ma-agents 3.9.0 → 3.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/README.md +13 -0
  2. package/bin/cli.js +36 -36
  3. package/lib/agents.js +1 -1
  4. package/lib/bmad-cache/cache-manifest.json +8 -8
  5. package/lib/bmad-cache/cis/_git_preserved/index +0 -0
  6. package/lib/bmad-cache/cis/_git_preserved/logs/HEAD +1 -1
  7. package/lib/bmad-cache/cis/_git_preserved/logs/refs/heads/main +1 -1
  8. package/lib/bmad-cache/cis/_git_preserved/logs/refs/remotes/origin/HEAD +1 -1
  9. package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.idx +0 -0
  10. package/lib/bmad-cache/cis/_git_preserved/objects/pack/{pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.pack → pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.pack} +0 -0
  11. package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.rev +0 -0
  12. package/lib/bmad-cache/cis/_git_preserved/packed-refs +1 -1
  13. package/lib/bmad-cache/cis/_git_preserved/refs/heads/main +1 -1
  14. package/lib/bmad-cache/cis/_git_preserved/shallow +1 -1
  15. package/lib/bmad-cache/cis/src/module-help.csv +5 -5
  16. package/lib/bmad-cache/gds/_git_preserved/index +0 -0
  17. package/lib/bmad-cache/gds/_git_preserved/logs/HEAD +1 -1
  18. package/lib/bmad-cache/gds/_git_preserved/logs/refs/heads/main +1 -1
  19. package/lib/bmad-cache/gds/_git_preserved/logs/refs/remotes/origin/HEAD +1 -1
  20. package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-9427a146a90c00bb542cba038874bf9671ba4dc0.idx +0 -0
  21. package/lib/bmad-cache/gds/_git_preserved/objects/pack/{pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.pack → pack-9427a146a90c00bb542cba038874bf9671ba4dc0.pack} +0 -0
  22. package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-9427a146a90c00bb542cba038874bf9671ba4dc0.rev +0 -0
  23. package/lib/bmad-cache/gds/_git_preserved/packed-refs +1 -1
  24. package/lib/bmad-cache/gds/_git_preserved/refs/heads/main +1 -1
  25. package/lib/bmad-cache/gds/_git_preserved/shallow +1 -1
  26. package/lib/bmad-cache/gds/src/module-help.csv +34 -34
  27. package/lib/bmad-cache/tea/.claude-plugin/marketplace.json +1 -1
  28. package/lib/bmad-cache/tea/.github/workflows/publish.yaml +168 -0
  29. package/lib/bmad-cache/tea/README.md +67 -57
  30. package/lib/bmad-cache/tea/_git_preserved/index +0 -0
  31. package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-f0df537f2649464ff6c5aee241165eb9c8664227.idx +0 -0
  32. package/lib/bmad-cache/tea/_git_preserved/objects/pack/{pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.pack → pack-f0df537f2649464ff6c5aee241165eb9c8664227.pack} +0 -0
  33. package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-f0df537f2649464ff6c5aee241165eb9c8664227.rev +0 -0
  34. package/lib/bmad-cache/tea/_git_preserved/packed-refs +1 -1
  35. package/lib/bmad-cache/tea/_git_preserved/refs/heads/main +1 -1
  36. package/lib/bmad-cache/tea/_git_preserved/shallow +1 -1
  37. package/lib/bmad-cache/tea/package-lock.json +2 -2
  38. package/lib/bmad-cache/tea/package.json +5 -6
  39. package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/contract-testing.md +2 -3
  40. package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pact-consumer-framework-setup.md +42 -95
  41. package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pactjs-utils-consumer-helpers.md +5 -6
  42. package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pactjs-utils-provider-verifier.md +1 -1
  43. package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/tea-index.csv +1 -1
  44. package/lib/bmad-cache/tea/src/module-help.csv +9 -9
  45. package/lib/bmad-extension/.claude-plugin/marketplace.json.template +2 -2
  46. package/lib/bmad-extension/skills/add-sprint/SKILL.md +1 -1
  47. package/lib/bmad-extension/skills/add-to-sprint/SKILL.md +1 -1
  48. package/lib/bmad-extension/skills/bmad-dev-story/workflow.md +1 -1
  49. package/lib/bmad-extension/skills/bmad-sprint-planning/workflow.md +1 -1
