mage-engine 3.22.1 → 3.22.3

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Files changed (2) hide show
  1. package/dist/mage.js +109 -31
  2. package/package.json +1 -1
package/dist/mage.js CHANGED
@@ -56306,7 +56306,7 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  });
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  _defineProperty$1(this, "setBackground", function (texture) {
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- _this.scene.background = typeof texture === 'string' ? Images$1.get(texture) : texture;
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+ _this.scene.background = typeof texture === "string" ? Images$1.get(texture) : texture;
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  });
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  _defineProperty$1(this, "setRendererShadowMap", function () {
@@ -56348,7 +56348,7 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  }, {
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  key: "createScene",
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  value: function createScene() {
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- var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : generateRandomName('LevelName');
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+ var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : generateRandomName("LevelName");
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  var fog = Config$1.fog();
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  this.scene = new Scene$2();
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  this.scene.name = name;
@@ -56406,9 +56406,9 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  key: "getHierarchy",
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  value: function getHierarchy() {
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  return [{
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- element: this,
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+ element: this.toJSON(),
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  children: [this.getCamera().getHierarchy()].concat(_toConsumableArray(this.elements.filter(function (e) {
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- return !e.hasParent() && !e.isHelper();
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+ return !e.hasParent() && !e.isHelper() && e.isSerializable();
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  }).map(function (e) {
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  return e.getHierarchy();
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  })))
@@ -56466,7 +56466,7 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  var win = getWindow();
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56468
56468
  if (win) {
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- win.addEventListener('resize', this.onResize);
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+ win.addEventListener("resize", this.onResize);
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  }
56471
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  }
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  }, {
@@ -56475,7 +56475,7 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  var win = getWindow();
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56476
 
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  if (win) {
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- win.removeEventListener('resize', this.onResize);
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+ win.removeEventListener("resize", this.onResize);
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  }
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  }
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  }, {
@@ -56556,7 +56556,7 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  this.renderer = new WebGLRenderer({
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  alpha: alpha,
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  antialias: antialias,
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- powerPreference: 'high-performance'
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+ powerPreference: "high-performance"
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  });
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56561
 
56562
56562
  if (shadows) {
@@ -56618,6 +56618,20 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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  Universe$1.update(dt);
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  this.getCamera().update(dt);
56620
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  }
56621
+ }, {
56622
+ key: "toJSON",
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+ value: function toJSON() {
56624
+ return {
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+ name: this.getName(),
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+ uuid: this.uuid(),
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+ entityType: this.getEntityType(),
56628
+ background: this.scene.background,
56629
+ clearColor: this.clearColor,
56630
+ alpha: this.alpha,
56631
+ outputEncoding: this.outputEncoding,
56632
+ fog: this.scene.fog
56633
+ };
56634
+ }
56621
56635
  }]);
56622
56636
 
56623
56637
  return Scene;
@@ -57749,7 +57763,7 @@ function applyMiddleware() {
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57763
 
