maplestory-openapi 2.2.0 → 2.3.0

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Files changed (125) hide show
  1. package/README.md +1 -1
  2. package/dist/index.js +234 -26
  3. package/dist/index.min.js +1 -1
  4. package/dist/index.mjs +231 -26
  5. package/package.json +1 -1
  6. package/types/index.d.ts +81 -78
  7. package/types/maplestory/api/dto/{characterAbilityDto.d.ts → character/characterAbilityDto.d.ts} +1 -1
  8. package/types/maplestory/api/dto/{characterAbilityInfoDto.d.ts → character/characterAbilityInfoDto.d.ts} +1 -1
  9. package/types/maplestory/api/dto/{characterAndroidCashItemEquipmentColoringPrismDto.d.ts → character/characterAndroidCashItemEquipmentColoringPrismDto.d.ts} +1 -1
  10. package/types/maplestory/api/dto/{characterAndroidCashItemEquipmentDto.d.ts → character/characterAndroidCashItemEquipmentDto.d.ts} +6 -6
  11. package/types/maplestory/api/dto/{characterAndroidCashItemEquipmentOptionDto.d.ts → character/characterAndroidCashItemEquipmentOptionDto.d.ts} +1 -1
  12. package/types/maplestory/api/dto/{characterAndroidEquipmentDto.d.ts → character/characterAndroidEquipmentDto.d.ts} +7 -7
  13. package/types/maplestory/api/dto/{characterAndroidEquipmentFaceDto.d.ts → character/characterAndroidEquipmentFaceDto.d.ts} +4 -4
  14. package/types/maplestory/api/dto/{characterAndroidEquipmentHairDto.d.ts → character/characterAndroidEquipmentHairDto.d.ts} +4 -4
  15. package/types/maplestory/api/dto/{characterBasicDto.d.ts → character/characterBasicDto.d.ts} +2 -2
  16. package/types/maplestory/api/dto/{characterBeautyEquipmentDto.d.ts → character/characterBeautyEquipmentDto.d.ts} +4 -4
  17. package/types/maplestory/api/dto/{characterBeautyEquipmentFaceDto.d.ts → character/characterBeautyEquipmentFaceDto.d.ts} +2 -2
  18. package/types/maplestory/api/dto/{characterBeautyEquipmentHairDto.d.ts → character/characterBeautyEquipmentHairDto.d.ts} +2 -2
  19. package/types/maplestory/api/dto/{characterCashItemEquipmentColoringPrismDto.d.ts → character/characterCashItemEquipmentColoringPrismDto.d.ts} +1 -1
  20. package/types/maplestory/api/dto/{characterCashItemEquipmentDto.d.ts → character/characterCashItemEquipmentDto.d.ts} +1 -1
  21. package/types/maplestory/api/dto/{characterCashItemEquipmentOptionDto.d.ts → character/characterCashItemEquipmentOptionDto.d.ts} +1 -1
  22. package/types/maplestory/api/dto/{characterCashItemEquipmentPresetDto.d.ts → character/characterCashItemEquipmentPresetDto.d.ts} +6 -6
  23. package/types/maplestory/api/dto/{characterDojangDto.d.ts → character/characterDojangDto.d.ts} +2 -2
  24. package/types/maplestory/api/dto/{characterDto.d.ts → character/characterDto.d.ts} +1 -1
  25. package/types/maplestory/api/dto/{characterHexaMatrixDto.d.ts → character/characterHexaMatrixDto.d.ts} +2 -2
  26. package/types/maplestory/api/dto/{characterHexaMatrixEquipmentDto.d.ts → character/characterHexaMatrixEquipmentDto.d.ts} +1 -1
  27. package/types/maplestory/api/dto/{characterHexaMatrixEquipmentLinkedSkillDto.d.ts → character/characterHexaMatrixEquipmentLinkedSkillDto.d.ts} +1 -1
  28. package/types/maplestory/api/dto/{characterHexaMatrixStatCoreDto.d.ts → character/characterHexaMatrixStatCoreDto.d.ts} +1 -1
  29. package/types/maplestory/api/dto/{characterHexaMatrixStatDto.d.ts → character/characterHexaMatrixStatDto.d.ts} +1 -1
  30. package/types/maplestory/api/dto/{characterHyperStatDto.d.ts → character/characterHyperStatDto.d.ts} +5 -5
  31. package/types/maplestory/api/dto/character/characterHyperStatPresetDto.d.ts +24 -0
  32. package/types/maplestory/api/dto/{characterItemEquipmentAddOptionDto.d.ts → character/characterItemEquipmentAddOptionDto.d.ts} +1 -1
  33. package/types/maplestory/api/dto/{characterItemEquipmentBaseOptionDto.d.ts → character/characterItemEquipmentBaseOptionDto.d.ts} +1 -1
  34. package/types/maplestory/api/dto/{characterItemEquipmentDto.d.ts → character/characterItemEquipmentDto.d.ts} +1 -1
  35. package/types/maplestory/api/dto/{characterItemEquipmentEtcOptionDto.d.ts → character/characterItemEquipmentEtcOptionDto.d.ts} +1 -1
  36. package/types/maplestory/api/dto/{characterItemEquipmentExceptionalOptionDto.d.ts → character/characterItemEquipmentExceptionalOptionDto.d.ts} +1 -1
  37. package/types/maplestory/api/dto/{characterItemEquipmentInfoDto.d.ts → character/characterItemEquipmentInfoDto.d.ts} +14 -14
  38. package/types/maplestory/api/dto/{characterItemEquipmentStarforceOptionDto.d.ts → character/characterItemEquipmentStarforceOptionDto.d.ts} +1 -1
  39. package/types/maplestory/api/dto/{characterItemEquipmentTitleDto.d.ts → character/characterItemEquipmentTitleDto.d.ts} +7 -3
  40. package/types/maplestory/api/dto/{characterItemEquipmentTotalOptionDto.d.ts → character/characterItemEquipmentTotalOptionDto.d.ts} +1 -1
  41. package/types/maplestory/api/dto/{characterLinkSkillDto.d.ts → character/characterLinkSkillDto.d.ts} +1 -1
  42. package/types/maplestory/api/dto/{characterLinkSkillInfoDto.d.ts → character/characterLinkSkillInfoDto.d.ts} +1 -1
  43. package/types/maplestory/api/dto/{characterPetEquipmentAutoSkillDto.d.ts → character/characterPetEquipmentAutoSkillDto.d.ts} +5 -5
