mage-engine 3.17.2 → 3.17.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +174 -47
- package/package.json +1 -1
package/dist/mage.js
CHANGED
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@@ -55693,7 +55693,48 @@ var Physics = /*#__PURE__*/function (_EventDispatcher) {
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55693
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return Physics;
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}(EventDispatcher);
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55696
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-
var Physics$1 = new Physics();var
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+
var Physics$1 = new Physics();var ENTITY_TYPES = {
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SCENE: 'SCENE',
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CAMERA: 'CAMERA',
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MESH: 'MESH',
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LIGHT: {
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DEFAULT: 'LIGHT.DEFAULT',
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AMBIENT: 'LIGHT.AMBIENT',
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SUN: 'LIGHT.SUN',
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HEMISPHERE: 'LIGHT.HEMISPHERE',
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POINT: 'LIGHT.POINT',
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SPOT: 'LIGHT.SPOT'
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},
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AUDIO: {
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DEFAULT: 'AUDIO.DEFAULT',
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AMBIENT: 'AUDIO.AMBIENT',
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DIRECTIONAL: 'AUDIO.DIRECTIONAL',
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BACKGROUND: 'AUDIO.BACKGROUND'
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},
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MODEL: 'MODEL',
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SPRITE: 'SPRITE',
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PARTICLE: 'PARTICLE',
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EFFECT: {
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PARTICLE: 'EFFECT.PARTICLE',
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SCENERY: 'EFFECT.SCENERY'
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},
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HELPER: {
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GRID: 'HELPER.GRID'
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},
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UNKNOWN: 'UNKNOWN'
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};
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var FLAT_ENTITY_TYPES = ['SCENE', 'CAMERA', 'MESH', 'LIGHT.DEFAULT', 'LIGHT.AMBIENT', 'LIGHT.SUN', 'LIGHT.HEMISPHERE', 'LIGHT.POINT', 'LIGHT.SPOT', 'AUDIO.DEFAULT', 'AUDIO.AMBIENT', 'AUDIO.DIRECTIONAL', 'AUDIO.BACKGROUND', 'MODEL', 'SPRITE', 'PARTICLE', 'EFFECT.PARTICLE', 'EFFECT.SCENERY', 'HELPER.GRID', 'UNKNOWN'];
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var ENTITY_EVENTS = {
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DISPOSE: 'DISPOSE',
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STATE_MACHINE: {
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CHANGE: 'STATE_MACHINE_CHANGE'
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},
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ANIMATION: {
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LOOP: 'LOOP',
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FINISHED: 'FINISHED'
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}
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};
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var DEFAULT_TAG = 'all';var Scene = /*#__PURE__*/function () {
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function Scene() {
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var _this = this;
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@@ -55756,14 +55797,21 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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this.clock = new Clock();
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this.rendererElements = {};
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this.elements = [];
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this.clearColor = 0x000000;
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this.alpha = 1.0;
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this.shadowType = mapShadowTypeToShadowMap(DEFAULT_SHADOWTYPE);
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}
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_createClass(Scene, [{
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key: "getEntityType",
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value: function getEntityType() {
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return ENTITY_TYPES.SCENE;
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}
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}, {
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key: "createScene",
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value: function createScene(
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value: function createScene() {
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var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "LevelScene_".concat(Math.random());
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var fog = Config$1.fog();
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this.scene = new Scene$2();
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this.scene.name = name; // this.scene.overrideMaterial = null; // should be null by default, but it's not.
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@@ -55772,6 +55820,16 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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this.fog(fog.color, fog.density);
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}
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}
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}, {
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key: "uuid",
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value: function uuid() {
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return this.scene.uuid;
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}
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}, {
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key: "getName",
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value: function getName() {
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return this.scene.name;
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}
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}, {
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key: "getScene",
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value: function getScene() {
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@@ -55797,11 +55855,28 @@ var Physics$1 = new Physics();var Scene = /*#__PURE__*/function () {
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var addUniverse = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
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this.scene.add(body);
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if (element) {
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this.elements.push(element);
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}
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if (addUniverse) {
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-
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Universe$1.
