manim-web 0.3.10 → 0.3.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -146,6 +146,14 @@ export declare const ManimScene: import('vue').DefineComponent<import('vue').Ext
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  type: PropType<number>;
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  default: number;
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  };
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+ /**
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+ * Background opacity (0 = fully transparent, 1 = fully opaque).
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+ * @default 1
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+ */
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+ backgroundOpacity: {
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+ type: PropType<number>;
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+ default: undefined;
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+ };
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  }>, () => import('vue').VNode<import('vue').RendererNode, import('vue').RendererElement, {
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  [key: string]: any;
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  }>, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
@@ -195,12 +203,21 @@ export declare const ManimScene: import('vue').DefineComponent<import('vue').Ext
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  type: PropType<number>;
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  default: number;
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  };
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+ /**
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+ * Background opacity (0 = fully transparent, 1 = fully opaque).
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+ * @default 1
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+ */
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+ backgroundOpacity: {
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+ type: PropType<number>;
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+ default: undefined;
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+ };
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  }>> & Readonly<{
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  onReady?: ((scene: Scene) => any) | undefined;
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  }>, {
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  width: number;
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  height: number;
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  backgroundColor: string;
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+ backgroundOpacity: number;
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  frameWidth: number;
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  frameHeight: number;
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  }, {}, {}, {}, string, import('vue').ComponentProvideOptions, true, {}, any>;
@@ -1 +1 @@
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+ {"version":3,"file":"vue.d.ts","sourceRoot":"","sources":["../../src/integrations/vue.ts"],"names":[],"mappings":"AAAA,OAAO,EAUL,KAAK,GAAG,EACR,KAAK,QAAQ,EACd,MAAM,KAAK,CAAC;AACb,OAAO,EAAE,KAAK,EAAE,KAAK,YAAY,EAAE,MAAM,eAAe,CAAC;AACzD,OAAO,EAAE,OAAO,EAAE,KAAK,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAChE,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAGnD,cAAc,UAAU,CAAC;AAEzB;;;;;;;;;;;;;GAaG;AACH,wBAAgB,QAAQ,CAAC,YAAY,EAAE,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,EAAE,OAAO,CAAC,EAAE,YAAY;;;EAoCrF;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,UAAU,CAAC,CAAC,SAAS,OAAO,EAC1C,KAAK,EAAE,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EACxB,aAAa,EAAE,MAAM,CAAC,GACrB,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CA8Bf;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC;0BAOhB,SAAS,EAAE,KAAG,OAAO,CAAC,IAAI,CAAC;6BAcxB,SAAS,EAAE,KAAG,OAAO,CAAC,IAAI,CAAC;;EAelE;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,UAAU,CAAC,OAAO,EAAE,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,OAAO,EAAE,eAAe,GAAG,IAAI,CAmBvF;AAKD;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,eAAO,MAAM,UAAU;IAInB;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;;;;IAMlC;;;OAGG;mBACY,KAAK;;IAvDpB;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;IAGlC;;;OAGG;;cAEe,QAAQ,CAAC,MAAM,CAAC;;;;;;;;;;;;4EAiDpC,CAAC;AAEH;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,gBAAgB,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,CAGpD;AAED;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,cAAc;kBACX;QAAE,OAAO,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,KAAK,IAAI,CAAA;KAAE,GAAG,IAAI;CAIxE,CAAC"}
