manim-web 0.3.12 → 0.3.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,10 +1,10 @@
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- import { defineComponent as E, ref as n, watch as i, provide as p, h as T, shallowRef as s, onMounted as A, onUnmounted as c, inject as g } from "vue";
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+ import { defineComponent as E, ref as n, watch as i, provide as p, h as g, shallowRef as s, onMounted as T, onUnmounted as c, inject as A } from "vue";
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  import { Scene as u } from "../index.js";
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- import { AddTextLetterByLetter as S, Angle as b, Animation as G, AnimationGroup as M, AnnularSector as B, Annulus as C, ApplyFunction as U, ApplyMatrix as x, ApplyPointwiseFunction as N, ApplyWave as w, Arc as k, ArcBetweenPoints as V, ArcBrace as W, ArcPolygon as H, Arrow as j, Arrow3D as Y, AudioManager as K, Axes as z, BLACK as Q, BLUE as J, BLUE_A as Z, BLUE_B as q, BLUE_C as X, BLUE_D as $, BLUE_E as ee, BackgroundRectangle as ae, BezierRenderer as te, BooleanResult as re, Box3D as oe, Brace as ne, BraceBetweenPoints as ie, BraceLabel as le, BraceText as ue, Broadcast as ce, Camera2D as se, Camera2DFrame as me, Camera3D as de, CameraAnimateProxy as Ee, CameraFrame as pe, Circle as Te, Circumscribe as Ae, Clickable as ge, ComplexHomotopy as he, ComplexValueTracker as _e, Cone as Re, Controls as Le, ConvexHull as De, Create as Fe, Cross as Oe, Cube as fe, CubicBezier as Pe, CurvedArrow as ye, CurvedDoubleArrow as ve, Cutout as Ie, Cylinder as Se, DARKER_GRAY as be, DARK_BLUE as Ge, DARK_BROWN as Me, DARK_GRAY as Be, DEFAULT_ANIMATION_DURATION as Ce, DEFAULT_ASPECT_RATIO as Ue, DEFAULT_FONT_SIZE as xe, DEFAULT_FPS as Ne, DEFAULT_FRAME_HEIGHT as we, DEFAULT_FRAME_WIDTH as ke, DEFAULT_MOBJECT_TO_EDGE_BUFFER as Ve, DEFAULT_MOBJECT_TO_MOBJECT_BUFFER as We, DEFAULT_PIXEL_HEIGHT as He, DEFAULT_PIXEL_WIDTH as je, DEFAULT_STROKE_WIDTH as Ye, DL as Ke, DOWN as ze, DR as Qe, DashedLine as Je, DashedVMobject as Ze, DecimalMatrix as qe, DecimalNumber as Xe, DecimalTable as $e, DiGraph as ea, DiceFace as aa, Difference as ta, Dot as ra, DoubleArrow as oa, Draggable as na, DrawBorderThenFill as ia, Elbow as la, Ellipse as ua, Exclusion as ca, FadeIn as sa, FadeOut as ma, FadeToColor as da, Flash as Ea, FocusOn as pa, FrameTimeTracker as Ta, FullScreenFadeRectangle as Aa, FullScreenRectangle as ga, FunctionGraph as ha, GOLD as _a, GOLD_A as Ra, GOLD_B as La, GOLD_C as Da, GOLD_D as Fa, GOLD_E as Oa, GRAY as fa, GRAY_A as Pa, GRAY_B as ya, GRAY_C as va, GRAY_D as Ia, GRAY_E as Sa, GREEN as ba, GREEN_A as Ga, GREEN_B as Ma, GREEN_C as Ba, GREEN_D as Ca, GREEN_E as Ua, GenericGraph as xa, GifExporter as Na, GlyphVMobject as wa, Graph as ka, Group as Va, GrowFromCenter as Wa, Hexagon as Ha, Homotopy as ja, Hoverable as Ya, IN as Ka, ImageMobject as za, ImplicitFunction as Qa, Indicate as Ja, Integer as Za, IntegerMatrix as qa, IntegerTable as Xa, InteractiveScene as $a, Intersection as et, LARGE_BUFF as at, LEFT as tt, LIGHTER_GRAY as rt, LIGHT_BROWN as ot, LIGHT_GRAY as nt, LIGHT_PINK as it, LaggedStart as lt, LargeDot as ut, Lighting as ct, Line as st, Line3D as mt, MANIM_BACKGROUND as dt, MAROON as Et, MAROON_A as pt, MAROON_B as Tt, MAROON_C as At, MAROON_D as gt, MAROON_E as ht, MED_LARGE_BUFF as _t, MED_SMALL_BUFF as Rt, MandelbrotSet as Lt, MarkupText as Dt, MasterTimeline as Ft, MathTable as Ot, MathTex as ft, MathTexSVG as Pt, Matrix as yt, Mobject as vt, MobjectMatrix as It, MobjectTable as St, MoveAlongPath as bt, MoveToTarget as Gt, MoveToTargetPosition as Mt, NewtonFractal as Bt, NumberLine as Ct, NumberPlane as Ut, ORANGE as xt, ORIGIN as Nt, OUT as wt, OrbitControls as kt, PGroup as Vt, PINK as Wt, PMobject as Ht, PURE_BLUE as jt, PURE_GREEN as Yt, PURE_RED as Kt, PURPLE as zt, PURPLE_A as Qt, PURPLE_B as Jt, PURPLE_C as Zt, PURPLE_D as qt, PURPLE_E as Xt, Paragraph as $t, ParametricFunction as er, ParametricSurface as ar, Pentagon as tr, PerformanceMonitor as rr, PhaseFlow as or, PlaybackControls as nr, Player as