mage-engine 3.23.3 → 3.23.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +1823 -2001
- package/package.json +1 -1
package/dist/mage.js
CHANGED
|
@@ -39152,7 +39152,7 @@ function LoadingManager( onLoad, onProgress, onError ) {
|
|
|
39152
39152
|
|
|
39153
39153
|
const DefaultLoadingManager = new LoadingManager();
|
|
39154
39154
|
|
|
39155
|
-
function Loader
|
|
39155
|
+
function Loader( manager ) {
|
|
39156
39156
|
|
|
39157
39157
|
this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
|
|
39158
39158
|
|
|
@@ -39164,7 +39164,7 @@ function Loader$1( manager ) {
|
|
|
39164
39164
|
|
|
39165
39165
|
}
|
|
39166
39166
|
|
|
39167
|
-
Object.assign( Loader
|
|
39167
|
+
Object.assign( Loader.prototype, {
|
|
39168
39168
|
|
|
39169
39169
|
load: function ( /* url, onLoad, onProgress, onError */ ) {},
|
|
39170
39170
|
|
|
@@ -39223,11 +39223,11 @@ const loading = {};
|
|
|
39223
39223
|
|
|
39224
39224
|
function FileLoader( manager ) {
|
|
39225
39225
|
|
|
39226
|
-
Loader
|
|
39226
|
+
Loader.call( this, manager );
|
|
39227
39227
|
|
|
39228
39228
|
}
|
|
39229
39229
|
|
|
39230
|
-
FileLoader.prototype = Object.assign( Object.create( Loader
|
|
39230
|
+
FileLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
39231
39231
|
|
|
39232
39232
|
constructor: FileLoader,
|
|
39233
39233
|
|
|
@@ -39513,7 +39513,7 @@ FileLoader.prototype = Object.assign( Object.create( Loader$1.prototype ), {
|
|
|
39513
39513
|
|
|
39514
39514
|
} );
|
|
39515
39515
|
|
|
39516
|
-
class AnimationLoader extends Loader
|
|
39516
|
+
class AnimationLoader extends Loader {
|
|
39517
39517
|
|
|
39518
39518
|
constructor( manager ) {
|
|
39519
39519
|
|
|
@@ -39581,11 +39581,11 @@ class AnimationLoader extends Loader$1 {
|
|
|
39581
39581
|
|
|
39582
39582
|
function CompressedTextureLoader( manager ) {
|
|
39583
39583
|
|
|
39584
|
-
Loader
|
|
39584
|
+
Loader.call( this, manager );
|
|
39585
39585
|
|
|
39586
39586
|
}
|
|
39587
39587
|
|
|
39588
|
-
CompressedTextureLoader.prototype = Object.assign( Object.create( Loader
|
|
39588
|
+
CompressedTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
39589
39589
|
|
|
39590
39590
|
constructor: CompressedTextureLoader,
|
|
39591
39591
|
|
|
@@ -39702,7 +39702,7 @@ CompressedTextureLoader.prototype = Object.assign( Object.create( Loader$1.proto
|
|
|
39702
39702
|
|
|
39703
39703
|
} );
|
|
39704
39704
|
|
|
39705
|
-
class ImageLoader extends Loader
|
|
39705
|
+
class ImageLoader extends Loader {
|
|
39706
39706
|
|
|
39707
39707
|
constructor( manager ) {
|
|
39708
39708
|
|
|
@@ -39782,7 +39782,7 @@ class ImageLoader extends Loader$1 {
|
|
|
39782
39782
|
|
|
39783
39783
|
}
|
|
39784
39784
|
|
|
39785
|
-
class CubeTextureLoader extends Loader
|
|
39785
|
+
class CubeTextureLoader extends Loader {
|
|
39786
39786
|
|
|
39787
39787
|
constructor( manager ) {
|
|
39788
39788
|
|
|
@@ -39840,11 +39840,11 @@ class CubeTextureLoader extends Loader$1 {
|
|
|
39840
39840
|
|
|
39841
39841
|
function DataTextureLoader( manager ) {
|
|
39842
39842
|
|
|
39843
|
-
Loader
|
|
39843
|
+
Loader.call( this, manager );
|
|
39844
39844
|
|
|
39845
39845
|
}
|
|
39846
39846
|
|
|
39847
|
-
DataTextureLoader.prototype = Object.assign( Object.create( Loader
|
|
39847
|
+
DataTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
39848
39848
|
|
|
39849
39849
|
constructor: DataTextureLoader,
|
|
39850
39850
|
|
|
@@ -39937,11 +39937,11 @@ DataTextureLoader.prototype = Object.assign( Object.create( Loader$1.prototype )
|
|
|
39937
39937
|
|
|
39938
39938
|
function TextureLoader( manager ) {
|
|
39939
39939
|
|
|
39940
|
-
Loader
|
|
39940
|
+
Loader.call( this, manager );
|
|
39941
39941
|
|
|
39942
39942
|
}
|
|
39943
39943
|
|
|
39944
|
-
TextureLoader.prototype = Object.assign( Object.create( Loader
|
|
39944
|
+
TextureLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
39945
39945
|
|
|
39946
39946
|
constructor: TextureLoader,
|
|
39947
39947
|
|
|
@@ -42894,7 +42894,7 @@ class LightProbe extends Light$2 {
|
|
|
42894
42894
|
|
|
42895
42895
|
LightProbe.prototype.isLightProbe = true;
|
|
42896
42896
|
|
|
42897
|
-
class MaterialLoader extends Loader
|
|
42897
|
+
class MaterialLoader extends Loader {
|
|
42898
42898
|
|
|
42899
42899
|
constructor( manager ) {
|
|
42900
42900
|
|
|
@@ -43318,7 +43318,7 @@ InstancedBufferAttribute.prototype = Object.assign( Object.create( BufferAttribu
|
|
|
43318
43318
|
|
|
43319
43319
|
} );
|
|
43320
43320
|
|
|
43321
|
-
class BufferGeometryLoader extends Loader
|
|
43321
|
+
class BufferGeometryLoader extends Loader {
|
|
43322
43322
|
|
|
43323
43323
|
constructor( manager ) {
|
|
43324
43324
|
|
|
@@ -43520,7 +43520,7 @@ class BufferGeometryLoader extends Loader$1 {
|
|
|
43520
43520
|
|
|
43521
43521
|
}
|
|
43522
43522
|
|
|
43523
|
-
class ObjectLoader extends Loader
|
|
43523
|
+
class ObjectLoader extends Loader {
|
|
43524
43524
|
|
|
43525
43525
|
constructor( manager ) {
|
|
43526
43526
|
|
|
@@ -44647,13 +44647,13 @@ function ImageBitmapLoader( manager ) {
|
|
|
44647
44647
|
|
|
44648
44648
|
}
|
|
44649
44649
|
|
|
44650
|
-
Loader
|
|
44650
|
+
Loader.call( this, manager );
|
|
44651
44651
|
|
|
44652
44652
|
this.options = { premultiplyAlpha: 'none' };
|
|
44653
44653
|
|
|
44654
44654
|
}
|
|
44655
44655
|
|
|
44656
|
-
ImageBitmapLoader.prototype = Object.assign( Object.create( Loader
|
|
44656
|
+
ImageBitmapLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
44657
44657
|
|
|
44658
44658
|
constructor: ImageBitmapLoader,
|
|
44659
44659
|
|
|
@@ -45158,7 +45158,7 @@ function createPath( char, scale, offsetX, offsetY, data ) {
|
|
|
45158
45158
|
|
|
45159
45159
|
Font.prototype.isFont = true;
|
|
45160
45160
|
|
|
45161
|
-
class FontLoader extends Loader
|
|
45161
|
+
class FontLoader extends Loader {
|
|
45162
45162
|
|
|
45163
45163
|
constructor( manager ) {
|
|
45164
45164
|
|
|
@@ -45229,7 +45229,7 @@ const AudioContext = {
|
|
|
45229
45229
|
|
|
45230
45230
|
};
|
|
45231
45231
|
|
|
45232
|
-
class AudioLoader extends Loader
|
|
45232
|
+
class AudioLoader extends Loader {
|
|
45233
45233
|
|
|
45234
45234
|
constructor( manager ) {
|
|
45235
45235
|
|
|
@@ -52087,14 +52087,14 @@ function WireframeHelper( object, hex ) {
|
|
|
52087
52087
|
|
|
52088
52088
|
//
|
|
52089
52089
|
|
|
52090
|
-
Loader
|
|
52090
|
+
Loader.prototype.extractUrlBase = function ( url ) {
|
|
52091
52091
|
|
|
52092
52092
|
console.warn( 'THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.' );
|
|
52093
52093
|
return LoaderUtils.extractUrlBase( url );
|
|
52094
52094
|
|
|
52095
52095
|
};
|
|
52096
52096
|
|
|
52097
|
-
Loader
|
|
52097
|
+
Loader.Handlers = {
|
|
52098
52098
|
|
|
52099
52099
|
add: function ( /* regex, loader */ ) {
|
|
52100
52100
|
|
|
@@ -53918,7 +53918,7 @@ if ( typeof window !== 'undefined' ) {
|
|
|
53918
53918
|
|
|
53919
53919
|
}
|
|
53920
53920
|
|
|
53921
|
-
}var three_module=/*#__PURE__*/Object.freeze({__proto__:null,ACESFilmicToneMapping:ACESFilmicToneMapping,AddEquation:AddEquation,AddOperation:AddOperation,AdditiveAnimationBlendMode:AdditiveAnimationBlendMode,AdditiveBlending:AdditiveBlending,AlphaFormat:AlphaFormat,AlwaysDepth:AlwaysDepth,AlwaysStencilFunc:AlwaysStencilFunc,AmbientLight:AmbientLight$1,AmbientLightProbe:AmbientLightProbe,AnimationClip:AnimationClip,AnimationLoader:AnimationLoader,AnimationMixer:AnimationMixer,AnimationObjectGroup:AnimationObjectGroup,AnimationUtils:AnimationUtils,ArcCurve:ArcCurve,ArrayCamera:ArrayCamera,ArrowHelper:ArrowHelper,Audio:Audio$2,AudioAnalyser:AudioAnalyser,AudioContext:AudioContext,AudioListener:AudioListener,AudioLoader:AudioLoader,AxesHelper:AxesHelper$1,AxisHelper:AxisHelper,BackSide:BackSide,BasicDepthPacking:BasicDepthPacking,BasicShadowMap:BasicShadowMap,BinaryTextureLoader:BinaryTextureLoader,Bone:Bone,BooleanKeyframeTrack:BooleanKeyframeTrack,BoundingBoxHelper:BoundingBoxHelper,Box2:Box2,Box3:Box3,Box3Helper:Box3Helper,BoxBufferGeometry:BoxGeometry,BoxGeometry:BoxGeometry,BoxHelper:BoxHelper,BufferAttribute:BufferAttribute,BufferGeometry:BufferGeometry,BufferGeometryLoader:BufferGeometryLoader,ByteType:ByteType,Cache:Cache,Camera:Camera$1,CameraHelper:CameraHelper,CanvasRenderer:CanvasRenderer,CanvasTexture:CanvasTexture,CatmullRomCurve3:CatmullRomCurve3,CineonToneMapping:CineonToneMapping,CircleBufferGeometry:CircleGeometry,CircleGeometry:CircleGeometry,ClampToEdgeWrapping:ClampToEdgeWrapping,Clock:Clock,Color:Color$1,ColorKeyframeTrack:ColorKeyframeTrack,CompressedTexture:CompressedTexture,CompressedTextureLoader:CompressedTextureLoader,ConeBufferGeometry:ConeGeometry,ConeGeometry:ConeGeometry,CubeCamera:CubeCamera,CubeReflectionMapping:CubeReflectionMapping,CubeRefractionMapping:CubeRefractionMapping,CubeTexture:CubeTexture,CubeTextureLoader:CubeTextureLoader,CubeUVReflectionMapping:CubeUVReflectionMapping,CubeUVRefractionMapping:CubeUVRefractionMapping,CubicBezierCurve:CubicBezierCurve,CubicBezierCurve3:CubicBezierCurve3,CubicInterpolant:CubicInterpolant,CullFaceBack:CullFaceBack,CullFaceFront:CullFaceFront,CullFaceFrontBack:CullFaceFrontBack,CullFaceNone:CullFaceNone,Curve:Curve,CurvePath:CurvePath,CustomBlending:CustomBlending,CustomToneMapping:CustomToneMapping,CylinderBufferGeometry:CylinderGeometry,CylinderGeometry:CylinderGeometry,Cylindrical:Cylindrical,DataTexture:DataTexture,DataTexture2DArray:DataTexture2DArray,DataTexture3D:DataTexture3D,DataTextureLoader:DataTextureLoader,DataUtils:DataUtils,DecrementStencilOp:DecrementStencilOp,DecrementWrapStencilOp:DecrementWrapStencilOp,DefaultLoadingManager:DefaultLoadingManager,DepthFormat:DepthFormat,DepthStencilFormat:DepthStencilFormat,DepthTexture:DepthTexture,DirectionalLight:DirectionalLight,DirectionalLightHelper:DirectionalLightHelper,DiscreteInterpolant:DiscreteInterpolant,DodecahedronBufferGeometry:DodecahedronGeometry,DodecahedronGeometry:DodecahedronGeometry,DoubleSide:DoubleSide,DstAlphaFactor:DstAlphaFactor,DstColorFactor:DstColorFactor,DynamicBufferAttribute:DynamicBufferAttribute,DynamicCopyUsage:DynamicCopyUsage,DynamicDrawUsage:DynamicDrawUsage,DynamicReadUsage:DynamicReadUsage,EdgesGeometry:EdgesGeometry,EdgesHelper:EdgesHelper,EllipseCurve:EllipseCurve,EqualDepth:EqualDepth,EqualStencilFunc:EqualStencilFunc,EquirectangularReflectionMapping:EquirectangularReflectionMapping,EquirectangularRefractionMapping:EquirectangularRefractionMapping,Euler:Euler,EventDispatcher:EventDispatcher,ExtrudeBufferGeometry:ExtrudeGeometry,ExtrudeGeometry:ExtrudeGeometry,FaceColors:FaceColors,FileLoader:FileLoader,FlatShading:FlatShading,Float16BufferAttribute:Float16BufferAttribute,Float32Attribute:Float32Attribute,Float32BufferAttribute:Float32BufferAttribute,Float64Attribute:Float64Attribute,Float64BufferAttribute:Float64BufferAttribute,FloatType:FloatType$1,Fog:Fog,FogExp2:FogExp2,Font:Font,FontLoader:FontLoader,FrontSide:FrontSide,Frustum:Frustum$1,GLBufferAttribute:GLBufferAttribute,GLSL1:GLSL1,GLSL3:GLSL3,GammaEncoding:GammaEncoding,GreaterDepth:GreaterDepth,GreaterEqualDepth:GreaterEqualDepth,GreaterEqualStencilFunc:GreaterEqualStencilFunc,GreaterStencilFunc:GreaterStencilFunc,GridHelper:GridHelper,Group:Group,HalfFloatType:HalfFloatType,HemisphereLight:HemisphereLight$1,HemisphereLightHelper:HemisphereLightHelper,HemisphereLightProbe:HemisphereLightProbe,IcosahedronBufferGeometry:IcosahedronGeometry,IcosahedronGeometry:IcosahedronGeometry,ImageBitmapLoader:ImageBitmapLoader,ImageLoader:ImageLoader,ImageUtils:ImageUtils,ImmediateRenderObject:ImmediateRenderObject,IncrementStencilOp:IncrementStencilOp,IncrementWrapStencilOp:IncrementWrapStencilOp,InstancedBufferAttribute:InstancedBufferAttribute,InstancedBufferGeometry:InstancedBufferGeometry,InstancedInterleavedBuffer:InstancedInterleavedBuffer,InstancedMesh:InstancedMesh,Int16Attribute:Int16Attribute,Int16BufferAttribute:Int16BufferAttribute,Int32Attribute:Int32Attribute,Int32BufferAttribute:Int32BufferAttribute,Int8Attribute:Int8Attribute,Int8BufferAttribute:Int8BufferAttribute,IntType:IntType,InterleavedBuffer:InterleavedBuffer,InterleavedBufferAttribute:InterleavedBufferAttribute,Interpolant:Interpolant,InterpolateDiscrete:InterpolateDiscrete,InterpolateLinear:InterpolateLinear,InterpolateSmooth:InterpolateSmooth,InvertStencilOp:InvertStencilOp,JSONLoader:JSONLoader,KeepStencilOp:KeepStencilOp,KeyframeTrack:KeyframeTrack,LOD:LOD,LatheBufferGeometry:LatheGeometry,LatheGeometry:LatheGeometry,Layers:Layers,LensFlare:LensFlare,LessDepth:LessDepth,LessEqualDepth:LessEqualDepth,LessEqualStencilFunc:LessEqualStencilFunc,LessStencilFunc:LessStencilFunc,Light:Light$2,LightProbe:LightProbe,Line:Line$1,Line3:Line3,LineBasicMaterial:LineBasicMaterial,LineCurve:LineCurve,LineCurve3:LineCurve3,LineDashedMaterial:LineDashedMaterial,LineLoop:LineLoop,LinePieces:LinePieces,LineSegments:LineSegments,LineStrip:LineStrip,LinearEncoding:LinearEncoding,LinearFilter:LinearFilter,LinearInterpolant:LinearInterpolant,LinearMipMapLinearFilter:LinearMipMapLinearFilter,LinearMipMapNearestFilter:LinearMipMapNearestFilter,LinearMipmapLinearFilter:LinearMipmapLinearFilter,LinearMipmapNearestFilter:LinearMipmapNearestFilter,LinearToneMapping:LinearToneMapping,Loader:Loader$1,LoaderUtils:LoaderUtils,LoadingManager:LoadingManager,LogLuvEncoding:LogLuvEncoding,LoopOnce:LoopOnce,LoopPingPong:LoopPingPong,LoopRepeat:LoopRepeat,LuminanceAlphaFormat:LuminanceAlphaFormat,LuminanceFormat:LuminanceFormat,MOUSE:MOUSE,Material:Material,MaterialLoader:MaterialLoader,Math:MathUtils,MathUtils:MathUtils,Matrix3:Matrix3,Matrix4:Matrix4,MaxEquation:MaxEquation,Mesh:Mesh,MeshBasicMaterial:MeshBasicMaterial,MeshDepthMaterial:MeshDepthMaterial,MeshDistanceMaterial:MeshDistanceMaterial,MeshFaceMaterial:MeshFaceMaterial,MeshLambertMaterial:MeshLambertMaterial,MeshMatcapMaterial:MeshMatcapMaterial,MeshNormalMaterial:MeshNormalMaterial,MeshPhongMaterial:MeshPhongMaterial,MeshPhysicalMaterial:MeshPhysicalMaterial,MeshStandardMaterial:MeshStandardMaterial,MeshToonMaterial:MeshToonMaterial,MinEquation:MinEquation,MirroredRepeatWrapping:MirroredRepeatWrapping,MixOperation:MixOperation,MultiMaterial:MultiMaterial,MultiplyBlending:MultiplyBlending,MultiplyOperation:MultiplyOperation,NearestFilter:NearestFilter,NearestMipMapLinearFilter:NearestMipMapLinearFilter,NearestMipMapNearestFilter:NearestMipMapNearestFilter,NearestMipmapLinearFilter:NearestMipmapLinearFilter,NearestMipmapNearestFilter:NearestMipmapNearestFilter,NeverDepth:NeverDepth,NeverStencilFunc:NeverStencilFunc,NoBlending:NoBlending,NoColors:NoColors,NoToneMapping:NoToneMapping,NormalAnimationBlendMode:NormalAnimationBlendMode,NormalBlending:NormalBlending,NotEqualDepth:NotEqualDepth,NotEqualStencilFunc:NotEqualStencilFunc,NumberKeyframeTrack:NumberKeyframeTrack,Object3D:Object3D,ObjectLoader:ObjectLoader,ObjectSpaceNormalMap:ObjectSpaceNormalMap,OctahedronBufferGeometry:OctahedronGeometry,OctahedronGeometry:OctahedronGeometry,OneFactor:OneFactor,OneMinusDstAlphaFactor:OneMinusDstAlphaFactor,OneMinusDstColorFactor:OneMinusDstColorFactor,OneMinusSrcAlphaFactor:OneMinusSrcAlphaFactor,OneMinusSrcColorFactor:OneMinusSrcColorFactor,OrthographicCamera:OrthographicCamera,PCFShadowMap:PCFShadowMap,PCFSoftShadowMap:PCFSoftShadowMap,PMREMGenerator:PMREMGenerator,ParametricBufferGeometry:ParametricGeometry,ParametricGeometry:ParametricGeometry,Particle:Particle,ParticleBasicMaterial:ParticleBasicMaterial,ParticleSystem:ParticleSystem,ParticleSystemMaterial:ParticleSystemMaterial,Path:Path,PerspectiveCamera:PerspectiveCamera,Plane:Plane$1,PlaneBufferGeometry:PlaneGeometry,PlaneGeometry:PlaneGeometry,PlaneHelper:PlaneHelper,PointCloud:PointCloud,PointCloudMaterial:PointCloudMaterial,PointLight:PointLight$1,PointLightHelper:PointLightHelper,Points:Points,PointsMaterial:PointsMaterial,PolarGridHelper:PolarGridHelper,PolyhedronBufferGeometry:PolyhedronGeometry,PolyhedronGeometry:PolyhedronGeometry,PositionalAudio:PositionalAudio,PropertyBinding:PropertyBinding,PropertyMixer:PropertyMixer,QuadraticBezierCurve:QuadraticBezierCurve,QuadraticBezierCurve3:QuadraticBezierCurve3,Quaternion:Quaternion,QuaternionKeyframeTrack:QuaternionKeyframeTrack,QuaternionLinearInterpolant:QuaternionLinearInterpolant,REVISION:REVISION,RGBADepthPacking:RGBADepthPacking,RGBAFormat:RGBAFormat,RGBAIntegerFormat:RGBAIntegerFormat,RGBA_ASTC_10x10_Format:RGBA_ASTC_10x10_Format,RGBA_ASTC_10x5_Format:RGBA_ASTC_10x5_Format,RGBA_ASTC_10x6_Format:RGBA_ASTC_10x6_Format,RGBA_ASTC_10x8_Format:RGBA_ASTC_10x8_Format,RGBA_ASTC_12x10_Format:RGBA_ASTC_12x10_Format,RGBA_ASTC_12x12_Format:RGBA_ASTC_12x12_Format,RGBA_ASTC_4x4_Format:RGBA_ASTC_4x4_Format,RGBA_ASTC_5x4_Format:RGBA_ASTC_5x4_Format,RGBA_ASTC_5x5_Format:RGBA_ASTC_5x5_Format,RGBA_ASTC_6x5_Format:RGBA_ASTC_6x5_Format,RGBA_ASTC_6x6_Format:RGBA_ASTC_6x6_Format,RGBA_ASTC_8x5_Format:RGBA_ASTC_8x5_Format,RGBA_ASTC_8x6_Format:RGBA_ASTC_8x6_Format,RGBA_ASTC_8x8_Format:RGBA_ASTC_8x8_Format,RGBA_BPTC_Format:RGBA_BPTC_Format,RGBA_ETC2_EAC_Format:RGBA_ETC2_EAC_Format,RGBA_PVRTC_2BPPV1_Format:RGBA_PVRTC_2BPPV1_Format,RGBA_PVRTC_4BPPV1_Format:RGBA_PVRTC_4BPPV1_Format,RGBA_S3TC_DXT1_Format:RGBA_S3TC_DXT1_Format,RGBA_S3TC_DXT3_Format:RGBA_S3TC_DXT3_Format,RGBA_S3TC_DXT5_Format:RGBA_S3TC_DXT5_Format,RGBDEncoding:RGBDEncoding,RGBEEncoding:RGBEEncoding,RGBEFormat:RGBEFormat,RGBFormat:RGBFormat,RGBIntegerFormat:RGBIntegerFormat,RGBM16Encoding:RGBM16Encoding,RGBM7Encoding:RGBM7Encoding,RGB_ETC1_Format:RGB_ETC1_Format,RGB_ETC2_Format:RGB_ETC2_Format,RGB_PVRTC_2BPPV1_Format:RGB_PVRTC_2BPPV1_Format,RGB_PVRTC_4BPPV1_Format:RGB_PVRTC_4BPPV1_Format,RGB_S3TC_DXT1_Format:RGB_S3TC_DXT1_Format,RGFormat:RGFormat,RGIntegerFormat:RGIntegerFormat,RawShaderMaterial:RawShaderMaterial,Ray:Ray,Raycaster:Raycaster,RectAreaLight:RectAreaLight,RedFormat:RedFormat,RedIntegerFormat:RedIntegerFormat,ReinhardToneMapping:ReinhardToneMapping,RepeatWrapping:RepeatWrapping$1,ReplaceStencilOp:ReplaceStencilOp,ReverseSubtractEquation:ReverseSubtractEquation,RingBufferGeometry:RingGeometry,RingGeometry:RingGeometry,SRGB8_ALPHA8_ASTC_10x10_Format:SRGB8_ALPHA8_ASTC_10x10_Format,SRGB8_ALPHA8_ASTC_10x5_Format:SRGB8_ALPHA8_ASTC_10x5_Format,SRGB8_ALPHA8_ASTC_10x6_Format:SRGB8_ALPHA8_ASTC_10x6_Format,SRGB8_ALPHA8_ASTC_10x8_Format:SRGB8_ALPHA8_ASTC_10x8_Format,SRGB8_ALPHA8_ASTC_12x10_Format:SRGB8_ALPHA8_ASTC_12x10_Format,SRGB8_ALPHA8_ASTC_12x12_Format:SRGB8_ALPHA8_ASTC_12x12_Format,SRGB8_ALPHA8_ASTC_4x4_Format:SRGB8_ALPHA8_ASTC_4x4_Format,SRGB8_ALPHA8_ASTC_5x4_Format:SRGB8_ALPHA8_ASTC_5x4_Format,SRGB8_ALPHA8_ASTC_5x5_Format:SRGB8_ALPHA8_ASTC_5x5_Format,SRGB8_ALPHA8_ASTC_6x5_Format:SRGB8_ALPHA8_ASTC_6x5_Format,SRGB8_ALPHA8_ASTC_6x6_Format:SRGB8_ALPHA8_ASTC_6x6_Format,SRGB8_ALPHA8_ASTC_8x5_Format:SRGB8_ALPHA8_ASTC_8x5_Format,SRGB8_ALPHA8_ASTC_8x6_Format:SRGB8_ALPHA8_ASTC_8x6_Format,SRGB8_ALPHA8_ASTC_8x8_Format:SRGB8_ALPHA8_ASTC_8x8_Format,Scene:Scene$2,SceneUtils:SceneUtils,ShaderChunk:ShaderChunk,ShaderLib:ShaderLib,ShaderMaterial:ShaderMaterial,ShadowMaterial:ShadowMaterial,Shape:Shape,ShapeBufferGeometry:ShapeGeometry,ShapeGeometry:ShapeGeometry,ShapePath:ShapePath,ShapeUtils:ShapeUtils,ShortType:ShortType,Skeleton:Skeleton,SkeletonHelper:SkeletonHelper,SkinnedMesh:SkinnedMesh,SmoothShading:SmoothShading,Sphere:Sphere$1,SphereBufferGeometry:SphereGeometry,SphereGeometry:SphereGeometry,Spherical:Spherical,SphericalHarmonics3:SphericalHarmonics3,SplineCurve:SplineCurve,SpotLight:SpotLight$1,SpotLightHelper:SpotLightHelper,Sprite:Sprite$1,SpriteMaterial:SpriteMaterial,SrcAlphaFactor:SrcAlphaFactor,SrcAlphaSaturateFactor:SrcAlphaSaturateFactor,SrcColorFactor:SrcColorFactor,StaticCopyUsage:StaticCopyUsage,StaticDrawUsage:StaticDrawUsage,StaticReadUsage:StaticReadUsage,StereoCamera:StereoCamera,StreamCopyUsage:StreamCopyUsage,StreamDrawUsage:StreamDrawUsage,StreamReadUsage:StreamReadUsage,StringKeyframeTrack:StringKeyframeTrack,SubtractEquation:SubtractEquation,SubtractiveBlending:SubtractiveBlending,TOUCH:TOUCH,TangentSpaceNormalMap:TangentSpaceNormalMap,TetrahedronBufferGeometry:TetrahedronGeometry,TetrahedronGeometry:TetrahedronGeometry,TextBufferGeometry:TextGeometry,TextGeometry:TextGeometry,Texture:Texture,TextureLoader:TextureLoader,TorusBufferGeometry:TorusGeometry,TorusGeometry:TorusGeometry,TorusKnotBufferGeometry:TorusKnotGeometry,TorusKnotGeometry:TorusKnotGeometry,Triangle:Triangle,TriangleFanDrawMode:TriangleFanDrawMode,TriangleStripDrawMode:TriangleStripDrawMode,TrianglesDrawMode:TrianglesDrawMode,TubeBufferGeometry:TubeGeometry,TubeGeometry:TubeGeometry,UVMapping:UVMapping,Uint16Attribute:Uint16Attribute,Uint16BufferAttribute:Uint16BufferAttribute,Uint32Attribute:Uint32Attribute,Uint32BufferAttribute:Uint32BufferAttribute,Uint8Attribute:Uint8Attribute,Uint8BufferAttribute:Uint8BufferAttribute,Uint8ClampedAttribute:Uint8ClampedAttribute,Uint8ClampedBufferAttribute:Uint8ClampedBufferAttribute,Uniform:Uniform,UniformsLib:UniformsLib,UniformsUtils:UniformsUtils,UnsignedByteType:UnsignedByteType,UnsignedInt248Type:UnsignedInt248Type,UnsignedIntType:UnsignedIntType,UnsignedShort4444Type:UnsignedShort4444Type,UnsignedShort5551Type:UnsignedShort5551Type,UnsignedShort565Type:UnsignedShort565Type,UnsignedShortType:UnsignedShortType,VSMShadowMap:VSMShadowMap,Vector2:Vector2,Vector3:Vector3$1,Vector4:Vector4,VectorKeyframeTrack:VectorKeyframeTrack,Vertex:Vertex,VertexColors:VertexColors,VideoTexture:VideoTexture,WebGL1Renderer:WebGL1Renderer,WebGLCubeRenderTarget:WebGLCubeRenderTarget,WebGLMultisampleRenderTarget:WebGLMultisampleRenderTarget,WebGLRenderTarget:WebGLRenderTarget,WebGLRenderTargetCube:WebGLRenderTargetCube,WebGLRenderer:WebGLRenderer,WebGLUtils:WebGLUtils,WireframeGeometry:WireframeGeometry,WireframeHelper:WireframeHelper,WrapAroundEnding:WrapAroundEnding,XHRLoader:XHRLoader,ZeroCurvatureEnding:ZeroCurvatureEnding,ZeroFactor:ZeroFactor,ZeroSlopeEnding:ZeroSlopeEnding,ZeroStencilOp:ZeroStencilOp,sRGBEncoding:sRGBEncoding});var PREFIX = "[Mage]";
|
|
53921
|
+
