mage-engine 3.17.3 → 3.17.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +121 -71
- package/package.json +1 -1
package/dist/mage.js
CHANGED
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@@ -57203,7 +57203,7 @@ function applyMiddleware() {
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var thunk = createThunkMiddleware();
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thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
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-
var version = "3.17.
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var version = "3.17.4";
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var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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var main = "dist/mage.js";
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var author$1 = {
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@@ -60303,10 +60303,10 @@ var Element = /*#__PURE__*/function (_Entity) {
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var _super = _createSuper(Element);
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function Element(
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function Element() {
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var _this;
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-
var _options = arguments.length >
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var _options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
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_classCallCheck(this, Element);
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@@ -60517,7 +60517,10 @@ var Element = /*#__PURE__*/function (_Entity) {
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});
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var _options$name = _options.name,
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-
_name = _options$name === void 0 ? "default_".concat(Math.random()) : _options$name
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_name = _options$name === void 0 ? "default_".concat(Math.random()) : _options$name,
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geometry = _options.geometry,
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material = _options.material,
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_body = _options.body;
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_this.textures = {};
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_this.opacity = 1;
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@@ -60529,7 +60532,8 @@ var Element = /*#__PURE__*/function (_Entity) {
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_this.setBody({
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geometry: geometry,
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material: material
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material: material,
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body: _body
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});
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_this.colliders = [];
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@@ -61156,7 +61160,7 @@ var Element = /*#__PURE__*/function (_Entity) {
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color2: color2,
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name: "GridHelper_".concat(Math.random())
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};
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_this = _super.call(this,
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_this = _super.call(this, options);
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var body = new GridHelper(size, division, color1, color2);
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_this.setBody({
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@@ -61188,7 +61192,7 @@ var Element = /*#__PURE__*/function (_Entity) {
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_classCallCheck(this, Cube);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var geometry = new BoxGeometry(side, side, side);
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var material = new MeshBasicMaterial(_objectSpread2$1({
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color: color,
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@@ -61220,7 +61224,7 @@ var Element = /*#__PURE__*/function (_Entity) {
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_classCallCheck(this, Sphere);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var segments = 32;
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var geometry = new SphereGeometry(radius, segments, segments);
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var material = new MeshBasicMaterial(_objectSpread2$1({
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@@ -61255,7 +61259,7 @@ var Element = /*#__PURE__*/function (_Entity) {
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_classCallCheck(this, Cylinder);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var segments = 32;
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var geometry = new CylinderGeometry(radiusTop, radiusBottom, height, segments);
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var material = new MeshBasicMaterial(_objectSpread2$1({
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@@ -61291,7 +61295,7 @@ var Line = /*#__PURE__*/function (_Element) {
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_classCallCheck(this, Line);
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_this = _super.call(this,
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_this = _super.call(this, options);
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_defineProperty$1(_assertThisInitialized(_this), "updatePoints", function (points) {
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var vectors = points.map(function (_ref) {
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@@ -61425,7 +61429,7 @@ var Plane = /*#__PURE__*/function (_Element) {
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_classCallCheck(this, Plane);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var _options$color = options.color,
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color = _options$color === void 0 ? 0xfffffff : _options$color,
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_options$transparent = options.transparent,
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@@ -61485,7 +61489,7 @@ var Plane = /*#__PURE__*/function (_Element) {
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_classCallCheck(this, Box);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var geometry = new BoxGeometry(width, height, depth);
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var material = new MeshBasicMaterial(_objectSpread2$1({
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color: color,
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@@ -61525,7 +61529,7 @@ var Sprite = /*#__PURE__*/function (_Element) {
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_classCallCheck(this, Sprite);
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_this = _super.call(this,
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_this = _super.call(this, options);
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var _options$anisotropy = options.anisotropy,
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anisotropy = _options$anisotropy === void 0 ? 1 : _options$anisotropy,
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@@ -72549,10 +72553,9 @@ var Models = function Models() {
