manim-web 0.3.5 → 0.3.7

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Files changed (159) hide show
  1. package/dist/animation/Animation.d.ts +16 -1
  2. package/dist/animation/Animation.d.ts.map +1 -1
  3. package/dist/animation/MasterTimeline.d.ts +70 -0
  4. package/dist/animation/MasterTimeline.d.ts.map +1 -0
  5. package/dist/animation/Timeline.d.ts +1 -1
  6. package/dist/animation/Timeline.d.ts.map +1 -1
  7. package/dist/animation/fading/FadeIn.d.ts.map +1 -1
  8. package/dist/animation/movement/Shift.d.ts +2 -3
  9. package/dist/animation/movement/Shift.d.ts.map +1 -1
  10. package/dist/animation/transform/ApplyTransforms.d.ts +91 -0
  11. package/dist/animation/transform/ApplyTransforms.d.ts.map +1 -0
  12. package/dist/animation/transform/FadeTransforms.d.ts +76 -0
  13. package/dist/animation/transform/FadeTransforms.d.ts.map +1 -0
  14. package/dist/animation/transform/MovementTransforms.d.ts +131 -0
  15. package/dist/animation/transform/MovementTransforms.d.ts.map +1 -0
  16. package/dist/animation/transform/SpecialTransforms.d.ts +158 -0
  17. package/dist/animation/transform/SpecialTransforms.d.ts.map +1 -0
  18. package/dist/animation/transform/TransformExtensions.d.ts +11 -430
  19. package/dist/animation/transform/TransformExtensions.d.ts.map +1 -1
  20. package/dist/animation/transform/index.d.ts +4 -1
  21. package/dist/animation/transform/index.d.ts.map +1 -1
  22. package/dist/core/Group.d.ts +4 -1
  23. package/dist/core/Group.d.ts.map +1 -1
  24. package/dist/core/InteractiveScene.d.ts.map +1 -1
  25. package/dist/core/LinearTransformationScene.d.ts +152 -0
  26. package/dist/core/LinearTransformationScene.d.ts.map +1 -0
  27. package/dist/core/Mobject.d.ts +26 -389
  28. package/dist/core/Mobject.d.ts.map +1 -1
  29. package/dist/core/MobjectPositioning.d.ts +32 -0
  30. package/dist/core/MobjectPositioning.d.ts.map +1 -0
  31. package/dist/core/MobjectState.d.ts +40 -0
  32. package/dist/core/MobjectState.d.ts.map +1 -0
  33. package/dist/core/MobjectTypes.d.ts +51 -0
  34. package/dist/core/MobjectTypes.d.ts.map +1 -0
  35. package/dist/core/MovingCameraScene.d.ts +77 -0
  36. package/dist/core/MovingCameraScene.d.ts.map +1 -0
  37. package/dist/core/Renderer.d.ts +5 -0
  38. package/dist/core/Renderer.d.ts.map +1 -1
  39. package/dist/core/Scene.d.ts +88 -1
  40. package/dist/core/Scene.d.ts.map +1 -1
  41. package/dist/core/SceneExtensions.d.ts +7 -637
  42. package/dist/core/SceneExtensions.d.ts.map +1 -1
  43. package/dist/core/StateManager.d.ts.map +1 -1
  44. package/dist/core/ThreeDScene.d.ts +199 -0
  45. package/dist/core/ThreeDScene.d.ts.map +1 -0
  46. package/dist/core/VMobject.d.ts +48 -200
  47. package/dist/core/VMobject.d.ts.map +1 -1
  48. package/dist/core/VMobjectCurves.d.ts +25 -0
  49. package/dist/core/VMobjectCurves.d.ts.map +1 -0
  50. package/dist/core/VMobjectGeometry.d.ts +84 -0
  51. package/dist/core/VMobjectGeometry.d.ts.map +1 -0
  52. package/dist/core/VMobjectRendering.d.ts +138 -0
  53. package/dist/core/VMobjectRendering.d.ts.map +1 -0
  54. package/dist/core/VectorScene.d.ts +106 -0
  55. package/dist/core/VectorScene.d.ts.map +1 -0
  56. package/dist/core/ZoomedScene.d.ts +151 -0
  57. package/dist/core/ZoomedScene.d.ts.map +1 -0
  58. package/dist/core/index.d.ts +6 -2
  59. package/dist/core/index.d.ts.map +1 -1
  60. package/dist/export/GifExporter.d.ts +4 -3
  61. package/dist/export/GifExporter.d.ts.map +1 -1
  62. package/dist/export/VideoExporter.d.ts +3 -3
  63. package/dist/export/VideoExporter.d.ts.map +1 -1
  64. package/dist/index.d.ts +8 -3
  65. package/dist/index.d.ts.map +1 -1
  66. package/dist/index.js +13671 -12768
  67. package/dist/integrations/react.js +500 -461
  68. package/dist/integrations/vue.js +370 -331
  69. package/dist/interaction/Clickable.d.ts.map +1 -1
  70. package/dist/interaction/Draggable.d.ts.map +1 -1
  71. package/dist/interaction/Hoverable.d.ts.map +1 -1
  72. package/dist/interaction/SelectionManager.d.ts.map +1 -1
  73. package/dist/mobjects/geometry/AnnularSector.d.ts +107 -0
  74. package/dist/mobjects/geometry/AnnularSector.d.ts.map +1 -0
  75. package/dist/mobjects/geometry/Annulus.d.ts +89 -0
  76. package/dist/mobjects/geometry/Annulus.d.ts.map +1 -0
  77. package/dist/mobjects/geometry/ArcPolygon.d.ts +74 -0
  78. package/dist/mobjects/geometry/ArcPolygon.d.ts.map +1 -0
  79. package/dist/mobjects/geometry/ArcShapes.d.ts +11 -657
  80. package/dist/mobjects/geometry/ArcShapes.d.ts.map +1 -1
  81. package/dist/mobjects/geometry/BooleanOperations.d.ts.map +1 -1
  82. package/dist/mobjects/geometry/CurvedArrow.d.ts +95 -0
  83. package/dist/mobjects/geometry/CurvedArrow.d.ts.map +1 -0
  84. package/dist/mobjects/geometry/CurvedDoubleArrow.d.ts +60 -0
  85. package/dist/mobjects/geometry/CurvedDoubleArrow.d.ts.map +1 -0
  86. package/dist/mobjects/geometry/Ellipse.d.ts +98 -0
  87. package/dist/mobjects/geometry/Ellipse.d.ts.map +1 -0
  88. package/dist/mobjects/geometry/Rectangle.d.ts +3 -3
  89. package/dist/mobjects/geometry/Rectangle.d.ts.map +1 -1
  90. package/dist/mobjects/geometry/Sector.d.ts +99 -0
  91. package/dist/mobjects/geometry/Sector.d.ts.map +1 -0
  92. package/dist/mobjects/geometry/ShapeMatchers.d.ts +5 -1
  93. package/dist/mobjects/geometry/ShapeMatchers.d.ts.map +1 -1
  94. package/dist/mobjects/geometry/TangentialArc.d.ts +58 -0
  95. package/dist/mobjects/geometry/TangentialArc.d.ts.map +1 -0
  96. package/dist/mobjects/geometry/index.d.ts +10 -3
  97. package/dist/mobjects/geometry/index.d.ts.map +1 -1
  98. package/dist/mobjects/graph/DiGraph.d.ts +26 -0
  99. package/dist/mobjects/graph/DiGraph.d.ts.map +1 -0
  100. package/dist/mobjects/graph/GenericGraph.d.ts +184 -0
  101. package/dist/mobjects/graph/GenericGraph.d.ts.map +1 -0
  102. package/dist/mobjects/graph/Graph.d.ts +10 -0
  103. package/dist/mobjects/graph/Graph.d.ts.map +1 -0
  104. package/dist/mobjects/graph/graphFactories.d.ts +49 -0
  105. package/dist/mobjects/graph/graphFactories.d.ts.map +1 -0