@@ -1,8 +1,8 @@
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- import { defineComponent as d, ref as n, watch as i, provide as p, h as T, shallowRef as s, onMounted as A, onUnmounted as c, inject as h } from "vue";
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+ import { defineComponent as E, ref as n, watch as i, provide as p, h as T, shallowRef as s, onMounted as A, onUnmounted as c, inject as g } from "vue";
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  import { Scene as u } from "../index.js";
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- import { AddTextLetterByLetter as y, Angle as G, Animation as M, AnimationGroup as B, AnnularSector as C, Annulus as b, ApplyFunction as U, ApplyMatrix as x, ApplyPointwiseFunction as N, ApplyWave as w, Arc as V, ArcBetweenPoints as W, ArcBrace as k, ArcPolygon as H, Arrow as j, Arrow3D as Y, AudioManager as K, Axes as z, BLACK as Q, BLUE as J, BLUE_A as Z, BLUE_B as q, BLUE_C as X, BLUE_D as $, BLUE_E as ee, BackgroundRectangle as ae, BezierRenderer as te, BooleanResult as re, Box3D as oe, Brace as ne, BraceBetweenPoints as ie, BraceLabel as le, BraceText as ue, Broadcast as ce, Camera2D as se, Camera2DFrame as me, Camera3D as Ee, CameraAnimateProxy as de, CameraFrame as pe, Circle as Te, Circumscribe as Ae, Clickable as he, ComplexHomotopy as ge, ComplexValueTracker as _e, Cone as Re, Controls as Le, ConvexHull as De, Create as Fe, Cross as Oe, Cube as Pe, CubicBezier as fe, CurvedArrow as Ie, CurvedDoubleArrow as ve, Cutout as Se, Cylinder as ye, DARKER_GRAY as Ge, DARK_BLUE as Me, DARK_BROWN as Be, DARK_GRAY as Ce, DEFAULT_ANIMATION_DURATION as be, DEFAULT_ASPECT_RATIO as Ue, DEFAULT_FONT_SIZE as xe, DEFAULT_FPS as Ne, DEFAULT_FRAME_HEIGHT as we, DEFAULT_FRAME_WIDTH as Ve, DEFAULT_MOBJECT_TO_EDGE_BUFFER as We, DEFAULT_MOBJECT_TO_MOBJECT_BUFFER as ke, DEFAULT_PIXEL_HEIGHT as He, DEFAULT_PIXEL_WIDTH as je, DEFAULT_STROKE_WIDTH as Ye, DL as Ke, DOWN as ze, DR as Qe, DashedLine as Je, DashedVMobject as Ze, DecimalMatrix as qe, DecimalNumber as Xe, DecimalTable as $e, DiGraph as ea, DiceFace as aa, Difference as ta, Dot as ra, DoubleArrow as oa, Draggable as na, DrawBorderThenFill as ia, Elbow as la, Ellipse as ua, Exclusion as ca, FadeIn as sa, FadeOut as ma, FadeToColor as Ea, Flash as da, FocusOn as pa, FrameTimeTracker as Ta, FullScreenFadeRectangle as Aa, FullScreenRectangle as ha, FunctionGraph as ga, GOLD as _a, GOLD_A as Ra, GOLD_B as La, GOLD_C as Da, GOLD_D as Fa, GOLD_E as Oa, GRAY as Pa, GRAY_A as fa, GRAY_B as Ia, GRAY_C as va, GRAY_D as Sa, GRAY_E as ya, GREEN as Ga, GREEN_A as Ma, GREEN_B as Ba, GREEN_C as Ca, GREEN_D as ba, GREEN_E as Ua, GenericGraph as xa, GifExporter as Na, GlyphVMobject as wa, Graph as Va, Group as Wa, GrowFromCenter as ka, Hexagon as Ha, Homotopy as ja, Hoverable as Ya, IN as Ka, ImageMobject as za, ImplicitFunction as Qa, Indicate as Ja, Integer as Za, IntegerMatrix as qa, IntegerTable as Xa, InteractiveScene as $a, Intersection as et, LARGE_BUFF as at, LEFT as tt, LIGHTER_GRAY as rt, LIGHT_BROWN as ot, LIGHT_GRAY as nt, LIGHT_PINK as it, LaggedStart as lt, LargeDot as ut, Lighting as ct, Line as st, Line3D as mt, MANIM_BACKGROUND as Et, MAROON as dt, MAROON_A as pt, MAROON_B as Tt, MAROON_C as At, MAROON_D as ht, MAROON_E as gt, MED_LARGE_BUFF as _t, MED_SMALL_BUFF as Rt, MandelbrotSet as Lt, MarkupText as Dt, MasterTimeline as Ft, MathTable as Ot, MathTex as Pt, MathTexSVG as ft, Matrix as It, Mobject as vt, MobjectMatrix as St, MobjectTable as yt, MoveAlongPath as Gt, MoveToTarget as Mt, MoveToTargetPosition as Bt, NewtonFractal as Ct, NumberLine as bt, NumberPlane as Ut, ORANGE as xt, ORIGIN as Nt, OUT as wt, OrbitControls as Vt, PGroup as Wt, PINK as kt, PMobject as Ht, PURE_BLUE as jt, PURE_GREEN as Yt, PURE_RED as Kt, PURPLE as zt, PURPLE_A as Qt, PURPLE_B as Jt, PURPLE_C as Zt, PURPLE_D as qt, PURPLE_E as Xt, Paragraph as $t, ParametricFunction as er, ParametricSurface as ar, Pentagon as tr, PerformanceMonitor as rr, PhaseFlow as or, PlaybackControls as nr, Player as ir, PlayerController as lr, PlayerUI as ur, PointCloudDot as cr, PointMobject as sr, Polygon as mr, Pulse as Er, RED as dr, RED_A as pr, RED_B as Tr, RED_C as Ar, RED_D as hr, RED_E as gr, RIGHT as _r, Rectangle as Rr, RegularPolygon as Lr, RegularPolygram as Dr, RemoveTextLetterByLetter as Fr, Renderer as Or, ReplacementTransform as Pr, Restore as fr, RightAngle as Ir, Rotate as vr, Rotating as Sr, RoundedRectangle as