mage-engine 3.25.3 → 3.25.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +11 -5
- package/package.json +1 -1
package/dist/mage.js
CHANGED
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@@ -59857,11 +59857,17 @@ let Controls = /*#__PURE__*/function (_EventDispatcher) {
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59857
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await Physics$1.init();
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// Entities loaded before physics was enabled had their
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59860
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-
// enablePhysics() calls silently skipped
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59861
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//
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59862
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//
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// enablePhysics() calls silently skipped (or the worker
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59861
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// message was dropped because the worker wasn't ready yet).
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59862
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// Now that the worker is ready, re-add every entity that
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59863
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// has pending physics options. Clear stale entries first
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// so the hasElement check doesn't incorrectly skip
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// elements whose worker message was silently dropped.
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Universe$1.forEach(element => {
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-
if (element._physicsEnabled
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if (element._physicsEnabled) {
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if (Physics$1.hasElement(element)) {
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Physics$1.removeElement(element);
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}
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Physics$1.add(element, element.getPhysicsOptions());
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}
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});
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@@ -61295,7 +61301,7 @@ function applyMiddleware() {
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var thunk = createThunkMiddleware();
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thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
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-
var version$1 = "3.25.
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+
var version$1 = "3.25.4";
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var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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var main = "dist/mage.js";
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var author$1 = {
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