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  var thunk = createThunkMiddleware();
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  thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
57752
- var version$1 = "3.22.1";
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+ var version$1 = "3.22.3";
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  var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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  var main = "dist/mage.js";
57755
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  var author$1 = {
@@ -60346,7 +60360,7 @@ var tweenTo = function tweenTo(origin, target) {
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  key: "getHierarchy",
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  value: function getHierarchy() {
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  return {
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- element: this,
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+ element: this.toJSON(),
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  children: this.children.map(function (e) {
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  return e.getHierarchy();
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  })
@@ -60891,15 +60905,17 @@ var tweenTo = function tweenTo(origin, target) {
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  return this.getBody().userData[key];
60892
60906
  } else {
60893
60907
  console.log(KEY_IS_MISSING);
60908
+ return this.getBody().userData;
60894
60909
  }
60895
60910
  } else {
60896
60911
  console.log(USER_DATA_IS_MISSING);
60912
+ return {};
60897
60913
  }
60898
60914
  }
60899
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  }, {
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  key: "mapScriptsToJSON",
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  value: function mapScriptsToJSON() {
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- this.allScripts().reduce(function (acc, _ref8) {
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+ return this.allScripts().reduce(function (acc, _ref8) {
60903
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  var name = _ref8.name,
60904
60920
  _ref8$options = _ref8.options,
60905
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  options = _ref8$options === void 0 ? {} : _ref8$options,
@@ -60921,10 +60937,15 @@ var tweenTo = function tweenTo(origin, target) {
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  return {
60922
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  position: this.getPosition(),
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  rotation: this.getRotation(),
60940
+ quaternion: this.getQuaternion(),
60941
+ worldTransform: this.getWorldTransform(),
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  scale: this.getScale(),
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60943
  entityType: this.getEntityType(),
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  scripts: this.mapScriptsToJSON(),
60927
- tags: this.getTags()
60945
+ tags: this.getTags(),
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+ name: this.getName(),
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+ uuid: this.uuid(),
60948
+ data: this.getData()
60928
60949
  };
60929
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  }
60930
60951
  }
@@ -61061,8 +61082,7 @@ var tweenTo = function tweenTo(origin, target) {
61061
61082
 
61062
61083
  return AnimationHandler;
61063
61084
  }(EventDispatcher);var _MATERIAL_TEXTURE_MAP;
61064
- var MATERIAL_TEXTURE_MAP = (_MATERIAL_TEXTURE_MAP = {}, _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.BASIC, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.LAMBERT, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.PHONG, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.DEPTH, [TEXTURES.ALPHA, TEXTURES.MAP, TEXTURES.DISPLACEMENT]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.STANDARD, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL, TEXTURES.METALNESS, TEXTURES.ROUGHNESS]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.THREE_TOON, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.EMISSIVE, TEXTURES.GRADIENT, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.NORMAL]), _MATERIAL_TEXTURE_MAP);
61065
- var isTextureMapAllowedForMaterial = function isTextureMapAllowedForMaterial(materialType, textureType) {
61085
+ var MATERIAL_TEXTURE_MAP = (_MATERIAL_TEXTURE_MAP = {}, _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.BASIC, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.LAMBERT, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.PHONG, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.SPECULAR, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.DEPTH, [TEXTURES.ALPHA, TEXTURES.MAP, TEXTURES.DISPLACEMENT]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.STANDARD, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.ENV, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.EMISSIVE, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.NORMAL, TEXTURES.METALNESS, TEXTURES.ROUGHNESS]), _defineProperty$1(_MATERIAL_TEXTURE_MAP, MATERIALS.THREE_TOON, [TEXTURES.ALPHA, TEXTURES.AO, TEXTURES.BUMP, TEXTURES.DISPLACEMENT, TEXTURES.EMISSIVE, TEXTURES.GRADIENT, TEXTURES.LIGHT, TEXTURES.MAP, TEXTURES.NORMAL]), _MATERIAL_TEXTURE_MAP);var material_constants=/*#__PURE__*/Object.freeze({__proto__:null,MATERIAL_TEXTURE_MAP:MATERIAL_TEXTURE_MAP});var isTextureMapAllowedForMaterial = function isTextureMapAllowedForMaterial(materialType, textureType) {
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61086
  return MATERIAL_TEXTURE_MAP[materialType] && MATERIAL_TEXTURE_MAP[materialType].includes(textureType);
61067
61087
  };var _excluded$8 = ["position", "quaternion"],
61068
61088
  _excluded2 = ["applyPhysicsUpdate"],
@@ -61303,14 +61323,6 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
61303
61323
  }
61304
61324
 
