makefx 1.3.0 → 1.5.0

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Files changed (3) hide show
  1. package/README.md +35 -150
  2. package/makefx.mjs +5881 -5498
  3. package/package.json +1 -1
package/README.md CHANGED
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  # makefx
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- Command-line interface for [Make Effects](https://makefx.app), an AI media
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- workspace for game assets, variants, references, and lineage.
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-
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- `makefx` lets local developers, scripts, and coding agents create and manage
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- website-backed assets from the terminal: generate images, audio, and video;
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- upload local media; inspect variants; download outputs; watch real-time space
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- events; and curate selected variants.
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+ Command-line interface for [Make Effects](https://makefx.app).
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  ## Install
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  ```bash
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  npm install -g makefx
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- makefx --version
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- ```
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-
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- Requirements:
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-
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- - Node.js 20 or newer
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- - A Make Effects account at https://makefx.app
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-
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- The npm package installs a bundled executable and does not declare runtime
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- dependencies.
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-
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- ## Quick Start
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-
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- ```bash
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  makefx login
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- makefx spaces create "My Game Assets" --init
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-
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- makefx generate "A cozy pixel-art market background" \
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- --name "Market Background" \
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- --type scene \
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- -o art/market.png
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-
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- makefx audio sfx generate "A crisp magical item pickup" \
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- --name "Item Pickup" \
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- -o audio/item-pickup.wav
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-
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- makefx video generate "A looping idle animation for a tiny robot" \
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- --name "Robot Idle" \
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- --type animation \
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- --duration 6 \
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- --resolution 1080p \
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- --tier fast \
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- -o video/robot-idle.mp4
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- ```
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-
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- ## Authentication
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-
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- ```bash
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- makefx login
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- makefx logout
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- ```
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-
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- `login` opens a browser-based sign-in flow and stores CLI credentials in the
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- user config directory. Credentials are separate from project bindings and are
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- not written into your repository.
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-
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- ## Project Binding
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-
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- Bind the current directory to a Make Effects space:
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-
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- ```bash
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- makefx init --space YOUR_SPACE_ID
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- ```
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-
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- This writes `.inventory/config.json` with the target environment and space ID.
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- It does not store assets, prompts, media files, provider keys, or auth tokens.
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- Inside an initialized project, commands can omit `--space` and `--env`.
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-
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- The CLI defaults to production at `https://makefx.app`. Use `--env stage` for
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- staging, or `--local` for a local development server.
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-
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- ## Common Workflows
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-
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- Inspect and download tracked assets:
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-
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- ```bash
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- makefx assets
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- makefx assets show ASSET_ID --json
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- makefx assets download VARIANT_ID -o references/variant.png
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+ makefx spaces create "My Game" --init
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  ```
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- Upload local media:
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+ ## Create media
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  ```bash
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- makefx upload hero.png --name "Hero Character" --type character
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- makefx upload theme.mp3 --name "Theme Music" --type audio
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- makefx upload cutscene.mp4 --name "Cutscene" --type video
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+ makefx models list --available
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+ makefx image generate "A painted market" --name "Market" --type scene -o market.png
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+ makefx video generate "A slow push through the market" --name "Push" --type animation -o push.mp4
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+ makefx audio sfx generate "Wooden coin pickup" --name "Pickup" -o pickup.wav
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  ```
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- Refine or derive from references:
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+ Generate creates a new asset. Regenerate creates a sibling from the source
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+ variant's stored recipe and activates it on success by default:
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  ```bash
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- makefx refine --variant VARIANT_ID "make it evening, with warmer lights" \
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- -o art/market-evening.png
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-
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- makefx derive \
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- --refs CHARACTER_VARIANT_ID,BACKGROUND_VARIANT_ID \
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- --name "Hero In Market" \
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- --type scene \
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- "Place the hero naturally in the market" \
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- -o art/hero-market.png
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+ makefx image regenerate IMAGE_VARIANT_REF "Warmer light"
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+ makefx video regenerate VIDEO_VARIANT_REF "Slower camera"
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+ makefx audio speech regenerate AUDIO_VARIANT_REF "Softer delivery"
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  ```
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- Compare and choose outputs:
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-
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- ```bash
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- makefx variants star VARIANT_ID
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- makefx variants rate VARIANT_ID approved
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- makefx assets set-active ASSET_ID VARIANT_ID
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- ```
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+ Use `--no-activate` to keep the current active variant. Retry a transiently
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+ failed attempt in place with `makefx variants retry VARIANT_REF`.
