mage-engine 3.23.5 → 3.23.7

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Files changed (2) hide show
  1. package/dist/mage.js +110 -46
  2. package/package.json +1 -1
package/dist/mage.js CHANGED
@@ -54633,7 +54633,7 @@ if (typeof window !== 'undefined') {
54633
54633
  };
54634
54634
 
54635
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  window.hotkeys = hotkeys;
54636
- }var DEFAULT_OPTIONS = {
54636
+ }var DEFAULT_OPTIONS$1 = {
54637
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  keyup: true,
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54638
  keydown: true
54639
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  };
@@ -54689,7 +54689,7 @@ var Keyboard = /*#__PURE__*/function (_EventDispatcher) {
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  }
54690
54690
 
54691
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  this.combos.push(combo);
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- hotkeys(combo, DEFAULT_OPTIONS, handler);
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+ hotkeys(combo, DEFAULT_OPTIONS$1, handler);
54693
54693
  }
54694
54694
  }
54695
54695
  }, {
@@ -55093,12 +55093,13 @@ var Config$1 = new Config();var Universe = /*#__PURE__*/function () {
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  value: function toJSON() {
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  var _this4 = this;
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+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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  var elements = Object.keys(this.reality).map(function (k) {
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55098
  return _this4.get(k);
55098
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  }).filter(function (element) {
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  return element.serializable && element.isMesh();
55100
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  }).map(function (element) {
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- return element.toJSON();
55102
+ return element.toJSON(parseJSON);
55102
55103
  });
55103
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  return {
55104
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  elements: elements
@@ -56419,12 +56420,13 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  }, {
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  key: "getHierarchy",
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  value: function getHierarchy() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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  return [{
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- element: this.toJSON(),
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+ element: this.toJSON(options.parseJSON),
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  children: [this.getCamera().getHierarchy()].concat(_toConsumableArray(this.elements.filter(function (e) {
56425
56427
  return !e.hasParent() && !e.isHelper() && e.isSerializable();
56426
56428
  }).map(function (e) {
56427
- return e.getHierarchy();
56429
+ return e.getHierarchy(options);
56428
56430
  })))
56429
56431
  }];
56430
56432
  }
@@ -56655,6 +56657,10 @@ var MOUSE_UP = "mouseUp";
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  var MOUSE_MOVE = "mouseMove";
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  var ELEMENT_CLICK = "elementClick";
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  var ELEMENT_DESELECT = "elementDeselect";
56660
+ var DEFAULT_OPTIONS = {
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+ recursiveSearch: false,
56662
+ selectTags: [DEFAULT_TAG]
56663
+ };
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56664
 
56659
56665
  var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56660
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  _inherits(Mouse, _EventDispatcher);
@@ -56714,28 +56720,28 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56714
56720
  return !!element;
56715
56721
  });
56716
56722
 
56717
- _defineProperty$1(_assertThisInitialized(_this), "elementHasTag", function (tag) {
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+ _defineProperty$1(_assertThisInitialized(_this), "filterByTags", function (tags) {
56718
56724
  return function (_ref3) {
56719
56725
  var element = _ref3.element;
56720
- return element.hasTag(tag);
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+ return tags.some(function (tag) {
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+ return element.hasTag(tag);
56728
+ });
56721
56729
  };
56722
56730
  });
56723
56731
 
56724
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  _defineProperty$1(_assertThisInitialized(_this), "getIntersections", function () {
56725
- var recursive = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
56726
- var tag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_TAG;
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+ var recursive = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _this.options.recursiveSearch;
56734
+ var tags = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _this.options.selectTags;
56727
56735
 
56728
56736
  if (_this.hasRaycaster()) {
56729
56737
  _this.raycaster.setFromCamera(_this.mouse, Scene$1.getCameraBody());
56730
56738
 
56731
- return _this.raycaster.intersectObjects(Scene$1.getChildren(), recursive) // .filter(this.isIntersectionAMeshOrSprite)
56732
- .map(_this.parseIntersection).filter(_this.elementExists).filter(_this.elementHasTag(tag));
56739
+ return _this.raycaster.intersectObjects(Scene$1.getChildren(), recursive).map(_this.parseIntersection).filter(_this.elementExists).filter(_this.filterByTags(tags));
56733
56740
  }
56734
56741
  });
56735
56742
 
56736
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  _defineProperty$1(_assertThisInitialized(_this), "onMouseDown", function (event) {
56737
56744
  if (!_this.enabled) return;
56738
- console.log("on mouse down");
56739
56745
  event.preventDefault();
56740
56746
 
56741
56747
  var mouseEvent = _this.parseMouseEvent(event);
@@ -56747,7 +56753,6 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56747
56753
 