yr, SMALL_BUFF as Gr, SVGMobject as Mr, SampleSpace as Br, Scale as Cr, ScaleInPlace as br, SceneStateManager as Ur, ScreenRectangle as xr, Sector as Nr, SelectionManager as wr, Shift as Vr, ShowCreationThenDestruction as Wr, ShowPassingFlash as kr, SmallDot as Hr, SmoothedVectorizedHomotopy as jr, Sphere as Yr, Square as Kr, Star as zr, Succession as Qr, Surface3D as Jr, SurfacePresets as Zr, SurroundingRectangle as qr, TEAL as Xr, TEAL_A as $r, TEAL_B as eo, TEAL_C as ao, TEAL_D as to, TEAL_E as ro, Table as oo, TangentLine as no, TangentialArc as io, Tex as lo, Text as uo, TextGlyphGroup as co, TexturedSurface as so, ThreeDAxes as mo, ThreeDScene as Eo, Timeline as po, Torus as To, Transform as Ao, Triangle as ho, UL as go, UP as _o, UR as Ro, Uncreate as Lo, Underline as Do, Union as Fo, Unwrite as Oo, UpdateFromAlphaFunc as Po, UpdateFromFunc as fo, VDict as Io, VGroup as vo, VMobject as So, VMobjectFromSVGPath as yo, ValueTracker as Go, Variable as Mo, Vector as Bo, Vector3D as Co, VectorFieldVector as bo, VectorizedPoint as Uo, VideoExporter as xo, WHITE as No, Wiggle as wo, WiggleOutThenIn as Vo, Write as Wo, YELLOW as ko, YELLOW_A as Ho, YELLOW_B as jo, YELLOW_C as Yo, YELLOW_D as Ko, YELLOW_E as zo, ZoomDisplayPopOut as Qo, ZoomedScene as Jo, addTextLetterByLetter as Zo, addVec as qo, animationGroup as Xo, applyFunction as $o, applyMatrix as en, applyPointwiseFunction as an, applyWave as tn, areKatexStylesLoaded as rn, binaryTree as on, bipartiteGraph as nn, broadcast as ln, circumscribe as un, completeGraph as cn, complexHomotopy as sn, complexValueTracker as mn, compose as En, create as dn, createBezierShaderMaterial as pn, createDiceRow as Tn, createFadeToBlack as An, createFadeToWhite as hn, createFrameTimeTracker as gn, createGifExporter as _n, createPerformanceMonitor as Rn, createVideoExporter as Ln, cycleGraph as Dn, deserializeMobject as Fn, doubleSmooth as On, drawBorderThenFill as Pn, easeIn as fn, easeInBack as In, easeInBounce as vn, easeInCirc as Sn, easeIn as yn, easeInElastic as Gn, easeInExpo as Mn, easeInOut as Bn, easeInOutBack as Cn, easeInOutBounce as bn, easeInOutCirc as Un, easeInOut as xn, easeInOutElastic as Nn, easeInOutExpo as wn, easeInOutQuad as Vn, easeInOutQuart as Wn, easeInOutQuint as kn, easeInOutSine as Hn, easeInQuad as jn, easeInQuart as Yn, easeInQuint as Kn, easeInSine as zn, easeOut as Qn, easeOutBack as Jn, easeOutBounce as Zn, easeOutCirc as qn, easeOut as Xn, easeOutElastic as $n, easeOutExpo as ei, easeOutQuad as ai, easeOutQuart as ti, easeOutQuint as ri, easeOutSine as oi, ensureCCW as ni, ensureCW as ii, ensureKatexStyles as li, exponentialDecay as ui, fadeIn as ci, fadeOut as si, fadeToColor as mi, flash as Ei, flowPoint as di, flowPointTrajectory as pi, focusOn as Ti, getFeatureFlags as Ai, gridGraph as hi, growFromCenter as gi, homotopy as _i, hungarian as Ri, hungarianFromSimilarity as Li, indicate as Di, isFeatureEnabled as Fi, isMathJaxLoaded as Oi, katexCanRender as Pi, laggedStart as fi, linear as Ii, lingering as vi, linspace as Si, maintainPositionRelativeTo as yi, makeClickable as Gi, makeDraggable as Mi, makeHoverable as Bi, moveAlongPath as Ci, moveToTarget as bi, moveToTargetPosition as Ui, notQuiteThere as xi, parseSVGPathData as Ni, pathGraph as wi, phaseFlow as Vi, preloadMathJax as Wi, pulse as ki, removeTextLetterByLetter as Hi, renderLatexToSVG as ji, replacementTransform as Yi, resetFeatureFlags as Ki, restore as zi, restoreMobjectState as Qi, reverse as Ji, rk4Step as Zi, rotate as qi, rotating as Xi, runningStart as $i, rushFrom as el, rushInto as al, saveMobjectState as tl, scale as rl, scaleVec as ol, serializeMobject as nl, setFeatureFlags as il, shift as ll, showCreationThenDestruction as ul, showPassingFlash as cl, signedArea2D as sl, skeletonizeGlyph as ml, slowInto as El, smooth as dl, smoothedVectorizedHomotopy as pl, smoothererstep as Tl, smootherstep as Al, smoothstep as hl, snapshotFromJSON as gl, snapshotToJSON as _l, solveIVP as Rl, squishRateFunc as Ll, starGraph as Dl, stateFromJSON as Fl, stateToJSON as Ol, stepFunction as Pl, subVec as fl, succession as Il, svgMobject as vl, svgToVMobjects as Sl, texturedSphere as yl, thereAndBack as Gl, thereAndBackWithPause as Ml, transform as Bl, triangulatePolygon as Cl, triangulatePolygonPositions as bl, uncreate as Ul, unwrite as xl, updateBezierMaterialResolution as Nl, updateFromAlphaFunc as wl, updateFromFunc as Vl, valueTracker as Wl, wiggle as kl, wiggleOutThenIn as Hl, wiggleRate as jl, write as Yl } from "../index.js";