61305
61325
  _createClass(Element, [{
61306
- key: "addTag",
61307
- value: function addTag(tag) {
61308
- _get(_getPrototypeOf(Element.prototype), "addTag", this).call(this, tag);
61309
-
61310
- var existingTags = this.getBody().userData.tags || [];
61311
- this.getBody().userData.tags = [].concat(_toConsumableArray(existingTags), [tag]);
61312
- }
61313
- }, {
61314
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  key: "setBody",
61315
61327
  value: function setBody(_ref7) {
61316
61328
  var body = _ref7.body,
@@ -61810,9 +61822,16 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
61810
61822
  value: function toJSON() {
61811
61823
  if (this.isSerializable()) {
61812
61824
  return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Element.prototype), "toJSON", this).call(this)), {}, {
61825
+ physics: {
61826
+ state: this.getPhysicsState(),
61827
+ options: this.getPhysicsOptions()
61828
+ },
61813
61829
  body: this.body.toJSON(),
61814
- textures: this.textures
61815
- }, this.options);
61830
+ textures: this.textures,
61831
+ materialType: this.getMaterialType(),
61832
+ opacity: this.opacity,
61833
+ color: this.getColor()
61834
+ });
61816
61835
  }
61817
61836
  }
61818
61837
  }]);
@@ -61831,7 +61850,7 @@ var Element$1 = /*#__PURE__*/function (_Entity) {
61831
61850
  _classCallCheck(this, Camera);
61832
61851
 
61833
61852
  var _options$name = options.name,
61834
- name = _options$name === void 0 ? 'camera' : _options$name,
61853
+ name = _options$name === void 0 ? "Main PerspectiveCamera" : _options$name,
61835
61854
  _options$fov = options.fov,
61836
61855
  fov = _options$fov === void 0 ? Config$1.camera().fov : _options$fov,
61837
61856
  _options$ratio = options.ratio,
@@ -62472,7 +62491,39 @@ var Sprite = /*#__PURE__*/function (_Element) {
62472
62491
  }]);
62473
62492
 
62474
62493
  return Sprite;
62475
- }(Element$1);var __awaiter$5 = (undefined && undefined.__awaiter) || function (thisArg, _arguments, P, generator) {
62494
+ }(Element$1);var HelperSprite = /*#__PURE__*/function (_Sprite) {
62495
+ _inherits(HelperSprite, _Sprite);
62496
+
62497
+ var _super = _createSuper(HelperSprite);
62498
+
62499
+ function HelperSprite() {
62500
+ var _this;
62501
+
62502
+ _classCallCheck(this, HelperSprite);
62503
+
62504
+ for (var _len = arguments.length, options = new Array(_len), _key = 0; _key < _len; _key++) {
62505
+ options[_key] = arguments[_key];
62506
+ }
62507
+
62508
+ _this = _super.call.apply(_super, [this].concat(options));
62509
+ _this.helperTarget = undefined;
62510
+ return _this;
62511
+ }
62512
+
62513
+ _createClass(HelperSprite, [{
62514
+ key: "setHelperTarget",
62515
+ value: function setHelperTarget(element) {
62516
+ this.helperTarget = element;
62517
+ }
62518
+ }, {
62519
+ key: "getHelperTarget",
62520
+ value: function getHelperTarget() {
62521
+ return this.helperTarget;
62522
+ }
62523
+ }]);
62524
+
62525
+ return HelperSprite;
62526
+ }(Sprite);var __awaiter$5 = (undefined && undefined.__awaiter) || function (thisArg, _arguments, P, generator) {
62476
62527
  function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
62477
62528
  return new (P || (P = Promise))(function (resolve, reject) {
62478
62529
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
@@ -82911,7 +82962,7 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
82911
82962
  _defineProperty$1(_assertThisInitialized(_this), "addHolder", function () {
82912
82963
  var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "lightholder";
82913
82964
  var size = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.05;
82914
- var holderSprite = new Sprite(size, size, name, {
82965
+ var holderSprite = new HelperSprite(size, size, name, {
82915
82966
  name: name
82916
82967
  });
82917
82968
 