56748
56754
  var elements = _this.getIntersections();
56749
56755
 
56750
- console.log("clicked elements", elements);
56751
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  _this.elementClickEvent.elements = elements;
56752
56757
 
56753
56758
  if (!elements.length) {
@@ -56760,6 +56765,7 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56760
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  _this.enabled = false;
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  _this.mouseMoveIntersectionEnabled = false;
56762
56767
  _this.mouse = new Vector2();
56768
+ _this.options = DEFAULT_OPTIONS;
56763
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  _this.mouseDownEvent = {
56764
56770
  type: MOUSE_DOWN
56765
56771
  };
@@ -56794,7 +56800,9 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56794
56800
  }, {
56795
56801
  key: "enable",
56796
56802
  value: function enable() {
56803
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
56797
56804
  this.enabled = true;
56805
+ this.options = _objectSpread2$1(_objectSpread2$1({}, DEFAULT_OPTIONS), options);
56798
56806
  this.createRayCaster();
56799
56807
  Scene$1.getDOMElement().addEventListener("mousemove", this.onMouseMove);
56800
56808
  Scene$1.getDOMElement().addEventListener("mousedown", this.onMouseDown);
@@ -56810,6 +56818,7 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
56810
56818
  value: function disable() {
56811
56819
  this.enabled = false;
56812
56820
  this.mouseMoveIntersectionEnabled = false;
56821
+ this.options = DEFAULT_OPTIONS;
56813
56822
  document.removeEventListener("mouseup", this.onMouseUp);
56814
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  Scene$1.getDOMElement().removeEventListener("mousemove", this.onMouseMove);
56815
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  Scene$1.getDOMElement().removeEventListener("mousedown", this.onMouseDown);
@@ -57777,7 +57786,7 @@ function applyMiddleware() {
57777
57786
 
57778
57787
  var thunk = createThunkMiddleware();
57779
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  thunk.withExtraArgument = createThunkMiddleware;var name$1 = "mage-engine";
57780
- var version$1 = "3.23.5";
57789
+ var version$1 = "3.23.7";
57781
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  var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
57782
57791
  var main = "dist/mage.js";
57783
57792
  var author$1 = {
@@ -58401,6 +58410,7 @@ var INPUT_EVENTS = (_INPUT_EVENTS = {
58401
58410
  MOUSE_DOWN: MOUSE_DOWN,
58402
58411
  MOUSE_UP: MOUSE_UP
58403
58412
  }, _defineProperty$1(_INPUT_EVENTS, "MOUSE_DOWN", MOUSE_DOWN), _defineProperty$1(_INPUT_EVENTS, "MOUSE_MOVE", MOUSE_MOVE), _defineProperty$1(_INPUT_EVENTS, "ELEMENT_CLICK", ELEMENT_CLICK), _defineProperty$1(_INPUT_EVENTS, "ELEMENT_DESELECT", ELEMENT_DESELECT), _defineProperty$1(_INPUT_EVENTS, "GAMEPAD_CONNECTED_EVENT", GAMEPAD_CONNECTED_EVENT), _defineProperty$1(_INPUT_EVENTS, "GAMEPAD_DISCONNECTED_EVENT", GAMEPAD_DISCONNECTED_EVENT), _defineProperty$1(_INPUT_EVENTS, "BUTTON_PRESSED_EVENT", BUTTON_PRESSED_EVENT), _defineProperty$1(_INPUT_EVENTS, "BUTTON_RELEASED_EVENT", BUTTON_RELEASED_EVENT), _defineProperty$1(_INPUT_EVENTS, "AXIS_CHANGE_EVENT", AXIS_CHANGE_EVENT), _INPUT_EVENTS);
58413
+ var DEFAULT_ENABLE_OPTIONS = {};
58404
58414
  var Input = /*#__PURE__*/function (_EventDispatcher) {
58405
58415
  _inherits(Input, _EventDispatcher);
58406
58416
 