ir, PlayerController as lr, PlayerUI as ur, PointCloudDot as cr, PointMobject as sr, Polygon as mr, Pulse as dr, RED as Er, RED_A as pr, RED_B as Tr, RED_C as Ar, RED_D as gr, RED_E as hr, RIGHT as _r, Rectangle as Rr, RegularPolygon as Lr, RegularPolygram as Dr, RemoveTextLetterByLetter as Fr, Renderer as Or, ReplacementTransform as fr, Restore as Pr, RightAngle as yr, Rotate as vr, Rotating as Ir, RoundedRectangle as Sr, SMALL_BUFF as br, SVGMobject as Gr, SampleSpace as Mr, Scale as Br, ScaleInPlace as Cr, SceneStateManager as Ur, ScreenRectangle as xr, Sector as Nr, SelectionManager as wr, Shift as kr, ShowCreationThenDestruction as Vr, ShowPassingFlash as Wr, SmallDot as Hr, SmoothedVectorizedHomotopy as jr, Sphere as Yr, Square as Kr, Star as zr, Succession as Qr, Surface3D as Jr, SurfacePresets as Zr, SurroundingRectangle as qr, TEAL as Xr, TEAL_A as $r, TEAL_B as eo, TEAL_C as ao, TEAL_D as to, TEAL_E as ro, Table as oo, TangentLine as no, TangentialArc as io, Tex as lo, Text as uo, TextGlyphGroup as co, TexturedSurface as so, ThreeDAxes as mo, ThreeDScene as Eo, Timeline as po, Torus as To, Transform as Ao, Triangle as go, UL as ho, UP as _o, UR as Ro, Uncreate as Lo, Underline as Do, Union as Fo, Unwrite as Oo, UpdateFromAlphaFunc as fo, UpdateFromFunc as Po, VDict as yo, VGroup as vo, VMobject as Io, VMobjectFromSVGPath as So, ValueTracker as bo, Variable as Go, Vector as Mo, Vector3D as Bo, VectorFieldVector as Co, VectorizedPoint as Uo, VideoExporter as xo, WHITE as No, Wiggle as wo, WiggleOutThenIn as ko, Write as Vo, YELLOW as Wo, YELLOW_A as Ho, YELLOW_B as jo, YELLOW_C as Yo, YELLOW_D as Ko, YELLOW_E as zo, ZoomDisplayPopOut as Qo, ZoomedScene as Jo, addTextLetterByLetter as Zo, addVec as qo, animationGroup as Xo, applyFunction as $o, applyMatrix as en, applyPointwiseFunction as an, applyWave as tn, areKatexStylesLoaded as rn, binaryTree as on, bipartiteGraph as nn, broadcast as ln, circumscribe as un, completeGraph as cn, complexHomotopy as sn, complexValueTracker as mn, compose as dn, create as En, createBezierShaderMaterial as pn, createDiceRow as Tn, createFadeToBlack as An, createFadeToWhite as gn, createFrameTimeTracker as hn, createGifExporter as _n, createPerformanceMonitor as Rn, createVideoExporter as Ln, cycleGraph as Dn, deserializeMobject as Fn, doubleSmooth as On, drawBorderThenFill as fn, easeIn as Pn, easeInBack as yn, easeInBounce as vn, easeInCirc as In, easeIn as Sn, easeInElastic as bn, easeInExpo as Gn, easeInOut as Mn, easeInOutBack as Bn, easeInOutBounce as Cn, easeInOutCirc as Un, easeInOut as xn, easeInOutElastic as Nn, easeInOutExpo as wn, easeInOutQuad as kn, easeInOutQuart as Vn, easeInOutQuint as Wn, easeInOutSine as Hn, easeInQuad as jn, easeInQuart as Yn, easeInQuint as Kn, easeInSine as zn, easeOut as Qn, easeOutBack as Jn, easeOutBounce as Zn, easeOutCirc as qn, easeOut as Xn, easeOutElastic as $n, easeOutExpo as ei, easeOutQuad as ai, easeOutQuart as ti, easeOutQuint as ri, easeOutSine as oi, ensureCCW as ni, ensureCW as ii, ensureKatexStyles as li, exponentialDecay as ui, fadeIn as ci, fadeOut as si, fadeToColor as mi, flash as di, flowPoint as Ei, flowPointTrajectory as pi, focusOn as Ti, getFeatureFlags as Ai, gridGraph as gi, growFromCenter as hi, homotopy as _i, hungarian as Ri, hungarianFromSimilarity as Li, indicate as Di, isFeatureEnabled as Fi, isMathJaxLoaded as Oi, katexCanRender as fi, laggedStart as Pi, linear as yi, lingering as vi, linspace as Ii, maintainPositionRelativeTo as Si, makeClickable as bi, makeDraggable as Gi, makeHoverable as Mi, moveAlongPath as Bi, moveToTarget as Ci, moveToTargetPosition as Ui, notQuiteThere as xi, parseSVGPathData as Ni, pathGraph as wi, phaseFlow as ki, preloadMathJax as Vi, pulse as Wi, removeTextLetterByLetter as Hi, renderLatexToSVG as ji, replacementTransform as Yi, resetFeatureFlags as Ki, restore as zi, restoreMobjectState as Qi, reverse as Ji, rk4Step as Zi, rotate as qi, rotating as Xi, runningStart as $i, rushFrom as el, rushInto as al, saveMobjectState as tl, scale as rl, scaleVec as ol, serializeMobject as nl, setFeatureFlags as il, shift as ll, showCreationThenDestruction