manolis-ui 0.27.6 → 0.28.1

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package/dist/index.d.ts CHANGED
@@ -229,13 +229,16 @@ loading: boolean;
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  title: string;
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  class: string;
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  color: string;
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- imgUrl: string;
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  alt: string;
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+ imgUrl: string;
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  description: string;
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  background: string;
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  imgHeight: string;
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  imgWidth: string;
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  horizontal: boolean;
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+ imgLoading: "lazy" | "eager";
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+ imgFetchpriority: "high" | "low" | "auto";
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+ imgDecoding: "async" | "sync" | "auto";
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  }, {}, {}, {}, string, ComponentProvideOptions, false, {}, HTMLDivElement>;
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  declare const __VLS_component_7: DefineComponent<ExtractPropTypes< {
@@ -3216,8 +3219,12 @@ export declare const Alert: __VLS_WithTemplateSlots_20<typeof __VLS_component_20
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  declare type AlertType = 'info' | 'success' | 'warning' | 'error' | 'default';
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  export declare const Avatar: DefineComponent<Props_8, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly<Props_8> & Readonly<{}>, {
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+ loading: "lazy" | "eager";
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  onlineStatus: "online" | "offline" | "none";
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  fullyRounded: boolean;
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+ alt: string;
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+ fetchpriority: "high" | "low" | "auto";
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+ decoding: "async" | "sync" | "auto";
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  }, {}, {}, {}, string, ComponentProvideOptions, false, {}, HTMLDivElement>;
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  export declare const Badge: __VLS_WithTemplateSlots_5<typeof __VLS_component_5, __VLS_TemplateResult_5["slots"]>;
@@ -3533,6 +3540,30 @@ declare interface Props_10 {
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  imgHeight?: string;
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  imgWidth?: string;
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  horizontal?: boolean;
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+ /**
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+ * Controls browser-level lazy/eager loading of the card image.
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+ * Set to "eager" for above-the-fold / LCP images, "lazy" (default) for below-the-fold images.
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+ */
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+ imgLoading?: "lazy" | "eager";
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+ /**
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+ * Hints browser fetch priority for the image.
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+ * Set to "high" for the Largest Contentful Paint (LCP) image on a page.
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+ */
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+ imgFetchpriority?: "high" | "low" | "auto";
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+ /**
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+ * Controls how the browser decodes the image.
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+ * "async" (default) allows non-blocking decoding for better paint performance.
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+ */
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+ imgDecoding?: "async" | "sync" | "auto";
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+ /**
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+ * Intrinsic pixel width of the image. Providing this alongside `imgNaturalHeight`
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+ * lets the browser reserve space before the image loads, preventing layout shift (CLS).
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+ */
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+ imgNaturalWidth?: number;
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+ /**
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+ * Intrinsic pixel height of the image. Pair with `imgNaturalWidth` to prevent CLS.
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+ */
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+ imgNaturalHeight?: number;
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  }
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  declare interface Props_11 {
@@ -3677,6 +3708,23 @@ declare interface Props_8 {
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  onlineStatus?: "online" | "offline" | "none";
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  initials?: string;
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  fullyRounded?: boolean;
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+ /** Alt text for the avatar image. Important for accessibility and SEO. */
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+ alt?: string;
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+ /**
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+ * Controls browser-level lazy/eager loading of the avatar image.
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+ * Set to "eager" for avatars visible in the initial viewport (e.g. hero, header).
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+ */
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+ loading?: "lazy" | "eager";
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+ /**
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+ * Hints browser fetch priority for the image.
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+ * Set to "high" for above-the-fold avatars that are part of the LCP.
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+ */
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+ fetchpriority?: "high" | "low" | "auto";
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+ /**
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+ * Controls how the browser decodes the image.
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+ * "async" (default) allows non-blocking decoding for better paint performance.
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+ */
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+ decoding?: "async" | "sync" | "auto";
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  }
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  declare interface Props_9 {
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