magmastream 2.9.0-dev.29 → 2.9.0-dev.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts
CHANGED
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@@ -1878,6 +1878,8 @@ declare class Player {
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1878
1878
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isAutoplay: boolean;
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1879
1879
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/** The number of times to try autoplay before emitting queueEnd. */
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autoplayTries: number;
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1881
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+
/** The cluster ID for the player. */
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1882
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clusterId: number;
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private readonly data;
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private dynamicLoopInterval;
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dynamicRepeatIntervalMs: number | null;
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@@ -453,6 +453,8 @@ class Manager extends events_1.EventEmitter {
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453
453
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await promises_1.default.access(filePath); // Check if the file exists
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const data = await promises_1.default.readFile(filePath, "utf-8");
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const state = JSON.parse(data);
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456
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+
if (state.clusterId !== this.options.clusterId)
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457
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continue;
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458
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if (state && typeof state === "object" && state.guildId && state.node.options.identifier === nodeId) {
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const lavaPlayer = info.find((player) => player.guildId === state.guildId);
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if (!lavaPlayer) {
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@@ -617,7 +619,7 @@ class Manager extends events_1.EventEmitter {
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if (!data)
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continue;
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const state = JSON.parse(data);
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620
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-
if (!state || typeof state !== "object")
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622
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+
if (!state || typeof state !== "object" || state.clusterId !== this.options.clusterId)
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continue;
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const guildId = key.split(":").pop();
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if (!guildId)
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@@ -52,6 +52,8 @@ class Player {
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52
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isAutoplay = false;
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/** The number of times to try autoplay before emitting queueEnd. */
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autoplayTries = 3;
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55
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+
/** The cluster ID for the player. */
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56
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clusterId = 0;
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data = {};
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dynamicLoopInterval = null;
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dynamicRepeatIntervalMs = null;
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@@ -68,6 +70,7 @@ class Player {
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this.manager = Utils_1.Structure.get("Player")._manager;
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if (!this.manager)
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70
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throw new RangeError("Manager has not been initiated.");
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73
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+
this.clusterId = this.manager.options.clusterId || 0;
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71
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// Check the player options for errors.
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(0, playerCheck_1.default)(options);
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73
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// Set the guild ID and voice state.
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