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model = SkeletonUtils.clone(scene);
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}
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var element = new Element(
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element.setBody({
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var element = new Element(_objectSpread2$1({
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body: prepareModel(model)
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});
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}, elementOptions));
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element.setEntityType(ENTITY_TYPES.MODEL);
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if (hasAnimations(animations)) {
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@@ -73684,13 +73687,21 @@ var MeshLoader = /*#__PURE__*/function (_Loader) {
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}
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}, {
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key: "loadMesh",
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value: function loadMesh(
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value: function loadMesh(_ref2, scripts, texture, elementOptions) {
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var geometry = _ref2.geometry,
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material = _ref2.material,
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position = _ref2.position,
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rotation = _ref2.rotation,
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scale = _ref2.scale;
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var _this$options$scriptE = this.options.scriptEnabled,
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scriptEnabled = _this$options$scriptE === void 0 ? true : _this$options$scriptE;
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var element = new Element(
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var element = new Element(_objectSpread2$1({
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geometry: geometry,
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material: material
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}, elementOptions));
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element.setPosition(_objectSpread2$1({}, position));
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element.setRotation(_objectSpread2$1({}, rotation));
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element.setScale(_objectSpread2$1({}, scale));
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if (scripts && scripts.length) {
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element.addScripts(scripts.names, scripts.options, scriptEnabled);
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@@ -74028,7 +74039,10 @@ var SunLight = /*#__PURE__*/function (_Light) {
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color: 0xeeeeee,
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wireframe: true
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});
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var target = new Element(
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var target = new Element({
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geometry: geometry,
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material: material
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});
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target.position(initialPosition);
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return target;
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}
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@@ -74439,11 +74453,11 @@ var LightLoader$1 = new LightLoader();var Pass = /*#__PURE__*/function () {
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_createClass(Pass, [{
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key: "setSize",
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value: function setSize(
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value: function setSize() {}
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}, {
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key: "render",
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value: function render(
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console.error('Pass: .render() must be implemented in derived pass.');
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value: function render() {
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console.error('THREE.Pass: .render() must be implemented in derived pass.');
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}
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}]);
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@@ -74498,7 +74512,7 @@ var FullScreenQuad = /*#__PURE__*/function () {
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_classCallCheck(this, ShaderPass);
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_this = _super.call(this);
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_this.textureID = textureID !== undefined ? textureID :
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_this.textureID = textureID !== undefined ? textureID : 'tDiffuse';
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if (shader instanceof ShaderMaterial) {
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_this.uniforms = shader.uniforms;
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@@ -74519,7 +74533,9 @@ var FullScreenQuad = /*#__PURE__*/function () {
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_createClass(ShaderPass, [{
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key: "render",
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value: function render(renderer, writeBuffer, readBuffer
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value: function render(renderer, writeBuffer, readBuffer
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/*, deltaTime, maskActive */
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) {
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if (this.uniforms[this.textureID]) {
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this.uniforms[this.textureID].value = readBuffer.texture;
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}
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return ShaderPass;
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}(Pass);/**
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* @author alteredq / http://alteredqualia.com/
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*
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* Full-screen textured quad shader
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*/
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var CopyShader = {
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uniforms: {
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'tDiffuse': {
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value: null
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},
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'opacity': {
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value: 1.0
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}
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},
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vertexShader:
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vertexShader:
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/* glsl */
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"\n\n varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }",
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fragmentShader:
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/* glsl */
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"\n\n uniform float opacity;\n\n uniform sampler2D tDiffuse;\n\n varying vec2 vUv;\n\n void main() {\n gl_FragColor = texture2D( tDiffuse, vUv );\n gl_FragColor.a *= opacity;\n }"
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};var MaskPass = /*#__PURE__*/function (_Pass) {
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_inherits(MaskPass, _Pass);
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_createClass(MaskPass, [{
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key: "render",
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value: function render(renderer, writeBuffer, readBuffer
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value: function render(renderer, writeBuffer, readBuffer
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/*, deltaTime, maskActive */
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) {
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var context = renderer.getContext();
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var state = renderer.state; // don't update color or depth
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_createClass(ClearMaskPass, [{
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value: function render(renderer
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value: function render(renderer
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/*, writeBuffer, readBuffer, deltaTime, maskActive */
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) {
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renderer.state.buffers.stencil.setLocked(false);
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renderer.state.buffers.stencil.setTest(false);
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}
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var parameters = {
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minFilter: LinearFilter,
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magFilter: LinearFilter,
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format: RGBAFormat
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};
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var size = renderer.getSize(new Vector2());
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this._pixelRatio = renderer.getPixelRatio();
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renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio
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renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio);
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renderTarget.texture.name = 'EffectComposer.rt1';
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} else {
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this.passes = []; // dependencies
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if (CopyShader === undefined) {
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console.error('EffectComposer relies on CopyShader');
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console.error('THREE.EffectComposer relies on CopyShader');
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}
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if (ShaderPass === undefined) {
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console.error('EffectComposer relies on ShaderPass');
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console.error('THREE.EffectComposer relies on ShaderPass');
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}
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this.copyPass = new ShaderPass(CopyShader);
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var currentRenderTarget = this.renderer.getRenderTarget();
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var maskActive = false;
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var pass,
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il = this.passes.length;
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for (i = 0; i < il; i++) {
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var pass = this.passes[i];
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if (pass.enabled === false) continue;
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74756
74770
|
pass.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i);
|
|
74757
74771
|
pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive);
|
|
@@ -74828,13 +74842,9 @@ var CopyShader = {
|
|
|
74828
74842
|
|
|
74829
74843
|
var _super = _createSuper(RenderPass);
|
|
74830
74844
|
|
|
74831
|
-
function RenderPass(scene, camera) {
|
|
74845
|
+
function RenderPass(scene, camera, overrideMaterial, clearColor, clearAlpha) {
|
|
74832
74846
|
var _this;
|
|
74833
74847
|
|
|
74834
|
-
var overrideMaterial = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;
|
|
74835
|
-
var clearColor = arguments.length > 3 ? arguments[3] : undefined;
|
|
74836
|
-
var clearAlpha = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0;
|
|
74837
|
-
|
|
74838
74848
|
_classCallCheck(this, RenderPass);
|
|
74839
74849
|
|
|
74840
74850
|
_this = _super.call(this);
|
|
@@ -74842,7 +74852,7 @@ var CopyShader = {
|
|
|
74842
74852
|
_this.camera = camera;
|
|
74843
74853
|
_this.overrideMaterial = overrideMaterial;
|
|
74844
74854
|
_this.clearColor = clearColor;
|
|
74845
|
-
_this.clearAlpha = clearAlpha;
|
|
74855
|
+
_this.clearAlpha = clearAlpha !== undefined ? clearAlpha : 0;
|
|
74846
74856
|
_this.clear = true;
|
|
74847
74857
|
_this.clearDepth = false;
|
|
74848
74858
|
_this.needsSwap = false;
|
|
@@ -74852,7 +74862,9 @@ var CopyShader = {
|
|
|
74852
74862
|
|
|
74853
74863
|
_createClass(RenderPass, [{
|
|
74854
74864
|
key: "render",
|
|
74855
|
-
value: function render(renderer, writeBuffer, readBuffer
|
|
74865
|
+
value: function render(renderer, writeBuffer, readBuffer
|
|
74866
|
+
/*, deltaTime, maskActive */
|
|
74867
|
+
) {
|
|
74856
74868
|
var oldAutoClear = renderer.autoClear;
|
|
74857
74869
|
renderer.autoClear = false;
|
|
74858
74870
|
var oldClearAlpha, oldOverrideMaterial;
|
|
@@ -75319,6 +75331,9 @@ var PALETTES = {
|
|
|
75319
75331
|
FRENCH: FRENCH_PALETTE
|
|
75320
75332
|
};var MAX_EDGE_THICKNESS = 4;
|
|
75321
75333
|
var MAX_EDGE_GLOW = 4;
|
|
75334
|
+
var DEFAULT_EDGE_GLOW = 0.0;
|
|
75335
|
+
var DEFAULT_EDGE_THICKNES = 1.0;
|
|
75336
|
+
var DEFAULT_EDGE_STRENGTH = 10.0;
|
|
75322
75337
|
var BlurDirectionX = new Vector2(1.0, 0.0);
|
|
75323
75338
|
var BlurDirectionY = new Vector2(0.0, 1.0);
|
|
75324
75339
|
|
|
@@ -75337,15 +75352,17 @@ var SelectiveOutline = /*#__PURE__*/function (_Pass) {
|
|
|
75337
75352
|
|
|
75338
75353
|
var _ref$resolution = _ref.resolution,
|
|
75339
75354
|
resolution = _ref$resolution === void 0 ? {} : _ref$resolution,
|
|
75340
|
-
selectedObjects = _ref.selectedObjects,
|
|
75355
|
+
_ref$selectedObjects = _ref.selectedObjects,
|
|
75356
|
+
selectedObjects = _ref$selectedObjects === void 0 ? [] : _ref$selectedObjects,
|
|
75341
75357
|
_ref$visibleEdgeColor = _ref.visibleEdgeColor,
|
|
75342
75358
|
visibleEdgeColor = _ref$visibleEdgeColor === void 0 ? PALETTES.BASE.WHITE : _ref$visibleEdgeColor,
|
|
75343
75359
|
_ref$hiddenEdgeColor = _ref.hiddenEdgeColor,
|
|
75344
|
-
hiddenEdgeColor = _ref$hiddenEdgeColor === void 0 ? PALETTES.BASE.