  50. package/lib/bmad-extension/skills/bmad-sprint-status/workflow.md +1 -1
  51. package/lib/bmad-extension/skills/cleanup-done/SKILL.md +1 -1
  52. package/lib/bmad-extension/skills/close-sprint/SKILL.md +1 -1
  53. package/lib/bmad-extension/skills/generate-backlog/SKILL.md +1 -1
  54. package/lib/bmad-extension/skills/modify-sprint/SKILL.md +1 -1
  55. package/lib/bmad-extension/skills/module.yaml +1 -1
  56. package/lib/bmad-extension/skills/prioritize-backlog/SKILL.md +1 -1
  57. package/lib/bmad-extension/skills/remove-from-sprint/SKILL.md +1 -1
  58. package/lib/bmad-extension/skills/sprint-status-view/SKILL.md +1 -1
  59. package/lib/bmad-extension/workflows/add-sprint/workflow.md +39 -0
  60. package/lib/bmad-extension/workflows/add-to-sprint/workflow.md +39 -0
  61. package/lib/bmad-extension/workflows/modify-sprint/workflow.md +39 -0
  62. package/lib/bmad-extension/workflows/sprint-status-view/workflow.md +39 -0
  63. package/lib/bmad-extension-plugin/.claude-plugin/marketplace.json +2 -2
  64. package/lib/bmad-extension-plugin/skills/add-sprint/SKILL.md +1 -1
  65. package/lib/bmad-extension-plugin/skills/add-to-sprint/SKILL.md +1 -1
  66. package/lib/bmad-extension-plugin/skills/bmad-dev-story/workflow.md +1 -1
  67. package/lib/bmad-extension-plugin/skills/bmad-sprint-planning/workflow.md +1 -1
  68. package/lib/bmad-extension-plugin/skills/bmad-sprint-status/workflow.md +1 -1
  69. package/lib/bmad-extension-plugin/skills/cleanup-done/SKILL.md +1 -1
  70. package/lib/bmad-extension-plugin/skills/close-sprint/SKILL.md +1 -1
  71. package/lib/bmad-extension-plugin/skills/generate-backlog/SKILL.md +1 -1
  72. package/lib/bmad-extension-plugin/skills/modify-sprint/SKILL.md +1 -1
  73. package/lib/bmad-extension-plugin/skills/module.yaml +1 -1
  74. package/lib/bmad-extension-plugin/skills/prioritize-backlog/SKILL.md +1 -1
  75. package/lib/bmad-extension-plugin/skills/remove-from-sprint/SKILL.md +1 -1
  76. package/lib/bmad-extension-plugin/skills/sprint-status-view/SKILL.md +1 -1
  77. package/lib/bmad.js +85 -1
  78. package/lib/installer.js +2 -0
  79. package/package.json +4 -4
  80. package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.idx +0 -0
  81. package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.rev +0 -0
  82. package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.idx +0 -0
  83. package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.rev +0 -0
  84. package/lib/bmad-cache/tea/.github/workflows/manual-release.yaml +0 -216
  85. package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.idx +0 -0
  86. package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.rev +0 -0
package/README.md CHANGED
@@ -2,6 +2,19 @@
2
2
 
3
3
  A universal NPX tool to install AI coding agent skills. Write skills once, install them across Claude Code, Gemini, Copilot, Cline, Cursor, Kilocode, and Roo Code.
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+ ## What's New in v3.12.0
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+
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+ - **Cline `.clinerules` directory fix** — `.clinerules` is now correctly created as a directory (matching Cline's native structure), not as a file. This prevents ENOTDIR errors during workflow generation and ensures `.clinerules/workflows/` is always generated correctly. Legacy installs that had `.clinerules` as a file are automatically migrated on the next install or update.
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+
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+ ## What's New in v3.11.0
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+
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+ - **Cline workflow generation** — when Cline is selected during install, update, or migration, ma-agents now auto-generates `.clinerules/workflows/<skill-name>.md` for every BMAD skill installed to `.cline/skills/`. Type `/` in Cline chat to browse and invoke all BMAD skills natively.