  106. package/dist/mobjects/graph/graphTypes.d.ts +110 -0
  107. package/dist/mobjects/graph/graphTypes.d.ts.map +1 -0
  108. package/dist/mobjects/graph/index.d.ts +6 -417
  109. package/dist/mobjects/graph/index.d.ts.map +1 -1
  110. package/dist/mobjects/graph/layoutAlgorithms.d.ts +11 -0
  111. package/dist/mobjects/graph/layoutAlgorithms.d.ts.map +1 -0
  112. package/dist/mobjects/graphing/FunctionGraph.d.ts.map +1 -1
  113. package/dist/mobjects/graphing/ParametricFunction.d.ts +1 -1
  114. package/dist/mobjects/graphing/ParametricFunction.d.ts.map +1 -1
  115. package/dist/mobjects/image/index.d.ts +2 -1
  116. package/dist/mobjects/image/index.d.ts.map +1 -1
  117. package/dist/mobjects/point/Mobject1D.d.ts +129 -0
  118. package/dist/mobjects/point/Mobject1D.d.ts.map +1 -0
  119. package/dist/mobjects/point/Mobject2D.d.ts +170 -0
  120. package/dist/mobjects/point/Mobject2D.d.ts.map +1 -0
  121. package/dist/mobjects/point/PGroup.d.ts +111 -0
  122. package/dist/mobjects/point/PGroup.d.ts.map +1 -0
  123. package/dist/mobjects/point/PMobject.d.ts +152 -0
  124. package/dist/mobjects/point/PMobject.d.ts.map +1 -0
  125. package/dist/mobjects/point/PointCloudDot.d.ts +98 -0
  126. package/dist/mobjects/point/PointCloudDot.d.ts.map +1 -0
  127. package/dist/mobjects/point/PointMobject.d.ts +62 -0
  128. package/dist/mobjects/point/PointMobject.d.ts.map +1 -0
  129. package/dist/mobjects/point/index.d.ts +7 -701
  130. package/dist/mobjects/point/index.d.ts.map +1 -1
  131. package/dist/mobjects/svg/Brace.d.ts.map +1 -1
  132. package/dist/mobjects/text/Code.d.ts +2 -39
  133. package/dist/mobjects/text/Code.d.ts.map +1 -1
  134. package/dist/mobjects/text/CodeHighlighting.d.ts +50 -0
  135. package/dist/mobjects/text/CodeHighlighting.d.ts.map +1 -0
  136. package/dist/mobjects/text/CodeLanguageData.d.ts +25 -0
  137. package/dist/mobjects/text/CodeLanguageData.d.ts.map +1 -0
  138. package/dist/mobjects/text/DecimalNumber.d.ts.map +1 -1
  139. package/dist/mobjects/text/MathTex.d.ts +1 -0
  140. package/dist/mobjects/text/MathTex.d.ts.map +1 -1
  141. package/dist/mobjects/text/MathTexSVG.d.ts +2 -0
  142. package/dist/mobjects/text/MathTexSVG.d.ts.map +1 -1
  143. package/dist/mobjects/text/Text.d.ts.map +1 -1
  144. package/dist/mobjects/text/Variable.d.ts.map +1 -1
  145. package/dist/mobjects/text/katex-styles.d.ts.map +1 -1
  146. package/dist/mobjects/three-d/Arrow3D.d.ts.map +1 -1
  147. package/dist/player/Player.d.ts +85 -0
  148. package/dist/player/Player.d.ts.map +1 -0
  149. package/dist/player/PlayerController.d.ts +22 -0
  150. package/dist/player/PlayerController.d.ts.map +1 -0
  151. package/dist/player/PlayerUI.d.ts +70 -0
  152. package/dist/player/PlayerUI.d.ts.map +1 -0
  153. package/dist/player/index.d.ts +4 -0
  154. package/dist/player/index.d.ts.map +1 -0
  155. package/dist/rate-functions/index.d.ts +144 -1
  156. package/dist/rate-functions/index.d.ts.map +1 -1
  157. package/dist/utils/hungarian.d.ts.map +1 -1
  158. package/dist/utils/skeletonize.d.ts.map +1 -1
  159. package/package.json +3 -3
@@ -27,12 +27,25 @@ export declare abstract class Animation {
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  * Used by FadeOut (like Python manim's remover=True).
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  */
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29
  remover: boolean;
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+ /**
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+ * Snapshot of the mobject's state before this animation first ran.
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+ * Captured on the first begin() call and used by reset() to restore
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+ * the mobject to its pre-animation visual state for clean re-seeking.
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+ */
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+ private _preAnimationState;
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36
  constructor(mobject: Mobject, options?: AnimationOptions);
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  /**
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  * Called when the animation starts.
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  * Subclasses can override to set up initial state.
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+ * On the very first call, captures a snapshot of the mobject so that
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+ * reset() can restore it for clean backward seeking.
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  */
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  begin(): void;
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+ /**
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+ * Capture a minimal snapshot when copy() is unavailable.
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+ * Creates a plain object that looks enough like a Mobject for reset() to use.
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+ */
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+ private _captureMinimalState;
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  /**
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  * Called when the animation ends.
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  * Subclasses can override to clean up or finalize state.
@@ -54,7 +67,9 @@ export declare abstract class Animation {
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  */
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  isFinished(): boolean;
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  /**
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- * Reset the animation to its initial state
70
+ * Reset the animation to its initial state.
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+ * Restores the mobject to its pre-animation visual state so that
72
+ * re-seeking (especially backward) produces correct results.