  44. package/types/maplestory/api/dto/{characterPetEquipmentDto.d.ts → character/characterPetEquipmentDto.d.ts} +4 -4
  45. package/types/maplestory/api/dto/{characterPetEquipmentItemDto.d.ts → character/characterPetEquipmentItemDto.d.ts} +4 -4
  46. package/types/maplestory/api/dto/{characterPetEquipmentItemOptionDto.d.ts → character/characterPetEquipmentItemOptionDto.d.ts} +1 -1
  47. package/types/maplestory/api/dto/{characterPopularityDto.d.ts → character/characterPopularityDto.d.ts} +1 -1
  48. package/types/maplestory/api/dto/{characterPropensityDto.d.ts → character/characterPropensityDto.d.ts} +1 -1
  49. package/types/maplestory/api/dto/{characterSetEffectDto.d.ts → character/characterSetEffectDto.d.ts} +1 -1
  50. package/types/maplestory/api/dto/{characterSetEffectInfoDto.d.ts → character/characterSetEffectInfoDto.d.ts} +1 -1
  51. package/types/maplestory/api/dto/{characterSetEffectOptionInfoDto.d.ts → character/characterSetEffectOptionInfoDto.d.ts} +1 -1
  52. package/types/maplestory/api/dto/{characterSkillDto.d.ts → character/characterSkillDto.d.ts} +1 -1
  53. package/types/maplestory/api/dto/{characterSkillInfoDto.d.ts → character/characterSkillInfoDto.d.ts} +1 -1
  54. package/types/maplestory/api/dto/{characterStatDto.d.ts → character/characterStatDto.d.ts} +1 -1
  55. package/types/maplestory/api/dto/{characterSymbolEquipmentDto.d.ts → character/characterSymbolEquipmentDto.d.ts} +1 -1
  56. package/types/maplestory/api/dto/{characterSymbolEquipmentInfoDto.d.ts → character/characterSymbolEquipmentInfoDto.d.ts} +1 -1
  57. package/types/maplestory/api/dto/{characterVMatrixCoreEquipmentDto.d.ts → character/characterVMatrixCoreEquipmentDto.d.ts} +3 -3
  58. package/types/maplestory/api/dto/{characterVMatrixDto.d.ts → character/characterVMatrixDto.d.ts} +1 -1
  59. package/types/maplestory/api/dto/{guildBasicDto.d.ts → guild/guildBasicDto.d.ts} +3 -3
  60. package/types/maplestory/api/dto/{guildDto.d.ts → guild/guildDto.d.ts} +1 -1
  61. package/types/maplestory/api/dto/{guildSkillDto.d.ts → guild/guildSkillDto.d.ts} +1 -1
  62. package/types/maplestory/api/dto/{cubeHistoryDto.d.ts → history/cubeHistoryDto.d.ts} +2 -2
  63. package/types/maplestory/api/dto/{cubeHistoryResponseDto.d.ts → history/cubeHistoryResponseDto.d.ts} +2 -2
  64. package/types/maplestory/api/dto/{cubeResultOptionDto.d.ts → history/cubeResultOptionDto.d.ts} +2 -2
  65. package/types/maplestory/api/dto/history/starforceEventDto.d.ts +24 -0
  66. package/types/maplestory/api/dto/history/starforceHistoryDto.d.ts +77 -0
  67. package/types/maplestory/api/dto/history/starforceHistoryResponseDto.d.ts +21 -0
  68. package/types/maplestory/api/dto/{achievementRankingDto.d.ts → ranking/achievementRankingDto.d.ts} +1 -1
  69. package/types/maplestory/api/dto/{achievementRankingResponseDto.d.ts → ranking/achievementRankingResponseDto.d.ts} +1 -1
  70. package/types/maplestory/api/dto/{dojangRankingDto.d.ts → ranking/dojangRankingDto.d.ts} +1 -1
  71. package/types/maplestory/api/dto/{dojangRankingResponseDto.d.ts → ranking/dojangRankingResponseDto.d.ts} +1 -1
  72. package/types/maplestory/api/dto/{guildRankingDto.d.ts → ranking/guildRankingDto.d.ts} +1 -1
  73. package/types/maplestory/api/dto/{guildRankingResponseDto.d.ts → ranking/guildRankingResponseDto.d.ts} +1 -1
  74. package/types/maplestory/api/dto/{overallRankingDto.d.ts → ranking/overallRankingDto.d.ts} +2 -2
  75. package/types/maplestory/api/dto/{overallRankingResponseDto.d.ts → ranking/overallRankingResponseDto.d.ts} +1 -1
  76. package/types/maplestory/api/dto/{theSeedRankingDto.d.ts → ranking/theSeedRankingDto.d.ts} +1 -1
  77. package/types/maplestory/api/dto/{theSeedRankingResponseDto.d.ts → ranking/theSeedRankingResponseDto.d.ts} +1 -1
  78. package/types/maplestory/api/dto/{unionRankingDto.d.ts → ranking/unionRankingDto.d.ts} +1 -1
  79. package/types/maplestory/api/dto/{unionRankingResponseDto.d.ts → ranking/unionRankingResponseDto.d.ts} +1 -1
  80. package/types/maplestory/api/dto/{unionDto.d.ts → union/unionDto.d.ts} +1 -1
  81. package/types/maplestory/api/dto/{unionRaiderBlockDto.d.ts → union/unionRaiderBlockDto.d.ts} +2 -2
  82. package/types/maplestory/api/dto/{unionRaiderBlockPositionDto.d.ts → union/unionRaiderBlockPositionDto.d.ts} +1 -1
  83. package/types/maplestory/api/dto/{unionRaiderControlPointDto.d.ts → union/unionRaiderControlPointDto.d.ts} +1 -1
  84. package/types/maplestory/api/dto/{unionRaiderDto.d.ts → union/unionRaiderDto.d.ts} +1 -1
  85. package/types/maplestory/api/dto/{unionRaiderInnerStatDto.d.ts → union/unionRaiderInnerStatDto.d.ts} +1 -1
  86. package/types/maplestory/api/mapleStoryApi.d.ts +58 -31
  87. package/types/maplestory/api/response/{characterAndroidEquipmentDtoBody.d.ts → character/characterAndroidEquipmentDtoBody.d.ts} +17 -17
  88. package/types/maplestory/api/response/{characterBasicDtoBody.d.ts → character/characterBasicDtoBody.d.ts} +1 -1
  89. package/types/maplestory/api/response/{characterBeautyEquipmentDtoBody.d.ts → character/characterBeautyEquipmentDtoBody.d.ts} +5 -5
  90. package/types/maplestory/api/response/{characterCashItemEquipmentDtoBody.d.ts → character/characterCashItemEquipmentDtoBody.d.ts} +5 -5