as ul, showPassingFlash as cl, signedArea2D as sl, skeletonizeGlyph as ml, slowInto as dl, smooth as El, smoothedVectorizedHomotopy as pl, smoothererstep as Tl, smootherstep as Al, smoothstep as gl, snapshotFromJSON as hl, snapshotToJSON as _l, solveIVP as Rl, squishRateFunc as Ll, starGraph as Dl, stateFromJSON as Fl, stateToJSON as Ol, stepFunction as fl, subVec as Pl, succession as yl, svgMobject as vl, svgToVMobjects as Il, texturedSphere as Sl, thereAndBack as bl, thereAndBackWithPause as Gl, transform as Ml, triangulatePolygon as Bl, triangulatePolygonPositions as Cl, uncreate as Ul, unwrite as xl, updateBezierMaterialResolution as Nl, updateFromAlphaFunc as wl, updateFromFunc as kl, valueTracker as Vl, wiggle as Wl, wiggleOutThenIn as Hl, wiggleRate as jl, write as Yl } from "../index.js";
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+ import { AddTextLetterByLetter as S, Angle as G, Animation as b, AnimationGroup as M, AnnularSector as C, Annulus as B, ApplyFunction as U, ApplyMatrix as w, ApplyPointwiseFunction as x, ApplyWave as N, Arc as V, ArcBetweenPoints as k, ArcBrace as W, ArcPolygon as H, Arrow as j, Arrow3D as Y, ArrowVectorField as K, AudioManager as z, Axes as Q, BLACK as J, BLUE as Z, BLUE_A as q, BLUE_B as X, BLUE_C as $, BLUE_D as ee, BLUE_E as ae, BackgroundRectangle as te, BarChart as re, BezierRenderer as oe, BooleanResult as ne, Box3D as ie, Brace as le, BraceBetweenPoints as ue, BraceLabel as ce, BraceText as se, Broadcast as me, Camera2D as de, Camera2DFrame as Ee, Camera3D as pe, CameraAnimateProxy as ge, CameraFrame as Te, Circle as Ae, Circumscribe as he, Clickable as _e, ComplexHomotopy as Fe, ComplexPlane as Re, ComplexValueTracker as Le, Cone as De, Controls as Oe, ConvexHull as Pe, Create as fe, Cross as Ie, Cube as ye, CubicBezier as ve, CurvedArrow as Se, CurvedDoubleArrow as Ge, Cutout as be, Cylinder as Me, DARKER_GRAY as Ce, DARK_BLUE as Be, DARK_BROWN as Ue, DARK_GRAY as we, DEFAULT_ANIMATION_DURATION as xe, DEFAULT_ASPECT_RATIO as Ne, DEFAULT_FONT_SIZE as Ve, DEFAULT_FPS as ke, DEFAULT_FRAME_HEIGHT as We, DEFAULT_FRAME_WIDTH as He, DEFAULT_MOBJECT_TO_EDGE_BUFFER as je, DEFAULT_MOBJECT_TO_MOBJECT_BUFFER as Ye, DEFAULT_PIXEL_HEIGHT as Ke, DEFAULT_PIXEL_WIDTH as ze, DEFAULT_STROKE_WIDTH as Qe, DL as Je, DOWN as Ze, DR as qe, DashedLine as Xe, DashedVMobject as $e, DecimalMatrix as ea, DecimalNumber as aa, DecimalTable as ta, DiGraph as ra, DiceFace as oa, Difference as na, Dot as ia, DoubleArrow as la, Draggable as ua, DrawBorderThenFill as ca, Elbow as sa, Ellipse as ma, Exclusion as da, FadeIn as Ea, FadeOut as pa, FadeToColor as ga, Flash as Ta, FocusOn as Aa, FrameTimeTracker as ha, FullScreenFadeRectangle as _a, FullScreenRectangle as Fa, FunctionGraph as Ra, GOLD as La, GOLD_A as Da, GOLD_B as Oa, GOLD_C as Pa, GOLD_D as fa, GOLD_E as Ia, GRAY as ya, GRAY_A as va, GRAY_B as Sa, GRAY_C as Ga, GRAY_D as ba, GRAY_E as Ma, GREEN as Ca, GREEN_A as Ba, GREEN_B as Ua, GREEN_C as wa, GREEN_D as xa, GREEN_E as Na, GenericGraph as Va, GifExporter as ka, GlyphVMobject as Wa, Graph as Ha, Group as ja, GrowArrow as Ya, GrowFromCenter as Ka, GrowFromEdge as za, GrowFromPoint as Qa, Hexagon as Ja, Homotopy as Za, Hoverable as qa, IN as Xa, ImageMobject as $a, ImplicitFunction as et, Indicate as at, Integer as tt, IntegerMatrix as rt, IntegerTable as ot, InteractiveScene as nt, Intersection as it, LARGE_BUFF as lt, LEFT as ut, LIGHTER_GRAY as ct, LIGHT_BROWN as st, LIGHT_GRAY as mt, LIGHT_PINK as dt, LaggedStart as Et, LargeDot as pt, Lighting as gt, Line as Tt, Line3D as At, MANIM_BACKGROUND as ht, MAROON as _t, MAROON_A as Ft, MAROON_B as Rt, MAROON_C as Lt, MAROON_D as Dt, MAROON_E as Ot, MED_LARGE_BUFF as Pt, MED_SMALL_BUFF as ft, MandelbrotSet as It, MarkupText as yt, MasterTimeline as vt, MathTable as St, MathTex as Gt, MathTexSVG as bt, Matrix as Mt, Mobject as Ct, MobjectMatrix as Bt, MobjectTable as Ut, MoveAlongPath as wt, MoveToTarget as xt, MoveToTargetPosition as Nt, NewtonFractal as Vt, NumberLine as kt, NumberPlane as Wt, ORANGE as Ht, ORIGIN as jt, OUT as Yt, OrbitControls as Kt, PGroup as zt, PINK as