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  */
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  reset(): void;
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  /**
@@ -1 +1 @@
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+ {"version":3,"file":"Animation.d.ts","sourceRoot":"","sources":["../../src/animation/Animation.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,OAAO,EAAE,YAAY,EAAU,MAAM,mBAAmB,CAAC;AAEzD,YAAY,EAAE,YAAY,EAAE,CAAC;AAE7B,MAAM,WAAW,gBAAgB;IAC/B,wDAAwD;IACxD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,yEAAyE;IACzE,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxB,0CAA0C;IAC1C,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CAClC;AAED,8BAAsB,SAAS;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAE1B,2CAA2C;IAC3C,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAE1B,uDAAuD;IACvD,QAAQ,CAAC,QAAQ,EAAE,YAAY,CAAC;IAEhC,wDAAwD;IACxD,SAAS,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,CAAQ;IAE3C,yCAAyC;IACzC,SAAS,CAAC,WAAW,EAAE,OAAO,CAAS;IAEvC,uCAAuC;IACvC,SAAS,CAAC,SAAS,EAAE,OAAO,CAAS;IAErC;;;OAGG;IACH,OAAO,EAAE,OAAO,CAAS;IAEzB;;;;OAIG;IACH,OAAO,CAAC,kBAAkB,CAAwB;gBAEtC,OAAO,EAAE,OAAO,EAAE,OAAO,GAAE,gBAAqB;IAM5D;;;;;OAKG;IACH,KAAK,IAAI,IAAI;IAmBb;;;OAGG;IACH,OAAO,CAAC,oBAAoB;IAe5B;;;OAGG;IACH,MAAM,IAAI,IAAI;IAId;;;OAGG;IACH,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAEzC;;;;OAIG;IACH,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI;IAyB9C;;OAEG;IACH,UAAU,IAAI,OAAO;IAIrB;;;;OAIG;IACH,KAAK,IAAI,IAAI;IA2Bb;;OAEG;IACH,IAAI,SAAS,IAAI,MAAM,GAAG,IAAI,CAE7B;IAED;;OAEG;IACH,IAAI,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAEhC;CACF"}
@@ -0,0 +1,70 @@
1
+ import { Animation } from './Animation';
2
+ import { Timeline } from './Timeline';
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+ export interface Segment {
4
+ /** Index in the segments array */
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+ index: number;
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+ /** Start time in seconds */
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+ startTime: number;
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+ /** End time in seconds */
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+ endTime: number;
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+ /** Animations in this segment (empty for wait segments) */
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+ animations: Animation[];
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+ /** Whether this is a wait/pause segment */
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+ isWait: boolean;
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+ }
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+ export declare class MasterTimeline extends Timeline {
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+ private _segments;
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+ /**
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+ * Maps mobjects to the segment index where they first appear.
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+ * Used by seek() to hide mobjects that haven't been introduced yet.
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+ */
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+ private _mobjectFirstSegment;
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+ /**
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+ * Override seek to always reset ALL animations before re-applying.
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+ * The base Timeline only resets future animations on backward seek,
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+ * which leaves already-finished animations in their final state
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+ * (e.g. a FadeOut'd mobject stays invisible when scrubbing back).
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+ */
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+ seek(time: number): this;
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+ /**
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+ * Override reset to use seek(0) so future mobjects are hidden.
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+ */
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+ reset(): this;
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+ /**
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+ * Add a segment containing one or more parallel animations.
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+ * Returns the segment's start time (for the recorder to resolve).
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+ */
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+ addSegment(animations: Animation[]): Segment;
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+ /**
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+ * Add a wait (pause) segment with no animations.
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+ */
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+ addWaitSegment(duration: number): Segment;
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+ /**
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+ * Get all segments.
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+ */
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+ getSegments(): readonly Segment[];
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+ /**
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+ * Get the segment at the given time.
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+ */
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+ getSegmentAtTime(time: number): Segment | null;
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+ /**
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+ * Get the currently-active segment based on _currentTime.
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+ */
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+ getCurrentSegment(): Segment | null;
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+ /**
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+ * Seek to the start of the next segment.
