name:e,message:a}=t.error;super(a),this.errorCode=f[e],this.message=a}}t.MapleStoryApiErrorCode=void 0,(l=t.MapleStoryApiErrorCode||(t.MapleStoryApiErrorCode={}))[l.OPENAPI00001=0]="OPENAPI00001",l[l.OPENAPI00002=1]="OPENAPI00002",l[l.OPENAPI00003=2]="OPENAPI00003",l[l.OPENAPI00004=3]="OPENAPI00004",l[l.OPENAPI00005=4]="OPENAPI00005",l[l.OPENAPI00006=5]="OPENAPI00006",l[l.OPENAPI00007=6]="OPENAPI00007",l[l.OPENAPI00009=7]="OPENAPI00009",l[l.OPENAPI00010=8]="OPENAPI00010",l[l.OPENAPI00011=9]="OPENAPI00011";const f={OPENAPI00001:t.MapleStoryApiErrorCode.OPENAPI00001,OPENAPI00002:t.MapleStoryApiErrorCode.OPENAPI00002,OPENAPI00003:t.MapleStoryApiErrorCode.OPENAPI00003,OPENAPI00004:t.MapleStoryApiErrorCode.OPENAPI00004,OPENAPI00005:t.MapleStoryApiErrorCode.OPENAPI00005,OPENAPI00006:t.MapleStoryApiErrorCode.OPENAPI00006,OPENAPI00007:t.MapleStoryApiErrorCode.OPENAPI00007,OPENAPI00009:t.MapleStoryApiErrorCode.OPENAPI00009,OPENAPI00010:t.MapleStoryApiErrorCode.OPENAPI00010,OPENAPI00011:t.MapleStoryApiErrorCode.OPENAPI00011};i.default.extend(n),i.default.extend(u);class m{apiKey;client;static BASE_URL="https://open.api.nexon.com/";static DEFAULT_TIMEOUT=5e3;get timeout(){return this.client.defaults.timeout}set timeout(t){this.client.defaults.timeout=t}constructor(t){this.apiKey=t,this.client=o.default.create({baseURL:m.BASE_URL,timeout:m.DEFAULT_TIMEOUT,headers:{"x-nxopen-api-key":this.apiKey}}),this.client.interceptors.response.use(t=>t,t=>{if(t instanceof e.AxiosError){const e=t.response.data;throw new h(e)}throw t})}getProperDefaultDateOptions(t){const{hour:e,minute:a,dateOffset:r}=t,o=i.default().utcOffset(this.timezoneOffset),s=i.default().utcOffset(this.timezoneOffset).hour(e).minute(a);let n;return n=o.isAfter(s)?o:o.subtract(1,"day"),n=n.subtract(r??0,"day"),{year:n.year(),month:n.month()+1,day:n.date()}}toDateString(t,e){const a=t=>{let e,a,r,o;return t instanceof Date?(o=i.default(t).utcOffset(this.timezoneOffset),e=o.year(),a=o.month()+1,r=o.date()):(e=t.year,a=t.month,r=t.day,o=i.default(`${e}-${a}-${r}`).utcOffset(this.timezoneOffset)),{year:e,month:a,day:r,d:o}},{year:r,month:o,day:s,d:n}=a(t),c=n.format("YYYY-MM-DD");if(e){const{year:t,month:n,day:c}=a(e);if(r<t||r===t&&o<n||r===t&&o===n&&s<c)throw new Error(`You can only retrieve data after ${i.default(`${t}-${n}-${c}`).format("YYYY-MM-DD")}.`)}return c}}var d,E,p,A;t.CharacterImageAction=void 0,(d=t.CharacterImageAction||(t.CharacterImageAction={})).Stand1="A00",d.Stand2="A01",d.Walk1="A02",d.Walk2="A03",d.Prone="A04",d.Fly="A05",d.Jump="A06",d.Sit="A07",d.Ladder="A08",d.Rope="A09",d.Heal="A10",d.Alert="A11",d.ProneStab="A12",d.SwingO1="A13",d.SwingO2="A14",d.SwingO3="A15",d.SwingOF="A16",d.SwingP1="A17",d.SwingP2="A18",d.SwingPF="A19",d.SwingT1="A20",d.SwingT2="A21",d.SwingT3="A22",d.SwingTF="A23",d.StabO1="A24",d.StabO2="A25",d.StabOF="A26",d.StabT1="A27",d.StabT2="A28",d.StabTF="A29",d.Shoot1="A30",d.Shoot2="A31",d.ShootF="A32",d.Dead="A33",d.GhostWalk="A34",d.GhostStand="A35",d.GhostJump="A36",d.GhostProneStab="A37",d.GhostLadder="A38",d.GhostRope="A39",d.GhostFly="A40",d.GhostSit="A41",t.CharacterImageEmotion=void 