Qt, PMobject as Jt, PURE_BLUE as Zt, PURE_GREEN as qt, PURE_RED as Xt, PURPLE as $t, PURPLE_A as er, PURPLE_B as ar, PURPLE_C as tr, PURPLE_D as rr, PURPLE_E as or, Paragraph as nr, ParametricFunction as ir, ParametricSurface as lr, Pentagon as ur, PerformanceMonitor as cr, PhaseFlow as sr, PlaybackControls as mr, Player as dr, PlayerController as Er, PlayerUI as pr, PointCloudDot as gr, PointMobject as Tr, PolarPlane as Ar, Polygon as hr, Pulse as _r, RED as Fr, RED_A as Rr, RED_B as Lr, RED_C as Dr, RED_D as Or, RED_E as Pr, RIGHT as fr, Rectangle as Ir, RegularPolygon as yr, RegularPolygram as vr, RemoveTextLetterByLetter as Sr, Renderer as Gr, ReplacementTransform as br, Restore as Mr, RightAngle as Cr, Rotate as Br, Rotating as Ur, RoundedRectangle as wr, SMALL_BUFF as xr, SVGMobject as Nr, SampleSpace as Vr, Scale as kr, ScaleInPlace as Wr, SceneStateManager as Hr, ScreenRectangle as jr, Sector as Yr, SelectionManager as Kr, Shift as zr, ShowCreationThenDestruction as Qr, ShowPassingFlash as Jr, SmallDot as Zr, SmoothedVectorizedHomotopy as qr, Sphere as Xr, SpinInFromNothing as $r, Square as eo, Star as ao, StreamLines as to, Succession as ro, Surface3D as oo, SurfacePresets as no, SurroundingRectangle as io, TEAL as lo, TEAL_A as uo, TEAL_B as co, TEAL_C as so, TEAL_D as mo, TEAL_E as Eo, Table as po, TangentLine as go, TangentialArc as To, Tex as Ao, Text as ho, TextGlyphGroup as _o, TexturedSurface as Fo, ThreeDAxes as Ro, ThreeDScene as Lo, Timeline as Do, Torus as Oo, Transform as Po, Triangle as fo, UL as Io, UP as yo, UR as vo, Uncreate as So, Underline as Go, Union as bo, UnitInterval as Mo, Unwrite as Co, UpdateFromAlphaFunc as Bo, UpdateFromFunc as Uo, VDict as wo, VGroup as xo, VMobject as No, VMobjectFromSVGPath as Vo, ValueTracker as ko, Variable as Wo, Vector as Ho, Vector3D as jo, VectorField as Yo, VectorFieldVector as Ko, VectorizedPoint as zo, VideoExporter as Qo, WHITE as Jo, Wiggle as Zo, WiggleOutThenIn as qo, Write as Xo, YELLOW as $o, YELLOW_A as en, YELLOW_B as an, YELLOW_C as tn, YELLOW_D as rn, YELLOW_E as on, ZoomDisplayPopOut as nn, ZoomedScene as ln, addTextLetterByLetter as un, addVec as cn, animationGroup as sn, applyFunction as mn, applyMatrix as dn, applyPointwiseFunction as En, applyWave as pn, areKatexStylesLoaded as gn, binaryTree as Tn, bipartiteGraph as An, broadcast as hn, circumscribe as _n, completeGraph as Fn, complexHomotopy as Rn, complexValueTracker as Ln, compose as Dn, create as On, createBezierShaderMaterial as Pn, createDiceRow as fn, createFadeToBlack as In, createFadeToWhite as yn, createFrameTimeTracker as vn, createGifExporter as Sn, createPerformanceMonitor as Gn, createVideoExporter as bn, cycleGraph as Mn, deserializeMobject as Cn, doubleSmooth as Bn, drawBorderThenFill as Un, easeIn as wn, easeInBack as xn, easeInBounce as Nn, easeInCirc as Vn, easeIn as kn, easeInElastic as Wn, easeInExpo as Hn, easeInOut as jn, easeInOutBack as Yn, easeInOutBounce as Kn, easeInOutCirc as zn, easeInOut as Qn, easeInOutElastic as Jn, easeInOutExpo as Zn, easeInOutQuad as qn, easeInOutQuart as Xn, easeInOutQuint as $n, easeInOutSine as ei, easeInQuad as ai, easeInQuart as ti, easeInQuint as ri, easeInSine as oi, easeOut as ni, easeOutBack as ii, easeOutBounce as li, easeOutCirc as ui, easeOut as ci, easeOutElastic as si, easeOutExpo as mi, easeOutQuad as di, easeOutQuart as Ei, easeOutQuint as pi, easeOutSine as gi, ensureCCW as Ti, ensureCW as Ai, ensureKatexStyles as hi, exponentialDecay as _i, fadeIn as Fi, fadeOut as Ri, fadeToColor as Li, flash as Di, flowPoint as Oi, flowPointTrajectory as Pi, focusOn as fi, getFeatureFlags as Ii, gridGraph as yi, growArrow as vi, growFromCenter as Si, growFromEdge as Gi, growFromPoint as bi, homotopy as Mi, hungarian as Ci, hungarianFromSimilarity as Bi, indicate as Ui, isFeatureEnabled as wi, isMathJaxLoaded as xi, katexCanRender as Ni, laggedStart as Vi, linear as ki, lingering as Wi, linspace as Hi, maintainPositionRelativeTo as ji, makeClickable as Yi, makeDraggable as Ki, makeHoverable as zi, moveAlongPath as Qi, moveToTarget as Ji, moveToTargetPosition as Zi, notQuiteThere