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+ import { AddTextLetterByLetter as S, Angle as b, Animation as G, AnimationGroup as M, AnnularSector as B, Annulus as C, ApplyFunction as U, ApplyMatrix as x, ApplyPointwiseFunction as N, ApplyWave as w, Arc as k, ArcBetweenPoints as V, ArcBrace as W, ArcPolygon as H, Arrow as j, Arrow3D as Y, AudioManager as K, Axes as z, BLACK as Q, BLUE as J, BLUE_A as Z, BLUE_B as q, BLUE_C as X, BLUE_D as $, BLUE_E as ee, BackgroundRectangle as ae, BezierRenderer as te, BooleanResult as re, Box3D as oe, Brace as ne, BraceBetweenPoints as ie, BraceLabel as le, BraceText as ue, Broadcast as ce, Camera2D as se, Camera2DFrame as me, Camera3D as de, CameraAnimateProxy as Ee, CameraFrame as pe, Circle as Te, Circumscribe as Ae, Clickable as ge, ComplexHomotopy as he, ComplexValueTracker as _e, Cone as Re, Controls as Le, ConvexHull as De, Create as Fe, Cross as Oe, Cube as fe, CubicBezier as Pe, CurvedArrow as ye, CurvedDoubleArrow as ve, Cutout as Ie, Cylinder as Se, DARKER_GRAY as be, DARK_BLUE as Ge, DARK_BROWN as Me, DARK_GRAY as Be, DEFAULT_ANIMATION_DURATION as Ce, DEFAULT_ASPECT_RATIO as Ue, DEFAULT_FONT_SIZE as xe, DEFAULT_FPS as Ne, DEFAULT_FRAME_HEIGHT as we, DEFAULT_FRAME_WIDTH as ke, DEFAULT_MOBJECT_TO_EDGE_BUFFER as Ve, DEFAULT_MOBJECT_TO_MOBJECT_BUFFER as We, DEFAULT_PIXEL_HEIGHT as He, DEFAULT_PIXEL_WIDTH as je, DEFAULT_STROKE_WIDTH as Ye, DL as Ke, DOWN as ze, DR as Qe, DashedLine as Je, DashedVMobject as Ze, DecimalMatrix as qe, DecimalNumber as Xe, DecimalTable as $e, DiGraph as ea, DiceFace as aa, Difference as ta, Dot as ra, DoubleArrow as oa, Draggable as na, DrawBorderThenFill as ia, Elbow as la, Ellipse as ua, Exclusion as ca, FadeIn as sa, FadeOut as ma, FadeToColor as da, Flash as Ea, FocusOn as pa, FrameTimeTracker as Ta, FullScreenFadeRectangle as Aa, FullScreenRectangle as ga, FunctionGraph as ha, GOLD as _a, GOLD_A as Ra, GOLD_B as La, GOLD_C as Da, GOLD_D as Fa, GOLD_E as Oa, GRAY as fa, GRAY_A as Pa, GRAY_B as ya, GRAY_C as va, GRAY_D as Ia, GRAY_E as Sa, GREEN as ba, GREEN_A as Ga, GREEN_B as Ma, GREEN_C as Ba, GREEN_D as Ca, GREEN_E as Ua, GenericGraph as xa, GifExporter as Na, GlyphVMobject as wa, Graph as ka, Group as Va, GrowFromCenter as Wa, Hexagon as Ha, Homotopy as ja, Hoverable as Ya, IN as Ka, ImageMobject as za, ImplicitFunction as Qa, Indicate as Ja, Integer as Za, IntegerMatrix as qa, IntegerTable as Xa, InteractiveScene as $a, Intersection as et, LARGE_BUFF as at, LEFT as tt, LIGHTER_GRAY as rt, LIGHT_BROWN as ot, LIGHT_GRAY as nt, LIGHT_PINK as it, LaggedStart as lt, LargeDot as ut, Lighting as ct, Line as st, Line3D as mt, MANIM_BACKGROUND as dt, MAROON as Et, MAROON_A as pt, MAROON_B as Tt, MAROON_C as At, MAROON_D as gt, MAROON_E as ht, MED_LARGE_BUFF as _t, MED_SMALL_BUFF as Rt, MandelbrotSet as Lt, MarkupText as Dt, MasterTimeline as Ft, MathTable as Ot, MathTex as ft, MathTexSVG as Pt, Matrix as yt, Mobject as vt, MobjectMatrix as It, MobjectTable as St, MoveAlongPath as bt, MoveToTarget as Gt, MoveToTargetPosition as Mt, NewtonFractal as Bt, NumberLine as Ct, NumberPlane as Ut, ORANGE as xt, ORIGIN as Nt, OUT as wt, OrbitControls as kt, PGroup as Vt, PINK as Wt, PMobject as Ht, PURE_BLUE as jt, PURE_GREEN as Yt, PURE_RED as Kt, PURPLE as zt, PURPLE_A as Qt, PURPLE_B as Jt, PURPLE_C as Zt, PURPLE_D as qt, PURPLE_E as Xt, Paragraph as $t, ParametricFunction as er, ParametricSurface as ar, Pentagon as tr, PerformanceMonitor as rr, PhaseFlow as or, PlaybackControls as nr, Player as ir, PlayerController as lr, PlayerUI as ur, PointCloudDot as cr, PointMobject as sr, Polygon as mr, Pulse as dr, RED as Er, RED_A as pr, RED_B as Tr, RED_C as Ar, RED_D as gr, RED_E as hr, RIGHT as _r, Rectangle as Rr, RegularPolygon as Lr, RegularPolygram as Dr, RemoveTextLetterByLetter as Fr, Renderer as Or, ReplacementTransform as fr, Restore as Pr, RightAngle as yr, Rotate as vr, Rotating as Ir, RoundedRectangle as Sr, SMALL_BUFF as br, SVGMobject as Gr, SampleSpace as Mr, Scale as Br, ScaleInPlace as Cr, SceneStateManager as Ur, ScreenRectangle as xr, Sector as Nr, SelectionManager as wr, Shift as kr, ShowCreationThenDestruction as Vr, ShowPassingFlash as Wr, SmallDot as Hr, SmoothedVectorizedHomotopy as jr, Sphere as Yr, Square as Kr, Star as zr, Succession as Qr, Surface3D as Jr, SurfacePresets as Zr, SurroundingRectangle as qr, TEAL as Xr, TEAL_A as $r, TEAL_B as eo, TEAL_C as ao, TEAL_D as to, TEAL_E as ro, Table as oo, TangentLine as no, TangentialArc as io, Tex as lo, Text as uo, TextGlyphGroup as co, TexturedSurface as so, ThreeDAxes as mo, ThreeDScene as Eo, Timeline as po, Torus as To, Transform as Ao, Triangle as go, UL as ho, UP as _o, UR