0,(E=t.CharacterImageEmotion||(t.CharacterImageEmotion={})).Default="E00",E.Wink="E01",E.Smile="E02",E.Cry="E03",E.Angry="E04",E.Bewildered="E05",E.Blink="E06",E.Blaze="E07",E.Bowing="E08",E.Cheers="E09",E.Chu="E10",E.Dam="E11",E.Despair="E12",E.Glitter="E13",E.Hit="E14",E.Hot="E15",E.Hum="E16",E.Love="E17",E.Oops="E18",E.Pain="E19",E.Troubled="E20",E.QBlue="E21",E.Shine="E22",E.Stunned="E23",E.Vomit="E24",t.CharacterImageWeaponMotion=void 0,(p=t.CharacterImageWeaponMotion||(t.CharacterImageWeaponMotion={})).Default="W00",p.OneHand="W01",p.TwoHands="W02",p.Gun="W03",p.Nothing="W04",t.PotentialOptionGrade=void 0,(A=t.PotentialOptionGrade||(t.PotentialOptionGrade={}))[A.RARE=0]="RARE",A[A.EPIC=1]="EPIC",A[A.UNIQUE=2]="UNIQUE",A[A.LEGENDARY=3]="LEGENDARY";t.CharacterAbilityDto=class{},t.CharacterAbilityInfoDto=class{},t.CharacterAbilityPresetDto=class{},t.CharacterAndroidCashItemEquipmentColoringPrismDto=class{},t.CharacterAndroidCashItemEquipmentDto=class{},t.CharacterAndroidCashItemEquipmentOptionDto=class{},t.CharacterAndroidEquipmentDto=class{},t.CharacterAndroidEquipmentFaceDto=class{},t.CharacterAndroidEquipmentHairDto=class{},t.CharacterAndroidEquipmentPresetDto=class{},t.CharacterAndroidEquipmentSkinDto=class{},t.CharacterBasicDto=class{get isAccessFlag(){return"true"===this.accessFlag}},t.CharacterBeautyEquipmentDto=class{},t.CharacterBeautyEquipmentFaceDto=class{},t.CharacterBeautyEquipmentHairDto=class{},t.CharacterBeautyEquipmentSkinDto=class{},t.CharacterCashItemEquipmentColoringPrismDto=class{},t.CharacterCashItemEquipmentDto=class{},t.CharacterCashItemEquipmentOptionDto=class{},t.CharacterCashItemEquipmentPresetDto=class{},t.CharacterDojangDto=class{},t.CharacterDto=class{},t.CharacterFinalStatDto=class{},t.CharacterHexaMatrixDto=class{},t.CharacterHexaMatrixEquipmentDto=class{},t.CharacterHexaMatrixEquipmentLinkedSkillDto=class{},t.CharacterHexaMatrixStatCoreDto=class{},t.CharacterHexaMatrixStatDto=class{},t.CharacterHyperStatDto=class{},t.CharacterHyperStatPresetDto=class{},t.CharacterImageDto=class{},t.CharacterItemEquipmentAddOptionDto=class{},t.CharacterItemEquipmentBaseOptionDto=class{},t.CharacterItemEquipmentDragonInfoDto=class{},t.CharacterItemEquipmentDto=class{},t.CharacterItemEquipmentEtcOptionDto=class{},t.CharacterItemEquipmentExceptionalOptionDto=class{},t.CharacterItemEquipmentInfoDto=class{},t.CharacterItemEquipmentMechanicInfoDto=class{},t.CharacterItemEquipmentStarforceOptionDto=class{},t.CharacterItemEquipmentTitleDto=class{},t.CharacterItemEquipmentTotalOptionDto=class{},t.CharacterLinkSkillDto=class{},t.CharacterLinkSkillInfoDto=class{},t.CharacterPetEquipmentAutoSkillDto=class{},t.CharacterPetEquipmentDto=class{},t.CharacterPetEquipmentItemDto=class{},t.CharacterPetEquipmentItemOptionDto=class{},t.CharacterPopularityDto=class{},t.CharacterPropensityDto=class{},t.CharacterSetEffectDto=class{},t.CharacterSetEffectInfoDto=class{},t.CharacterSetEffectOptionFullDto=class{},t.CharacterSetEffectSetDto=class{},t.CharacterSkillDto=class{},t.CharacterSkillInfoDto=class{},t.CharacterStatDto=class{},t.CharacterSymbolEquipmentDto=class{},t.CharacterSymbolEquipmentInfoDto=class{},t.CharacterVMatrixCodeEquipmentDto=class{},t.CharacterVMatrixDto=class{},t.GuildBasicDto=class{},t.GuildDto=class{},t.GuildSkillDto=class{},t.MapleStoryApi=m,t.MapleStoryApiError=h,t.UnionArtifactCrystalDto=class{},t.UnionArtifactDto=class{},t.UnionArtifactEffectDto=class{},t.UnionDto=class{},t.UnionRaiderBlockControlPointDto=class{},t.UnionRaiderBlockDto=class{},t.UnionRaiderBlockPositionDto=class{},t.UnionRaiderDto=class{},t.UnionRaiderInnerStatDto=class{},t.UnionRaiderPresetDto=class{}});
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "maplestory-openapi",
3
- "version": "3.1.0",
3
+ "version": "3.2.0",
4
4
  "description": "This JavaScript library enables the use of the MapleStory OpenAPI of Nexon.",
5
5
  "keywords": [
6
6
  "maplestory",
@@ -12,7 +12,5 @@ export declare abstract class CharacterBasicDto {
12
12
  abstract characterImage: string;
13
13
  abstract characterDateCreate: Date;
14
14
  abstract accessFlag: 'true' | 'false';
15
- abstract liberationQuestClearFlag: 'true' | 'false';
16
15
  get isAccessFlag(): boolean;
17
- get isLiberationQuestClearFlag(): boolean;
18
16
  }
@@ -57,16 +57,12 @@ export declare class CharacterBasicDto extends base.CharacterBasicDto {
57
57
  */
58
58
  accessFlag: 'true' | 'false';
59
59
  /**
60
- * 해방 퀘스트 완료 여부
60
+ * 해방 퀘스트 완료 여부 (0:미완료, 1:제네시스 무기 해방, 2:데스티니 무기 1차 해방)
61
61
  */
62
- liberationQuestClearFlag: 'true' | 'false';
62
+ liberationQuestClear: string;
63
63
  constructor(obj: CharacterBasicBody);
64
64
  /**
65
65
  * 최근 7일간 접속 여부
66
66
  */
67
67
  get isAccessFlag(): boolean;
68
- /**
69
- * 해방 퀘스트 완료 여부
70
- */
71
- get isLiberationQuestClearFlag(): boolean;
72
68
  }
@@ -0,0 +1,39 @@
1
+ import { AchievementAccountListBody, AchievementAchieveBody, AchievementBody } from '../../response/user/achievementBody';
2
+ /**
3
+ * 계정의 업적 목록
4
+ */
5
+ export declare class AchievementDto {
6
+ /**
7
+ * 메이플스토리 계정 목록
8
+ */
9
+ accountList: AchievementAccountListDto[];
10
+ constructor(obj: AchievementBody);
11
+ }
12
+ /**
13
+ * 메이플스토리 계정
14
+ */
15
+ export declare class AchievementAccountListDto {
16
+ /**
17
+ * 메이플스토리 계정 식별자
18
+ */
19
+ accountId: string;
20
+ /**
21
+ * 달성 업적 정보
22
+ */
23
+ achievementAchieve: AchievementAchieveDto[];
24
+ constructor(obj: AchievementAccountListBody);
25
+ }
26
+ /**
27
+ * 달성 업적 정보
28
+ */
29
+ export declare class AchievementAchieveDto {
30
+ /**
31
+ * 업적 명
32
+ */
33
+ achievementName: string;
34
+ /**
35
+ * 업적 설명
36
+ */
37
+ achievementDescription: string;
38
+ constructor(obj: AchievementAchieveBody);
39
+ }
@@ -1,9 +1,8 @@
1
- import * as base from '../../../common/dto/character/characterList';
2
- import { CharacterListAccountBody, CharacterListAccountCharacterBody, CharacterListBody } from '../../response/character/characterListBody';
1
+ import { CharacterListAccountBody, CharacterListAccountCharacterBody, CharacterListBody } from '../../response/user/characterListBody';
3
2
  /**
4
3
  * 계정의 보유 캐릭터 목록
5
4
  */
6
- export declare class CharacterListDto extends base.CharacterListDto {
