mage-engine 3.15.2 → 3.15.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mage.js +31 -31
- package/package.json +1 -1
package/dist/mage.js
CHANGED
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@@ -4706,15 +4706,15 @@ const TrianglesDrawMode = 0;
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const TriangleStripDrawMode = 1;
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const TriangleFanDrawMode = 2;
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const LinearEncoding = 3000;
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const sRGBEncoding
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const GammaEncoding
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const RGBEEncoding
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const sRGBEncoding = 3001;
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const GammaEncoding = 3007;
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const RGBEEncoding = 3002;
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const LogLuvEncoding = 3003;
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const RGBM7Encoding
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const RGBM16Encoding
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const RGBDEncoding
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const BasicDepthPacking
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const RGBADepthPacking
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const RGBM7Encoding = 3004;
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const RGBM16Encoding = 3005;
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const RGBDEncoding = 3006;
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const BasicDepthPacking = 3200;
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const RGBADepthPacking = 3201;
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const TangentSpaceNormalMap = 0;
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const ObjectSpaceNormalMap = 1;
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@@ -20901,17 +20901,17 @@ function getEncodingComponents( encoding ) {
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case LinearEncoding:
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return [ 'Linear', '( value )' ];
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case sRGBEncoding
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case sRGBEncoding:
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return [ 'sRGB', '( value )' ];
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case RGBEEncoding
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case RGBEEncoding:
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return [ 'RGBE', '( value )' ];
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case RGBM7Encoding
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case RGBM7Encoding:
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return [ 'RGBM', '( value, 7.0 )' ];
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case RGBM16Encoding
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case RGBM16Encoding:
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return [ 'RGBM', '( value, 16.0 )' ];
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case RGBDEncoding
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case RGBDEncoding:
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return [ 'RGBD', '( value, 256.0 )' ];
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case GammaEncoding
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case GammaEncoding:
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return [ 'Gamma', '( value, float( GAMMA_FACTOR ) )' ];
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case LogLuvEncoding:
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return [ 'LogLuv', '( value )' ];
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@@ -23053,7 +23053,7 @@ class MeshDepthMaterial extends Material {
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this.type = 'MeshDepthMaterial';
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this.depthPacking = BasicDepthPacking
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this.depthPacking = BasicDepthPacking;
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this.skinning = false;
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this.morphTargets = false;
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@@ -23407,7 +23407,7 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
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material = new MeshDepthMaterial( {
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depthPacking: RGBADepthPacking
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depthPacking: RGBADepthPacking,
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morphTargets: useMorphing,
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skinning: useSkinning
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@@ -50476,12 +50476,12 @@ const MAX_SAMPLES = 20;
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const ENCODINGS = {
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[ LinearEncoding ]: 0,
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[ sRGBEncoding
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[ RGBEEncoding
