magmastream 2.9.0-dev.18 → 2.9.0-dev.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -593,6 +593,7 @@ declare class Queue extends Array<Track> implements IQueue {
593
593
  setCurrent(track: Track | null): Promise<void>;
594
594
  getPrevious(): Promise<Track[]>;
595
595
  addPrevious(track: Track | Track[]): Promise<void>;
596
+ setPrevious(tracks: Track[]): Promise<void>;
596
597
  clearPrevious(): Promise<void>;
597
598
  /**
598
599
  * The total duration of the queue in milliseconds.
@@ -919,6 +920,7 @@ interface IQueue {
919
920
  setCurrent(track: Track | null): Promise<void>;
920
921
  getPrevious(): Promise<Track[]>;
921
922
  addPrevious(track: Track | Track[]): Promise<void>;
923
+ setPrevious(track: Track | Track[]): Promise<void>;
922
924
  clearPrevious(): Promise<void>;
923
925
  size(): Promise<number>;
924
926
  totalSize(): Promise<number>;
@@ -1055,6 +1057,12 @@ declare class Manager extends EventEmitter {
1055
1057
  * @param {string} guildId - The guild ID of the player to save
1056
1058
  */
1057
1059
  savePlayerState(guildId: string): Promise<void>;
1060
+ /**
1061
+ * Sleeps for a specified amount of time.
1062
+ * @param ms The amount of time to sleep in milliseconds.
1063
+ * @returns A promise that resolves after the specified amount of time.
1064
+ */
1065
+ private sleep;
1058
1066
  /**
1059
1067
  * Loads player states from the JSON file.
1060
1068
  * @param nodeId The ID of the node to load player states from.
@@ -1206,7 +1214,7 @@ interface ManagerOptions {
1206
1214
  /** The last.fm API key.
1207
1215
  * If you need to create one go here: https://www.last.fm/api/account/create.
1208
1216
  * If you already have one, get it from here: https://www.last.fm/api/accounts. */
1209
- lastFmApiKey: string;
1217
+ lastFmApiKey?: string;
1210
1218
  /** The maximum number of previous tracks to store. */
1211
1219
  maxPreviousTracks?: number;
1212
1220
  /** The array of nodes to connect to. */
@@ -1281,6 +1289,7 @@ declare enum SearchPlatform {
1281
1289
  Bandcamp = "bcsearch",
1282
1290
  Deezer = "dzsearch",
1283
1291
  Jiosaavn = "jssearch",
1292
+ Qobuz = "qbsearch",
1284
1293
  SoundCloud = "scsearch",
1285
1294
  Spotify = "spsearch",
1286
1295
  Tidal = "tdsearch",
@@ -1294,6 +1303,7 @@ declare enum AutoPlayPlatform {
1294
1303
  SoundCloud = "soundcloud",
1295
1304
  Tidal = "tidal",
1296
1305
  VKMusic = "vkmusic",
1306
+ Qobuz = "qobuz",
1297
1307
  YouTube = "youtube"
1298
1308
  }
1299
1309
  declare enum PlayerStateEventTypes {
@@ -3,13 +3,10 @@
3
3
  Object.defineProperty(exports, "__esModule", { value: true });
4
4
  exports.CollectionPlayerStore = void 0;
5
5
  const collection_1 = require("@discordjs/collection");
6
- const logExecutionTime_1 = require("../utils/logExecutionTime");
7
6
  class CollectionPlayerStore {
8
7
  store = new collection_1.Collection();
9
8
  async get(guildId) {
10
- return (0, logExecutionTime_1.logExecutionTime)("CollectionStore.get", async () => {
11
- return this.store.get(guildId);
12
- });
9
+ return this.store.get(guildId);
13
10
  }
14
11
  async set(guildId, player) {
15
12
  this.store.set(guildId, player);
@@ -2,7 +2,6 @@
2
2
  // THIS WILL BE REMOVED IF YOU DONT FIND A USE FOR IT.
3
3
  Object.defineProperty(exports, "__esModule", { value: true });
4
4
  exports.RedisPlayerStore = void 0;
5
- const logExecutionTime_1 = require("../utils/logExecutionTime");
6
5
  class RedisPlayerStore {
7
6
  redis;
8
7
  manager;
@@ -16,12 +15,10 @@ class RedisPlayerStore {
16
15
  return `${this.prefix}player:${guildId}`;
17
16
  }
18
17
  async get(guildId) {
19
- return (0, logExecutionTime_1.logExecutionTime)("RedisStore.get", async () => {
20
- const raw = await this.redis.get(this.getKey(guildId));
21
- if (!raw)
22
- return undefined;
23
- return JSON.parse(raw);
24
- });
18
+ const raw = await this.redis.get(this.getKey(guildId));
19
+ if (!raw)
20
+ return undefined;
21
+ return JSON.parse(raw);
25
22
  }
26
23
  async set(guildId, player) {
27
24
  const serialized = this.manager.serializePlayer(player);