}var three_module=/*#__PURE__*/Object.freeze({__proto__:null,ACESFilmicToneMapping:ACESFilmicToneMapping,AddEquation:AddEquation,AddOperation:AddOperation,AdditiveAnimationBlendMode:AdditiveAnimationBlendMode,AdditiveBlending:AdditiveBlending,AlphaFormat:AlphaFormat,AlwaysDepth:AlwaysDepth,AlwaysStencilFunc:AlwaysStencilFunc,AmbientLight:AmbientLight$1,AmbientLightProbe:AmbientLightProbe,AnimationClip:AnimationClip,AnimationLoader:AnimationLoader,AnimationMixer:AnimationMixer,AnimationObjectGroup:AnimationObjectGroup,AnimationUtils:AnimationUtils,ArcCurve:ArcCurve,ArrayCamera:ArrayCamera,ArrowHelper:ArrowHelper,Audio:Audio$2,AudioAnalyser:AudioAnalyser,AudioContext:AudioContext,AudioListener:AudioListener,AudioLoader:AudioLoader,AxesHelper:AxesHelper$1,AxisHelper:AxisHelper,BackSide:BackSide,BasicDepthPacking:BasicDepthPacking,BasicShadowMap:BasicShadowMap,BinaryTextureLoader:BinaryTextureLoader,Bone:Bone,BooleanKeyframeTrack:BooleanKeyframeTrack,BoundingBoxHelper:BoundingBoxHelper,Box2:Box2,Box3:Box3,Box3Helper:Box3Helper,BoxBufferGeometry:BoxGeometry,BoxGeometry:BoxGeometry,BoxHelper:BoxHelper,BufferAttribute:BufferAttribute,BufferGeometry:BufferGeometry,BufferGeometryLoader:BufferGeometryLoader,ByteType:ByteType,Cache:Cache,Camera:Camera$1,CameraHelper:CameraHelper,CanvasRenderer:CanvasRenderer,CanvasTexture:CanvasTexture,CatmullRomCurve3:CatmullRomCurve3,CineonToneMapping:CineonToneMapping,CircleBufferGeometry:CircleGeometry,CircleGeometry:CircleGeometry,ClampToEdgeWrapping:ClampToEdgeWrapping,Clock:Clock,Color:Color$1,ColorKeyframeTrack:ColorKeyframeTrack,CompressedTexture:CompressedTexture,CompressedTextureLoader:CompressedTextureLoader,ConeBufferGeometry:ConeGeometry,ConeGeometry:ConeGeometry,CubeCamera:CubeCamera,CubeReflectionMapping:CubeReflectionMapping,CubeRefractionMapping:CubeRefractionMapping,CubeTexture:CubeTexture,CubeTextureLoader:CubeTextureLoader,CubeUVReflectionMapping:CubeUVReflectionMapping,CubeUVRefractionMapping:CubeUVRefractionMapping,CubicBezierCurve:CubicBezierCurve,CubicBezierCurve3:CubicBezierCurve3,CubicInterpolant:CubicInterpolant,CullFaceBack:CullFaceBack,CullFaceFront:CullFaceFront,CullFaceFrontBack:CullFaceFrontBack,CullFaceNone:CullFaceNone,Curve:Curve,CurvePath:CurvePath,CustomBlending:CustomBlending,CustomToneMapping:CustomToneMapping,CylinderBufferGeometry:CylinderGeometry,CylinderGeometry:CylinderGeometry,Cylindrical:Cylindrical,DataTexture:DataTexture,DataTexture2DArray:DataTexture2DArray,DataTexture3D:DataTexture3D,DataTextureLoader:DataTextureLoader,DataUtils:DataUtils,DecrementStencilOp:DecrementStencilOp,DecrementWrapStencilOp:DecrementWrapStencilOp,DefaultLoadingManager:DefaultLoadingManager,DepthFormat:DepthFormat,DepthStencilFormat:DepthStencilFormat,DepthTexture:DepthTexture,DirectionalLight:DirectionalLight,DirectionalLightHelper:DirectionalLightHelper,DiscreteInterpolant:DiscreteInterpolant,DodecahedronBufferGeometry:DodecahedronGeometry,DodecahedronGeometry:DodecahedronGeometry,DoubleSide:DoubleSide,DstAlphaFactor:DstAlphaFactor,DstColorFactor:DstColorFactor,DynamicBufferAttribute:DynamicBufferAttribute,DynamicCopyUsage:DynamicCopyUsage,DynamicDrawUsage:DynamicDrawUsage,DynamicReadUsage:DynamicReadUsage,EdgesGeometry:EdgesGeometry,EdgesHelper:EdgesHelper,EllipseCurve:EllipseCurve,EqualDepth:EqualDepth,EqualStencilFunc:EqualStencilFunc,EquirectangularReflectionMapping:EquirectangularReflectionMapping,EquirectangularRefractionMapping:EquirectangularRefractionMapping,Euler:Euler,EventDispatcher:EventDispatcher,ExtrudeBufferGeometry:ExtrudeGeometry,ExtrudeGeometry:ExtrudeGeometry,FaceColors:FaceColors,FileLoader:FileLoader,FlatShading:FlatShading,Float16BufferAttribute:Float16BufferAttribute,Float32Attribute:Float32Attribute,Float32BufferAttribute:Float32BufferAttribute,Float64Attribute:Float64Attribute,Float64BufferAttribute:Float64BufferAttribute,FloatType:FloatType$1,Fog:Fog,FogExp2:FogExp2,Font:Font,FontLoader:FontLoader,FrontSide:FrontSide,Frustum:Frustum$1,GLBufferAttribute:GLBufferAttribute,GLSL1:GLSL1,GLSL3:GLSL3,GammaEncoding:GammaEncoding,GreaterDepth:GreaterDepth,GreaterEqualDepth:GreaterEqualDepth,GreaterEqualStencilFunc:GreaterEqualStencilFunc,GreaterStencilFunc:GreaterStencilFunc,GridHelper:GridHelper,Group:Group,HalfFloatType:HalfFloatType,HemisphereLight:HemisphereLight$1,HemisphereLightHelper:HemisphereLightHelper,HemisphereLightProbe:HemisphereLightProbe,IcosahedronBufferGeometry:IcosahedronGeometry,IcosahedronGeometry:IcosahedronGeometry,ImageBitmapLoader:ImageBitmapLoader,ImageLoader:ImageLoader,ImageUtils:ImageUtils,ImmediateRenderObject:ImmediateRenderObject,IncrementStencilOp:IncrementStencilOp,IncrementWrapStencilOp:IncrementWrapStencilOp,InstancedBufferAttribute:InstancedBufferAttribute,InstancedBufferGeometry:InstancedBufferGeometry,InstancedInterleavedBuffer:InstancedInterleavedBuffer,InstancedMesh:InstancedMesh,Int16Attribute:Int16Attribute,Int16BufferAttribute:Int16BufferAttribute,Int32Attribute:Int32Attribute,Int32BufferAttribute:Int32BufferAttribute,Int8Attribute:Int8Attribute,Int8BufferAttribute:Int8BufferAttribute,IntType:IntType,InterleavedBuffer:InterleavedBuffer,InterleavedBufferAttribute:InterleavedBufferAttribute,Interpolant:Interpolant,InterpolateDiscrete:InterpolateDiscrete,InterpolateLinear:InterpolateLinear,InterpolateSmooth:InterpolateSmooth,InvertStencilOp:InvertStencilOp,JSONLoader:JSONLoader,KeepStencilOp:KeepStencilOp,KeyframeTrack:KeyframeTrack,LOD:LOD,LatheBufferGeometry:LatheGeometry,LatheGeometry:LatheGeometry,Layers:Layers,LensFlare:LensFlare,LessDepth:LessDepth,LessEqualDepth:LessEqualDepth,LessEqualStencilFunc:LessEqualStencilFunc,LessStencilFunc:LessStencilFunc,Light:Light$2,LightProbe:LightProbe,Line:Line$1,Line3:Line3,LineBasicMaterial:LineBasicMaterial,LineCurve:LineCurve,LineCurve3:LineCurve3,LineDashedMaterial:LineDashedMaterial,LineLoop:LineLoop,LinePieces:LinePieces,LineSegments:LineSegments,LineStrip:LineStrip,LinearEncoding:LinearEncoding,LinearFilter:LinearFilter,LinearInterpolant:LinearInterpolant,LinearMipMapLinearFilter:LinearMipMapLinearFilter,LinearMipMapNearestFilter:LinearMipMapNearestFilter,LinearMipmapLinearFilter:LinearMipmapLinearFilter,LinearMipmapNearestFilter:LinearMipmapNearestFilter,LinearToneMapping:LinearToneMapping,Loader:Loader,LoaderUtils:LoaderUtils,LoadingManager:LoadingManager,LogLuvEncoding:LogLuvEncoding,LoopOnce:LoopOnce,LoopPingPong:LoopPingPong,LoopRepeat:LoopRepeat,LuminanceAlphaFormat:LuminanceAlphaFormat,LuminanceFormat:LuminanceFormat,MOUSE:MOUSE,Material:Material,MaterialLoader:MaterialLoader,Math:MathUtils,MathUtils:MathUtils,Matrix3:Matrix3,Matrix4:Matrix4,MaxEquation:MaxEquation,Mesh:Mesh,MeshBasicMaterial:MeshBasicMaterial,MeshDepthMaterial:MeshDepthMaterial,MeshDistanceMaterial:MeshDistanceMaterial,MeshFaceMaterial:MeshFaceMaterial,MeshLambertMaterial:MeshLambertMaterial,MeshMatcapMaterial:MeshMatcapMaterial,MeshNormalMaterial:MeshNormalMaterial,MeshPhongMaterial:MeshPhongMaterial,MeshPhysicalMaterial:MeshPhysicalMaterial,MeshStandardMaterial:MeshStandardMaterial,MeshToonMaterial:MeshToonMaterial,MinEquation:MinEquation,MirroredRepeatWrapping:MirroredRepeatWrapping,MixOperation:MixOperation,MultiMaterial:MultiMaterial,MultiplyBlending:MultiplyBlending,MultiplyOperation:MultiplyOperation,NearestFilter:NearestFilter,NearestMipMapLinearFilter:NearestMipMapLinearFilter,NearestMipMapNearestFilter:NearestMipMapNearestFilter,NearestMipmapLinearFilter:NearestMipmapLinearFilter,NearestMipmapNearestFilter:NearestMipmapNearestFilter,NeverDepth:NeverDepth,NeverStencilFunc:NeverStencilFunc,NoBlending:NoBlending,NoColors:NoColors,NoToneMapping:NoToneMapping,NormalAnimationBlendMode:NormalAnimationBlendMode,NormalBlending:NormalBlending,NotEqualDepth:NotEqualDepth,NotEqualStencilFunc:NotEqualStencilFunc,NumberKeyframeTrack:NumberKeyframeTrack,Object3D:Object3D,ObjectLoader:ObjectLoader,ObjectSpaceNormalMap:ObjectSpaceNormalMap,OctahedronBufferGeometry:OctahedronGeometry,OctahedronGeometry:OctahedronGeometry,OneFactor:OneFactor,OneMinusDstAlphaFactor:OneMinusDstAlphaFactor,OneMinusDstColorFactor:OneMinusDstColorFactor,OneMinusSrcAlphaFactor:OneMinusSrcAlphaFactor,OneMinusSrcColorFactor:OneMinusSrcColorFactor,OrthographicCamera:OrthographicCamera,PCFShadowMap:PCFShadowMap,PCFSoftShadowMap:PCFSoftShadowMap,PMREMGenerator:PMREMGenerator,ParametricBufferGeometry:ParametricGeometry,ParametricGeometry:ParametricGeometry,Particle:Particle,ParticleBasicMaterial:ParticleBasicMaterial,ParticleSystem:ParticleSystem,ParticleSystemMaterial:ParticleSystemMaterial,Path:Path,PerspectiveCamera:PerspectiveCamera,Plane:Plane$1,PlaneBufferGeometry:PlaneGeometry,PlaneGeometry:PlaneGeometry,PlaneHelper:PlaneHelper,PointCloud:PointCloud,PointCloudMaterial:PointCloudMaterial,PointLight:PointLight$1,PointLightHelper:PointLightHelper,Points:Points,PointsMaterial:PointsMaterial,PolarGridHelper:PolarGridHelper,PolyhedronBufferGeometry:PolyhedronGeometry,PolyhedronGeometry:PolyhedronGeometry,PositionalAudio:PositionalAudio,PropertyBinding:PropertyBinding,PropertyMixer:PropertyMixer,QuadraticBezierCurve:QuadraticBezierCurve,QuadraticBezierCurve3:QuadraticBezierCurve3,Quaternion:Quaternion,QuaternionKeyframeTrack:QuaternionKeyframeTrack,QuaternionLinearInterpolant:QuaternionLinearInterpolant,REVISION:REVISION,RGBADepthPacking:RGBADepthPacking,RGBAFormat:RGBAFormat,RGBAIntegerFormat:RGBAIntegerFormat,RGBA_ASTC_10x10_Format:RGBA_ASTC_10x10_Format,RGBA_ASTC_10x5_Format:RGBA_ASTC_10x5_Format,RGBA_ASTC_10x6_Format:RGBA_ASTC_10x6_Format,RGBA_ASTC_10x8_Format:RGBA_ASTC_10x8_Format,RGBA_ASTC_12x10_Format:RGBA_ASTC_12x10_Format,RGBA_ASTC_12x12_Format:RGBA_ASTC_12x12_Format,RGBA_ASTC_4x4_Format:RGBA_ASTC_4x4_Format,RGBA_ASTC_5x4_Format:RGBA_ASTC_5x4_Format,RGBA_ASTC_5x5_Format:RGBA_ASTC_5x5_Format,RGBA_ASTC_6x5_Format:RGBA_ASTC_6x5_Format,RGBA_ASTC_6x6_Format:RGBA_ASTC_6x6_Format,RGBA_ASTC_8x5_Format:RGBA_ASTC_8x5_Format,RGBA_ASTC_8x6_Format:RGBA_ASTC_8x6_Format,RGBA_ASTC_8x8_Format:RGBA_ASTC_8x8_Format,RGBA_BPTC_Format:RGBA_BPTC_Format,RGBA_ETC2_EAC_Format:RGBA_ETC2_EAC_Format,RGBA_PVRTC_2BPPV1_Format:RGBA_PVRTC_2BPPV1_Format,RGBA_PVRTC_4BPPV1_Format:RGBA_PVRTC_4BPPV1_Format,RGBA_S3TC_DXT1_Format:RGBA_S3TC_DXT1_Format,RGBA_S3TC_DXT3_Format:RGBA_S3TC_DXT3_Format,RGBA_S3TC_DXT5_Format:RGBA_S3TC_DXT5_Format,RGBDEncoding:RGBDEncoding,RGBEEncoding:RGBEEncoding,RGBEFormat:RGBEFormat,RGBFormat:RGBFormat,RGBIntegerFormat:RGBIntegerFormat,RGBM16Encoding:RGBM16Encoding,RGBM7Encoding:RGBM7Encoding,RGB_ETC1_Format:RGB_ETC1_Format,RGB_ETC2_Format:RGB_ETC2_Format,RGB_PVRTC_2BPPV1_Format:RGB_PVRTC_2BPPV1_Format,RGB_PVRTC_4BPPV1_Format:RGB_PVRTC_4BPPV1_Format,RGB_S3TC_DXT1_Format:RGB_S3TC_DXT1_Format,RGFormat:RGFormat,RGIntegerFormat:RGIntegerFormat,RawShaderMaterial:RawShaderMaterial,Ray:Ray,Raycaster:Raycaster,RectAreaLight:RectAreaLight,RedFormat:RedFormat,RedIntegerFormat:RedIntegerFormat,ReinhardToneMapping:ReinhardToneMapping,RepeatWrapping:RepeatWrapping$1,ReplaceStencilOp:ReplaceStencilOp,ReverseSubtractEquation:ReverseSubtractEquation,RingBufferGeometry:RingGeometry,RingGeometry:RingGeometry,SRGB8_ALPHA8_ASTC_10x10_Format:SRGB8_ALPHA8_ASTC_10x10_Format,SRGB8_ALPHA8_ASTC_10x5_Format:SRGB8_ALPHA8_ASTC_10x5_Format,SRGB8_ALPHA8_ASTC_10x6_Format:SRGB8_ALPHA8_ASTC_10x6_Format,SRGB8_ALPHA8_ASTC_10x8_Format:SRGB8_ALPHA8_ASTC_10x8_Format,SRGB8_ALPHA8_ASTC_12x10_Format:SRGB8_ALPHA8_ASTC_12x10_Format,SRGB8_ALPHA8_ASTC_12x12_Format:SRGB8_ALPHA8_ASTC_12x12_Format,SRGB8_ALPHA8_ASTC_4x4_Format:SRGB8_ALPHA8_ASTC_4x4_Format,SRGB8_ALPHA8_ASTC_5x4_Format:SRGB8_ALPHA8_ASTC_5x4_Format,SRGB8_ALPHA8_ASTC_5x5_Format:SRGB8_ALPHA8_ASTC_5x5_Format,SRGB8_ALPHA8_ASTC_6x5_Format:SRGB8_ALPHA8_ASTC_6x5_Format,SRGB8_ALPHA8_ASTC_6x6_Format:SRGB8_ALPHA8_ASTC_6x6_Format,SRGB8_ALPHA8_ASTC_8x5_Format:SRGB8_ALPHA8_ASTC_8x5_Format,SRGB8_ALPHA8_ASTC_8x6_Format:SRGB8_ALPHA8_ASTC_8x6_Format,SRGB8_ALPHA8_ASTC_8x8_Format:SRGB8_ALPHA8_ASTC_8x8_Format,Scene:Scene$2,SceneUtils:SceneUtils,ShaderChunk:ShaderChunk,ShaderLib:ShaderLib,ShaderMaterial:ShaderMaterial,ShadowMaterial:ShadowMaterial,Shape:Shape,ShapeBufferGeometry:ShapeGeometry,ShapeGeometry:ShapeGeometry,ShapePath:ShapePath,ShapeUtils:ShapeUtils,ShortType:ShortType,Skeleton:Skeleton,SkeletonHelper:SkeletonHelper,SkinnedMesh:SkinnedMesh,SmoothShading:SmoothShading,Sphere:Sphere$1,SphereBufferGeometry:SphereGeometry,SphereGeometry:SphereGeometry,Spherical:Spherical,SphericalHarmonics3:SphericalHarmonics3,SplineCurve:SplineCurve,SpotLight:SpotLight$1,SpotLightHelper:SpotLightHelper,Sprite:Sprite$1,SpriteMaterial:SpriteMaterial,SrcAlphaFactor:SrcAlphaFactor,SrcAlphaSaturateFactor:SrcAlphaSaturateFactor,SrcColorFactor:SrcColorFactor,StaticCopyUsage:StaticCopyUsage,StaticDrawUsage:StaticDrawUsage,StaticReadUsage:StaticReadUsage,StereoCamera:StereoCamera,StreamCopyUsage:StreamCopyUsage,StreamDrawUsage:StreamDrawUsage,StreamReadUsage:StreamReadUsage,StringKeyframeTrack:StringKeyframeTrack,SubtractEquation:SubtractEquation,SubtractiveBlending:SubtractiveBlending,TOUCH:TOUCH,TangentSpaceNormalMap:TangentSpaceNormalMap,TetrahedronBufferGeometry:TetrahedronGeometry,TetrahedronGeometry:TetrahedronGeometry,TextBufferGeometry:TextGeometry,TextGeometry:TextGeometry,Texture:Texture,TextureLoader:TextureLoader,TorusBufferGeometry:TorusGeometry,TorusGeometry:TorusGeometry,TorusKnotBufferGeometry:TorusKnotGeometry,TorusKnotGeometry:TorusKnotGeometry,Triangle:Triangle,TriangleFanDrawMode:TriangleFanDrawMode,TriangleStripDrawMode:TriangleStripDrawMode,TrianglesDrawMode:TrianglesDrawMode,TubeBufferGeometry:TubeGeometry,TubeGeometry:TubeGeometry,UVMapping:UVMapping,Uint16Attribute:Uint16Attribute,Uint16BufferAttribute:Uint16BufferAttribute,Uint32Attribute:Uint32Attribute,Uint32BufferAttribute:Uint32BufferAttribute,Uint8Attribute:Uint8Attribute,Uint8BufferAttribute:Uint8BufferAttribute,Uint8ClampedAttribute:Uint8ClampedAttribute,Uint8ClampedBufferAttribute:Uint8ClampedBufferAttribute,Uniform:Uniform,UniformsLib:UniformsLib,UniformsUtils:UniformsUtils,UnsignedByteType:UnsignedByteType,UnsignedInt248Type:UnsignedInt248Type,UnsignedIntType:UnsignedIntType,UnsignedShort4444Type:UnsignedShort4444Type,UnsignedShort5551Type:UnsignedShort5551Type,UnsignedShort565Type:UnsignedShort565Type,UnsignedShortType:UnsignedShortType,VSMShadowMap:VSMShadowMap,Vector2:Vector2,Vector3:Vector3$1,Vector4:Vector4,VectorKeyframeTrack:VectorKeyframeTrack,Vertex:Vertex,VertexColors:VertexColors,VideoTexture:VideoTexture,WebGL1Renderer:WebGL1Renderer,WebGLCubeRenderTarget:WebGLCubeRenderTarget,WebGLMultisampleRenderTarget:WebGLMultisampleRenderTarget,WebGLRenderTarget:WebGLRenderTarget,WebGLRenderTargetCube:WebGLRenderTargetCube,WebGLRenderer:WebGLRenderer,WebGLUtils:WebGLUtils,WireframeGeometry:WireframeGeometry,WireframeHelper:WireframeHelper,WrapAroundEnding:WrapAroundEnding,XHRLoader:XHRLoader,ZeroCurvatureEnding:ZeroCurvatureEnding,ZeroFactor:ZeroFactor,ZeroSlopeEnding:ZeroSlopeEnding,ZeroStencilOp:ZeroStencilOp,sRGBEncoding:sRGBEncoding});var PREFIX = "[Mage]";
|
|
53922
53922
|
var DEPRECATED = "[DEPRECATED]";
|
|
53923
53923
|
var DEPRECATIONS = {
|
|
53924
53924
|
PARTICLES_ADD_PARTICLE_EMITTER: "".concat(PREFIX, " ").concat(DEPRECATED, " Particles.addParticleEmitter is deprecated, use Particles.add instead. Will be removed in the next major release"),
|
|
@@ -55854,7 +55854,7 @@ var convertAmmoVector = function convertAmmoVector(_ref2) {
|
|
|
55854
55854
|
};
|
|
55855
55855
|
};var utils=/*#__PURE__*/Object.freeze({__proto__:null,DEFAULT_DESCRIPTION:DEFAULT_DESCRIPTION$1,mapColliderTypeToAddEvent:mapColliderTypeToAddEvent$1,extractBoundingBox:extractBoundingBox,extractBiggestBoundingBox:extractBiggestBoundingBox,extractBoundingSphere:extractBoundingSphere,extractBiggestBoundingSphere:extractBiggestBoundingSphere,parseBoundingBoxSize:parseBoundingBoxSize,extractPositionAndQuaternion:extractPositionAndQuaternion$1,extractBoxDescription:extractBoxDescription,extractSphereDescription:extractSphereDescription,getBoxDescriptionForElement:getBoxDescriptionForElement$1,getSphereDescriptionForElement:getSphereDescriptionForElement,mapColliderTypeToDescription:mapColliderTypeToDescription$1,iterateGeometries:iterateGeometries$1,convertAmmoVector:convertAmmoVector});var getHostURL = function getHostURL() {
|
|
55856
55856
|
return "".concat(document.location.protocol, "//").concat(document.location.host);
|
|
55857
|
-
};var _excluded$
|
|
55857
|
+
};var _excluded$9 = ["uuid"];
|
|
55858
55858
|
var COLLIDER_TYPES = COLLIDER_TYPES$1;
|
|
55859
55859
|
var getBoxDescriptionForElement = getBoxDescriptionForElement$1,
|
|
55860
55860
|
extractPositionAndQuaternion = extractPositionAndQuaternion$1,
|
|
@@ -55928,7 +55928,7 @@ var Physics = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
55928
55928
|
|
|
55929
55929
|
_defineProperty$1(_assertThisInitialized(_this), "handleBodyUpdate", function (_ref3) {
|
|
55930
55930
|
var uuid = _ref3.uuid,
|
|
55931
|
-
data = _objectWithoutProperties(_ref3, _excluded$
|
|
55931
|
+
data = _objectWithoutProperties(_ref3, _excluded$9);
|
|
55932
55932
|
|
|
55933
55933
|
var element = Universe$1.getByUUID(uuid);
|
|
55934
55934
|
|
|
@@ -57777,7 +57777,7 @@ function applyMiddleware() {
|
|
|
57777
57777
|
|
|
57778
57778
|
var thunk = createThunkMiddleware();
|
|
57779
57779
|
thunk.withExtraArgument = createThunkMiddleware;var name$1 = "mage-engine";
|
|
57780
|
-
var version$1 = "3.23.
|
|
57780
|
+
var version$1 = "3.23.5";
|
|
57781
57781
|
var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
|
|
57782
57782
|
var main = "dist/mage.js";
|
|
57783
57783
|
var author$1 = {
|
|
@@ -59046,7 +59046,7 @@ if (!self.fetch) {
|
|
|
59046
59046
|
self.Headers = Headers;
|
|
59047
59047
|
self.Request = Request;
|
|
59048
59048
|
self.Response = Response;
|
|
59049
|
-
}var _excluded$
|
|
59049
|
+
}var _excluded$8 = ["wheels", "accelerationKey", "brakingKey", "rightKey", "leftKey", "debug", "autostart"];
|
|
59050
59050
|
|
|
59051
59051
|
var BaseCar = /*#__PURE__*/function (_BaseScript) {
|
|
59052
59052
|
_inherits(BaseCar, _BaseScript);
|
|
@@ -59074,7 +59074,7 @@ var BaseCar = /*#__PURE__*/function (_BaseScript) {
|
|
|
59074
59074
|
options.debug;
|
|
59075
59075
|
var _options$autostart = options.autostart,
|
|
59076
59076
|
autostart = _options$autostart === void 0 ? true : _options$autostart,
|
|
59077
|
-
physicsOptions = _objectWithoutProperties(options, _excluded$
|
|
59077
|
+
physicsOptions = _objectWithoutProperties(options, _excluded$8);
|
|
59078
59078
|
|
|
59079
59079
|
this.car = element;
|
|
59080
59080
|
this.wheels = wheels;
|
|
@@ -59762,10 +59762,7 @@ var CascadeShadowMaps = /*#__PURE__*/function () {
|
|
|
59762
59762
|
}]);
|
|
59763
59763
|
|
|
59764
59764
|
return CascadeShadowMaps;
|
|
59765
|
-
}();var
|
|
59766
|
-
var AMBIENTLIGHT = 'ambientlight';
|
|
59767
|
-
var SUNLIGHT = 'sunlight';
|
|
59768
|
-
var Lights = /*#__PURE__*/function () {
|
|
59765
|
+
}();var Lights = /*#__PURE__*/function () {
|
|
59769
59766
|
function Lights() {
|
|
59770
59767
|
_classCallCheck(this, Lights);
|
|
59771
59768
|
|
|
@@ -61102,7 +61099,7 @@ var tweenTo = function tweenTo(origin, target) {
|
|
|
61102
61099
|
}(EventDispatcher);var _MATERIAL_TEXTURE_MAP;
|
|
61103
61100
|
var MATERIAL_TEXTURE_MAP = (_MATERIAL_TEXTURE_MAP = {}, _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.BASIC, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.LAMBERT, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.PHONG, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.DEPTH, [TEXTURES.ALPHA, TEXTURES.MAP, TEXTURES.DISPLACEMENT]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.STANDARD, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL, TEXTURES.METALNESS, TEXTURES.ROUGHNESS]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.THREE_TOON, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.EMISSIVE, TEXTURES.GRADIENT, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.NORMAL]), _MATERIAL_TEXTURE_MAP);var material_constants=/*#__PURE__*/Object.freeze({__proto__:null,MATERIAL_TEXTURE_MAP:MATERIAL_TEXTURE_MAP});var isTextureMapAllowedForMaterial = function isTextureMapAllowedForMaterial(materialType, textureType) {
|
|
61104
61101
|
return MATERIAL_TEXTURE_MAP[materialType] && MATERIAL_TEXTURE_MAP[materialType].includes(textureType);
|
|
61105
|
-
};var _excluded$
|
|
61102
|
+
};var _excluded$7 = ["position", "quaternion"],
|
|
61106
61103
|
_excluded2 = ["applyPhysicsUpdate"],
|
|
61107
61104
|
_excluded3 = ["dt", "event"];
|
|
61108
61105
|
var COLLIDER_TAG = "collider";
|
|
@@ -61292,7 +61289,7 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
|
|
|
61292
61289
|
_defineProperty$1(_assertThisInitialized(_this), "handlePhysicsUpdate", function (_ref6) {
|
|
61293
61290
|
var position = _ref6.position,
|
|
61294
61291
|
quaternion = _ref6.quaternion,
|
|
61295
|
-
data = _objectWithoutProperties(_ref6, _excluded$
|
|
61292
|
+
data = _objectWithoutProperties(_ref6, _excluded$7);
|
|
61296
61293
|
|
|
61297
61294
|
_this.setPosition(position);
|
|
61298
61295
|
|
|
@@ -62431,7 +62428,7 @@ var Plane = /*#__PURE__*/function (_Element) {
|
|
|
62431
62428
|
}
|
|
62432
62429
|
|
|
62433
62430
|
return Box;
|
|
62434
|
-
}(Element$1);var _excluded$
|
|
62431
|
+
}(Element$1);var _excluded$6 = ["anisotropy"];
|
|
62435
62432
|
|
|
62436
62433
|
var validateAnisotropy = function validateAnisotropy(anisotropy) {
|
|
62437
62434
|
var max = Scene$1.getRenderer().capabilities.getMaxAnisotropy();
|
|
@@ -62457,7 +62454,7 @@ var Sprite = /*#__PURE__*/function (_Element) {
|
|
|
62457
62454
|
|
|
62458
62455
|
var _options$anisotropy = options.anisotropy,
|
|
62459
62456
|
anisotropy = _options$anisotropy === void 0 ? 1 : _options$anisotropy,
|
|
62460
|
-
rest = _objectWithoutProperties(options, _excluded$
|
|
62457
|
+
rest = _objectWithoutProperties(options, _excluded$6);
|
|
62461
62458
|
|
|
62462
62459
|
var texture = Images$1.get(spriteTexture);
|
|
62463
62460
|
texture.anisotropy = validateAnisotropy(anisotropy);
|
|
@@ -69042,13 +69039,13 @@ var RequirementsTracer = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
69042
69039
|
|
|
69043
69040
|
var GLTFLoader = function () {
|
|
69044
69041
|
function GLTFLoader(manager) {
|
|
69045
|
-
Loader
|
|
69042
|
+
Loader.call(this, manager);
|
|
69046
69043
|
this.dracoLoader = null;
|
|
69047
69044
|
this.ddsLoader = null;
|
|
69048
69045
|
this.options = {};
|
|
69049
69046
|
}
|
|
69050
69047
|
|
|
69051
|
-
GLTFLoader.prototype = Object.assign(Object.create(Loader
|
|
69048
|
+
GLTFLoader.prototype = Object.assign(Object.create(Loader.prototype), {
|
|
69052
69049
|
constructor: GLTFLoader,
|
|
69053
69050
|
setOptions: function setOptions(options) {
|
|
69054
69051
|
this.options = options || {};
|
|
@@ -74656,7 +74653,9 @@ var NURBSCurve = /*#__PURE__*/function (_Curve) {
|
|
|
74656
74653
|
}]);
|
|
74657
74654
|
|
|
74658
74655
|
return NURBSCurve;
|
|
74659
|
-
}(Curve)
|
|
74656
|
+
}(Curve);var isAbsoluteURL = function isAbsoluteURL(url) {
|
|
74657
|
+
return /^(?:\w+:)\/\//.test(url);
|
|
74658
|
+
};/**
|
|
74660
74659
|
* Loader loads FBX file and generates Group representing FBX scene.
|
|
74661
74660
|
* Requires FBX file to be >= 7.0 and in ASCII or >= 6400 in Binary format
|
|
74662
74661
|
* Versions lower than this may load but will probably have errors
|
|
@@ -74748,21 +74747,27 @@ var buildFBXLoader = function buildFBXLoader() {
|
|
|
74748
74747
|
var _this$options$texture = this.options.texture,
|
|
74749
74748
|
texture = _this$options$texture === void 0 ? "" : _this$options$texture;
|
|
74750
74749
|
var texturePath = LoaderUtils.extractUrlBase(texture);
|
|
74751
|
-
var textureLoader = new TextureLoader(this.manager).
|
|
74752
|
-
|
|
74750
|
+
var textureLoader = new TextureLoader(this.manager).setCrossOrigin(this.crossOrigin);
|
|
74751
|
+
|
|
74752
|
+
if (!isAbsoluteURL(texture)) {
|
|
74753
|
+
textureLoader.setPath(this.resourcePath || texturePath || path);
|
|
74754
|
+
}
|
|
74755
|
+
|
|
74756
|
+
return new FBXTreeParser(textureLoader, this.manager, this.options).parse(fbxTree);
|
|
74753
74757
|
}
|
|
74754
74758
|
}]);
|
|
74755
74759
|
|
|
74756
74760
|
return FBXLoader;
|
|
74757
|
-
}(Loader
|
|
74761
|
+
}(Loader); // Parse the FBXTree object returned by the BinaryParser or TextParser and return a Group
|
|
74758
74762
|
|
|
74759
74763
|
|
|
74760
74764
|
var FBXTreeParser = /*#__PURE__*/function () {
|
|
74761
|
-
function FBXTreeParser(textureLoader, manager) {
|
|
74765
|
+
function FBXTreeParser(textureLoader, manager, options) {
|
|
74762
74766
|
_classCallCheck(this, FBXTreeParser);
|
|
74763
74767
|
|
|
74764
74768
|
this.textureLoader = textureLoader;
|
|
74765
74769
|
this.manager = manager;
|
|
74770
|
+
this.options = options;
|
|
74766
74771
|
}
|
|
74767
74772
|
|
|
74768
74773
|
_createClass(FBXTreeParser, [{
|
|
@@ -74955,12 +74960,13 @@ var buildFBXLoader = function buildFBXLoader() {
|
|
|
74955
74960
|
}, {
|
|
74956
74961
|
key: "loadTexture",
|
|
74957
74962
|
value: function loadTexture(textureNode, images) {
|
|
74963
|
+
var textureOption = this.options.texture;
|
|
74958
74964
|
var fileName;
|
|
74959
74965
|
var currentPath = this.textureLoader.path;
|
|
74960
74966
|
var children = connections.get(textureNode.id).children;
|
|
74961
74967
|
|
|
74962
74968
|
if (children !== undefined && children.length > 0 && images[children[0].ID] !== undefined) {
|
|
74963
|
-
fileName = images[children[0].ID];
|
|
74969
|
+
fileName = textureOption instanceof Object ? textureOption[children[0].ID] : textureOption || images[children[0].ID];
|
|
74964
74970
|
|
|
74965
74971
|
if (fileName.indexOf("blob:") === 0 || fileName.indexOf("data:") === 0) {
|
|
74966
74972
|
this.textureLoader.setPath(undefined);
|
|
@@ -77889,7 +77895,7 @@ var MTLLoader = /*#__PURE__*/function (_Loader) {
|
|
|
77889
77895
|
}]);
|
|
77890
77896
|
|
|
77891
77897
|
return MTLLoader;
|
|
77892
|
-
}(Loader
|
|
77898
|
+
}(Loader);
|
|
77893
77899
|
/**
|
|
77894
77900
|
* Create a new MTLLoader.MaterialCreator
|
|
77895
77901
|
* @param baseUrl - Url relative to which textures are loaded
|
|
@@ -78817,7 +78823,7 @@ var OBJLoader = /*#__PURE__*/function (_Loader) {
|
|
|
78817
78823
|
}]);
|
|
78818
78824
|
|
|
78819
78825
|
return OBJLoader;
|
|
78820
|
-
}(Loader
|
|
78826
|
+
}(Loader);var EXTENSIONS$1 = {
|
|
78821
78827
|
OBJ: ".obj",
|
|
78822
78828
|
MTL: ".mtl"
|
|
78823
78829
|
};
|
|
@@ -83072,1407 +83078,416 @@ var Stats = /*#__PURE__*/function () {
|
|
|
83072
83078
|
return Stats;
|
|
83073
83079
|
}();
|
|
83074
83080
|
|
|
83075
|
-
var Stats$1 = new Stats();var
|
|
83076
|
-
function
|
|
83077
|
-
_classCallCheck(this,
|
|
83081
|
+
var Stats$1 = new Stats();var Pass = /*#__PURE__*/function () {
|
|
83082
|
+
function Pass() {
|
|
83083
|
+
_classCallCheck(this, Pass);
|
|
83084
|
+
|
|
83085
|
+
// if set to true, the pass is processed by the composer
|
|
83086
|
+
this.enabled = true; // if set to true, the pass indicates to swap read and write buffer after rendering
|
|
83087
|
+
|
|
83088
|
+
this.needsSwap = true; // if set to true, the pass clears its buffer before rendering
|
|
83089
|
+
|
|
83090
|
+
this.clear = false; // if set to true, the result of the pass is rendered to screen. This is set automatically by EffectComposer.
|
|
83078
83091
|
|
|
83079
|
-
this.
|
|
83092
|
+
this.renderToScreen = false;
|
|
83093
|
+
this.isPass = true;
|
|
83080
83094
|
}
|
|
83081
83095
|
|
|
83082
|
-
_createClass(
|
|
83083
|
-
key: "
|
|
83084
|
-
value: function
|
|
83096
|
+
_createClass(Pass, [{
|
|
83097
|
+
key: "setSize",
|
|
83098
|
+
value: function setSize() {}
|
|
83099
|
+
}, {
|
|
83100
|
+
key: "render",
|
|
83101
|
+
value: function render() {
|
|
83102
|
+
console.error('THREE.Pass: .render() must be implemented in derived pass.');
|
|
83103
|
+
}
|
|
83085
83104
|
}]);
|
|
83086
83105
|
|
|
83087
|
-
return
|
|
83088
|
-
}();
|
|
83089
|
-
var MeshLoader = /*#__PURE__*/function (_Loader) {
|
|
83090
|
-
_inherits(MeshLoader, _Loader);
|
|
83106
|
+
return Pass;
|
|
83107
|
+
}(); // Helper for passes that need to fill the viewport with a single quad.