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+ * Returns the segment seeked to, or null if already at the end.
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+ */
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+ nextSegment(): Segment | null;
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+ /**
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+ * Seek to the start of the previous segment (or beginning of current).
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+ * If we're more than 0.5s into the current segment, seeks to its start.
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+ * Otherwise seeks to the previous segment's start.
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+ */
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+ prevSegment(): Segment | null;
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+ /**
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+ * Get the segment count.
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+ */
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+ get segmentCount(): number;
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+ }
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+ //# sourceMappingURL=MasterTimeline.d.ts.map
@@ -0,0 +1 @@
1
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@@ -18,7 +18,7 @@ export declare class Timeline {
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  /** Whether the timeline is playing */
19
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  private _isPlaying;
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  /** Track which animations have been started */
21
- private _startedAnimations;
21
+ protected _startedAnimations: Set<Animation>;
22
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  /**
23
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  * Add an animation to the timeline.
24
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  * @param animation The animation to add
@@ -1 +1 @@
1
- {"version":3,"file":"Timeline.d.ts","sourceRoot":"","sources":["../../src/animation/Timeline.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;;;;GAOG;AACH,MAAM,MAAM,aAAa,GAAG,MAAM,GAAG,MAAM,CAAC;AAQ5C,qBAAa,QAAQ;IACnB,iDAAiD;IACjD,OAAO,CAAC,WAAW,CAA4B;IAE/C,qCAAqC;IACrC,OAAO,CAAC,SAAS,CAAa;IAE9B,4BAA4B;IAC5B,OAAO,CAAC,YAAY,CAAa;IAEjC,sCAAsC;IACtC,OAAO,CAAC,UAAU,CAAkB;IAEpC,+CAA+C;IAC/C,OAAO,CAAC,kBAAkB,CAA6B;IAEvD;;;;OAIG;IACH,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,GAAE,aAAmB,GAAG,IAAI;IAgB9D;;;;OAIG;IACH,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,EAAE,QAAQ,GAAE,aAAmB,GAAG,IAAI;IAmBzE;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAwCxB;;;OAGG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAoBxB;;;OAGG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAcxB;;OAEG;IACH,OAAO,CAAC,uBAAuB;IAsB/B;;OAEG;IACH,IAAI,IAAI,IAAI;IAKZ;;OAEG;IACH,KAAK,IAAI,IAAI;IAKb;;OAEG;IACH,KAAK,IAAI,IAAI;IAYb;;OAEG;IACH,UAAU,IAAI,OAAO;IAIrB;;OAEG;IACH,SAAS,IAAI,OAAO;IAIpB;;OAEG;IACH,WAAW,IAAI,MAAM;IAIrB;;OAEG;IACH,cAAc,IAAI,MAAM;IAIxB;;OAEG;IACH,IAAI,MAAM,IAAI,MAAM,CAEnB;IAED;;OAEG;IACH,KAAK,IAAI,IAAI;CAQd"}
1
+ {"version":3,"file":"Timeline.d.ts","sourceRoot":"","sources":["../../src/animation/Timeline.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;;;;GAOG;AACH,MAAM,MAAM,aAAa,GAAG,MAAM,GAAG,MAAM,CAAC;AAQ5C,qBAAa,QAAQ;IACnB,iDAAiD;IACjD,OAAO,CAAC,WAAW,CAA4B;IAE/C,qCAAqC;IACrC,OAAO,CAAC,SAAS,CAAa;IAE9B,4BAA4B;IAC5B,OAAO,CAAC,YAAY,CAAa;IAEjC,sCAAsC;IACtC,OAAO,CAAC,UAAU,CAAkB;IAEpC,+CAA+C;IAC/C,SAAS,CAAC,kBAAkB,EAAE,GAAG,CAAC,SAAS,CAAC,CAAa;IAEzD;;;;OAIG;IACH,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,GAAE,aAAmB,GAAG,IAAI;IAgB9D;;;;OAIG;IACH,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,EAAE,QAAQ,GAAE,aAAmB,GAAG,IAAI;IAmBzE;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAwCxB;;;OAGG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAoBxB;;;OAGG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAcxB;;OAEG;IACH,OAAO,CAAC,uBAAuB;IAsB/B;;OAEG;IACH,IAAI,IAAI,IAAI;IAKZ;;OAEG;IACH,KAAK,IAAI,IAAI;IAKb;;OAEG;IACH,KAAK,IAAI,IAAI;IAYb;;OAEG;IACH,UAAU,IAAI,OAAO;IAIrB;;OAEG;IACH,SAAS,IAAI,OAAO;IAIpB;;OAEG;IACH,WAAW,IAAI,MAAM;IAIrB;;OAEG;IACH,cAAc,IAAI,MAAM;IAIxB;;OAEG;IACH,IAAI,MAAM,IAAI,MAAM,CAEnB;IAED;;OAEG;IACH,KAAK,IAAI,IAAI;CAQd"}
@@ -1 +1 @@
1
- {"version":3,"file":"FadeIn.d.ts","sourceRoot":"","sources":["../../../src/animation/fading/FadeIn.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAE3D,qBAAa,MAAO,SAAQ,SAAS;IACnC,OAAO,CAAC,MAAM,CAAkC;IAChD,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,QAAQ,CAAa;gBAEjB,OAAO,EAAE,OAAO,EAAE,OAAO,GAAE,gBAAqB;IAK5D;;OAEG;IACM,KAAK,IAAI,IAAI;IAoBtB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAYhC;;OAEG;IACM,MAAM,IAAI,IAAI;CAOxB;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,gBAAgB,GAAG,MAAM,CAE3E"}
1
+ {"version":3,"file":"FadeIn.d.ts","sourceRoot":"","sources":["../../../src/animation/fading/FadeIn.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAE3D,qBAAa,MAAO,SAAQ,SAAS;IACnC,OAAO,CAAC,MAAM,CAAkC;IAChD,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,QAAQ,CAAa;gBAEjB,OAAO,EAAE,OAAO,EAAE,OAAO,GAAE,gBAAqB;IAK5D;;OAEG;IACM,KAAK,IAAI,IAAI;IAqBtB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAYhC;;OAEG;IACM,MAAM,IAAI,IAAI;CAOxB;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,gBAAgB,GAAG,MAAM,CAE3E"}
@@ -21,7 +21,7 @@ export declare class Shift extends Animation {
21
21
  */
22
22
  interpolate(alpha: number): void;
23
23
  /**
24
- * Ensure the position is exact at the end
24
+ * Ensure the position is exact at the end by applying rateFunc(1)
25
25
  */
26
26
  finish(): void;
27
27
  }
@@ -35,8 +35,7 @@ export declare function shift(mobject: Mobject, direction: Vector3Tuple, options
35
35
  /**
36
36
  * MoveToTargetPosition options - moves mobject to its targetPosition property.
37
37
  */
38
- export interface MoveToTargetPositionOptions extends AnimationOptions {
39
- }
38
+ export type MoveToTargetPositionOptions = AnimationOptions;
40
39
  /**
41
40
  * Interface for mobjects with a targetPosition property.
42
41
  */
@@ -1 +1 @@
1