@@ -58427,11 +58437,13 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
58427
58437
  _createClass(Input, [{
58428
58438
  key: "enable",
58429
58439
  value: function enable() {
58440
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_ENABLE_OPTIONS;
58441
+
58430
58442
  if (!this.enabled) {
58431
58443
  dispatch$8(inputEnabled());
58432
- this.enableGamepad();
58433
- this.enableKeyboard();
58434
- this.enableMouse();
58444
+ this.enableGamepad(options.gamepad);
58445
+ this.enableKeyboard(options.keyboard);
58446
+ this.enableMouse(options.mouse);
58435
58447
  this.enabled = true;
58436
58448
  }
58437
58449
  }
@@ -58454,8 +58466,9 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
58454
58466
  }, {
58455
58467
  key: "enableGamepad",
58456
58468
  value: function enableGamepad() {
58469
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
58457
58470
  dispatch$8(gamepadEnabled());
58458
- this.gamepad.enable();
58471
+ this.gamepad.enable(options);
58459
58472
  this.gamepad.addEventListener(GAMEPAD_CONNECTED_EVENT, this.propagate.bind(this));
58460
58473
  this.gamepad.addEventListener(GAMEPAD_DISCONNECTED_EVENT, this.propagate.bind(this));
58461
58474
  this.gamepad.addEventListener(BUTTON_RELEASED_EVENT, this.propagate.bind(this));
@@ -58466,16 +58479,18 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
58466
58479
  }, {
58467
58480
  key: "enableKeyboard",
58468
58481
  value: function enableKeyboard() {
58482
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
58469
58483
  dispatch$8(keyboardEnabled());
58470
- this.keyboard.enable();
58484
+ this.keyboard.enable(options);
58471
58485
  this.keyboard.addEventListener(KEY_DOWN, this.propagate.bind(this));
58472
58486
  this.keyboard.addEventListener(KEY_UP, this.propagate.bind(this));
58473
58487
  }
58474
58488
  }, {
58475
58489
  key: "enableMouse",
58476
58490
  value: function enableMouse() {
58491
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
58477
58492
  dispatch$8(mouseEnabled());
58478
- this.mouse.enable();
58493
+ this.mouse.enable(options);
58479
58494
  this.mouse.addEventListener(MOUSE_DOWN, this.propagate.bind(this));
58480
58495
  this.mouse.addEventListener(MOUSE_UP, this.propagate.bind(this));
58481
58496
  this.mouse.addEventListener(MOUSE_MOVE, this.propagate.bind(this));
@@ -59802,9 +59817,10 @@ var CascadeShadowMaps = /*#__PURE__*/function () {
59802
59817
  }, {
59803
59818
  key: "toJSON",
59804
59819
  value: function toJSON() {
59820
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
59805
59821
  return {
59806
59822
  lights: this.lights.map(function (l) {
59807
- return l.toJSON();
59823
+ return l.toJSON(parseJSON);
59808
59824
  })
59809
59825
  };
59810
59826
  }
@@ -60007,6 +60023,21 @@ var prepareModel = function prepareModel(model) {
60007
60023
  setUpLightsAndShadows(mesh);
60008
60024
  });
60009
60025
  return model;
60026
+ };
60027
+ var serializeVector = function serializeVector(vector) {
60028
+ return {
60029
+ x: vector.x,
60030
+ y: vector.y,
60031
+ z: vector.z
60032
+ };
60033
+ };
60034
+ var serializeQuaternion = function serializeQuaternion(quaternion) {
60035
+ return {
60036
+ x: quaternion.x,
60037
+ y: quaternion.y,
60038
+ z: quaternion.z,
60039
+ w: quaternion.w
60040
+ };
60010
60041
  };var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
60011
60042
 