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var name = element.getName();
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Universe$1.set(name, element);
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Universe$1.storeUUIDToElementNameReference(body.uuid, name);
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}
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}
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}, {
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key: "getHierarchy",
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value: function getHierarchy() {
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return [{
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element: this,
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children: [this.getCamera().getHierarchy()].concat(_toConsumableArray(this.elements.filter(function (e) {
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return !e.hasParent() && !e.isHelper();
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}).map(function (e) {
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return e.getHierarchy();
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})))
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}];
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}
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}, {
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key: "remove",
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value: function remove(body) {
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@@ -57128,7 +57203,7 @@ function applyMiddleware() {
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var thunk = createThunkMiddleware();
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thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
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var version = "3.17.
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var version = "3.17.3";
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var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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var main = "dist/mage.js";
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var author$1 = {
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@@ -58665,25 +58740,7 @@ var Scripts = /*#__PURE__*/function () {
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return Scripts;
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}();
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var Scripts$1 = new Scripts();var
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MESH: 'MESH',
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LIGHT: 'LIGHT',
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MODEL: 'MODEL',
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SPRITE: 'SPRITE',
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PARTICLE: 'PARTICLE',
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UNKNOWN: 'UNKNOWN'
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};
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var ENTITY_EVENTS = {
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DISPOSE: 'DISPOSE',
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STATE_MACHINE: {
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CHANGE: 'STATE_MACHINE_CHANGE'
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},
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ANIMATION: {
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LOOP: 'LOOP',
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FINISHED: 'FINISHED'
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}
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};
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var DEFAULT_TAG = 'all';var Entity = /*#__PURE__*/function (_EventDispatcher) {
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var Scripts$1 = new Scripts();var Entity = /*#__PURE__*/function (_EventDispatcher) {
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_inherits(Entity, _EventDispatcher);
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var _super = _createSuper(Entity);
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@@ -58738,10 +58795,6 @@ var DEFAULT_TAG = 'all';var Entity = /*#__PURE__*/function (_EventDispatcher) {
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return _this.getEntityType() === ENTITY_TYPES.MESH;
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});
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_defineProperty$1(_assertThisInitialized(_this), "isLight", function () {
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return _this.getEntityType() === ENTITY_TYPES.LIGHT;
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});
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-
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_defineProperty$1(_assertThisInitialized(_this), "isModel", function () {
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return _this.getEntityType() === ENTITY_TYPES.MODEL;
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});
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@@ -58750,6 +58803,18 @@ var DEFAULT_TAG = 'all';var Entity = /*#__PURE__*/function (_EventDispatcher) {
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return _this.getEntityType() === ENTITY_TYPES.SPRITE;
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});
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_defineProperty$1(_assertThisInitialized(_this), "isLight", function () {
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return Object.values(ENTITY_TYPES.LIGHT).includes(_this.getEntityType());
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});
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_defineProperty$1(_assertThisInitialized(_this), "isHelper", function () {
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return Object.values(ENTITY_TYPES.HELPER).includes(_this.getEntityType());
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});
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_defineProperty$1(_assertThisInitialized(_this), "isEffect", function () {
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return Object.values(ENTITY_TYPES.EFFECT).includes(_this.getEntityType());
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});
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_defineProperty$1(_assertThisInitialized(_this), "setQuaternion", function (_ref2) {
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var x = _ref2.x,
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y = _ref2.y,
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value: function setBody(body) {
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this.body = body;
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}
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}, {
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key: "hasParent",
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value: function hasParent() {
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return !!this.parent;