  91. package/types/maplestory/api/response/{characterDojangDtoBody.d.ts → character/characterDojangDtoBody.d.ts} +1 -1
  92. package/types/maplestory/api/response/character/characterHyperStatDtoBody.d.ts +19 -0
  93. package/types/maplestory/api/response/{characterItemEquipmentDtoBody.d.ts → character/characterItemEquipmentDtoBody.d.ts} +14 -14
  94. package/types/maplestory/api/response/{characterPetEquipmentDtoBody.d.ts → character/characterPetEquipmentDtoBody.d.ts} +10 -10
  95. package/types/maplestory/api/response/{characterVMatrixDtoBody.d.ts → character/characterVMatrixDtoBody.d.ts} +2 -2
  96. package/types/maplestory/api/response/{guildBasicDtoBody.d.ts → guild/guildBasicDtoBody.d.ts} +2 -2
  97. package/types/maplestory/api/response/{cubeHistoryResponseDtoBody.d.ts → history/cubeHistoryResponseDtoBody.d.ts} +1 -1
  98. package/types/maplestory/api/response/history/starforceEventDtoBody.d.ts +7 -0
  99. package/types/maplestory/api/response/history/starforceHistoryDtoBody.d.ts +21 -0
  100. package/types/maplestory/api/response/history/starforceHistoryResponseDtoBody.d.ts +7 -0
  101. package/types/maplestory/api/response/{overallRankingResponseDtoBody.d.ts → ranking/overallRankingResponseDtoBody.d.ts} +1 -1
  102. package/types/maplestory/api/dto/characterHyperStatInfoDto.d.ts +0 -24
  103. package/types/maplestory/api/response/characterHyperStatDtoBody.d.ts +0 -19
  104. /package/types/maplestory/api/response/{characterAbilityDtoBody.d.ts → character/characterAbilityDtoBody.d.ts} +0 -0
  105. /package/types/maplestory/api/response/{characterDtoBody.d.ts → character/characterDtoBody.d.ts} +0 -0
  106. /package/types/maplestory/api/response/{characterHexaMatrixDtoBody.d.ts → character/characterHexaMatrixDtoBody.d.ts} +0 -0
  107. /package/types/maplestory/api/response/{characterHexaMatrixStatDtoBody.d.ts → character/characterHexaMatrixStatDtoBody.d.ts} +0 -0
  108. /package/types/maplestory/api/response/{characterLinkSkillDtoBody.d.ts → character/characterLinkSkillDtoBody.d.ts} +0 -0
  109. /package/types/maplestory/api/response/{characterPopularityDtoBody.d.ts → character/characterPopularityDtoBody.d.ts} +0 -0
  110. /package/types/maplestory/api/response/{characterPropensityDtoBody.d.ts → character/characterPropensityDtoBody.d.ts} +0 -0
  111. /package/types/maplestory/api/response/{characterSetEffectDtoBody.d.ts → character/characterSetEffectDtoBody.d.ts} +0 -0
  112. /package/types/maplestory/api/response/{characterSkillDtoBody.d.ts → character/characterSkillDtoBody.d.ts} +0 -0
  113. /package/types/maplestory/api/response/{characterStatDtoBody.d.ts → character/characterStatDtoBody.d.ts} +0 -0
  114. /package/types/maplestory/api/response/{characterSymbolEquipmentDtoBody.d.ts → character/characterSymbolEquipmentDtoBody.d.ts} +0 -0
  115. /package/types/maplestory/api/response/{guildDtoBody.d.ts → guild/guildDtoBody.d.ts} +0 -0
  116. /package/types/maplestory/api/response/{cubeHistoryDtoBody.d.ts → history/cubeHistoryDtoBody.d.ts} +0 -0
  117. /package/types/maplestory/api/response/{cubeResultOptionDtoBody.d.ts → history/cubeResultOptionDtoBody.d.ts} +0 -0
  118. /package/types/maplestory/api/response/{achievementRankingResponseDtoBody.d.ts → ranking/achievementRankingResponseDtoBody.d.ts} +0 -0
  119. /package/types/maplestory/api/response/{dojangRankingResponseDtoBody.d.ts → ranking/dojangRankingResponseDtoBody.d.ts} +0 -0
  120. /package/types/maplestory/api/response/{guildRankingResponseDtoBody.d.ts → ranking/guildRankingResponseDtoBody.d.ts} +0 -0
  121. /package/types/maplestory/api/response/{rankingResponseDtoBody.d.ts → ranking/rankingResponseDtoBody.d.ts} +0 -0
  122. /package/types/maplestory/api/response/{theSeedRankingResponseDtoBody.d.ts → ranking/theSeedRankingResponseDtoBody.d.ts} +0 -0
  123. /package/types/maplestory/api/response/{unionRankingResponseDtoBody.d.ts → ranking/unionRankingResponseDtoBody.d.ts} +0 -0
  124. /package/types/maplestory/api/response/{unionDtoBody.d.ts → union/unionDtoBody.d.ts} +0 -0
  125. /package/types/maplestory/api/response/{unionRaiderDtoBody.d.ts → union/unionRaiderDtoBody.d.ts} +0 -0
@@ -1,7 +1,7 @@
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  import { CharacterAndroidCashItemEquipmentDto } from './characterAndroidCashItemEquipmentDto';
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  import { CharacterAndroidEquipmentFaceDto } from './characterAndroidEquipmentFaceDto';
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  import { CharacterAndroidEquipmentHairDto } from './characterAndroidEquipmentHairDto';
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- import { CharacterAndroidEquipmentDtoBody } from '../response/characterAndroidEquipmentDtoBody';
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+ import { CharacterAndroidEquipmentDtoBody } from '../../response/character/characterAndroidEquipmentDtoBody';
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  /**
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  * 캐릭터 안드로이드 장비 정보
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  */
@@ -13,19 +13,19 @@ declare class CharacterAndroidEquipmentDto {
