mani-game-engine 1.0.0-pre.1 → 1.0.0-pre.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +69 -0
  3. package/lib/clock.d.ts +64 -0
  4. package/lib/clock.js +147 -0
  5. package/lib/clock.js.map +1 -0
  6. package/lib/ecsInjector.d.ts +46 -0
  7. package/lib/ecsInjector.js +224 -0
  8. package/lib/ecsInjector.js.map +1 -0
  9. package/lib/entity.d.ts +44 -0
  10. package/lib/entity.js +212 -0
  11. package/lib/entity.js.map +1 -0
  12. package/lib/gameEngine.d.ts +101 -0
  13. package/lib/gameEngine.js +505 -0
  14. package/lib/gameEngine.js.map +1 -0
  15. package/lib/index.d.ts +12 -0
  16. package/lib/index.js +36 -0
  17. package/lib/index.js.map +1 -0
  18. package/lib/injector.d.ts +125 -0
  19. package/lib/injector.js +305 -0
  20. package/lib/injector.js.map +1 -0
  21. package/lib/scope/scopeContext.d.ts +76 -0
  22. package/lib/scope/scopeContext.js +306 -0
  23. package/lib/scope/scopeContext.js.map +1 -0
  24. package/lib/systemContext.d.ts +18 -0
  25. package/lib/systemContext.js +54 -0
  26. package/lib/systemContext.js.map +1 -0
  27. package/lib/types.d.ts +80 -0
  28. package/lib/types.js +20 -0
  29. package/lib/types.js.map +1 -0
  30. package/lib/utils/map2k.d.ts +6 -0
  31. package/lib/utils/map2k.js +44 -0
  32. package/lib/utils/map2k.js.map +1 -0
  33. package/package.json +32 -6
  34. package/src/clock.ts +205 -0
  35. package/src/ecsInjector.ts +282 -0
  36. package/src/entity.ts +257 -0
  37. package/src/gameEngine.ts +621 -0
  38. package/src/index.ts +32 -0
  39. package/src/injector.ts +410 -0
  40. package/src/scope/scopeContext.ts +392 -0
  41. package/src/systemContext.ts +58 -0
  42. package/src/types.ts +95 -0
  43. package/src/utils/map2k.ts +52 -0
  44. package/clockService.d.ts +0 -12
  45. package/clockService.js +0 -30
package/LICENSE ADDED
@@ -0,0 +1,21 @@
1
+ MIT License
2
+
3
+ Copyright (c) 2022 Jan Mankopf
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
+ SOFTWARE.
package/README.md ADDED
@@ -0,0 +1,69 @@
1
+
2
+ #### Use entity component system
3
+ ```typescript
4
+ import {EntityComponent, GetComponent, GetEntity, Inject, Injector} from 'mani-injector';
5
+
6
+ class Service {}
7
+
8
+ class FooComponent {}
9
+ class BarComponent {}
10
+
11
+ class FirstEntity {
12
+ @EntityComponent
13
+ foo: FooComponent = new FooComponent();
14
+ }
15
+
16
+ class SecondEntity {
17
+ @EntityComponent
18
+ foo: FooComponent = new FooComponent();
19
+ @EntityComponent
20
+ bar: BarComponent = new BarComponent();
21
+ }
22
+
23
+ // this system is created for every entity that has a FooComponent
24
+ class FooSystem {
25
+ constructor(
26
+ // get a reference to the component when the system is created for a specific entity
27
+ @GetComponent readonly foo: FooComponent,
28
+ // you can get the entity object
29
+ @GetEntity readonly entity:Object
30
+ ) {}
31
+ }
32
+
33
+ // this system is created for every entity that has a BarComponent
34
+ class BarSystem {
35
+ constructor(
36
+ @GetComponent readonly bar: BarComponent,
37
+ ) {}
38
+ }
39
+
40
+ // this system is created for every entity that has a FooComponent and a BarComponent
41
+ class FooBarSystem {
42
+ constructor(
43
+ @GetComponent readonly foo: FooComponent,
44
+ @GetComponent readonly bar: BarComponent,
45
+ // you can inject everything that is mapped in the injector
46
+ @Inject readonly service: Service
47
+ ) {}
48
+ }
49
+
50
+
51
+ const injector = new Injector();
52
+
53
+ injector.registerSystem(FooSystem);
54
+ injector.registerSystem(BarSystem);
55
+ injector.registerSystem(FooBarSystem);
56
+ injector.map(Service).toSingleton();
57
+
58
+ const entity1 = new FirstEntity();
59
+ const entity2 = new SecondEntity();
60
+
61
+ // array with one instance of FooSystem with a reference to the component
62
+ console.log(injector.createSystems(entity1));
63
+
64
+ // array with 3 systems
65
+ // one instance of FooSystem
66
+ // one instance of BarSystem
67
+ // one instance of FooBarSystem
68
+ console.log(injector.createSystems(entity2));
69
+ ```
package/lib/clock.d.ts ADDED
@@ -0,0 +1,64 @@
1
+ import { Signal } from 'mani-signal';
2
+ import { OnEarlyUpdateParams, OnFixedUpdateParams, OnUpdateParams } from './types';
3
+ declare const defaultOptions: {
4
+ autoStart: boolean;
5
+ fixedDeltaTime: number;
6
+ maxFrameTime: number;
7
+ timeScale: number;
8
+ };
9
+ export type Timeout = {
10
+ recall?: number;
11
+ callback: Function;
12
+ callTime: number;
13
+ };
14
+ export type GameClockOptions = Partial<typeof defaultOptions>;
15
+ export interface Clock {
16
+ readonly gameTime: number;
17
+ onPrepare: Signal<unknown>;
18
+ onEarlyUpdate: Signal<OnEarlyUpdateParams>;
19
+ onUpdate: Signal<OnUpdateParams>;
20
+ onFixedUpdate: Signal<OnFixedUpdateParams>;
21
+ timeScale: number;
22
+ start(): this;
23
+ stop(): this;
24
+ dispose(): void;
25
+ processFrame(time: number): void;
26
+ readonly fixedDeltaTime: number;
27
+ setTimeout(callback: Function, delay: number): number;
28
+ setInterval(callback: Function, delay: number): number;
29
+ clearTimeout(timeoutId: number): boolean;
30
+ fixedTween(duration: number, from: number, to: number, onUpdate: (t: number) => void): Promise<void>;
31
+ tween(duration: number, from: number, to: number, onUpdate: (t: number) => void): Promise<void>;
