mage-engine 3.23.4 → 3.23.5

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Files changed (2) hide show
  1. package/dist/mage.js +6 -4
  2. package/package.json +1 -1
package/dist/mage.js CHANGED
@@ -57777,7 +57777,7 @@ function applyMiddleware() {
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  var thunk = createThunkMiddleware();
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  thunk.withExtraArgument = createThunkMiddleware;var name$1 = "mage-engine";
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- var version$1 = "3.23.4";
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+ var version$1 = "3.23.5";
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  var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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  var main = "dist/mage.js";
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  var author$1 = {
@@ -74753,7 +74753,7 @@ var buildFBXLoader = function buildFBXLoader() {
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  textureLoader.setPath(this.resourcePath || texturePath || path);
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  }
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- return new FBXTreeParser(textureLoader, this.manager).parse(fbxTree);
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+ return new FBXTreeParser(textureLoader, this.manager, this.options).parse(fbxTree);
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  }
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  }]);
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@@ -74762,11 +74762,12 @@ var buildFBXLoader = function buildFBXLoader() {
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  var FBXTreeParser = /*#__PURE__*/function () {
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- function FBXTreeParser(textureLoader, manager) {
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+ function FBXTreeParser(textureLoader, manager, options) {
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  _classCallCheck(this, FBXTreeParser);
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  this.textureLoader = textureLoader;
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  this.manager = manager;
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+ this.options = options;
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  }
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  _createClass(FBXTreeParser, [{
@@ -74959,12 +74960,13 @@ var buildFBXLoader = function buildFBXLoader() {
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  }, {
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  key: "loadTexture",
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  value: function loadTexture(textureNode, images) {
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+ var textureOption = this.options.texture;
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  var fileName;
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  var currentPath = this.textureLoader.path;
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  var children = connections.get(textureNode.id).children;
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  if (children !== undefined && children.length > 0 && images[children[0].ID] !== undefined) {
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- fileName = images[children[0].ID];
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+ fileName = textureOption instanceof Object ? textureOption[children[0].ID] : textureOption || images[children[0].ID];
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  if (fileName.indexOf("blob:") === 0 || fileName.indexOf("data:") === 0) {
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  this.textureLoader.setPath(undefined);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mage-engine",
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- "version": "3.23.4",
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+ "version": "3.23.5",
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  "description": "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.",
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  "main": "dist/mage.js",
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  "author": {