mage-engine 3.23.5 → 3.23.6

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Files changed (2) hide show
  1. package/dist/mage.js +30 -17
  2. package/package.json +1 -1
package/dist/mage.js CHANGED
@@ -54633,7 +54633,7 @@ if (typeof window !== 'undefined') {
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  };
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  window.hotkeys = hotkeys;
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- }var DEFAULT_OPTIONS = {
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+ }var DEFAULT_OPTIONS$1 = {
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  keyup: true,
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  keydown: true
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  };
@@ -54689,7 +54689,7 @@ var Keyboard = /*#__PURE__*/function (_EventDispatcher) {
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  }
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  this.combos.push(combo);
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- hotkeys(combo, DEFAULT_OPTIONS, handler);
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+ hotkeys(combo, DEFAULT_OPTIONS$1, handler);
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  }
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  }
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  }, {
@@ -56655,6 +56655,10 @@ var MOUSE_UP = "mouseUp";
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  var MOUSE_MOVE = "mouseMove";
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  var ELEMENT_CLICK = "elementClick";
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  var ELEMENT_DESELECT = "elementDeselect";
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+ var DEFAULT_OPTIONS = {
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+ recursiveSearch: false,
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+ selectTags: [DEFAULT_TAG]
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+ };
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  var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  _inherits(Mouse, _EventDispatcher);
@@ -56714,28 +56718,28 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  return !!element;
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  });
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- _defineProperty$1(_assertThisInitialized(_this), "elementHasTag", function (tag) {
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+ _defineProperty$1(_assertThisInitialized(_this), "filterByTags", function (tags) {
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  return function (_ref3) {
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  var element = _ref3.element;
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- return element.hasTag(tag);
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+ return tags.some(function (tag) {
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+ return element.hasTag(tag);
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+ });
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  };
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  });
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  _defineProperty$1(_assertThisInitialized(_this), "getIntersections", function () {
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- var recursive = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
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- var tag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_TAG;
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+ var recursive = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _this.options.recursiveSearch;
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+ var tags = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _this.options.selectTags;
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  if (_this.hasRaycaster()) {
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  _this.raycaster.setFromCamera(_this.mouse, Scene$1.getCameraBody());
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- return _this.raycaster.intersectObjects(Scene$1.getChildren(), recursive) // .filter(this.isIntersectionAMeshOrSprite)
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- .map(_this.parseIntersection).filter(_this.elementExists).filter(_this.elementHasTag(tag));
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+ return _this.raycaster.intersectObjects(Scene$1.getChildren(), recursive).map(_this.parseIntersection).filter(_this.elementExists).filter(_this.filterByTags(tags));
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  }
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  });
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  _defineProperty$1(_assertThisInitialized(_this), "onMouseDown", function (event) {
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  if (!_this.enabled) return;
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- console.log("on mouse down");
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  event.preventDefault();
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  var mouseEvent = _this.parseMouseEvent(event);
@@ -56747,7 +56751,6 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  var elements = _this.getIntersections();
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- console.log("clicked elements", elements);
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  _this.elementClickEvent.elements = elements;
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  if (!elements.length) {
@@ -56760,6 +56763,7 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  _this.enabled = false;
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  _this.mouseMoveIntersectionEnabled = false;
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  _this.mouse = new Vector2();
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+ _this.options = DEFAULT_OPTIONS;
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  _this.mouseDownEvent = {
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  type: MOUSE_DOWN
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  };
@@ -56794,7 +56798,9 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  }, {
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  key: "enable",
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  value: function enable() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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  this.enabled = true;
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+ this.options = _objectSpread2$1(_objectSpread2$1({}, DEFAULT_OPTIONS), options);
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  this.createRayCaster();
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  Scene$1.getDOMElement().addEventListener("mousemove", this.onMouseMove);
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  Scene$1.getDOMElement().addEventListener("mousedown", this.onMouseDown);
@@ -56810,6 +56816,7 @@ var Mouse = /*#__PURE__*/function (_EventDispatcher) {
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  value: function disable() {
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  this.enabled = false;