32
+ }
33
+ export declare class GameClock implements Clock {
34
+ get gameTime(): number;
35
+ get animationTime(): number;
36
+ private _animationTime;
37
+ private nextTimeoutId;
38
+ private timeouts;
39
+ private isRunning;
40
+ private currentTime;
41
+ private accumulator;
42
+ private _gameTime;
43
+ private readonly _fixedDeltaTime;
44
+ processFrame(time: number): void;
45
+ private readonly maxFrameTime;
46
+ readonly onPrepare: Signal<unknown>;
47
+ readonly onEarlyUpdate: Signal<OnEarlyUpdateParams>;
48
+ readonly onUpdate: Signal<OnUpdateParams>;
49
+ readonly onFixedUpdate: Signal<OnFixedUpdateParams>;
50
+ constructor(options?: GameClockOptions);
51
+ dispose(): void;
52
+ get fixedDeltaTime(): number;
53
+ private _timeScale;
54
+ get timeScale(): number;
55
+ set timeScale(value: number);
56
+ start(): this;
57
+ stop(): this;
58
+ setTimeout(callback: Function, delay: number): number;
59
+ setInterval(callback: Function, delay: number): number;
60
+ fixedTween(duration: number, from: number, to: number, onUpdate: (t: number) => void): Promise<void>;
61
+ tween(duration: number, from: number, to: number, onUpdate: (t: number) => void): Promise<void>;
62
+ clearTimeout(timeoutId: number): boolean;
63
+ }
64
+ export {};
package/lib/clock.js ADDED
@@ -0,0 +1,147 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.GameClock = void 0;
4
+ const mani_signal_1 = require("mani-signal");
5
+ const MIN_TIME_SCALE = 0.00001;
6
+ const defaultOptions = {
7
+ autoStart: true,
8
+ fixedDeltaTime: 1 / 60,
9
+ maxFrameTime: 0.25,
10
+ timeScale: 1,
11
+ };
12
+ class GameClock {
13
+ get gameTime() {
14
+ return this._gameTime;
15
+ }
16
+ get animationTime() {
17
+ return this._animationTime;
18
+ }
19
+ processFrame(time) {
20
+ if (!this.isRunning) {
21
+ return;
22
+ }
23
+ const newTime = time * 0.001;
24
+ const rawDelta = newTime - this.currentTime;
25
+ let clampedDelta = rawDelta;
26
+ if (clampedDelta > this.maxFrameTime) {
27
+ clampedDelta = this.maxFrameTime;
28
+ }
29
+ const frameTime = clampedDelta * this.timeScale;
30
+ this.currentTime = newTime;
31
+ this.accumulator += frameTime;
32
+ while (this.accumulator >= this._fixedDeltaTime) {
33
+ this.onEarlyUpdate.dispatch({ time: this._gameTime, deltaTime: this._fixedDeltaTime });
34
+ this.onPrepare.dispatch();
35
+ for (const [id, timeOut] of this.timeouts) {
36
+ if (this._gameTime >= timeOut.callTime) {
37
+ timeOut.callback();
38
+ if (timeOut.recall) {
39
+ timeOut.callTime += timeOut.recall;
40
+ }
41
+ else {
42
+ this.timeouts.delete(id);
43
+ }
44
+ }
45
+ }
46
+ this.onFixedUpdate.dispatch({ time: this._gameTime, deltaTime: this._fixedDeltaTime });
47
+ this.accumulator -= this._fixedDeltaTime;
48
+ this._gameTime += this._fixedDeltaTime;
49
+ }
50
+ const alpha = this.accumulator / this._fixedDeltaTime;
51
+ this._animationTime = this._gameTime + alpha * this._fixedDeltaTime;
52
+ this.onUpdate.dispatch({ time: this._animationTime, deltaTime: frameTime, alpha: alpha });
53
+ }
54
+ constructor(options) {
55
+ this._animationTime = 0;
56
+ this.nextTimeoutId = 0;
57
+ this.timeouts = new Map();
58
+ this.isRunning = false;
59
+ this.currentTime = 0;
60
+ this.accumulator = 0;
61
+ this._gameTime = 0;
62
+ this.onPrepare = new mani_signal_1.Signal();
63
+ this.onEarlyUpdate = new mani_signal_1.Signal();
64
+ this.onUpdate = new mani_signal_1.Signal();
65
+ this.onFixedUpdate = new mani_signal_1.Signal();
66
+ this._timeScale = 1;
67
+ const opts = Object.assign(Object.assign({}, defaultOptions), options);
68
+ this._fixedDeltaTime = opts.fixedDeltaTime;
69
+ this.maxFrameTime = opts.maxFrameTime;
70
+ this.timeScale = opts.timeScale;
71
+ opts.autoStart && this.start();
72
+ }
73
+ dispose() {
74
+ this.stop();
75
+ this.timeouts.clear();
76
+ this.onPrepare.detachAll();
77
+ this.onEarlyUpdate.detachAll();
78
+ this.onUpdate.detachAll();
79
+ this.onFixedUpdate.detachAll();
80
+ }
81
+ get fixedDeltaTime() { return this._fixedDeltaTime; }
82
+ get timeScale() {
83
+ return this._timeScale;
84
+ }
85
+ set timeScale(value) {
86
+ this._timeScale = value === 0 ? 0 : Math.max(value, MIN_TIME_SCALE);
87
+ }
88
+ start() {
89
+ if (this.isRunning) {
90
+ return this;
91
+ }
92
+ this.isRunning = true;
93
+ this.currentTime = performance.now() * 0.001;
94
+ this.accumulator = 0;
95
+ return this;
96
+ }
97
+ stop() {
98
+ if (!this.isRunning) {
99
+ return this;
100
+ }
101
+ this.isRunning = false;
102
+ return this;
103
+ }
104
+ setTimeout(callback, delay) {
105
+ const timeOut = { callback, callTime: this._gameTime + delay };
106
+ this.nextTimeoutId++;
107
+ this.timeouts.set(this.nextTimeoutId, timeOut);
108
+ return this.nextTimeoutId;
109
+ }
110
+ setInterval(callback, delay) {
111
+ const timeOut = { callback, callTime: this._gameTime + delay, recall: delay };
112
+ this.nextTimeoutId++;
113
+ this.timeouts.set(this.nextTimeoutId, timeOut);
114
+ return this.nextTimeoutId;
115
+ }
116
+ async fixedTween(duration, from, to, onUpdate) {
117
+ return new Promise((resolve) => {
118
+ const startTime = this.gameTime;
119
+ const binding = this.onFixedUpdate.add(({ time }) => {
120
+ const t = Math.min(1, (this.gameTime - startTime) / duration);