- {"version":3,"file":"Shift.d.ts","sourceRoot":"","sources":["../../../src/animation/movement/Shift.ts"],"names":[],"mappings":"AAAA;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAE3D,MAAM,WAAW,YAAa,SAAQ,gBAAgB;IACpD,2CAA2C;IAC3C,SAAS,EAAE,YAAY,CAAC;CACzB;AAED,qBAAa,KAAM,SAAQ,SAAS;IAClC,yBAAyB;IACzB,QAAQ,CAAC,SAAS,EAAE,YAAY,CAAC;IAEjC,uBAAuB;IACvB,OAAO,CAAC,gBAAgB,CAAsC;IAE9D,sBAAsB;IACtB,OAAO,CAAC,eAAe,CAAsC;gBAEjD,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,YAAY;IAKnD;;OAEG;IACM,KAAK,IAAI,IAAI;IActB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAShC;;OAEG;IACM,MAAM,IAAI,IAAI;CAKxB;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CACnB,OAAO,EAAE,OAAO,EAChB,SAAS,EAAE,YAAY,EACvB,OAAO,CAAC,EAAE,IAAI,CAAC,YAAY,EAAE,WAAW,CAAC,GACxC,KAAK,CAEP;AAED;;GAEG;AACH,MAAM,WAAW,2BAA4B,SAAQ,gBAAgB;CAAG;AAExE;;GAEG;AACH,MAAM,WAAW,yBAA0B,SAAQ,OAAO;IACxD,cAAc,CAAC,EAAE,YAAY,CAAC;CAC/B;AAED;;GAEG;AACH,qBAAa,oBAAqB,SAAQ,SAAS;IACjD,uBAAuB;IACvB,OAAO,CAAC,gBAAgB,CAAsC;IAE9D,sBAAsB;IACtB,OAAO,CAAC,eAAe,CAAsC;gBAEjD,OAAO,EAAE,yBAAyB,EAAE,OAAO,GAAE,2BAAgC;IASzF;;OAEG;IACM,KAAK,IAAI,IAAI;IAkBtB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAShC;;OAEG;IACM,MAAM,IAAI,IAAI;CAKxB;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,CAClC,OAAO,EAAE,yBAAyB,EAClC,OAAO,CAAC,EAAE,2BAA2B,GACpC,oBAAoB,CAEtB"}
1
+ {"version":3,"file":"Shift.d.ts","sourceRoot":"","sources":["../../../src/animation/movement/Shift.ts"],"names":[],"mappings":"AAAA;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAE3D,MAAM,WAAW,YAAa,SAAQ,gBAAgB;IACpD,2CAA2C;IAC3C,SAAS,EAAE,YAAY,CAAC;CACzB;AAED,qBAAa,KAAM,SAAQ,SAAS;IAClC,yBAAyB;IACzB,QAAQ,CAAC,SAAS,EAAE,YAAY,CAAC;IAEjC,uBAAuB;IACvB,OAAO,CAAC,gBAAgB,CAAsC;IAE9D,sBAAsB;IACtB,OAAO,CAAC,eAAe,CAAsC;gBAEjD,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,YAAY;IAKnD;;OAEG;IACM,KAAK,IAAI,IAAI;IActB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAShC;;OAEG;IACM,MAAM,IAAI,IAAI;CAUxB;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CACnB,OAAO,EAAE,OAAO,EAChB,SAAS,EAAE,YAAY,EACvB,OAAO,CAAC,EAAE,IAAI,CAAC,YAAY,EAAE,WAAW,CAAC,GACxC,KAAK,CAEP;AAED;;GAEG;AACH,MAAM,MAAM,2BAA2B,GAAG,gBAAgB,CAAC;AAE3D;;GAEG;AACH,MAAM,WAAW,yBAA0B,SAAQ,OAAO;IACxD,cAAc,CAAC,EAAE,YAAY,CAAC;CAC/B;AAED;;GAEG;AACH,qBAAa,oBAAqB,SAAQ,SAAS;IACjD,uBAAuB;IACvB,OAAO,CAAC,gBAAgB,CAAsC;IAE9D,sBAAsB;IACtB,OAAO,CAAC,eAAe,CAAsC;gBAEjD,OAAO,EAAE,yBAAyB,EAAE,OAAO,GAAE,2BAAgC;IAOzF;;OAEG;IACM,KAAK,IAAI,IAAI;IAkBtB;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAShC;;OAEG;IACM,MAAM,IAAI,IAAI;CAKxB;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,CAClC,OAAO,EAAE,yBAAyB,EAClC,OAAO,CAAC,EAAE,2BAA2B,GACpC,oBAAoB,CAEtB"}
@@ -0,0 +1,91 @@
1
+ import { VMobject } from '../../core/VMobject';
2
+ import { Mobject, Vector3Tuple } from '../../core/Mobject';
3
+ import { Animation, AnimationOptions } from '../Animation';
4
+ import { Transform } from './Transform';
5
+ export interface VMobjectLike {
6
+ getPoints(): number[][];
7
+ setPoints(pts: number[][]): void;
8
+ }
9
+ export declare function isVMobjectLike(m: unknown): m is VMobjectLike;
10
+ export interface ChildSnapshot {
11
+ mob: VMobjectLike;
12
+ startPoints: number[][];
13
+ targetPoints: number[][];
14
+ }
15
+ export declare function _reconstructArrowTips(mobject: Mobject): void;
16
+ export interface ApplyFunctionOptions extends AnimationOptions {
17
+ /** Function to apply to each point */
18
+ func: (point: number[]) => number[];
19
+ }
20
+ /**
21
+ * ApplyFunction animation - applies an arbitrary function to mobject points.
22
+ * Supports both VMobject and Group (walks the family tree like ApplyPointwiseFunction).
23
+ */
24
+ export declare class ApplyFunction extends Animation {
25
+ readonly func: (point: number[]) => number[];
26
+ private _snapshots;
27
+ constructor(mobject: Mobject, options: ApplyFunctionOptions);
28
+ begin(): void;
29
+ interpolate(alpha: number): void;
30
+ finish(): void;
31
+ }
32
+ /**
33
+ * Create an ApplyFunction animation.
34
+ * @param mobject The Mobject to transform (VMobject or Group)
35
+ * @param func Function to apply to each point [x, y, z] => [x', y', z']
36
+ * @param options Animation options
37
+ */
38
+ export declare function applyFunction(mobject: Mobject, func: (point: number[]) => number[], options?: Omit<ApplyFunctionOptions, 'func'>): ApplyFunction;
39
+ export interface ApplyMethodOptions extends AnimationOptions {
40
+ /** Method name to call on the mobject */
41
+ methodName: string;
42
+ /** Arguments to pass to the method */
43
+ args?: unknown[];
44
+ }
45
+ /**
46
+ * ApplyMethod animation - animates calling a method on a mobject.
47
+ * Creates a copy, calls the method on the copy, then transforms to the result.
48
+ */
49
+ export declare class ApplyMethod extends Transform {
50
+ /** Method name */
51
+ readonly methodName: string;
52
+ /** Method arguments */
53
+ readonly args: unknown[];
54
+ constructor(mobject: VMobject, options: ApplyMethodOptions);
55
+ }
56
+ /**
57
+ * Create an ApplyMethod animation.
58
+ * @param mobject The VMobject to transform
59
+ * @param methodName Name of the method to call
60
+ * @param args Arguments to pass to the method
61
+ * @param options Animation options
62
+ */
63
+ export declare function applyMethod(mobject: VMobject, methodName: string, args?: unknown[], options?: AnimationOptions): ApplyMethod;
64
+ export interface ApplyMatrixOptions extends AnimationOptions {
65
+ /** 3x3 or 4x4 transformation matrix (row-major) */
66
+ matrix: number[][];
67
+ /** Point to apply transformation about, defaults to origin */
68
+ aboutPoint?: Vector3Tuple;
69
+ }
70
+ /**
71
+ * ApplyMatrix animation - applies a matrix transformation to mobject points.
72
+ * Supports both VMobject and Group (walks the family tree like ApplyPointwiseFunction).
73
+ */
74
+ export declare class ApplyMatrix extends Animation {
75
+ readonly matrix: number[][];
76
+ readonly aboutPoint: Vector3Tuple;
77
+ private _snapshots;
78
+ constructor(mobject: Mobject, options: ApplyMatrixOptions);
79
+ begin(): void;
80
+ private _transformPoint;
81
+ interpolate(alpha: number): void;
82
+ finish(): void;
83
+ }
84
+ /**
85
+ * Create an ApplyMatrix animation.