|
|
83091
83108
|
|
|
83092
|
-
|
|
83109
|
+
var _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1); // https://github.com/mrdoob/three.js/pull/21358
|
|
83093
83110
|
|
|
83094
|
-
function MeshLoader() {
|
|
83095
|
-
_classCallCheck(this, MeshLoader);
|
|
83096
83111
|
|
|
83097
|
-
|
|
83098
|
-
}
|
|
83112
|
+
var _geometry = new BufferGeometry();
|
|
83099
83113
|
|
|
83100
|
-
|
|
83101
|
-
key: "load",
|
|
83102
|
-
value: function load() {
|
|
83103
|
-
var _this = this;
|
|
83114
|
+
_geometry.setAttribute('position', new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
|
|
83104
83115
|
|
|
83105
|
-
|
|
83106
|
-
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
83107
|
-
this.options = options;
|
|
83116
|
+
_geometry.setAttribute('uv', new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
|
|
83108
83117
|
|
|
83109
|
-
|
|
83110
|
-
|
|
83111
|
-
|
|
83112
|
-
scripts = _ref.scripts,
|
|
83113
|
-
texture = _ref.texture,
|
|
83114
|
-
opts = _objectWithoutProperties(_ref, _excluded$6);
|
|
83118
|
+
var FullScreenQuad = /*#__PURE__*/function () {
|
|
83119
|
+
function FullScreenQuad(material) {
|
|
83120
|
+
_classCallCheck(this, FullScreenQuad);
|
|
83115
83121
|
|
|
83116
|
-
|
|
83117
|
-
|
|
83118
|
-
|
|
83119
|
-
|
|
83120
|
-
|
|
83122
|
+
this._mesh = new Mesh(_geometry, material);
|
|
83123
|
+
}
|
|
83124
|
+
|
|
83125
|
+
_createClass(FullScreenQuad, [{
|
|
83126
|
+
key: "dispose",
|
|
83127
|
+
value: function dispose() {
|
|
83128
|
+
this._mesh.geometry.dispose();
|
|
83121
83129
|
}
|
|
83122
83130
|
}, {
|
|
83123
|
-
key: "
|
|
83124
|
-
value: function
|
|
83125
|
-
|
|
83131
|
+
key: "render",
|
|
83132
|
+
value: function render(renderer) {
|
|
83133
|
+
renderer.render(this._mesh, _camera);
|
|
83126
83134
|
}
|
|
83127
83135
|
}, {
|
|
83128
|
-
key: "
|
|
83129
|
-
|
|
83130
|
-
|
|
83131
|
-
|
|
83132
|
-
|
|
83133
|
-
|
|
83134
|
-
|
|
83135
|
-
|
|
83136
|
-
scriptEnabled = _this$options$scriptE === void 0 ? true : _this$options$scriptE;
|
|
83137
|
-
var element = new Element$1(_objectSpread2$1({
|
|
83138
|
-
geometry: geometry,
|
|
83139
|
-
material: material
|
|
83140
|
-
}, elementOptions));
|
|
83141
|
-
element.setPosition(_objectSpread2$1({}, position));
|
|
83142
|
-
element.setRotation(_objectSpread2$1({}, rotation));
|
|
83143
|
-
element.setScale(_objectSpread2$1({}, scale));
|
|
83136
|
+
key: "material",
|
|
83137
|
+
get: function get() {
|
|
83138
|
+
return this._mesh.material;
|
|
83139
|
+
},
|
|
83140
|
+
set: function set(value) {
|
|
83141
|
+
this._mesh.material = value;
|
|
83142
|
+
}
|
|
83143
|
+
}]);
|
|
83144
83144
|
|
|
83145
|
-
|
|
83146
|
-
|
|
83147
|
-
|
|
83145
|
+
return FullScreenQuad;
|
|
83146
|
+
}();var ShaderPass = /*#__PURE__*/function (_Pass) {
|
|
83147
|
+
_inherits(ShaderPass, _Pass);
|
|
83148
|
+
|
|
83149
|
+
var _super = _createSuper(ShaderPass);
|
|
83150
|
+
|
|
83151
|
+
function ShaderPass(shader, textureID) {
|
|
83152
|
+
var _this;
|
|
83153
|
+
|
|
83154
|
+
_classCallCheck(this, ShaderPass);
|
|
83155
|
+
|
|
83156
|
+
_this = _super.call(this);
|
|
83157
|
+
_this.textureID = textureID !== undefined ? textureID : 'tDiffuse';
|
|
83158
|
+
|
|
83159
|
+
if (shader instanceof ShaderMaterial) {
|
|
83160
|
+
_this.uniforms = shader.uniforms;
|
|
83161
|
+
_this.material = shader;
|
|
83162
|
+
} else if (shader) {
|
|
83163
|
+
_this.uniforms = UniformsUtils.clone(shader.uniforms);
|
|
83164
|
+
_this.material = new ShaderMaterial({
|
|
83165
|
+
defines: Object.assign({}, shader.defines),
|
|
83166
|
+
uniforms: _this.uniforms,
|
|
83167
|
+
vertexShader: shader.vertexShader,
|
|
83168
|
+
fragmentShader: shader.fragmentShader
|
|
83169
|
+
});
|
|
83170
|
+
}
|
|
83171
|
+
|
|
83172
|
+
_this.fsQuad = new FullScreenQuad(_this.material);
|
|
83173
|
+
return _this;
|
|
83174
|
+
}
|
|
83175
|
+
|
|
83176
|
+
_createClass(ShaderPass, [{
|
|
83177
|
+
key: "render",
|
|
83178
|
+
value: function render(renderer, writeBuffer, readBuffer
|
|
83179
|
+
/*, deltaTime, maskActive */
|
|
83180
|
+
) {
|
|
83181
|
+
if (this.uniforms[this.textureID]) {
|
|
83182
|
+
this.uniforms[this.textureID].value = readBuffer.texture;
|
|
83148
83183
|
}
|
|
83149
83184
|
|
|
83150
|
-
|
|
83185
|
+
this.fsQuad.material = this.material;
|
|
83186
|
+
|
|
83187
|
+
if (this.renderToScreen) {
|
|
83188
|
+
renderer.setRenderTarget(null);
|
|
83189
|
+
this.fsQuad.render(renderer);
|
|
83190
|
+
} else {
|
|
83191
|
+
renderer.setRenderTarget(writeBuffer); // TODO: Avoid using autoClear properties, see https://github.com/mrdoob/three.js/pull/15571#issuecomment-465669600
|
|
83192
|
+
|
|
83193
|
+
if (this.clear) renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
|
|
83194
|
+
this.fsQuad.render(renderer);
|
|
83195
|
+
}
|
|
83151
83196
|
}
|
|
83152
83197
|
}]);
|
|
83153
83198
|
|
|
83154
|
-
return
|
|
83155
|
-
}(
|
|
83156
|
-
|
|
83157
|
-
|
|
83199
|
+
return ShaderPass;
|
|
83200
|
+
}(Pass);/**
|
|
83201
|
+
* Full-screen textured quad shader
|
|
83202
|
+
*/
|
|
83203
|
+
var CopyShader = {
|
|
83204
|
+
uniforms: {
|
|
83205
|
+
'tDiffuse': {
|
|
83206
|
+
value: null
|
|
83207
|
+
},
|
|
83208
|
+
'opacity': {
|
|
83209
|
+
value: 1.0
|
|
83210
|
+
}
|
|
83211
|
+
},
|
|
83212
|
+
vertexShader:
|
|
83213
|
+
/* glsl */
|
|
83214
|
+
"\n\n varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }",
|
|
83215
|
+
fragmentShader:
|
|
83216
|
+
/* glsl */
|
|
83217
|
+
"\n\n uniform float opacity;\n\n uniform sampler2D tDiffuse;\n\n varying vec2 vUv;\n\n void main() {\n gl_FragColor = texture2D( tDiffuse, vUv );\n gl_FragColor.a *= opacity;\n }"
|
|
83218
|
+
};var MaskPass = /*#__PURE__*/function (_Pass) {
|
|
83219
|
+
_inherits(MaskPass, _Pass);
|
|
83158
83220
|
|
|
83159
|
-
var _super = _createSuper(
|
|
83221
|
+
var _super = _createSuper(MaskPass);
|
|
83160
83222
|
|
|
83161
|
-
function
|
|
83223
|
+
function MaskPass(scene, camera) {
|
|
83162
83224
|
var _this;
|
|
83163
83225
|
|
|
83164
|
-
|
|
83165
|
-
intensity = _ref.intensity,
|
|
83166
|
-
_name = _ref.name;
|
|
83226
|
+
_classCallCheck(this, MaskPass);
|
|
83167
83227
|
|
|
83168
|
-
|
|
83228
|
+
_this = _super.call(this);
|
|
83229
|
+
_this.scene = scene;
|
|
83230
|
+
_this.camera = camera;
|
|
83231
|
+
_this.clear = true;
|
|
83232
|
+
_this.needsSwap = false;
|
|
83233
|
+
_this.inverse = false;
|
|
83234
|
+
return _this;
|
|
83235
|
+
}
|
|
83169
83236
|
|
|
83170
|
-
|
|
83171
|
-
|
|
83172
|
-
|
|
83237
|
+
_createClass(MaskPass, [{
|
|
83238
|
+
key: "render",
|
|
83239
|
+
value: function render(renderer, writeBuffer, readBuffer
|
|
83240
|
+
/*, deltaTime, maskActive */
|
|
83241
|
+
) {
|
|
83242
|
+
var context = renderer.getContext();
|
|
83243
|
+
var state = renderer.state; // don't update color or depth
|
|
83173
83244
|
|
|
83174
|
-
|
|
83175
|
-
|
|
83176
|
-
var size = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.05;
|
|
83177
|
-
var holderSprite = new HelperSprite(size, size, name, {
|
|
83178
|
-
name: name
|
|
83179
|
-
});
|
|
83245
|
+
state.buffers.color.setMask(false);
|
|
83246
|
+
state.buffers.depth.setMask(false); // lock buffers
|
|
83180
83247
|
|
|
83181
|
-
|
|
83182
|
-
|
|
83183
|
-
|
|
83184
|
-
|
|
83185
|
-
|
|
83186
|
-
|
|
83187
|
-
|
|
83188
|
-
|
|
83189
|
-
_this.holder = holderSprite;
|
|
83190
|
-
return true;
|
|
83248
|
+
state.buffers.color.setLocked(true);
|
|
83249
|
+
state.buffers.depth.setLocked(true); // set up stencil
|
|
83250
|
+
|
|
83251
|
+
var writeValue, clearValue;
|
|
83252
|
+
|
|
83253
|
+
if (this.inverse) {
|
|
83254
|
+
writeValue = 0;
|
|
83255
|
+
clearValue = 1;
|
|
83191
83256
|
} else {
|
|
83192
|
-
|
|
83193
|
-
|
|
83257
|
+
writeValue = 1;
|
|
83258
|
+
clearValue = 0;
|
|
83194
83259
|
}
|
|
83195
|
-
});
|
|
83196
83260
|
|
|
83197
|
-
|
|
83198
|
-
|
|
83199
|
-
|
|
83200
|
-
|
|
83201
|
-
|
|
83202
|
-
});
|
|
83261
|
+
state.buffers.stencil.setTest(true);
|
|
83262
|
+
state.buffers.stencil.setOp(context.REPLACE, context.REPLACE, context.REPLACE);
|
|
83263
|
+
state.buffers.stencil.setFunc(context.ALWAYS, writeValue, 0xffffffff);
|
|
83264
|
+
state.buffers.stencil.setClear(clearValue);
|
|
83265
|
+
state.buffers.stencil.setLocked(true); // draw into the stencil buffer
|
|
83203
83266
|
|
|
83204
|
-
|
|
83205
|
-
|
|
83206
|
-
|
|
83207
|
-
|
|
83208
|
-
|
|
83209
|
-
|
|
83210
|
-
targetSprite.addTags([TAGS.LIGHTS.HELPER, TAGS.LIGHTS.TARGET, name]);
|
|
83211
|
-
targetSprite.setHelperTarget(_assertThisInitialized(_this));
|
|
83212
|
-
targetSprite.getBody().add(_this.getBody().target);
|
|
83213
|
-
_this.targetHolder = targetSprite;
|
|
83214
|
-
}
|
|
83215
|
-
});
|
|
83267
|
+
renderer.setRenderTarget(readBuffer);
|
|
83268
|
+
if (this.clear) renderer.clear();
|
|
83269
|
+
renderer.render(this.scene, this.camera);
|
|
83270
|
+
renderer.setRenderTarget(writeBuffer);
|
|
83271
|
+
if (this.clear) renderer.clear();
|
|
83272
|
+
renderer.render(this.scene, this.camera); // unlock color and depth buffer for subsequent rendering
|
|
83216
83273
|
|
|
83217
|
-
|
|
83218
|
-
|
|
83219
|
-
_this.name = _name || generateRandomName("Light");
|
|
83220
|
-
_this.isLightOn = false;
|
|
83221
|
-
_this.body = undefined; // helper body for this light
|
|
83274
|
+
state.buffers.color.setLocked(false);
|
|
83275
|
+
state.buffers.depth.setLocked(false); // only render where stencil is set to 1
|
|
83222
83276
|
|
|
83223
|
-
|
|
83277
|
+
state.buffers.stencil.setLocked(false);
|
|
83278
|
+
state.buffers.stencil.setFunc(context.EQUAL, 1, 0xffffffff); // draw if == 1
|
|
83224
83279
|
|
|
83225
|
-
|
|
83280
|
+
state.buffers.stencil.setOp(context.KEEP, context.KEEP, context.KEEP);
|
|
83281
|
+
state.buffers.stencil.setLocked(true);
|
|
83282
|
+
}
|
|
83283
|
+
}]);
|
|
83226
83284
|
|
|
83227
|
-
|
|
83285
|
+
return MaskPass;
|
|
83286
|
+
}(Pass);var ClearMaskPass = /*#__PURE__*/function (_Pass) {
|
|
83287
|
+
_inherits(ClearMaskPass, _Pass);
|
|
83228
83288
|
|
|
83229
|
-
|
|
83289
|
+
var _super = _createSuper(ClearMaskPass);
|
|
83230
83290
|
|
|
83231
|
-
|
|
83291
|
+
function ClearMaskPass() {
|
|
83292
|
+
var _this;
|
|
83293
|
+
|
|
83294
|
+
_classCallCheck(this, ClearMaskPass);
|
|
83295
|
+
|
|
83296
|
+
_this = _super.call(this);
|
|
83297
|
+
_this.needsSwap = false;
|
|
83232
83298
|
return _this;
|
|
83233
83299
|
}
|
|
83234
83300
|
|
|
83235
|
-
_createClass(
|
|
83236
|
-
key: "
|
|
83237
|
-
value: function
|
|
83238
|
-
|
|
83239
|
-
|
|
83240
|
-
|
|
83241
|
-
|
|
83242
|
-
}, {
|
|
83243
|
-
key: "usingHelper",
|
|
83244
|
-
value: function usingHelper() {
|
|
83245
|
-
return !!this.isUsingHelper;
|
|
83246
|
-
}
|
|
83247
|
-
}, {
|
|
83248
|
-
key: "hasHolder",
|
|
83249
|
-
value: function hasHolder() {
|
|
83250
|
-
return !!this.holder;
|
|
83251
|
-
}
|
|
83252
|
-
}, {
|
|
83253
|
-
key: "hasTarget",
|
|
83254
|
-
value: function hasTarget() {
|
|
83255
|
-
return false;
|
|
83301
|
+
_createClass(ClearMaskPass, [{
|
|
83302
|
+
key: "render",
|
|
83303
|
+
value: function render(renderer
|
|
83304
|
+
/*, writeBuffer, readBuffer, deltaTime, maskActive */
|
|
83305
|
+
) {
|
|
83306
|
+
renderer.state.buffers.stencil.setLocked(false);
|
|
83307
|
+
renderer.state.buffers.stencil.setTest(false);
|
|
83256
83308
|
}
|
|
83257
|
-
}
|
|
83258
|
-
|
|
83259
|
-
|
|
83260
|
-
|
|
83261
|
-
|
|
83262
|
-
|
|
83263
|
-
|
|
83264
|
-
|
|
83309
|
+
}]);
|
|
83310
|
+
|
|
83311
|
+
return ClearMaskPass;
|
|
83312
|
+
}(Pass);var EffectComposer = /*#__PURE__*/function () {
|
|
83313
|
+
function EffectComposer(renderer, renderTarget) {
|
|
83314
|
+
var _this = this;
|
|
83315
|
+
|
|
83316
|
+
_classCallCheck(this, EffectComposer);
|
|
83317
|
+
|
|
83318
|
+
_defineProperty$1(this, "ensureLastPassIsRendered", function () {
|
|
83319
|
+
_this.passes.forEach(function (pass, index) {
|
|
83320
|
+
return pass.renderToScreen = index === _this.passes.length - 1;
|
|
83321
|
+
});
|
|
83322
|
+
});
|
|
83323
|
+
|
|
83324
|
+
this.renderer = renderer;
|
|
83325
|
+
|
|
83326
|
+
if (renderTarget === undefined) {
|
|
83327
|
+
var size = renderer.getSize(new Vector2());
|
|
83328
|
+
this._pixelRatio = renderer.getPixelRatio();
|
|
83329
|
+
this._width = size.width;
|
|
83330
|
+
this._height = size.height;
|
|
83331
|
+
renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
83332
|
+
renderTarget.texture.name = 'EffectComposer.rt1';
|
|
83333
|
+
} else {
|
|
83334
|
+
this._pixelRatio = 1;
|
|
83335
|
+
this._width = renderTarget.width;
|
|
83336
|
+
this._height = renderTarget.height;
|
|
83265
83337
|
}
|
|
83266
|
-
}, {
|
|
83267
|
-
key: "setPosition",
|
|
83268
|
-
value: function setPosition(where) {
|
|
83269
|
-
var _ref2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
83270
|
-
_ref2$updateHolder = _ref2.updateHolder,
|
|
83271
|
-
updateHolder = _ref2$updateHolder === void 0 ? true : _ref2$updateHolder;
|
|
83272
83338
|
|
|
83273
|
-
|
|
83339
|
+
this.renderTarget1 = renderTarget;
|
|
83340
|
+
this.renderTarget2 = renderTarget.clone();
|
|
83341
|
+
this.renderTarget2.texture.name = 'EffectComposer.rt2';
|
|
83342
|
+
this.writeBuffer = this.renderTarget1;
|
|
83343
|
+
this.readBuffer = this.renderTarget2;
|
|
83344
|
+
this.renderToScreen = true;
|
|
83345
|
+
this.passes = []; // dependencies
|
|
83274
83346
|
|
|
83275
|
-
|
|
83276
|
-
|
|
83277
|
-
|
|
83347
|
+
if (CopyShader === undefined) {
|
|
83348
|
+
console.error('THREE.EffectComposer relies on CopyShader');
|
|
83349
|
+
}
|
|
83278
83350
|
|
|
83279
|
-
|
|
83280
|
-
|
|
83281
|
-
|
|
83351
|
+
if (ShaderPass === undefined) {
|
|
83352
|
+
console.error('THREE.EffectComposer relies on ShaderPass');
|
|
83353
|
+
}
|
|
83282
83354
|
|
|
83283
|
-
|
|
83284
|
-
|
|
83285
|
-
|
|
83286
|
-
|
|
83287
|
-
|
|
83288
|
-
|
|
83289
|
-
|
|
83355
|
+
this.copyPass = new ShaderPass(CopyShader);
|
|
83356
|
+
this.clock = new Clock();
|
|
83357
|
+
}
|
|
83358
|
+
|
|
83359
|
+
_createClass(EffectComposer, [{
|
|
83360
|
+
key: "swapBuffers",
|
|
83361
|
+
value: function swapBuffers() {
|
|
83362
|
+
var tmp = this.readBuffer;
|
|
83363
|
+
this.readBuffer = this.writeBuffer;
|
|
83364
|
+
this.writeBuffer = tmp;
|
|
83290
83365
|
}
|
|
83291
83366
|
}, {
|
|
83292
|
-
key: "
|
|
83293
|
-
value: function
|
|
83294
|
-
|
|
83367
|
+
key: "addPass",
|
|
83368
|
+
value: function addPass(pass) {
|
|
83369
|
+
this.passes.push(pass);
|
|
83370
|
+
pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
83295
83371
|
}
|
|
83296
83372
|
}, {
|
|
83297
|
-
key: "
|
|
83298
|
-
value: function
|
|
83299
|
-
|
|
83373
|
+
key: "insertPass",
|
|
83374
|
+
value: function insertPass(pass, index) {
|
|
83375
|
+
this.passes.splice(index, 0, pass);
|
|
83376
|
+
pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
83300
83377
|
}
|
|
83301
83378
|
}, {
|
|
83302
|
-
key: "
|
|
83303
|
-
value: function
|
|
83304
|
-
|
|
83305
|
-
|
|
83306
|
-
|
|
83379
|
+
key: "removePass",
|
|
83380
|
+
value: function removePass(pass) {
|
|
83381
|
+
var index = this.passes.indexOf(pass);
|
|
83382
|
+
|
|
83383
|
+
if (index !== -1) {
|
|
83384
|
+
this.passes.splice(index, 1);
|
|
83307
83385
|
}
|
|
83308
83386
|
}
|
|
83309
83387
|
}, {
|
|
83310
|
-
key: "
|
|
83311
|
-
value: function
|
|
83312
|
-
|
|
83313
|
-
|
|
83388
|
+
key: "isLastEnabledPass",
|
|
83389
|
+
value: function isLastEnabledPass(passIndex) {
|
|
83390
|
+
for (var i = passIndex + 1; i < this.passes.length; i++) {
|
|
83391
|
+
if (this.passes[i].enabled) {
|
|
83392
|
+
return false;
|
|
83393
|
+
}
|
|
83314
83394
|
}
|
|
83395
|
+
|
|
83396
|
+
return true;
|
|
83315
83397
|
}
|
|
83316
83398
|
}, {
|
|
83317
|
-
key: "
|
|
83318
|
-
value: function
|
|
83319
|
-
|
|
83399
|
+
key: "render",
|
|
83400
|
+
value: function render(deltaTime) {
|
|
83401
|
+
// deltaTime value is in seconds
|
|
83402
|
+
if (deltaTime === undefined) {
|
|
83403
|
+
deltaTime = this.clock.getDelta();
|
|
83404
|
+
}
|
|
83405
|
+
|
|
83406
|
+
var currentRenderTarget = this.renderer.getRenderTarget();
|
|
83407
|
+
var maskActive = false;
|
|
83408
|
+
|
|
83409
|
+
for (var i = 0, il = this.passes.length; i < il; i++) {
|
|
83410
|
+
var pass = this.passes[i];
|
|
83411
|
+
if (pass.enabled === false) continue;
|
|
83412
|
+
pass.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i);
|
|
83413
|
+
pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive);
|
|
83414
|
+
|
|
83415
|
+
if (pass.needsSwap) {
|
|
83416
|
+
if (maskActive) {
|
|
83417
|
+
var context = this.renderer.getContext();
|
|
83418
|
+
var stencil = this.renderer.state.buffers.stencil; //context.stencilFunc(context.NOTEQUAL, 1, 0xffffffff);
|
|
83419
|
+
|
|
83420
|
+
stencil.setFunc(context.NOTEQUAL, 1, 0xffffffff);
|
|
83421
|
+
this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime); //context.stencilFunc(context.EQUAL, 1, 0xffffffff);
|
|
83422
|
+
|
|
83423
|
+
stencil.setFunc(context.EQUAL, 1, 0xffffffff);
|
|
83424
|
+
}
|
|
83425
|
+
|
|
83426
|
+
this.swapBuffers();
|
|
83427
|
+
}
|
|
83428
|
+
|
|
83429
|
+
if (MaskPass !== undefined) {
|
|
83430
|
+
if (pass instanceof MaskPass) {
|
|
83431
|
+
maskActive = true;
|
|
83432
|
+
} else if (pass instanceof ClearMaskPass) {
|
|
83433
|
+
maskActive = false;
|
|
83434
|
+
}
|
|
83435
|
+
}
|
|
83436
|
+
}
|
|
83437
|
+
|
|
83438
|
+
this.renderer.setRenderTarget(currentRenderTarget);
|
|
83320
83439
|
}
|
|
83321
83440
|
}, {
|
|
83322
|
-
key: "
|
|
83323
|
-
value: function
|
|
83324
|
-
|
|
83441
|
+
key: "reset",
|
|
83442
|
+
value: function reset(renderTarget) {
|
|
83443
|
+
if (renderTarget === undefined) {
|
|
83444
|
+
var size = this.renderer.getSize(new Vector2());
|
|
83445
|
+
this._pixelRatio = this.renderer.getPixelRatio();
|
|
83446
|
+
this._width = size.width;
|
|
83447
|
+
this._height = size.height;
|
|
83448
|
+
renderTarget = this.renderTarget1.clone();
|
|
83449
|
+
renderTarget.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
83450
|
+
}
|
|
83451
|
+
|
|
83452
|
+
this.renderTarget1.dispose();
|
|
83453
|
+
this.renderTarget2.dispose();
|
|
83454
|
+
this.renderTarget1 = renderTarget;
|
|
83455
|
+
this.renderTarget2 = renderTarget.clone();
|
|
83456
|
+
this.writeBuffer = this.renderTarget1;
|
|
83457
|
+
this.readBuffer = this.renderTarget2;
|
|
83325
83458
|
}
|
|
83326
83459
|
}, {
|
|
83327
|
-
key: "
|
|
83328
|
-
value: function
|
|
83329
|
-
this.
|
|
83330
|
-
this.