121
+ onUpdate(from + (to - from) * t);
122
+ if (t >= 1) {
123
+ binding.detach();
124
+ resolve();
125
+ }
126
+ });
127
+ });
128
+ }
129
+ async tween(duration, from, to, onUpdate) {
130
+ return new Promise((resolve) => {
131
+ const startTime = this._animationTime;
132
+ const binding = this.onUpdate.add(({ time }) => {
133
+ const t = Math.min(1, (this._animationTime - startTime) / duration);
134
+ onUpdate(from + (to - from) * t);
135
+ if (t >= 1) {
136
+ binding.detach();
137
+ resolve();
138
+ }
139
+ });
140
+ });
141
+ }
142
+ clearTimeout(timeoutId) {
143
+ return this.timeouts.delete(timeoutId);
144
+ }
145
+ }
146
+ exports.GameClock = GameClock;
147
+ //# sourceMappingURL=clock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"clock.js","sourceRoot":"","sources":["../src/clock.ts"],"names":[],"mappings":";;;AAAA,6CAAmC;AAGnC,MAAM,cAAc,GAAG,OAAO,CAAC;AAI/B,MAAM,cAAc,GAAG;IACrB,SAAS,EAAE,IAAI;IACf,cAAc,EAAE,CAAC,GAAG,EAAE;IACtB,YAAY,EAAE,IAAI;IAClB,SAAS,EAAE,CAAC;CACb,CAAC;AA4BF,MAAa,SAAS;IACpB,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IACD,IAAI,aAAa;QACf,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAaD,YAAY,CAAC,IAAY;QACvB,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO;QACT,CAAC;QAED,MAAM,OAAO,GAAG,IAAI,GAAG,KAAK,CAAC;QAE7B,MAAM,QAAQ,GAAG,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC;QAC5C,IAAI,YAAY,GAAG,QAAQ,CAAC;QAC5B,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;YACrC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACnC,CAAC;QACD,MAAM,SAAS,GAAG,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC;QAEhD,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,WAAW,IAAI,SAAS,CAAC;QAE9B,OAAO,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YAEhD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,eAAe,EAAC,CAAC,CAAC;YACrF,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC;YAC1B,KAAK,MAAM,CAAC,EAAE,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAC1C,IAAI,IAAI,CAAC,SAAS,IAAI,OAAO,CAAC,QAAQ,EAAE,CAAC;oBACvC,OAAO,CAAC,QAAQ,EAAE,CAAC;oBACnB,IAAI,OAAO,CAAC,MAAM,EAAE,CAAC;wBACnB,OAAO,CAAC,QAAQ,IAAI,OAAO,CAAC,MAAM,CAAC;oBACrC,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;oBAC3B,CAAC;gBACH,CAAC;YACH,CAAC;YACD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,eAAe,EAAC,CAAC,CAAC;YACrF,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,eAAe,CAAC;YACzC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,eAAe,CAAC;QACzC,CAAC;QACD,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,eAAe,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,SAAS,GAAG,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC;QACpE,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,IAAI,CAAC,cAAc,EAAE,SAAS,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,EAAC,CAAC,CAAC;IAC1F,CAAC;IASD,YAAY,OAA0B;QA3D9B,mBAAc,GAAG,CAAC,CAAC;QACnB,kBAAa,GAAG,CAAC,CAAC;QAClB,aAAQ,GAAG,IAAI,GAAG,EAAmB,CAAC;QACtC,cAAS,GAAG,KAAK,CAAC;QAClB,gBAAW,GAAG,CAAC,CAAC;QAChB,gBAAW,GAAG,CAAC,CAAC;QAChB,cAAS,GAAG,CAAC,CAAC;QAgDb,cAAS,GAAG,IAAI,oBAAM,EAAE,CAAC;QACzB,kBAAa,GAAG,IAAI,oBAAM,EAAuB,CAAC;QAClD,aAAQ,GAAG,IAAI,oBAAM,EAAkB,CAAC;QACxC,kBAAa,GAAG,IAAI,oBAAM,EAAuB,CAAC;QAuBnD,eAAU,GAAG,CAAC,CAAC;QApBrB,MAAM,IAAI,GAAG,gCAAI,cAAc,GAAK,OAAO,CAA+B,CAAC;QAC3E,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACtC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEhC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;IACjC,CAAC;IAED,OAAO;QAEL,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC;QAC/B,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC;QAC1B,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC;IACjC,CAAC;IAED,IAAI,cAAc,KAAa,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAI7D,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,IAAI,SAAS,CAAC,KAAa;QAEzB,IAAI,CAAC,UAAU,GAAG,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;IACtE,CAAC;IAED,KAAK;QACH,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACnB,OAAO,IAAI,CAAC;QACd,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACtB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC,GAAG,EAAE,GAAG,KAAK,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QACrB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI;QACF,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,IAAI,CAAC;QACd,CAAC;QACD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,UAAU,CAAC,QAAkB,EAAE,KAAa;QAC1C,MAAM,OAAO,GAAY,EAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,SAAS,GAAG,KAAK,EAAC,CAAC;QACtE,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAC/C,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,WAAW,CAAC,QAAkB,EAAE,KAAa;QAC3C,MAAM,OAAO,GAAY,EAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,SAAS,GAAG,KAAK,EAAE,MAAM,EAAE,KAAK,EAAC,CAAC;QACrF,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAC/C,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,KAAK,CAAC,UAAU,CAAC,QAAgB,EAAE,IAAY,EAAE,EAAU,EAAE,QAA6B;QACxF,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,EAAE;YACnC,MAAM,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;YAEhC,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAC,IAAI,EAAC,EAAE,EAAE;gBAChD,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC,GAAG,QAAQ,CAAC,CAAC;gBAC9D,QAAQ,CAAC,IAAI,