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}
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}, {
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key: "getParent",
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value: function getParent() {
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return this.parent;
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}
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}, {
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key: "setParent",
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value: function setParent(parent) {
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this.parent = parent;
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}
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}, {
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key: "add",
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value: function add(element) {
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var _add = function _add(toAdd) {
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_this2.children.push(toAdd);
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toAdd.setParent(_this2);
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_this2.getBody().add(toAdd.getBody());
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};
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this.children.splice(index, 1);
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}
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}
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}, {
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key: "getHierarchy",
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value: function getHierarchy() {
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return {
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element: this,
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children: this.children.map(function (e) {
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return e.getHierarchy();
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})
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};
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}
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}, {
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key: "addTags",
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value: function addTags() {
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}, {
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key: "setEntityType",
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value: function setEntityType(type) {
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if (
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if (FLAT_ENTITY_TYPES.includes(type)) {
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this.entityType = type;
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} else {
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console.log(ENTITY_TYPE_NOT_ALLOWED);
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}
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}, {
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key: "addLight",
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// TODO: sounds should become
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// TODO: sounds should become entities
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// addSound(name, options) {
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// const { autoplay = false, ...opts } = options;
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// this.isPlayingSound = autoplay;
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_this.setBody(new PerspectiveCamera(fov, ratio, near, far));
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_this.setEntityType(ENTITY_TYPES.CAMERA);
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_this.setName(name);
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}
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size: size,
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division: division,
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color1: color1,
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color2: color2
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color2: color2,
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name: "GridHelper_".concat(Math.random())
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};
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_this = _super.call(this, null, null, options);
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var body = new GridHelper(size, division, color1, color2);
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body: body
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});
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_this.setEntityType(ENTITY_TYPES.
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_this.setEntityType(ENTITY_TYPES.HELPER.GRID);
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return _this;
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}
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_this.target = undefined;
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_this.setEntityType(ENTITY_TYPES.LIGHT);
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_this.setEntityType(ENTITY_TYPES.LIGHT.DEFAULT);
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Lights$1.add(_assertThisInitialized(_this));
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return _this;
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@@ -73837,7 +73934,8 @@ var SunLight = /*#__PURE__*/function (_Light) {
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color = _options$color === void 0 ? WHITE$3 : _options$color,
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_options$intensity = options.intensity,
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intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$4 : _options$intensity,
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name = options.name
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_options$name = options.name,
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name = _options$name === void 0 ? "SunLight_".concat(Math.random()) : _options$name;
|
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|
_this = _super.call(this, {
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|
color: color,
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|
intensity: intensity,
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@@ -73850,6 +73948,10 @@ var SunLight = /*#__PURE__*/function (_Light) {
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|
intensity: intensity
|
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|
});
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+
_this.setEntityType(ENTITY_TYPES.LIGHT.SUN);
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|
+
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|
+
_this.setName(name);
|
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+
|