|
|
83460
|
+
key: "setSize",
|
|
83461
|
+
value: function setSize(width, height) {
|
|
83462
|
+
this._width = width;
|
|
83463
|
+
this._height = height;
|
|
83464
|
+
var effectiveWidth = this._width * this._pixelRatio;
|
|
83465
|
+
var effectiveHeight = this._height * this._pixelRatio;
|
|
83466
|
+
this.renderTarget1.setSize(effectiveWidth, effectiveHeight);
|
|
83467
|
+
this.renderTarget2.setSize(effectiveWidth, effectiveHeight);
|
|
83468
|
+
|
|
83469
|
+
for (var i = 0; i < this.passes.length; i++) {
|
|
83470
|
+
this.passes[i].setSize(effectiveWidth, effectiveHeight);
|
|
83471
|
+
}
|
|
83331
83472
|
}
|
|
83332
83473
|
}, {
|
|
83333
|
-
key: "
|
|
83334
|
-
value: function
|
|
83335
|
-
|
|
83474
|
+
key: "setPixelRatio",
|
|
83475
|
+
value: function setPixelRatio(pixelRatio) {
|
|
83476
|
+
this._pixelRatio = pixelRatio;
|
|
83477
|
+
this.setSize(this._width, this._height);
|
|
83336
83478
|
}
|
|
83337
|
-
}
|
|
83338
|
-
key: "dim",
|
|
83339
|
-
value: function dim() {
|
|
83340
|
-
var _this2 = this;
|
|
83479
|
+
}]);
|
|
83341
83480
|
|
|
83342
|
-
|
|
83343
|
-
|
|
83344
|
-
|
|
83481
|
+
return EffectComposer;
|
|
83482
|
+
}();var RenderPass = /*#__PURE__*/function (_Pass) {
|
|
83483
|
+
_inherits(RenderPass, _Pass);
|
|
83345
83484
|
|
|
83346
|
-
|
|
83347
|
-
return !_this2.isDisposed() && _this2.setIntensity(value);
|
|
83348
|
-
};
|
|
83485
|
+
var _super = _createSuper(RenderPass);
|
|
83349
83486
|
|
|
83350
|
-
|
|
83351
|
-
|
|
83352
|
-
onUpdate: onUpdate
|
|
83353
|
-
});
|
|
83354
|
-
}
|
|
83355
|
-
}, {
|
|
83356
|
-
key: "on",
|
|
83357
|
-
value: function on() {
|
|
83358
|
-
var _this3 = this;
|
|
83487
|
+
function RenderPass(scene, camera, overrideMaterial, clearColor, clearAlpha) {
|
|
83488
|
+
var _this;
|
|
83359
83489
|
|
|
83360
|
-
|
|
83361
|
-
|
|
83362
|
-
if (this.hasBody()) {
|
|
83363
|
-
this.dim(this.intensity, time).then(function () {
|
|
83364
|
-
return _this3.isLightOn = true;
|
|
83365
|
-
});
|
|
83366
|
-
} else {
|
|
83367
|
-
console.log(LIGHT_NOT_FOUND);
|
|
83368
|
-
}
|
|
83369
|
-
}
|
|
83370
|
-
}, {
|
|
83371
|
-
key: "off",
|
|
83372
|
-
value: function off() {
|
|
83373
|
-
var _this4 = this;
|
|
83374
|
-
|
|
83375
|
-
var time = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 500;
|
|
83376
|
-
|
|
83377
|
-
if (this.hasBody()) {
|
|
83378
|
-
this.dim(0, time).then(function () {
|
|
83379
|
-
return _this4.isLightOn = false;
|
|
83380
|
-
});
|
|
83381
|
-
} else {
|
|
83382
|
-
console.log(LIGHT_NOT_FOUND);
|
|
83383
|
-
}
|
|
83384
|
-
}
|
|
83385
|
-
}, {
|
|
83386
|
-
key: "toJSON",
|
|
83387
|
-
value: function toJSON() {
|
|
83388
|
-
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this)), {}, {
|
|
83389
|
-
type: this.getEntityType(),
|
|
83390
|
-
color: this.getColor(),
|
|
83391
|
-
intensity: this.getIntensity(),
|
|
83392
|
-
name: this.getName(),
|
|
83393
|
-
castShadow: this.getCastShadow()
|
|
83394
|
-
});
|
|
83395
|
-
}
|
|
83396
|
-
}]);
|
|
83397
|
-
|
|
83398
|
-
return Light;
|
|
83399
|
-
}(Entity);var DEFAULT_NEAR$2 = 0.1;
|
|
83400
|
-
var DEFAULT_FAR$2 = 100;
|
|
83401
|
-
var DEFAULT_FOV = 75;
|
|
83402
|
-
var DEFAULT_POSITION$3 = {
|
|
83403
|
-
x: 0,
|
|
83404
|
-
y: 1,
|
|
83405
|
-
z: 0
|
|
83406
|
-
};
|
|
83407
|
-
var DEFAULT_INTENSITY$4 = 0.5;
|
|
83408
|
-
var DEFAULT_MAP_SIZE$2 = 512;
|
|
83409
|
-
var DEFAULT_BIAS$2 = -0.0001;
|
|
83410
|
-
var WHITE$3 = 0xffffff;
|
|
83411
|
-
|
|
83412
|
-
var SunLight = /*#__PURE__*/function (_Light) {
|
|
83413
|
-
_inherits(SunLight, _Light);
|
|
83414
|
-
|
|
83415
|
-
var _super = _createSuper(SunLight);
|
|
83416
|
-
|
|
83417
|
-
function SunLight() {
|
|
83418
|
-
var _this;
|
|
83419
|
-
|
|
83420
|
-
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
83421
|
-
|
|
83422
|
-
_classCallCheck(this, SunLight);
|
|
83423
|
-
|
|
83424
|
-
var _options$color = options.color,
|
|
83425
|
-
color = _options$color === void 0 ? WHITE$3 : _options$color,
|
|
83426
|
-
_options$intensity = options.intensity,
|
|
83427
|
-
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$4 : _options$intensity,
|
|
83428
|
-
_options$name = options.name,
|
|
83429
|
-
name = _options$name === void 0 ? generateRandomName("SunLight") : _options$name;
|
|
83430
|
-
_this = _super.call(this, {
|
|
83431
|
-
color: color,
|
|
83432
|
-
intensity: intensity,
|
|
83433
|
-
name: name
|
|
83434
|
-
});
|
|
83435
|
-
|
|
83436
|
-
_defineProperty$1(_assertThisInitialized(_this), "setShadowCameraNearFar", function () {
|
|
83437
|
-
var near = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_NEAR$2;
|
|
83438
|
-
var far = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_FAR$2;
|
|
83439
|
-
_this.near = near;
|
|
83440
|
-
_this.far = far;
|
|
83441
|
-
var d = _this.far / 2;
|
|
83442
|
-
_this.getBody().shadow.camera.left = -d;
|
|
83443
|
-
_this.getBody().shadow.camera.right = d;
|
|
83444
|
-
_this.getBody().shadow.camera.top = d;
|
|
83445
|
-
_this.getBody().shadow.camera.bottom = -d;
|
|
83446
|
-
_this.getBody().shadow.camera.near = near;
|
|
83447
|
-
_this.getBody().shadow.camera.far = far;
|
|
83448
|
-
});
|
|
83449
|
-
|
|
83450
|
-
_defineProperty$1(_assertThisInitialized(_this), "setBias", function () {
|
|
83451
|
-
var bias = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_BIAS$2;
|
|
83452
|
-
_this.bias = bias;
|
|
83453
|
-
_this.getBody().shadow.bias = bias;
|
|
83454
|
-
});
|
|
83455
|
-
|
|
83456
|
-
_this.options = options;
|
|
83457
|
-
_this.target = ORIGIN;
|
|
83458
|
-
|
|
83459
|
-
_this.setLight({
|
|
83460
|
-
color: color,
|
|
83461
|
-
intensity: intensity
|
|
83462
|
-
});
|
|
83463
|
-
|
|
83464
|
-
_this.setEntityType(ENTITY_TYPES.LIGHT.SUN);
|
|
83465
|
-
|
|
83466
|
-
_this.setName(name);
|
|
83467
|
-
|
|
83468
|
-
return _this;
|
|
83469
|
-
}
|
|
83470
|
-
|
|
83471
|
-
_createClass(SunLight, [{
|
|
83472
|
-
key: "setLight",
|
|
83473
|
-
value: function setLight(_ref) {
|
|
83474
|
-
var light = _ref.light,
|
|
83475
|
-
_ref$color = _ref.color,
|
|
83476
|
-
color = _ref$color === void 0 ? WHITE$3 : _ref$color,
|
|
83477
|
-
_ref$intensity = _ref.intensity,
|
|
83478
|
-
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$4 : _ref$intensity;
|
|
83479
|
-
|
|
83480
|
-
if (light) {
|
|
83481
|
-
this.setBody({
|
|
83482
|
-
body: light
|
|
83483
|
-
});
|
|
83484
|
-
} else {
|
|
83485
|
-
this.setBody({
|
|
83486
|
-
body: new DirectionalLight(color, intensity)
|
|
83487
|
-
});
|
|
83488
|
-
}
|
|
83489
|
-
|
|
83490
|
-
if (this.hasBody()) {
|
|
83491
|
-
this.postLightCreation();
|
|
83492
|
-
}
|
|
83493
|
-
}
|
|
83494
|
-
}, {
|
|
83495
|
-
key: "postLightCreation",
|
|
83496
|
-
value: function postLightCreation() {
|
|
83497
|
-
var _this$options$positio = this.options.position,
|
|
83498
|
-
position = _this$options$positio === void 0 ? DEFAULT_POSITION$3 : _this$options$positio;
|
|
83499
|
-
var emptyTarget = new Element$1({
|
|
83500
|
-
body: new Object3D()
|
|
83501
|
-
});
|
|
83502
|
-
this.setPosition(position);
|
|
83503
|
-
this.setTarget(emptyTarget);
|
|
83504
|
-
this.setLightShadows();
|
|
83505
|
-
this.addToScene();
|
|
83506
|
-
}
|
|
83507
|
-
}, {
|
|
83508
|
-
key: "setLightShadows",
|
|
83509
|
-
value: function setLightShadows() {
|
|
83510
|
-
var _this$options = this.options,
|
|
83511
|
-
_this$options$near = _this$options.near,
|
|
83512
|
-
near = _this$options$near === void 0 ? DEFAULT_NEAR$2 : _this$options$near,
|
|
83513
|
-
_this$options$far = _this$options.far,
|
|
83514
|
-
far = _this$options$far === void 0 ? DEFAULT_FAR$2 : _this$options$far,
|
|
83515
|
-
_this$options$mapSize = _this$options.mapSize,
|
|
83516
|
-
mapSize = _this$options$mapSize === void 0 ? DEFAULT_MAP_SIZE$2 : _this$options$mapSize,
|
|
83517
|
-
_this$options$bias = _this$options.bias,
|
|
83518
|
-
bias = _this$options$bias === void 0 ? DEFAULT_BIAS$2 : _this$options$bias,
|
|
83519
|
-
_this$options$fov = _this$options.fov,
|
|
83520
|
-
fov = _this$options$fov === void 0 ? DEFAULT_FOV : _this$options$fov;
|
|
83521
|
-
|
|
83522
|
-
if (Config$1.lights().shadows) {
|
|
83523
|
-
this.setCastShadow(true);
|
|
83524
|
-
this.setMapSize(mapSize);
|
|
83525
|
-
this.setShadowCameraNearFar(near, far);
|
|
83526
|
-
this.setBias(bias);
|
|
83527
|
-
this.setShadowCameraFov(fov);
|
|
83528
|
-
}
|
|
83529
|
-
}
|
|
83530
|
-
}, {
|
|
83531
|
-
key: "getShadowCameraNearFar",
|
|
83532
|
-
value: function getShadowCameraNearFar() {
|
|
83533
|
-
return {
|
|
83534
|
-
near: this.near,
|
|
83535
|
-
far: this.far
|
|
83536
|
-
};
|
|
83537
|
-
}
|
|
83538
|
-
}, {
|
|
83539
|
-
key: "setShadowCameraFov",
|
|
83540
|
-
value: function setShadowCameraFov() {
|
|
83541
|
-
var fov = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_FOV;
|
|
83542
|
-
this.fov = fov;
|
|
83543
|
-
this.getBody().shadow.camera.fov = fov;
|
|
83544
|
-
}
|
|
83545
|
-
}, {
|
|
83546
|
-
key: "getShadowCameraFov",
|
|
83547
|
-
value: function getShadowCameraFov() {
|
|
83548
|
-
return this.fov;
|
|
83549
|
-
}
|
|
83550
|
-
}, {
|
|
83551
|
-
key: "setMapSize",
|
|
83552
|
-
value: function setMapSize() {
|
|
83553
|
-
var mapSize = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_MAP_SIZE$2;
|
|
83554
|
-
this.mapSize = mapSize;
|
|
83555
|
-
this.getBody().shadow.mapSize.height = mapSize;
|
|
83556
|
-
this.getBody().shadow.mapSize.width = mapSize;
|
|
83557
|
-
}
|
|
83558
|
-
}, {
|
|
83559
|
-
key: "getMapSize",
|
|
83560
|
-
value: function getMapSize() {
|
|
83561
|
-
return this.mapSize;
|
|
83562
|
-
}
|
|
83563
|
-
}, {
|
|
83564
|
-
key: "getBias",
|
|
83565
|
-
value: function getBias() {
|
|
83566
|
-
return this.bias;
|
|
83567
|
-
}
|
|
83568
|
-
}, {
|
|
83569
|
-
key: "hasTarget",
|
|
83570
|
-
value: function hasTarget() {
|
|
83571
|
-
return true;
|
|
83572
|
-
}
|
|
83573
|
-
}, {
|
|
83574
|
-
key: "setTarget",
|
|
83575
|
-
value: function setTarget(target) {
|
|
83576
|
-
this.target = target;
|
|
83577
|
-
this.getBody().target = target.getBody();
|
|
83578
|
-
Scene$1.add(this.getBody().target, null, false);
|
|
83579
|
-
}
|
|
83580
|
-
}, {
|
|
83581
|
-
key: "getTarget",
|
|
83582
|
-
value: function getTarget() {
|
|
83583
|
-
return this.target;
|
|
83584
|
-
}
|
|
83585
|
-
}, {
|
|
83586
|
-
key: "addHelpers",
|
|
83587
|
-
value: function addHelpers() {
|
|
83588
|
-
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
83589
|
-
_ref2$holderName = _ref2.holderName,
|
|
83590
|
-
holderName = _ref2$holderName === void 0 ? "sunlightholder" : _ref2$holderName,
|
|
83591
|
-
_ref2$holderSize = _ref2.holderSize,
|
|
83592
|
-
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize,
|
|
83593
|
-
_ref2$targetHolderNam = _ref2.targetHolderName,
|
|
83594
|
-
targetHolderName = _ref2$targetHolderNam === void 0 ? "targetholder" : _ref2$targetHolderNam,
|
|
83595
|
-
_ref2$targetHolderSiz = _ref2.targetHolderSize,
|
|
83596
|
-
targetHolderSize = _ref2$targetHolderSiz === void 0 ? 0.05 : _ref2$targetHolderSiz;
|
|
83597
|
-
|
|
83598
|
-
this.helper = new DirectionalLightHelper(this.getBody(), 5);
|
|
83599
|
-
this.shadowHelper = new CameraHelper(this.getBody().shadow.camera);
|
|
83600
|
-
Scene$1.add(this.helper, null, false);
|
|
83601
|
-
Scene$1.add(this.shadowHelper, null, false);
|
|
83602
|
-
this.addHolder(holderName, holderSize);
|
|
83603
|
-
this.addTargetHolder(targetHolderName, targetHolderSize);
|
|
83604
|
-
this.isUsingHelper = true;
|
|
83605
|
-
}
|
|
83606
|
-
}, {
|
|
83607
|
-
key: "update",
|
|
83608
|
-
value: function update(dt) {
|
|
83609
|
-
_get(_getPrototypeOf(SunLight.prototype), "update", this).call(this, dt);
|
|
83610
|
-
|
|
83611
|
-
if (this.usingHelper()) {
|
|
83612
|
-
this.helper.update();
|
|
83613
|
-
this.shadowHelper.update();
|
|
83614
|
-
}
|
|
83615
|
-
|
|
83616
|
-
if (this.hasHolder()) {
|
|
83617
|
-
this.setPosition(this.holder.getPosition(), {
|
|
83618
|
-
updateHolder: false
|
|
83619
|
-
});
|
|
83620
|
-
}
|
|
83621
|
-
}
|
|
83622
|
-
}, {
|
|
83623
|
-
key: "toJSON",
|
|
83624
|
-
value: function toJSON() {
|
|
83625
|
-
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this)), {}, {
|
|
83626
|
-
target: this.getTarget(),
|
|
83627
|
-
bias: this.getBias(),
|
|
83628
|
-
mapSize: this.getMapSize(),
|
|
83629
|
-
shadowCamera: _objectSpread2$1(_objectSpread2$1({}, this.getShadowCameraNearFar()), {}, {
|
|
83630
|
-
fov: this.setShadowCameraFov()
|
|
83631
|
-
})
|
|
83632
|
-
});
|
|
83633
|
-
}
|
|
83634
|
-
}]);
|
|
83635
|
-
|
|
83636
|
-
return SunLight;
|
|
83637
|
-
}(Light$1);var DEFAULT_POSITION$2 = {
|
|
83638
|
-
x: 0,
|
|
83639
|
-
y: 0,
|
|
83640
|
-
z: 0
|
|
83641
|
-
};
|
|
83642
|
-
var DEFAULT_INTENSITY$3 = 0.5;
|
|
83643
|
-
var WHITE$2 = 0xffffff;
|
|
83644
|
-
|
|
83645
|
-
var AmbientLight = /*#__PURE__*/function (_Light) {
|
|
83646
|
-
_inherits(AmbientLight, _Light);
|
|
83647
|
-
|
|
83648
|
-
var _super = _createSuper(AmbientLight);
|
|
83649
|
-
|
|
83650
|
-
function AmbientLight() {
|
|
83651
|
-
var _this;
|
|
83652
|
-
|
|
83653
|
-
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
83654
|
-
|
|
83655
|
-
_classCallCheck(this, AmbientLight);
|
|
83656
|
-
|
|
83657
|
-
var _options$color = options.color,
|
|
83658
|
-
color = _options$color === void 0 ? WHITE$2 : _options$color,
|
|
83659
|
-
_options$intensity = options.intensity,
|
|
83660
|
-
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$3 : _options$intensity,
|
|
83661
|
-
_options$name = options.name,
|
|
83662
|
-
name = _options$name === void 0 ? generateRandomName("AmbientLight") : _options$name;
|
|
83663
|
-
_this = _super.call(this, {
|
|
83664
|
-
color: color,
|
|
83665
|
-
intensity: intensity,
|
|
83666
|
-
name: name
|
|
83667
|
-
});
|
|
83668
|
-
_this.options = options;
|
|
83669
|
-
|
|
83670
|
-
_this.setLight({
|
|
83671
|
-
color: color,
|
|
83672
|
-
intensity: intensity
|
|
83673
|
-
});
|
|
83674
|
-
|
|
83675
|
-
_this.setEntityType(ENTITY_TYPES.LIGHT.AMBIENT);
|
|
83676
|
-
|
|
83677
|
-
_this.setName(name);
|
|
83678
|
-
|
|
83679
|
-
return _this;
|
|
83680
|
-
}
|
|
83681
|
-
|
|
83682
|
-
_createClass(AmbientLight, [{
|
|
83683
|
-
key: "setLight",
|
|
83684
|
-
value: function setLight(_ref) {
|
|
83685
|
-
var light = _ref.light,
|
|
83686
|
-
_ref$color = _ref.color,
|
|
83687
|
-
color = _ref$color === void 0 ? WHITE$2 : _ref$color,
|
|
83688
|
-
_ref$intensity = _ref.intensity,
|
|
83689
|
-
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$3 : _ref$intensity;
|
|
83690
|
-
|
|
83691
|
-
if (light) {
|
|
83692
|
-
this.setBody({
|
|
83693
|
-
body: light
|
|
83694
|
-
});
|
|
83695
|
-
} else {
|
|
83696
|
-
this.setBody({
|
|
83697
|
-
body: new AmbientLight$1(color, intensity)
|
|
83698
|
-
});
|
|
83699
|
-
}
|
|
83700
|
-
|
|
83701
|
-
if (this.hasBody()) {
|
|
83702
|
-
this.postLightCreation();
|
|
83703
|
-
}
|
|
83704
|
-
}
|
|
83705
|
-
}, {
|
|
83706
|
-
key: "postLightCreation",
|
|
83707
|
-
value: function postLightCreation() {
|
|
83708
|
-
var _this$options$positio = this.options.position,
|
|
83709
|
-
position = _this$options$positio === void 0 ? DEFAULT_POSITION$2 : _this$options$positio;
|
|
83710
|
-
this.setPosition(position);
|
|
83711
|
-
this.addToScene();
|
|
83712
|
-
}
|
|
83713
|
-
}, {
|
|
83714
|
-
key: "addHelpers",
|
|
83715
|
-
value: function addHelpers() {
|
|
83716
|
-
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
83717
|
-
_ref2$holderName = _ref2.holderName,
|
|
83718
|
-
holderName = _ref2$holderName === void 0 ? "ambientlightholder" : _ref2$holderName,
|
|
83719
|
-
_ref2$holderSize = _ref2.holderSize,
|
|
83720
|
-
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize;
|
|
83721
|
-
|
|
83722
|
-
this.addHolder(holderName, holderSize);
|
|
83723
|
-
this.isUsingHelper = true;
|
|
83724
|
-
}
|
|
83725
|
-
}, {
|
|
83726
|
-
key: "update",
|
|
83727
|
-
value: function update(dt) {
|
|
83728
|
-
_get(_getPrototypeOf(AmbientLight.prototype), "update", this).call(this, dt);
|
|
83729
|
-
|
|
83730
|
-
if (this.usingHelper()) {
|
|
83731
|
-
this.setPosition(this.holder.getPosition(), {
|
|
83732
|
-
updateHolder: false
|
|
83733
|
-
});
|
|
83734
|
-
}
|
|
83735
|
-
}
|
|
83736
|
-
}]);
|
|
83737
|
-
|
|
83738
|
-
return AmbientLight;
|
|
83739
|
-
}(Light$1);var DEFAULT_NEAR$1 = 0.1;
|
|
83740
|
-
var DEFAULT_FAR$1 = 100;
|
|
83741
|
-
var DEFAULT_POSITION$1 = {
|
|
83742
|
-
x: 0,
|
|
83743
|
-
y: 0,
|
|
83744
|
-
z: 0
|
|
83745
|
-
};
|
|
83746
|
-
var DEFAULT_INTENSITY$2 = 0.5;
|
|
83747
|
-
var DEFAULT_DISTANCE = 0;
|
|
83748
|
-
var DEFAULT_DECAY = 1;
|
|
83749
|
-
var DEFAULT_MAP_SIZE$1 = 2048;
|
|
83750
|
-
var DEFAULT_BIAS$1 = -0.0001;
|
|
83751
|
-
var WHITE$1 = 0xffffff;
|
|
83752
|
-
var GREEN$2 = 0x2ecc71;
|
|
83753
|
-
|
|
83754
|
-
var PointLight = /*#__PURE__*/function (_Light) {
|
|
83755
|
-
_inherits(PointLight, _Light);
|
|
83756
|
-
|
|
83757
|
-
var _super = _createSuper(PointLight);
|
|
83758
|
-
|
|
83759
|
-
function PointLight() {
|
|
83760
|
-
var _this;
|
|
83761
|
-
|
|
83762
|
-
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
83763
|
-
|
|
83764
|
-
_classCallCheck(this, PointLight);
|
|
83765
|
-
|
|
83766
|
-
var _options$color = options.color,
|
|
83767
|
-
color = _options$color === void 0 ? WHITE$1 : _options$color,
|
|
83768
|
-
_options$intensity = options.intensity,
|
|
83769
|
-
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$2 : _options$intensity,
|
|
83770
|
-
_options$name = options.name,
|
|
83771
|
-
name = _options$name === void 0 ? generateRandomName("PointLight") : _options$name,
|
|
83772
|
-
distance = options.distance,
|
|
83773
|
-
decay = options.decay;
|
|
83774
|
-
_this = _super.call(this, {
|
|
83775
|
-
color: color,
|
|
83776
|
-
intensity: intensity,
|
|
83777
|
-
name: name
|
|
83778
|
-
});
|
|
83779
|
-
|
|
83780
|
-
_defineProperty$1(_assertThisInitialized(_this), "setShadowCameraNearFar", function () {
|
|
83781
|
-
var near = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_NEAR$1;
|
|
83782
|
-
var far = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_FAR$1;
|
|
83783
|
-
_this.near = near;
|
|
83784
|
-
_this.far = far;
|
|
83785
|
-
var d = _this.far / 2;
|
|
83786
|
-
_this.getBody().shadow.camera.left = -d;
|
|
83787
|
-
_this.getBody().shadow.camera.right = d;
|
|
83788
|
-
_this.getBody().shadow.camera.top = d;
|
|
83789
|
-
_this.getBody().shadow.camera.bottom = -d;
|
|
83790
|
-
_this.getBody().shadow.camera.near = near;
|
|
83791
|
-
_this.getBody().shadow.camera.far = far;
|
|
83792
|
-
});
|
|
83793
|
-
|
|
83794
|
-
_defineProperty$1(_assertThisInitialized(_this), "setBias", function () {
|
|
83795
|
-
var bias = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_BIAS$1;
|
|
83796
|
-
_this.bias = bias;
|
|
83797
|
-
_this.getBody().shadow.bias = bias;
|
|
83798
|
-
});
|
|
83799
|
-
|
|
83800
|
-
_this.options = options;
|
|
83801
|
-
|
|
83802
|
-
_this.setLight({
|
|
83803
|
-
color: color,
|
|
83804
|
-
intensity: intensity,
|
|
83805
|
-
distance: distance,
|
|
83806
|
-
decay: decay
|
|
83807
|
-
});
|
|
83808
|
-
|
|
83809
|
-
_this.setEntityType(ENTITY_TYPES.LIGHT.POINT);
|
|
83810
|
-
|
|
83811
|
-
_this.setName(name);
|
|
83812
|
-
|
|
83813
|
-
return _this;
|
|
83814
|
-
}
|
|
83815
|
-
|
|
83816
|
-
_createClass(PointLight, [{
|
|
83817
|
-
key: "setLight",
|
|
83818
|
-
value: function setLight(_ref) {
|
|
83819
|
-
var light = _ref.light,
|
|
83820
|
-
_ref$color = _ref.color,
|
|
83821
|
-
color = _ref$color === void 0 ? WHITE$1 : _ref$color,
|
|
83822
|
-
_ref$intensity = _ref.intensity,
|
|
83823
|
-
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$2 : _ref$intensity,
|
|
83824
|
-
_ref$distance = _ref.distance,
|
|
83825
|
-
distance = _ref$distance === void 0 ? DEFAULT_DISTANCE : _ref$distance,
|
|
83826
|
-
_ref$decay = _ref.decay,
|
|
83827
|
-
decay = _ref$decay === void 0 ? DEFAULT_DECAY : _ref$decay;
|
|
83828
|
-
|
|
83829
|
-
if (light) {
|
|
83830
|
-
this.setBody({
|
|
83831
|
-
body: light
|
|
83832
|
-
});
|
|
83833
|
-
} else {
|
|
83834
|
-
this.setBody({
|
|
83835
|
-
body: new PointLight$1(color, intensity)
|
|
83836
|
-
});
|
|
83837
|
-
this.setDistance(distance);
|
|
83838
|
-
this.setDecay(decay);
|
|
83839
|
-
}
|
|
83840
|
-
|
|
83841
|
-
if (this.hasBody()) {
|
|
83842
|
-
this.postLightCreation();
|
|
83843
|
-
}
|
|
83844
|
-
}
|
|
83845
|
-
}, {
|
|
83846
|
-
key: "postLightCreation",
|
|
83847
|
-
value: function postLightCreation() {
|
|
83848
|
-
var _this$options$positio = this.options.position,
|
|
83849
|
-
position = _this$options$positio === void 0 ? DEFAULT_POSITION$1 : _this$options$positio;
|
|
83850
|
-
this.setPosition(position);
|
|
83851
|
-
this.setLightShadows();
|
|
83852
|
-
this.addToScene();
|
|
83853
|
-
}
|
|
83854
|
-
}, {
|
|
83855
|
-
key: "setLightShadows",
|
|
83856
|
-
value: function setLightShadows() {
|
|
83857
|
-
var _this$options = this.options,
|
|
83858
|
-
_this$options$near = _this$options.near,
|
|
83859
|
-
near = _this$options$near === void 0 ? DEFAULT_NEAR$1 : _this$options$near,
|
|
83860
|
-
_this$options$far = _this$options.far,
|
|
83861
|
-
far = _this$options$far === void 0 ? DEFAULT_FAR$1 : _this$options$far,
|
|
83862
|
-
_this$options$mapSize = _this$options.mapSize,
|
|
83863
|
-
mapSize = _this$options$mapSize === void 0 ? DEFAULT_MAP_SIZE$1 : _this$options$mapSize,
|
|
83864
|
-
_this$options$bias = _this$options.bias,
|
|
83865
|
-
bias = _this$options$bias === void 0 ? DEFAULT_BIAS$1 : _this$options$bias;
|
|
83866
|
-
|
|
83867
|
-
if (Config$1.lights().shadows) {
|
|
83868
|
-
this.setCastShadow(true);
|
|
83869
|
-
this.setMapSize(mapSize);
|
|
83870
|
-
this.setShadowCameraNearFar(near, far);
|
|
83871
|
-
this.setBias(bias);
|
|
83872
|
-
}
|
|
83873
|
-
}
|
|
83874
|
-
}, {
|
|
83875
|
-
key: "setDistance",
|
|
83876
|
-
value: function setDistance() {
|
|
83877
|
-
var distance = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_DISTANCE;
|
|
83878
|
-
this.distance = distance;
|
|
83879
|
-
this.getBody().distance = distance;
|
|
83880
|
-
}
|
|
83881
|
-
}, {
|
|
83882
|
-
key: "getDistance",
|
|
83883
|
-
value: function getDistance() {
|
|
83884
|
-
return this.distance;
|
|
83885
|
-
}
|
|
83886
|
-
}, {
|
|
83887
|
-
key: "setDecay",
|
|
83888
|
-
value: function setDecay() {
|
|
83889
|
-
var decay = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_DECAY;
|
|
83890
|
-
this.decay = decay;
|
|
83891
|
-
this.getBody().decay = decay;
|
|
83892
|
-
}
|
|
83893
|
-
}, {
|
|
83894
|
-
key: "getDecay",
|
|
83895
|
-
value: function getDecay() {
|
|
83896
|
-
return this.decay;
|
|
83897
|
-
}
|
|
83898
|
-
}, {
|
|
83899
|
-
key: "getShadowCameraNearFar",
|
|
83900
|
-
value: function getShadowCameraNearFar() {
|
|
83901
|
-
return {
|
|
83902
|
-
near: this.near,
|
|
83903
|
-
far: this.far
|
|
83904
|
-
};
|
|
83905
|
-
}
|
|
83906
|
-
}, {
|
|
83907
|
-
key: "setMapSize",
|
|
83908
|
-
value: function setMapSize() {
|
|
83909
|
-
var mapSize = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_MAP_SIZE$1;
|
|
83910
|
-
this.mapSize = mapSize;
|
|
83911
|
-
this.getBody().shadow.mapSize.height = mapSize;
|
|
83912
|
-
this.getBody().shadow.mapSize.width = mapSize;
|
|
83913
|
-
}
|
|
83914
|
-
}, {
|
|
83915
|
-
key: "getMapSize",
|
|
83916
|
-
value: function getMapSize() {
|
|
83917
|
-
return this.mapSize;
|
|
83918
|
-
}
|
|
83919
|
-
}, {
|
|
83920
|
-
key: "getBias",
|
|
83921
|
-
value: function getBias() {
|
|
83922
|
-
return this.bias;
|
|
83923
|
-
}
|
|
83924
|
-
}, {
|
|
83925
|
-
key: "addHelpers",
|
|
83926
|
-
value: function addHelpers() {
|
|
83927
|
-
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
83928
|
-
_ref2$holderName = _ref2.holderName,
|
|
83929
|
-
holderName = _ref2$holderName === void 0 ? "pointlightholder" : _ref2$holderName,
|
|
83930
|
-
_ref2$holderSize = _ref2.holderSize,
|
|
83931
|
-
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize;
|
|
83932
|
-
|
|
83933
|
-
this.helper = new PointLightHelper(this.getBody(), 2, GREEN$2);
|
|
83934
|
-
this.shadowHelper = new CameraHelper(this.getBody().shadow.camera);
|
|
83935
|
-
Scene$1.add(this.helper, null, false);
|
|
83936
|
-
Scene$1.add(this.shadowHelper, null, false);
|
|
83937
|
-
this.addHolder(holderName, holderSize);
|
|
83938
|
-
this.isUsingHelper = true;
|
|
83939
|
-
}
|
|
83940
|
-
}, {
|
|
83941
|
-
key: "update",
|
|
83942
|
-
value: function update(dt) {
|
|
83943
|
-
_get(_getPrototypeOf(PointLight.prototype), "update", this).call(this, dt);
|
|
83944
|
-
|
|
83945
|
-
if (this.usingHelper()) {
|
|
83946
|
-
this.helper.update();
|
|
83947
|
-
this.shadowHelper.update();
|
|
83948
|
-
}
|
|
83949
|
-
|
|
83950
|
-
if (this.hasHolder()) {
|
|
83951
|
-
this.setPosition(this.holder.getPosition(), {
|
|
83952
|
-
updateHolder: false
|
|
83953
|
-
});
|
|
83954
|
-
}
|
|
83955
|
-
}
|
|
83956
|
-
}, {
|
|
83957
|
-
key: "toJSON",
|
|
83958
|
-
value: function toJSON() {
|
|
83959
|
-
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(PointLight.prototype), "toJSON", this).call(this)), {}, {
|
|
83960
|
-
distance: this.getDistance(),
|
|
83961
|
-
decay: this.getDecay(),
|
|
83962
|
-
bias: this.getBias(),
|
|
83963
|
-
mapSize: this.getMapSize(),
|
|
83964
|
-
shadowCamera: this.getShadowCameraNearFar()
|
|
83965
|
-
});
|
|
83966
|
-
}
|
|
83967
|
-
}]);
|
|
83968
|
-
|
|
83969
|
-
return PointLight;
|
|
83970
|
-
}(Light$1);var LightLoader = /*#__PURE__*/function (_Loader) {
|
|
83971
|
-
_inherits(LightLoader, _Loader);
|
|
83972
|
-
|
|
83973
|
-
var _super = _createSuper(LightLoader);
|
|
83974
|
-
|
|
83975
|
-
function LightLoader() {
|
|
83976
|
-
var _this;
|
|
83977
|
-
|
|
83978
|
-
_classCallCheck(this, LightLoader);
|
|
83979
|
-
|
|
83980
|
-
_this = _super.call(this);
|
|
83981
|
-
|
|
83982
|
-
_defineProperty$1(_assertThisInitialized(_this), "createLight", function (useHelper) {
|
|
83983
|
-
return function (l) {
|
|
83984
|
-
var light;
|
|
83985
|
-
|
|
83986
|
-
switch (l.type) {
|
|
83987
|
-
case SUNLIGHT:
|
|
83988
|
-
light = _this.createSunlight(l);
|
|
83989
|
-
break;
|
|
83990
|
-
|
|
83991
|
-
case POINTLIGHT:
|
|
83992
|
-
light = _this.createPointlight(l);
|
|
83993
|
-
break;
|
|
83994
|
-
|
|
83995
|
-
case AMBIENTLIGHT:
|
|
83996
|
-
light = _this.createAmbientLight(l);
|
|
83997
|
-
break;
|
|
83998
|
-
}
|
|
83999
|
-
|
|
84000
|
-
if (light && useHelper) {
|
|
84001
|
-
light.addHelpers();
|
|
84002
|
-
}
|
|
84003
|
-
};
|
|
84004
|
-
});
|
|
84005
|
-
|
|
84006
|
-
return _this;
|
|
84007
|
-
}
|
|
84008
|
-
|
|
84009
|
-
_createClass(LightLoader, [{
|
|
84010
|
-
key: "load",
|
|
84011
|
-
value: function load(lights, _ref) {
|
|
84012
|
-
var _ref$useHelper = _ref.useHelper,
|
|
84013
|
-
useHelper = _ref$useHelper === void 0 ? false : _ref$useHelper;
|
|
84014
|
-
lights.forEach(this.createLight(useHelper));
|
|
84015
|
-
}
|
|
84016
|
-
}, {
|
|
84017
|
-
key: "createSunlight",
|
|
84018
|
-
value: function createSunlight(_ref2) {
|
|
84019
|
-
var color = _ref2.color,
|
|
84020
|
-
intensity = _ref2.intensity,
|
|
84021
|
-
position = _ref2.position,
|
|
84022
|
-
target = _ref2.target,
|
|
84023
|
-
name = _ref2.name;
|
|
84024
|
-
return new SunLight({
|
|
84025
|
-
color: color,
|
|
84026
|
-
intensity: intensity,
|
|
84027
|
-
position: position,
|
|
84028
|
-
target: target,
|
|
84029
|
-
name: name
|
|
84030
|
-
});
|
|
84031
|
-
}
|
|
84032
|
-
}, {
|
|
84033
|
-
key: "createAmbientLight",
|
|
84034
|
-
value: function createAmbientLight(_ref3) {
|
|
84035
|
-
var color = _ref3.color,
|
|
84036
|
-
intensity = _ref3.intensity,
|
|
84037
|
-
position = _ref3.position,
|
|
84038
|
-
name = _ref3.name;
|
|
84039
|
-
return new AmbientLight({
|
|
84040
|
-
color: color,
|
|
84041
|
-
intensity: intensity,
|
|
84042
|
-
position: position,
|
|
84043
|
-
name: name
|
|
84044
|
-
});
|
|
84045
|
-
}
|
|
84046
|
-
}, {
|
|
84047
|
-
key: "createPointlight",
|
|
84048
|
-
value: function createPointlight(_ref4) {
|
|
84049
|
-
var color = _ref4.color,
|
|
84050
|
-
intensity = _ref4.intensity,
|
|
84051
|
-
position = _ref4.position,
|
|
84052
|
-
distance = _ref4.distance,
|
|
84053
|
-
name = _ref4.name;
|
|
84054
|
-
return new PointLight({
|
|
84055
|
-
color: color,
|
|
84056
|
-
intensity: intensity,
|
|
84057
|
-
position: position,
|
|
84058
|
-
distance: distance,
|
|
84059
|
-
name: name
|
|
84060
|
-
});
|
|
84061
|
-
}
|
|
84062
|
-
}]);
|
|
84063
|
-
|
|
84064
|
-
return LightLoader;
|
|
84065
|
-
}(Loader);
|
|
84066
|
-
var LightLoader$1 = new LightLoader();var Pass = /*#__PURE__*/function () {
|
|
84067
|
-
function Pass() {
|
|
84068
|
-
_classCallCheck(this, Pass);
|
|
84069
|
-
|
|
84070
|
-
// if set to true, the pass is processed by the composer
|
|
84071
|
-
this.enabled = true; // if set to true, the pass indicates to swap read and write buffer after rendering
|
|
84072
|
-
|
|
84073
|
-
this.needsSwap = true; // if set to true, the pass clears its buffer before rendering
|
|
84074
|
-
|
|
84075
|
-
this.clear = false; // if set to true, the result of the pass is rendered to screen. This is set automatically by EffectComposer.
|
|
84076
|
-
|
|
84077
|
-
this.renderToScreen = false;
|
|
84078
|
-
this.isPass = true;
|
|
84079
|
-
}
|
|
84080
|
-
|
|
84081
|
-
_createClass(Pass, [{
|
|
84082
|
-
key: "setSize",
|
|
84083
|
-
value: function setSize() {}
|
|
84084
|
-
}, {
|
|
84085
|
-
key: "render",
|
|
84086
|
-
value: function render() {
|
|
84087
|
-
console.error('THREE.Pass: .render() must be implemented in derived pass.');
|
|
84088
|
-
}
|
|
84089
|
-
}]);
|
|
84090
|
-
|
|
84091
|
-
return Pass;
|
|
84092
|
-
}(); // Helper for passes that need to fill the viewport with a single quad.