as qi, parseSVGPathData as Xi, pathGraph as $i, phaseFlow as el, preloadMathJax as al, pulse as tl, removeTextLetterByLetter as rl, renderLatexToSVG as ol, replacementTransform as nl, resetFeatureFlags as il, restore as ll, restoreMobjectState as ul, reverse as cl, rk4Step as sl, rotate as ml, rotating as dl, runningStart as El, rushFrom as pl, rushInto as gl, saveMobjectState as Tl, scale as Al, scaleVec as hl, serializeMobject as _l, setFeatureFlags as Fl, shift as Rl, showCreationThenDestruction as Ll, showPassingFlash as Dl, signedArea2D as Ol, skeletonizeGlyph as Pl, slowInto as fl, smooth as Il, smoothedVectorizedHomotopy as yl, smoothererstep as vl, smootherstep as Sl, smoothstep as Gl, snapshotFromJSON as bl, snapshotToJSON as Ml, solveIVP as Cl, spinInFromNothing as Bl, squishRateFunc as Ul, starGraph as wl, stateFromJSON as xl, stateToJSON as Nl, stepFunction as Vl, subVec as kl, succession as Wl, svgMobject as Hl, svgToVMobjects as jl, texturedSphere as Yl, thereAndBack as Kl, thereAndBackWithPause as zl, transform as Ql, triangulatePolygon as Jl, triangulatePolygonPositions as Zl, uncreate as ql, unwrite as Xl, updateBezierMaterialResolution as $l, updateFromAlphaFunc as eu, updateFromFunc as au, valueTracker as tu, wiggle as ru, wiggleOutThenIn as ou, wiggleRate as nu, write as iu } from "../index.js";
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  import "three";
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  function h(e, t) {
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  const a = s(null), r = n(!1);
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- return A(() => {
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+ return T(() => {
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  e.value && (a.value = new u(e.value, t), r.value = !0);
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  }), c(() => {
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  a.value && (a.value.dispose(), a.value = null, r.value = !1);
@@ -15,7 +15,7 @@ function h(e, t) {
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  isReady: r
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  };
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  }
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- function D(e, t) {
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+ function L(e, t) {
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  const a = s(null);
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  return i(
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  e,
@@ -27,7 +27,7 @@ function D(e, t) {
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  e.value && a.value && e.value.remove(a.value), a.value = null;
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  }), a;
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  }
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- function F(e) {
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+ function D(e) {
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  const t = n(!1);
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  return {
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  play: async (...o) => {
@@ -64,7 +64,7 @@ function O(e, t) {
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  e.value && e.value.removeUpdater(t);
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  });
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  }
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- const m = /* @__PURE__ */ Symbol("manimweb-scene"), f = E({
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+ const m = /* @__PURE__ */ Symbol("manimweb-scene"), P = E({
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  name: "ManimScene",
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  props: {
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  /**
@@ -134,7 +134,7 @@ const m = /* @__PURE__ */ Symbol("manimweb-scene"), f = E({
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  });
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  return i(l, (d) => {
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  d && o.value && t("ready", o.value);