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  /**
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  * 안드로이드 명
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  */
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- androidName: string;
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+ androidName: string | null;
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  /**
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  * 안드로이드 닉네임
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  */
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- androidNickname: string;
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+ androidNickname: string | null;
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  /**
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  * 안드로이드 아이콘
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  */
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- androidIcon: string;
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+ androidIcon: string | null;
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  /**
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  * 안드로이드 아이템 설명
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  */
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- androidDescription: string;
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+ androidDescription: string | null;
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  /**
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  * 안드로이드 헤어 정보
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  */
@@ -37,7 +37,7 @@ declare class CharacterAndroidEquipmentDto {
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  /**
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  * 안드로이드 피부 명
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  */
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- androidSkinName: string;
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+ androidSkinName: string | null;
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  /**
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  * 안드로이드 캐시 아이템 장착 정보
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  */
@@ -45,7 +45,7 @@ declare class CharacterAndroidEquipmentDto {
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  /**
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  * 안드로이드 이어센서 클립 적용 여부
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  */
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- androidEarSensorClipFlag: string;
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+ androidEarSensorClipFlag: string | null;
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  constructor(obj: CharacterAndroidEquipmentDtoBody);
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  }
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  export { CharacterAndroidEquipmentDto };
@@ -1,4 +1,4 @@
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- import { CharacterAndroidEquipmentFaceDtoBody } from '../response/characterAndroidEquipmentDtoBody';
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+ import { CharacterAndroidEquipmentFaceDtoBody } from '../../response/character/characterAndroidEquipmentDtoBody';
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  /**
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  * 캐릭터 안드로이드 성형 정보
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  */
@@ -6,15 +6,15 @@ declare class CharacterAndroidEquipmentFaceDto {
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  /**
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  * 안드로이드 성형 명
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  */
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- faceName: string;
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+ faceName: string | null;
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  /**
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  * 안드로이드 성형 베이스 컬러
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  */
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- baseColor: string;
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+ baseColor: string | null;
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  /**
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  * 안드로이드 성형 믹스 컬러
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  */
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- mixColor: string;
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+ mixColor: string | null;
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  /**
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  * 안드로이드 성형 믹스 컬러의 염색 비율
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  */
@@ -1,4 +1,4 @@
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- import { CharacterAndroidEquipmentHairDtoBody } from '../response/characterAndroidEquipmentDtoBody';
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+ import { CharacterAndroidEquipmentHairDtoBody } from '../../response/character/characterAndroidEquipmentDtoBody';
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  /**
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  * 캐릭터 안드로이드 헤어 정보