|
|
84093
|
-
|
|
84094
|
-
var _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1); // https://github.com/mrdoob/three.js/pull/21358
|
|
84095
|
-
|
|
84096
|
-
|
|
84097
|
-
var _geometry = new BufferGeometry();
|
|
84098
|
-
|
|
84099
|
-
_geometry.setAttribute('position', new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
|
|
84100
|
-
|
|
84101
|
-
_geometry.setAttribute('uv', new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
|
|
84102
|
-
|
|
84103
|
-
var FullScreenQuad = /*#__PURE__*/function () {
|
|
84104
|
-
function FullScreenQuad(material) {
|
|
84105
|
-
_classCallCheck(this, FullScreenQuad);
|
|
84106
|
-
|
|
84107
|
-
this._mesh = new Mesh(_geometry, material);
|
|
84108
|
-
}
|
|
84109
|
-
|
|
84110
|
-
_createClass(FullScreenQuad, [{
|
|
84111
|
-
key: "dispose",
|
|
84112
|
-
value: function dispose() {
|
|
84113
|
-
this._mesh.geometry.dispose();
|
|
84114
|
-
}
|
|
84115
|
-
}, {
|
|
84116
|
-
key: "render",
|
|
84117
|
-
value: function render(renderer) {
|
|
84118
|
-
renderer.render(this._mesh, _camera);
|
|
84119
|
-
}
|
|
84120
|
-
}, {
|
|
84121
|
-
key: "material",
|
|
84122
|
-
get: function get() {
|
|
84123
|
-
return this._mesh.material;
|
|
84124
|
-
},
|
|
84125
|
-
set: function set(value) {
|
|
84126
|
-
this._mesh.material = value;
|
|
84127
|
-
}
|
|
84128
|
-
}]);
|
|
84129
|
-
|
|
84130
|
-
return FullScreenQuad;
|
|
84131
|
-
}();var ShaderPass = /*#__PURE__*/function (_Pass) {
|
|
84132
|
-
_inherits(ShaderPass, _Pass);
|
|
84133
|
-
|
|
84134
|
-
var _super = _createSuper(ShaderPass);
|
|
84135
|
-
|
|
84136
|
-
function ShaderPass(shader, textureID) {
|
|
84137
|
-
var _this;
|
|
84138
|
-
|
|
84139
|
-
_classCallCheck(this, ShaderPass);
|
|
84140
|
-
|
|
84141
|
-
_this = _super.call(this);
|
|
84142
|
-
_this.textureID = textureID !== undefined ? textureID : 'tDiffuse';
|
|
84143
|
-
|
|
84144
|
-
if (shader instanceof ShaderMaterial) {
|
|
84145
|
-
_this.uniforms = shader.uniforms;
|
|
84146
|
-
_this.material = shader;
|
|
84147
|
-
} else if (shader) {
|
|
84148
|
-
_this.uniforms = UniformsUtils.clone(shader.uniforms);
|
|
84149
|
-
_this.material = new ShaderMaterial({
|
|
84150
|
-
defines: Object.assign({}, shader.defines),
|
|
84151
|
-
uniforms: _this.uniforms,
|
|
84152
|
-
vertexShader: shader.vertexShader,
|
|
84153
|
-
fragmentShader: shader.fragmentShader
|
|
84154
|
-
});
|
|
84155
|
-
}
|
|
84156
|
-
|
|
84157
|
-
_this.fsQuad = new FullScreenQuad(_this.material);
|
|
84158
|
-
return _this;
|
|
84159
|
-
}
|
|
84160
|
-
|
|
84161
|
-
_createClass(ShaderPass, [{
|
|
84162
|
-
key: "render",
|
|
84163
|
-
value: function render(renderer, writeBuffer, readBuffer
|
|
84164
|
-
/*, deltaTime, maskActive */
|
|
84165
|
-
) {
|
|
84166
|
-
if (this.uniforms[this.textureID]) {
|
|
84167
|
-
this.uniforms[this.textureID].value = readBuffer.texture;
|
|
84168
|
-
}
|
|
84169
|
-
|
|
84170
|
-
this.fsQuad.material = this.material;
|
|
84171
|
-
|
|
84172
|
-
if (this.renderToScreen) {
|
|
84173
|
-
renderer.setRenderTarget(null);
|
|
84174
|
-
this.fsQuad.render(renderer);
|
|
84175
|
-
} else {
|
|
84176
|
-
renderer.setRenderTarget(writeBuffer); // TODO: Avoid using autoClear properties, see https://github.com/mrdoob/three.js/pull/15571#issuecomment-465669600
|
|
84177
|
-
|
|
84178
|
-
if (this.clear) renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
|
|
84179
|
-
this.fsQuad.render(renderer);
|
|
84180
|
-
}
|
|
84181
|
-
}
|
|
84182
|
-
}]);
|
|
84183
|
-
|
|
84184
|
-
return ShaderPass;
|
|
84185
|
-
}(Pass);/**
|
|
84186
|
-
* Full-screen textured quad shader
|
|
84187
|
-
*/
|
|
84188
|
-
var CopyShader = {
|
|
84189
|
-
uniforms: {
|
|
84190
|
-
'tDiffuse': {
|
|
84191
|
-
value: null
|
|
84192
|
-
},
|
|
84193
|
-
'opacity': {
|
|
84194
|
-
value: 1.0
|
|
84195
|
-
}
|
|
84196
|
-
},
|
|
84197
|
-
vertexShader:
|
|
84198
|
-
/* glsl */
|
|
84199
|
-
"\n\n varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }",
|
|
84200
|
-
fragmentShader:
|
|
84201
|
-
/* glsl */
|
|
84202
|
-
"\n\n uniform float opacity;\n\n uniform sampler2D tDiffuse;\n\n varying vec2 vUv;\n\n void main() {\n gl_FragColor = texture2D( tDiffuse, vUv );\n gl_FragColor.a *= opacity;\n }"
|
|
84203
|
-
};var MaskPass = /*#__PURE__*/function (_Pass) {
|
|
84204
|
-
_inherits(MaskPass, _Pass);
|
|
84205
|
-
|
|
84206
|
-
var _super = _createSuper(MaskPass);
|
|
84207
|
-
|
|
84208
|
-
function MaskPass(scene, camera) {
|
|
84209
|
-
var _this;
|
|
84210
|
-
|
|
84211
|
-
_classCallCheck(this, MaskPass);
|
|
84212
|
-
|
|
84213
|
-
_this = _super.call(this);
|
|
84214
|
-
_this.scene = scene;
|
|
84215
|
-
_this.camera = camera;
|
|
84216
|
-
_this.clear = true;
|
|
84217
|
-
_this.needsSwap = false;
|
|
84218
|
-
_this.inverse = false;
|
|
84219
|
-
return _this;
|
|
84220
|
-
}
|
|
84221
|
-
|
|
84222
|
-
_createClass(MaskPass, [{
|
|
84223
|
-
key: "render",
|
|
84224
|
-
value: function render(renderer, writeBuffer, readBuffer
|
|
84225
|
-
/*, deltaTime, maskActive */
|
|
84226
|
-
) {
|
|
84227
|
-
var context = renderer.getContext();
|
|
84228
|
-
var state = renderer.state; // don't update color or depth
|
|
84229
|
-
|
|
84230
|
-
state.buffers.color.setMask(false);
|
|
84231
|
-
state.buffers.depth.setMask(false); // lock buffers
|
|
84232
|
-
|
|
84233
|
-
state.buffers.color.setLocked(true);
|
|
84234
|
-
state.buffers.depth.setLocked(true); // set up stencil
|
|
84235
|
-
|
|
84236
|
-
var writeValue, clearValue;
|
|
84237
|
-
|
|
84238
|
-
if (this.inverse) {
|
|
84239
|
-
writeValue = 0;
|
|
84240
|
-
clearValue = 1;
|
|
84241
|
-
} else {
|
|
84242
|
-
writeValue = 1;
|
|
84243
|
-
clearValue = 0;
|
|
84244
|
-
}
|
|
84245
|
-
|
|
84246
|
-
state.buffers.stencil.setTest(true);
|
|
84247
|
-
state.buffers.stencil.setOp(context.REPLACE, context.REPLACE, context.REPLACE);
|
|
84248
|
-
state.buffers.stencil.setFunc(context.ALWAYS, writeValue, 0xffffffff);
|
|
84249
|
-
state.buffers.stencil.setClear(clearValue);
|
|
84250
|
-
state.buffers.stencil.setLocked(true); // draw into the stencil buffer
|
|
84251
|
-
|
|
84252
|
-
renderer.setRenderTarget(readBuffer);
|
|
84253
|
-
if (this.clear) renderer.clear();
|
|
84254
|
-
renderer.render(this.scene, this.camera);
|
|
84255
|
-
renderer.setRenderTarget(writeBuffer);
|
|
84256
|
-
if (this.clear) renderer.clear();
|
|
84257
|
-
renderer.render(this.scene, this.camera); // unlock color and depth buffer for subsequent rendering
|
|
84258
|
-
|
|
84259
|
-
state.buffers.color.setLocked(false);
|
|
84260
|
-
state.buffers.depth.setLocked(false); // only render where stencil is set to 1
|
|
84261
|
-
|
|
84262
|
-
state.buffers.stencil.setLocked(false);
|
|
84263
|
-
state.buffers.stencil.setFunc(context.EQUAL, 1, 0xffffffff); // draw if == 1
|
|
84264
|
-
|
|
84265
|
-
state.buffers.stencil.setOp(context.KEEP, context.KEEP, context.KEEP);
|
|
84266
|
-
state.buffers.stencil.setLocked(true);
|
|
84267
|
-
}
|
|
84268
|
-
}]);
|
|
84269
|
-
|
|
84270
|
-
return MaskPass;
|
|
84271
|
-
}(Pass);var ClearMaskPass = /*#__PURE__*/function (_Pass) {
|
|
84272
|
-
_inherits(ClearMaskPass, _Pass);
|
|
84273
|
-
|
|
84274
|
-
var _super = _createSuper(ClearMaskPass);
|
|
84275
|
-
|
|
84276
|
-
function ClearMaskPass() {
|
|
84277
|
-
var _this;
|
|
84278
|
-
|
|
84279
|
-
_classCallCheck(this, ClearMaskPass);
|
|
84280
|
-
|
|
84281
|
-
_this = _super.call(this);
|
|
84282
|
-
_this.needsSwap = false;
|
|
84283
|
-
return _this;
|
|
84284
|
-
}
|
|
84285
|
-
|
|
84286
|
-
_createClass(ClearMaskPass, [{
|
|
84287
|
-
key: "render",
|
|
84288
|
-
value: function render(renderer
|
|
84289
|
-
/*, writeBuffer, readBuffer, deltaTime, maskActive */
|
|
84290
|
-
) {
|
|
84291
|
-
renderer.state.buffers.stencil.setLocked(false);
|
|
84292
|
-
renderer.state.buffers.stencil.setTest(false);
|
|
84293
|
-
}
|
|
84294
|
-
}]);
|
|
84295
|
-
|
|
84296
|
-
return ClearMaskPass;
|
|
84297
|
-
}(Pass);var EffectComposer = /*#__PURE__*/function () {
|
|
84298
|
-
function EffectComposer(renderer, renderTarget) {
|
|
84299
|
-
var _this = this;
|
|
84300
|
-
|
|
84301
|
-
_classCallCheck(this, EffectComposer);
|
|
84302
|
-
|
|
84303
|
-
_defineProperty$1(this, "ensureLastPassIsRendered", function () {
|
|
84304
|
-
_this.passes.forEach(function (pass, index) {
|
|
84305
|
-
return pass.renderToScreen = index === _this.passes.length - 1;
|
|
84306
|
-
});
|
|
84307
|
-
});
|
|
84308
|
-
|
|
84309
|
-
this.renderer = renderer;
|
|
84310
|
-
|
|
84311
|
-
if (renderTarget === undefined) {
|
|
84312
|
-
var size = renderer.getSize(new Vector2());
|
|
84313
|
-
this._pixelRatio = renderer.getPixelRatio();
|
|
84314
|
-
this._width = size.width;
|
|
84315
|
-
this._height = size.height;
|
|
84316
|
-
renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
84317
|
-
renderTarget.texture.name = 'EffectComposer.rt1';
|
|
84318
|
-
} else {
|
|
84319
|
-
this._pixelRatio = 1;
|
|
84320
|
-
this._width = renderTarget.width;
|
|
84321
|
-
this._height = renderTarget.height;
|
|
84322
|
-
}
|
|
84323
|
-
|
|
84324
|
-
this.renderTarget1 = renderTarget;
|
|
84325
|
-
this.renderTarget2 = renderTarget.clone();
|
|
84326
|
-
this.renderTarget2.texture.name = 'EffectComposer.rt2';
|
|
84327
|
-
this.writeBuffer = this.renderTarget1;
|
|
84328
|
-
this.readBuffer = this.renderTarget2;
|
|
84329
|
-
this.renderToScreen = true;
|
|
84330
|
-
this.passes = []; // dependencies
|
|
84331
|
-
|
|
84332
|
-
if (CopyShader === undefined) {
|
|
84333
|
-
console.error('THREE.EffectComposer relies on CopyShader');
|
|
84334
|
-
}
|
|
84335
|
-
|
|
84336
|
-
if (ShaderPass === undefined) {
|
|
84337
|
-
console.error('THREE.EffectComposer relies on ShaderPass');
|
|
84338
|
-
}
|
|
84339
|
-
|
|
84340
|
-
this.copyPass = new ShaderPass(CopyShader);
|
|
84341
|
-
this.clock = new Clock();
|
|
84342
|
-
}
|
|
84343
|
-
|
|
84344
|
-
_createClass(EffectComposer, [{
|
|
84345
|
-
key: "swapBuffers",
|
|
84346
|
-
value: function swapBuffers() {
|
|
84347
|
-
var tmp = this.readBuffer;
|
|
84348
|
-
this.readBuffer = this.writeBuffer;
|
|
84349
|
-
this.writeBuffer = tmp;
|
|
84350
|
-
}
|
|
84351
|
-
}, {
|
|
84352
|
-
key: "addPass",
|
|
84353
|
-
value: function addPass(pass) {
|
|
84354
|
-
this.passes.push(pass);
|
|
84355
|
-
pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
84356
|
-
}
|
|
84357
|
-
}, {
|
|
84358
|
-
key: "insertPass",
|
|
84359
|
-
value: function insertPass(pass, index) {
|
|
84360
|
-
this.passes.splice(index, 0, pass);
|
|
84361
|
-
pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
84362
|
-
}
|
|
84363
|
-
}, {
|
|
84364
|
-
key: "removePass",
|
|
84365
|
-
value: function removePass(pass) {
|
|
84366
|
-
var index = this.passes.indexOf(pass);
|
|
84367
|
-
|
|
84368
|
-
if (index !== -1) {
|
|
84369
|
-
this.passes.splice(index, 1);
|
|
84370
|
-
}
|
|
84371
|
-
}
|
|
84372
|
-
}, {
|
|
84373
|
-
key: "isLastEnabledPass",
|
|
84374
|
-
value: function isLastEnabledPass(passIndex) {
|
|
84375
|
-
for (var i = passIndex + 1; i < this.passes.length; i++) {
|
|
84376
|
-
if (this.passes[i].enabled) {
|
|
84377
|
-
return false;
|
|
84378
|
-
}
|
|
84379
|
-
}
|
|
84380
|
-
|
|
84381
|
-
return true;
|
|
84382
|
-
}
|
|
84383
|
-
}, {
|
|
84384
|
-
key: "render",
|
|
84385
|
-
value: function render(deltaTime) {
|
|
84386
|
-
// deltaTime value is in seconds
|
|
84387
|
-
if (deltaTime === undefined) {
|
|
84388
|
-
deltaTime = this.clock.getDelta();
|
|
84389
|
-
}
|
|
84390
|
-
|
|
84391
|
-
var currentRenderTarget = this.renderer.getRenderTarget();
|
|
84392
|
-
var maskActive = false;
|
|
84393
|
-
|
|
84394
|
-
for (var i = 0, il = this.passes.length; i < il; i++) {
|
|
84395
|
-
var pass = this.passes[i];
|
|
84396
|
-
if (pass.enabled === false) continue;
|
|
84397
|
-
pass.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i);
|
|
84398
|
-
pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive);
|
|
84399
|
-
|
|
84400
|
-
if (pass.needsSwap) {
|
|
84401
|
-
if (maskActive) {
|
|
84402
|
-
var context = this.renderer.getContext();
|
|
84403
|
-
var stencil = this.renderer.state.buffers.stencil; //context.stencilFunc(context.NOTEQUAL, 1, 0xffffffff);
|
|
84404
|
-
|
|
84405
|
-
stencil.setFunc(context.NOTEQUAL, 1, 0xffffffff);
|
|
84406
|
-
this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime); //context.stencilFunc(context.EQUAL, 1, 0xffffffff);
|
|
84407
|
-
|
|
84408
|
-
stencil.setFunc(context.EQUAL, 1, 0xffffffff);
|
|
84409
|
-
}
|
|
84410
|
-
|
|
84411
|
-
this.swapBuffers();
|
|
84412
|
-
}
|
|
84413
|
-
|
|
84414
|
-
if (MaskPass !== undefined) {
|
|
84415
|
-
if (pass instanceof MaskPass) {
|
|
84416
|
-
maskActive = true;
|
|
84417
|
-
} else if (pass instanceof ClearMaskPass) {
|
|
84418
|
-
maskActive = false;
|
|
84419
|
-
}
|
|
84420
|
-
}
|
|
84421
|
-
}
|
|
84422
|
-
|
|
84423
|
-
this.renderer.setRenderTarget(currentRenderTarget);
|
|
84424
|
-
}
|
|
84425
|
-
}, {
|
|
84426
|
-
key: "reset",
|
|
84427
|
-
value: function reset(renderTarget) {
|
|
84428
|
-
if (renderTarget === undefined) {
|
|
84429
|
-
var size = this.renderer.getSize(new Vector2());
|
|
84430
|
-
this._pixelRatio = this.renderer.getPixelRatio();
|
|
84431
|
-
this._width = size.width;
|
|
84432
|
-
this._height = size.height;
|
|
84433
|
-
renderTarget = this.renderTarget1.clone();
|
|
84434
|
-
renderTarget.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
|
|
84435
|
-
}
|
|
84436
|
-
|
|
84437
|
-
this.renderTarget1.dispose();
|
|
84438
|
-
this.renderTarget2.dispose();
|
|
84439
|
-
this.renderTarget1 = renderTarget;
|
|
84440
|
-
this.renderTarget2 = renderTarget.clone();
|
|
84441
|
-
this.writeBuffer = this.renderTarget1;
|
|
84442
|
-
this.readBuffer = this.renderTarget2;
|
|
84443
|
-
}
|
|
84444
|
-
}, {
|
|
84445
|
-
key: "setSize",
|
|
84446
|
-
value: function setSize(width, height) {
|
|
84447
|
-
this._width = width;
|
|
84448
|
-
this._height = height;
|
|
84449
|
-
var effectiveWidth = this._width * this._pixelRatio;
|
|
84450
|
-
var effectiveHeight = this._height * this._pixelRatio;
|
|
84451
|
-
this.renderTarget1.setSize(effectiveWidth, effectiveHeight);
|
|
84452
|
-
this.renderTarget2.setSize(effectiveWidth, effectiveHeight);
|
|
84453
|
-
|
|
84454
|
-
for (var i = 0; i < this.passes.length; i++) {
|
|
84455
|
-
this.passes[i].setSize(effectiveWidth, effectiveHeight);
|
|
84456
|
-
}
|
|
84457
|
-
}
|
|
84458
|
-
}, {
|
|
84459
|
-
key: "setPixelRatio",
|
|
84460
|
-
value: function setPixelRatio(pixelRatio) {
|
|
84461
|
-
this._pixelRatio = pixelRatio;
|
|
84462
|
-
this.setSize(this._width, this._height);
|
|
84463
|
-
}
|
|
84464
|
-
}]);
|
|
84465
|
-
|
|
84466
|
-
return EffectComposer;
|
|
84467
|
-
}();var RenderPass = /*#__PURE__*/function (_Pass) {
|
|
84468
|
-
_inherits(RenderPass, _Pass);
|
|
84469
|
-
|
|
84470
|
-
var _super = _createSuper(RenderPass);
|
|
84471
|
-
|
|
84472
|
-
function RenderPass(scene, camera, overrideMaterial, clearColor, clearAlpha) {
|
|
84473
|
-
var _this;
|
|
84474
|
-
|
|
84475
|
-
_classCallCheck(this, RenderPass);
|
|
83490
|
+
_classCallCheck(this, RenderPass);
|
|
84476
83491
|
|
|
84477
83492
|
_this = _super.call(this);
|
|
84478
83493
|
_this.scene = scene;
|
|
@@ -90419,9 +89434,9 @@ var Controls = /*#__PURE__*/function () {
|
|
|
90419
89434
|
return Controls;
|
|
90420
89435
|
}();
|
|
90421
89436
|
var Controls$1 = new Controls();var author = {
|
|
90422
|
-
name:
|
|
90423
|
-
email:
|
|
90424
|
-
website:
|
|
89437
|
+
name: "Marco Stagni",
|
|
89438
|
+
email: "mrc.stagni@gmail.com",
|
|
89439
|
+
website: "http://mage.studio"
|
|
90425
89440
|
};
|
|
90426
89441
|
var Level = /*#__PURE__*/function (_EventDispatcher) {
|
|
90427
89442
|
_inherits(Level, _EventDispatcher);
|
|
@@ -90437,30 +89452,23 @@ var Level = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
90437
89452
|
|
|
90438
89453
|
_defineProperty$1(_assertThisInitialized(_this), "onStateChange", function (state) {});
|
|
90439
89454
|
|
|
90440
|
-
_defineProperty$1(_assertThisInitialized(_this), "parseScene", function (_ref) {
|
|
90441
|
-
|
|
90442
|
-
|
|
90443
|
-
|
|
90444
|
-
|
|
90445
|
-
|
|
90446
|
-
|
|
90447
|
-
|
|
90448
|
-
|
|
90449
|
-
|
|
90450
|
-
|
|
90451
|
-
|
|
90452
|
-
|
|
90453
|
-
|
|
90454
|
-
|
|
90455
|
-
|
|
90456
|
-
|
|
90457
|
-
if (lights.length) {
|
|
90458
|
-
LightLoader$1.load(lights, options);
|
|
90459
|
-
}
|
|
90460
|
-
|
|
90461
|
-
Scene$1.updateChildren();
|
|
90462
|
-
resolve();
|
|
90463
|
-
});
|
|
89455
|
+
_defineProperty$1(_assertThisInitialized(_this), "parseScene", function (_ref) {// return new Promise((resolve, reject) => {
|
|
89456
|
+
// if (elements.length) {
|
|
89457
|
+
// for (let i in models) {
|
|
89458
|
+
// elements.push(models[i]);
|
|
89459
|
+
// }
|
|
89460
|
+
// MeshLoader.load(elements, options);
|
|
89461
|
+
// }
|
|
89462
|
+
// if (lights.length) {
|
|
89463
|
+
// LightLoader.load(lights, options);
|
|
89464
|
+
// }
|
|
89465
|
+
// Scene.updateChildren();
|
|
89466
|
+
// resolve();
|
|
89467
|
+
// })
|
|
89468
|
+
|
|
89469
|
+
_ref.elements;
|
|
89470
|
+
_ref.models;
|
|
89471
|
+
_ref.lights;
|
|
90464
89472
|
});
|
|
90465
89473
|
|
|
90466
89474
|
_defineProperty$1(_assertThisInitialized(_this), "getJSONUrl", function () {
|
|
@@ -91209,50 +90217,607 @@ var DEFAULT_RADIAL_SEGMENTS = 8;
|
|
|
91209
90217
|
var DEFAULT_HEIGHT_SEGMENTS = 1;
|
|
91210
90218
|
var DEFAULT_OPENENDED = false;
|
|
91211
90219
|
|
|
91212
|
-
var Cone = /*#__PURE__*/function (_Element) {
|
|
91213
|
-
_inherits(Cone, _Element);
|
|
90220
|
+
var Cone = /*#__PURE__*/function (_Element) {
|
|
90221
|
+
_inherits(Cone, _Element);
|
|
90222
|
+
|
|
90223
|
+
var _super = _createSuper(Cone);
|
|
90224
|
+
|
|
90225
|
+
function Cone() {
|
|
90226
|
+
var _this;
|
|
90227
|
+
|
|
90228
|
+
var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_RADIUS;
|
|
90229
|
+
var height = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_HEIGHT;
|
|
90230
|
+
var color = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : Color.randomColor(true);
|
|
90231
|
+
var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};
|
|
90232
|
+
|
|
90233
|
+
_classCallCheck(this, Cone);
|
|
90234
|
+
|
|
90235
|
+
_this = _super.call(this, options);
|
|
90236
|
+
var _options$radialSegmen = options.radialSegments,
|
|
90237
|
+
radialSegments = _options$radialSegmen === void 0 ? DEFAULT_RADIAL_SEGMENTS : _options$radialSegmen,
|
|
90238
|
+
_options$heightSegmen = options.heightSegments,
|
|
90239
|
+
heightSegments = _options$heightSegmen === void 0 ? DEFAULT_HEIGHT_SEGMENTS : _options$heightSegmen,
|
|
90240
|
+
_options$openEnded = options.openEnded,
|
|
90241
|
+
openEnded = _options$openEnded === void 0 ? DEFAULT_OPENENDED : _options$openEnded;
|
|
90242
|
+
var geometry = new ConeGeometry(radius, height, radialSegments, heightSegments, openEnded);
|
|
90243
|
+
var material = new MeshBasicMaterial(_objectSpread2$1({
|
|
90244
|
+
color: color,
|
|
90245
|
+
wireframe: false
|
|
90246
|
+
}, options));
|
|
90247
|
+
|
|
90248
|
+
_this.setBody({
|
|
90249
|
+
geometry: geometry,
|
|
90250
|
+
material: material
|
|
90251
|
+
});
|
|
90252
|
+
|
|
90253
|
+
_this.setEntityType(ENTITY_TYPES.MESH);
|
|
90254
|
+
|
|
90255
|
+
return _this;
|
|
90256
|
+
}
|
|
90257
|
+
|
|
90258
|
+
return Cone;
|
|
90259
|
+
}(Element$1);var DEFAULT_SETUP_CONFIG$1 = {
|
|
90260
|
+
deferred: false
|
|
90261
|
+
};
|
|
90262
|
+
|
|
90263
|
+
var Sound$1 = /*#__PURE__*/function (_Entity) {
|
|
90264
|
+
_inherits(Sound, _Entity);
|
|
90265
|
+
|
|
90266
|
+
var _super = _createSuper(Sound);
|
|
90267
|
+
|
|
90268
|
+
function Sound() {
|
|
90269
|
+
var _this;
|
|
90270
|
+
|
|
90271
|
+
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
90272
|
+
|
|
90273
|
+
_classCallCheck(this, Sound);
|
|
90274
|
+
|
|
90275
|
+
var source = options.source,
|
|
90276
|
+
_options$loop = options.loop,
|
|
90277
|
+
loop = _options$loop === void 0 ? false : _options$loop,
|
|
90278
|
+
loopStart = options.loopStart,
|
|
90279
|
+
loopEnd = options.loopEnd,
|
|
90280
|
+
autoplay = options.autoplay,
|
|
90281
|
+
reconnectOnReset = options.reconnectOnReset,
|
|
90282
|
+
_options$setupConfig = options.setupConfig,
|
|
90283
|
+
setupConfig = _options$setupConfig === void 0 ? DEFAULT_SETUP_CONFIG$1 : _options$setupConfig,
|
|
90284
|
+
_options$name = options.name,
|
|
90285
|
+
name = _options$name === void 0 ? generateRandomName("sound") : _options$name;
|
|
90286
|
+
_this = _super.call(this, _objectSpread2$1(_objectSpread2$1({}, options), {}, {
|
|
90287
|
+
source: source,
|
|
90288
|
+
loop: loop,
|
|
90289
|
+
loopStart: loopStart,
|
|
90290
|
+
loopEnd: loopEnd,
|
|
90291
|
+
autoplay: autoplay,
|
|
90292
|
+
reconnectOnReset: reconnectOnReset,
|
|
90293
|
+
name: name
|
|
90294
|
+
}));
|
|
90295
|
+
|
|
90296
|
+
_defineProperty$1(_assertThisInitialized(_this), "reset", function () {
|
|
90297
|
+
_this.playing = false;
|
|
90298
|
+
|
|
90299
|
+
_this.disconnect();
|
|
90300
|
+
|
|
90301
|
+
_this.setupAudio();
|
|
90302
|
+
|
|
90303
|
+
_this.connect();
|
|
90304
|
+
});
|
|
90305
|
+
|
|
90306
|
+
_this.setupConfig = setupConfig;
|
|
90307
|
+
_this.source = source;
|
|
90308
|
+
_this.loop = loop;
|
|
90309
|
+
_this.loopStart = loopStart;
|
|
90310
|
+
_this.loopEnd = loopEnd;
|
|
90311
|
+
_this.autoplay = autoplay;
|
|
90312
|
+
_this.reconnectOnReset = reconnectOnReset;
|
|
90313
|
+
_this.name = name;
|
|
90314
|
+
_this.connected = false;
|
|
90315
|
+
_this.playing = false;
|
|
90316
|
+
_this.setupCompleted = false;
|
|
90317
|
+
_this.hasPlayed = false;
|
|
90318
|
+
_this.buffer = null;
|
|
90319
|
+
_this.audioNode = null;
|
|
90320
|
+
_this.volumeNode = null;
|
|
90321
|
+
_this.detuneValue = 0;
|
|
90322
|
+
|
|
90323
|
+
if (!_this.setupConfig.deferred) {
|
|
90324
|
+
_this.setupAudio();
|
|
90325
|
+
}
|
|
90326
|
+
|
|
90327
|
+
_this.setName(name);
|
|
90328
|
+
|
|
90329
|
+
_this.setBody({
|
|
90330
|
+
body: new Object3D()
|
|
90331
|
+
});
|
|
90332
|
+
|
|
90333
|
+
_this.setEntityType(ENTITY_TYPES.AUDIO.DEFAULT);
|
|
90334
|
+
|
|
90335
|
+
Scene$1.add(_this.getBody(), _assertThisInitialized(_this));
|
|
90336
|
+
Audio$1.add(_assertThisInitialized(_this));
|
|
90337
|
+
|
|
90338
|
+
if (_this.isSetupCompleted()) {
|
|
90339
|
+
_this.connect();
|
|
90340
|
+
}
|
|
90341
|
+
|
|
90342
|
+
return _this;
|
|
90343
|
+
}
|
|
90344
|
+
|
|
90345
|
+
_createClass(Sound, [{
|
|
90346
|
+
key: "addHelpers",
|
|
90347
|
+
value: function addHelpers() {
|
|
90348
|
+
var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
90349
|
+
_ref$holderName = _ref.holderName,
|
|
90350
|
+
holderName = _ref$holderName === void 0 ? "soundholder" : _ref$holderName,
|
|
90351
|
+
_ref$holderSize = _ref.holderSize,
|
|
90352
|
+
holderSize = _ref$holderSize === void 0 ? 0.05 : _ref$holderSize;
|
|
90353
|
+
|
|
90354
|
+
var holderSprite = new HelperSprite(holderSize, holderSize, holderName, {
|
|
90355
|
+
name: holderName
|
|
90356
|
+
});
|
|
90357
|
+
|
|
90358
|
+
if (holderSprite) {
|
|
90359
|
+
holderSprite.setSizeAttenuation(false);
|
|
90360
|
+
holderSprite.setDepthTest(false);
|
|
90361
|
+
holderSprite.setDepthWrite(false);
|
|
90362
|
+
holderSprite.setSerializable(false);
|
|
90363
|
+
holderSprite.setPosition(this.getPosition());
|
|
90364
|
+
holderSprite.addTags([TAGS.HELPER, TAGS.SOUNDS.HELPER, TAGS.SOUNDS.HOLDER, name]);
|
|
90365
|
+
holderSprite.setHelperTarget(this);
|
|
90366
|
+
this.holder = holderSprite;
|
|
90367
|
+
return true;
|
|
90368
|
+
} else {
|
|
90369
|
+
console.warn(LIGHT_HOLDER_MODEL_NOT_FOUND);
|
|
90370
|
+
return false;
|
|
90371
|
+
}
|
|
90372
|
+
}
|
|
90373
|
+
}, {
|
|
90374
|
+
key: "isPlaying",
|
|
90375
|
+
value: function isPlaying() {
|
|
90376
|
+
return this.playing;
|
|
90377
|
+
}
|
|
90378
|
+
}, {
|
|
90379
|
+
key: "isSetupCompleted",
|
|
90380
|
+
value: function isSetupCompleted() {
|
|
90381
|
+
return this.setupCompleted;
|
|
90382
|
+
}
|
|
90383
|
+
}, {
|
|
90384
|
+
key: "isConnected",
|
|
90385
|
+
value: function isConnected() {
|
|
90386
|
+
return this.connected;
|
|
90387
|
+
}
|
|
90388
|
+
}, {
|
|
90389
|
+
key: "setupAudio",
|
|
90390
|
+
value: function setupAudio() {
|
|
90391
|
+
this.createAudioNode();
|
|
90392
|
+
this.createVolumeNode();
|
|
90393
|
+
this.setBuffer();
|
|
90394
|
+
this.setupAudioNodeLoop();
|
|
90395
|
+
this.audioNode.removeEventListener(ENTITY_EVENTS.AUDIO.ENDED, this.onSoundEnded.bind(this));
|
|
90396
|
+
this.audioNode.addEventListener(ENTITY_EVENTS.AUDIO.ENDED, this.onSoundEnded.bind(this));
|
|
90397
|
+
this.setupCompleted = true;
|
|
90398
|
+
}
|
|
90399
|
+
}, {
|
|
90400
|
+
key: "setSource",
|
|
90401
|
+
value: function setSource(source) {
|
|
90402
|
+
this.source = source;
|
|
90403
|
+
}
|
|
90404
|
+
}, {
|
|
90405
|
+
key: "getSource",
|
|
90406
|
+
value: function getSource() {
|
|
90407
|
+
return this.source;
|
|
90408
|
+
}
|
|
90409
|
+
}, {
|
|
90410
|
+
key: "createAudioNode",
|
|
90411
|
+
value: function createAudioNode() {
|
|
90412
|
+
this.audioNode = Audio$1.context.createBufferSource();
|
|
90413
|
+
}
|
|
90414
|
+
}, {
|
|
90415
|
+
key: "setupAudioNodeLoop",
|
|
90416
|
+
value: function setupAudioNodeLoop() {
|
|
90417
|
+
this.audioNode.loop = this.loop;
|
|
90418
|
+
this.audioNode.loopEnd = this.loopEnd === undefined ? this.duration : this.loopEnd;
|
|
90419
|
+
this.audioNode.loopStart = this.loopStart === undefined ? this.duration : this.loopStart;
|
|
90420
|
+
}
|
|
90421
|
+
}, {
|
|
90422
|
+
key: "createVolumeNode",
|
|
90423
|
+
value: function createVolumeNode() {
|
|
90424
|
+
this.volumeNode = Audio$1.context.createGain();
|
|
90425
|
+
this.volumeNode.gain.value = DEFAULT_AUDIO_NODE_VOLUME;
|
|
90426
|
+
}
|
|
90427
|
+
}, {
|
|
90428
|
+
key: "tryAutoplay",
|
|
90429
|
+
value: function tryAutoplay() {
|
|
90430
|
+
if (this.autoplay && !this.hasPlayed && !this.setupConfig.deferred) {
|
|
90431
|
+
this.play();
|
|
90432
|
+
}
|
|
90433
|
+
}
|
|
90434
|
+
}, {
|
|
90435
|
+
key: "connect",
|
|
90436
|
+
value: function connect() {
|
|
90437
|
+
if (this.isConnected()) {
|
|
90438
|
+
this.disconnect();
|
|
90439
|
+
}
|
|
90440
|
+
|
|
90441
|
+