86
+ * @param mobject The Mobject to transform (VMobject or Group)
87
+ * @param matrix 3x3 or 4x4 transformation matrix
88
+ * @param options Animation options including aboutPoint
89
+ */
90
+ export declare function applyMatrix(mobject: Mobject, matrix: number[][], options?: Omit<ApplyMatrixOptions, 'matrix'>): ApplyMatrix;
91
+ //# sourceMappingURL=ApplyTransforms.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ApplyTransforms.d.ts","sourceRoot":"","sources":["../../../src/animation/transform/ApplyTransforms.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAQxC,MAAM,WAAW,YAAY;IAC3B,SAAS,IAAI,MAAM,EAAE,EAAE,CAAC;IACxB,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE,GAAG,IAAI,CAAC;CAClC;AAED,wBAAgB,cAAc,CAAC,CAAC,EAAE,OAAO,GAAG,CAAC,IAAI,YAAY,CAG5D;AAED,MAAM,WAAW,aAAa;IAC5B,GAAG,EAAE,YAAY,CAAC;IAClB,WAAW,EAAE,MAAM,EAAE,EAAE,CAAC;IACxB,YAAY,EAAE,MAAM,EAAE,EAAE,CAAC;CAC1B;AAED,wBAAgB,qBAAqB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAK5D;AAMD,MAAM,WAAW,oBAAqB,SAAQ,gBAAgB;IAC5D,sCAAsC;IACtC,IAAI,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,MAAM,EAAE,CAAC;CACrC;AAED;;;GAGG;AACH,qBAAa,aAAc,SAAQ,SAAS;IAC1C,QAAQ,CAAC,IAAI,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,MAAM,EAAE,CAAC;IAC7C,OAAO,CAAC,UAAU,CAAuB;gBAE7B,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,oBAAoB;IAKlD,KAAK,IAAI,IAAI;IAsCtB,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAYvB,MAAM,IAAI,IAAI;CAQxB;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAC3B,OAAO,EAAE,OAAO,EAChB,IAAI,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,MAAM,EAAE,EACnC,OAAO,CAAC,EAAE,IAAI,CAAC,oBAAoB,EAAE,MAAM,CAAC,GAC3C,aAAa,CAEf;AAMD,MAAM,WAAW,kBAAmB,SAAQ,gBAAgB;IAC1D,yCAAyC;IACzC,UAAU,EAAE,MAAM,CAAC;IACnB,sCAAsC;IACtC,IAAI,CAAC,EAAE,OAAO,EAAE,CAAC;CAClB;AAED;;;GAGG;AACH,qBAAa,WAAY,SAAQ,SAAS;IACxC,kBAAkB;IAClB,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAE5B,uBAAuB;IACvB,QAAQ,CAAC,IAAI,EAAE,OAAO,EAAE,CAAC;gBAEb,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,kBAAkB;CAc3D;AAED;;;;;;GAMG;AACH,wBAAgB,WAAW,CACzB,OAAO,EAAE,QAAQ,EACjB,UAAU,EAAE,MAAM,EAClB,IAAI,CAAC,EAAE,OAAO,EAAE,EAChB,OAAO,CAAC,EAAE,gBAAgB,GACzB,WAAW,CAEb;AAMD,MAAM,WAAW,kBAAmB,SAAQ,gBAAgB;IAC1D,mDAAmD;IACnD,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IACnB,8DAA8D;IAC9D,UAAU,CAAC,EAAE,YAAY,CAAC;CAC3B;AAED;;;GAGG;AACH,qBAAa,WAAY,SAAQ,SAAS;IACxC,QAAQ,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IAC5B,QAAQ,CAAC,UAAU,EAAE,YAAY,CAAC;IAClC,OAAO,CAAC,UAAU,CAAuB;gBAE7B,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,kBAAkB;IAMhD,KAAK,IAAI,IAAI;IAsCtB,OAAO,CAAC,eAAe;IAuCvB,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAYvB,MAAM,IAAI,IAAI;CAQxB;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,OAAO,EAAE,OAAO,EAChB,MAAM,EAAE,MAAM,EAAE,EAAE,EAClB,OAAO,CAAC,EAAE,IAAI,CAAC,kBAAkB,EAAE,QAAQ,CAAC,GAC3C,WAAW,CAEb"}
@@ -0,0 +1,76 @@
1
+ import { VMobject } from '../../core/VMobject';
2
+ import { Animation, AnimationOptions } from '../Animation';
3
+ import { Transform } from './Transform';
4
+ export interface FadeTransformOptions extends AnimationOptions {
5
+ /** Stretch factor for fading effect */
6
+ stretchFactor?: number;
7
+ }
8
+ /**
9
+ * FadeTransform animation - transforms with a fade effect.
10
+ * The source fades out while morphing to the target, which fades in.
11
+ */
12
+ export declare class FadeTransform extends Animation {
13
+ /** The target mobject to transform into */
14
+ readonly target: VMobject;
15
+ /** Stretch factor for the fade */
16
+ readonly stretchFactor: number;
17
+ /** Copy of the starting points */
18
+ private _startPoints;
19
+ /** Copy of the target points */
20
+ private _targetPoints;
21
+ /** Starting opacity */
22
+ private _startOpacity;
23
+ /** Target opacity */
24
+ private _targetOpacity;
25
+ constructor(mobject: VMobject, target: VMobject, options?: FadeTransformOptions);
26
+ begin(): void;
27
+ interpolate(alpha: number): void;
28
+ finish(): void;
29
+ }
30
+ /**
31
+ * Create a FadeTransform animation.
32
+ * @param mobject The VMobject to transform
33
+ * @param target The target VMobject
34
+ * @param options Animation options
35
+ */
36
+ export declare function fadeTransform(mobject: VMobject, target: VMobject, options?: FadeTransformOptions): FadeTransform;
37
+ export type FadeTransformPiecesOptions = AnimationOptions;
38
+ /**
39
+ * FadeTransformPieces animation - transforms pieces (submobjects) with fade effect.
40
+ * Each submobject fades and transforms independently.
41
+ */
42
+ export declare class FadeTransformPieces extends Animation {
43
+ /** The target mobject to transform into */
44
+ readonly target: VMobject;
45
+ /** Starting state for each piece */
46
+ private _pieceStates;
47
+ constructor(mobject: VMobject, target: VMobject, options?: FadeTransformPiecesOptions);
48
+ begin(): void;
49
+ interpolate(alpha: number): void;
50
+ finish(): void;
51
+ }
52
+ /**
53
+ * Create a FadeTransformPieces animation.
54
+ * @param mobject The VMobject to transform
55
+ * @param target The target VMobject
56
+ * @param options Animation options
57
+ */
58
+ export declare function fadeTransformPieces(mobject: VMobject, target: VMobject, options?: FadeTransformPiecesOptions): FadeTransformPieces;
59
+ export type TransformFromCopyOptions = AnimationOptions;
60
+ /**
61
+ * TransformFromCopy animation - transforms from a copy of the source to target.
62
+ * Useful when you want to show a transformation while keeping the original.
63
+ */
64
+ export declare class TransformFromCopy extends Transform {
65
+ /** The original source mobject (kept unchanged) */
66
+ readonly originalSource: VMobject;
67
+ constructor(source: VMobject, target: VMobject, options?: TransformFromCopyOptions);
68
+ }
69
+ /**
70
+ * Create a TransformFromCopy animation.