60012
60043
  function getAugmentedNamespace(n) {
@@ -60370,10 +60401,13 @@ var tweenTo = function tweenTo(origin, target) {
60370
60401
  }, {
60371
60402
  key: "getHierarchy",
60372
60403
  value: function getHierarchy() {
60404
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
60405
+ var _options$parseJSON = options.parseJSON,
60406
+ parseJSON = _options$parseJSON === void 0 ? false : _options$parseJSON;
60373
60407
  return {
60374
- element: this.toJSON(),
60408
+ element: this.toJSON(parseJSON),
60375
60409
  children: this.children.map(function (e) {
60376
- return e.getHierarchy();
60410
+ return e.getHierarchy(options);
60377
60411
  })
60378
60412
  };
60379
60413
  }
@@ -60944,13 +60978,29 @@ var tweenTo = function tweenTo(origin, target) {
60944
60978
  }, {
60945
60979
  key: "toJSON",
60946
60980
  value: function toJSON() {
60981
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
60982
+
60947
60983
  if (this.isSerializable()) {
60984
+ var position = this.getPosition();
60985
+ var rotation = this.getRotation();
60986
+ var scale = this.getScale();
60987
+ var quaternion = this.getQuaternion();
60988
+
60989
+ var _this$getWorldTransfo = this.getWorldTransform(),
60990
+ worldPosition = _this$getWorldTransfo.position,
60991
+ worldRotation = _this$getWorldTransfo.rotation,
60992
+ worldQuaternion = _this$getWorldTransfo.quaternion;
60993
+
60948
60994
  return {
60949
- position: this.getPosition(),
60950
- rotation: this.getRotation(),
60951
- quaternion: this.getQuaternion(),
60952
- worldTransform: this.getWorldTransform(),
60953
- scale: this.getScale(),
60995
+ position: parseJSON ? serializeVector(position) : position,
60996
+ rotation: parseJSON ? serializeVector(rotation) : rotation,
60997
+ quaternion: parseJSON ? serializeQuaternion(quaternion) : quaternion,
60998
+ scale: parseJSON ? serializeVector(scale) : scale,
60999
+ worldTransform: {
61000
+ position: parseJSON ? serializeVector(worldPosition) : worldPosition,
61001
+ rotation: parseJSON ? serializeVector(worldRotation) : worldRotation,
61002
+ quaternion: parseJSON ? serializeQuaternion(worldQuaternion) : worldQuaternion
61003
+ },
60954
61004
  entityType: this.getEntityType(),
60955
61005
  scripts: this.mapScriptsToJSON(),
60956
61006
  tags: this.getTags(),
@@ -61835,8 +61885,10 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
61835
61885
  }, {
61836
61886
  key: "toJSON",
61837
61887
  value: function toJSON() {
61888
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
61889
+
61838
61890
  if (this.isSerializable()) {
61839
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Element.prototype), "toJSON", this).call(this)), {}, {
61891
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Element.prototype), "toJSON", this).call(this, parseJSON)), {}, {
61840
61892
  physics: {
61841
61893
  state: this.getPhysicsState(),
61842
61894
  options: this.getPhysicsOptions()
@@ -89588,16 +89640,17 @@ var Level = /*#__PURE__*/function (_EventDispatcher) {
89588
89640
  }, {
89589
89641
  key: "toJSON",
89590
89642
  value: function toJSON() {
89591
- return _objectSpread2$1(_objectSpread2$1({}, Lights$1.toJSON()), Universe$1.toJSON());
89643
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
89644
+ return _objectSpread2$1(_objectSpread2$1({}, Lights$1.toJSON(parseJSON)), Universe$1.toJSON(parseJSON));
89592
89645
  }
89593
89646
  }]);
89594
89647
 
89595
89648
  return Level;
89596
- }(EventDispatcher);var index=/*#__PURE__*/Object.freeze({__proto__:null,getState:getState,createStore:createStore,dispatch:dispatch$8});var CURRENT_SCENE_NAME = 'CURRENT_SCENE_NAME';
89597
- var STATE_SNAPSHOT = 'STATE_SNAPSHOT';
89598
- var TIMESTAMP = 'TIMESTAMP';
89599
- var CURRENT_SCENE_JSON = 'CURRENT_SCENE_JSON';
89600
- var CURRENT_PATH = 'CURRENT_PATH';
89649
+ }(EventDispatcher);var index=/*#__PURE__*/Object.freeze({__proto__:null,getState:getState,createStore:createStore,dispatch:dispatch$8});var CURRENT_SCENE_NAME = "CURRENT_SCENE_NAME";
89650
+ var STATE_SNAPSHOT = "STATE_SNAPSHOT";
89651
+ var TIMESTAMP = "TIMESTAMP";
89652
+ var CURRENT_SCENE_JSON = "CURRENT_SCENE_JSON";
89653
+ var CURRENT_PATH = "CURRENT_PATH";
89601
89654
  var Storage = /*#__PURE__*/function () {
89602
89655
  function Storage() {
89603
89656
  _classCallCheck(this, Storage);
@@ -89606,13 +89659,17 @@ var Storage = /*#__PURE__*/function () {
89606
89659
  _createClass(Storage, [{
89607
89660
  key: "save",
89608
89661
  value: function save() {
89662
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
89663
+
89609
89664
  if (Storage.isLocalStorageAvailable()) {
89610
89665
  try {
89611
89666
  var state = getState();
89612
89667
  var timestamp = +new Date();
89613
89668
  var currentScene = GameRunner$1.getCurrentLevel();
89614
89669
  var currentPath = GameRunner$1.getCurrentPath();
89615
- var sceneJSON = currentScene.toJSON();
89670
+ var _options$parseJSON = options.parseJSON,
89671
+ parseJSON = _options$parseJSON === void 0 ? false : _options$parseJSON;
89672
+ var sceneJSON = currentScene.toJSON(parseJSON);
89616
89673
  var sceneName = currentScene.name;
89617
89674
  localStorage.setItem(TIMESTAMP, timestamp);
89618
89675
  localStorage.setItem(CURRENT_SCENE_NAME, sceneName);
@@ -89673,7 +89730,7 @@ var Storage = /*#__PURE__*/function () {
89673
89730
  }], [{
89674
89731
  key: "isLocalStorageAvailable",
89675
89732
  value: function isLocalStorageAvailable() {
89676
- return window && window.localStorage && typeof window.localStorage.setItem === 'function' && typeof window.localStorage.getItem === 'function' && typeof window.localStorage.removeItem === 'function' && typeof window.localStorage.clear === 'function';
89733
+ return window && window.localStorage && typeof window.localStorage.setItem === "function" && typeof window.localStorage.getItem === "function" && typeof window.localStorage.removeItem === "function" && typeof window.localStorage.clear === "function";
89677
89734
  }
89678
89735
  }]);
89679
89736
 