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  */
@@ -6,15 +6,15 @@ declare class CharacterAndroidEquipmentHairDto {
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  /**
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  * 안드로이드 헤어 명
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  */
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- hairName: string;
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+ hairName: string | null;
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  /**
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  * 안드로이드 헤어 베이스 컬러
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  */
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- baseColor: string;
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+ baseColor: string | null;
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  /**
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  * 안드로이드 헤어 믹스 컬러
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  */
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- mixColor: string;
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+ mixColor: string | null;
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  /**
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  * 안드로이드 헤어 믹스 컬러의 염색 비율
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  */
@@ -1,4 +1,4 @@
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- import { CharacterBasicDtoBody } from '../response/characterBasicDtoBody';
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+ import { CharacterBasicDtoBody } from '../../response/character/characterBasicDtoBody';
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  /**
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  * 캐릭터 기본 정보
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  */
@@ -39,7 +39,7 @@ declare class CharacterBasicDto {
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  /**
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  * 캐릭터 소속 길드 명
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  */
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- characterGuildName: string;
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+ characterGuildName: string | null;
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  /**
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  * 캐릭터 외형 이미지
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  */
@@ -1,6 +1,6 @@
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  import { CharacterBeautyEquipmentFaceDto } from './characterBeautyEquipmentFaceDto';
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  import { CharacterBeautyEquipmentHairDto } from './characterBeautyEquipmentHairDto';
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- import { CharacterBeautyEquipmentDtoBody } from '../response/characterBeautyEquipmentDtoBody';
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+ import { CharacterBeautyEquipmentDtoBody } from '../../response/character/characterBeautyEquipmentDtoBody';
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  /**
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  * 캐릭터 헤어, 성형, 피부 정보
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  */
@@ -35,15 +35,15 @@ declare class CharacterBeautyEquipmentDto {
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  /**
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  * 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드에 적용 중인 헤어 정보
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  */
38
- additionalCharacterHair: CharacterBeautyEquipmentHairDto;
38
+ additionalCharacterHair: CharacterBeautyEquipmentHairDto | null;
39
39
  /**
40
40
  * 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드에 적용 중인 성형 정보
41
41
  */
42
- additionalCharacterFace: CharacterBeautyEquipmentFaceDto;
42
+ additionalCharacterFace: CharacterBeautyEquipmentFaceDto | null;
43
43
  /**
44
44
  * 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드에 적용 중인 피부 명
45
45
  */
46
- additionalCharacterSkinName: string;
46
+ additionalCharacterSkinName: string | null;
47
47
  constructor(obj: CharacterBeautyEquipmentDtoBody);
48
48
  }
49
49
  export { CharacterBeautyEquipmentDto };
@@ -1,4 +1,4 @@
1
- import { CharacterBeautyEquipmentFaceDtoBody } from '../response/characterBeautyEquipmentDtoBody';
1
+ import { CharacterBeautyEquipmentFaceDtoBody } from '../../response/character/characterBeautyEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 성형 정보
4
4
  */
@@ -14,7 +14,7 @@ declare class CharacterBeautyEquipmentFaceDto {
14
14
  /**
15
15
  * 성형 믹스 컬러
16
16
  */
17
- mixColor: string;
17
+ mixColor: string | null;
18
18
  /**
19
19
  * 성형 믹스 컬러의 염색 비율
20
20
  */
@@ -1,4 +1,4 @@
1
- import { CharacterBeautyEquipmentHairDtoBody } from '../response/characterBeautyEquipmentDtoBody';
1
+ import { CharacterBeautyEquipmentHairDtoBody } from '../../response/character/characterBeautyEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 헤어 정보
4
4
  */
@@ -14,7 +14,7 @@ declare class CharacterBeautyEquipmentHairDto {
14
14
  /**
15
15
  * 헤어 믹스 컬러
16
16
  */
17
- mixColor: string;
17
+ mixColor: string | null;
