makefx 0.2.8 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -10
- package/makefx.mjs +3028 -20790
- package/package.json +1 -1
package/README.md
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# makefx
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Command-line interface for [Make Effects](https://makefx.app), an AI media
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workspace for game assets, variants, references, and lineage.
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`makefx` lets local developers, scripts, and coding agents create and manage
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website-backed assets from the terminal: generate images, audio, and video;
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upload local media; inspect variants; download outputs; watch real-time space
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events; and
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events; and curate selected variants.
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## Install
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makefx video generate "A looping idle animation for a tiny robot" \
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--name "Robot Idle" \
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--type animation \
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--
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--duration 6 \
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--resolution 1080p \
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--tier fast \
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-o video/robot-idle.mp4
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```
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-o art/hero-market.png
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```
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Compare and choose outputs:
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```bash
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-
makefx
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makefx
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makefx
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makefx variants star VARIANT_ID
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makefx variants rate VARIANT_ID approved
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makefx assets set-active ASSET_ID VARIANT_ID
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```
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Watch real-time space activity:
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| `video` | Generate, refine, and derive video assets |
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| `upload` | Upload local media files and return Space IDs for chaining |
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| `assets`, `variants` | Inspect, download, curate, retry, or delete outputs |
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| `rotation`, `tileset` | Generate game-ready reference sets |
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| `productions` | Place and export production handoff records |
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| `listen` | Stream real-time space events |
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| `runs` | Inspect local debug manifests |
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| `usage` | Inspect platform storage and workflow consumption |
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- Media generation guide: https://makefx.app/docs/media-playbooks
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- Source: https://github.com/krasnoperov/inventory
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Version: 0.
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Version: 1.0.1
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