this.volumeNode.connect(Audio$1.getMasterVolumeNode());
|
|
90442
|
+
this.audioNode.connect(this.volumeNode);
|
|
90443
|
+
this.connected = true;
|
|
90444
|
+
this.tryAutoplay();
|
|
90445
|
+
}
|
|
90446
|
+
}, {
|
|
90447
|
+
key: "disconnect",
|
|
90448
|
+
value: function disconnect() {
|
|
90449
|
+
if (this.isConnected()) {
|
|
90450
|
+
this.volumeNode.disconnect();
|
|
90451
|
+
this.audioNode.disconnect();
|
|
90452
|
+
this.connected = false;
|
|
90453
|
+
}
|
|
90454
|
+
}
|
|
90455
|
+
}, {
|
|
90456
|
+
key: "dispose",
|
|
90457
|
+
value: function dispose() {
|
|
90458
|
+
_get(_getPrototypeOf(Sound.prototype), "dispose", this).call(this);
|
|
90459
|
+
|
|
90460
|
+
this.stop();
|
|
90461
|
+
this.disconnect();
|
|
90462
|
+
}
|
|
90463
|
+
}, {
|
|
90464
|
+
key: "getVolume",
|
|
90465
|
+
value: function getVolume() {
|
|
90466
|
+
return this.volumeNode ? this.volumeNode.gain.value : Audio$1.getVolume();
|
|
90467
|
+
}
|
|
90468
|
+
}, {
|
|
90469
|
+
key: "setVolume",
|
|
90470
|
+
value: function setVolume() {
|
|
90471
|
+
var value = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_AUDIO_NODE_VOLUME;
|
|
90472
|
+
this.volumeNode.gain.setValueAtTime(value, Audio$1.context.currentTime);
|
|
90473
|
+
}
|
|
90474
|
+
}, {
|
|
90475
|
+
key: "hasBuffer",
|
|
90476
|
+
value: function hasBuffer() {
|
|
90477
|
+
return !!this.buffer;
|
|
90478
|
+
}
|
|
90479
|
+
}, {
|
|
90480
|
+
key: "setBuffer",
|
|
90481
|
+
value: function setBuffer() {
|
|
90482
|
+
if (!this.getSource()) {
|
|
90483
|
+
console.error(AUDIO_SOURCE_NOT_DEFINED);
|
|
90484
|
+
return false;
|
|
90485
|
+
}
|
|
90486
|
+
|
|
90487
|
+
var buffer = Audio$1.get(this.source);
|
|
90488
|
+
|
|
90489
|
+
if (!buffer) {
|
|
90490
|
+
console.error(AUDIO_UNABLE_TO_LOAD_SOUND);
|
|
90491
|
+
return false;
|
|
90492
|
+
}
|
|
90493
|
+
|
|
90494
|
+
this.buffer = buffer;
|
|
90495
|
+
this.audioNode.buffer = buffer;
|
|
90496
|
+
return true;
|
|
90497
|
+
}
|
|
90498
|
+
}, {
|
|
90499
|
+
key: "play",
|
|
90500
|
+
value: function play() {
|
|
90501
|
+
var volume = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.getVolume();
|
|
90502
|
+
var delay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_AUDIO_NODE_RAMP_TIME;
|
|
90503
|
+
var ramp = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : AUDIO_RAMPS.LINEAR;
|
|
90504
|
+
if (this.isPlaying()) return this;
|
|
90505
|
+
if (!this.isSetupCompleted()) this.setupAudio();
|
|
90506
|
+
if (!this.isConnected()) this.connect();
|
|
90507
|
+
console.log("goin to start playing at volume", volume, this.source);
|
|
90508
|
+
this.setVolume(0);
|
|
90509
|
+
this.audioNode.start();
|
|
90510
|
+
this.hasPlayed = true;
|
|
90511
|
+
this.playing = true;
|
|
90512
|
+
var audioDelay = delay / 1000; // linearRampToValueAtTime/exponentialRampToValueAtTime requires time to be expressed in seconds
|
|
90513
|
+
|
|
90514
|
+
if (ramp === AUDIO_RAMPS.LINEAR) {
|
|
90515
|
+
this.volumeNode.gain.linearRampToValueAtTime(volume, Audio$1.context.currentTime + audioDelay);
|
|
90516
|
+
} else {
|
|
90517
|
+
this.volumeNode.gain.exponentialRampToValueAtTime(volume, Audio$1.context.currentTime + audioDelay);
|
|
90518
|
+
}
|
|
90519
|
+
|
|
90520
|
+
return this;
|
|
90521
|
+
}
|
|
90522
|
+
}, {
|
|
90523
|
+
key: "onSoundEnded",
|
|
90524
|
+
value: function onSoundEnded() {
|
|
90525
|
+
this.reset();
|
|
90526
|
+
this.dispatchEvent({
|
|
90527
|
+
type: ENTITY_EVENTS.AUDIO.ENDED
|
|
90528
|
+
});
|
|
90529
|
+
}
|
|
90530
|
+
}, {
|
|
90531
|
+
key: "stop",
|
|
90532
|
+
value: function stop() {
|
|
90533
|
+
var delay = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_AUDIO_NODE_RAMP_TIME;
|
|
90534
|
+
var ramp = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : AUDIO_RAMPS.LINEAR;
|
|
90535
|
+
var audioDelay = delay / 1000; // linearRampToValueAtTime/exponentialRampToValueAtTime requires time to be expressed in seconds
|
|
90536
|
+
|
|
90537
|
+
if (ramp === AUDIO_RAMPS.LINEAR) {
|
|
90538
|
+
this.volumeNode.gain.linearRampToValueAtTime(ALMOST_ZERO, Audio$1.context.currentTime + audioDelay);
|
|
90539
|
+
} else {
|
|
90540
|
+
this.volumeNode.gain.exponentialRampToValueAtTime(ALMOST_ZERO, Audio$1.context.currentTime + audioDelay);
|
|
90541
|
+
}
|
|
90542
|
+
|
|
90543
|
+
setTimeout(this.reset, delay);
|
|
90544
|
+
return this;
|
|
90545
|
+
}
|
|
90546
|
+
}, {
|
|
90547
|
+
key: "detune",
|
|
90548
|
+
value: function detune(value) {
|
|
90549
|
+
if (this.audioNode) {
|
|
90550
|
+
this.detuneValue = value;
|
|
90551
|
+
this.audioNode.detune.value = this.detuneValue;
|
|
90552
|
+
}
|
|
90553
|
+
}
|
|
90554
|
+
}, {
|
|
90555
|
+
key: "getDetune",
|
|
90556
|
+
value: function getDetune() {
|
|
90557
|
+
return this.detuneValue;
|
|
90558
|
+
}
|
|
90559
|
+
}, {
|
|
90560
|
+
key: "addEffect",
|
|
90561
|
+
value: function addEffect(effect) {
|
|
90562
|
+
if (!this.hasEffect() && effect) {
|
|
90563
|
+
this.convolverNode = Audio$1.context.createConvolver();
|
|
90564
|
+
this.mixerNode = Audio$1.createGain();
|
|
90565
|
+
|
|
90566
|
+
if (this.hasPannerNode()) {
|
|
90567
|
+
this.pannerNode.disconnect();
|
|
90568
|
+
this.pannerNode.connect(this.mixerNode);
|
|
90569
|
+
} else {
|
|
90570
|
+
this.volumeNode.disconnect();
|
|
90571
|
+
this.volumeNode.connect(this.mixerNode);
|
|
90572
|
+
} //creating gains
|
|
90573
|
+
|
|
90574
|
+
|
|
90575
|
+
this.plainGainNode = Audio$1.context.createGain();
|
|
90576
|
+
this.convolverGainNode = Audio$1.context.createGain(); //connect mixer to new gains
|
|
90577
|
+
|
|
90578
|
+
this.mixerNode.connect(this.plainGainNode);
|
|
90579
|
+
this.mixerNode.connect(this.convolverGainNode);
|
|
90580
|
+
this.plainGainNode.connect(Audio$1.getMasterVolumeNode());
|
|
90581
|
+
this.convolverGainNode.connect(Audio$1.getMasterVolumeNode());
|
|
90582
|
+
this.convolverNode.buffer = Audio$1.get(effect);
|
|
90583
|
+
this.convolverGainNode.gain.setValueAtTime(0.7, Audio$1.context.currentTime);
|
|
90584
|
+
this.plainGainNode.gain.setValueAtTime(0.3, Audio$1.context.currentTime);
|
|
90585
|
+
}
|
|
90586
|
+
}
|
|
90587
|
+
}, {
|
|
90588
|
+
key: "setPosition",
|
|
90589
|
+
value: function setPosition(where) {
|
|
90590
|
+
var _ref2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
90591
|
+
_ref2$updateHolder = _ref2.updateHolder,
|
|
90592
|
+
updateHolder = _ref2$updateHolder === void 0 ? true : _ref2$updateHolder;
|
|
90593
|
+
|
|
90594
|
+
var position = _objectSpread2$1(_objectSpread2$1({}, this.getPosition()), where);
|
|
90595
|
+
|
|
90596
|
+
var x = position.x,
|
|
90597
|
+
y = position.y,
|
|
90598
|
+
z = position.z;
|
|
90599
|
+
|
|
90600
|
+
if (this.hasBody()) {
|
|
90601
|
+
this.body.position.set(x, y, z);
|
|
90602
|
+
}
|
|
90603
|
+
|
|
90604
|
+
if (this.hasHolder() && updateHolder) {
|
|
90605
|
+
this.holder.setPosition({
|
|
90606
|
+
x: x,
|
|
90607
|
+
y: y,
|
|
90608
|
+
z: z
|
|
90609
|
+
});
|
|
90610
|
+
}
|
|
90611
|
+
}
|
|
90612
|
+
}, {
|
|
90613
|
+
key: "usingHelper",
|
|
90614
|
+
value: function usingHelper() {
|
|
90615
|
+
return !!this.isUsingHelper;
|
|
90616
|
+
}
|
|
90617
|
+
}, {
|
|
90618
|
+
key: "hasHolder",
|
|
90619
|
+
value: function hasHolder() {
|
|
90620
|
+
return !!this.holder;
|
|
90621
|
+
}
|
|
90622
|
+
}, {
|
|
90623
|
+
key: "toJSON",
|
|
90624
|
+
value: function toJSON() {
|
|
90625
|
+
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this)), {}, {
|
|
90626
|
+
source: this.source,
|
|
90627
|
+
loop: this.loop,
|
|
90628
|
+
loopStart: this.loopStart,
|
|
90629
|
+
loopEnd: this.loopEnd,
|
|
90630
|
+
autoplay: this.autoplay,
|
|
90631
|
+
volume: this.getVolume(),
|
|
90632
|
+
detune: this.getDetune(),
|
|
90633
|
+
hasPlayed: this.hasPlayed,
|
|
90634
|
+
playing: this.isPlaying(),
|
|
90635
|
+
connected: this.isConnected(),
|
|
90636
|
+
duration: this.hasBuffer() ? this.duration : 0,
|
|
90637
|
+
sampleRate: this.hasBuffer() ? this.sampleRate : 0,
|
|
90638
|
+
numberOfChannels: this.hasBuffer() ? this.numberOfChannels : 0
|
|
90639
|
+
});
|
|
90640
|
+
}
|
|
90641
|
+
}, {
|
|
90642
|
+
key: "sampleRate",
|
|
90643
|
+
get: function get() {
|
|
90644
|
+
return this.buffer.sampleRate;
|
|
90645
|
+
}
|
|
90646
|
+
}, {
|
|
90647
|
+
key: "duration",
|
|
90648
|
+
get: function get() {
|
|
90649
|
+
return this.buffer.duration * 1000;
|
|
90650
|
+
}
|
|
90651
|
+
}, {
|
|
90652
|
+
key: "numberOfChannels",
|
|
90653
|
+
get: function get() {
|
|
90654
|
+
return this.buffer.numberOfChannels;
|
|
90655
|
+
}
|
|
90656
|
+
}]);
|
|
90657
|
+
|
|
90658
|
+
return Sound;
|
|
90659
|
+
}(Entity);var _excluded$2 = ["name"];
|
|
90660
|
+
|
|
90661
|
+
var AmbientSound = /*#__PURE__*/function (_Sound) {
|
|
90662
|
+
_inherits(AmbientSound, _Sound);
|
|
90663
|
+
|
|
90664
|
+
var _super = _createSuper(AmbientSound);
|
|
90665
|
+
|
|
90666
|
+
function AmbientSound(source) {
|
|
90667
|
+
var _this;
|
|
90668
|
+
|
|
90669
|
+
var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
90670
|
+
_ref$name = _ref.name,
|
|
90671
|
+
name = _ref$name === void 0 ? generateRandomName("AmbientSound") : _ref$name,
|
|
90672
|
+
options = _objectWithoutProperties(_ref, _excluded$2);
|
|
90673
|
+
|
|
90674
|
+
_classCallCheck(this, AmbientSound);
|
|
90675
|
+
|
|
90676
|
+
_this = _super.call(this, _objectSpread2$1({
|
|
90677
|
+
source: source,
|
|
90678
|
+
name: name
|
|
90679
|
+
}, options));
|
|
90680
|
+
|
|
90681
|
+
_this.setEntityType(ENTITY_TYPES.AUDIO.AMBIENT);
|
|
90682
|
+
|
|
90683
|
+
return _this;
|
|
90684
|
+
}
|
|
90685
|
+
|
|
90686
|
+
return AmbientSound;
|
|
90687
|
+
}(Sound$1);var _excluded$1 = ["name"];
|
|
90688
|
+
|
|
90689
|
+
var DirectionalSound = /*#__PURE__*/function (_Sound) {
|
|
90690
|
+
_inherits(DirectionalSound, _Sound);
|
|
91214
90691
|
|
|
91215
|
-
var _super = _createSuper(
|
|
90692
|
+
var _super = _createSuper(DirectionalSound);
|
|
91216
90693
|
|
|
91217
|
-
function
|
|
90694
|
+
function DirectionalSound(source) {
|
|
91218
90695
|
var _this;
|
|
91219
90696
|
|
|
91220
|
-
var
|
|
91221
|
-
|
|
91222
|
-
|
|
91223
|
-
|
|
90697
|
+
var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
90698
|
+
_ref$name = _ref.name,
|
|
90699
|
+
name = _ref$name === void 0 ? generateRandomName("DirectionalSound") : _ref$name,
|
|
90700
|
+
options = _objectWithoutProperties(_ref, _excluded$1);
|
|
91224
90701
|
|
|
91225
|
-
_classCallCheck(this,
|
|
90702
|
+
_classCallCheck(this, DirectionalSound);
|
|
91226
90703
|
|
|
91227
|
-
_this = _super.call(this,
|
|
91228
|
-
|
|
91229
|
-
|
|
91230
|
-
_options$heightSegmen = options.heightSegments,
|
|
91231
|
-
heightSegments = _options$heightSegmen === void 0 ? DEFAULT_HEIGHT_SEGMENTS : _options$heightSegmen,
|
|
91232
|
-
_options$openEnded = options.openEnded,
|
|
91233
|
-
openEnded = _options$openEnded === void 0 ? DEFAULT_OPENENDED : _options$openEnded;
|
|
91234
|
-
var geometry = new ConeGeometry(radius, height, radialSegments, heightSegments, openEnded);
|
|
91235
|
-
var material = new MeshBasicMaterial(_objectSpread2$1({
|
|
91236
|
-
color: color,
|
|
91237
|
-
wireframe: false
|
|
90704
|
+
_this = _super.call(this, _objectSpread2$1({
|
|
90705
|
+
source: source,
|
|
90706
|
+
name: name
|
|
91238
90707
|
}, options));
|
|
91239
90708
|
|
|
91240
|
-
_this.
|
|
91241
|
-
geometry: geometry,
|
|
91242
|
-
material: material
|
|
91243
|
-
});
|
|
91244
|
-
|
|
91245
|
-
_this.setEntityType(ENTITY_TYPES.MESH);
|
|
90709
|
+
_this.setEntityType(ENTITY_TYPES.AUDIO.DIRECTIONAL);
|
|
91246
90710
|
|
|
91247
90711
|
return _this;
|
|
91248
90712
|
}
|
|
91249
90713
|
|
|
91250
|
-
|
|
91251
|
-
|
|
90714
|
+
_createClass(DirectionalSound, [{
|
|
90715
|
+
key: "setupAudio",
|
|
90716
|
+
value: function setupAudio() {
|
|
90717
|
+
_get(_getPrototypeOf(DirectionalSound.prototype), "setupAudio", this).call(this);
|
|
90718
|
+
|
|
90719
|
+
this.createPannerNode(this.options);
|
|
90720
|
+
}
|
|
90721
|
+
}, {
|
|
90722
|
+
key: "hasPannerNode",
|
|
90723
|
+
value: function hasPannerNode() {
|
|
90724
|
+
return !!this.pannerNode;
|
|
90725
|
+
}
|
|
90726
|
+
}, {
|
|
90727
|
+
key: "createPannerNode",
|
|
90728
|
+
value: function createPannerNode() {
|
|
90729
|
+
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
90730
|
+
var _options$coneInnerAng = options.coneInnerAngleDegrees,
|
|
90731
|
+
coneInnerAngleDegrees = _options$coneInnerAng === void 0 ? 360 : _options$coneInnerAng,
|
|
90732
|
+
_options$coneOuterAng = options.coneOuterAngleDegrees,
|
|
90733
|
+
coneOuterAngleDegrees = _options$coneOuterAng === void 0 ? 0 : _options$coneOuterAng,
|
|
90734
|
+
_options$coneOuterGai = options.coneOuterGain,
|
|
90735
|
+
coneOuterGain = _options$coneOuterGai === void 0 ? 0 : _options$coneOuterGai,
|
|
90736
|
+
_options$maxDistance = options.maxDistance,
|
|
90737
|
+
maxDistance = _options$maxDistance === void 0 ? 10000 : _options$maxDistance,
|
|
90738
|
+
_options$rolloffFacto = options.rolloffFactor,
|
|
90739
|
+
rolloffFactor = _options$rolloffFacto === void 0 ? 1 : _options$rolloffFacto,
|
|
90740
|
+
_options$refDistance = options.refDistance,
|
|
90741
|
+
refDistance = _options$refDistance === void 0 ? 1 : _options$refDistance;
|
|
90742
|
+
this.pannerNode = Audio$1.context.createPanner();
|
|
90743
|
+
this.pannerNode.panningModel = "HRTF";
|
|
90744
|
+
this.pannerNode.distanceModel = "inverse";
|
|
90745
|
+
this.pannerNode.refDistance = refDistance;
|
|
90746
|
+
this.pannerNode.maxDistance = maxDistance;
|
|
90747
|
+
this.pannerNode.rolloffFactor = rolloffFactor;
|
|
90748
|
+
this.pannerNode.coneInnerAngle = coneInnerAngleDegrees;
|
|
90749
|
+
this.pannerNode.coneOuterAngle = coneOuterAngleDegrees;
|
|
90750
|
+
this.pannerNode.coneOuterGain = coneOuterGain;
|
|
90751
|
+
}
|
|
90752
|
+
}, {
|
|
90753
|
+
key: "connect",
|
|
90754
|
+
value: function connect() {
|
|
90755
|
+
if (this.connected) {
|
|
90756
|
+
this.disconnect();
|
|
90757
|
+
}
|
|
90758
|
+
|
|
90759
|
+
this.volumeNode.connect(Audio$1.getMasterVolumeNode());
|
|
90760
|
+
this.pannerNode.connect(this.volumeNode);
|
|
90761
|
+
this.audioNode.connect(this.pannerNode);
|
|
90762
|
+
this.connected = true;
|
|
90763
|
+
this.tryAutoplay();
|
|
90764
|
+
}
|
|
90765
|
+
}, {
|
|
90766
|
+
key: "disconnect",
|
|
90767
|
+
value: function disconnect() {
|
|
90768
|
+
if (this.connected) {
|
|
90769
|
+
this.volumeNode.disconnect();
|
|
90770
|
+
this.pannerNode.disconnect();
|
|
90771
|
+
this.audioNode.disconnect();
|
|
90772
|
+
this.connected = false;
|
|
90773
|
+
}
|
|
90774
|
+
}
|
|
90775
|
+
}, {
|
|
90776
|
+
key: "updatePannerOrientation",
|
|
90777
|
+
value: function updatePannerOrientation() {
|
|
90778
|
+
var vec = new Vector3$1(0, 0, 1);
|
|
90779
|
+
var m = this.getBody().matrixWorld;
|
|
90780
|
+
var mx = m.elements[12],
|
|
90781
|
+
my = m.elements[13],
|
|
90782
|
+
mz = m.elements[14];
|
|
90783
|
+
m.elements[12] = m.elements[13] = m.elements[14] = 0;
|
|
90784
|
+
vec.applyMatrix4(m);
|
|
90785
|
+
vec.normalize();
|
|
90786
|
+
this.pannerNode.orientationX.setValueAtTime(vec.x, Audio$1.context.currentTime);
|
|
90787
|
+
this.pannerNode.orientationY.setValueAtTime(vec.y, Audio$1.context.currentTime);
|
|
90788
|
+
this.pannerNode.orientationZ.setValueAtTime(vec.z, Audio$1.context.currentTime);
|
|
90789
|
+
m.elements[12] = mx;
|
|
90790
|
+
m.elements[13] = my;
|
|
90791
|
+
m.elements[14] = mz;
|
|
90792
|
+
}
|
|
90793
|
+
}, {
|
|
90794
|
+
key: "updatePannerPosition",
|
|
90795
|
+
value: function updatePannerPosition() {
|
|
90796
|
+
this.getBody().updateMatrixWorld();
|
|
90797
|
+
var position = new Vector3$1();
|
|
90798
|
+
position.setFromMatrixPosition(this.getBody().matrixWorld);
|
|
90799
|
+
this.pannerNode.positionX.setValueAtTime(position.x, Audio$1.context.currentTime);
|
|
90800
|
+
this.pannerNode.positionY.setValueAtTime(position.y, Audio$1.context.currentTime);
|
|
90801
|
+
this.pannerNode.positionZ.setValueAtTime(position.z, Audio$1.context.currentTime);
|
|
90802
|
+
}
|
|
90803
|
+
}, {
|
|
90804
|
+
key: "update",
|
|
90805
|
+
value: function update(dt) {
|
|
90806
|
+
_get(_getPrototypeOf(DirectionalSound.prototype), "update", this).call(this, dt);
|
|
90807
|
+
|
|
90808
|
+
if (this.hasPannerNode()) {
|
|
90809
|
+
this.updatePannerOrientation();
|
|
90810
|
+
this.updatePannerPosition();
|
|
90811
|
+
}
|
|
90812
|
+
}
|
|
90813
|
+
}]);
|
|
90814
|
+
|
|
90815
|
+
return DirectionalSound;
|
|
90816
|
+
}(Sound$1);var DEFAULT_SETUP_CONFIG = {
|
|
91252
90817
|
deferred: false
|
|
91253
90818
|
};
|
|
91254
90819
|
|
|
91255
|
-
var Sound
|
|
90820
|
+
var Sound = /*#__PURE__*/function (_Entity) {
|
|
91256
90821
|
_inherits(Sound, _Entity);
|
|
91257
90822
|
|
|
91258
90823
|
var _super = _createSuper(Sound);
|
|
@@ -91272,7 +90837,7 @@ var Sound$1 = /*#__PURE__*/function (_Entity) {
|
|
|
91272
90837
|
autoplay = options.autoplay,
|
|
91273
90838
|
reconnectOnReset = options.reconnectOnReset,
|
|
91274
90839
|
_options$setupConfig = options.setupConfig,
|
|
91275
|
-
setupConfig = _options$setupConfig === void 0 ? DEFAULT_SETUP_CONFIG
|
|
90840
|
+
setupConfig = _options$setupConfig === void 0 ? DEFAULT_SETUP_CONFIG : _options$setupConfig,
|
|
91276
90841
|
_options$name = options.name,
|
|
91277
90842
|
name = _options$name === void 0 ? generateRandomName("sound") : _options$name;
|
|
91278
90843
|
_this = _super.call(this, _objectSpread2$1(_objectSpread2$1({}, options), {}, {
|
|
@@ -91614,703 +91179,960 @@ var Sound$1 = /*#__PURE__*/function (_Entity) {
|
|
|
91614
91179
|
}, {
|
|
91615
91180
|
key: "toJSON",
|
|
91616
91181
|
value: function toJSON() {
|
|
91617
|
-
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this)), {}, {
|
|
91618
|
-
source: this.source,
|
|
91619
|
-
loop: this.loop,
|
|
91620
|
-
loopStart: this.loopStart,
|
|
91621
|
-
loopEnd: this.loopEnd,
|
|
91622
|
-
autoplay: this.autoplay,
|
|
91623
|
-
volume: this.getVolume(),
|
|
91624
|
-
detune: this.getDetune(),
|
|
91625
|
-
hasPlayed: this.hasPlayed,
|
|
91626
|
-
playing: this.isPlaying(),
|
|
91627
|
-
connected: this.isConnected(),
|
|
91628
|
-
duration: this.hasBuffer() ? this.duration : 0,
|
|
91629
|
-
sampleRate: this.hasBuffer() ? this.sampleRate : 0,
|
|
91630
|
-
numberOfChannels: this.hasBuffer() ? this.numberOfChannels : 0
|
|
91182
|
+
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Sound.prototype), "toJSON", this).call(this)), {}, {
|
|
91183
|
+
source: this.source,
|
|
91184
|
+
loop: this.loop,
|
|
91185
|
+
loopStart: this.loopStart,
|
|
91186
|
+
loopEnd: this.loopEnd,
|
|
91187
|
+
autoplay: this.autoplay,
|
|
91188
|
+
volume: this.getVolume(),
|
|
91189
|
+
detune: this.getDetune(),
|
|
91190
|
+
hasPlayed: this.hasPlayed,
|
|
91191
|
+
playing: this.isPlaying(),
|
|
91192
|
+
connected: this.isConnected(),
|
|
91193
|
+
duration: this.hasBuffer() ? this.duration : 0,
|
|
91194
|
+
sampleRate: this.hasBuffer() ? this.sampleRate : 0,
|
|
91195
|
+
numberOfChannels: this.hasBuffer() ? this.numberOfChannels : 0
|
|
91196
|
+
});
|
|
91197
|
+
}
|
|
91198
|
+
}, {
|
|
91199
|
+
key: "sampleRate",
|
|
91200
|
+
get: function get() {
|
|
91201
|
+
return this.buffer.sampleRate;
|
|
91202
|
+
}
|
|
91203
|
+
}, {
|
|
91204
|
+
key: "duration",
|
|
91205
|
+
get: function get() {
|
|
91206
|
+
return this.buffer.duration * 1000;
|
|
91207
|
+
}
|
|
91208
|
+
}, {
|
|
91209
|
+
key: "numberOfChannels",
|
|
91210
|
+
get: function get() {
|
|
91211
|
+
return this.buffer.numberOfChannels;
|
|
91212
|
+
}
|
|
91213
|
+
}]);
|
|
91214
|
+
|
|
91215
|
+
return Sound;
|
|
91216
|
+
}(Entity);var BLOB_TYPE = 'application/javascript';
|
|
91217
|
+
var createBlob = function createBlob(task) {
|
|
91218
|
+
return new Blob(['(', task.toString(), ')()'], {
|
|
91219
|
+
type: BLOB_TYPE
|
|
91220
|
+
});
|
|
91221
|
+
};
|
|
91222
|
+
var createWorker = function createWorker(task, message) {
|
|
91223
|
+
if (Features$1.isFeatureSupported(FEATURES.WEBWORKER)) {
|
|
91224
|
+
var url = URL.createObjectURL(createBlob(task));
|
|
91225
|
+
var worker = new Worker(url); // Won't be needing this anymore
|
|
91226
|
+
|
|
91227
|
+
URL.revokeObjectURL(url);
|
|
91228
|
+
|
|
91229
|
+
if (message) {
|
|
91230
|
+
worker.postMessage(message);
|
|
91231
|
+
}
|
|
91232
|
+
|
|
91233
|
+
return worker;
|
|
91234
|
+
} else {
|
|
91235
|
+
console.error(WORKERS_NOT_AVAILABLE);
|
|
91236
|
+
return null;
|
|
91237
|
+
}
|
|
91238
|
+
};
|
|
91239
|
+
var createPromiseWorker = function createPromiseWorker(task, message) {
|
|
91240
|
+
return new Promise(function (resolve, reject) {
|
|
91241
|
+
var worker = createWorker(task, message);
|
|
91242
|
+
|
|
91243
|
+
if (worker) {
|
|
91244
|
+
worker.onmessage = function (data) {
|
|
91245
|
+
resolve(data);
|
|
91246
|
+
worker.terminate();
|
|
91247
|
+
};
|
|
91248
|
+
} else {
|
|
91249
|
+
reject(WORKERS_NOT_AVAILABLE);
|
|
91250
|
+
}
|
|
91251
|
+
});
|
|
91252
|
+
};var workers=/*#__PURE__*/Object.freeze({__proto__:null,createBlob:createBlob,createWorker:createWorker,createPromiseWorker:createPromiseWorker});var HIT_BOX_COLOR = 0xf368e0;
|
|
91253
|
+
var HIT_BOX_INCREASE = .03;
|
|
91254
|
+
var DEFAULT_HITBOX_OPTIONS = {
|
|
91255
|
+
shadowsEnabled: false
|
|
91256
|
+
};
|
|
91257
|
+
var getBoxHitbox = function getBoxHitbox(element) {
|
|
91258
|
+
var size = new Vector3$1();
|
|
91259
|
+
element.boundingBox.getSize(size);
|
|
91260
|
+
var scaledSize = {
|
|
91261
|
+
x: size.x + HIT_BOX_INCREASE,
|
|
91262
|
+
y: size.y + HIT_BOX_INCREASE,
|
|
91263
|
+
z: size.z + HIT_BOX_INCREASE
|
|
91264
|
+
};
|
|
91265
|
+
var box = new Box(scaledSize.x, scaledSize.y, scaledSize.z, HIT_BOX_COLOR, DEFAULT_HITBOX_OPTIONS); //box.setQuaternion(quaternion);
|
|
91266
|
+
|
|
91267
|
+
box.setWireframe(true);
|
|
91268
|
+
box.setWireframeLineWidth(2);
|
|
91269
|
+
return box;
|
|
91270
|
+
};
|
|
91271
|
+
var getSphereHitbox = function getSphereHitbox(element) {
|
|
91272
|
+
var radius = element.boundingSphere.radius;
|
|
91273
|
+
var sphere = new Sphere(radius, HIT_BOX_COLOR, DEFAULT_HITBOX_OPTIONS);
|
|
91274
|
+
sphere.setWireframe(true);
|
|
91275
|
+
sphere.setWireframeLineWidth(2);
|
|
91276
|
+
return sphere;
|
|
91277
|
+
};
|
|
91278
|
+
var mapColliderTypeToHitbox = function mapColliderTypeToHitbox() {
|
|
91279
|
+
var _COLLIDER_TYPES$BOX$C;
|
|
91280
|
+
|
|
91281
|
+
var colliderType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : COLLIDER_TYPES$1.BOX;
|
|
91282
|
+
return (_COLLIDER_TYPES$BOX$C = {}, _defineProperty$1(_COLLIDER_TYPES$BOX$C, COLLIDER_TYPES$1.BOX, getBoxHitbox), _defineProperty$1(_COLLIDER_TYPES$BOX$C, COLLIDER_TYPES$1.SPHERE, getSphereHitbox), _COLLIDER_TYPES$BOX$C)[colliderType] || getBoxHitbox;
|
|
91283
|
+
};
|
|
91284
|
+
var addHitBox = function addHitBox(element) {
|
|
91285
|
+
var colliderType = element.getPhysicsOptions('colliderType');
|
|
91286
|
+
var getHitbox = mapColliderTypeToHitbox(colliderType);
|
|
91287
|
+
element.add(getHitbox(element));
|
|
91288
|
+
};var hitbox=/*#__PURE__*/Object.freeze({__proto__:null,getBoxHitbox:getBoxHitbox,getSphereHitbox:getSphereHitbox,mapColliderTypeToHitbox:mapColliderTypeToHitbox,addHitBox:addHitBox});var LabelComponent = /*#__PURE__*/function (_Component) {
|
|
91289
|
+
_inherits(LabelComponent, _Component);
|
|
91290
|
+
|
|
91291
|
+
var _super = _createSuper(LabelComponent);
|
|
91292
|
+
|
|
91293
|
+
function LabelComponent(props) {
|
|
91294
|
+
var _this;
|
|
91295
|
+
|
|
91296
|
+
_classCallCheck(this, LabelComponent);
|
|
91297
|
+
|
|
91298
|
+
_this = _super.call(this, props);
|
|
91299
|
+
_this.element = createRef();
|
|
91300
|
+
return _this;
|
|
91301
|
+
}
|
|
91302
|
+
|
|
91303
|
+
_createClass(LabelComponent, [{
|
|
91304
|
+
key: "componentDidUpdate",
|
|
91305
|
+
value: function componentDidUpdate() {
|
|
91306
|
+
this.props.onUpdate(this.element.current);
|
|
91307
|
+
}
|
|
91308
|
+
}, {
|
|
91309
|
+
key: "componentDidMount",
|
|
91310
|
+
value: function componentDidMount() {
|
|
91311
|
+
this.props.onMount(this.element.current);
|
|
91312
|
+
}
|
|
91313
|
+
}, {
|
|
91314
|
+
key: "componentWillUnmount",
|
|
91315
|
+
value: function componentWillUnmount() {
|
|
91316
|
+
this.props.onUnmount(this.element.current);
|
|
91317
|
+
}
|
|
91318
|
+
}]);
|
|
91319
|
+
|
|
91320
|
+
return LabelComponent;
|
|
91321
|
+
}(Component$1);var Light$1 = /*#__PURE__*/function (_Entity) {
|
|
91322
|
+
_inherits(Light, _Entity);
|
|
91323
|
+
|
|
91324
|
+
var _super = _createSuper(Light);
|
|
91325
|
+
|
|
91326
|
+
function Light(_ref) {
|
|
91327
|
+
var _this;
|
|
91328
|
+
|
|
91329
|
+
var color = _ref.color,
|
|
91330
|
+
intensity = _ref.intensity,
|
|
91331
|
+
_name = _ref.name;
|
|
91332
|
+
|
|
91333
|
+
_classCallCheck(this, Light);
|
|
91334
|
+
|
|
91335
|
+
_this = _super.call(this, {
|
|
91336
|
+
name: _name
|
|
91337
|
+
});
|
|
91338
|
+
|
|
91339
|
+
_defineProperty$1(_assertThisInitialized(_this), "addHolder", function () {
|
|
91340
|
+
var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "lightholder";
|
|
91341
|
+
var size = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.05;
|
|
91342
|
+
var holderSprite = new HelperSprite(size, size, name, {
|
|
91343
|
+
name: name
|
|
91344
|
+
});
|
|
91345
|
+
|
|
91346
|
+
if (holderSprite) {
|
|
91347
|
+
holderSprite.setSizeAttenuation(false);
|
|
91348
|
+
holderSprite.setDepthTest(false);
|
|
91349
|
+
holderSprite.setDepthWrite(false);
|
|
91350
|
+
holderSprite.setSerializable(false);
|
|
91351
|
+
holderSprite.setPosition(_this.getPosition());
|
|
91352
|
+
holderSprite.addTags([TAGS.HELPER, TAGS.LIGHTS.HELPER, TAGS.LIGHTS.HOLDER, name]);
|
|
91353
|
+
holderSprite.setHelperTarget(_assertThisInitialized(_this));
|
|
91354
|
+
_this.holder = holderSprite;
|
|
91355
|
+
return true;
|
|
91356
|
+
} else {
|
|
91357
|
+
console.warn(LIGHT_HOLDER_MODEL_NOT_FOUND$1);
|
|
91358
|
+
return false;
|
|
91359
|
+
}
|
|
91360
|
+
});
|
|
91361
|
+
|
|
91362
|
+
_defineProperty$1(_assertThisInitialized(_this), "addTargetHolder", function () {
|
|
91363
|
+
var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "targetholder";
|
|
91364
|
+