|
|
75360
|
+
hiddenEdgeColor = _ref$hiddenEdgeColor === void 0 ? PALETTES.BASE.WHITE : _ref$hiddenEdgeColor;
|
|
75345
75361
|
|
|
75346
75362
|
_classCallCheck(this, SelectiveOutline);
|
|
75347
75363
|
|
|
75348
75364
|
_this = _super.call(this);
|
|
75365
|
+
_this.isPass = true;
|
|
75349
75366
|
|
|
75350
75367
|
var _config$screen = Config$1.screen(),
|
|
75351
75368
|
height = _config$screen.h,
|
|
@@ -75357,13 +75374,13 @@ var SelectiveOutline = /*#__PURE__*/function (_Pass) {
|
|
|
75357
75374
|
resolutionY = _resolution$y === void 0 ? height : _resolution$y;
|
|
75358
75375
|
_this.renderScene = Scene$1.getScene();
|
|
75359
75376
|
_this.renderCamera = Scene$1.getCameraBody();
|
|
75360
|
-
_this.selectedObjects = selectedObjects
|
|
75361
|
-
_this.visibleEdgeColor = visibleEdgeColor;
|
|
75362
|
-
_this.hiddenEdgeColor = hiddenEdgeColor;
|
|
75363
|
-
_this.edgeGlow =
|
|
75377
|
+
_this.selectedObjects = selectedObjects;
|
|
75378
|
+
_this.visibleEdgeColor = new Color$1(visibleEdgeColor);
|
|
75379
|
+
_this.hiddenEdgeColor = new Color$1(hiddenEdgeColor);
|
|
75380
|
+
_this.edgeGlow = DEFAULT_EDGE_GLOW;
|
|
75364
75381
|
_this.usePatternTexture = false;
|
|
75365
|
-
_this.edgeThickness =
|
|
75366
|
-
_this.edgeStrength =
|
|
75382
|
+
_this.edgeThickness = DEFAULT_EDGE_THICKNES;
|
|
75383
|
+
_this.edgeStrength = DEFAULT_EDGE_STRENGTH;
|
|
75367
75384
|
_this.downSampleRatio = 2;
|
|
75368
75385
|
_this.pulsePeriod = 0;
|
|
75369
75386
|
_this._visibilityCache = new Map();
|
|
@@ -75449,6 +75466,36 @@ var SelectiveOutline = /*#__PURE__*/function (_Pass) {
|
|
|
75449
75466
|
return o.getBody();
|
|
75450
75467
|
});
|
|
75451
75468
|
}
|
|
75469
|
+
}, {
|
|
75470
|
+
key: "setVisibleEdgeColor",
|
|
75471
|
+
value: function setVisibleEdgeColor() {
|
|
75472
|
+
var color = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : PALETTES.BASE.WHITE;
|
|
75473
|
+
this.visibleEdgeColor = new Color$1(color);
|
|
75474
|
+
}
|
|
75475
|
+
}, {
|
|
75476
|
+
key: "setHiddenEdgeColor",
|
|
75477
|
+
value: function setHiddenEdgeColor() {
|
|
75478
|
+
var color = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : PALETTES.BASE.WHITE;
|
|
75479
|
+
this.hiddenEdgeColor = new Color$1(color);
|
|
75480
|
+
}
|
|
75481
|
+
}, {
|
|
75482
|
+
key: "setEdgeGlow",
|
|
75483
|
+
value: function setEdgeGlow() {
|
|
75484
|
+
var glow = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_EDGE_GLOW;
|
|
75485
|
+
this.edgeGlow = glow;
|
|
75486
|
+
}
|
|
75487
|
+
}, {
|
|
75488
|
+
key: "setEdgeStrength",
|
|
75489
|
+
value: function setEdgeStrength() {
|
|
75490
|
+
var strength = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_EDGE_STRENGTH;
|
|
75491
|
+
this.edgeStrength = strength;
|
|
75492
|
+
}
|
|
75493
|
+
}, {
|
|
75494
|
+
key: "setEdgeThickness",
|
|
75495
|
+
value: function setEdgeThickness() {
|
|
75496
|
+
var thickness = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_EDGE_THICKNES;
|
|
75497
|
+
this.edgeThickness = thickness;
|
|
75498
|
+
}
|
|
75452
75499
|
}, {
|
|
75453
75500
|
key: "dispose",
|
|
75454
75501
|
value: function dispose() {
|
|
@@ -75617,8 +75664,8 @@ var SelectiveOutline = /*#__PURE__*/function (_Pass) {
|
|
|
75617
75664
|
