mage-engine 3.23.6 → 3.23.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +82 -31
- package/package.json +1 -1
package/dist/mage.js
CHANGED
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@@ -55093,12 +55093,13 @@ var Config$1 = new Config();var Universe = /*#__PURE__*/function () {
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value: function toJSON() {
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var _this4 = this;
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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var elements = Object.keys(this.reality).map(function (k) {
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return _this4.get(k);
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}).filter(function (element) {
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return element.serializable && element.isMesh();
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}).map(function (element) {
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return element.toJSON();
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return element.toJSON(parseJSON);
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});
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return {
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elements: elements
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@@ -56419,12 +56420,13 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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}, {
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key: "getHierarchy",
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value: function getHierarchy() {
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var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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return [{
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-
element: this.toJSON(),
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children: [this.getCamera().getHierarchy()].concat(_toConsumableArray(this.elements.filter(function (e) {
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element: this.toJSON(options.parseJSON),
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children: [this.getCamera().getHierarchy(options)].concat(_toConsumableArray(this.elements.filter(function (e) {
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return !e.hasParent() && !e.isHelper() && e.isSerializable();
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}).map(function (e) {
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return e.getHierarchy();
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return e.getHierarchy(options);
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})))
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}];
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}
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@@ -57784,7 +57786,7 @@ function applyMiddleware() {
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var thunk = createThunkMiddleware();
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thunk.withExtraArgument = createThunkMiddleware;var name$1 = "mage-engine";
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var version$1 = "3.23.
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var version$1 = "3.23.8";
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var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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var main = "dist/mage.js";
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var author$1 = {
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@@ -59815,9 +59817,10 @@ var CascadeShadowMaps = /*#__PURE__*/function () {
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}, {
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key: "toJSON",
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value: function toJSON() {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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return {
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lights: this.lights.map(function (l) {
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return l.toJSON();
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return l.toJSON(parseJSON);
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})
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};
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}
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@@ -60020,6 +60023,21 @@ var prepareModel = function prepareModel(model) {
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setUpLightsAndShadows(mesh);
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});
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return model;
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};
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var serializeVector = function serializeVector(vector) {
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return {
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x: vector.x,
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y: vector.y,
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z: vector.z
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};
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};
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var serializeQuaternion = function serializeQuaternion(quaternion) {
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return {
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x: quaternion.x,
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y: quaternion.y,
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z: quaternion.z,
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w: quaternion.w
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};
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};var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
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function getAugmentedNamespace(n) {
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@@ -60383,10 +60401,13 @@ var tweenTo = function tweenTo(origin, target) {
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}, {
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key: "getHierarchy",
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value: function getHierarchy() {
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var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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var _options$parseJSON = options.parseJSON,
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parseJSON = _options$parseJSON === void 0 ? false : _options$parseJSON;
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return {
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element: this.toJSON(),
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element: this.toJSON(parseJSON),
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children: this.children.map(function (e) {
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return e.getHierarchy();
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return e.getHierarchy(options);
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})
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};
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}
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@@ -60957,13 +60978,29 @@ var tweenTo = function tweenTo(origin, target) {
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}, {
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key: "toJSON",
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value: function toJSON() {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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if (this.isSerializable()) {
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var position = this.getPosition();
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var rotation = this.getRotation();
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var scale = this.getScale();
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var quaternion = this.getQuaternion();
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var _this$getWorldTransfo = this.getWorldTransform(),
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worldPosition = _this$getWorldTransfo.position,
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worldRotation = _this$getWorldTransfo.rotation,
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worldQuaternion = _this$getWorldTransfo.quaternion;
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return {
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position:
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rotation:
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quaternion:
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position: parseJSON ? serializeVector(position) : position,
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rotation: parseJSON ? serializeVector(rotation) : rotation,
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quaternion: parseJSON ? serializeQuaternion(quaternion) : quaternion,
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scale: parseJSON ? serializeVector(scale) : scale,
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worldTransform: {