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;gBACjC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;oBACX,OAAO,CAAC,MAAM,EAAE,CAAC;oBACjB,OAAO,EAAE,CAAC;gBACZ,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,KAAK,CAAC,KAAK,CAAC,QAAgB,EAAE,IAAY,EAAE,EAAU,EAAE,QAA6B;QACnF,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,EAAE;YACnC,MAAM,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;YAEtC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAC,IAAI,EAAC,EAAE,EAAE;gBAC3C,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC,GAAG,QAAQ,CAAC,CAAC;gBACpE,QAAQ,CAAC,IAAI,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;gBACjC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;oBACX,OAAO,CAAC,MAAM,EAAE,CAAC;oBACjB,OAAO,EAAE,CAAC;gBACZ,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,YAAY,CAAC,SAAiB;QAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;IACzC,CAAC;CACF;AApKD,8BAoKC"}
@@ -0,0 +1,46 @@
1
+ import { Signal } from 'mani-signal';
2
+ import { Class, Dependency, ID, Injector, ResolverFunction } from './injector';
3
+ import { SystemContext } from './systemContext';
4
+ import { Entity } from './entity';
5
+ type ComponentClass = Class;
6
+ type EntityClass = Class;
7
+ type ComponentDependency = Dependency & {
8
+ kind: 'component';
9
+ index: number;
10
+ type: Class;
11
+ };
12
+ type DynamicComponentDependency = Dependency & {
13
+ kind: 'dynamic';
14
+ index: number;
15
+ type: Class;
16
+ };
17
+ export declare const GetComponent: (dependantType: Class<any>, _propertyKey: any, index: number) => any;
18
+ export declare const GetDynamicComponent: (dependantType: Class<any>, _propertyKey: any, index: number) => any;
19
+ export declare const GetEntity: (dependantType: Class<any>, _propertyKey: any, index: number) => any;
20
+ export declare const GetContext: (dependantType: Class<any>, _propertyKey: any, index: number) => any;
21
+ export declare const GetSignal: (id: ID) => (dependantType: Class<any>, _propertyKey: any, index: number) => any;
22
+ export declare const GetEntitySignal: (id: ID) => (dependantType: Class<any>, _propertyKey: any, index: number) => any;
23
+ export declare const EntityComponent: (target: object, propertyKey: string) => any;
24
+ export declare const signalHandlers: Map<Object, [string, ID][]>;
25
+ export declare const staticSignalHandlers: Map<Object, [string, ID][]>;
26
+ export declare const OnSignal: (id: ID) => (target: any, propertyKey: string, descriptor: PropertyDescriptor) => void;
27
+ export declare class EcsInjector<SystemClass extends Class = Class> extends Injector {
28
+ static warnNoMatchingEntities: boolean;
29
+ static entityComponents: Map<EntityClass, Map<ComponentClass, string>>;
30
+ protected componentDependencyMap: Map<Class, ComponentDependency[]>;
31
+ protected dynamicComponentDependencyMap: Map<Class, DynamicComponentDependency[]>;
32
+ protected entitySystemMap: Map<Class, SystemClass[]>;
33
+ protected dynamicComponentSystemMap: Map<Class, SystemClass[]>;
34
+ protected entitySystemResolverTuples: Map<Class, Map<SystemClass, ResolverFunction[]>>;
35
+ protected registeredClasses: Set<SystemClass>;
36
+ private readonly signalMap;
37
+ constructor(parent?: EcsInjector<SystemClass>);
38
+ registerSystem<T extends SystemClass>(systemClass: T): void;
39
+ createSystemsForDynamicComponents(dynamicComponentClass: Class, entity: Entity): Set<SystemContext<import("./types").System>> | undefined;
40
+ createSystemsForEntity(entity: Entity): Set<SystemContext>;
41
+ private createSystems;
42
+ private getSystemResolverTuples;
43
+ getSignal<T>(id: ID): Signal<T>;
44
+ dispose(): void;
45
+ }
46
+ export {};
@@ -0,0 +1,224 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.EcsInjector = exports.OnSignal = exports.staticSignalHandlers = exports.signalHandlers = exports.EntityComponent = exports.GetEntitySignal = exports.GetSignal = exports.GetContext = exports.GetEntity = exports.GetDynamicComponent = exports.GetComponent = void 0;
4
+ const mani_signal_1 = require("mani-signal");
5
+ const injector_1 = require("./injector");
6
+ const systemContext_1 = require("./systemContext");
7
+ exports.GetComponent = (0, injector_1.createDependencyAnnotation)((type, index) => ({ kind: 'component', type, index }));
8
+ exports.GetDynamicComponent = (0, injector_1.createDependencyAnnotation)((type, index) => ({
9
+ kind: 'dynamic',
10
+ type,
11
+ index,
12
+ }));
13
+ exports.GetEntity = (0, injector_1.createDependencyAnnotation)((_type, index) => ({ kind: 'entity', index }));
14
+ exports.GetContext = (0, injector_1.createDependencyAnnotation)((_type, index) => ({ kind: 'context', index }));
15
+ const GetSignal = (id) => (0, injector_1.createDependencyAnnotation)((_type, index) => ({ kind: 'signal', index, id }));
16
+ exports.GetSignal = GetSignal;
17
+ const GetEntitySignal = (id) => (0, injector_1.createDependencyAnnotation)((_type, index) => ({
18
+ kind: 'entitySignal',
19
+ index,
20
+ id,
21
+ }));
22
+ exports.GetEntitySignal = GetEntitySignal;
23
+ const EntityComponent = (target, propertyKey) => {
24
+ const entityClass = target.constructor;
25
+ const componentClass = Reflect.getMetadata('design:type', target, propertyKey);
26
+ if (componentClass === Object) {