18
18
  /**
19
19
  * 헤어 믹스 컬러의 염색 비율
20
20
  */
@@ -1,4 +1,4 @@
1
- import { CharacterCashItemEquipmentColoringPrismDtoBody } from '../response/characterCashItemEquipmentDtoBody';
1
+ import { CharacterCashItemEquipmentColoringPrismDtoBody } from '../../response/character/characterCashItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 캐시 장비 컬러링프리즘
4
4
  */
@@ -1,5 +1,5 @@
1
1
  import { CharacterCashItemEquipmentPresetDto } from './characterCashItemEquipmentPresetDto';
2
- import { CharacterCashItemEquipmentDtoBody } from '../response/characterCashItemEquipmentDtoBody';
2
+ import { CharacterCashItemEquipmentDtoBody } from '../../response/character/characterCashItemEquipmentDtoBody';
3
3
  /**
4
4
  * 캐릭터 캐시 장비 아이템 정보
5
5
  */
@@ -1,4 +1,4 @@
1
- import { CharacterCashItemEquipmentOptionDtoBody } from '../response/characterCashItemEquipmentDtoBody';
1
+ import { CharacterCashItemEquipmentOptionDtoBody } from '../../response/character/characterCashItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 캐시 장비 옵션
4
4
  */
@@ -1,6 +1,6 @@
1
1
  import { CharacterCashItemEquipmentColoringPrismDto } from './characterCashItemEquipmentColoringPrismDto';
2
2
  import { CharacterCashItemEquipmentOptionDto } from './characterCashItemEquipmentOptionDto';
3
- import { CharacterCashItemEquipmentPresetDtoBody } from '../response/characterCashItemEquipmentDtoBody';
3
+ import { CharacterCashItemEquipmentPresetDtoBody } from '../../response/character/characterCashItemEquipmentDtoBody';
4
4
  /**
5
5
  * 캐릭터 프리셋 장착 캐시 장비 정보
6
6
  */
@@ -24,7 +24,7 @@ declare class CharacterCashItemEquipmentPresetDto {
24
24
  /**
25
25
  * 캐시 장비 설명
26
26
  */
27
- cashItemDescription: string;
27
+ cashItemDescription: string | null;
28
28
  /**
29
29
  * 캐시 장비 옵션
30
30
  */
@@ -32,19 +32,19 @@ declare class CharacterCashItemEquipmentPresetDto {
32
32
  /**
33
33
  * 캐시 장비 유효 기간 (KST)
34
34
  */
35
- dateExpire: string;
35
+ dateExpire: string | null;
36
36
  /**
37
37
  * 캐시 장비 옵션 유효 기간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
38
38
  */
39
- dateOptionExpire: string;
39
+ dateOptionExpire: string | null;
40
40
  /**
41
41
  * 캐시 장비 라벨 정보
42
42
  */
43
- cashItemLabel: string;
43
+ cashItemLabel: string | null;
44
44
  /**
45
45
  * 캐시 장비 컬러링프리즘 정보
46
46
  */
47
- cashItemColoringPrism: CharacterCashItemEquipmentColoringPrismDto;
47
+ cashItemColoringPrism: CharacterCashItemEquipmentColoringPrismDto | null;
48
48
  /**
49
49
  * 다른 프리셋에서 장비 추가 장착 없이 1번 프리셋의 장비 공유를 비활성화 했는지 여부
50
50
  */
@@ -1,4 +1,4 @@
1
- import { CharacterDojangDtoBody } from '../response/characterDojangDtoBody';
1
+ import { CharacterDojangDtoBody } from '../../response/character/characterDojangDtoBody';
2
2
  /**
3
3
  * 캐릭터 도장 정보
4
4
  */
@@ -22,7 +22,7 @@ declare class CharacterDojangDto {
22
22
  /**
23
23
  * 무릉도장 최고 기록 달성 일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
24
24
  */
25
- dateDojangRecord: Date;
25
+ dateDojangRecord: Date | null;
26
26
  /**
27
27
  * 무릉도장 최고 층수 클리어에 걸린 시간 (초)
28
28
  */
@@ -1,4 +1,4 @@
1
- import { CharacterDtoBody } from '../response/characterDtoBody';
1
+ import { CharacterDtoBody } from '../../response/character/characterDtoBody';
2
2
  /**
3
3
  * 캐릭터 식별 정보
4
4
  */
@@ -1,5 +1,5 @@
1
1
  import { CharacterHexaMatrixEquipmentDto } from './characterHexaMatrixEquipmentDto';
2
- import { CharacterHexaMatrixDtoBody } from '../response/characterHexaMatrixDtoBody';
2
+ import { CharacterHexaMatrixDtoBody } from '../../response/character/characterHexaMatrixDtoBody';
3
3
  /**
4
4
  * 캐릭터 HEXA 코어 정보
5
5
  */
@@ -11,7 +11,7 @@ declare class CharacterHexaMatrixDto {
11
11
  /**
12
12
  * HEXA 코어 정보
13
13
  */
14
- characterHexaCoreEquipment: CharacterHexaMatrixEquipmentDto[];
14
+ characterHexaCoreEquipment: CharacterHexaMatrixEquipmentDto[] | null;
15
15
  constructor(obj: CharacterHexaMatrixDtoBody);
16
16
  }
17
17
  export { CharacterHexaMatrixDto };
@@ -1,5 +1,5 @@
1
1
  import { CharacterHexaMatrixEquipmentLinkedSkillDto } from './characterHexaMatrixEquipmentLinkedSkillDto';
2
- import { CharacterHexaMatrixEquipmentDtoBody } from '../response/characterHexaMatrixDtoBody';
2
+ import { CharacterHexaMatrixEquipmentDtoBody } from '../../response/character/characterHexaMatrixDtoBody';
3
3
  /**
4
4
  * 캐릭터 HEXA 코어 정보
5
5
  */
@@ -1,4 +1,4 @@
1
- import { CharacterHexaMatrixEquipmentLinkedSkillDtoBody } from '../response/characterHexaMatrixDtoBody';
1
+ import { CharacterHexaMatrixEquipmentLinkedSkillDtoBody } from '../../response/character/characterHexaMatrixDtoBody';
2
2
  /**
3
3
  * 연결된 HEXA 스킬 정보
4
4
  */
@@ -1,4 +1,4 @@
1
- import { CharacterHexaMatrixStatCoreDtoBody } from '../response/characterHexaMatrixStatDtoBody';
1
+ import { CharacterHexaMatrixStatCoreDtoBody } from '../../response/character/characterHexaMatrixStatDtoBody';
2
2
  /**
3
3
  * 캐릭터 HEXA 스탯 코어 정보
4
4
  */
@@ -1,5 +1,5 @@
1
1
  import { CharacterHexaMatrixStatCoreDto } from './characterHexaMatrixStatCoreDto';
2
- import { CharacterHexaMatrixStatDtoBody } from '../response/characterHexaMatrixStatDtoBody';
2
+ import { CharacterHexaMatrixStatDtoBody } from '../../response/character/characterHexaMatrixStatDtoBody';
