mage-engine 3.21.1 → 3.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/.prettierrc.js ADDED
@@ -0,0 +1,20 @@
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+ "use strict";
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+
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+ module.exports = {
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+ printWidth: 100,
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+ trailingComma: "all",
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+ arrowParens: "avoid",
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+ semi: true,
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+ tabWidth: 4,
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+
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+ overrides: [
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+ {
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+ files: ["*.md"],
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+ options: { printWidth: 120 },
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+ },
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+ {
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+ files: [".toolsharerc"],
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+ options: { parser: "yaml" },
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+ },
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+ ],
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+ };
package/dist/mage.js CHANGED
@@ -57751,7 +57751,7 @@ function applyMiddleware() {
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  var thunk = createThunkMiddleware();
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  thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
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- var version$1 = "3.21.1";
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+ var version$1 = "3.21.2";
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  var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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  var main = "dist/mage.js";
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  var author$1 = {
@@ -60041,7 +60041,7 @@ var tweenTo = function tweenTo(origin, target) {
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  var _options$serializable = _options.serializable,
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  serializable = _options$serializable === void 0 ? true : _options$serializable,
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  _options$tag = _options.tag,
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- tag = _options$tag === void 0 ? '' : _options$tag,
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+ tag = _options$tag === void 0 ? "" : _options$tag,
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  _options$tags = _options.tags,
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  tags = _options$tags === void 0 ? [] : _options$tags;
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  _this = _super.call(this);
@@ -60290,7 +60290,7 @@ var tweenTo = function tweenTo(origin, target) {
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  var index = this.children.findIndex(function (m) {
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  return m.equals(element);
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  });
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- if (index) this.children.splice(index, 1);
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+ if (index !== -1) this.children.splice(index, 1);
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  } else {
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  this.body.remove(element.getBody());
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  }
@@ -60456,6 +60456,7 @@ var tweenTo = function tweenTo(origin, target) {
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  type: ENTITY_EVENTS.DISPOSE
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  });
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  this.reset();
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+ this.disposed = true;
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  }
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  }, {
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  key: "addStateMachine",
@@ -60554,6 +60555,21 @@ var tweenTo = function tweenTo(origin, target) {
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  return script;
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  }
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+ }, {
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+ key: "removeScript",
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+ value: function removeScript(name) {
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+ var index = this.scripts.findIndex(function (script) {
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+ return script.name === name;
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+ });
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+ var script = this.scripts[index].script;
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+
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+ if (script) {
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+ script.onDispose();
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+ this.scripts.splice(index, 1);
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+ } else {
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+ console.log(SCRIPT_NOT_FOUND);
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+ }
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+ }
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  }, {
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  key: "enableScripts",
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  value: function enableScripts() {
@@ -60655,7 +60671,7 @@ var tweenTo = function tweenTo(origin, target) {
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  value: function getWorldTransform() {
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  var position = this.getBody().getWorldPosition(new Vector3$1());
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  var quaternion = this.getBody().getWorldQuaternion(new Quaternion(0, 0, 0, 1));
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- var rotation = new Euler(0, 0, 0, 'XYZ').setFromQuaternion(quaternion, 'XYZ');
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+ var rotation = new Euler(0, 0, 0, "XYZ").setFromQuaternion(quaternion, "XYZ");
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  return {
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  position: position,
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  rotation: rotation,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mage-engine",
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- "version": "3.21.1",
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+ "version": "3.21.2",
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  "description": "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.",
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  "main": "dist/mage.js",
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  "author": {