var size = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.05;
|
|
91365
|
+
var targetSprite = new HelperSprite(size, size, name, {
|
|
91366
|
+
name: name
|
|
91367
|
+
});
|
|
91368
|
+
|
|
91369
|
+
if (targetSprite) {
|
|
91370
|
+
targetSprite.setSizeAttenuation(false);
|
|
91371
|
+
targetSprite.setDepthTest(false);
|
|
91372
|
+
targetSprite.setDepthWrite(false);
|
|
91373
|
+
targetSprite.setSerializable(false);
|
|
91374
|
+
targetSprite.setPosition(_this.getTarget().getPosition());
|
|
91375
|
+
targetSprite.addTags([TAGS.LIGHTS.HELPER, TAGS.LIGHTS.TARGET, name]);
|
|
91376
|
+
targetSprite.setHelperTarget(_assertThisInitialized(_this));
|
|
91377
|
+
targetSprite.getBody().add(_this.getBody().target);
|
|
91378
|
+
_this.targetHolder = targetSprite;
|
|
91379
|
+
}
|
|
91380
|
+
});
|
|
91381
|
+
|
|
91382
|
+
_this.color = color;
|
|
91383
|
+
_this.intensity = intensity;
|
|
91384
|
+
_this.name = _name || generateRandomName("Light");
|
|
91385
|
+
_this.isLightOn = false;
|
|
91386
|
+
_this.body = undefined; // helper body for this light
|
|
91387
|
+
|
|
91388
|
+
_this.isUsingHelper = undefined; // holder body representing the light
|
|
91389
|
+
|
|
91390
|
+
_this.holder = undefined; // target body for the light (only used by directional light)
|
|
91391
|
+
|
|
91392
|
+
_this.target = undefined;
|
|
91393
|
+
|
|
91394
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.DEFAULT);
|
|
91395
|
+
|
|
91396
|
+
Lights$1.add(_assertThisInitialized(_this));
|
|
91397
|
+
return _this;
|
|
91398
|
+
}
|
|
91399
|
+
|
|
91400
|
+
_createClass(Light, [{
|
|
91401
|
+
key: "addToScene",
|
|
91402
|
+
value: function addToScene() {
|
|
91403
|
+
if (this.hasBody()) {
|
|
91404
|
+
Scene$1.add(this.body, this);
|
|
91405
|
+
}
|
|
91406
|
+
}
|
|
91407
|
+
}, {
|
|
91408
|
+
key: "usingHelper",
|
|
91409
|
+
value: function usingHelper() {
|
|
91410
|
+
return !!this.isUsingHelper;
|
|
91411
|
+
}
|
|
91412
|
+
}, {
|
|
91413
|
+
key: "hasHolder",
|
|
91414
|
+
value: function hasHolder() {
|
|
91415
|
+
return !!this.holder;
|
|
91416
|
+
}
|
|
91417
|
+
}, {
|
|
91418
|
+
key: "hasTarget",
|
|
91419
|
+
value: function hasTarget() {
|
|
91420
|
+
return false;
|
|
91421
|
+
}
|
|
91422
|
+
}, {
|
|
91423
|
+
key: "getPosition",
|
|
91424
|
+
value: function getPosition() {
|
|
91425
|
+
return {
|
|
91426
|
+
x: this.body.position.x,
|
|
91427
|
+
y: this.body.position.y,
|
|
91428
|
+
z: this.body.position.z
|
|
91429
|
+
};
|
|
91430
|
+
}
|
|
91431
|
+
}, {
|
|
91432
|
+
key: "setPosition",
|
|
91433
|
+
value: function setPosition(where) {
|
|
91434
|
+
var _ref2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
91435
|
+
_ref2$updateHolder = _ref2.updateHolder,
|
|
91436
|
+
updateHolder = _ref2$updateHolder === void 0 ? true : _ref2$updateHolder;
|
|
91437
|
+
|
|
91438
|
+
var position = _objectSpread2$1(_objectSpread2$1({}, this.getPosition()), where);
|
|
91439
|
+
|
|
91440
|
+
var x = position.x,
|
|
91441
|
+
y = position.y,
|
|
91442
|
+
z = position.z;
|
|
91443
|
+
|
|
91444
|
+
if (this.hasBody()) {
|
|
91445
|
+
this.body.position.set(x, y, z);
|
|
91446
|
+
}
|
|
91447
|
+
|
|
91448
|
+
if (this.hasHolder() && updateHolder) {
|
|
91449
|
+
this.holder.setPosition({
|
|
91450
|
+
x: x,
|
|
91451
|
+
y: y,
|
|
91452
|
+
z: z
|
|
91453
|
+
});
|
|
91454
|
+
}
|
|
91455
|
+
}
|
|
91456
|
+
}, {
|
|
91457
|
+
key: "isAlreadyOn",
|
|
91458
|
+
value: function isAlreadyOn() {
|
|
91459
|
+
return this.hasBody() && this.body.intensity === this.intensity;
|
|
91460
|
+
}
|
|
91461
|
+
}, {
|
|
91462
|
+
key: "isAlreadyOff",
|
|
91463
|
+
value: function isAlreadyOff() {
|
|
91464
|
+
return this.hasBody() && this.body.intensity <= 0;
|
|
91465
|
+
}
|
|
91466
|
+
}, {
|
|
91467
|
+
key: "setIntensity",
|
|
91468
|
+
value: function setIntensity(value) {
|
|
91469
|
+
if (this.hasBody()) {
|
|
91470
|
+
this.body.intensity = value;
|
|
91471
|
+
this.intensity = value;
|
|
91472
|
+
}
|
|
91473
|
+
}
|
|
91474
|
+
}, {
|
|
91475
|
+
key: "getIntensity",
|
|
91476
|
+
value: function getIntensity() {
|
|
91477
|
+
if (this.hasBody()) {
|
|
91478
|
+
return this.body.intensity;
|
|
91479
|
+
}
|
|
91480
|
+
}
|
|
91481
|
+
}, {
|
|
91482
|
+
key: "setColor",
|
|
91483
|
+
value: function setColor(color) {
|
|
91484
|
+
this.body.color = color;
|
|
91485
|
+
}
|
|
91486
|
+
}, {
|
|
91487
|
+
key: "getColor",
|
|
91488
|
+
value: function getColor() {
|
|
91489
|
+
return this.body.color;
|
|
91490
|
+
}
|
|
91491
|
+
}, {
|
|
91492
|
+
key: "setCastShadow",
|
|
91493
|
+
value: function setCastShadow(castShadow) {
|
|
91494
|
+
this.castShadow = castShadow;
|
|
91495
|
+
this.getBody().castShadow = castShadow;
|
|
91496
|
+
}
|
|
91497
|
+
}, {
|
|
91498
|
+
key: "getCastShadow",
|
|
91499
|
+
value: function getCastShadow() {
|
|
91500
|
+
return this.castShadow;
|
|
91501
|
+
}
|
|
91502
|
+
}, {
|
|
91503
|
+
key: "dim",
|
|
91504
|
+
value: function dim() {
|
|
91505
|
+
var _this2 = this;
|
|
91506
|
+
|
|
91507
|
+
var value = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.getIntensity();
|
|
91508
|
+
var time = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 250;
|
|
91509
|
+
var intensity = this.getIntensity();
|
|
91510
|
+
|
|
91511
|
+
var onUpdate = function onUpdate(value) {
|
|
91512
|
+
return !_this2.isDisposed() && _this2.setIntensity(value);
|
|
91513
|
+
};
|
|
91514
|
+
|
|
91515
|
+
return tweenTo(intensity, value, {
|
|
91516
|
+
time: time,
|
|
91517
|
+
onUpdate: onUpdate
|
|
91518
|
+
});
|
|
91519
|
+
}
|
|
91520
|
+
}, {
|
|
91521
|
+
key: "on",
|
|
91522
|
+
value: function on() {
|
|
91523
|
+
var _this3 = this;
|
|
91524
|
+
|
|
91525
|
+
var time = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 500;
|
|
91526
|
+
|
|
91527
|
+
if (this.hasBody()) {
|
|
91528
|
+
this.dim(this.intensity, time).then(function () {
|
|
91529
|
+
return _this3.isLightOn = true;
|
|
91530
|
+
});
|
|
91531
|
+
} else {
|
|
91532
|
+
console.log(LIGHT_NOT_FOUND);
|
|
91533
|
+
}
|
|
91534
|
+
}
|
|
91535
|
+
}, {
|
|
91536
|
+
key: "off",
|
|
91537
|
+
value: function off() {
|
|
91538
|
+
var _this4 = this;
|
|
91539
|
+
|
|
91540
|
+
var time = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 500;
|
|
91541
|
+
|
|
91542
|
+
if (this.hasBody()) {
|
|
91543
|
+
this.dim(0, time).then(function () {
|
|
91544
|
+
return _this4.isLightOn = false;
|
|
91545
|
+
});
|
|
91546
|
+
} else {
|
|
91547
|
+
console.log(LIGHT_NOT_FOUND);
|
|
91548
|
+
}
|
|
91549
|
+
}
|
|
91550
|
+
}, {
|
|
91551
|
+
key: "toJSON",
|
|
91552
|
+
value: function toJSON() {
|
|
91553
|
+
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this)), {}, {
|
|
91554
|
+
type: this.getEntityType(),
|
|
91555
|
+
color: this.getColor(),
|
|
91556
|
+
intensity: this.getIntensity(),
|
|
91557
|
+
name: this.getName(),
|
|
91558
|
+
castShadow: this.getCastShadow()
|
|
91631
91559
|
});
|
|
91632
91560
|
}
|
|
91633
|
-
}, {
|
|
91634
|
-
key: "sampleRate",
|
|
91635
|
-
get: function get() {
|
|
91636
|
-
return this.buffer.sampleRate;
|
|
91637
|
-
}
|
|
91638
|
-
}, {
|
|
91639
|
-
key: "duration",
|
|
91640
|
-
get: function get() {
|
|
91641
|
-
return this.buffer.duration * 1000;
|
|
91642
|
-
}
|
|
91643
|
-
}, {
|
|
91644
|
-
key: "numberOfChannels",
|
|
91645
|
-
get: function get() {
|
|
91646
|
-
return this.buffer.numberOfChannels;
|
|
91647
|
-
}
|
|
91648
91561
|
}]);
|
|
91649
91562
|
|
|
91650
|
-
return
|
|
91651
|
-
}(Entity);var
|
|
91563
|
+
return Light;
|
|
91564
|
+
}(Entity);var DEFAULT_POSITION$3 = {
|
|
91565
|
+
x: 0,
|
|
91566
|
+
y: 0,
|
|
91567
|
+
z: 0
|
|
91568
|
+
};
|
|
91569
|
+
var DEFAULT_INTENSITY$4 = 0.5;
|
|
91570
|
+
var WHITE$3 = 0xffffff;
|
|
91652
91571
|
|
|
91653
|
-
var
|
|
91654
|
-
_inherits(
|
|
91572
|
+
var AmbientLight = /*#__PURE__*/function (_Light) {
|
|
91573
|
+
_inherits(AmbientLight, _Light);
|
|
91655
91574
|
|
|
91656
|
-
var _super = _createSuper(
|
|
91575
|
+
var _super = _createSuper(AmbientLight);
|
|
91657
91576
|
|
|
91658
|
-
function
|
|
91577
|
+
function AmbientLight() {
|
|
91659
91578
|
var _this;
|
|
91660
91579
|
|
|
91661
|
-
var
|
|
91662
|
-
_ref$name = _ref.name,
|
|
91663
|
-
name = _ref$name === void 0 ? generateRandomName("AmbientSound") : _ref$name,
|
|
91664
|
-
options = _objectWithoutProperties(_ref, _excluded$2);
|
|
91580
|
+
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
91665
91581
|
|
|
91666
|
-
_classCallCheck(this,
|
|
91582
|
+
_classCallCheck(this, AmbientLight);
|
|
91667
91583
|
|
|
91668
|
-
|
|
91669
|
-
|
|
91584
|
+
var _options$color = options.color,
|
|
91585
|
+
color = _options$color === void 0 ? WHITE$3 : _options$color,
|
|
91586
|
+
_options$intensity = options.intensity,
|
|
91587
|
+
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$4 : _options$intensity,
|
|
91588
|
+
_options$name = options.name,
|
|
91589
|
+
name = _options$name === void 0 ? generateRandomName("AmbientLight") : _options$name;
|
|
91590
|
+
_this = _super.call(this, {
|
|
91591
|
+
color: color,
|
|
91592
|
+
intensity: intensity,
|
|
91670
91593
|
name: name
|
|
91671
|
-
}
|
|
91672
|
-
|
|
91673
|
-
_this.setEntityType(ENTITY_TYPES.AUDIO.AMBIENT);
|
|
91674
|
-
|
|
91675
|
-
return _this;
|
|
91676
|
-
}
|
|
91677
|
-
|
|
91678
|
-
return AmbientSound;
|
|
91679
|
-
}(Sound$1);var _excluded$1 = ["name"];
|
|
91680
|
-
|
|
91681
|
-
var DirectionalSound = /*#__PURE__*/function (_Sound) {
|
|
91682
|
-
_inherits(DirectionalSound, _Sound);
|
|
91683
|
-
|
|
91684
|
-
var _super = _createSuper(DirectionalSound);
|
|
91685
|
-
|
|
91686
|
-
function DirectionalSound(source) {
|
|
91687
|
-
var _this;
|
|
91688
|
-
|
|
91689
|
-
var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
91690
|
-
_ref$name = _ref.name,
|
|
91691
|
-
name = _ref$name === void 0 ? generateRandomName("DirectionalSound") : _ref$name,
|
|
91692
|
-
options = _objectWithoutProperties(_ref, _excluded$1);
|
|
91594
|
+
});
|
|
91595
|
+
_this.options = options;
|
|
91693
91596
|
|
|
91694
|
-
|
|
91597
|
+
_this.setLight({
|
|
91598
|
+
color: color,
|
|
91599
|
+
intensity: intensity
|
|
91600
|
+
});
|
|
91695
91601
|
|
|
91696
|
-
_this
|
|
91697
|
-
source: source,
|
|
91698
|
-
name: name
|
|
91699
|
-
}, options));
|
|
91602
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.AMBIENT);
|
|
91700
91603
|
|
|
91701
|
-
_this.
|
|
91604
|
+
_this.setName(name);
|
|
91702
91605
|
|
|
91703
91606
|
return _this;
|
|
91704
91607
|
}
|
|
91705
91608
|
|
|
91706
|
-
_createClass(
|
|
91707
|
-
key: "
|
|
91708
|
-
value: function
|
|
91709
|
-
|
|
91609
|
+
_createClass(AmbientLight, [{
|
|
91610
|
+
key: "setLight",
|
|
91611
|
+
value: function setLight(_ref) {
|
|
91612
|
+
var light = _ref.light,
|
|
91613
|
+
_ref$color = _ref.color,
|
|
91614
|
+
color = _ref$color === void 0 ? WHITE$3 : _ref$color,
|
|
91615
|
+
_ref$intensity = _ref.intensity,
|
|
91616
|
+
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$4 : _ref$intensity;
|
|
91710
91617
|
|
|
91711
|
-
|
|
91712
|
-
|
|
91713
|
-
|
|
91714
|
-
|
|
91715
|
-
|
|
91716
|
-
|
|
91717
|
-
|
|
91718
|
-
|
|
91719
|
-
key: "createPannerNode",
|
|
91720
|
-
value: function createPannerNode() {
|
|
91721
|
-
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
91722
|
-
var _options$coneInnerAng = options.coneInnerAngleDegrees,
|
|
91723
|
-
coneInnerAngleDegrees = _options$coneInnerAng === void 0 ? 360 : _options$coneInnerAng,
|
|
91724
|
-
_options$coneOuterAng = options.coneOuterAngleDegrees,
|
|
91725
|
-
coneOuterAngleDegrees = _options$coneOuterAng === void 0 ? 0 : _options$coneOuterAng,
|
|
91726
|
-
_options$coneOuterGai = options.coneOuterGain,
|
|
91727
|
-
coneOuterGain = _options$coneOuterGai === void 0 ? 0 : _options$coneOuterGai,
|
|
91728
|
-
_options$maxDistance = options.maxDistance,
|
|
91729
|
-
maxDistance = _options$maxDistance === void 0 ? 10000 : _options$maxDistance,
|
|
91730
|
-
_options$rolloffFacto = options.rolloffFactor,
|
|
91731
|
-
rolloffFactor = _options$rolloffFacto === void 0 ? 1 : _options$rolloffFacto,
|
|
91732
|
-
_options$refDistance = options.refDistance,
|
|
91733
|
-
refDistance = _options$refDistance === void 0 ? 1 : _options$refDistance;
|
|
91734
|
-
this.pannerNode = Audio$1.context.createPanner();
|
|
91735
|
-
this.pannerNode.panningModel = "HRTF";
|
|
91736
|
-
this.pannerNode.distanceModel = "inverse";
|
|
91737
|
-
this.pannerNode.refDistance = refDistance;
|
|
91738
|
-
this.pannerNode.maxDistance = maxDistance;
|
|
91739
|
-
this.pannerNode.rolloffFactor = rolloffFactor;
|
|
91740
|
-
this.pannerNode.coneInnerAngle = coneInnerAngleDegrees;
|
|
91741
|
-
this.pannerNode.coneOuterAngle = coneOuterAngleDegrees;
|
|
91742
|
-
this.pannerNode.coneOuterGain = coneOuterGain;
|
|
91743
|
-
}
|
|
91744
|
-
}, {
|
|
91745
|
-
key: "connect",
|
|
91746
|
-
value: function connect() {
|
|
91747
|
-
if (this.connected) {
|
|
91748
|
-
this.disconnect();
|
|
91618
|
+
if (light) {
|
|
91619
|
+
this.setBody({
|
|
91620
|
+
body: light
|
|
91621
|
+
});
|
|
91622
|
+
} else {
|
|
91623
|
+
this.setBody({
|
|
91624
|
+
body: new AmbientLight$1(color, intensity)
|
|
91625
|
+
});
|
|
91749
91626
|
}
|
|
91750
91627
|
|
|
91751
|
-
this.
|
|
91752
|
-
|
|
91753
|
-
this.audioNode.connect(this.pannerNode);
|
|
91754
|
-
this.connected = true;
|
|
91755
|
-
this.tryAutoplay();
|
|
91756
|
-
}
|
|
91757
|
-
}, {
|
|
91758
|
-
key: "disconnect",
|
|
91759
|
-
value: function disconnect() {
|
|
91760
|
-
if (this.connected) {
|
|
91761
|
-
this.volumeNode.disconnect();
|
|
91762
|
-
this.pannerNode.disconnect();
|
|
91763
|
-
this.audioNode.disconnect();
|
|
91764
|
-
this.connected = false;
|
|
91628
|
+
if (this.hasBody()) {
|
|
91629
|
+
this.postLightCreation();
|
|
91765
91630
|
}
|
|
91766
91631
|
}
|
|
91767
91632
|
}, {
|
|
91768
|
-
key: "
|
|
91769
|
-
value: function
|
|
91770
|
-
var
|
|
91771
|
-
|
|
91772
|
-
|
|
91773
|
-
|
|
91774
|
-
mz = m.elements[14];
|
|
91775
|
-
m.elements[12] = m.elements[13] = m.elements[14] = 0;
|
|
91776
|
-
vec.applyMatrix4(m);
|
|
91777
|
-
vec.normalize();
|
|
91778
|
-
this.pannerNode.orientationX.setValueAtTime(vec.x, Audio$1.context.currentTime);
|
|
91779
|
-
this.pannerNode.orientationY.setValueAtTime(vec.y, Audio$1.context.currentTime);
|
|
91780
|
-
this.pannerNode.orientationZ.setValueAtTime(vec.z, Audio$1.context.currentTime);
|
|
91781
|
-
m.elements[12] = mx;
|
|
91782
|
-
m.elements[13] = my;
|
|
91783
|
-
m.elements[14] = mz;
|
|
91633
|
+
key: "postLightCreation",
|
|
91634
|
+
value: function postLightCreation() {
|
|
91635
|
+
var _this$options$positio = this.options.position,
|
|
91636
|
+
position = _this$options$positio === void 0 ? DEFAULT_POSITION$3 : _this$options$positio;
|
|
91637
|
+
this.setPosition(position);
|
|
91638
|
+
this.addToScene();
|
|
91784
91639
|
}
|
|
91785
91640
|
}, {
|
|
91786
|
-
key: "
|
|
91787
|
-
value: function
|
|
91788
|
-
|
|
91789
|
-
|
|
91790
|
-
|
|
91791
|
-
|
|
91792
|
-
|
|
91793
|
-
|
|
91641
|
+
key: "addHelpers",
|
|
91642
|
+
value: function addHelpers() {
|
|
91643
|
+
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
91644
|
+
_ref2$holderName = _ref2.holderName,
|
|
91645
|
+
holderName = _ref2$holderName === void 0 ? "ambientlightholder" : _ref2$holderName,
|
|
91646
|
+
_ref2$holderSize = _ref2.holderSize,
|
|
91647
|
+
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize;
|
|
91648
|
+
|
|
91649
|
+
this.addHolder(holderName, holderSize);
|
|
91650
|
+
this.isUsingHelper = true;
|
|
91794
91651
|
}
|
|
91795
91652
|
}, {
|
|
91796
91653
|
key: "update",
|
|
91797
91654
|
value: function update(dt) {
|
|
91798
|
-
_get(_getPrototypeOf(
|
|
91655
|
+
_get(_getPrototypeOf(AmbientLight.prototype), "update", this).call(this, dt);
|
|
91799
91656
|
|
|
91800
|
-
if (this.
|
|
91801
|
-
this.
|
|
91802
|
-
|
|
91657
|
+
if (this.usingHelper()) {
|
|
91658
|
+
this.setPosition(this.holder.getPosition(), {
|
|
91659
|
+
updateHolder: false
|
|
91660
|
+
});
|
|
91803
91661
|
}
|
|
91804
91662
|
}
|
|
91805
91663
|
}]);
|
|
91806
91664
|
|
|
91807
|
-
return
|
|
91808
|
-
}(
|
|
91809
|
-
|
|
91665
|
+
return AmbientLight;
|
|
91666
|
+
}(Light$1);var DEFAULT_NEAR$2 = 0.1;
|
|
91667
|
+
var DEFAULT_FAR$2 = 100;
|
|
91668
|
+
var DEFAULT_FOV = 75;
|
|
91669
|
+
var DEFAULT_POSITION$2 = {
|
|
91670
|
+
x: 0,
|
|
91671
|
+
y: 1,
|
|
91672
|
+
z: 0
|
|
91810
91673
|
};
|
|
91674
|
+
var DEFAULT_INTENSITY$3 = 0.5;
|
|
91675
|
+
var DEFAULT_MAP_SIZE$2 = 512;
|
|
91676
|
+
var DEFAULT_BIAS$2 = -0.0001;
|
|
91677
|
+
var WHITE$2 = 0xffffff;
|
|
91811
91678
|
|
|
91812
|
-
var
|
|
91813
|
-
_inherits(
|
|
91679
|
+
var SunLight = /*#__PURE__*/function (_Light) {
|
|
91680
|
+
_inherits(SunLight, _Light);
|
|
91814
91681
|
|
|
91815
|
-
var _super = _createSuper(
|
|
91682
|
+
var _super = _createSuper(SunLight);
|
|
91816
91683
|
|
|
91817
|
-
function
|
|
91684
|
+
function SunLight() {
|
|
91818
91685
|
var _this;
|
|
91819
91686
|
|
|
91820
91687
|
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
91821
91688
|
|
|
91822
|
-
_classCallCheck(this,
|
|
91689
|
+
_classCallCheck(this, SunLight);
|
|
91823
91690
|
|
|
91824
|
-
var
|
|
91825
|
-
_options$
|
|
91826
|
-
|
|
91827
|
-
|
|
91828
|
-
loopEnd = options.loopEnd,
|
|
91829
|
-
autoplay = options.autoplay,
|
|
91830
|
-
reconnectOnReset = options.reconnectOnReset,
|
|
91831
|
-
_options$setupConfig = options.setupConfig,
|
|
91832
|
-
setupConfig = _options$setupConfig === void 0 ? DEFAULT_SETUP_CONFIG : _options$setupConfig,
|
|
91691
|
+
var _options$color = options.color,
|
|
91692
|
+
color = _options$color === void 0 ? WHITE$2 : _options$color,
|
|
91693
|
+
_options$intensity = options.intensity,
|
|
91694
|
+
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$3 : _options$intensity,
|
|
91833
91695
|
_options$name = options.name,
|
|
91834
|
-
name = _options$name === void 0 ? generateRandomName("
|
|
91835
|
-
_this = _super.call(this,
|
|
91836
|
-
|
|
91837
|
-
|
|
91838
|
-
loopStart: loopStart,
|
|
91839
|
-
loopEnd: loopEnd,
|
|
91840
|
-
autoplay: autoplay,
|
|
91841
|
-
reconnectOnReset: reconnectOnReset,
|
|
91696
|
+
name = _options$name === void 0 ? generateRandomName("SunLight") : _options$name;
|
|
91697
|
+
_this = _super.call(this, {
|
|
91698
|
+
color: color,
|
|
91699
|
+
intensity: intensity,
|
|
91842
91700
|
name: name
|
|
91843
|
-
}));
|
|
91844
|
-
|
|
91845
|
-
_defineProperty$1(_assertThisInitialized(_this), "reset", function () {
|
|
91846
|
-
_this.playing = false;
|
|
91847
|
-
|
|
91848
|
-
_this.disconnect();
|
|
91849
|
-
|
|
91850
|
-
_this.setupAudio();
|
|
91851
|
-
|
|
91852
|
-
_this.connect();
|
|
91853
91701
|
});
|
|
91854
91702
|
|
|
91855
|
-
_this
|
|
91856
|
-
|
|
91857
|
-
|
|
91858
|
-
|
|
91859
|
-
|
|
91860
|
-
|
|
91861
|
-
|
|
91862
|
-
|
|
91863
|
-
|
|
91864
|
-
|
|
91865
|
-
|
|
91866
|
-
|
|
91867
|
-
|
|
91868
|
-
_this.audioNode = null;
|
|
91869
|
-
_this.volumeNode = null;
|
|
91870
|
-
_this.detuneValue = 0;
|
|
91703
|
+
_defineProperty$1(_assertThisInitialized(_this), "setShadowCameraNearFar", function () {
|
|
91704
|
+
var near = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_NEAR$2;
|
|
91705
|
+
var far = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_FAR$2;
|
|
91706
|
+
_this.near = near;
|
|
91707
|
+
_this.far = far;
|
|
91708
|
+
var d = _this.far / 2;
|
|
91709
|
+
_this.getBody().shadow.camera.left = -d;
|
|
91710
|
+
_this.getBody().shadow.camera.right = d;
|
|
91711
|
+
_this.getBody().shadow.camera.top = d;
|
|
91712
|
+
_this.getBody().shadow.camera.bottom = -d;
|
|
91713
|
+
_this.getBody().shadow.camera.near = near;
|
|
91714
|
+
_this.getBody().shadow.camera.far = far;
|
|
91715
|
+
});
|
|
91871
91716
|
|
|
91872
|
-
|
|
91873
|
-
|
|
91874
|
-
|
|
91717
|
+
_defineProperty$1(_assertThisInitialized(_this), "setBias", function () {
|
|
91718
|
+
var bias = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_BIAS$2;
|
|
91719
|
+
_this.bias = bias;
|
|
91720
|
+
_this.getBody().shadow.bias = bias;
|
|
91721
|
+
});
|
|
91875
91722
|
|
|
91876
|
-
_this.
|
|
91723
|
+
_this.options = options;
|
|
91724
|
+
_this.target = ORIGIN;
|
|
91877
91725
|
|
|
91878
|
-
_this.
|
|
91879
|
-
|
|
91726
|
+
_this.setLight({
|
|
91727
|
+
color: color,
|
|
91728
|
+
intensity: intensity
|
|
91880
91729
|
});
|
|
91881
91730
|
|
|
91882
|
-
_this.setEntityType(ENTITY_TYPES.
|
|
91883
|
-
|
|
91884
|
-
Scene$1.add(_this.getBody(), _assertThisInitialized(_this));
|
|
91885
|
-
Audio$1.add(_assertThisInitialized(_this));
|
|
91731
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.SUN);
|
|
91886
91732
|
|
|
91887
|
-
|
|
91888
|
-
_this.connect();
|
|
91889
|
-
}
|
|
91733
|
+
_this.setName(name);
|
|
91890
91734
|
|
|
91891
91735
|
return _this;
|
|
91892
91736
|
}
|
|
91893
91737
|
|
|
91894
|
-
_createClass(
|
|
91895
|
-
key: "
|
|
91896
|
-
value: function
|
|
91897
|
-
var
|
|
91898
|
-
_ref$
|
|
91899
|
-
|
|
91900
|
-
_ref$
|
|
91901
|
-
|
|
91902
|
-
|
|
91903
|
-
var holderSprite = new HelperSprite(holderSize, holderSize, holderName, {
|
|
91904
|
-
name: holderName
|
|
91905
|
-
});
|
|
91738
|
+
_createClass(SunLight, [{
|
|
91739
|
+
key: "setLight",
|
|
91740
|
+
value: function setLight(_ref) {
|
|
91741
|
+
var light = _ref.light,
|
|
91742
|
+
_ref$color = _ref.color,
|
|
91743
|
+
color = _ref$color === void 0 ? WHITE$2 : _ref$color,
|
|
91744
|
+
_ref$intensity = _ref.intensity,
|
|
91745
|
+
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$3 : _ref$intensity;
|
|
91906
91746
|
|
|
91907
|
-
if (
|
|
91908
|
-
|
|
91909
|
-
|
|
91910
|
-
|
|
91911
|
-
holderSprite.setSerializable(false);
|
|
91912
|
-
holderSprite.setPosition(this.getPosition());
|
|
91913
|
-
holderSprite.addTags([TAGS.HELPER, TAGS.SOUNDS.HELPER, TAGS.SOUNDS.HOLDER, name]);
|
|
91914
|
-
holderSprite.setHelperTarget(this);
|
|
91915
|
-
this.holder = holderSprite;
|
|
91916
|
-
return true;
|
|
91747
|
+
if (light) {
|
|
91748
|
+
this.setBody({
|
|
91749
|
+
body: light
|
|
91750
|
+
});
|
|
91917
91751
|
} else {
|
|
91918
|
-
|
|
91919
|
-
|
|
91752
|
+
this.setBody({
|
|
91753
|
+
body: new DirectionalLight(color, intensity)
|
|
91754
|
+
});
|
|
91755
|
+
}
|
|
91756
|
+
|
|
91757
|
+
if (this.hasBody()) {
|
|
91758
|
+
this.postLightCreation();
|
|
91920
91759
|
}
|
|
91921
91760
|
}
|
|
91922
91761
|
}, {
|
|
91923
|
-
key: "
|
|
91924
|
-
value: function
|
|
91925
|
-
|
|
91926
|
-
|
|
91927
|
-
|
|
91928
|
-
|
|
91929
|
-
|
|
91930
|
-
|
|
91931
|
-
|
|
91932
|
-
|
|
91933
|
-
|
|
91934
|
-
value: function isConnected() {
|
|
91935
|
-
return this.connected;
|
|
91936
|
-
}
|
|
91937
|
-
}, {
|
|
91938
|
-
key: "setupAudio",
|
|
91939
|
-
value: function setupAudio() {
|
|
91940
|
-
this.createAudioNode();
|
|
91941
|
-
this.createVolumeNode();
|
|
91942
|
-
this.setBuffer();
|
|
91943
|
-
this.setupAudioNodeLoop();
|
|
91944
|
-
this.audioNode.removeEventListener(ENTITY_EVENTS.AUDIO.ENDED, this.onSoundEnded.bind(this));
|
|
91945
|
-
this.audioNode.addEventListener(ENTITY_EVENTS.AUDIO.ENDED, this.onSoundEnded.bind(this));
|
|
91946
|
-
this.setupCompleted = true;
|
|
91947
|
-
}
|
|
91948
|
-
}, {
|
|
91949
|
-
key: "setSource",
|
|
91950
|
-
value: function setSource(source) {
|
|
91951
|
-
this.source = source;
|
|
91952
|
-
}
|
|
91953
|
-
}, {
|
|
91954
|
-
key: "getSource",
|
|
91955
|
-
value: function getSource() {
|
|
91956
|
-
return this.source;
|
|
91957
|
-
}
|
|
91958
|
-
}, {
|
|
91959
|
-
key: "createAudioNode",
|
|
91960
|
-
value: function createAudioNode() {
|
|
91961
|
-
this.audioNode = Audio$1.context.createBufferSource();
|
|
91962
|
-
}
|
|
91963
|
-
}, {
|
|
91964
|
-
key: "setupAudioNodeLoop",
|
|
91965
|
-
value: function setupAudioNodeLoop() {
|
|
91966
|
-
this.audioNode.loop = this.loop;
|
|
91967
|
-
this.audioNode.loopEnd = this.loopEnd === undefined ? this.duration : this.loopEnd;
|
|
91968
|
-
this.audioNode.loopStart = this.loopStart === undefined ? this.duration : this.loopStart;
|
|
91969
|
-
}
|
|
91970
|
-
}, {
|
|
91971
|
-
key: "createVolumeNode",
|
|
91972
|
-
value: function createVolumeNode() {
|
|
91973
|
-
this.volumeNode = Audio$1.context.createGain();
|
|
91974
|
-
this.volumeNode.gain.value = DEFAULT_AUDIO_NODE_VOLUME;
|
|
91762
|
+
key: "postLightCreation",
|
|
91763
|
+
value: function postLightCreation() {
|
|
91764
|
+
var _this$options$positio = this.options.position,
|
|
91765
|
+
position = _this$options$positio === void 0 ? DEFAULT_POSITION$2 : _this$options$positio;
|
|
91766
|
+
var emptyTarget = new Element$1({
|
|
91767
|
+
body: new Object3D()
|
|
91768
|
+
});
|
|
91769
|
+
this.setPosition(position);
|
|
91770
|
+
this.setTarget(emptyTarget);
|
|
91771
|
+
this.setLightShadows();
|
|
91772
|
+
this.addToScene();
|
|
91975
91773
|
}
|
|
91976
91774
|
}, {
|
|
91977
|
-
key: "
|
|
91978
|
-
value: function
|
|
91979
|
-
|
|
91980
|
-
|
|
91775
|
+
key: "setLightShadows",
|
|
91776
|
+
value: function setLightShadows() {
|
|
91777
|
+
var _this$options = this.options,
|
|
91778
|
+
_this$options$near = _this$options.near,
|
|
91779
|
+
near = _this$options$near === void 0 ? DEFAULT_NEAR$2 : _this$options$near,
|
|
91780
|
+
_this$options$far = _this$options.far,
|
|
91781
|
+
far = _this$options$far === void 0 ? DEFAULT_FAR$2 : _this$options$far,
|
|
91782
|
+
_this$options$mapSize = _this$options.mapSize,
|
|
91783
|
+
mapSize = _this$options$mapSize === void 0 ? DEFAULT_MAP_SIZE$2 : _this$options$mapSize,
|
|
91784
|
+
_this$options$bias = _this$options.bias,
|
|
91785
|
+
bias = _this$options$bias === void 0 ? DEFAULT_BIAS$2 : _this$options$bias,
|
|
91786
|
+
_this$options$fov = _this$options.fov,
|
|
91787
|
+
fov = _this$options$fov === void 0 ? DEFAULT_FOV : _this$options$fov;
|
|
91788
|
+
|
|
91789
|
+
if (Config$1.lights().shadows) {
|
|
91790
|
+
this.setCastShadow(true);
|
|
91791
|
+
this.setMapSize(mapSize);
|
|
91792
|
+
this.setShadowCameraNearFar(near, far);
|
|
91793
|
+
this.setBias(bias);
|
|
91794
|
+
this.setShadowCameraFov(fov);
|
|
91981
91795
|
}
|
|
91982
91796
|
}
|
|
91983
91797
|
}, {
|
|
91984
|
-
key: "
|
|
91985
|
-
value: function
|
|
91986
|
-
|
|
91987
|
-
this.