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|
return _this;
|
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|
}
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@@ -74000,7 +74102,8 @@ var AmbientLight = /*#__PURE__*/function (_Light) {
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|
color = _options$color === void 0 ? WHITE$2 : _options$color,
|
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|
_options$intensity = options.intensity,
|
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|
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$3 : _options$intensity,
|
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|
-
name = options.name
|
|
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|
+
_options$name = options.name,
|
|
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|
+
name = _options$name === void 0 ? "AmbientLight_".concat(Math.random()) : _options$name;
|
|
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|
_this = _super.call(this, {
|
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|
color: color,
|
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|
intensity: intensity,
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|
@@ -74013,6 +74116,10 @@ var AmbientLight = /*#__PURE__*/function (_Light) {
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intensity: intensity
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|
});
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+
_this.setEntityType(ENTITY_TYPES.LIGHT.AMBIENT);
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+
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|
+
_this.setName(name);
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+
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|
return _this;
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|
}
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|
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@@ -74099,7 +74206,8 @@ var PointLight = /*#__PURE__*/function (_Light) {
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color = _options$color === void 0 ? WHITE$1 : _options$color,
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_options$intensity = options.intensity,
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|
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$2 : _options$intensity,
|
|
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|
-
name = options.name,
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|
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|
+
_options$name = options.name,
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|
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|
+
name = _options$name === void 0 ? "PointLight_".concat(Math.random()) : _options$name,
|
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|
distance = options.distance,
|
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|
decay = options.decay;
|
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|
_this = _super.call(this, {
|
|
@@ -74116,6 +74224,10 @@ var PointLight = /*#__PURE__*/function (_Light) {
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|
decay: decay
|
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74225
|
});
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|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.POINT);
|
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|
+
|
|
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|
+
_this.setName(name);
|
|
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|
+
|
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|
return _this;
|
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|
}
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|
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@@ -76458,7 +76570,7 @@ var index$1=/*#__PURE__*/Object.freeze({__proto__:null,Emitter:k,Particle:P,Part
|
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|
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|
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|
_this.setName(name);
|
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76572
|
|
|
76461
|
-
_this.setEntityType(ENTITY_TYPES.PARTICLE);
|
|
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|
+
_this.setEntityType(ENTITY_TYPES.EFFECT.PARTICLE);
|
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76574
|
|
|
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76575
|
return _this;
|
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|
}
|
|
@@ -78402,7 +78514,7 @@ var Particles$1 = new Particles();var Orbit = /*#__PURE__*/function (_EventDispa
|
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|
_this.scaleHandleGeometry = new BoxGeometry(0.125, 0.125, 0.125);
|
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|
_this.lineGeometry = new BufferGeometry();
|
|
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78516
|
|
|
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|
-
_this.lineGeometry.
|
|
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|
+
_this.lineGeometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3)); // Make unique material for each axis/color
|
|
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|
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|
|
|
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|
_this.matInvisible = _this.gizmoMaterial.clone();
|
|
@@ -78521,14 +78633,14 @@ var Particles$1 = new Particles();var Orbit = /*#__PURE__*/function (_EventDispa
|
|
|
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78633
|
vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
|
|
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78634
|
}
|
|
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78635
|
|
|
78524
|
-
geometry.
|
|
78636
|
+
geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
|
|
78525
78637
|
return geometry;
|
|
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78638
|
}
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|
}, {
|
|
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|
key: "createTranslateHelperGeometry",
|
|
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|
value: function createTranslateHelperGeometry(radius, arc) {
|
|
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|
var geometry = new BufferGeometry();
|
|
78531
|
-
geometry.
|
|
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|
+
geometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
|
|
78532
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|
return geometry;
|
|
78533
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|
}
|
|
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|
}, {
|
|
@@ -78667,7 +78779,7 @@ var Particles$1 = new Particles();var Orbit = /*#__PURE__*/function (_EventDispa
|
|
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|
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|
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|
object.updateMatrix();
|
|
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78781
|
var tempGeometry = object.geometry.clone();
|
|
78670
|
-
tempGeometry.