3
3
  /**
4
4
  * 캐릭터 HEXA 스탯 코어 정보
5
5
  */
@@ -1,5 +1,5 @@
1
- import { CharacterHyperStatInfoDto } from './characterHyperStatInfoDto';
2
- import { CharacterHyperStatDtoBody } from '../response/characterHyperStatDtoBody';
1
+ import { CharacterHyperStatPresetDto } from './characterHyperStatPresetDto';
2
+ import { CharacterHyperStatDtoBody } from '../../response/character/characterHyperStatDtoBody';
3
3
  /**
4
4
  * 캐릭터 하이퍼 스탯 정보
5
5
  */
@@ -23,7 +23,7 @@ declare class CharacterHyperStatDto {
23
23
  /**
24
24
  * 프리셋 1번 하이퍼 스탯 정보
25
25
  */
26
- hyperStatPreset1: CharacterHyperStatInfoDto[];
26
+ hyperStatPreset1: CharacterHyperStatPresetDto[];
27
27
  /**
28
28
  * 프리셋 1번 하이퍼 스탯 잔여 포인트
29
29
  */
@@ -31,7 +31,7 @@ declare class CharacterHyperStatDto {
31
31
  /**
32
32
  * 프리셋 2번 하이퍼 스탯 정보
33
33
  */
34
- hyperStatPreset2: CharacterHyperStatInfoDto[];
34
+ hyperStatPreset2: CharacterHyperStatPresetDto[];
35
35
  /**
36
36
  * 프리셋 2번 하이퍼 스탯 잔여 포인트
37
37
  */
@@ -39,7 +39,7 @@ declare class CharacterHyperStatDto {
39
39
  /**
40
40
  * 프리셋 3번 하이퍼 스탯 정보
41
41
  */
42
- hyperStatPreset3: CharacterHyperStatInfoDto[];
42
+ hyperStatPreset3: CharacterHyperStatPresetDto[];
43
43
  /**
44
44
  * 프리셋 3번 하이퍼 스탯 잔여 포인트
45
45
  */
@@ -0,0 +1,24 @@
1
+ import { CharacterHyperStatPresetDtoBody } from '../../response/character/characterHyperStatDtoBody';
2
+ /**
3
+ * 캐릭터 하이퍼 스탯 프리셋 정보
4
+ */
5
+ declare class CharacterHyperStatPresetDto {
6
+ /**
7
+ * 스탯 종류
8
+ */
9
+ statType: string;
10
+ /**
11
+ * 스탯 투자 포인트
12
+ */
13
+ statPoint: number | null;
14
+ /**
15
+ * 스탯 레벨
16
+ */
17
+ statLevel: number;
18
+ /**
19
+ * 스탯 상승량
20
+ */
21
+ statIncrease: string | null;
22
+ constructor(obj: CharacterHyperStatPresetDtoBody);
23
+ }
24
+ export { CharacterHyperStatPresetDto };
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentAddOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentAddOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 추가 옵션 정보
4
4
  */
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentBaseOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentBaseOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 기본 옵션 정보
4
4
  */
@@ -1,6 +1,6 @@
1
1
  import { CharacterItemEquipmentInfoDto } from './characterItemEquipmentInfoDto';
2
2
  import { CharacterItemEquipmentTitleDto } from './characterItemEquipmentTitleDto';
3
- import { CharacterItemEquipmentDtoBody } from '../response/characterItemEquipmentDtoBody';
3
+ import { CharacterItemEquipmentDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
4
4
  /**
5
5
  * 캐릭터 장비 아이템 정보
6
6
  */
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentEtcOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentEtcOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 기타 옵션 정보
4
4
  */
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentExceptionalOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentExceptionalOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 특별 옵션 정보
4
4
  */
@@ -4,7 +4,7 @@ import { CharacterItemEquipmentEtcOptionDto } from './characterItemEquipmentEtcO
4
4
  import { CharacterItemEquipmentExceptionalOptionDto } from './characterItemEquipmentExceptionalOptionDto';
5
5
  import { CharacterItemEquipmentStarforceOptionDto } from './characterItemEquipmentStarforceOptionDto';
6
6
  import { CharacterItemEquipmentTotalOptionDto } from './characterItemEquipmentTotalOptionDto';
7
- import { CharacterItemEquipmentInfoDtoBody } from '../response/characterItemEquipmentDtoBody';
7
+ import { CharacterItemEquipmentInfoDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
8
8
  declare class CharacterItemEquipmentInfoDto {
9
9
  /**
10
10
  * 장비 부위 명
@@ -25,7 +25,7 @@ declare class CharacterItemEquipmentInfoDto {
25
25
  /**
26
26
  * 장비 설명
27
27
  */
28
- itemDescription: string;
28
+ itemDescription: string | null;
29
29
  /**
30
30
  * 장비 외형
31
31
  */
@@ -37,7 +37,7 @@ declare class CharacterItemEquipmentInfoDto {
37
37
  /**
38
38
  * 전용 성별
39
39
  */
40
- gender: string;
40
+ itemGender: string | null;
41
41
  /**
42
42
  * 장비 최종 옵션
43
43
  */
@@ -49,35 +49,35 @@ declare class CharacterItemEquipmentInfoDto {
49
49
  /**
50
50
  * 잠재능력 등급
51
51
  */
52
- potentialOptionGrade: string;
52
+ potentialOptionGrade: string | null;
53
53
  /**
54
54
  * 에디셔널 잠재능력 등급
55
55
  */
56
- additionalPotentialOptionGrade: string;
56
+ additionalPotentialOptionGrade: string | null;
57
57
  /**
58
58
  * 잠재능력 첫 번째 옵션
59
59
  */
60
- potentialOption1: string;
60
+ potentialOption1: string | null;
61
61
  /**
62
62
  * 잠재능력 두 번째 옵션
63
63
  */
64
- potentialOption2: string;
64
+ potentialOption2: string | null;
65
65
  /**
66
66
  * 잠재능력 세 번째 옵션
67
67
  */
68
- potentialOption3: string;
68
+ potentialOption3: string | null;
69
69
  /**
70
70
  * 에디셔널 잠재능력 첫 번째 옵션
71
71
  */
72
- additionalPotentialOption1: string;
72
+ additionalPotentialOption1: string | null;
73
73
  /**
74
74
  * 에디셔널 잠재능력 두 번째 옵션
75
75
  */
76
- additionalPotentialOption2: string;
76
+ additionalPotentialOption2: string | null;
77
77
  /**
78
78
  * 에디셔널 잠재능력 세 번째 옵션
79
79
  */
80
- additionalPotentialOption3: string;
80