71
+ * @param source The source VMobject (will be copied)
72
+ * @param target The target VMobject
73
+ * @param options Animation options
74
+ */
75
+ export declare function transformFromCopy(source: VMobject, target: VMobject, options?: TransformFromCopyOptions): TransformFromCopy;
76
+ //# sourceMappingURL=FadeTransforms.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FadeTransforms.d.ts","sourceRoot":"","sources":["../../../src/animation/transform/FadeTransforms.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAOxC,MAAM,WAAW,oBAAqB,SAAQ,gBAAgB;IAC5D,uCAAuC;IACvC,aAAa,CAAC,EAAE,MAAM,CAAC;CACxB;AAED;;;GAGG;AACH,qBAAa,aAAc,SAAQ,SAAS;IAC1C,2CAA2C;IAC3C,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC;IAE1B,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B,kCAAkC;IAClC,OAAO,CAAC,YAAY,CAAkB;IAEtC,gCAAgC;IAChC,OAAO,CAAC,aAAa,CAAkB;IAEvC,uBAAuB;IACvB,OAAO,CAAC,aAAa,CAAa;IAElC,qBAAqB;IACrB,OAAO,CAAC,cAAc,CAAa;gBAEvB,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,GAAE,oBAAyB;IAM1E,KAAK,IAAI,IAAI;IAoBtB,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAoBvB,MAAM,IAAI,IAAI;CAOxB;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAC3B,OAAO,EAAE,QAAQ,EACjB,MAAM,EAAE,QAAQ,EAChB,OAAO,CAAC,EAAE,oBAAoB,GAC7B,aAAa,CAEf;AAMD,MAAM,MAAM,0BAA0B,GAAG,gBAAgB,CAAC;AAE1D;;;GAGG;AACH,qBAAa,mBAAoB,SAAQ,SAAS;IAChD,2CAA2C;IAC3C,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC;IAE1B,oCAAoC;IACpC,OAAO,CAAC,YAAY,CAKZ;gBAEI,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,GAAE,0BAA+B;IAKhF,KAAK,IAAI,IAAI;IAyCtB,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAuCvB,MAAM,IAAI,IAAI;CAmBxB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,OAAO,EAAE,QAAQ,EACjB,MAAM,EAAE,QAAQ,EAChB,OAAO,CAAC,EAAE,0BAA0B,GACnC,mBAAmB,CAErB;AAMD,MAAM,MAAM,wBAAwB,GAAG,gBAAgB,CAAC;AAExD;;;GAGG;AACH,qBAAa,iBAAkB,SAAQ,SAAS;IAC9C,mDAAmD;IACnD,QAAQ,CAAC,cAAc,EAAE,QAAQ,CAAC;gBAEtB,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,GAAE,wBAA6B;CAMvF;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,QAAQ,EAChB,MAAM,EAAE,QAAQ,EAChB,OAAO,CAAC,EAAE,wBAAwB,GACjC,iBAAiB,CAEnB"}
@@ -0,0 +1,131 @@
1
+ import { VMobject } from '../../core/VMobject';
2
+ import { Mobject } from '../../core/Mobject';
3
+ import { Animation, AnimationOptions } from '../Animation';
4
+ export interface ClockwiseTransformOptions extends AnimationOptions {
5
+ /** Angle to rotate through during transform (radians), default PI */
6
+ angle?: number;
7
+ }
8
+ /**
9
+ * ClockwiseTransform animation - transforms while rotating clockwise.
10
+ * Points follow an arc path in the clockwise direction.
11
+ */
12
+ export declare class ClockwiseTransform extends Animation {
13
+ /** The target mobject to transform into */
14
+ readonly target: VMobject;
15
+ /** Rotation angle */
16
+ readonly angle: number;
17
+ /** Starting points */
18
+ private _startPoints;
19
+ /** Target points */
20
+ private _targetPoints;
21
+ /** Center of rotation */
22
+ private _center;
23
+ /** Starting style values */
24
+ private _startOpacity;
25
+ private _targetOpacity;
26
+ constructor(mobject: VMobject, target: VMobject, options?: ClockwiseTransformOptions);
27
+ begin(): void;
28
+ interpolate(alpha: number): void;
29
+ finish(): void;
30
+ }
31
+ /**
32
+ * Create a ClockwiseTransform animation.
33
+ * @param mobject The VMobject to transform
34
+ * @param target The target VMobject
35
+ * @param options Animation options
36
+ */
37
+ export declare function clockwiseTransform(mobject: VMobject, target: VMobject, options?: ClockwiseTransformOptions): ClockwiseTransform;
38
+ export interface CounterclockwiseTransformOptions extends AnimationOptions {
39
+ /** Angle to rotate through during transform (radians), default PI */
40
+ angle?: number;
41
+ }
42
+ /**
43
+ * CounterclockwiseTransform animation - transforms while rotating counterclockwise.
44
+ * Points follow an arc path in the counterclockwise direction.
45
+ */
46
+ export declare class CounterclockwiseTransform extends Animation {
47
+ /** The target mobject to transform into */
48
+ readonly target: VMobject;
49
+ /** Rotation angle */
50
+ readonly angle: number;
51
+ /** Starting points */
52
+ private _startPoints;
53
+ /** Target points */
54
+ private _targetPoints;
55
+ /** Center of rotation */
56
+ private _center;
57
+ /** Starting style values */
58
+ private _startOpacity;
59
+ private _targetOpacity;
60
+ constructor(mobject: VMobject, target: VMobject, options?: CounterclockwiseTransformOptions);
61
+ begin(): void;
62
+ interpolate(alpha: number): void;
63
+ finish(): void;
64
+ }
65
+ /**
66
+ * Create a CounterclockwiseTransform animation.
67
+ * @param mobject The VMobject to transform
68
+ * @param target The target VMobject
69
+ * @param options Animation options
70
+ */
71
+ export declare function counterclockwiseTransform(mobject: VMobject, target: VMobject, options?: CounterclockwiseTransformOptions): CounterclockwiseTransform;
72
+ export interface SwapOptions extends AnimationOptions {
73
+ /** Path arc angle for the swap, default PI/2 */
74
+ pathArc?: number;
75
+ }
76
+ /**
77
+ * Swap animation - swaps the positions of two mobjects.
78
+ * Both mobjects move simultaneously along arced paths.
79
+ */
80
+ export declare class Swap extends Animation {
81
+ /** The second mobject to swap with */
82
+ readonly mobject2: Mobject;
83
+ /** Path arc angle */
84
+ readonly pathArc: number;
85
+ /** Starting positions */
86
+ private _startPos1;
87
+ private _startPos2;
88
+ /** Target positions (swapped) */
89
+ private _targetPos1;
90
+ private _targetPos2;
91
+ constructor(mobject1: Mobject, mobject2: Mobject, options?: SwapOptions);
92
+ begin(): void;
93
+ interpolate(alpha: number): void;
94
+ finish(): void;
95
+ }
96
+ /**
97
+ * Create a Swap animation.
98
+ * @param mobject1 First mobject
99
+ * @param mobject2 Second mobject to swap with
100
+ * @param options Animation options
101
+ */
102
+ export declare function swap(mobject1: Mobject, mobject2: Mobject, options?: SwapOptions): Swap;
103
+ export interface CyclicReplaceOptions extends AnimationOptions {
104
+ /** Path arc angle for movement, default PI/2 */
105
+ pathArc?: number;
106
+ }
107
+ /**
108
+ * CyclicReplace animation - cyclically replaces positions of multiple mobjects.
109
+ * Each mobject moves to the position of the next mobject in the list.
110
+ */
111
+ export declare class CyclicReplace extends Animation {
112
+ /** All mobjects in the cycle */
113
+ readonly mobjects: Mobject[];
114
+ /** Path arc angle */
115
+ readonly pathArc: number;
116
+ /** Starting positions */
117
+ private _startPositions;
118
+ /** Target positions (cycled) */
119
+ private _targetPositions;
120
+ constructor(mobjects: Mobject[], options?: CyclicReplaceOptions);
121
+ begin(): void;
122
+ interpolate(alpha: number): void;
123
+ finish(): void;
124
+ }
125
+ /**
126
+ * Create a CyclicReplace animation.