as Ro, Uncreate as Lo, Underline as Do, Union as Fo, Unwrite as Oo, UpdateFromAlphaFunc as fo, UpdateFromFunc as Po, VDict as yo, VGroup as vo, VMobject as Io, VMobjectFromSVGPath as So, ValueTracker as bo, Variable as Go, Vector as Mo, Vector3D as Bo, VectorFieldVector as Co, VectorizedPoint as Uo, VideoExporter as xo, WHITE as No, Wiggle as wo, WiggleOutThenIn as ko, Write as Vo, YELLOW as Wo, YELLOW_A as Ho, YELLOW_B as jo, YELLOW_C as Yo, YELLOW_D as Ko, YELLOW_E as zo, ZoomDisplayPopOut as Qo, ZoomedScene as Jo, addTextLetterByLetter as Zo, addVec as qo, animationGroup as Xo, applyFunction as $o, applyMatrix as en, applyPointwiseFunction as an, applyWave as tn, areKatexStylesLoaded as rn, binaryTree as on, bipartiteGraph as nn, broadcast as ln, circumscribe as un, completeGraph as cn, complexHomotopy as sn, complexValueTracker as mn, compose as dn, create as En, createBezierShaderMaterial as pn, createDiceRow as Tn, createFadeToBlack as An, createFadeToWhite as gn, createFrameTimeTracker as hn, createGifExporter as _n, createPerformanceMonitor as Rn, createVideoExporter as Ln, cycleGraph as Dn, deserializeMobject as Fn, doubleSmooth as On, drawBorderThenFill as fn, easeIn as Pn, easeInBack as yn, easeInBounce as vn, easeInCirc as In, easeIn as Sn, easeInElastic as bn, easeInExpo as Gn, easeInOut as Mn, easeInOutBack as Bn, easeInOutBounce as Cn, easeInOutCirc as Un, easeInOut as xn, easeInOutElastic as Nn, easeInOutExpo as wn, easeInOutQuad as kn, easeInOutQuart as Vn, easeInOutQuint as Wn, easeInOutSine as Hn, easeInQuad as jn, easeInQuart as Yn, easeInQuint as Kn, easeInSine as zn, easeOut as Qn, easeOutBack as Jn, easeOutBounce as Zn, easeOutCirc as qn, easeOut as Xn, easeOutElastic as $n, easeOutExpo as ei, easeOutQuad as ai, easeOutQuart as ti, easeOutQuint as ri, easeOutSine as oi, ensureCCW as ni, ensureCW as ii, ensureKatexStyles as li, exponentialDecay as ui, fadeIn as ci, fadeOut as si, fadeToColor as mi, flash as di, flowPoint as Ei, flowPointTrajectory as pi, focusOn as Ti, getFeatureFlags as Ai, gridGraph as gi, growFromCenter as hi, homotopy as _i, hungarian as Ri, hungarianFromSimilarity as Li, indicate as Di, isFeatureEnabled as Fi, isMathJaxLoaded as Oi, katexCanRender as fi, laggedStart as Pi, linear as yi, lingering as vi, linspace as Ii, maintainPositionRelativeTo as Si, makeClickable as bi, makeDraggable as Gi, makeHoverable as Mi, moveAlongPath as Bi, moveToTarget as Ci, moveToTargetPosition as Ui, notQuiteThere as xi, parseSVGPathData as Ni, pathGraph as wi, phaseFlow as ki, preloadMathJax as Vi, pulse as Wi, removeTextLetterByLetter as Hi, renderLatexToSVG as ji, replacementTransform as Yi, resetFeatureFlags as Ki, restore as zi, restoreMobjectState as Qi, reverse as Ji, rk4Step as Zi, rotate as qi, rotating as Xi, runningStart as $i, rushFrom as el, rushInto as al, saveMobjectState as tl, scale as rl, scaleVec as ol, serializeMobject as nl, setFeatureFlags as il, shift as ll, showCreationThenDestruction as ul, showPassingFlash as cl, signedArea2D as sl, skeletonizeGlyph as ml, slowInto as dl, smooth as El, smoothedVectorizedHomotopy as pl, smoothererstep as Tl, smootherstep as Al, smoothstep as gl, snapshotFromJSON as hl, snapshotToJSON as _l, solveIVP as Rl, squishRateFunc as Ll, starGraph as Dl, stateFromJSON as Fl, stateToJSON as Ol, stepFunction as fl, subVec as Pl, succession as yl, svgMobject as vl, svgToVMobjects as Il, texturedSphere as Sl, thereAndBack as bl, thereAndBackWithPause as Gl, transform as Ml, triangulatePolygon as Bl, triangulatePolygonPositions as Cl, uncreate as Ul, unwrite as xl, updateBezierMaterialResolution as Nl, updateFromAlphaFunc as wl, updateFromFunc as kl, valueTracker as Vl, wiggle as Wl, wiggleOutThenIn as Hl, wiggleRate as jl, write as Yl } from "../index.js";
4
4
  import "three";
5
- function g(e, t) {
5
+ function h(e, t) {
6
6
  const a = s(null), r = n(!1);
7
7
  return A(() => {
8
8
  e.value && (a.value = new u(e.value, t), r.value = !0);
@@ -64,7 +64,7 @@ function O(e, t) {
64
64
  e.value && e.value.removeUpdater(t);
65
65
  });
66
66
  }
67
- const m = /* @__PURE__ */ Symbol("manimweb-scene"), P = d({
67
+ const m = /* @__PURE__ */ Symbol("manimweb-scene"), f = E({
68
68
  name: "ManimScene",
69
69
  props: {
70
70
  /**
@@ -106,6 +106,14 @@ const m = /* @__PURE__ */ Symbol("manimweb-scene"), P = d({
106
106
  frameHeight: {
107
107
  type: Number,
108
108
  default: 8
109
+ },
110
+ /**
111
+ * Background opacity (0 = fully transparent, 1 = fully opaque).
112
+ * @default 1
113
+ */
114
+ backgroundOpacity: {
115
+ type: Number,
116
+ default: void 0
109
117
  }