5
+ export declare class CharacterListDto {
7
6
  /**
8
7
  * 메이플스토리 계정 목록
9
8
  */
@@ -13,7 +12,7 @@ export declare class CharacterListDto extends base.CharacterListDto {
13
12
  /**
14
13
  * 캐릭터 정보
15
14
  */
16
- export declare class CharacterListAccountCharacterDto extends base.CharacterListAccountCharacterDto {
15
+ export declare class CharacterListAccountCharacterDto {
17
16
  /**
18
17
  * 캐릭터 식별자
19
18
  */
@@ -39,7 +38,7 @@ export declare class CharacterListAccountCharacterDto extends base.CharacterList
39
38
  /**
40
39
  * 메이플스토리 계정
41
40
  */
42
- export declare class CharacterListAccountDto extends base.CharacterListAccountDto {
41
+ export declare class CharacterListAccountDto {
43
42
  /**
44
43
  * 메이플스토리 계정 식별자
45
44
  */
@@ -12,7 +12,6 @@ export * from './dto/character/characterHyperStat';
12
12
  export * from './dto/character/characterImage';
13
13
  export * from './dto/character/characterItemEquipment';
14
14
  export * from './dto/character/characterLinkSkill';
15
- export * from './dto/character/characterList';
16
15
  export * from './dto/character/characterPetEquipment';
17
16
  export * from './dto/character/characterPopularity';
18
17
  export * from './dto/character/characterPropensity';
@@ -44,4 +43,6 @@ export * from './dto/union/union';
44
43
  export * from './dto/union/unionArtifact';
45
44
  export * from './dto/union/unionChampion';
46
45
  export * from './dto/union/unionRaider';
46
+ export * from './dto/user/achievement';
47
+ export * from './dto/user/characterList';
47
48
  export * from './dto/inspectionInfo';
@@ -11,7 +11,6 @@ import { CharacterHyperStatDto } from './dto/character/characterHyperStat';
11
11
  import { CharacterImageDto } from './dto/character/characterImage';
12
12
  import { CharacterItemEquipmentDto } from './dto/character/characterItemEquipment';
13
13
  import { CharacterLinkSkillDto } from './dto/character/characterLinkSkill';
14
- import { CharacterListDto } from './dto/character/characterList';
15
14
  import { CharacterPetEquipmentDto } from './dto/character/characterPetEquipment';
16
15
  import { CharacterPopularityDto } from './dto/character/characterPopularity';
17
16
  import { CharacterPropensityDto } from './dto/character/characterPropensity';
@@ -44,6 +43,8 @@ import { UnionDto } from './dto/union/union';
44
43
  import { UnionArtifactDto } from './dto/union/unionArtifact';
45
44
  import { UnionChampionDto } from './dto/union/unionChampion';
46
45
  import { UnionRaiderDto } from './dto/union/unionRaider';
46
+ import { AchievementDto } from './dto/user/achievement';
47
+ import { CharacterListDto } from './dto/user/characterList';
47
48
  import { CharacterImageAction, CharacterImageEmotion, CharacterImageWeaponMotion } from '../common/enum/characterImage';
48
49
  import { DateOptions } from '../common/mapleStoryApi';
49
50
  import * as base from '../common/mapleStoryApi';
@@ -56,24 +57,32 @@ export declare class MapleStoryApi extends base.MapleStoryApi {
56
57
  protected timezoneOffset: number;
57
58
  constructor(apiKey: string);
58
59
  /**
59
- * 캐릭터 식별자(ocid)를 조회합니다.