@@ -82922,6 +82973,7 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
82922
82973
  holderSprite.setSerializable(false);
82923
82974
  holderSprite.setPosition(_this.getPosition());
82924
82975
  holderSprite.addTags([TAGS.LIGHTS.HELPER, TAGS.LIGHTS.HOLDER, name]);
82976
+ holderSprite.setHelperTarget(_assertThisInitialized(_this));
82925
82977
  _this.holder = holderSprite;
82926
82978
  return true;
82927
82979
  } else {
@@ -82933,7 +82985,7 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
82933
82985
  _defineProperty$1(_assertThisInitialized(_this), "addTargetHolder", function () {
82934
82986
  var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "targetholder";
82935
82987
  var size = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.05;
82936
- var targetSprite = new Sprite(size, size, name, {
82988
+ var targetSprite = new HelperSprite(size, size, name, {
82937
82989
  name: name
82938
82990
  });
82939
82991
 
@@ -82944,6 +82996,7 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
82944
82996
  targetSprite.setSerializable(false);
82945
82997
  targetSprite.setPosition(_this.getTargetPosition());
82946
82998
  targetSprite.addTags([TAGS.LIGHTS.HELPER, TAGS.LIGHTS.TARGET, name]);
82999
+ targetSprite.setHelperTarget(_assertThisInitialized(_this));
82947
83000
  targetSprite.getBody().add(_this.getBody().target);
82948
83001
  _this.targetHolder = targetSprite;
82949
83002
  }
@@ -83038,6 +83091,7 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
83038
83091
  value: function setIntensity(value) {
83039
83092
  if (this.hasBody()) {
83040
83093
  this.body.intensity = value;
83094
+ this.intensity = value;
83041
83095
  }
83042
83096
  }
83043
83097
  }, {
@@ -83047,6 +83101,16 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
83047
83101
  return this.body.intensity;
83048
83102
  }
83049
83103
  }
83104
+ }, {
83105
+ key: "setColor",
83106
+ value: function setColor(color) {
83107
+ this.body.color = color;
83108
+ }
83109
+ }, {
83110
+ key: "getColor",
83111
+ value: function getColor() {
83112
+ return this.body.color;
83113
+ }
83050
83114
  }, {
83051
83115
  key: "dim",
83052
83116
  value: function dim() {
@@ -83100,9 +83164,9 @@ var MeshLoader$1 = new MeshLoader();var Light = /*#__PURE__*/function (_Entity)
83100
83164
  value: function toJSON() {
83101
83165
  return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(Light.prototype), "toJSON", this).call(this)), {}, {
83102
83166
  type: this.getEntityType(),
83103
- color: this.color,
83104
- intensity: this.intensity,
83105
- name: this.name
83167
+ color: this.getColor(),
83168
+ intensity: this.getIntensity(),
83169
+ name: this.getName()
83106
83170
  });
83107
83171
  }
83108
83172
  }]);
@@ -83284,6 +83348,13 @@ var SunLight = /*#__PURE__*/function (_Light) {
83284
83348
  });
83285
83349
  }
83286
83350
  }
83351
+ }, {
83352
+ key: "toJSON",
83353
+ value: function toJSON() {
83354
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SunLight.prototype), "toJSON", this).call(this)), {}, {
83355
+ target: this.getTargetPosition()
83356
+ });
83357
+ }
83287
83358
  }]);
83288
83359
 
83289
83360
  return SunLight;
@@ -91555,6 +91626,13 @@ var SpotLight = /*#__PURE__*/function (_Light) {
91555
91626
  });
91556
91627
  }
91557
91628
  }
91629
+ }, {
91630
+ key: "toJSON",
91631
+ value: function toJSON() {
91632
+ return _objectSpread2$1(_objectSpread2$1({}, _get(_getPrototypeOf(SpotLight.prototype), "toJSON", this).call(this)), {}, {
91633
+ target: this.getTargetPosition()
91634
+ });
91635
+ }
91558
91636
  }]);
91559
91637
 