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- }), p(m, o), () => T(
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+ }), p(m, o), () => g(
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  "div",
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  {
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  ref: r,
@@ -148,466 +148,481 @@ const m = /* @__PURE__ */ Symbol("manimweb-scene"), f = E({
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  );
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  }
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  });
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- function P() {
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- return g(m, n(null));
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+ function f() {
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+ return A(m, n(null));
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  }
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- const y = {
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+ const I = {
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  install(e) {
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  }
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  };
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  export {
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  S as AddTextLetterByLetter,
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- b as Angle,
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- G as Animation,
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+ G as Angle,
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+ b as Animation,
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  M as AnimationGroup,
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- B as AnnularSector,
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- C as Annulus,
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+ C as AnnularSector,
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+ B as Annulus,
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  U as ApplyFunction,
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- x as ApplyMatrix,
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- N as ApplyPointwiseFunction,
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- w as ApplyWave,
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- k as Arc,
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- V as ArcBetweenPoints,
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+ w as ApplyMatrix,
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+ x as ApplyPointwiseFunction,
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+ N as ApplyWave,
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+ V as Arc,
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+ k as ArcBetweenPoints,
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  W as ArcBrace,
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  H as ArcPolygon,
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  j as Arrow,
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  Y as Arrow3D,
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- K as AudioManager,
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- z as Axes,
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- Q as BLACK,
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- J as BLUE,
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- Z as BLUE_A,
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- q as BLUE_B,
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- X as BLUE_C,
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- $ as BLUE_D,
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- ee as BLUE_E,
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- ae as BackgroundRectangle,
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- te as BezierRenderer,
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- re as BooleanResult,
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- oe as Box3D,
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- ne as Brace,