127
+ * @param mobjects Array of mobjects to cycle
128
+ * @param options Animation options
129
+ */
130
+ export declare function cyclicReplace(mobjects: Mobject[], options?: CyclicReplaceOptions): CyclicReplace;
131
+ //# sourceMappingURL=MovementTransforms.d.ts.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,158 @@
1
+ import { VMobject } from '../../core/VMobject';
2
+ import { Mobject } from '../../core/Mobject';
3
+ import { Animation, AnimationOptions } from '../Animation';
4
+ import { Transform } from './Transform';
5
+ export interface ScaleInPlaceOptions extends AnimationOptions {
6
+ /** Scale factor */
7
+ scaleFactor: number;
8
+ }
9
+ /**
10
+ * ScaleInPlace animation - scales a mobject without moving its center.
11
+ * Unlike regular scale which might affect position, this keeps center fixed.
12
+ */
13
+ export declare class ScaleInPlace extends Animation {
14
+ /** Scale factor */
15
+ readonly scaleFactor: number;
16
+ /** Initial scale */
17
+ private _initialScale;
18
+ /** Target scale */
19
+ private _targetScale;
20
+ /** Center position to maintain */
21
+ private _center;
22
+ constructor(mobject: Mobject, options: ScaleInPlaceOptions);
23
+ begin(): void;
24
+ interpolate(alpha: number): void;
25
+ finish(): void;
26
+ }
27
+ /**
28
+ * Create a ScaleInPlace animation.
29
+ * @param mobject The mobject to scale
30
+ * @param scaleFactor Scale factor
31
+ * @param options Animation options
32
+ */
33
+ export declare function scaleInPlace(mobject: Mobject, scaleFactor: number, options?: Omit<ScaleInPlaceOptions, 'scaleFactor'>): ScaleInPlace;
34
+ export type ShrinkToCenterOptions = AnimationOptions;
35
+ /**
36
+ * ShrinkToCenter animation - shrinks a mobject to its center point.
37
+ * The mobject scales down to zero while staying centered.
38
+ */
39
+ export declare class ShrinkToCenter extends Animation {
40
+ /** Initial scale */
41
+ private _initialScale;
42
+ constructor(mobject: Mobject, options?: ShrinkToCenterOptions);
43
+ begin(): void;
44
+ interpolate(alpha: number): void;
45
+ finish(): void;
46
+ }
47
+ /**
48
+ * Create a ShrinkToCenter animation.
49
+ * @param mobject The mobject to shrink
50
+ * @param options Animation options
51
+ */
52
+ export declare function shrinkToCenter(mobject: Mobject, options?: ShrinkToCenterOptions): ShrinkToCenter;
53
+ /**
54
+ * Interface for mobjects that support saved state
55
+ */
56
+ export interface MobjectWithSavedState extends VMobject {
57
+ savedState: VMobject | null;
58
+ }
59
+ export type RestoreOptions = AnimationOptions;
60
+ /**
61
+ * Restore animation - restores a mobject to its saved state.
62
+ * The mobject must have a savedState property set beforehand.
63
+ */
64
+ export declare class Restore extends Transform {
65
+ constructor(mobject: MobjectWithSavedState, options?: RestoreOptions);
66
+ }
67
+ /**
68
+ * Create a Restore animation.
69
+ * @param mobject The mobject to restore (must have savedState)
70
+ * @param options Animation options
71
+ */
72
+ export declare function restore(mobject: MobjectWithSavedState, options?: RestoreOptions): Restore;
73
+ export interface FadeToColorOptions extends AnimationOptions {
74
+ /** Target color */
75
+ color: string;
76
+ }
77
+ /**
78
+ * FadeToColor animation - animates a color change on a mobject.
79
+ * The color smoothly transitions from current to target.
80
+ */
81
+ export declare class FadeToColor extends Animation {
82
+ /** Target color */
83
+ readonly targetColor: string;
84
+ /** Starting color as THREE.Color */
85
+ private _startColor;
86
+ /** Target color as THREE.Color */
87
+ private _targetColorObj;
88
+ constructor(mobject: Mobject, options: FadeToColorOptions);
89
+ begin(): void;
90
+ interpolate(alpha: number): void;
91
+ finish(): void;
92
+ }
93
+ /**
94
+ * Create a FadeToColor animation.
95
+ * @param mobject The mobject to recolor
96
+ * @param color Target color (CSS color string)
97
+ * @param options Animation options
98
+ */
99
+ export declare function fadeToColor(mobject: Mobject, color: string, options?: Omit<FadeToColorOptions, 'color'>): FadeToColor;
100
+ export interface TransformAnimationsOptions extends AnimationOptions {
101
+ /** Rate function for the meta-animation interpolation */
102
+ transformRateFunc?: (t: number) => number;
103
+ }
104
+ /**
105
+ * TransformAnimations - A meta-animation that transforms one animation into another
106
+ *
107
+ * This is a higher-order animation that interpolates between the effects of two
108
+ * different animations. It runs both animations internally and blends their results.
109
+ *
110
+ * At alpha=0, the mobject shows the state from animation1
111
+ * At alpha=1, the mobject shows the state from animation2
112
+ * In between, it blends the two states
113
+ *
114
+ * @example
115
+ * ```typescript
116
+ * import { Circle, Transform, FadeIn, TransformAnimations } from 'manimweb';
117
+ *
118
+ * const circle = new Circle({ radius: 1 });
119
+ * const target = new Square({ sideLength: 2 });
120
+ *
121
+ * // Create two animations
122
+ * const anim1 = new Transform(circle, target);
123
+ * const anim2 = new FadeIn(circle);
124
+ *
125
+ * // Meta-animation that transitions between the effects of the two animations
126
+ * const metaAnim = new TransformAnimations(anim1, anim2, { duration: 2 });
127
+ * ```
128
+ */
129
+ export declare class TransformAnimations extends Animation {
130
+ /** The first animation (source animation) */
131
+ readonly animation1: Animation;
132
+ /** The second animation (target animation) */
133
+ readonly animation2: Animation;
134
+ /** Optional rate function for the transform interpolation */
135
+ readonly transformRateFunc: (t: number) => number;
136
+ /** Stored state from animation2 at various points */
137
+ private _anim2StartPoints;
138
+ private _anim2EndPoints;
139
+ /** Original mobject state before any animation */
140
+ private _originalPoints;
141
+ /** Original style values */
142
+ private _originalOpacity;
143
+ private _originalFillOpacity;
144
+ constructor(animation1: Animation, animation2: Animation, options?: TransformAnimationsOptions);
145
+ begin(): void;
146
+ interpolate(alpha: number): void;
147
+ finish(): void;
148
+ }
149
+ /**
150
+ * Create a TransformAnimations meta-animation.
151
+ * This animation interpolates between the effects of two different animations.
152
+ *
153
+ * @param animation1 The first animation (source)
154
+ * @param animation2 The second animation (target)
155
+ * @param options Animation options
156
+ */
157
+ export declare function transformAnimations(animation1: Animation, animation2: Animation, options?: TransformAnimationsOptions): TransformAnimations;
158
+ //# sourceMappingURL=SpecialTransforms.d.ts.map
@@ -0,0 +1 @@
1
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