110
118
  },
111
119
  emits: {
@@ -116,15 +124,16 @@ const m = /* @__PURE__ */ Symbol("manimweb-scene"), P = d({
116
124
  ready: (e) => e instanceof u
117
125
  },
118
126
  setup(e, { emit: t, slots: a }) {
119
- const r = n(null), { scene: o, isReady: l } = g(r, {
127
+ const r = n(null), { scene: o, isReady: l } = h(r, {
120
128
  width: e.width,
121
129
  height: e.height,
122
130
  backgroundColor: e.backgroundColor,
131
+ backgroundOpacity: e.backgroundOpacity,
123
132
  frameWidth: e.frameWidth,
124
133
  frameHeight: e.frameHeight
125
134
  });
126
- return i(l, (E) => {
127
- E && o.value && t("ready", o.value);
135
+ return i(l, (d) => {
136
+ d && o.value && t("ready", o.value);
128
137
  }), p(m, o), () => T(
129
138
  "div",
130
139
  {
@@ -139,27 +148,27 @@ const m = /* @__PURE__ */ Symbol("manimweb-scene"), P = d({
139
148
  );
140
149
  }
141
150
  });
142
- function f() {
143
- return h(m, n(null));
151
+ function P() {
152
+ return g(m, n(null));
144
153
  }
145
- const I = {
154
+ const y = {
146
155
  install(e) {
147
156
  }
148
157
  };
149
158
  export {
150
- y as AddTextLetterByLetter,
151
- G as Angle,
152
- M as Animation,
153
- B as AnimationGroup,
154
- C as AnnularSector,
155
- b as Annulus,
159
+ S as AddTextLetterByLetter,
160
+ b as Angle,
161
+ G as Animation,
162
+ M as AnimationGroup,
163
+ B as AnnularSector,
164
+ C as Annulus,
156
165
  U as ApplyFunction,
157
166
  x as ApplyMatrix,
158
167
  N as ApplyPointwiseFunction,
159
168
  w as ApplyWave,
160
- V as Arc,
161
- W as ArcBetweenPoints,
162
- k as ArcBrace,
169
+ k as Arc,
170
+ V as ArcBetweenPoints,
171
+ W as ArcBrace,
163
172
  H as ArcPolygon,
164
173
  j as Arrow,
165
174
  Y as Arrow3D,
@@ -183,37 +192,37 @@ export {
183
192
  ce as Broadcast,
184
193
  se as Camera2D,
185
194
  me as Camera2DFrame,
186
- Ee as Camera3D,
187
- de as CameraAnimateProxy,
195
+ de as Camera3D,
196
+ Ee as CameraAnimateProxy,
188
197
  pe as CameraFrame,
189
198
  Te as Circle,
190
199
  Ae as Circumscribe,
191
- he as Clickable,
192
- ge as ComplexHomotopy,
200
+ ge as Clickable,
201
+ he as ComplexHomotopy,
193
202
  _e as ComplexValueTracker,
194
203
  Re as Cone,
195
204
  Le as Controls,
196
205
  De as ConvexHull,
197
206
  Fe as Create,
198
207
  Oe as Cross,
199
- Pe as Cube,
200
- fe as CubicBezier,
201
- Ie as CurvedArrow,
208
+ fe as Cube,
209
+ Pe as CubicBezier,
210
+ ye as CurvedArrow,
202
211
  ve as CurvedDoubleArrow,
203
- Se as Cutout,
204
- ye as Cylinder,
205
- Ge as DARKER_GRAY,
206
- Me as DARK_BLUE,
207
- Be as DARK_BROWN,
208
- Ce as DARK_GRAY,
209
- be as DEFAULT_ANIMATION_DURATION,
212
+ Ie as Cutout,
213
+ Se as Cylinder,
214
+ be as DARKER_GRAY,
215
+ Ge as DARK_BLUE,
216
+ Me as DARK_BROWN,
217
+ Be as DARK_GRAY,
218
+ Ce as DEFAULT_ANIMATION_DURATION,
210
219
  Ue as DEFAULT_ASPECT_RATIO,
211
220
  xe as DEFAULT_FONT_SIZE,
212
221
  Ne as DEFAULT_FPS,
213
222
  we as DEFAULT_FRAME_HEIGHT,
214
- Ve as DEFAULT_FRAME_WIDTH,
215
- We as DEFAULT_MOBJECT_TO_EDGE_BUFFER,
216
- ke as DEFAULT_MOBJECT_TO_MOBJECT_BUFFER,
223
+ ke as DEFAULT_FRAME_WIDTH,
224
+ Ve as DEFAULT_MOBJECT_TO_EDGE_BUFFER,
225
+ We as DEFAULT_MOBJECT_TO_MOBJECT_BUFFER,
217
226
  He as DEFAULT_PIXEL_HEIGHT,
218
227
  je as DEFAULT_PIXEL_WIDTH,
219
228
  Ye as DEFAULT_STROKE_WIDTH,
@@ -237,37 +246,37 @@ export {
237
246
  ca as Exclusion,
238
247
  sa as FadeIn,
239
248
  ma as FadeOut,
240
- Ea as FadeToColor,
241
- da as Flash,
249
+ da as FadeToColor,
250
+ Ea as Flash,
242
251
  pa as FocusOn,
243
252
  Ta as FrameTimeTracker,
244
253
  Aa as FullScreenFadeRectangle,
245
- ha as FullScreenRectangle,
246
- ga as FunctionGraph,
254
+ ga as FullScreenRectangle,
255
+ ha as FunctionGraph,
247
256
  _a as GOLD,
248
257
  Ra as GOLD_A,
249
258
  La as GOLD_B,
250
259
  Da as GOLD_C,
251
260
  Fa as GOLD_D,
252
261
  Oa as GOLD_E,
253
- Pa as GRAY,
254
- fa as GRAY_A,
255
- Ia as GRAY_B,
262
+ fa as GRAY,
263
+ Pa as GRAY_A,
264
+ ya as GRAY_B,
256
265
  va as GRAY_C,
257
- Sa as GRAY_D,
258
- ya as GRAY_E,
259
- Ga as GREEN,
260
- Ma as GREEN_A,
261
- Ba as GREEN_B,
262
- Ca as GREEN_C,
263
- ba as GREEN_D,
266
+ Ia as GRAY_D,
267
+ Sa as GRAY_E,
268
+ ba as GREEN,
269
+ Ga as GREEN_A,
270
+ Ma as GREEN_B,
271
+ Ba as GREEN_C,
272
+ Ca as GREEN_D,
264
273
  Ua as GREEN_E,
265
274
  xa as GenericGraph,
266
275
  Na as GifExporter,
267
276
  wa as GlyphVMobject,
268
- Va as Graph,
269
- Wa as Group,
270
- ka as GrowFromCenter,
277
+ ka as Graph,
278
+ Va as Group,
279
+ Wa as GrowFromCenter,
271
280
  Ha as Hexagon,
272
281
  ja as Homotopy,
273
282
  Ya as Hoverable,