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- ie as BraceBetweenPoints,
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- le as BraceLabel,
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- ue as BraceText,
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- ce as Broadcast,
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- se as Camera2D,
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- me as Camera2DFrame,
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- de as Camera3D,
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- Ee as CameraAnimateProxy,
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- pe as CameraFrame,
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- Te as Circle,
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- Ae as Circumscribe,
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- ge as Clickable,
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- he as ComplexHomotopy,
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- _e as ComplexValueTracker,
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- Re as Cone,
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- Le as Controls,
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- De as ConvexHull,
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- Fe as Create,
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- Oe as Cross,
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- fe as Cube,
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- Pe as CubicBezier,
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- ye as CurvedArrow,
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- ve as CurvedDoubleArrow,
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- Ie as Cutout,
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- Se as Cylinder,
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- be as DARKER_GRAY,
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- Ge as DARK_BLUE,
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- Me as DARK_BROWN,
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- Be as DARK_GRAY,
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- Ce as DEFAULT_ANIMATION_DURATION,
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- Ue as DEFAULT_ASPECT_RATIO,
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- xe as DEFAULT_FONT_SIZE,
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- Ne as DEFAULT_FPS,
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- we as DEFAULT_FRAME_HEIGHT,
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- ke as DEFAULT_FRAME_WIDTH,
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- Ve as DEFAULT_MOBJECT_TO_EDGE_BUFFER,
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- We as DEFAULT_MOBJECT_TO_MOBJECT_BUFFER,
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- He as DEFAULT_PIXEL_HEIGHT,
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- je as DEFAULT_PIXEL_WIDTH,
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- Ye as DEFAULT_STROKE_WIDTH,
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- Ke as DL,
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- ze as DOWN,
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- Qe as DR,
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- Je as DashedLine,
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- Ze as DashedVMobject,
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- qe as DecimalMatrix,
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- Xe as DecimalNumber,
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- $e as DecimalTable,
237
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+ un as addTextLetterByLetter,
463
+ cn as addVec,
464
+ sn as animationGroup,
465
+ mn as applyFunction,
466
+ dn as applyMatrix,
467
+ En as applyPointwiseFunction,
468
+ pn as applyWave,
469
+ gn as areKatexStylesLoaded,
470
+ Tn as binaryTree,
471
+ An as bipartiteGraph,
472
+ hn as broadcast,
473
+ _n as circumscribe,
474
+ Fn as completeGraph,
475
+ Rn as complexHomotopy,
476
+ Ln as complexValueTracker,
477
+ Dn as compose,