@@ -90622,7 +90679,8 @@ var Sound$1 = /*#__PURE__*/function (_Entity) {
90622
90679
  }, {
90623
90680
  key: "toJSON",
90624
90681
  value: function toJSON() {
90625
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this)), {}, {
90682
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
90683
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this, parseJSON)), {}, {
90626
90684
  source: this.source,
90627
90685
  loop: this.loop,
90628
90686
  loopStart: this.loopStart,
@@ -91179,7 +91237,8 @@ var Sound = /*#__PURE__*/function (_Entity) {
91179
91237
  }, {
91180
91238
  key: "toJSON",
91181
91239
  value: function toJSON() {
91182
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this)), {}, {
91240
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
91241
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this, parseJSON)), {}, {
91183
91242
  source: this.source,
91184
91243
  loop: this.loop,
91185
91244
  loopStart: this.loopStart,
@@ -91550,7 +91609,8 @@ var addHitBox = function addHitBox(element) {
91550
91609
  }, {
91551
91610
  key: "toJSON",
91552
91611
  value: function toJSON() {
91553
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this)), {}, {
91612
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
91613
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this, parseJSON)), {}, {
91554
91614
  type: this.getEntityType(),
91555
91615
  color: this.getColor(),
91556
91616
  intensity: this.getIntensity(),
@@ -91889,7 +91949,8 @@ var SunLight = /*#__PURE__*/function (_Light) {
91889
91949
  }, {
91890
91950
  key: "toJSON",
91891
91951
  value: function toJSON() {
91892
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this)), {}, {
91952
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
91953
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
91893
91954
  target: this.getTarget(),
91894
91955
  bias: this.getBias(),
91895
91956
  mapSize: this.getMapSize(),
@@ -92120,8 +92181,8 @@ var PointLight = /*#__PURE__*/function (_Light) {
92120
92181
  }
92121
92182
  }, {
92122
92183
  key: "toJSON",
92123
- value: function toJSON() {
92124
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(PointLight.prototype), "toJSON", this).call(this)), {}, {
92184
+ value: function toJSON(parseJSON) {
92185
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(PointLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
92125
92186
  distance: this.getDistance(),
92126
92187
  decay: this.getDecay(),
92127
92188
  bias: this.getBias(),
@@ -92418,7 +92479,8 @@ var SpotLight = /*#__PURE__*/function (_Light) {
92418
92479
  }, {
92419
92480
  key: "toJSON",
92420
92481
  value: function toJSON() {
92421
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SpotLight.prototype), "toJSON", this).call(this)), {}, {
92482
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
92483
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SpotLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
92422
92484
  target: this.getTarget(),
92423
92485
  distance: this.getDistance(),
92424
92486
  decay: this.getDecay(),
@@ -92664,7 +92726,8 @@ var SpotLight = /*#__PURE__*/function (_Light) {
92664
92726
  }, {
92665
92727
  key: "toJSON",
92666
92728
  value: function toJSON() {
92667
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this)), {}, {
92729
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
92730
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this, parseJSON)), {}, {
92668
92731
  type: this.getEntityType(),
92669
92732
  color: this.getColor(),
92670
92733
  intensity: this.getIntensity(),
@@ -92795,7 +92858,8 @@ var HemisphereLight = /*#__PURE__*/function (_Light) {
92795
92858
  }, {
92796
92859
  key: "toJSON",
92797
92860
  value: function toJSON() {
92798
- return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(HemisphereLight.prototype), "toJSON", this).call(this)), {}, {
92861
+ var parseJSON = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
92862
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(HemisphereLight.prototype), "toJSON", this).call(this, parseJSON)), {}, {
92799
92863
  color: this.getColor()
92800
92864
  });
92801
92865
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mage-engine",
3
- "version": "3.23.5",
3
+ "version": "3.23.7",
4
4
  "description": "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.",
5
5
  "main": "dist/mage.js",
6
6
  "author": {