91560
91638
  return SpotLight;
@@ -93237,4 +93315,4 @@ var Shaders$1 = new Shaders();var Shader = function Shader(name, attributes, uni
93237
93315
  } else {
93238
93316
  this.instance = this.shader.instance;
93239
93317
  }
93240
- };var constants = _objectSpread2$1(_objectSpread2$1({}, lib_constants), light_contants);export{AUDIO_RAMPS,AmbientLight,AmbientSound,Atmosphere,Audio$1 as Audio,Axes,BUILTIN,BaseScript,Box,Camera,Color,Cone,Config$1 as Config,Controls$1 as Controls,Cube,CurveLine,Cylinder,DirectionalSound,ENTITY_EVENTS,ENTITY_TYPES,Element$1 as Element,Entity,EventDispatcher,FEATURES,Features$1 as Features,GameRunner$1 as GameRunner,Grid,HemisphereLight,INPUT_EVENTS,Images$1 as Images,Input$1 as Input,Label,LabelComponent,Level,LightLoader$1 as LightLoader,Lights$1 as Lights,Line,MeshLoader$1 as MeshLoader,Mirror,Models$1 as Models,Ocean,PALETTES,PARTICLES,constants$1 as PHYSICS_CONSTANTS,PHYSICS_EVENTS,ParticleEmitter,ParticleEmitterGroup,Particles$1 as Particles,index$1 as Partykals,Physics$1 as Physics,Plane,PointLight,PostProcessing$1 as PostProcessing,Proton,ProtonParticleEmitter,Provider,Router$1 as Router,Scene$1 as Scene,Scripts$1 as Scripts,Shader,Sky,Skybox,Sound,Sphere,SpotLight,Sprite,Stats$1 as Stats,SunLight,three_module as THREE,Universe$1 as Universe,Vector3$1 as Vector3,Water,author,connect,constants,createElement,easing,functions,hitbox as hitboxUtils,index_esm as inferno,math,utils as physicsUtils,index$2 as rxjs,index as store,strings,uuid$1 as uuid,workers,index$3 as xstate};
93318
+ };var constants = _objectSpread2$1(_objectSpread2$1(_objectSpread2$1({}, lib_constants), light_contants), material_constants);export{AUDIO_RAMPS,AmbientLight,AmbientSound,Atmosphere,Audio$1 as Audio,Axes,BUILTIN,BaseScript,Box,Camera,Color,Cone,Config$1 as Config,Controls$1 as Controls,Cube,CurveLine,Cylinder,DirectionalSound,ENTITY_EVENTS,ENTITY_TYPES,Element$1 as Element,Entity,EventDispatcher,FEATURES,Features$1 as Features,GameRunner$1 as GameRunner,Grid,HelperSprite,HemisphereLight,INPUT_EVENTS,Images$1 as Images,Input$1 as Input,Label,LabelComponent,Level,LightLoader$1 as LightLoader,Lights$1 as Lights,Line,MeshLoader$1 as MeshLoader,Mirror,Models$1 as Models,Ocean,PALETTES,PARTICLES,constants$1 as PHYSICS_CONSTANTS,PHYSICS_EVENTS,ParticleEmitter,ParticleEmitterGroup,Particles$1 as Particles,index$1 as Partykals,Physics$1 as Physics,Plane,PointLight,PostProcessing$1 as PostProcessing,Proton,ProtonParticleEmitter,Provider,Router$1 as Router,Scene$1 as Scene,Scripts$1 as Scripts,Shader,Sky,Skybox,Sound,Sphere,SpotLight,Sprite,Stats$1 as Stats,SunLight,three_module as THREE,Universe$1 as Universe,Vector3$1 as Vector3,Water,author,connect,constants,createElement,easing,functions,hitbox as hitboxUtils,index_esm as inferno,math,utils as physicsUtils,index$2 as rxjs,index as store,strings,uuid$1 as uuid,workers,index$3 as xstate};
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mage-engine",
3
- "version": "3.22.1",
3
+ "version": "3.22.3",
4
4
  "description": "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.",
5
5
  "main": "dist/mage.js",
6
6
  "author": {