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  this.mouseMoveIntersectionEnabled = false;
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+ this.options = DEFAULT_OPTIONS;
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  document.removeEventListener("mouseup", this.onMouseUp);
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  Scene$1.getDOMElement().removeEventListener("mousemove", this.onMouseMove);
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  Scene$1.getDOMElement().removeEventListener("mousedown", this.onMouseDown);
@@ -57777,7 +57784,7 @@ function applyMiddleware() {
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  var thunk = createThunkMiddleware();
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  thunk.withExtraArgument = createThunkMiddleware;var name$1 = "mage-engine";
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- var version$1 = "3.23.5";
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+ var version$1 = "3.23.6";
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  var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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  var main = "dist/mage.js";
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  var author$1 = {
@@ -58401,6 +58408,7 @@ var INPUT_EVENTS = (_INPUT_EVENTS = {
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  MOUSE_DOWN: MOUSE_DOWN,
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  MOUSE_UP: MOUSE_UP
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  }, _defineProperty$1(_INPUT_EVENTS, "MOUSE_DOWN", MOUSE_DOWN), _defineProperty$1(_INPUT_EVENTS, "MOUSE_MOVE", MOUSE_MOVE), _defineProperty$1(_INPUT_EVENTS, "ELEMENT_CLICK", ELEMENT_CLICK), _defineProperty$1(_INPUT_EVENTS, "ELEMENT_DESELECT", ELEMENT_DESELECT), _defineProperty$1(_INPUT_EVENTS, "GAMEPAD_CONNECTED_EVENT", GAMEPAD_CONNECTED_EVENT), _defineProperty$1(_INPUT_EVENTS, "GAMEPAD_DISCONNECTED_EVENT", GAMEPAD_DISCONNECTED_EVENT), _defineProperty$1(_INPUT_EVENTS, "BUTTON_PRESSED_EVENT", BUTTON_PRESSED_EVENT), _defineProperty$1(_INPUT_EVENTS, "BUTTON_RELEASED_EVENT", BUTTON_RELEASED_EVENT), _defineProperty$1(_INPUT_EVENTS, "AXIS_CHANGE_EVENT", AXIS_CHANGE_EVENT), _INPUT_EVENTS);
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+ var DEFAULT_ENABLE_OPTIONS = {};
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  var Input = /*#__PURE__*/function (_EventDispatcher) {
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  _inherits(Input, _EventDispatcher);
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@@ -58427,11 +58435,13 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
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  _createClass(Input, [{
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  key: "enable",
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  value: function enable() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_ENABLE_OPTIONS;
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+
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  if (!this.enabled) {
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  dispatch$8(inputEnabled());
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- this.enableGamepad();
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- this.enableKeyboard();
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- this.enableMouse();
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+ this.enableGamepad(options.gamepad);
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+ this.enableKeyboard(options.keyboard);
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+ this.enableMouse(options.mouse);
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  this.enabled = true;
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  }
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  }
@@ -58454,8 +58464,9 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
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  }, {
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  key: "enableGamepad",
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  value: function enableGamepad() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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  dispatch$8(gamepadEnabled());
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- this.gamepad.enable();
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+ this.gamepad.enable(options);
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  this.gamepad.addEventListener(GAMEPAD_CONNECTED_EVENT, this.propagate.bind(this));
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  this.gamepad.addEventListener(GAMEPAD_DISCONNECTED_EVENT, this.propagate.bind(this));
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  this.gamepad.addEventListener(BUTTON_RELEASED_EVENT, this.propagate.bind(this));
@@ -58466,16 +58477,18 @@ var Input = /*#__PURE__*/function (_EventDispatcher) {
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  }, {
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  key: "enableKeyboard",
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  value: function enableKeyboard() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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  dispatch$8(keyboardEnabled());
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- this.keyboard.enable();
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+ this.keyboard.enable(options);
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  this.keyboard.addEventListener(KEY_DOWN, this.propagate.bind(this));
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  this.keyboard.addEventListener(KEY_UP, this.propagate.bind(this));
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  }
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  }, {
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  key: "enableMouse",
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  value: function enableMouse() {
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+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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  dispatch$8(mouseEnabled());
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- this.mouse.enable();
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+ this.mouse.enable(options);
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  this.mouse.addEventListener(MOUSE_DOWN, this.propagate.bind(this));
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  this.mouse.addEventListener(MOUSE_UP, this.propagate.bind(this));
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  this.mouse.addEventListener(MOUSE_MOVE, this.propagate.bind(this));
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "mage-engine",
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- "version": "3.23.5",
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+ "version": "3.23.6",
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  "description": "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.",
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  "main": "dist/mage.js",
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  "author": {