@@ -291,39 +300,39 @@ export {
291
300
  ct as Lighting,
292
301
  st as Line,
293
302
  mt as Line3D,
294
- Et as MANIM_BACKGROUND,
295
- dt as MAROON,
303
+ dt as MANIM_BACKGROUND,
304
+ Et as MAROON,
296
305
  pt as MAROON_A,
297
306
  Tt as MAROON_B,
298
307
  At as MAROON_C,
299
- ht as MAROON_D,
300
- gt as MAROON_E,
308
+ gt as MAROON_D,
309
+ ht as MAROON_E,
301
310
  _t as MED_LARGE_BUFF,
302
311
  Rt as MED_SMALL_BUFF,
303
312
  Lt as MandelbrotSet,
304
- P as ManimScene,
305
- I as ManimWebPlugin,
313
+ f as ManimScene,
314
+ y as ManimWebPlugin,
306
315
  Dt as MarkupText,
307
316
  Ft as MasterTimeline,
308
317
  Ot as MathTable,
309
- Pt as MathTex,
310
- ft as MathTexSVG,
311
- It as Matrix,
318
+ ft as MathTex,
319
+ Pt as MathTexSVG,
320
+ yt as Matrix,
312
321
  vt as Mobject,
313
- St as MobjectMatrix,
314
- yt as MobjectTable,
315
- Gt as MoveAlongPath,
316
- Mt as MoveToTarget,
317
- Bt as MoveToTargetPosition,
318
- Ct as NewtonFractal,
319
- bt as NumberLine,
322
+ It as MobjectMatrix,
323
+ St as MobjectTable,
324
+ bt as MoveAlongPath,
325
+ Gt as MoveToTarget,
326
+ Mt as MoveToTargetPosition,
327
+ Bt as NewtonFractal,
328
+ Ct as NumberLine,
320
329
  Ut as NumberPlane,
321
330
  xt as ORANGE,
322
331
  Nt as ORIGIN,
323
332
  wt as OUT,
324
- Vt as OrbitControls,
325
- Wt as PGroup,
326
- kt as PINK,
333
+ kt as OrbitControls,
334
+ Vt as PGroup,
335
+ Wt as PINK,
327
336
  Ht as PMobject,
328
337
  jt as PURE_BLUE,
329
338
  Yt as PURE_GREEN,
@@ -347,38 +356,38 @@ export {
347
356
  cr as PointCloudDot,
348
357
  sr as PointMobject,
349
358
  mr as Polygon,
350
- Er as Pulse,
351
- dr as RED,
359
+ dr as Pulse,
360
+ Er as RED,
352
361
  pr as RED_A,
353
362
  Tr as RED_B,
354
363
  Ar as RED_C,
355
- hr as RED_D,
356
- gr as RED_E,
364
+ gr as RED_D,
365
+ hr as RED_E,
357
366
  _r as RIGHT,
358
367
  Rr as Rectangle,
359
368
  Lr as RegularPolygon,
360
369
  Dr as RegularPolygram,
361
370
  Fr as RemoveTextLetterByLetter,
362
371
  Or as Renderer,
363
- Pr as ReplacementTransform,
364
- fr as Restore,
365
- Ir as RightAngle,
372
+ fr as ReplacementTransform,
373
+ Pr as Restore,
374
+ yr as RightAngle,
366
375
  vr as Rotate,
367
- Sr as Rotating,
368
- yr as RoundedRectangle,
369
- Gr as SMALL_BUFF,
370
- Mr as SVGMobject,
371
- Br as SampleSpace,
372
- Cr as Scale,
373
- br as ScaleInPlace,
376
+ Ir as Rotating,
377
+ Sr as RoundedRectangle,
378
+ br as SMALL_BUFF,
379
+ Gr as SVGMobject,
380
+ Mr as SampleSpace,
381
+ Br as Scale,
382
+ Cr as ScaleInPlace,
374
383
  u as Scene,
375
384
  Ur as SceneStateManager,
376
385
  xr as ScreenRectangle,
377
386
  Nr as Sector,
378
387
  wr as SelectionManager,
379
- Vr as Shift,
380
- Wr as ShowCreationThenDestruction,
381
- kr as ShowPassingFlash,
388
+ kr as Shift,
389
+ Vr as ShowCreationThenDestruction,
390
+ Wr as ShowPassingFlash,
382
391
  Hr as SmallDot,
383
392
  jr as SmoothedVectorizedHomotopy,
384
393
  Yr as Sphere,
@@ -406,32 +415,32 @@ export {
406
415
  po as Timeline,
407
416
  To as Torus,
408
417
  Ao as Transform,
409
- ho as Triangle,
410
- go as UL,
418
+ go as Triangle,
419
+ ho as UL,
411
420
  _o as UP,
412
421
  Ro as UR,
413
422
  Lo as Uncreate,
414
423
  Do as Underline,
415
424
  Fo as Union,
416
425
  Oo as Unwrite,
417
- Po as UpdateFromAlphaFunc,
418
- fo as UpdateFromFunc,
419
- Io as VDict,
426
+ fo as UpdateFromAlphaFunc,
427
+ Po as UpdateFromFunc,
428
+ yo as VDict,
420
429
  vo as VGroup,
421
- So as VMobject,
422
- yo as VMobjectFromSVGPath,
423
- Go as ValueTracker,
424
- Mo as Variable,
425
- Bo as Vector,
426
- Co as Vector3D,
427
- bo as VectorFieldVector,
430
+ Io as VMobject,
431
+ So as VMobjectFromSVGPath,
432
+ bo as ValueTracker,
433
+ Go as Variable,
434
+ Mo as Vector,
435
+ Bo as Vector3D,
436
+ Co as VectorFieldVector,
428
437
  Uo as VectorizedPoint,
429
438
  xo as VideoExporter,
430
439
  No as WHITE,
431
440
  wo as Wiggle,
432
- Vo as WiggleOutThenIn,
433
- Wo as Write,
434
- ko as YELLOW,
441
+ ko as WiggleOutThenIn,
442
+ Vo as Write,
443
+ Wo as YELLOW,
435
444
  Ho as YELLOW_A,
436
445
  jo as YELLOW_B,
437
446
  Yo as YELLOW_C,
@@ -454,37 +463,37 @@ export {
454
463
  cn as completeGraph,
455
464
  sn as complexHomotopy,
456
465
  mn as complexValueTracker,
457
- En as compose,
458
- dn as create,
466
+ dn as compose,
467
+ En as create,
459
468
  pn as createBezierShaderMaterial,
460
469
  Tn as createDiceRow,
461
470
  An as createFadeToBlack,
462
- hn as createFadeToWhite,
463
- gn as createFrameTimeTracker,
471
+ gn as createFadeToWhite,
472
+ hn as createFrameTimeTracker,
464
473
  _n as createGifExporter,