this.fsQuad.material = this.edgeDetectionMaterial;
|
|
75618
75665
|
this.edgeDetectionMaterial.uniforms['maskTexture'].value = this.renderTargetMaskDownSampleBuffer.texture;
|
|
75619
75666
|
this.edgeDetectionMaterial.uniforms['texSize'].value.set(this.renderTargetMaskDownSampleBuffer.width, this.renderTargetMaskDownSampleBuffer.height);
|
|
75620
|
-
this.edgeDetectionMaterial.uniforms['visibleEdgeColor'].value
|
|
75621
|
-
this.edgeDetectionMaterial.uniforms['hiddenEdgeColor'].value
|
|
75667
|
+
this.edgeDetectionMaterial.uniforms['visibleEdgeColor'].value.set(this.tempPulseColor1.getHex());
|
|
75668
|
+
this.edgeDetectionMaterial.uniforms['hiddenEdgeColor'].value.set(this.tempPulseColor2.getHex());
|
|
75622
75669
|
renderer.setRenderTarget(this.renderTargetEdgeBuffer1);
|
|
75623
75670
|
renderer.clear();
|
|
75624
75671
|
this.fsQuad.render(renderer); // 4. Apply Blur on Half res
|
|
@@ -75701,10 +75748,10 @@ var SelectiveOutline = /*#__PURE__*/function (_Pass) {
|
|
|
75701
75748
|
value: new Vector2(0.5, 0.5)
|
|
75702
75749
|
},
|
|
75703
75750
|
'visibleEdgeColor': {
|
|
75704
|
-
value: new
|
|
75751
|
+
value: new Color$1(1.0, 1.0, 1.0)
|
|
75705
75752
|
},
|
|
75706
75753
|
'hiddenEdgeColor': {
|
|
75707
|
-
value: new
|
|
75754
|
+
value: new Color$1(1.0, 1.0, 1.0)
|
|
75708
75755
|
}
|
|
75709
75756
|
},
|
|
75710
75757
|
vertexShader: "varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }",
|
|
@@ -86706,7 +86753,10 @@ var SpotLight = /*#__PURE__*/function (_Light) {
|
|
|
86706
86753
|
color: 0xeeeeee,
|
|
86707
86754
|
wireframe: true
|
|
86708
86755
|
});
|
|
86709
|
-
var target = new Element(
|
|
86756
|
+
var target = new Element({
|
|
86757
|
+
geometry: geometry,
|
|
86758
|
+
material: material
|
|
86759
|
+
});
|
|
86710
86760
|
target.position(initialPosition);
|
|
86711
86761
|
return target;
|
|
86712
86762
|
}
|
|
@@ -88135,7 +88185,7 @@ var Water = /*#__PURE__*/function (_Element) {
|
|
|
88135
88185
|
|
|
88136
88186
|
_classCallCheck(this, Water);
|
|
88137
88187
|
|
|
88138
|
-
_this = _super.call(this,
|
|
88188
|
+
_this = _super.call(this, options);
|
|
88139
88189
|
|
|
88140
88190
|
_defineProperty$1(_assertThisInitialized(_this), "update", function (dt) {
|
|
88141
88191
|
_get((_thisSuper = _assertThisInitialized(_this), _getPrototypeOf(Water.prototype)), "update", _thisSuper).call(_thisSuper, dt);
|
|
@@ -88285,7 +88335,7 @@ var Sky = /*#__PURE__*/function (_Element) {
|
|
|
88285
88335
|
|
|
88286
88336
|
_classCallCheck(this, Sky);
|
|
88287
88337
|
|
|
88288
|
-
_this = _super.call(this,
|
|
88338
|
+
_this = _super.call(this, options);
|
|
88289
88339
|
var _options$scale = options.scale,
|
|
88290
88340
|
scale = _options$scale === void 0 ? DEFAULT_SCALE : _options$scale,
|
|
88291
88341
|
_options$turbidity = options.turbidity,
|
|
@@ -88393,7 +88443,7 @@ var Skybox = /*#__PURE__*/function (_Element) {
|
|
|
88393
88443
|
texture = _options$texture === void 0 ? 'skybox' : _options$texture,
|
|
88394
88444
|
rest = _objectWithoutProperties(options, _excluded);
|
|
88395
88445
|
|
|
88396
|
-
_this = _super.call(this,
|
|
88446
|
+
_this = _super.call(this, _objectSpread2$1({
|
|
88397
88447
|
name: name,
|
|
88398
88448
|
texture: texture
|
|
88399
88449
|
}, rest));
|