478
+ On as create,
479
+ Pn as createBezierShaderMaterial,
480
+ fn as createDiceRow,
481
+ In as createFadeToBlack,
482
+ yn as createFadeToWhite,
483
+ vn as createFrameTimeTracker,
484
+ Sn as createGifExporter,
485
+ Gn as createPerformanceMonitor,
486
+ bn as createVideoExporter,
487
+ Mn as cycleGraph,
488
+ Cn as deserializeMobject,
489
+ Bn as doubleSmooth,
490
+ Un as drawBorderThenFill,
491
+ wn as easeIn,
492
+ xn as easeInBack,
493
+ Nn as easeInBounce,
494
+ Vn as easeInCirc,
495
+ kn as easeInCubic,
496
+ Wn as easeInElastic,
497
+ Hn as easeInExpo,
498
+ jn as easeInOut,
499
+ Yn as easeInOutBack,
500
+ Kn as easeInOutBounce,
501
+ zn as easeInOutCirc,
502
+ Qn as easeInOutCubic,
503
+ Jn as easeInOutElastic,
504
+ Zn as easeInOutExpo,
505
+ qn as easeInOutQuad,
506
+ Xn as easeInOutQuart,
507
+ $n as easeInOutQuint,
508
+ ei as easeInOutSine,
509
+ ai as easeInQuad,
510
+ ti as easeInQuart,
511
+ ri as easeInQuint,
512
+ oi as easeInSine,
513
+ ni as easeOut,
514
+ ii as easeOutBack,
515
+ li as easeOutBounce,
516
+ ui as easeOutCirc,
517
+ ci as easeOutCubic,
518
+ si as easeOutElastic,
519
+ mi as easeOutExpo,
520
+ di as easeOutQuad,
521
+ Ei as easeOutQuart,
522
+ pi as easeOutQuint,
523
+ gi as easeOutSine,
524
+ Ti as ensureCCW,
525
+ Ai as ensureCW,
526
+ hi as ensureKatexStyles,
527
+ _i as exponentialDecay,
528
+ Fi as fadeIn,
529
+ Ri as fadeOut,
530
+ Li as fadeToColor,
531
+ Di as flash,
532
+ Oi as flowPoint,
533
+ Pi as flowPointTrajectory,
534
+ fi as focusOn,
535
+ Ii as getFeatureFlags,
536
+ yi as gridGraph,
537
+ vi as growArrow,
538
+ Si as growFromCenter,
539
+ Gi as growFromEdge,
540
+ bi as growFromPoint,
541
+ Mi as homotopy,
542
+ Ci as hungarian,
543
+ Bi as hungarianFromSimilarity,
544
+ Ui as indicate,
545
+ wi as isFeatureEnabled,
546
+ xi as isMathJaxLoaded,
547
+ Ni as katexCanRender,
548
+ Vi as laggedStart,
549
+ ki as linear,
550
+ Wi as lingering,
551
+ Hi as linspace,
552
+ ji as maintainPositionRelativeTo,
553
+ Yi as makeClickable,
554
+ Ki as makeDraggable,
555
+ zi as makeHoverable,
556
+ Qi as moveAlongPath,
557
+ Ji as moveToTarget,
558
+ Zi as moveToTargetPosition,
559
+ qi as notQuiteThere,
560
+ Xi as parseSVGPathData,
561
+ $i as pathGraph,
562
+ el as phaseFlow,
563
+ al as preloadMathJax,
564
+ tl as pulse,
565
+ rl as removeTextLetterByLetter,
566
+ ol as renderLatexToSVG,
567
+ nl as replacementTransform,
568
+ il as resetFeatureFlags,
569
+ ll as restore,
570
+ ul as restoreMobjectState,
571
+ cl as reverse,
572
+ sl as rk4Step,
573
+ ml as rotate,
574
+ dl as rotating,
575
+ El as runningStart,
576
+ pl as rushFrom,
577
+ gl as rushInto,
578
+ Tl as saveMobjectState,
579
+ Al as scale,
580
+ hl as scaleVec,
581
+ _l as serializeMobject,
582
+ Fl as setFeatureFlags,
583
+ Rl as shift,
584
+ Ll as showCreationThenDestruction,
585
+ Dl as showPassingFlash,
586
+ Ol as signedArea2D,
587
+ Pl as skeletonizeGlyph,
588
+ fl as slowInto,
589
+ Il as smooth,
590
+ yl as smoothedVectorizedHomotopy,
591
+ vl as smoothererstep,
592
+ Sl as smootherstep,
593
+ Gl as smoothstep,
594
+ bl as snapshotFromJSON,
595
+ Ml as snapshotToJSON,
596
+ Cl as solveIVP,
597
+ Bl as spinInFromNothing,
598
+ Ul as squishRateFunc,
599
+ wl as starGraph,
600
+ xl as stateFromJSON,
601
+ Nl as stateToJSON,
602
+ Vl as stepFunction,
603
+ kl as subVec,
604
+ Wl as succession,
605
+ Hl as svgMobject,
606
+ jl as svgToVMobjects,
607
+ Yl as texturedSphere,
608
+ Kl as thereAndBack,
609
+ zl as thereAndBackWithPause,
610
+ Ql as transform,
611
+ Jl as triangulatePolygon,
612
+ Zl as triangulatePolygonPositions,
613
+ ql as uncreate,
614
+ Xl as unwrite,
615
+ $l as updateBezierMaterialResolution,
616
+ eu as updateFromAlphaFunc,
617
+ au as updateFromFunc,
618
+ D as useAnimation,
619
+ f as useInjectedScene,
620
+ L as useMobject,
606
621
  h as useScene,
607
622
  O as useUpdater,
608
- Vl as valueTracker,
609
- Wl as wiggle,
610
- Hl as wiggleOutThenIn,
611
- jl as wiggleRate,
612
- Yl as write
623
+ tu as valueTracker,
624
+ ru as wiggle,
625
+ ou as wiggleOutThenIn,
626
+ nu as wiggleRate,
627
+ iu as write
613
628
  };