465
474
  Rn as createPerformanceMonitor,
466
475
  Ln as createVideoExporter,
467
476
  Dn as cycleGraph,
468
477
  Fn as deserializeMobject,
469
478
  On as doubleSmooth,
470
- Pn as drawBorderThenFill,
471
- fn as easeIn,
472
- In as easeInBack,
479
+ fn as drawBorderThenFill,
480
+ Pn as easeIn,
481
+ yn as easeInBack,
473
482
  vn as easeInBounce,
474
- Sn as easeInCirc,
475
- yn as easeInCubic,
476
- Gn as easeInElastic,
477
- Mn as easeInExpo,
478
- Bn as easeInOut,
479
- Cn as easeInOutBack,
480
- bn as easeInOutBounce,
483
+ In as easeInCirc,
484
+ Sn as easeInCubic,
485
+ bn as easeInElastic,
486
+ Gn as easeInExpo,
487
+ Mn as easeInOut,
488
+ Bn as easeInOutBack,
489
+ Cn as easeInOutBounce,
481
490
  Un as easeInOutCirc,
482
491
  xn as easeInOutCubic,
483
492
  Nn as easeInOutElastic,
484
493
  wn as easeInOutExpo,
485
- Vn as easeInOutQuad,
486
- Wn as easeInOutQuart,
487
- kn as easeInOutQuint,
494
+ kn as easeInOutQuad,
495
+ Vn as easeInOutQuart,
496
+ Wn as easeInOutQuint,
488
497
  Hn as easeInOutSine,
489
498
  jn as easeInQuad,
490
499
  Yn as easeInQuart,
@@ -508,37 +517,37 @@ export {
508
517
  ci as fadeIn,
509
518
  si as fadeOut,
510
519
  mi as fadeToColor,
511
- Ei as flash,
512
- di as flowPoint,
520
+ di as flash,
521
+ Ei as flowPoint,
513
522
  pi as flowPointTrajectory,
514
523
  Ti as focusOn,
515
524
  Ai as getFeatureFlags,
516
- hi as gridGraph,
517
- gi as growFromCenter,
525
+ gi as gridGraph,
526
+ hi as growFromCenter,
518
527
  _i as homotopy,
519
528
  Ri as hungarian,
520
529
  Li as hungarianFromSimilarity,
521
530
  Di as indicate,
522
531
  Fi as isFeatureEnabled,
523
532
  Oi as isMathJaxLoaded,
524
- Pi as katexCanRender,
525
- fi as laggedStart,
526
- Ii as linear,
533
+ fi as katexCanRender,
534
+ Pi as laggedStart,
535
+ yi as linear,
527
536
  vi as lingering,
528
- Si as linspace,
529
- yi as maintainPositionRelativeTo,
530
- Gi as makeClickable,
531
- Mi as makeDraggable,
532
- Bi as makeHoverable,
533
- Ci as moveAlongPath,
534
- bi as moveToTarget,
537
+ Ii as linspace,
538
+ Si as maintainPositionRelativeTo,
539
+ bi as makeClickable,
540
+ Gi as makeDraggable,
541
+ Mi as makeHoverable,
542
+ Bi as moveAlongPath,
543
+ Ci as moveToTarget,
535
544
  Ui as moveToTargetPosition,
536
545
  xi as notQuiteThere,
537
546
  Ni as parseSVGPathData,
538
547
  wi as pathGraph,
539
- Vi as phaseFlow,
540
- Wi as preloadMathJax,
541
- ki as pulse,
548
+ ki as phaseFlow,
549
+ Vi as preloadMathJax,
550
+ Wi as pulse,
542
551
  Hi as removeTextLetterByLetter,
543
552
  ji as renderLatexToSVG,
544
553
  Yi as replacementTransform,
@@ -562,42 +571,42 @@ export {
562
571
  cl as showPassingFlash,
563
572
  sl as signedArea2D,
564
573
  ml as skeletonizeGlyph,
565
- El as slowInto,
566
- dl as smooth,
574
+ dl as slowInto,
575
+ El as smooth,
567
576
  pl as smoothedVectorizedHomotopy,
568
577
  Tl as smoothererstep,
569
578
  Al as smootherstep,
570
- hl as smoothstep,
571
- gl as snapshotFromJSON,
579
+ gl as smoothstep,
580
+ hl as snapshotFromJSON,
572
581
  _l as snapshotToJSON,
573
582
  Rl as solveIVP,
574
583
  Ll as squishRateFunc,
575
584
  Dl as starGraph,
576
585
  Fl as stateFromJSON,
577
586
  Ol as stateToJSON,
578
- Pl as stepFunction,
579
- fl as subVec,
580
- Il as succession,
587
+ fl as stepFunction,
588
+ Pl as subVec,
589
+ yl as succession,
581
590
  vl as svgMobject,
582
- Sl as svgToVMobjects,
583
- yl as texturedSphere,
584
- Gl as thereAndBack,
585
- Ml as thereAndBackWithPause,
586
- Bl as transform,
587
- Cl as triangulatePolygon,
588
- bl as triangulatePolygonPositions,
591
+ Il as svgToVMobjects,
592
+ Sl as texturedSphere,
593
+ bl as thereAndBack,
594
+ Gl as thereAndBackWithPause,
595
+ Ml as transform,
596
+ Bl as triangulatePolygon,
597
+ Cl as triangulatePolygonPositions,
589
598
  Ul as uncreate,
590
599
  xl as unwrite,
591
600
  Nl as updateBezierMaterialResolution,
592
601
  wl as updateFromAlphaFunc,
593
- Vl as updateFromFunc,
602
+ kl as updateFromFunc,
594
603
  F as useAnimation,
595
- f as useInjectedScene,
604
+ P as useInjectedScene,
596
605
  D as useMobject,
597
- g as useScene,
606
+ h as useScene,
598
607
  O as useUpdater,
599
- Wl as valueTracker,
600
- kl as wiggle,
608
+ Vl as valueTracker,
609
+ Wl as wiggle,
601
610
  Hl as wiggleOutThenIn,
602
611
  jl as wiggleRate,
603
612
  Yl as write
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "manim-web",
3
- "version": "0.3.10",
3
+ "version": "0.3.12",
4
4
  "description": "Manim-like mathematical animation library for the web",
5
5
  "type": "module",
6
6
  "main": "dist/index.js",