27
+ throw new Error(`Object component type not allowed. Forgot to specify type of ${entityClass.name}.${propertyKey}?`);
28
+ }
29
+ const componentSet = (0, injector_1.putIfAbsent)(EcsInjector.entityComponents, entityClass, () => new Map());
30
+ componentSet.set(componentClass, propertyKey);
31
+ };
32
+ exports.EntityComponent = EntityComponent;
33
+ exports.signalHandlers = new Map();
34
+ exports.staticSignalHandlers = new Map();
35
+ const OnSignal = (id) => (target, propertyKey, descriptor) => {
36
+ if (target instanceof Function) {
37
+ let mappingList = (0, injector_1.putIfAbsent)(exports.staticSignalHandlers, target, () => []);
38
+ mappingList.push([propertyKey, id]);
39
+ }
40
+ else {
41
+ let mappingList = (0, injector_1.putIfAbsent)(exports.signalHandlers, target.constructor, () => []);
42
+ mappingList.push([propertyKey, id]);
43
+ }
44
+ };
45
+ exports.OnSignal = OnSignal;
46
+ const extractDependenciesWithType = (type) => {
47
+ const result = new Map();
48
+ injector_1.Injector.dependencyMap.forEach((dependency, system) => {
49
+ (0, injector_1.putIfAbsent)(result, system, () => [...dependency.filter((dependency) => dependency.kind === type)]);
50
+ });
51
+ return result;
52
+ };
53
+ const getEntityClassesForComponentDependencies = (componentTypes) => {
54
+ const result = [];
55
+ for (const [entityClass, componentMap] of EcsInjector.entityComponents) {
56
+ let allDependenciesMet = true;
57
+ for (const componentType of componentTypes) {
58
+ if (!componentMap.has(componentType)) {
59
+ allDependenciesMet = false;
60
+ break;
61
+ }
62
+ }
63
+ if (allDependenciesMet) {
64
+ result.push(entityClass);
65
+ }
66
+ }
67
+ return result;
68
+ };
69
+ const componentResolver = (context, dependency) => {
70
+ const kind = context.kind;
71
+ const type = context.type;
72
+ if (kind !== 'system') {
73
+ throw new Error(`Could not resolve Component ${type.name}. @GetComponent only allowed in system scope.`);
74
+ }
75
+ const entityClass = context.entityClass;
76
+ const key = EcsInjector.entityComponents.get(entityClass).get(dependency.type);
77
+ return (context) => context.entity[key];
78
+ };
79
+ const dynamicComponentResolver = (context, dependency) => {
80
+ const kind = context.kind;
81
+ const type = context.type;
82
+ if (kind !== 'system') {
83
+ throw new Error(`Could not resolve Component ${type.name}. @GetComponent only allowed in system scope.`);
84
+ }
85
+ return (context) => context.entity.getDynamicComponent(dependency.type);
86
+ };
87
+ const entityResolver = ({ type, kind }, _dependency) => {
88
+ if (kind !== 'system') {
89
+ throw new Error(`Could not resolve Entity in ${type.name}. @GetEntity only allowed in system scope.`);
90
+ }
91
+ return (context) => context.entity;
92
+ };
93
+ const entitySignalResolver = ({ type, kind }, dependency) => {
94
+ if (kind !== 'system') {
95
+ throw new Error(`Could not resolve Entity in ${type.name}. @GetEntity only allowed in system scope.`);
96
+ }
97
+ return (context) => context.entity.getSignal(dependency.id);
98
+ };
99
+ const contextResolver = ({ type, kind }, _dependency) => {
100
+ if (kind !== 'system') {
101
+ throw new Error(`Could not resolve Context in ${type.name}. @GetContext only allowed in system scope.`);
102
+ }
103
+ return (context) => context;
104
+ };
105
+ class EcsInjector extends injector_1.Injector {
106
+ constructor(parent) {
107
+ super(parent);
108
+ this.componentDependencyMap = extractDependenciesWithType('component');
109
+ this.dynamicComponentDependencyMap = extractDependenciesWithType('dynamic');
110
+ this.registeredClasses = new Set();
111
+ this.signalMap = parent ? parent.signalMap : new Map();
112
+ this.entitySystemMap = new Map();
113
+ this.dynamicComponentSystemMap = new Map();
114
+ this.entitySystemResolverTuples = new Map();
115
+ this.map(EcsInjector).toValue(this);
116
+ if (!parent) {
117
+ this.addExtensionResolver('entity', entityResolver);
118
+ this.addExtensionResolver('component', componentResolver);
119
+ this.addExtensionResolver('dynamic', dynamicComponentResolver);
120
+ this.addExtensionResolver('context', contextResolver);
121
+ const signalResolver = ({ kind }, dependency) => {
122
+ const signal = (0, injector_1.putIfAbsent)(this.signalMap, dependency.id, () => new mani_signal_1.Signal());
123
+ return (entity) => signal;
124
+ };
125
+ this.addExtensionResolver('signal', signalResolver);
126
+ this.addExtensionResolver('entitySignal', entitySignalResolver);
127
+ }
128
+ }
129
+ registerSystem(systemClass) {
130
+ var _a;
131
+ if (this.registeredClasses.has(systemClass)) {
132
+ throw new Error(`System ${systemClass.name} already registered.`);
133
+ }
134
+ this.registeredClasses.add(systemClass);
135
+ const componentDependencies = ((_a = this.componentDependencyMap.get(systemClass)) === null || _a === void 0 ? void 0 : _a.map(it => it.type)) || [];
136
+ const dynamicComponentDependencies = this.dynamicComponentDependencyMap.get(systemClass) || [];
137
+ for (const dynamicComponentDependency of dynamicComponentDependencies) {
138
+ const systemClassesForDynamicComponent = (0, injector_1.putIfAbsent)(this.dynamicComponentSystemMap, dynamicComponentDependency.type, () => []);
139
+ systemClassesForDynamicComponent.push(systemClass);