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position: parseJSON ? serializeVector(worldPosition) : worldPosition,
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rotation: parseJSON ? serializeVector(worldRotation) : worldRotation,
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quaternion: parseJSON ? serializeQuaternion(worldQuaternion) : worldQuaternion
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},
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entityType: this.getEntityType(),
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scripts: this.mapScriptsToJSON(),
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tags: this.getTags(),
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@@ -61848,8 +61885,10 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
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}, {
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key: "toJSON",
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value: function toJSON() {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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if (this.isSerializable()) {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Element.prototype), "toJSON", this).call(this)), {}, {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Element.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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physics: {
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state: this.getPhysicsState(),
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options: this.getPhysicsOptions()
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@@ -89601,16 +89640,17 @@ var Level = /*#__PURE__*/function (_EventDispatcher) {
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}, {
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key: "toJSON",
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value: function toJSON() {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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return _objectSpread2$1(_objectSpread2$1({}, Lights$1.toJSON(parseJSON)), Universe$1.toJSON(parseJSON));
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}
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}]);
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return Level;
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-
}(EventDispatcher);var index=/*#__PURE__*/Object.freeze({__proto__:null,getState:getState,createStore:createStore,dispatch:dispatch$8});var CURRENT_SCENE_NAME =
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var STATE_SNAPSHOT =
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var TIMESTAMP =
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var CURRENT_SCENE_JSON =
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var CURRENT_PATH =
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}(EventDispatcher);var index=/*#__PURE__*/Object.freeze({__proto__:null,getState:getState,createStore:createStore,dispatch:dispatch$8});var CURRENT_SCENE_NAME = "CURRENT_SCENE_NAME";
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var STATE_SNAPSHOT = "STATE_SNAPSHOT";
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var TIMESTAMP = "TIMESTAMP";
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var CURRENT_SCENE_JSON = "CURRENT_SCENE_JSON";
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var CURRENT_PATH = "CURRENT_PATH";
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var Storage = /*#__PURE__*/function () {
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function Storage() {
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_classCallCheck(this, Storage);
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@@ -89619,13 +89659,17 @@ var Storage = /*#__PURE__*/function () {
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_createClass(Storage, [{
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key: "save",
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value: function save() {
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var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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if (Storage.isLocalStorageAvailable()) {
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try {
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var state = getState();
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var timestamp = +new Date();
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var currentScene = GameRunner$1.getCurrentLevel();
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var currentPath = GameRunner$1.getCurrentPath();
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var
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var _options$parseJSON = options.parseJSON,
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parseJSON = _options$parseJSON === void 0 ? false : _options$parseJSON;
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var sceneJSON = currentScene.toJSON(parseJSON);
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var sceneName = currentScene.name;
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localStorage.setItem(TIMESTAMP, timestamp);
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localStorage.setItem(CURRENT_SCENE_NAME, sceneName);
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@@ -89686,7 +89730,7 @@ var Storage = /*#__PURE__*/function () {
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}], [{
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key: "isLocalStorageAvailable",
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value: function isLocalStorageAvailable() {
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return window && window.localStorage && typeof window.localStorage.setItem ===
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return window && window.localStorage && typeof window.localStorage.setItem === "function" && typeof window.localStorage.getItem === "function" && typeof window.localStorage.removeItem === "function" && typeof window.localStorage.clear === "function";
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}
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}]);
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@@ -90635,7 +90679,8 @@ var Sound$1 = /*#__PURE__*/function (_Entity) {
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}, {
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key: "toJSON",
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value: function toJSON() {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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source: this.source,
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loop: this.loop,
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loopStart: this.loopStart,
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@@ -91192,7 +91237,8 @@ var Sound = /*#__PURE__*/function (_Entity) {
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}, {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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source: this.source,
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loop: this.loop,
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loopStart: this.loopStart,
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}, {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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color: this.getColor(),
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intensity: this.getIntensity(),
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@@ -91902,7 +91949,8 @@ var SunLight = /*#__PURE__*/function (_Light) {
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}, {
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var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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target: this.getTarget(),
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bias: this.getBias(),
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@@ -92133,8 +92181,8 @@ var PointLight = /*#__PURE__*/function (_Light) {
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value: function toJSON() {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(PointLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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decay: this.getDecay(),
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@@ -92431,7 +92479,8 @@ var SpotLight = /*#__PURE__*/function (_Light) {
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}, {
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}, {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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color: this.getColor(),
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intensity: this.getIntensity(),
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@@ -92808,7 +92858,8 @@ var HemisphereLight = /*#__PURE__*/function (_Light) {
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}, {
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return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(HemisphereLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
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}
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