+ additionalPotentialOption3: string | null;
81
81
  /**
82
82
  * 착용 레벨 증가
83
83
  */
@@ -121,11 +121,11 @@ declare class CharacterItemEquipmentInfoDto {
121
121
  /**
122
122
  * 소울 명
123
123
  */
124
- soulName: string;
124
+ soulName: string | null;
125
125
  /**
126
126
  * 소울 옵션
127
127
  */
128
- soulOption: string;
128
+ soulOption: string | null;
129
129
  /**
130
130
  * 장비 기타 옵션
131
131
  */
@@ -149,7 +149,7 @@ declare class CharacterItemEquipmentInfoDto {
149
149
  /**
150
150
  * 장비 유효 기간
151
151
  */
152
- dateExpire: Date;
152
+ dateExpire: Date | null;
153
153
  constructor(obj: CharacterItemEquipmentInfoDtoBody);
154
154
  }
155
155
  export { CharacterItemEquipmentInfoDto };
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentStarforceOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentStarforceOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 스타포스 옵션 정보
4
4
  */
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentTitleDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentTitleDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 칭호 아이템 정보
4
4
  */
@@ -18,11 +18,15 @@ declare class CharacterItemEquipmentTitleDto {
18
18
  /**
19
19
  * 칭호 유효 기간
20
20
  */
21
- dateExpire: Date;
21
+ dateExpire: Date | null;
22
22
  /**
23
23
  * 칭호 옵션 유효 기간
24
24
  */
25
- dateOptionExpire?: Date;
25
+ dateOptionExpire: Date | null;
26
+ /**
27
+ * 칭호 옵션 유효 기간 만료 여부
28
+ */
29
+ isOptionExpired: boolean | null;
26
30
  constructor(obj: CharacterItemEquipmentTitleDtoBody);
27
31
  }
28
32
  export { CharacterItemEquipmentTitleDto };
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentTotalOptionDtoBody } from '../response/characterItemEquipmentDtoBody';
1
+ import { CharacterItemEquipmentTotalOptionDtoBody } from '../../response/character/characterItemEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 장비 최종 옵션 정보
4
4
  */
@@ -1,5 +1,5 @@
1
1
  import { CharacterLinkSkillInfoDto } from './characterLinkSkillInfoDto';
2
- import { CharacterLinkSkillDtoBody } from '../response/characterLinkSkillDtoBody';
2
+ import { CharacterLinkSkillDtoBody } from '../../response/character/characterLinkSkillDtoBody';
3
3
  /**
4
4
  * 캐릭터 링크 스킬 정보
5
5
  */
@@ -1,4 +1,4 @@
1
- import { CharacterLinkSkillInfoDtoBody } from '../response/characterLinkSkillDtoBody';
1
+ import { CharacterLinkSkillInfoDtoBody } from '../../response/character/characterLinkSkillDtoBody';
2
2
  /**
3
3
  * 캐릭터 링크 스킬 정보
4
4
  */
@@ -1,4 +1,4 @@
1
- import { CharacterPetEquipmentAutoSkillDtoBody } from '../response/characterPetEquipmentDtoBody';
1
+ import { CharacterPetEquipmentAutoSkillDtoBody } from '../../response/character/characterPetEquipmentDtoBody';
2
2
  /**
3
3
  * 캐릭터 펫 장비 자동 스킬 정보
4
4
  */
@@ -6,19 +6,19 @@ declare class CharacterPetEquipmentAutoSkillDto {
6
6
  /**
7
7
  * 첫 번째 슬롯에 등록된 자동 스킬
8
8
  */
9
- skill1: string;
9
+ skill1: string | null;
10
10
  /**
11
11
  * 첫 번째 슬롯에 등록된 자동 아이콘
12
12
  */
13
- skill1Icon: string;
13
+ skill1Icon: string | null;
14
14
  /**
15
15
  * 두 번째 슬롯에 등록된 자동 스킬
16
16
  */
17
- skill2: string;
17
+ skill2: string | null;
18
18
  /**
19
19
  * 두 번째 슬롯에 등록된 자동 아이콘
20
20
  */
21
- skill2Icon: string;
21
+ skill2Icon: string | null;
22
22
  constructor(obj: CharacterPetEquipmentAutoSkillDtoBody);
23
23
  }
24
24
  export { CharacterPetEquipmentAutoSkillDto };
@@ -1,6 +1,6 @@
1
1
  import { CharacterPetEquipmentAutoSkillDto } from './characterPetEquipmentAutoSkillDto';
2
2
  import { CharacterPetEquipmentItemDto } from './characterPetEquipmentItemDto';
3
- import { CharacterPetEquipmentDtoBody } from '../response/characterPetEquipmentDtoBody';
3
+ import { CharacterPetEquipmentDtoBody } from '../../response/character/characterPetEquipmentDtoBody';
4
4
  /**
5
5
  * 캐릭터 펫 장비 정보
6
6
  */
@@ -36,7 +36,7 @@ declare class CharacterPetEquipmentDto {
36
36
  /**
37
37
  * 펫1 원더 펫 종류
38
38
  */
39
- pet1PetType: string;
39
+ pet1PetType: string | null;
40
40
  /**
41
41
  * 펫1 펫 보유 스킬
42
42
  */
@@ -72,7 +72,7 @@ declare class CharacterPetEquipmentDto {
72
72
  /**
73
73
  * 펫2 원더 펫 종류
74
74
  */
75
- pet2PetType: string;
75
+ pet2PetType: string | null;
76
76
  /**
77
77
  * 펫2 펫 보유 스킬
78
78
  */
@@ -105,7 +105,7 @@ declare class CharacterPetEquipmentDto {
105
105
  /**
106
106
  * 펫3 원더 펫 종류
107
107
  */
108
- pet3PetType: string;
108
+ pet3PetType: string | null;
109
109
  /**
110
110
  * 펫3 펫 보유 스킬
111
111
  */
@@ -1,5 +1,5 @@
1
1
  import { CharacterPetEquipmentItemOptionDto } from './characterPetEquipmentItemOptionDto';
2
- import { CharacterPetEquipmentItemDtoBody } from '../response/characterPetEquipmentDtoBody';
2
+ import { CharacterPetEquipmentItemDtoBody } from '../../response/character/characterPetEquipmentDtoBody';
3
3
  /**
4
4
  * 캐릭터 펫 장비 아이템 정보
5
5
  */
@@ -7,15 +7,15 @@ declare class CharacterPetEquipmentItemDto {
7
7
  /**
8
8
  * 아이템 명
9
9
  */
10
- itemName: string;
10
+ itemName: string | null;
11
11
  /**
12
12
  * 아이템 아이콘
13
13
  */
14
- itemIcon: string;
14
+ itemIcon: string | null;
15
15
  /**
16
16
  * 아이템 설명
17
17
  */
18
- itemDescription: string;
18
+ itemDescription: string | null;
19
19
  /**
20
20
  * 아이템 표기상 옵션
21
21
  */