|
|
78782
|
+
tempGeometry.applyMatrix4(object.matrix);
|
|
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78783
|
object.geometry = tempGeometry;
|
|
78672
78784
|
object.position.set(0, 0, 0);
|
|
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78785
|
object.rotation.set(0, 0, 0);
|
|
@@ -79359,7 +79471,7 @@ var Particles$1 = new Particles();var Orbit = /*#__PURE__*/function (_EventDispa
|
|
|
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|
_this._quaternionStart = new Quaternion();
|
|
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|
_this._scaleStart = new Vector3$1();
|
|
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|
_this.isTransformControls = true;
|
|
79362
|
-
Scene$1.add(_assertThisInitialized(_this),
|
|
79474
|
+
Scene$1.add(_assertThisInitialized(_this), null, false);
|
|
79363
79475
|
return _this;
|
|
79364
79476
|
}
|
|
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|
|
|
@@ -80677,8 +80789,8 @@ var Level = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
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80789
|
});
|
|
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|
|
|
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|
_defineProperty$1(_assertThisInitialized(_this), "init", function () {
|
|
80680
|
-
|
|
80681
|
-
Scene$1.create(
|
|
80792
|
+
_this.options.path;
|
|
80793
|
+
Scene$1.create(_this.getName());
|
|
80682
80794
|
Scene$1.createCamera(new Camera());
|
|
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80795
|
|
|
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|
_this.enableInput();
|
|
@@ -80724,6 +80836,11 @@ var Level = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
80724
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|
}
|
|
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80837
|
|
|
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|
_createClass(Level, [{
|
|
80839
|
+
key: "getName",
|
|
80840
|
+
value: function getName() {
|
|
80841
|
+
return this.name;
|
|
80842
|
+
}
|
|
80843
|
+
}, {
|
|
80727
80844
|
key: "prepareScene",
|
|
80728
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|
value: function prepareScene() {}
|
|
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|
}, {
|
|
@@ -86560,7 +86677,8 @@ var SpotLight = /*#__PURE__*/function (_Light) {
|
|
|
86560
86677
|
color = _options$color === void 0 ? WHITE : _options$color,
|
|
86561
86678
|
_options$intensity = options.intensity,
|
|
86562
86679
|
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY$1 : _options$intensity,
|
|
86563
|
-
name = options.name
|
|
86680
|
+
_options$name = options.name,
|
|
86681
|
+
name = _options$name === void 0 ? "SpotLight_".concat(Math.random()) : _options$name;
|
|
86564
86682
|
_this = _super.call(this, {
|
|
86565
86683
|
color: color,
|
|
86566
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|
intensity: intensity,
|
|
@@ -86573,6 +86691,10 @@ var SpotLight = /*#__PURE__*/function (_Light) {
|
|
|
86573
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|
intensity: intensity
|
|
86574
86692
|
});
|
|
86575
86693
|
|
|
86694
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.SPOT);
|
|
86695
|
+
|
|
86696
|
+
_this.setName(name);
|
|
86697
|
+
|
|
86576
86698
|
return _this;
|
|
86577
86699
|
}
|
|
86578
86700
|
|
|
@@ -86728,7 +86850,8 @@ var HemisphereLight = /*#__PURE__*/function (_Light) {
|
|
|
86728
86850
|
} : _options$color,
|
|
86729
86851
|
_options$intensity = options.intensity,
|
|
86730
86852
|
intensity = _options$intensity === void 0 ? DEFAULT_INTENSITY : _options$intensity,
|
|
86731
|
-
name = options.name
|
|
86853
|
+
_options$name = options.name,
|
|
86854
|
+
name = _options$name === void 0 ? "HemisphereLight_".concat(Math.random()) : _options$name;
|
|
86732
86855
|
_this = _super.call(this, {
|
|
86733
86856
|
color: color,
|
|
86734
86857
|
intensity: intensity,
|
|
@@ -86741,6 +86864,10 @@ var HemisphereLight = /*#__PURE__*/function (_Light) {
|
|
|
86741
86864
|
intensity: intensity
|
|
86742
86865
|
});
|
|
86743
86866
|
|
|
86867
|
+
_this.setEntityType(ENTITY_TYPES.LIGHT.HEMISPHERE);
|
|
86868
|
+
|
|
86869
|
+
_this.setName(name);
|
|
86870
|
+
|
|
86744
86871
|
return _this;
|
|
86745
86872
|
}
|
|
86746
86873
|
|
|
@@ -88187,7 +88314,7 @@ var Sky = /*#__PURE__*/function (_Element) {
|
|
|
88187
88314
|
body: body
|
|
88188
88315
|
});
|
|
88189
88316
|
|
|
88190
|
-
_this.setEntityType(ENTITY_TYPES.
|
|
88317
|
+
_this.setEntityType(ENTITY_TYPES.EFFECT.SCENERY);
|
|
88191
88318
|
|
|
88192
88319
|
_this.setScale({
|
|
88193
88320
|
x: scale,
|