|
|
91988
|
-
|
|
91989
|
-
|
|
91990
|
-
this.volumeNode.connect(Audio$1.getMasterVolumeNode());
|
|
91991
|
-
this.audioNode.connect(this.volumeNode);
|
|
91992
|
-
this.connected = true;
|
|
91993
|
-
this.tryAutoplay();
|
|
91798
|
+
key: "getShadowCameraNearFar",
|
|
91799
|
+
value: function getShadowCameraNearFar() {
|
|
91800
|
+
return {
|
|
91801
|
+
near: this.near,
|
|
91802
|
+
far: this.far
|
|
91803
|
+
};
|
|
91994
91804
|
}
|
|
91995
91805
|
}, {
|
|
91996
|
-
key: "
|
|
91997
|
-
value: function
|
|
91998
|
-
|
|
91999
|
-
|
|
92000
|
-
|
|
92001
|
-
this.connected = false;
|
|
92002
|
-
}
|
|
91806
|
+
key: "setShadowCameraFov",
|
|
91807
|
+
value: function setShadowCameraFov() {
|
|
91808
|
+
var fov = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_FOV;
|
|
91809
|
+
this.fov = fov;
|
|
91810
|
+
this.getBody().shadow.camera.fov = fov;
|
|
92003
91811
|
}
|
|
92004
91812
|
}, {
|
|
92005
|
-
key: "
|
|
92006
|
-
value: function
|
|
92007
|
-
|
|
92008
|
-
|
|
92009
|
-
this.stop();
|
|
92010
|
-
this.disconnect();
|
|
91813
|
+
key: "getShadowCameraFov",
|
|
91814
|
+
value: function getShadowCameraFov() {
|
|
91815
|
+
return this.fov;
|
|
92011
91816
|
}
|
|
92012
91817
|
}, {
|
|
92013
|
-
key: "
|
|
92014
|
-
value: function
|
|
92015
|
-
|
|
91818
|
+
key: "setMapSize",
|
|
91819
|
+
value: function setMapSize() {
|
|
91820
|
+
var mapSize = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_MAP_SIZE$2;
|
|
91821
|
+
this.mapSize = mapSize;
|
|
91822
|
+
this.getBody().shadow.mapSize.height = mapSize;
|
|
91823
|
+
this.getBody().shadow.mapSize.width = mapSize;
|
|
92016
91824
|
}
|
|
92017
91825
|
}, {
|
|
92018
|
-
key: "
|
|
92019
|
-
value: function
|
|
92020
|
-
|
|
92021
|
-
this.volumeNode.gain.setValueAtTime(value, Audio$1.context.currentTime);
|
|
91826
|
+
key: "getMapSize",
|
|
91827
|
+
value: function getMapSize() {
|
|
91828
|
+
return this.mapSize;
|
|
92022
91829
|
}
|
|
92023
91830
|
}, {
|
|
92024
|
-
key: "
|
|
92025
|
-
value: function
|
|
92026
|
-
return
|
|
91831
|
+
key: "getBias",
|
|
91832
|
+
value: function getBias() {
|
|
91833
|
+
return this.bias;
|
|
92027
91834
|
}
|
|
92028
91835
|
}, {
|
|
92029
|
-
key: "
|
|
92030
|
-
value: function
|
|
92031
|
-
if (!this.getSource()) {
|
|
92032
|
-
console.error(AUDIO_SOURCE_NOT_DEFINED);
|
|
92033
|
-
return false;
|
|
92034
|
-
}
|
|
92035
|
-
|
|
92036
|
-
var buffer = Audio$1.get(this.source);
|
|
92037
|
-
|
|
92038
|
-
if (!buffer) {
|
|
92039
|
-
console.error(AUDIO_UNABLE_TO_LOAD_SOUND);
|
|
92040
|
-
return false;
|
|
92041
|
-
}
|
|
92042
|
-
|
|
92043
|
-
this.buffer = buffer;
|
|
92044
|
-
this.audioNode.buffer = buffer;
|
|
91836
|
+
key: "hasTarget",
|
|
91837
|
+
value: function hasTarget() {
|
|
92045
91838
|
return true;
|
|
92046
91839
|
}
|
|
92047
91840
|
}, {
|
|
92048
|
-
key: "
|
|
92049
|
-
value: function
|
|
92050
|
-
|
|
92051
|
-
|
|
92052
|
-
|
|
92053
|
-
if (this.isPlaying()) return this;
|
|
92054
|
-
if (!this.isSetupCompleted()) this.setupAudio();
|
|
92055
|
-
if (!this.isConnected()) this.connect();
|
|
92056
|
-
console.log("goin to start playing at volume", volume, this.source);
|
|
92057
|
-
this.setVolume(0);
|
|
92058
|
-
this.audioNode.start();
|
|
92059
|
-
this.hasPlayed = true;
|
|
92060
|
-
this.playing = true;
|
|
92061
|
-
var audioDelay = delay / 1000; // linearRampToValueAtTime/exponentialRampToValueAtTime requires time to be expressed in seconds
|
|
92062
|
-
|
|
92063
|
-
if (ramp === AUDIO_RAMPS.LINEAR) {
|
|
92064
|
-
this.volumeNode.gain.linearRampToValueAtTime(volume, Audio$1.context.currentTime + audioDelay);
|
|
92065
|
-
} else {
|
|
92066
|
-
this.volumeNode.gain.exponentialRampToValueAtTime(volume, Audio$1.context.currentTime + audioDelay);
|
|
92067
|
-
}
|
|
92068
|
-
|
|
92069
|
-
return this;
|
|
91841
|
+
key: "setTarget",
|
|
91842
|
+
value: function setTarget(target) {
|
|
91843
|
+
this.target = target;
|
|
91844
|
+
this.getBody().target = target.getBody();
|
|
91845
|
+
Scene$1.add(this.getBody().target, null, false);
|
|
92070
91846
|
}
|
|
92071
91847
|
}, {
|
|
92072
|
-
key: "
|
|
92073
|
-
value: function
|
|
92074
|
-
this.
|
|
92075
|
-
this.dispatchEvent({
|
|
92076
|
-
type: ENTITY_EVENTS.AUDIO.ENDED
|
|
92077
|
-
});
|
|
91848
|
+
key: "getTarget",
|
|
91849
|
+
value: function getTarget() {
|
|
91850
|
+
return this.target;
|
|
92078
91851
|
}
|
|
92079
91852
|
}, {
|
|
92080
|
-
key: "
|
|
92081
|
-
value: function
|
|
92082
|
-
var
|
|
92083
|
-
|
|
92084
|
-
|
|
92085
|
-
|
|
92086
|
-
|
|
92087
|
-
|
|
92088
|
-
|
|
92089
|
-
|
|
92090
|
-
|
|
91853
|
+
key: "addHelpers",
|
|
91854
|
+
value: function addHelpers() {
|
|
91855
|
+
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
91856
|
+
_ref2$holderName = _ref2.holderName,
|
|
91857
|
+
holderName = _ref2$holderName === void 0 ? "sunlightholder" : _ref2$holderName,
|
|
91858
|
+
_ref2$holderSize = _ref2.holderSize,
|
|
91859
|
+
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize,
|
|
91860
|
+
_ref2$targetHolderNam = _ref2.targetHolderName,
|
|
91861
|
+
targetHolderName = _ref2$targetHolderNam === void 0 ? "targetholder" : _ref2$targetHolderNam,
|
|
91862
|
+
_ref2$targetHolderSiz = _ref2.targetHolderSize,
|
|
91863
|
+
targetHolderSize = _ref2$targetHolderSiz === void 0 ? 0.05 : _ref2$targetHolderSiz;
|
|
92091
91864
|
|
|
92092
|
-
|
|
92093
|
-
|
|
91865
|
+
this.helper = new DirectionalLightHelper(this.getBody(), 5);
|
|
91866
|
+
this.shadowHelper = new CameraHelper(this.getBody().shadow.camera);
|
|
91867
|
+
Scene$1.add(this.helper, null, false);
|
|
91868
|
+
Scene$1.add(this.shadowHelper, null, false);
|
|
91869
|
+
this.addHolder(holderName, holderSize);
|
|
91870
|
+
this.addTargetHolder(targetHolderName, targetHolderSize);
|
|
91871
|
+
this.isUsingHelper = true;
|
|
92094
91872
|
}
|
|
92095
91873
|
}, {
|
|
92096
|
-
key: "
|
|
92097
|
-
value: function
|
|
92098
|
-
|
|
92099
|
-
|
|
92100
|
-
|
|
91874
|
+
key: "update",
|
|
91875
|
+
value: function update(dt) {
|
|
91876
|
+
_get(_getPrototypeOf(SunLight.prototype), "update", this).call(this, dt);
|
|
91877
|
+
|
|
91878
|
+
if (this.usingHelper()) {
|
|
91879
|
+
this.helper.update();
|
|
91880
|
+
this.shadowHelper.update();
|
|
91881
|
+
}
|
|
91882
|
+
|
|
91883
|
+
if (this.hasHolder()) {
|
|
91884
|
+
this.setPosition(this.holder.getPosition(), {
|
|
91885
|
+
updateHolder: false
|
|
91886
|
+
});
|
|
92101
91887
|
}
|
|
92102
91888
|
}
|
|
92103
91889
|
}, {
|
|
92104
|
-
key: "
|
|
92105
|
-
value: function
|
|
92106
|
-
return this.
|
|
91890
|
+
key: "toJSON",
|
|
91891
|
+
value: function toJSON() {
|
|
91892
|
+
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this)), {}, {
|
|
91893
|
+
target: this.getTarget(),
|
|
91894
|
+
bias: this.getBias(),
|
|
91895
|
+
mapSize: this.getMapSize(),
|
|
91896
|
+
shadowCamera: _objectSpread2$1(_objectSpread2$1({}, this.getShadowCameraNearFar()), {}, {
|
|
91897
|
+
fov: this.setShadowCameraFov()
|
|
91898
|
+
})
|
|
91899
|
+
});
|
|
92107
91900
|
}
|
|
92108
|
-
}
|
|
92109
|
-
key: "addEffect",
|
|
92110
|
-
value: function addEffect(effect) {
|
|
92111
|
-
if (!this.hasEffect() && effect) {
|
|
92112
|
-
this.convolverNode = Audio$1.context.createConvolver();
|
|
92113
|
-
this.mixerNode = Audio$1.createGain();
|
|
91901
|
+
}]);
|
|
92114
91902
|
|
|
92115
|
-
|
|
92116
|
-
|
|
92117
|
-
|
|
92118
|
-
|
|
92119
|
-
|
|
92120
|
-
|
|
92121
|
-
|
|
91903
|
+
return SunLight;
|
|
91904
|
+
}(Light$1);var DEFAULT_NEAR$1 = 0.1;
|
|
91905
|
+
var DEFAULT_FAR$1 = 100;
|
|
91906
|
+
var DEFAULT_POSITION$1 = {
|
|
91907
|
+
x: 0,
|
|
91908
|
+
y: 0,
|
|
91909
|
+
z: 0
|
|
91910
|
+
};
|
|
91911
|
+
var DEFAULT_INTENSITY$2 = 0.5;
|
|
91912
|
+
var DEFAULT_DISTANCE = 0;
|
|
91913
|
+
var DEFAULT_DECAY = 1;
|
|
91914
|
+
var DEFAULT_MAP_SIZE$1 = 2048;
|
|
91915
|
+
var DEFAULT_BIAS$1 = -0.0001;
|
|
91916
|
+
var WHITE$1 = 0xffffff;
|
|
91917
|
+
var GREEN$2 = 0x2ecc71;
|
|
92122
91918
|
|
|
91919
|
+
var PointLight = /*#__PURE__*/function (_Light) {
|
|
91920
|
+
_inherits(PointLight, _Light);
|
|
92123
91921
|
|
|
92124
|
-
|
|
92125
|
-
this.convolverGainNode = Audio$1.context.createGain(); //connect mixer to new gains
|
|
91922
|
+
var _super = _createSuper(PointLight);
|
|
92126
91923
|
|
|
92127
|
-
|
|
92128
|
-
|
|
92129
|
-
this.plainGainNode.connect(Audio$1.getMasterVolumeNode());
|
|
92130
|
-
this.convolverGainNode.connect(Audio$1.getMasterVolumeNode());
|
|
92131
|
-
this.convolverNode.buffer = Audio$1.get(effect);
|
|
92132
|
-
this.convolverGainNode.gain.setValueAtTime(0.7, Audio$1.context.currentTime);
|
|
92133
|
-
this.plainGainNode.gain.setValueAtTime(0.3, Audio$1.context.currentTime);
|
|
92134
|
-
}
|
|
92135
|
-
}
|
|
92136
|
-
}, {
|
|
92137
|
-
key: "setPosition",
|
|
92138
|
-
value: function setPosition(where) {
|
|
92139
|
-
var _ref2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
|
|
92140
|
-
_ref2$updateHolder = _ref2.updateHolder,
|
|
92141
|
-
updateHolder = _ref2$updateHolder === void 0 ? true : _ref2$updateHolder;
|
|
91924
|
+
function PointLight() {
|
|
91925
|
+
var _this;
|
|
92142
91926
|
|
|
92143
|
-
|
|
91927
|
+
var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
92144
91928
|
|
|
92145
|
-
|
|
92146
|
-
|
|
92147
|
-
|
|
91929
|
+
_classCallCheck(this, PointLight);
|
|
91930
|
+
|
|
91931
|
+
var _options$color = options.color,
|
|
91932
|
+
color = _options$color === void 0 ? WHITE$1 : _options$color,
|
|
91933
|
+
_options$intensity = options.intensity,
|
|
91934
|
+
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$2 : _options$intensity,
|
|
91935
|
+
_options$name = options.name,
|
|
91936
|
+
name = _options$name === void 0 ? generateRandomName("PointLight") : _options$name,
|
|
91937
|
+
distance = options.distance,
|
|
91938
|
+
decay = options.decay;
|
|
91939
|
+
_this = _super.call(this, {
|
|
91940
|
+
color: color,
|
|
91941
|
+
intensity: intensity,
|
|
91942
|
+
name: name
|
|
91943
|
+
});
|
|
91944
|
+
|
|
91945
|
+
_defineProperty$1(_assertThisInitialized(_this), "setShadowCameraNearFar", function () {
|
|
91946
|
+
var near = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_NEAR$1;
|
|
91947
|
+
var far = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_FAR$1;
|
|
91948
|
+
_this.near = near;
|
|
91949
|
+
_this.far = far;
|
|
91950
|
+
var d = _this.far / 2;
|
|
91951
|
+
_this.getBody().shadow.camera.left = -d;
|
|
91952
|
+
_this.getBody().shadow.camera.right = d;
|
|
91953
|
+
_this.getBody().shadow.camera.top = d;
|
|
91954
|
+
_this.getBody().shadow.camera.bottom = -d;
|
|
91955
|
+
_this.getBody().shadow.camera.near = near;
|
|
91956
|
+
_this.getBody().shadow.camera.far = far;
|
|
91957
|
+
});
|
|
91958
|
+
|
|
91959
|
+
_defineProperty$1(_assertThisInitialized(_this), "setBias", function () {
|
|
91960
|
+
var bias = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_BIAS$1;
|
|
91961
|
+
_this.bias = bias;
|
|
91962
|
+
_this.getBody().shadow.bias = bias;
|
|
91963
|
+
});
|
|
91964
|
+
|
|
91965
|
+
_this.options = options;
|
|
91966
|
+
|
|
91967
|
+
_this.setLight({
|
|
91968
|
+
color: color,
|
|
91969
|
+
intensity: intensity,
|
|
91970
|
+
distance: distance,
|
|
91971
|
+
decay: decay
|
|
91972
|
+
});
|
|
91973
|
+
|
|
91974
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.POINT);
|
|
91975
|
+
|
|
91976
|
+
_this.setName(name);
|
|
91977
|
+
|
|
91978
|
+
return _this;
|
|
91979
|
+
}
|
|
91980
|
+
|
|
91981
|
+
_createClass(PointLight, [{
|
|
91982
|
+
key: "setLight",
|
|
91983
|
+
value: function setLight(_ref) {
|
|
91984
|
+
var light = _ref.light,
|
|
91985
|
+
_ref$color = _ref.color,
|
|
91986
|
+
color = _ref$color === void 0 ? WHITE$1 : _ref$color,
|
|
91987
|
+
_ref$intensity = _ref.intensity,
|
|
91988
|
+
intensity = _ref$intensity === void 0 ? DEFAULT_INTENSITY$2 : _ref$intensity,
|
|
91989
|
+
_ref$distance = _ref.distance,
|
|
91990
|
+
distance = _ref$distance === void 0 ? DEFAULT_DISTANCE : _ref$distance,
|
|
91991
|
+
_ref$decay = _ref.decay,
|
|
91992
|
+
decay = _ref$decay === void 0 ? DEFAULT_DECAY : _ref$decay;
|
|
91993
|
+
|
|
91994
|
+
if (light) {
|
|
91995
|
+
this.setBody({
|
|
91996
|
+
body: light
|
|
91997
|
+
});
|
|
91998
|
+
} else {
|
|
91999
|
+
this.setBody({
|
|
92000
|
+
body: new PointLight$1(color, intensity)
|
|
92001
|
+
});
|
|
92002
|
+
this.setDistance(distance);
|
|
92003
|
+
this.setDecay(decay);
|
|
92004
|
+
}
|
|
92148
92005
|
|
|
92149
92006
|
if (this.hasBody()) {
|
|
92150
|
-
this.
|
|
92007
|
+
this.postLightCreation();
|
|
92151
92008
|
}
|
|
92009
|
+
}
|
|
92010
|
+
}, {
|
|
92011
|
+
key: "postLightCreation",
|
|
92012
|
+
value: function postLightCreation() {
|
|
92013
|
+
var _this$options$positio = this.options.position,
|
|
92014
|
+
position = _this$options$positio === void 0 ? DEFAULT_POSITION$1 : _this$options$positio;
|
|
92015
|
+
this.setPosition(position);
|
|
92016
|
+
this.setLightShadows();
|
|
92017
|
+
this.addToScene();
|
|
92018
|
+
}
|
|
92019
|
+
}, {
|
|
92020
|
+
key: "setLightShadows",
|
|
92021
|
+
value: function setLightShadows() {
|
|
92022
|
+
var _this$options = this.options,
|
|
92023
|
+
_this$options$near = _this$options.near,
|
|
92024
|
+
near = _this$options$near === void 0 ? DEFAULT_NEAR$1 : _this$options$near,
|
|
92025
|
+
_this$options$far = _this$options.far,
|
|
92026
|
+
far = _this$options$far === void 0 ? DEFAULT_FAR$1 : _this$options$far,
|
|
92027
|
+
_this$options$mapSize = _this$options.mapSize,
|
|
92028
|
+
mapSize = _this$options$mapSize === void 0 ? DEFAULT_MAP_SIZE$1 : _this$options$mapSize,
|
|
92029
|
+
_this$options$bias = _this$options.bias,
|
|
92030
|
+
bias = _this$options$bias === void 0 ? DEFAULT_BIAS$1 : _this$options$bias;
|
|
92152
92031
|
|
|
92153
|
-
if (
|
|
92154
|
-
this.
|
|
92155
|
-
|
|
92156
|
-
|
|
92157
|
-
|
|
92158
|
-
});
|
|
92032
|
+
if (Config$1.lights().shadows) {
|
|
92033
|
+
this.setCastShadow(true);
|
|
92034
|
+
this.setMapSize(mapSize);
|
|
92035
|
+
this.setShadowCameraNearFar(near, far);
|
|
92036
|
+
this.setBias(bias);
|
|
92159
92037
|
}
|
|
92160
92038
|
}
|
|
92161
92039
|
}, {
|
|
92162
|
-
key: "
|
|
92163
|
-
value: function
|
|
92164
|
-
|
|
92040
|
+
key: "setDistance",
|
|
92041
|
+
value: function setDistance() {
|
|
92042
|
+
var distance = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_DISTANCE;
|
|
92043
|
+
this.distance = distance;
|
|
92044
|
+
this.getBody().distance = distance;
|
|
92165
92045
|
}
|
|
92166
92046
|
}, {
|
|
92167
|
-
key: "
|
|
92168
|
-
value: function
|
|
92169
|
-
return
|
|
92047
|
+
key: "getDistance",
|
|
92048
|
+
value: function getDistance() {
|
|
92049
|
+
return this.distance;
|
|
92170
92050
|
}
|
|
92171
92051
|
}, {
|
|
92172
|
-
key: "
|
|
92173
|
-
value: function
|
|
92174
|
-
|
|
92175
|
-
|
|
92176
|
-
|
|
92177
|
-
loopStart: this.loopStart,
|
|
92178
|
-
loopEnd: this.loopEnd,
|
|
92179
|
-
autoplay: this.autoplay,
|
|
92180
|
-
volume: this.getVolume(),
|
|
92181
|
-
detune: this.getDetune(),
|
|
92182
|
-
hasPlayed: this.hasPlayed,
|
|
92183
|
-
playing: this.isPlaying(),
|
|
92184
|
-
connected: this.isConnected(),
|
|
92185
|
-
duration: this.hasBuffer() ? this.duration : 0,
|
|
92186
|
-
sampleRate: this.hasBuffer() ? this.sampleRate : 0,
|
|
92187
|
-
numberOfChannels: this.hasBuffer() ? this.numberOfChannels : 0
|
|
92188
|
-
});
|
|
92052
|
+
key: "setDecay",
|
|
92053
|
+
value: function setDecay() {
|
|
92054
|
+
var decay = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_DECAY;
|
|
92055
|
+
this.decay = decay;
|
|
92056
|
+
this.getBody().decay = decay;
|
|
92189
92057
|
}
|
|
92190
92058
|
}, {
|
|
92191
|
-
key: "
|
|
92192
|
-
|
|
92193
|
-
return this.
|
|
92059
|
+
key: "getDecay",
|
|
92060
|
+
value: function getDecay() {
|
|
92061
|
+
return this.decay;
|
|
92194
92062
|
}
|
|
92195
92063
|
}, {
|
|
92196
|
-
key: "
|
|
92197
|
-
|
|
92198
|
-
return
|
|
92064
|
+
key: "getShadowCameraNearFar",
|
|
92065
|
+
value: function getShadowCameraNearFar() {
|
|
92066
|
+
return {
|
|
92067
|
+
near: this.near,
|
|
92068
|
+
far: this.far
|
|
92069
|
+
};
|
|
92199
92070
|
}
|
|
92200
92071
|
}, {
|
|
92201
|
-
key: "
|
|
92202
|
-
|
|
92203
|
-
|
|
92072
|
+
key: "setMapSize",
|
|
92073
|
+
value: function setMapSize() {
|
|
92074
|
+
var mapSize = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_MAP_SIZE$1;
|
|
92075
|
+
this.mapSize = mapSize;
|
|
92076
|
+
this.getBody().shadow.mapSize.height = mapSize;
|
|
92077
|
+
this.getBody().shadow.mapSize.width = mapSize;
|
|
92204
92078
|
}
|
|
92205
|
-
}
|
|
92206
|
-
|
|
92207
|
-
|
|
92208
|
-
|
|
92209
|
-
var createBlob = function createBlob(task) {
|
|
92210
|
-
return new Blob(['(', task.toString(), ')()'], {
|
|
92211
|
-
type: BLOB_TYPE
|
|
92212
|
-
});
|
|
92213
|
-
};
|
|
92214
|
-
var createWorker = function createWorker(task, message) {
|
|
92215
|
-
if (Features$1.isFeatureSupported(FEATURES.WEBWORKER)) {
|
|
92216
|
-
var url = URL.createObjectURL(createBlob(task));
|
|
92217
|
-
var worker = new Worker(url); // Won't be needing this anymore
|
|
92218
|
-
|
|
92219
|
-
URL.revokeObjectURL(url);
|
|
92220
|
-
|
|
92221
|
-
if (message) {
|
|
92222
|
-
worker.postMessage(message);
|
|
92079
|
+
}, {
|
|
92080
|
+
key: "getMapSize",
|
|
92081
|
+
value: function getMapSize() {
|
|
92082
|
+
return this.mapSize;
|
|
92223
92083
|
}
|
|
92224
|
-
|
|
92225
|
-
|
|
92226
|
-
|
|
92227
|
-
|
|
92228
|
-
return null;
|
|
92229
|
-
}
|
|
92230
|
-
};
|
|
92231
|
-
var createPromiseWorker = function createPromiseWorker(task, message) {
|
|
92232
|
-
return new Promise(function (resolve, reject) {
|
|
92233
|
-
var worker = createWorker(task, message);
|
|
92234
|
-
|
|
92235
|
-
if (worker) {
|
|
92236
|
-
worker.onmessage = function (data) {
|
|
92237
|
-
resolve(data);
|
|
92238
|
-
worker.terminate();
|
|
92239
|
-
};
|
|
92240
|
-
} else {
|
|
92241
|
-
reject(WORKERS_NOT_AVAILABLE);
|
|
92084
|
+
}, {
|
|
92085
|
+
key: "getBias",
|
|
92086
|
+
value: function getBias() {
|
|
92087
|
+
return this.bias;
|
|
92242
92088
|
}
|
|
92243
|
-
}
|
|
92244
|
-
|
|
92245
|
-
|
|
92246
|
-
var
|
|
92247
|
-
|
|
92248
|
-
|
|
92249
|
-
|
|
92250
|
-
|
|
92251
|
-
element.boundingBox.getSize(size);
|
|
92252
|
-
var scaledSize = {
|
|
92253
|
-
x: size.x + HIT_BOX_INCREASE,
|
|
92254
|
-
y: size.y + HIT_BOX_INCREASE,
|
|
92255
|
-
z: size.z + HIT_BOX_INCREASE
|
|
92256
|
-
};
|
|
92257
|
-
var box = new Box(scaledSize.x, scaledSize.y, scaledSize.z, HIT_BOX_COLOR, DEFAULT_HITBOX_OPTIONS); //box.setQuaternion(quaternion);
|
|
92258
|
-
|
|
92259
|
-
box.setWireframe(true);
|
|
92260
|
-
box.setWireframeLineWidth(2);
|
|
92261
|
-
return box;
|
|
92262
|
-
};
|
|
92263
|
-
var getSphereHitbox = function getSphereHitbox(element) {
|
|
92264
|
-
var radius = element.boundingSphere.radius;
|
|
92265
|
-
var sphere = new Sphere(radius, HIT_BOX_COLOR, DEFAULT_HITBOX_OPTIONS);
|
|
92266
|
-
sphere.setWireframe(true);
|
|
92267
|
-
sphere.setWireframeLineWidth(2);
|
|
92268
|
-
return sphere;
|
|
92269
|
-
};
|
|
92270
|
-
var mapColliderTypeToHitbox = function mapColliderTypeToHitbox() {
|
|
92271
|
-
var _COLLIDER_TYPES$BOX$C;
|
|
92272
|
-
|
|
92273
|
-
var colliderType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : COLLIDER_TYPES$1.BOX;
|
|
92274
|
-
return (_COLLIDER_TYPES$BOX$C = {}, _defineProperty$1(_COLLIDER_TYPES$BOX$C, COLLIDER_TYPES$1.BOX, getBoxHitbox), _defineProperty$1(_COLLIDER_TYPES$BOX$C, COLLIDER_TYPES$1.SPHERE, getSphereHitbox), _COLLIDER_TYPES$BOX$C)[colliderType] || getBoxHitbox;
|
|
92275
|
-
};
|
|
92276
|
-
var addHitBox = function addHitBox(element) {
|
|
92277
|
-
var colliderType = element.getPhysicsOptions('colliderType');
|
|
92278
|
-
var getHitbox = mapColliderTypeToHitbox(colliderType);
|
|
92279
|
-
element.add(getHitbox(element));
|
|
92280
|
-
};var hitbox=/*#__PURE__*/Object.freeze({__proto__:null,getBoxHitbox:getBoxHitbox,getSphereHitbox:getSphereHitbox,mapColliderTypeToHitbox:mapColliderTypeToHitbox,addHitBox:addHitBox});var LabelComponent = /*#__PURE__*/function (_Component) {
|
|
92281
|
-
_inherits(LabelComponent, _Component);
|
|
92282
|
-
|
|
92283
|
-
var _super = _createSuper(LabelComponent);
|
|
92284
|
-
|
|
92285
|
-
function LabelComponent(props) {
|
|
92286
|
-
var _this;
|
|
92287
|
-
|
|
92288
|
-
_classCallCheck(this, LabelComponent);
|
|
92289
|
-
|
|
92290
|
-
_this = _super.call(this, props);
|
|
92291
|
-
_this.element = createRef();
|
|
92292
|
-
return _this;
|
|
92293
|
-
}
|
|
92089
|
+
}, {
|
|
92090
|
+
key: "addHelpers",
|
|
92091
|
+
value: function addHelpers() {
|
|
92092
|
+
var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
|
|
92093
|
+
_ref2$holderName = _ref2.holderName,
|
|
92094
|
+
holderName = _ref2$holderName === void 0 ? "pointlightholder" : _ref2$holderName,
|
|
92095
|
+
_ref2$holderSize = _ref2.holderSize,
|
|
92096
|
+
holderSize = _ref2$holderSize === void 0 ? 0.05 : _ref2$holderSize;
|
|
92294
92097
|
|
|
92295
|
-
|
|
92296
|
-
|
|
92297
|
-
|
|
92298
|
-
|
|
92098
|
+
this.helper = new PointLightHelper(this.getBody(), 2, GREEN$2);
|
|
92099
|
+
this.shadowHelper = new CameraHelper(this.getBody().shadow.camera);
|
|
92100
|
+
Scene$1.add(this.helper, null, false);
|
|
92101
|
+
Scene$1.add(this.shadowHelper, null, false);
|
|
92102
|
+
this.addHolder(holderName, holderSize);
|
|
92103
|
+
this.isUsingHelper = true;
|
|
92299
92104
|
}
|
|
92300
92105
|
}, {
|
|
92301
|
-
key: "
|
|
92302
|
-
value: function
|
|
92303
|
-
this.
|
|
92106
|
+
key: "update",
|
|
92107
|
+
value: function update(dt) {
|
|
92108
|
+
_get(_getPrototypeOf(PointLight.prototype), "update", this).call(this, dt);
|
|
92109
|
+
|
|
92110
|
+
if (this.usingHelper()) {
|
|
92111
|
+
this.helper.update();
|
|
92112
|
+
this.shadowHelper.update();
|
|
92113
|
+
}
|
|
92114
|
+
|
|
92115
|
+
if (this.hasHolder()) {
|
|
92116
|
+
this.setPosition(this.holder.getPosition(), {
|
|
92117
|
+
updateHolder: false
|
|
92118
|
+
});
|
|
92119
|
+
}
|
|
92304
92120
|
}
|
|
92305
92121
|
}, {
|
|
92306
|
-
key: "
|
|
92307
|
-
value: function
|
|
92308
|
-
this.
|
|
92122
|
+
key: "toJSON",
|
|
92123
|
+
value: function toJSON() {
|
|
92124
|
+
return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(PointLight.prototype), "toJSON", this).call(this)), {}, {
|
|
92125
|
+
distance: this.getDistance(),
|
|
92126
|
+
decay: this.getDecay(),
|
|
92127
|
+
bias: this.getBias(),
|
|
92128
|
+
mapSize: this.getMapSize(),
|
|
92129
|
+
shadowCamera: this.getShadowCameraNearFar()
|
|
92130
|
+
});
|
|
92309
92131
|
}
|
|
92310
92132
|
}]);
|
|
92311
92133
|
|
|
92312
|
-
return
|
|
92313
|
-
}(
|
|
92134
|
+
return PointLight;
|
|
92135
|
+
}(Light$1);var DEFAULT_NEAR = 0.1;
|
|
92314
92136
|
var DEFAULT_FAR = 100;
|
|
92315
92137
|
var DEFAULT_POSITION = {
|
|
92316
92138
|
x: 0,
|
|
@@ -94556,4 +94378,4 @@ var Shaders$1 = new Shaders();var Shader = function Shader(name, attributes, uni
|
|
|
94556
94378
|
} else {
|
|
94557
94379
|
this.instance = this.shader.instance;
|
|
94558
94380
|
}
|
|
94559
|
-
};var constants = _objectSpread2$1(_objectSpread2$1(_objectSpread2$1({}, lib_constants), light_contants), material_constants);export{AUDIO_RAMPS,AmbientLight,AmbientSound,Atmosphere,Audio$1 as Audio,Axes,BUILTIN,BaseScript,Box,Camera,Color,Cone,Config$1 as Config,Controls$1 as Controls,Cube,CurveLine,Cylinder,DirectionalSound,ENTITY_EVENTS,ENTITY_TYPES,Element$1 as Element,Entity,EventDispatcher,FEATURES,Features$1 as Features,GameRunner$1 as GameRunner,Grid,HelperSprite,HemisphereLight,INPUT_EVENTS,Images$1 as Images,Input$1 as Input,Label,LabelComponent,Level,
|
|
94381
|
+
};var constants = _objectSpread2$1(_objectSpread2$1(_objectSpread2$1({}, lib_constants), light_contants), material_constants);export{AUDIO_RAMPS,AmbientLight,AmbientSound,Atmosphere,Audio$1 as Audio,Axes,BUILTIN,BaseScript,Box,Camera,Color,Cone,Config$1 as Config,Controls$1 as Controls,Cube,CurveLine,Cylinder,DirectionalSound,ENTITY_EVENTS,ENTITY_TYPES,Element$1 as Element,Entity,EventDispatcher,FEATURES,Features$1 as Features,GameRunner$1 as GameRunner,Grid,HelperSprite,HemisphereLight,INPUT_EVENTS,Images$1 as Images,Input$1 as Input,Label,LabelComponent,Level,Lights$1 as Lights,Line,Mirror,Models$1 as Models,Ocean,PALETTES,PARTICLES,constants$1 as PHYSICS_CONSTANTS,PHYSICS_EVENTS,ParticleEmitter,ParticleEmitterGroup,Particles$1 as Particles,index$1 as Partykals,Physics$1 as Physics,Plane,PointLight,PostProcessing$1 as PostProcessing,Proton,ProtonParticleEmitter,Provider,Router$1 as Router,Scene$1 as Scene,Scripts$1 as Scripts,Shader,Sky,Skybox,Sound,Sphere,SpotLight,Sprite,Stats$1 as Stats,SunLight,three_module as THREE,Universe$1 as Universe,Vector3$1 as Vector3,Water,author,connect,constants,createElement,easing,functions,hitbox as hitboxUtils,index_esm as inferno,math,utils as physicsUtils,index$2 as rxjs,index as store,strings,uuid$1 as uuid,workers,index$3 as xstate};
|