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- Watch real-time space activity:
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+ ## Manage assets
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  ```bash
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- makefx listen --space YOUR_SPACE_ID
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- makefx listen --space YOUR_SPACE_ID --json
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+ makefx assets list --query "hero"
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+ makefx assets show ASSET_REF --json
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+ makefx assets upload hero.png --name "Hero" --type character
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+ makefx assets download VARIANT_REF -o hero.png
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+ makefx assets delete ASSET_REF --yes
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+
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+ makefx variants show VARIANT_REF --wait
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+ makefx variants update VARIANT_REF --starred true --rating approved
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+ makefx variants activate VARIANT_REF
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+ makefx variants delete VARIANT_REF --yes
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  ```
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- ## Agent And Script Usage
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-
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- Many commands support `--json` for stable machine-readable output. Use JSON
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- outputs for automation instead of parsing human-readable tables.
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+ ## Collections
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  ```bash
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- makefx spaces create "Agent Test Space" --init --json
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- makefx assets --json
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- makefx runs show --latest --debug --json
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+ makefx collections create "Main Cast" --kind cast
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+ makefx collections add COLLECTION_ID ASSET_REF --role hero
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+ makefx collections add COLLECTION_ID VARIANT_REF --role style-reference
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+ makefx collections remove COLLECTION_ID VARIANT_REF
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  ```
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- Debug run manifests are local troubleshooting traces for generation commands:
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+ Commands follow `noun verb`. Public asset and variant arguments are compact
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+ refs. JSON output does not expose raw database IDs, storage keys, jobs, request
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+ IDs, or runs. Retired commands and aliases are not redirected.
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- ```bash
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- makefx runs --debug
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- makefx runs show --latest --debug
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- ```
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+ Run `makefx --help` or `makefx <noun> --help` for current options.
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- The website remains the source of truth for spaces, assets, variants, recipes,
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- lineage, and stored media.
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-
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- ## Command Groups
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- | Command | Purpose |
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- |---------|---------|
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- | `login`, `logout` | Manage CLI authentication |
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- | `spaces`, `init` | Create spaces and bind local projects |
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- | `generate`, `refine`, `derive`, `batch` | Generate image assets |
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- | `audio` | Generate speech, dialogue, music, and sound effects |
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- | `video` | Generate, refine, and derive video assets |
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- | `upload` | Upload local media files and return Space IDs for chaining |
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- | `assets`, `variants` | Inspect, download, curate, retry, or delete outputs |
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- | `listen` | Stream real-time space events |
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- | `runs` | Inspect local debug manifests |
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- | `usage` | Inspect platform storage and workflow consumption |
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- | `spend` | Inspect admin provider cost summaries |
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- | `billing` | Inspect billing sync and operational status |
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- Run `makefx --help` or `makefx help <command>` for command-specific options.
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- ## Troubleshooting
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- - If a command says you are not authenticated, run `makefx login`.
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- - If a command cannot find a space, run `makefx init --space YOUR_SPACE_ID` or
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- pass `--space YOUR_SPACE_ID`.
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- - If a generation command times out after creating a variant, resume with
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- `--follow VARIANT_ID` and the same output path.
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- - If automation needs stable output, add `--json` where supported.
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- ## Links
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-
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- - App: https://makefx.app
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- - CLI docs: https://makefx.app/docs/cli
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- - Media generation guide: https://makefx.app/docs/media-playbooks
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- - Source: https://github.com/krasnoperov/inventory
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- Version: 1.3.0
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+ Version: 1.5.0