140
+ }
141
+ if (componentDependencies.length === 0) {
142
+ throw new Error(`${systemClass.name} needs at least one component dependency.`);
143
+ }
144
+ const entityClasses = getEntityClassesForComponentDependencies(componentDependencies);
145
+ if (entityClasses.length === 0 && EcsInjector.warnNoMatchingEntities) {
146
+ console.warn(`System '${systemClass.name}' has no matching entities.`);
147
+ return;
148
+ }
149
+ for (let entityClass of entityClasses) {
150
+ const systemClasses = (0, injector_1.putIfAbsent)(this.entitySystemMap, entityClass, () => []);
151
+ systemClasses.push(systemClass);
152
+ }
153
+ }
154
+ createSystemsForDynamicComponents(dynamicComponentClass, entity) {
155
+ const potentialSystems = this.getSystemResolverTuples(entity);
156
+ const systems = this.dynamicComponentSystemMap.get(dynamicComponentClass);
157
+ if (!systems) {
158
+ return undefined;
159
+ }
160
+ const finalSystemResolverEntries = new Map();
161
+ for (const system of systems) {
162
+ const resolverTuples = potentialSystems.get(system);
163
+ if (resolverTuples) {
164
+ finalSystemResolverEntries.set(system, resolverTuples);
165
+ }
166
+ }
167
+ return this.createSystems(finalSystemResolverEntries, entity);
168
+ }
169
+ createSystemsForEntity(entity) {
170
+ const systemResolverTuples = this.getSystemResolverTuples(entity);
171
+ return this.createSystems(systemResolverTuples, entity);
172
+ }
173
+ createSystems(systemResolverMap, entity) {
174
+ const systemInstances = new Set();
175
+ for (const [system, resolver] of systemResolverMap) {
176
+ const args = new Array(resolver.length);
177
+ const dynamicDependencies = this.dynamicComponentDependencyMap.get(system) || [];
178
+ const hasUnfulfilledDynamicDependencies = dynamicDependencies.some((dependency, index) => {
179
+ return !entity.hasDynamicComponentClass(dependency.type);
180
+ });
181
+ if (hasUnfulfilledDynamicDependencies) {
182
+ continue;
183
+ }
184
+ const systemContext = new systemContext_1.SystemContext(entity);
185
+ for (let i = 0; i < args.length; i++) {
186
+ args[i] = resolver[i](systemContext);
187
+ }
188
+ const newSystem = new system(...args);
189
+ const entitySignals = systemContext_1.entitySignalHandlers.get(system);
190
+ if (entitySignals === null || entitySignals === void 0 ? void 0 : entitySignals.length) {
191
+ for (const [propertyKey, id] of entitySignals) {
192
+ entity.getSignal(id).add(newSystem[propertyKey], { context: newSystem });
193
+ }
194
+ }
195
+ systemContext.system = newSystem;
196
+ systemInstances.add(systemContext);
197
+ }
198
+ return systemInstances;
199
+ }
200
+ getSystemResolverTuples(entity) {
201
+ return (0, injector_1.putIfAbsent)(this.entitySystemResolverTuples, entity.constructor, () => {
202
+ const systems = this.entitySystemMap.get(entity.constructor);
203
+ if (!systems)
204
+ return [];
205
+ const result = new Map();
206
+ for (const systemClass of systems) {
207
+ result.set(systemClass, this.createResolverArray({ type: systemClass, kind: 'system', entityClass: entity.constructor }));
208
+ }
209
+ return result;
210
+ });
211
+ }
212
+ getSignal(id) {
213
+ return (0, injector_1.putIfAbsent)(this.signalMap, id, () => new mani_signal_1.Signal());
214
+ }
215
+ dispose() {
216
+ for (const [key, signal] of this.signalMap) {
217
+ signal.detachAll();
218
+ }
219
+ }
220
+ }
221
+ exports.EcsInjector = EcsInjector;
222
+ EcsInjector.warnNoMatchingEntities = true;
223
+ EcsInjector.entityComponents = new Map();
224
+ //# sourceMappingURL=ecsInjector.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ecsInjector.js","sourceRoot":"","sources":["../src/ecsInjector.ts"],"names":[],"mappings":";;;AACA,6CAAmC;AACnC,yCAAuI;AACvI,mDAAoE;AAgBvD,QAAA,YAAY,GAAG,IAAA,qCAA0B,EAAC,CAAC,IAAI,EAAE,KAAK,EAAuB,EAAE,CAAC,CAAC,EAAC,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,KAAK,EAAC,CAAC,CAAC,CAAC;AACpH,QAAA,mBAAmB,GAAG,IAAA,qCAA0B,EAAC,CAAC,IAAI,EAAE,KAAK,EAA8B,EAAE,CAAC,CAAC;IACxG,IAAI,EAAE,SAAS;IACf,IAAI;IACJ,KAAK;CACR,CAAC,CAAC,CAAC;AACS,QAAA,SAAS,GAAG,IAAA,qCAA0B,EAAC,CAAC,KAAK,EAAE,KAAK,EAAoB,EAAE,CAAC,CAAC,EAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAC,CAAC,CAAC,CAAC;AACtG,QAAA,UAAU,GAAG,IAAA,qCAA0B,EAAC,CAAC,KAAK,EAAE,KAAK,EAAqB,EAAE,CAAC,CAAC,EAAC,IAAI,EAAE,SAAS,EAAE,KAAK,EAAC,CAAC,CAAC,CAAC;AAC/G,MAAM,SAAS,GAAG,CAAC,EAAM,EAAE,EAAE,CAAC,IAAA,qCAA0B,EAAC,CAAC,KAAK,EAAE,KAAK,EAAoB,EAAE,CAAC,CAAC,EAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,EAAE,EAAC,CAAC,CAAC,CAAC;AAAtH,QAAA,SAAS,aAA6G;AAC5H,MAAM,eAAe,GAAG,CAAC,EAAM,EAAE,EAAE,CAAC,IAAA,qCAA0B,EAAC,CAAC,KAAK,EAAE,KAAK,EAA0B,EAAE,CAAC,CAAC;IAC7G,IAAI,EAAE,cAAc;IACpB,KAAK;IACL,EAAE;CACL,CAAC,CAAC,CAAC;AAJS,QAAA,eAAe,mBAIxB;AACG,MAAM,eAAe,GAAG,CAAC,MAAc,EAAE,WAAmB,EAAO,EAAE;IACxE,MAAM,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC;IACvC,MAAM,cAAc,GAAG,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC;IAC/E,IAAI,cAAc,KAAK,MAAM,EAAE,CAAC;QAC5B,MAAM,IAAI,KAAK,CAAC,gEAAgE,WAAW,CAAC,IAAI,IAAI,WAAW,GAAG,CAAC,CAAC;IACxH,CAAC;IACD,MAAM,YAAY,GAAG,IAAA,sBAAW,EAAC,WAAW,CAAC,gBAAgB,EAAE,WAAW,EAAE,GAAG,EAAE,CAAC,IAAI,GAAG,EAA0B,CAAC,CAAC;IACrH,YAAY,CAAC,GAAG,CAAC,cAAc,EAAE,WAAW,CAAC,CAAC;AAClD,CAAC,CAAC;AARW,QAAA,eAAe,mBAQ1B;AAEW,QAAA,cAAc,GAAG,IAAI,GAAG,EAA0B,CAAC;AACnD,QAAA,oBAAoB,GAAG,IAAI,GAAG,EAA0B,CAAC;AAC/D,MAAM,QAAQ,GAAG,CAAC,EAAM,EAAE,EAAE,CAAC,CAAC,MAAW,EAAE,WAAmB,EAAE,UAA8B,EAAE,EAAE;IACrG,IAAI,MAAM,YAAY,QAAQ,EAAE,CAAC;QAC7B,IAAI,WAAW,GAAG,IAAA,sBAAW,EAAC,4BAAoB,EAAE,MAAM,EAAE,GAAmB,EAAE,CAAC,EAAE,CAAC,CAAC;QACtF,WAAW,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC,CAAC;IACxC,CAAC;SAAM,CAAC;QACJ,IAAI,WAAW,GAAG,IAAA,sBAAW,EAAC,sBAAc,EAAE,MAAM,CAAC,WAAW,EAAE,GAAmB,EAAE,CAAC,EAAE,CAAC,CAAC;QAC5F,WAAW,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC,CAAC;IACxC,CAAC;AACL,CAAC,CAAC;AARW,QAAA,QAAQ,YAQnB;AAEF,MAAM,2BAA2B,GAAG,CAAuB,IAAY,EAAE,EAAE;IACvE,MAAM,MAAM,GAAG,IAAI,GAAG,EAAc,CAAC;IACrC,mBAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,UAAU,EAAE,MAAM,EAAE,EAAE;QAClD,IAAA,sBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC;IACxG,CAAC,CAAC,CAAC;IACH,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,MAAM,wCAAwC,GAAG,CAAC,cAAuB,EAAW,EAAE;IAElF,MAAM,MAAM,GAAG,EAAE,CAAC;IAClB,KAAK,MAAM,CAAC,WAAW,EAAE,YAAY,CAAC,IAAI,WAAW,CAAC,gBAAgB,EAAE,CAAC;QACrE,IAAI,kBAAkB,GAAG,IAAI,CAAC;QAC9B,KAAK,MAAM,aAAa,IAAI,cAAc,EAAE,CAAC;YACzC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC;gBACnC,kBAAkB,GAAG,KAAK,CAAC;gBAC3B,MAAM;YACV,CAAC;QACL,CAAC;QACD,IAAI,kBAAkB,EAAE,CAAC;YACrB,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7B,CAAC;IACL,CAAC;IACD,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,MAAM,iBAAiB,GAAG,CAAC,OAAwB,EAAE,UAAsB,EAAoB,EAAE;IAC7F,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;QACpB,MAAM,IAAI,KAAK,CAAC,+BAA+B,IAAI,CAAC,IAAI,+CAA+C,CAAC,CAAC;IAC7G,CAAC;IACD,MAAM,WAAW,GAAI,OAAiC,CAAC,WAAW,CAAC;IACnE,MAAM,GAAG,GAAG,WAAW,CAAC,gBAAgB,CAAC,GAAG,CAAM,WAAoB,CAAE,CAAC,GAAG,CAAE,UAAkC,CAAC,IAAI,CAAC,CAAC;IACvH,OAAO,CAAC,OAAsB,EAAE,EAAE,CAAE,OAAO,CAAC,MAAc,CAAC,GAAI,CAAC,CAAC;AACrE,CAAC,CAAC;AAEF,MAAM,wBAAwB,GAAG,CAAC,OAAwB,EAAE,UAAsB,EAAoB,EAAE;IACpG,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;QACpB,MAAM,IAAI,KAAK,CAAC,+BAA+B,IAAI,CAAC,IAAI,+CAA+C,CAAC,CAAC;IAC7G,CAAC;IAGD,OAAO,CAAC,OAAsB,EAAE,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC,mBAAmB,CAAE,UAAyC,CAAC,IAAI,CAAC,CAAC;AAC3H,CAAC,CAAC;AAEF,MAAM,cAAc,GAAG,CAAC,EAAC,IAAI,EAAE,IAAI,EAAkB,EAAE,WAAuB,EAAoB,EAAE;IAChG,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;QACpB,MAAM,IAAI,KAAK,CAAC,+BAA+B,IAAI,CAAC,IAAI,4CAA4C,CAAC,CAAC;IAC1G,CAAC;IACD,OAAO,CAAC,OAAsB,EAAE,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC;AACtD,CAAC,CAAC;AAEF,MAAM,oBAAoB,GAAG,CAAC,EAAC,IAAI,EAAE,IAAI,EAAkB,EAAE,UAAsB,EAAoB,EAAE;IACrG,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;QACpB,MAAM,IAAI,KAAK,CAAC,+BAA+B,IAAI,CAAC,IAAI,4CAA4C,CAAC,CAAC;IAC1G,CAAC;IACD,OAAO,CAAC,OAAsB,EAAE,EAAE,CAAU,OAAO,CAAC,MAAO,CAAC,SAAS,CAA0B,UAAW,CAAC,EAAE,CAAC,CAAC;AACnH,CAAC,CAAC;AAEF,MAAM,eAAe,GAAG,CAAC,EAAC,IAAI,EAAE,IAAI,EAAkB,EAAE,WAAuB,EAAoB,EAAE;IACjG,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;QACpB,MAAM,IAAI,KAAK,CAAC,gCAAgC,IAAI,CAAC,IAAI,6CAA6C,CAAC,CAAC;IAC5G,CAAC;IACD,OAAO,CAAC,OAAsB,EAAE,EAAE,CAAC,OAAO,CAAC;AAC/C,CAAC,CAAC;AAIF,MAAa,WAA+C,SAAQ,mBAAQ;IAWxE,YAAY,MAAiC;QACzC,KAAK,CAAC,MAAM,CAAC,CAAC;QATR,2BAAsB,GAAG,2BAA2B,CAAsB,WAAW,CAAC,CAAC;QACvF,kCAA6B,GAAG,2BAA2B,CAA6B,SAAS,CAAC,CAAC;QAInG,sBAAiB,GAAG,IAAI,GAAG,EAAe,CAAC;QAKjD,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,GAAG,EAAc,CAAC;QAGnE,IAAI,CAAC,eAAe,GAAG,IAAI,GAAG,EAA8B,CAAC;QAC7D,IAAI,CAAC,yBAAyB,GAAG,IAAI,GAAG,EAA8B,CAAC;QACvE,IAAI,CAAC,0BAA0B,GAAG,IAAI,GAAG,EAA+C,CAAC;QAEzF,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAEpC,IAAI,CAAC,MAAM,EAAE,CAAC;YAEV,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;YACpD,IAAI,CAAC,oBAAoB,CAAC,WAAW,EAAE,iBAAiB,CAAC,CAAC;YAC1D,IAAI,CAAC,oBAAoB,CAAC,SAAS,EAAE,wBAAwB,CAAC,CAAC;YAC/D,IAAI,CAAC,oBAAoB,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAEtD,MAAM,cAAc,GAAG,CAAC,EAAC,IAAI,EAAkB,EAAE,UAAsB,EAAoB,EAAE;gBACzF,MAAM,MAAM,GAAG,IAAA,sBAAW,EAAC,IAAI,CAAC,SAAS,EAAqB,UAAW,CAAC,EAAE,EAAE,GAAG,EAAE,CAAC,IAAI,oBAAM,EAAE,CAAC,CAAC;gBAClG,OAAO,CAAC,MAAW,EAAE,EAAE,CAAC,MAAM,CAAC;YACnC,CAAC,CAAC;YACF,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;YACpD,IAAI,CAAC,oBAAoB,CAAC,cAAc,EAAE,oBAAoB,CAAC,CAAC;QACpE,CAAC;IACL,CAAC;IAOD,cAAc,CAAwB,WAAc;;QAChD,IAAI,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC;YAC5C,MAAM,IAAI,KAAK,CAAC,UAAU,WAAW,CAAC,IAAI,sBAAsB,CAAC,CAAC;QACpE,CAAC;QACD,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QACxC,MAAM,qBAAqB,GAAG,CAAA,MAAA,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,WAAW,CAAC,0CAAE,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,KAAI,EAAE,CAAC;QACrG,MAAM,4BAA4B,GAAG,IAAI,CAAC,6BAA6B,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC;QAE/F,KAAK,MAAM,0BAA0B,IAAI,4BAA4B,EAAE,CAAC;YACpE,MAAM,gCAAgC,GAAG,IAAA,sBAAW,EAAC,IAAI,CAAC,yBAAyB,EAAE,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,CAAC,EAAmB,CAAC,CAAC;YACjJ,gCAAgC,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACvD,CAAC;QAED,IAAI,qBAAqB,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACrC,MAAM,IAAI,KAAK,CAAC,GAAG,WAAW,CAAC,IAAI,2CAA2C,CAAC,CAAC;QACpF,CAAC;QACD,MAAM,aAAa,GAAG,wCAAwC,CAAC,qBAAqB,CAAC,CAAC;QACtF,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,IAAI,WAAW,CAAC,sBAAsB,EAAE,CAAC;YACnE,OAAO,CAAC,IAAI,CAAC,WAAW,WAAW,CAAC,IAAI,6BAA6B,CAAC,CAAC;YACvE,OAAO;QACX,CAAC;QACD,KAAK,IAAI,WAAW,IAAI,aAAa,EAAE,CAAC;YACpC,MAAM,aAAa,GAAG,IAAA,sBAAW,EAAC,IAAI,CAAC,eAAe,EAAE,WAAW,EAAE,GAAkB,EAAE,CAAC,EAAE,CAAC,CAAC;YAC9F,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACpC,CAAC;IACL,CAAC;IAED,iCAAiC,CAAC,qBAA4B,EAAE,MAAc;QAC1E,MAAM,gBAAgB,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,CAAC;QAC9D,MAAM,OAAO,GAAG,IAAI,CAAC,yBAAyB,CAAC,GAAG,CAAC,qBAAqB,CAAE,CAAC;QAE3E,IAAI,CAAC,OAAO,EAAE,CAAC;YACX,OAAO,SAAS,CAAC;QACrB,CAAC;QAED,MAAM,0BAA0B,GAAG,IAAI,GAAG,EAAmC,CAAC;QAC9E,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC3B,MAAM,cAAc,GAAG,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;YACpD,IAAI,cAAc,EAAE,CAAC;gBACjB,0BAA0B,CAAC,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAAC;YAC3D,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC,aAAa,CAAC,0BAA0B,EAAE,MAAM,CAAC,CAAC;IAClE,CAAC;IAED,sBAAsB,CAAC,MAAc;QACjC,MAAM,oBAAoB,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,CAAC;QAClE,OAAO,IAAI,CAAC,aAAa,CAAC,oBAAoB,EAAE,MAAM,CAAC,CAAC;IAC5D,CAAC;IAEO,aAAa,CAAC,iBAAuD,EAAE,MAAc;QACzF,MAAM,eAAe,GAAG,IAAI,GAAG,EAAiB,CAAC;QACjD,KAAK,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,IAAI,iBAAiB,EAAE,CAAC;YACjD,MAAM,IAAI,GAAG,IAAI,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YAExC,MAAM,mBAAmB,GAAG,IAAI,CAAC,6BAA6B,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACjF,MAAM,iCAAiC,GAAG,mBAAmB,CAAC,IAAI,CAAC,CAAC,UAAU,EAAE,KAAK,EAAE,EAAE;gBACrF,OAAO,CAAC,MAAM,CAAC,wBAAwB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;YACH,IAAI,iCAAiC,EAAE,CAAC;gBACpC,SAAS;YACb,CAAC;YAED,MAAM,aAAa,GAAG,IAAI,6BAAa,CAA4B,MAAM,CAAC,CAAC;YAE3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACnC,IAAI,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC;YACzC,CAAC;YAED,MAAM,SAAS,GAAG,IAAI,MAAM,CAAC,GAAG,IAAI,CAAC,CAAC;YAGtC,MAAM,aAAa,GAAG,oCAAoB,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,MAAM,EAAE,CAAC;gBACxB,KAAK,MAAM,CAAC,WAAW,EAAE,EAAE,CAAC,IAAI,aAAa,EAAE,CAAC;oBAC5C,MAAM,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,SAAS,CAAC,WAAW,CAAC,EAAE,EAAC,OAAO,EAAE,SAAS,EAAC,CAAC,CAAC;gBAC3E,CAAC;YACL,CAAC;YAGA,aAAqB,CAAC,MAAM,GAAG,SAAS,CAAC;YAE1C,eAAe,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QACvC,CAAC;QACD,OAAO,eAAe,CAAC;IAC3B,CAAC;IAEO,uBAAuB,CAAC,MAAc;QAC1C,OAAO,IAAA,sBAAW,EAAC,IAAI,CAAC,0BAA0B,EAAE,MAAM,CAAC,WAAW,EAAE,GAAyC,EAAE;YAC/G,MAAM,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,WAAoB,CAAC,CAAC;YACtE,IAAI,CAAC,OAAO;gBAAE,OAAO,EAAS,CAAC;YAG/B,MAAM,MAAM,GAAG,IAAI,GAAG,EAAmC,CAAC;YAC1D,KAAK,MAAM,WAAW,IAAI,OAAO,EAAE,CAAC;gBAChC,MAAM,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,CAAC,mBAAmB,CAAC,EAAC,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,CAAC,WAAW,EAAC,CAAC,CAAC,CAAC;YAC5H,CAAC;YACD,OAAO,MAAM,CAAC;QAClB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,SAAS,CAAI,EAAM;QACf,OAAO,IAAA,sBAAW,EAAC,IAAI,CAAC,SAAS,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,IAAI,oBAAM,EAAO,CAAC,CAAC;IACpE,CAAC;IAED,OAAO;QAEH,KAAK,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACzC,MAAM,CAAC,SAAS,EAAE,CAAC;QACvB,CAAC;IACL,CAAC;;AA1JL,kCA2JC;AA1JU,kCAAsB,GAAG,IAAI,AAAP,CAAQ;AAC9B,4BAAgB,GAAG,IAAI,GAAG,EAA4C,AAAtD,CAAuD"}
@@ -0,0 +1,44 @@
1
+ import { GameEngine } from './gameEngine';
2
+ import { Signal } from 'mani-signal';
3
+ import { Class } from './types';
4
+ import { ID } from './injector';
5
+ export type RemoveOptions = {
6
+ dispose: boolean;
7
+ };
8
+ export declare class Entity {
9
+ readonly children: Set<Entity>;
10
+ readonly gameEngine?: GameEngine;
11
+ readonly onAdd: Signal<unknown>;
12
+ get isAdded(): boolean;
13
+ private _parent?;
14
+ readonly parentChanged: Signal<unknown>;
15
+ readonly onRemove: Signal<unknown>;
16
+ private _detached;
17
+ readonly _signalMap: Map<ID, Signal>;
18
+ private _components?;
19
+ get components(): ReadonlyMap<Class, InstanceType<any>>;
20
+ private _dynamicComponents;
21
+ readonly dynamicComponentAdded: Signal<any>;
22
+ readonly dynamicComponentRemoved: Signal<any>;
23
+ get dynamicComponents(): ReadonlyMap<Class, InstanceType<any>>;
24
+ addDynamicComponent<T extends Class>(component: InstanceType<T>): this;
25
+ hasDynamicComponentClass<T extends Class>(componentClass: T): boolean;
26
+ removeDynamicComponentClass<T extends Class>(componentClass: T): void;
27
+ removeDynamicComponent<T extends Class>(component: InstanceType<T>): void;
28
+ getDynamicComponent<T extends Class>(componentClass: T): InstanceType<T> | undefined;
29
+ getDynamicComponentOrThrow<T extends Class>(componentClass: T): InstanceType<T>;
30
+ get detached(): boolean;
31
+ onBeforeRemove?(): Promise<void>;
32
+ getSignal<T>(id: ID): Signal<T>;
33
+ private setParent;
34
+ get parent(): Entity | undefined;
35
+ getComponent<T extends Class>(componentClass: T): InstanceType<T> | undefined;
36
+ getComponentOrThrow<T extends Class>(componentClass: T): InstanceType<T>;
37
+ add(entity: Entity): Promise<void>;
38
+ remove(entity: Entity, options?: RemoveOptions): Promise<void>;
39
+ dispose(): void;
40
+ detach(options?: RemoveOptions): Promise<void>;
41
+ has(entity: Entity): boolean;
42
+ getAllEntities(target?: Entity[]): Entity[];
43
+ hasDynamicComponents(): boolean;
44
+ }