60
+ * 계정의 보유 캐릭터 목록을 조회합니다.
60
61
  * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
61
- * - 2023년 12월 21일 데이터부터 조회할 수 있습니다.
62
62
  * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
63
63
  * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
64
64
  * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
65
- *
66
- * @param characterName 캐릭터 명
67
65
  */
68
- getCharacter(characterName: string): Promise<CharacterDto>;
66
+ getCharacterList(): Promise<CharacterListDto>;
69
67
  /**
70
- * 계정의 보유 캐릭터 목록을 조회합니다.
68
+ * 계정의 업적 정보를 조회합니다.
71
69
  * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
72
70
  * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
73
71
  * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
74
72
  * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
75
73
  */
76
- getCharacterList(): Promise<CharacterListDto>;
74
+ getAchievement(): Promise<AchievementDto>;
75
+ /**
76
+ * 캐릭터 식별자(ocid)를 조회합니다.
77
+ * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
78
+ * - 2023년 12월 21일 데이터부터 조회할 수 있습니다.
79
+ * - 과거 데이터는 원하는 일자를 입력해 조회할 수 있으며, 전일 데이터는 다음날 오전 2시부터 확인할 수 있습니다. (12월 22일 데이터 조회 시, 22일 00시부터 23일 00시 사이 데이터가 조회 됩니다.)
80
+ * - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
81
+ * - 해당 API는 메이플스토리 한국의 데이터가 제공됩니다.
82
+ *
83
+ * @param characterName 캐릭터 명
84
+ */
85
+ getCharacter(characterName: string): Promise<CharacterDto>;
77
86
  /**
78
87
  * 기본 정보를 조회합니다.
79
88
  * - 메이플스토리 게임 데이터는 평균 15분 후 확인 가능합니다.
@@ -12,5 +12,5 @@ export type CharacterBasicBody = {
12
12
  character_image: string;
13
13
  character_date_create: string;
14
14
  access_flag: 'true' | 'false';
15
- liberation_quest_clear_flag: 'true' | 'false';
15
+ liberation_quest_clear: string;
16
16
  };
@@ -0,0 +1,11 @@
1
+ export type AchievementBody = {
2
+ account_list: AchievementAccountListBody[];
3
+ };
4
+ export type AchievementAccountListBody = {
5
+ account_id: string;
6
+ achievement_achieve: AchievementAchieveBody[];
7
+ };
8
+ export type AchievementAchieveBody = {
9
+ achievement_name: string;
10
+ achievement_description: string;
11
+ };
@@ -1,14 +0,0 @@
1
- 'use strict';
2
-
3
- Object.defineProperty(exports, '__esModule', { value: true });
4
-
5
- class CharacterListDto {
6
- }
7
- class CharacterListAccountCharacterDto {
8
- }
9
- class CharacterListAccountDto {
10
- }
11
-
12
- exports.CharacterListAccountCharacterDto = CharacterListAccountCharacterDto;
13
- exports.CharacterListAccountDto = CharacterListAccountDto;
14
- exports.CharacterListDto = CharacterListDto;
@@ -1,8 +0,0 @@
1
- class CharacterListDto {
2
- }
3
- class CharacterListAccountCharacterDto {
4
- }
5
- class CharacterListAccountDto {
6
- }
7
-
8
- export { CharacterListAccountCharacterDto, CharacterListAccountDto, CharacterListDto };
@@ -1,14 +0,0 @@
1
- export declare abstract class CharacterListDto {
2
- abstract accountList: CharacterListAccountDto[];
3
- }
4
- export declare abstract class CharacterListAccountCharacterDto {
5
- abstract ocid: string;
6
- abstract characterName: string;
7
- abstract worldName: string;
8
- abstract characterClass: string;
9
- abstract characterLevel: number;
10
- }
11
- export declare abstract class CharacterListAccountDto {
12
- abstract accountId: string;
13
- abstract characterList: CharacterListAccountCharacterDto[];
14
- }