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[ RGBM7Encoding
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[ RGBM16Encoding
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[ RGBDEncoding
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[ GammaEncoding
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[ sRGBEncoding ]: 1,
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[ RGBEEncoding ]: 2,
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[ RGBM7Encoding ]: 3,
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[ RGBM16Encoding ]: 4,
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[ RGBDEncoding ]: 5,
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[ GammaEncoding ]: 6
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};
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const backgroundMaterial = new MeshBasicMaterial( {
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@@ -50681,7 +50681,7 @@ class PMREMGenerator {
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generateMipmaps: false,
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type: UnsignedByteType,
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format: RGBEFormat,
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encoding: _isLDR( texture ) ? texture.encoding : RGBEEncoding
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encoding: _isLDR( texture ) ? texture.encoding : RGBEEncoding,
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depthBuffer: false
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};
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@@ -50969,7 +50969,7 @@ function _isLDR( texture ) {
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if ( texture === undefined || texture.type !== UnsignedByteType ) return false;
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return texture.encoding === LinearEncoding || texture.encoding === sRGBEncoding
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return texture.encoding === LinearEncoding || texture.encoding === sRGBEncoding || texture.encoding === GammaEncoding;
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}
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@@ -53090,7 +53090,7 @@ Object.defineProperties( WebGLRenderer.prototype, {
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set: function ( value ) {
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console.warn( 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.' );
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this.outputEncoding = ( value === true ) ? sRGBEncoding
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this.outputEncoding = ( value === true ) ? sRGBEncoding : LinearEncoding;
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}
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},
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@@ -53474,7 +53474,7 @@ if ( typeof window !== 'undefined' ) {
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}
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-
}var three_module=/*#__PURE__*/Object.freeze({__proto__:null,ACESFilmicToneMapping: ACESFilmicToneMapping,AddEquation: AddEquation,AddOperation: AddOperation,AdditiveAnimationBlendMode: AdditiveAnimationBlendMode,AdditiveBlending: AdditiveBlending,AlphaFormat: AlphaFormat,AlwaysDepth: AlwaysDepth,AlwaysStencilFunc: AlwaysStencilFunc,AmbientLight: AmbientLight,AmbientLightProbe: AmbientLightProbe,AnimationClip: AnimationClip,AnimationLoader: AnimationLoader,AnimationMixer: AnimationMixer,AnimationObjectGroup: AnimationObjectGroup,AnimationUtils: AnimationUtils,ArcCurve: ArcCurve,ArrayCamera: ArrayCamera,ArrowHelper: ArrowHelper,Audio: Audio,AudioAnalyser: AudioAnalyser,AudioContext: AudioContext,AudioListener: AudioListener,AudioLoader: AudioLoader,AxesHelper: AxesHelper,AxisHelper: AxisHelper,BackSide: BackSide,BasicDepthPacking: BasicDepthPacking$1,BasicShadowMap: BasicShadowMap,BinaryTextureLoader: BinaryTextureLoader,Bone: Bone,BooleanKeyframeTrack: BooleanKeyframeTrack,BoundingBoxHelper: BoundingBoxHelper,Box2: Box2,Box3: Box3,Box3Helper: Box3Helper,BoxBufferGeometry: BoxGeometry,BoxGeometry: BoxGeometry,BoxHelper: BoxHelper,BufferAttribute: BufferAttribute,BufferGeometry: BufferGeometry,BufferGeometryLoader: BufferGeometryLoader,ByteType: ByteType,Cache: Cache,Camera: Camera,CameraHelper: CameraHelper,CanvasRenderer: CanvasRenderer,CanvasTexture: CanvasTexture,CatmullRomCurve3: CatmullRomCurve3,CineonToneMapping: CineonToneMapping,CircleBufferGeometry: CircleGeometry,CircleGeometry: CircleGeometry,ClampToEdgeWrapping: ClampToEdgeWrapping,Clock: Clock,Color: Color,ColorKeyframeTrack: ColorKeyframeTrack,CompressedTexture: CompressedTexture,CompressedTextureLoader: CompressedTextureLoader,ConeBufferGeometry: ConeGeometry,ConeGeometry: ConeGeometry,CubeCamera: CubeCamera,CubeReflectionMapping: CubeReflectionMapping,CubeRefractionMapping: CubeRefractionMapping,CubeTexture: CubeTexture,CubeTextureLoader: CubeTextureLoader,CubeUVReflectionMapping: CubeUVReflectionMapping,CubeUVRefractionMapping: CubeUVRefractionMapping,CubicBezierCurve: CubicBezierCurve,CubicBezierCurve3: CubicBezierCurve3,CubicInterpolant: CubicInterpolant,CullFaceBack: CullFaceBack,CullFaceFront: CullFaceFront,CullFaceFrontBack: CullFaceFrontBack,CullFaceNone: CullFaceNone,Curve: Curve,CurvePath: CurvePath,CustomBlending: CustomBlending,CustomToneMapping: CustomToneMapping,CylinderBufferGeometry: CylinderGeometry,CylinderGeometry: CylinderGeometry,Cylindrical: Cylindrical,DataTexture: DataTexture,DataTexture2DArray: DataTexture2DArray,DataTexture3D: DataTexture3D,DataTextureLoader: DataTextureLoader,DataUtils: DataUtils,DecrementStencilOp: DecrementStencilOp,DecrementWrapStencilOp: DecrementWrapStencilOp,DefaultLoadingManager: DefaultLoadingManager,DepthFormat: DepthFormat,DepthStencilFormat: DepthStencilFormat,DepthTexture: DepthTexture,DirectionalLight: DirectionalLight,DirectionalLightHelper: DirectionalLightHelper,DiscreteInterpolant: DiscreteInterpolant,DodecahedronBufferGeometry: DodecahedronGeometry,DodecahedronGeometry: DodecahedronGeometry,DoubleSide: DoubleSide,DstAlphaFactor: DstAlphaFactor,DstColorFactor: DstColorFactor,DynamicBufferAttribute: DynamicBufferAttribute,DynamicCopyUsage: DynamicCopyUsage,DynamicDrawUsage: DynamicDrawUsage,DynamicReadUsage: DynamicReadUsage,EdgesGeometry: EdgesGeometry,EdgesHelper: EdgesHelper,EllipseCurve: EllipseCurve,EqualDepth: EqualDepth,EqualStencilFunc: EqualStencilFunc,EquirectangularReflectionMapping: EquirectangularReflectionMapping,EquirectangularRefractionMapping: EquirectangularRefractionMapping,Euler: Euler,EventDispatcher: EventDispatcher,ExtrudeBufferGeometry: ExtrudeGeometry,ExtrudeGeometry: ExtrudeGeometry,FaceColors: FaceColors,FileLoader: FileLoader,FlatShading: FlatShading,Float16BufferAttribute: Float16BufferAttribute,Float32Attribute: Float32Attribute,Float32BufferAttribute: Float32BufferAttribute,Float64Attribute: Float64Attribute,Float64BufferAttribute: Float64BufferAttribute,FloatType: FloatType$1,Fog: Fog,FogExp2: FogExp2,Font: Font,FontLoader: FontLoader,FrontSide: FrontSide,Frustum: Frustum,GLBufferAttribute: GLBufferAttribute,GLSL1: GLSL1,GLSL3: GLSL3,GammaEncoding: GammaEncoding$1,GreaterDepth: GreaterDepth,GreaterEqualDepth: GreaterEqualDepth,GreaterEqualStencilFunc: GreaterEqualStencilFunc,GreaterStencilFunc: GreaterStencilFunc,GridHelper: GridHelper,Group: Group,HalfFloatType: HalfFloatType,HemisphereLight: HemisphereLight,HemisphereLightHelper: HemisphereLightHelper,HemisphereLightProbe: HemisphereLightProbe,IcosahedronBufferGeometry: IcosahedronGeometry,IcosahedronGeometry: IcosahedronGeometry,ImageBitmapLoader: ImageBitmapLoader,ImageLoader: ImageLoader,ImageUtils: ImageUtils,ImmediateRenderObject: ImmediateRenderObject,IncrementStencilOp: IncrementStencilOp,IncrementWrapStencilOp: IncrementWrapStencilOp,InstancedBufferAttribute: InstancedBufferAttribute,InstancedBufferGeometry: InstancedBufferGeometry,InstancedInterleavedBuffer: InstancedInterleavedBuffer,InstancedMesh: InstancedMesh,Int16Attribute: Int16Attribute,Int16BufferAttribute: Int16BufferAttribute,Int32Attribute: Int32Attribute,Int32BufferAttribute: Int32BufferAttribute,Int8Attribute: Int8Attribute,Int8BufferAttribute: Int8BufferAttribute,IntType: IntType,InterleavedBuffer: InterleavedBuffer,InterleavedBufferAttribute: InterleavedBufferAttribute,Interpolant: Interpolant,InterpolateDiscrete: InterpolateDiscrete,InterpolateLinear: InterpolateLinear,InterpolateSmooth: InterpolateSmooth,InvertStencilOp: InvertStencilOp,JSONLoader: JSONLoader,KeepStencilOp: KeepStencilOp,KeyframeTrack: KeyframeTrack,LOD: LOD,LatheBufferGeometry: LatheGeometry,LatheGeometry: LatheGeometry,Layers: Layers,LensFlare: LensFlare,LessDepth: LessDepth,LessEqualDepth: LessEqualDepth,LessEqualStencilFunc: LessEqualStencilFunc,LessStencilFunc: LessStencilFunc,Light: Light,LightProbe: LightProbe,Line: Line,Line3: Line3,LineBasicMaterial: LineBasicMaterial,LineCurve: LineCurve,LineCurve3: LineCurve3,LineDashedMaterial: LineDashedMaterial,LineLoop: LineLoop,LinePieces: LinePieces,LineSegments: LineSegments,LineStrip: LineStrip,LinearEncoding: LinearEncoding,LinearFilter: LinearFilter,LinearInterpolant: LinearInterpolant,LinearMipMapLinearFilter: LinearMipMapLinearFilter,LinearMipMapNearestFilter: LinearMipMapNearestFilter,LinearMipmapLinearFilter: LinearMipmapLinearFilter,LinearMipmapNearestFilter: LinearMipmapNearestFilter,LinearToneMapping: LinearToneMapping,Loader: Loader,LoaderUtils: LoaderUtils,LoadingManager: LoadingManager,LogLuvEncoding: LogLuvEncoding,LoopOnce: LoopOnce,LoopPingPong: LoopPingPong,LoopRepeat: LoopRepeat,LuminanceAlphaFormat: LuminanceAlphaFormat,LuminanceFormat: LuminanceFormat,MOUSE: MOUSE,Material: Material,MaterialLoader: MaterialLoader,Math: MathUtils,MathUtils: MathUtils,Matrix3: Matrix3,Matrix4: Matrix4,MaxEquation: MaxEquation,Mesh: Mesh,MeshBasicMaterial: MeshBasicMaterial,MeshDepthMaterial: MeshDepthMaterial,MeshDistanceMaterial: MeshDistanceMaterial,MeshFaceMaterial: MeshFaceMaterial,MeshLambertMaterial: MeshLambertMaterial,MeshMatcapMaterial: MeshMatcapMaterial,MeshNormalMaterial: MeshNormalMaterial,MeshPhongMaterial: MeshPhongMaterial,MeshPhysicalMaterial: MeshPhysicalMaterial,MeshStandardMaterial: MeshStandardMaterial,MeshToonMaterial: MeshToonMaterial,MinEquation: MinEquation,MirroredRepeatWrapping: MirroredRepeatWrapping,MixOperation: MixOperation,MultiMaterial: MultiMaterial,MultiplyBlending: MultiplyBlending,MultiplyOperation: MultiplyOperation,NearestFilter: NearestFilter,NearestMipMapLinearFilter: NearestMipMapLinearFilter,NearestMipMapNearestFilter: NearestMipMapNearestFilter,NearestMipmapLinearFilter: NearestMipmapLinearFilter,NearestMipmapNearestFilter: NearestMipmapNearestFilter,NeverDepth: NeverDepth,NeverStencilFunc: NeverStencilFunc,NoBlending: NoBlending,NoColors: NoColors,NoToneMapping: NoToneMapping,NormalAnimationBlendMode: NormalAnimationBlendMode,NormalBlending: NormalBlending,NotEqualDepth: NotEqualDepth,NotEqualStencilFunc: NotEqualStencilFunc,NumberKeyframeTrack: NumberKeyframeTrack,Object3D: Object3D,ObjectLoader: ObjectLoader,ObjectSpaceNormalMap: ObjectSpaceNormalMap,OctahedronBufferGeometry: OctahedronGeometry,OctahedronGeometry: OctahedronGeometry,OneFactor: OneFactor,OneMinusDstAlphaFactor: OneMinusDstAlphaFactor,OneMinusDstColorFactor: OneMinusDstColorFactor,OneMinusSrcAlphaFactor: OneMinusSrcAlphaFactor,OneMinusSrcColorFactor: OneMinusSrcColorFactor,OrthographicCamera: OrthographicCamera,PCFShadowMap: PCFShadowMap,PCFSoftShadowMap: PCFSoftShadowMap,PMREMGenerator: PMREMGenerator,ParametricBufferGeometry: ParametricGeometry,ParametricGeometry: ParametricGeometry,Particle: Particle,ParticleBasicMaterial: ParticleBasicMaterial,ParticleSystem: ParticleSystem,ParticleSystemMaterial: ParticleSystemMaterial,Path: Path,PerspectiveCamera: PerspectiveCamera,Plane: Plane,PlaneBufferGeometry: PlaneGeometry,PlaneGeometry: PlaneGeometry,PlaneHelper: PlaneHelper,PointCloud: PointCloud,PointCloudMaterial: PointCloudMaterial,PointLight: PointLight,PointLightHelper: PointLightHelper,Points: Points,PointsMaterial: PointsMaterial,PolarGridHelper: PolarGridHelper,PolyhedronBufferGeometry: PolyhedronGeometry,PolyhedronGeometry: PolyhedronGeometry,PositionalAudio: PositionalAudio,PropertyBinding: PropertyBinding,PropertyMixer: PropertyMixer,QuadraticBezierCurve: QuadraticBezierCurve,QuadraticBezierCurve3: QuadraticBezierCurve3,Quaternion: Quaternion,QuaternionKeyframeTrack: QuaternionKeyframeTrack,QuaternionLinearInterpolant: QuaternionLinearInterpolant,REVISION: REVISION,RGBADepthPacking: RGBADepthPacking$1,RGBAFormat: RGBAFormat,RGBAIntegerFormat: RGBAIntegerFormat,RGBA_ASTC_10x10_Format: RGBA_ASTC_10x10_Format,RGBA_ASTC_10x5_Format: RGBA_ASTC_10x5_Format,RGBA_ASTC_10x6_Format: RGBA_ASTC_10x6_Format,RGBA_ASTC_10x8_Format: RGBA_ASTC_10x8_Format,RGBA_ASTC_12x10_Format: RGBA_ASTC_12x10_Format,RGBA_ASTC_12x12_Format: RGBA_ASTC_12x12_Format,RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,RGBA_ASTC_5x4_Format: RGBA_ASTC_5x4_Format,RGBA_ASTC_5x5_Format: RGBA_ASTC_5x5_Format,RGBA_ASTC_6x5_Format: RGBA_ASTC_6x5_Format,RGBA_ASTC_6x6_Format: RGBA_ASTC_6x6_Format,RGBA_ASTC_8x5_Format: RGBA_ASTC_8x5_Format,RGBA_ASTC_8x6_Format: RGBA_ASTC_8x6_Format,RGBA_ASTC_8x8_Format: RGBA_ASTC_8x8_Format,RGBA_BPTC_Format: RGBA_BPTC_Format,RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,RGBA_PVRTC_2BPPV1_Format: RGBA_PVRTC_2BPPV1_Format,RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,RGBA_S3TC_DXT1_Format: RGBA_S3TC_DXT1_Format,RGBA_S3TC_DXT3_Format: RGBA_S3TC_DXT3_Format,RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,RGBDEncoding: RGBDEncoding$1,RGBEEncoding: RGBEEncoding$1,RGBEFormat: RGBEFormat,RGBFormat: RGBFormat,RGBIntegerFormat: RGBIntegerFormat,RGBM16Encoding: RGBM16Encoding$1,RGBM7Encoding: RGBM7Encoding$1,RGB_ETC1_Format: RGB_ETC1_Format,RGB_ETC2_Format: RGB_ETC2_Format,RGB_PVRTC_2BPPV1_Format: RGB_PVRTC_2BPPV1_Format,RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format,RGFormat: RGFormat,RGIntegerFormat: RGIntegerFormat,RawShaderMaterial: RawShaderMaterial,Ray: Ray,Raycaster: Raycaster,RectAreaLight: RectAreaLight,RedFormat: RedFormat,RedIntegerFormat: RedIntegerFormat,ReinhardToneMapping: ReinhardToneMapping,RepeatWrapping: RepeatWrapping$1,ReplaceStencilOp: ReplaceStencilOp,ReverseSubtractEquation: ReverseSubtractEquation,RingBufferGeometry: RingGeometry,RingGeometry: RingGeometry,SRGB8_ALPHA8_ASTC_10x10_Format: SRGB8_ALPHA8_ASTC_10x10_Format,SRGB8_ALPHA8_ASTC_10x5_Format: SRGB8_ALPHA8_ASTC_10x5_Format,SRGB8_ALPHA8_ASTC_10x6_Format: SRGB8_ALPHA8_ASTC_10x6_Format,SRGB8_ALPHA8_ASTC_10x8_Format: SRGB8_ALPHA8_ASTC_10x8_Format,SRGB8_ALPHA8_ASTC_12x10_Format: SRGB8_ALPHA8_ASTC_12x10_Format,SRGB8_ALPHA8_ASTC_12x12_Format: SRGB8_ALPHA8_ASTC_12x12_Format,SRGB8_ALPHA8_ASTC_4x4_Format: SRGB8_ALPHA8_ASTC_4x4_Format,SRGB8_ALPHA8_ASTC_5x4_Format: SRGB8_ALPHA8_ASTC_5x4_Format,SRGB8_ALPHA8_ASTC_5x5_Format: SRGB8_ALPHA8_ASTC_5x5_Format,SRGB8_ALPHA8_ASTC_6x5_Format: SRGB8_ALPHA8_ASTC_6x5_Format,SRGB8_ALPHA8_ASTC_6x6_Format: SRGB8_ALPHA8_ASTC_6x6_Format,SRGB8_ALPHA8_ASTC_8x5_Format: SRGB8_ALPHA8_ASTC_8x5_Format,SRGB8_ALPHA8_ASTC_8x6_Format: SRGB8_ALPHA8_ASTC_8x6_Format,SRGB8_ALPHA8_ASTC_8x8_Format: SRGB8_ALPHA8_ASTC_8x8_Format,Scene: Scene,SceneUtils: SceneUtils,ShaderChunk: ShaderChunk,ShaderLib: ShaderLib,ShaderMaterial: ShaderMaterial,ShadowMaterial: ShadowMaterial,Shape: Shape,ShapeBufferGeometry: ShapeGeometry,ShapeGeometry: ShapeGeometry,ShapePath: ShapePath,ShapeUtils: ShapeUtils,ShortType: ShortType,Skeleton: Skeleton,SkeletonHelper: SkeletonHelper,SkinnedMesh: SkinnedMesh,SmoothShading: SmoothShading,Sphere: Sphere,SphereBufferGeometry: SphereGeometry,SphereGeometry: SphereGeometry,Spherical: Spherical,SphericalHarmonics3: SphericalHarmonics3,SplineCurve: SplineCurve,SpotLight: SpotLight,SpotLightHelper: SpotLightHelper,Sprite: Sprite,SpriteMaterial: SpriteMaterial,SrcAlphaFactor: SrcAlphaFactor,SrcAlphaSaturateFactor: SrcAlphaSaturateFactor,SrcColorFactor: SrcColorFactor,StaticCopyUsage: StaticCopyUsage,StaticDrawUsage: StaticDrawUsage,StaticReadUsage: StaticReadUsage,StereoCamera: StereoCamera,StreamCopyUsage: StreamCopyUsage,StreamDrawUsage: StreamDrawUsage,StreamReadUsage: StreamReadUsage,StringKeyframeTrack: StringKeyframeTrack,SubtractEquation: SubtractEquation,SubtractiveBlending: SubtractiveBlending,TOUCH: TOUCH,TangentSpaceNormalMap: TangentSpaceNormalMap,TetrahedronBufferGeometry: TetrahedronGeometry,TetrahedronGeometry: TetrahedronGeometry,TextBufferGeometry: TextGeometry,TextGeometry: TextGeometry,Texture: Texture,TextureLoader: TextureLoader,TorusBufferGeometry: TorusGeometry,TorusGeometry: TorusGeometry,TorusKnotBufferGeometry: TorusKnotGeometry,TorusKnotGeometry: TorusKnotGeometry,Triangle: Triangle,TriangleFanDrawMode: TriangleFanDrawMode,TriangleStripDrawMode: TriangleStripDrawMode,TrianglesDrawMode: TrianglesDrawMode,TubeBufferGeometry: TubeGeometry,TubeGeometry: TubeGeometry,UVMapping: UVMapping,Uint16Attribute: Uint16Attribute,Uint16BufferAttribute: Uint16BufferAttribute,Uint32Attribute: Uint32Attribute,Uint32BufferAttribute: Uint32BufferAttribute,Uint8Attribute: Uint8Attribute,Uint8BufferAttribute: Uint8BufferAttribute,Uint8ClampedAttribute: Uint8ClampedAttribute,Uint8ClampedBufferAttribute: Uint8ClampedBufferAttribute,Uniform: Uniform,UniformsLib: UniformsLib,UniformsUtils: UniformsUtils,UnsignedByteType: UnsignedByteType,UnsignedInt248Type: UnsignedInt248Type,UnsignedIntType: UnsignedIntType,UnsignedShort4444Type: UnsignedShort4444Type,UnsignedShort5551Type: UnsignedShort5551Type,UnsignedShort565Type: UnsignedShort565Type,UnsignedShortType: UnsignedShortType,VSMShadowMap: VSMShadowMap,Vector2: Vector2,Vector3: Vector3$1,Vector4: Vector4,VectorKeyframeTrack: VectorKeyframeTrack,Vertex: Vertex,VertexColors: VertexColors,VideoTexture: VideoTexture,WebGL1Renderer: WebGL1Renderer,WebGLCubeRenderTarget: WebGLCubeRenderTarget,WebGLMultisampleRenderTarget: WebGLMultisampleRenderTarget,WebGLRenderTarget: WebGLRenderTarget,WebGLRenderTargetCube: WebGLRenderTargetCube,WebGLRenderer: WebGLRenderer,WebGLUtils: WebGLUtils,WireframeGeometry: WireframeGeometry,WireframeHelper: WireframeHelper,WrapAroundEnding: WrapAroundEnding,XHRLoader: XHRLoader,ZeroCurvatureEnding: ZeroCurvatureEnding,ZeroFactor: ZeroFactor,ZeroSlopeEnding: ZeroSlopeEnding,ZeroStencilOp: ZeroStencilOp,sRGBEncoding: sRGBEncoding$1});var BaseScript =
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+
}var three_module=/*#__PURE__*/Object.freeze({__proto__:null,ACESFilmicToneMapping: ACESFilmicToneMapping,AddEquation: AddEquation,AddOperation: AddOperation,AdditiveAnimationBlendMode: AdditiveAnimationBlendMode,AdditiveBlending: AdditiveBlending,AlphaFormat: AlphaFormat,AlwaysDepth: AlwaysDepth,AlwaysStencilFunc: AlwaysStencilFunc,AmbientLight: AmbientLight,AmbientLightProbe: AmbientLightProbe,AnimationClip: AnimationClip,AnimationLoader: AnimationLoader,AnimationMixer: AnimationMixer,AnimationObjectGroup: AnimationObjectGroup,AnimationUtils: AnimationUtils,ArcCurve: ArcCurve,ArrayCamera: ArrayCamera,ArrowHelper: ArrowHelper,Audio: Audio,AudioAnalyser: AudioAnalyser,AudioContext: AudioContext,AudioListener: AudioListener,AudioLoader: AudioLoader,AxesHelper: AxesHelper,AxisHelper: AxisHelper,BackSide: BackSide,BasicDepthPacking: BasicDepthPacking,BasicShadowMap: BasicShadowMap,BinaryTextureLoader: BinaryTextureLoader,Bone: Bone,BooleanKeyframeTrack: BooleanKeyframeTrack,BoundingBoxHelper: BoundingBoxHelper,Box2: Box2,Box3: Box3,Box3Helper: Box3Helper,BoxBufferGeometry: BoxGeometry,BoxGeometry: BoxGeometry,BoxHelper: BoxHelper,BufferAttribute: BufferAttribute,BufferGeometry: BufferGeometry,BufferGeometryLoader: BufferGeometryLoader,ByteType: ByteType,Cache: Cache,Camera: Camera,CameraHelper: CameraHelper,CanvasRenderer: CanvasRenderer,CanvasTexture: CanvasTexture,CatmullRomCurve3: CatmullRomCurve3,CineonToneMapping: CineonToneMapping,CircleBufferGeometry: CircleGeometry,CircleGeometry: CircleGeometry,ClampToEdgeWrapping: ClampToEdgeWrapping,Clock: Clock,Color: Color,ColorKeyframeTrack: ColorKeyframeTrack,CompressedTexture: CompressedTexture,CompressedTextureLoader: CompressedTextureLoader,ConeBufferGeometry: ConeGeometry,ConeGeometry: ConeGeometry,CubeCamera: CubeCamera,CubeReflectionMapping: CubeReflectionMapping,CubeRefractionMapping: CubeRefractionMapping,CubeTexture: CubeTexture,CubeTextureLoader: CubeTextureLoader,CubeUVReflectionMapping: CubeUVReflectionMapping,CubeUVRefractionMapping: CubeUVRefractionMapping,CubicBezierCurve: CubicBezierCurve,CubicBezierCurve3: CubicBezierCurve3,CubicInterpolant: CubicInterpolant,CullFaceBack: CullFaceBack,CullFaceFront: CullFaceFront,CullFaceFrontBack: CullFaceFrontBack,CullFaceNone: CullFaceNone,Curve: Curve,CurvePath: CurvePath,CustomBlending: CustomBlending,CustomToneMapping: CustomToneMapping,CylinderBufferGeometry: CylinderGeometry,CylinderGeometry: CylinderGeometry,Cylindrical: Cylindrical,DataTexture: DataTexture,DataTexture2DArray: DataTexture2DArray,DataTexture3D: DataTexture3D,DataTextureLoader: DataTextureLoader,DataUtils: DataUtils,DecrementStencilOp: DecrementStencilOp,DecrementWrapStencilOp: DecrementWrapStencilOp,DefaultLoadingManager: DefaultLoadingManager,DepthFormat: DepthFormat,DepthStencilFormat: DepthStencilFormat,DepthTexture: DepthTexture,DirectionalLight: DirectionalLight,DirectionalLightHelper: DirectionalLightHelper,DiscreteInterpolant: DiscreteInterpolant,DodecahedronBufferGeometry: DodecahedronGeometry,DodecahedronGeometry: DodecahedronGeometry,DoubleSide: DoubleSide,DstAlphaFactor: DstAlphaFactor,DstColorFactor: DstColorFactor,DynamicBufferAttribute: DynamicBufferAttribute,DynamicCopyUsage: DynamicCopyUsage,DynamicDrawUsage: DynamicDrawUsage,DynamicReadUsage: DynamicReadUsage,EdgesGeometry: EdgesGeometry,EdgesHelper: EdgesHelper,EllipseCurve: EllipseCurve,EqualDepth: EqualDepth,EqualStencilFunc: EqualStencilFunc,EquirectangularReflectionMapping: EquirectangularReflectionMapping,EquirectangularRefractionMapping: EquirectangularRefractionMapping,Euler: Euler,EventDispatcher: EventDispatcher,ExtrudeBufferGeometry: ExtrudeGeometry,ExtrudeGeometry: ExtrudeGeometry,FaceColors: FaceColors,FileLoader: FileLoader,FlatShading: FlatShading,Float16BufferAttribute: Float16BufferAttribute,Float32Attribute: Float32Attribute,Float32BufferAttribute: Float32BufferAttribute,Float64Attribute: Float64Attribute,Float64BufferAttribute: Float64BufferAttribute,FloatType: FloatType$1,Fog: Fog,FogExp2: FogExp2,Font: Font,FontLoader: FontLoader,FrontSide: FrontSide,Frustum: Frustum,GLBufferAttribute: GLBufferAttribute,GLSL1: GLSL1,GLSL3: GLSL3,GammaEncoding: GammaEncoding,GreaterDepth: GreaterDepth,GreaterEqualDepth: GreaterEqualDepth,GreaterEqualStencilFunc: GreaterEqualStencilFunc,GreaterStencilFunc: GreaterStencilFunc,GridHelper: GridHelper,Group: Group,HalfFloatType: HalfFloatType,HemisphereLight: HemisphereLight,HemisphereLightHelper: HemisphereLightHelper,HemisphereLightProbe: HemisphereLightProbe,IcosahedronBufferGeometry: IcosahedronGeometry,IcosahedronGeometry: IcosahedronGeometry,ImageBitmapLoader: ImageBitmapLoader,ImageLoader: ImageLoader,ImageUtils: ImageUtils,ImmediateRenderObject: ImmediateRenderObject,IncrementStencilOp: IncrementStencilOp,IncrementWrapStencilOp: IncrementWrapStencilOp,InstancedBufferAttribute: InstancedBufferAttribute,InstancedBufferGeometry: InstancedBufferGeometry,InstancedInterleavedBuffer: InstancedInterleavedBuffer,InstancedMesh: InstancedMesh,Int16Attribute: Int16Attribute,Int16BufferAttribute: Int16BufferAttribute,Int32Attribute: Int32Attribute,Int32BufferAttribute: Int32BufferAttribute,Int8Attribute: Int8Attribute,Int8BufferAttribute: Int8BufferAttribute,IntType: IntType,InterleavedBuffer: InterleavedBuffer,InterleavedBufferAttribute: InterleavedBufferAttribute,Interpolant: Interpolant,InterpolateDiscrete: InterpolateDiscrete,InterpolateLinear: InterpolateLinear,InterpolateSmooth: InterpolateSmooth,InvertStencilOp: InvertStencilOp,JSONLoader: JSONLoader,KeepStencilOp: KeepStencilOp,KeyframeTrack: KeyframeTrack,LOD: LOD,LatheBufferGeometry: LatheGeometry,LatheGeometry: LatheGeometry,Layers: Layers,LensFlare: LensFlare,LessDepth: LessDepth,LessEqualDepth: LessEqualDepth,LessEqualStencilFunc: LessEqualStencilFunc,LessStencilFunc: LessStencilFunc,Light: Light,LightProbe: LightProbe,Line: Line,Line3: Line3,LineBasicMaterial: LineBasicMaterial,LineCurve: LineCurve,LineCurve3: LineCurve3,LineDashedMaterial: LineDashedMaterial,LineLoop: LineLoop,LinePieces: LinePieces,LineSegments: LineSegments,LineStrip: LineStrip,LinearEncoding: LinearEncoding,LinearFilter: LinearFilter,LinearInterpolant: LinearInterpolant,LinearMipMapLinearFilter: LinearMipMapLinearFilter,LinearMipMapNearestFilter: LinearMipMapNearestFilter,LinearMipmapLinearFilter: LinearMipmapLinearFilter,LinearMipmapNearestFilter: LinearMipmapNearestFilter,LinearToneMapping: LinearToneMapping,Loader: Loader,LoaderUtils: LoaderUtils,LoadingManager: LoadingManager,LogLuvEncoding: LogLuvEncoding,LoopOnce: LoopOnce,LoopPingPong: LoopPingPong,LoopRepeat: LoopRepeat,LuminanceAlphaFormat: LuminanceAlphaFormat,LuminanceFormat: LuminanceFormat,MOUSE: MOUSE,Material: Material,MaterialLoader: MaterialLoader,Math: MathUtils,MathUtils: MathUtils,Matrix3: Matrix3,Matrix4: Matrix4,MaxEquation: MaxEquation,Mesh: Mesh,MeshBasicMaterial: MeshBasicMaterial,MeshDepthMaterial: MeshDepthMaterial,MeshDistanceMaterial: MeshDistanceMaterial,MeshFaceMaterial: MeshFaceMaterial,MeshLambertMaterial: MeshLambertMaterial,MeshMatcapMaterial: MeshMatcapMaterial,MeshNormalMaterial: MeshNormalMaterial,MeshPhongMaterial: MeshPhongMaterial,MeshPhysicalMaterial: MeshPhysicalMaterial,MeshStandardMaterial: MeshStandardMaterial,MeshToonMaterial: MeshToonMaterial,MinEquation: MinEquation,MirroredRepeatWrapping: MirroredRepeatWrapping,MixOperation: MixOperation,MultiMaterial: MultiMaterial,MultiplyBlending: MultiplyBlending,MultiplyOperation: MultiplyOperation,NearestFilter: NearestFilter,NearestMipMapLinearFilter: NearestMipMapLinearFilter,NearestMipMapNearestFilter: NearestMipMapNearestFilter,NearestMipmapLinearFilter: NearestMipmapLinearFilter,NearestMipmapNearestFilter: NearestMipmapNearestFilter,NeverDepth: NeverDepth,NeverStencilFunc: NeverStencilFunc,NoBlending: NoBlending,NoColors: NoColors,NoToneMapping: NoToneMapping,NormalAnimationBlendMode: NormalAnimationBlendMode,NormalBlending: NormalBlending,NotEqualDepth: NotEqualDepth,NotEqualStencilFunc: NotEqualStencilFunc,NumberKeyframeTrack: NumberKeyframeTrack,Object3D: Object3D,ObjectLoader: ObjectLoader,ObjectSpaceNormalMap: ObjectSpaceNormalMap,OctahedronBufferGeometry: OctahedronGeometry,OctahedronGeometry: OctahedronGeometry,OneFactor: OneFactor,OneMinusDstAlphaFactor: OneMinusDstAlphaFactor,OneMinusDstColorFactor: OneMinusDstColorFactor,OneMinusSrcAlphaFactor: OneMinusSrcAlphaFactor,OneMinusSrcColorFactor: OneMinusSrcColorFactor,OrthographicCamera: OrthographicCamera,PCFShadowMap: PCFShadowMap,PCFSoftShadowMap: PCFSoftShadowMap,PMREMGenerator: PMREMGenerator,ParametricBufferGeometry: ParametricGeometry,ParametricGeometry: ParametricGeometry,Particle: Particle,ParticleBasicMaterial: ParticleBasicMaterial,ParticleSystem: ParticleSystem,ParticleSystemMaterial: ParticleSystemMaterial,Path: Path,PerspectiveCamera: PerspectiveCamera,Plane: Plane,PlaneBufferGeometry: PlaneGeometry,PlaneGeometry: PlaneGeometry,PlaneHelper: PlaneHelper,PointCloud: PointCloud,PointCloudMaterial: PointCloudMaterial,PointLight: PointLight,PointLightHelper: PointLightHelper,Points: Points,PointsMaterial: PointsMaterial,PolarGridHelper: PolarGridHelper,PolyhedronBufferGeometry: PolyhedronGeometry,PolyhedronGeometry: PolyhedronGeometry,PositionalAudio: PositionalAudio,PropertyBinding: PropertyBinding,PropertyMixer: PropertyMixer,QuadraticBezierCurve: QuadraticBezierCurve,QuadraticBezierCurve3: QuadraticBezierCurve3,Quaternion: Quaternion,QuaternionKeyframeTrack: QuaternionKeyframeTrack,QuaternionLinearInterpolant: QuaternionLinearInterpolant,REVISION: REVISION,RGBADepthPacking: RGBADepthPacking,RGBAFormat: RGBAFormat,RGBAIntegerFormat: RGBAIntegerFormat,RGBA_ASTC_10x10_Format: RGBA_ASTC_10x10_Format,RGBA_ASTC_10x5_Format: RGBA_ASTC_10x5_Format,RGBA_ASTC_10x6_Format: RGBA_ASTC_10x6_Format,RGBA_ASTC_10x8_Format: RGBA_ASTC_10x8_Format,RGBA_ASTC_12x10_Format: RGBA_ASTC_12x10_Format,RGBA_ASTC_12x12_Format: RGBA_ASTC_12x12_Format,RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,RGBA_ASTC_5x4_Format: RGBA_ASTC_5x4_Format,RGBA_ASTC_5x5_Format: RGBA_ASTC_5x5_Format,RGBA_ASTC_6x5_Format: RGBA_ASTC_6x5_Format,RGBA_ASTC_6x6_Format: RGBA_ASTC_6x6_Format,RGBA_ASTC_8x5_Format: RGBA_ASTC_8x5_Format,RGBA_ASTC_8x6_Format: RGBA_ASTC_8x6_Format,RGBA_ASTC_8x8_Format: RGBA_ASTC_8x8_Format,RGBA_BPTC_Format: RGBA_BPTC_Format,RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,RGBA_PVRTC_2BPPV1_Format: RGBA_PVRTC_2BPPV1_Format,RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,RGBA_S3TC_DXT1_Format: RGBA_S3TC_DXT1_Format,RGBA_S3TC_DXT3_Format: RGBA_S3TC_DXT3_Format,RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,RGBDEncoding: RGBDEncoding,RGBEEncoding: RGBEEncoding,RGBEFormat: RGBEFormat,RGBFormat: RGBFormat,RGBIntegerFormat: RGBIntegerFormat,RGBM16Encoding: RGBM16Encoding,RGBM7Encoding: RGBM7Encoding,RGB_ETC1_Format: RGB_ETC1_Format,RGB_ETC2_Format: RGB_ETC2_Format,RGB_PVRTC_2BPPV1_Format: RGB_PVRTC_2BPPV1_Format,RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format,RGFormat: RGFormat,RGIntegerFormat: RGIntegerFormat,RawShaderMaterial: RawShaderMaterial,Ray: Ray,Raycaster: Raycaster,RectAreaLight: RectAreaLight,RedFormat: RedFormat,RedIntegerFormat: RedIntegerFormat,ReinhardToneMapping: ReinhardToneMapping,RepeatWrapping: RepeatWrapping$1,ReplaceStencilOp: ReplaceStencilOp,ReverseSubtractEquation: ReverseSubtractEquation,RingBufferGeometry: RingGeometry,RingGeometry: RingGeometry,SRGB8_ALPHA8_ASTC_10x10_Format: SRGB8_ALPHA8_ASTC_10x10_Format,SRGB8_ALPHA8_ASTC_10x5_Format: SRGB8_ALPHA8_ASTC_10x5_Format,SRGB8_ALPHA8_ASTC_10x6_Format: SRGB8_ALPHA8_ASTC_10x6_Format,SRGB8_ALPHA8_ASTC_10x8_Format: SRGB8_ALPHA8_ASTC_10x8_Format,SRGB8_ALPHA8_ASTC_12x10_Format: SRGB8_ALPHA8_ASTC_12x10_Format,SRGB8_ALPHA8_ASTC_12x12_Format: SRGB8_ALPHA8_ASTC_12x12_Format,SRGB8_ALPHA8_ASTC_4x4_Format: SRGB8_ALPHA8_ASTC_4x4_Format,SRGB8_ALPHA8_ASTC_5x4_Format: SRGB8_ALPHA8_ASTC_5x4_Format,SRGB8_ALPHA8_ASTC_5x5_Format: SRGB8_ALPHA8_ASTC_5x5_Format,SRGB8_ALPHA8_ASTC_6x5_Format: SRGB8_ALPHA8_ASTC_6x5_Format,SRGB8_ALPHA8_ASTC_6x6_Format: SRGB8_ALPHA8_ASTC_6x6_Format,SRGB8_ALPHA8_ASTC_8x5_Format: SRGB8_ALPHA8_ASTC_8x5_Format,SRGB8_ALPHA8_ASTC_8x6_Format: SRGB8_ALPHA8_ASTC_8x6_Format,SRGB8_ALPHA8_ASTC_8x8_Format: SRGB8_ALPHA8_ASTC_8x8_Format,Scene: Scene,SceneUtils: SceneUtils,ShaderChunk: ShaderChunk,ShaderLib: ShaderLib,ShaderMaterial: ShaderMaterial,ShadowMaterial: ShadowMaterial,Shape: Shape,ShapeBufferGeometry: ShapeGeometry,ShapeGeometry: ShapeGeometry,ShapePath: ShapePath,ShapeUtils: ShapeUtils,ShortType: ShortType,Skeleton: Skeleton,SkeletonHelper: SkeletonHelper,SkinnedMesh: SkinnedMesh,SmoothShading: SmoothShading,Sphere: Sphere,SphereBufferGeometry: SphereGeometry,SphereGeometry: SphereGeometry,Spherical: Spherical,SphericalHarmonics3: SphericalHarmonics3,SplineCurve: SplineCurve,SpotLight: SpotLight,SpotLightHelper: SpotLightHelper,Sprite: Sprite,SpriteMaterial: SpriteMaterial,SrcAlphaFactor: SrcAlphaFactor,SrcAlphaSaturateFactor: SrcAlphaSaturateFactor,SrcColorFactor: SrcColorFactor,StaticCopyUsage: StaticCopyUsage,StaticDrawUsage: StaticDrawUsage,StaticReadUsage: StaticReadUsage,StereoCamera: StereoCamera,StreamCopyUsage: StreamCopyUsage,StreamDrawUsage: StreamDrawUsage,StreamReadUsage: StreamReadUsage,StringKeyframeTrack: StringKeyframeTrack,SubtractEquation: SubtractEquation,SubtractiveBlending: SubtractiveBlending,TOUCH: TOUCH,TangentSpaceNormalMap: TangentSpaceNormalMap,TetrahedronBufferGeometry: TetrahedronGeometry,TetrahedronGeometry: TetrahedronGeometry,TextBufferGeometry: TextGeometry,TextGeometry: TextGeometry,Texture: Texture,TextureLoader: TextureLoader,TorusBufferGeometry: TorusGeometry,TorusGeometry: TorusGeometry,TorusKnotBufferGeometry: TorusKnotGeometry,TorusKnotGeometry: TorusKnotGeometry,Triangle: Triangle,TriangleFanDrawMode: TriangleFanDrawMode,TriangleStripDrawMode: TriangleStripDrawMode,TrianglesDrawMode: TrianglesDrawMode,TubeBufferGeometry: TubeGeometry,TubeGeometry: TubeGeometry,UVMapping: UVMapping,Uint16Attribute: Uint16Attribute,Uint16BufferAttribute: Uint16BufferAttribute,Uint32Attribute: Uint32Attribute,Uint32BufferAttribute: Uint32BufferAttribute,Uint8Attribute: Uint8Attribute,Uint8BufferAttribute: Uint8BufferAttribute,Uint8ClampedAttribute: Uint8ClampedAttribute,Uint8ClampedBufferAttribute: Uint8ClampedBufferAttribute,Uniform: Uniform,UniformsLib: UniformsLib,UniformsUtils: UniformsUtils,UnsignedByteType: UnsignedByteType,UnsignedInt248Type: UnsignedInt248Type,UnsignedIntType: UnsignedIntType,UnsignedShort4444Type: UnsignedShort4444Type,UnsignedShort5551Type: UnsignedShort5551Type,UnsignedShort565Type: UnsignedShort565Type,UnsignedShortType: UnsignedShortType,VSMShadowMap: VSMShadowMap,Vector2: Vector2,Vector3: Vector3$1,Vector4: Vector4,VectorKeyframeTrack: VectorKeyframeTrack,Vertex: Vertex,VertexColors: VertexColors,VideoTexture: VideoTexture,WebGL1Renderer: WebGL1Renderer,WebGLCubeRenderTarget: WebGLCubeRenderTarget,WebGLMultisampleRenderTarget: WebGLMultisampleRenderTarget,WebGLRenderTarget: WebGLRenderTarget,WebGLRenderTargetCube: WebGLRenderTargetCube,WebGLRenderer: WebGLRenderer,WebGLUtils: WebGLUtils,WireframeGeometry: WireframeGeometry,WireframeHelper: WireframeHelper,WrapAroundEnding: WrapAroundEnding,XHRLoader: XHRLoader,ZeroCurvatureEnding: ZeroCurvatureEnding,ZeroFactor: ZeroFactor,ZeroSlopeEnding: ZeroSlopeEnding,ZeroStencilOp: ZeroStencilOp,sRGBEncoding: sRGBEncoding});var BaseScript =
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/*#__PURE__*/
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function () {
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_createClass(BaseScript, [{
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@@ -55572,7 +55572,7 @@ var gamepadDisconnected = function gamepadDisconnected(gamepads) {
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var thunk = createThunkMiddleware();
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thunk.withExtraArgument = createThunkMiddleware;var name = "mage-engine";
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-
var version = "3.15.
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+
var version = "3.15.3";
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var description = "A WebGL Javascript Game Engine, built on top of THREE.js and many other libraries.";
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var main = "dist/mage.js";
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var author = {
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@@ -62770,9 +62770,9 @@ var engine = new Video();var GLTFLoader = function () {
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if (materialDef.name !== undefined) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
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if (material.map) material.map.encoding = sRGBEncoding
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if (material.emissiveMap) material.emissiveMap.encoding = sRGBEncoding
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if (material.specularMap) material.specularMap.encoding = sRGBEncoding
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+
if (material.map) material.map.encoding = sRGBEncoding;
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if (material.emissiveMap) material.emissiveMap.encoding = sRGBEncoding;
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if (material.specularMap) material.specularMap.encoding = sRGBEncoding;
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assignExtrasToUserData(material, materialDef);
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if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef);
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return material;
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@@ -66563,7 +66563,7 @@ function (_Pass) {
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_this.renderTargetDepth.texture.name = 'BokehPass.depth'; // depth material
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_this.materialDepth = new MeshDepthMaterial();
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_this.materialDepth.depthPacking = RGBADepthPacking
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_this.materialDepth.depthPacking = RGBADepthPacking;
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_this.materialDepth.blending = NoBlending;
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var bokehShader = BokehShader;
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var bokehUniforms = UniformsUtils.clone(bokehShader.uniforms);
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