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+
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+ ## What's New in v3.10.0
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+
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+ - **Jira backend first-run fix** — the Jira backend is now correctly detected and activated on the very first run after install, resolving a bug where `tracking_system` was ignored until a second invocation.
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+ - **BMAD v6.6.0** — bundled bmad-method updated to v6.6.0.
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+
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  ## What's New in v3.9.0
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19
 
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  - **Jira sprint backend** — the install wizard now offers Jira as a 4th sprint management option. Select Jira to provide your Jira URL and project key; credentials are stored in `_bmad/bmm/config.yaml`. All 13 sprint management skills automatically route operations to Jira or file-system based on `tracking_system` in `sprint-status.yaml`.
package/bin/cli.js CHANGED
@@ -1049,58 +1049,58 @@ async function installWizard(preselectedSkill, preselectedAgents, customPath, fo
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  }
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  const bmadInstalled = bmad.isBmadInstalled();
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+ const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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  // Story 22.6 — ma-agents customizations are now packaged as a BMAD plugin
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  // and installed by bmad-method itself via --custom-source. The separate
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  // `applyCustomizations()` call has been removed; installBmad()/updateBmad()
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  // stage the plugin and invoke the installer in one pass.
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- if (!bmadInstalled) {
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- if (yesFlag) {
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- console.log(chalk.cyan('\n Installing BMAD-METHOD...'));
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- const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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- const success = await bmad.installBmad(['bmm'], bmadTools);
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- if (success) {
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- console.log(chalk.green(' BMAD-METHOD installed successfully!'));
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- }
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- } else {
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- const { installBmad } = await prompts({
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- type: 'confirm',
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- name: 'installBmad',
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- message: 'BMAD-METHOD not detected. Would you like to install it?',
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- initial: true
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- });
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-
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- if (installBmad) {
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+ // v6.6.0: --tools none is rejected for fresh installs; skip BMAD entirely when no IDE tools selected.
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+ if (bmadTools.length > 0) {
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+ if (!bmadInstalled) {
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+ if (yesFlag) {
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  console.log(chalk.cyan('\n Installing BMAD-METHOD...'));
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- const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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  const success = await bmad.installBmad(['bmm'], bmadTools);
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  if (success) {
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  console.log(chalk.green(' BMAD-METHOD installed successfully!'));
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  }
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- }
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- }
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- } else {
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- if (yesFlag) {
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- console.log(chalk.cyan('\n Updating BMAD-METHOD...'));
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- const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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- const success = await bmad.updateBmad(['bmm'], bmadTools);
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- if (success) {
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- console.log(chalk.green(' BMAD-METHOD updated successfully!'));
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+ } else {
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+ const { installBmad } = await prompts({
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+ type: 'confirm',
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+ name: 'installBmad',
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+ message: 'BMAD-METHOD not detected. Would you like to install it?',
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+ initial: true
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+ });
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+
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+ if (installBmad) {
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+ console.log(chalk.cyan('\n Installing BMAD-METHOD...'));
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+ const success = await bmad.installBmad(['bmm'], bmadTools);
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+ if (success) {
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+ console.log(chalk.green(' BMAD-METHOD installed successfully!'));
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+ }
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+ }
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  }
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  } else {
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- const { updateBmad } = await prompts({
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- type: 'confirm',
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- name: 'updateBmad',
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- message: 'BMAD-METHOD installation detected. Would you like to update it?',
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- initial: true
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- });
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-
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- if (updateBmad) {
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+ if (yesFlag) {
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  console.log(chalk.cyan('\n Updating BMAD-METHOD...'));
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- const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
1100
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  const success = await bmad.updateBmad(['bmm'], bmadTools);
1101
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  if (success) {
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  console.log(chalk.green(' BMAD-METHOD updated successfully!'));
1103
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  }
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+ } else {
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+ const { updateBmad } = await prompts({
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+ type: 'confirm',
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+ name: 'updateBmad',
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+ message: 'BMAD-METHOD installation detected. Would you like to update it?',
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+ initial: true
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+ });
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+
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+ if (updateBmad) {
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+ console.log(chalk.cyan('\n Updating BMAD-METHOD...'));
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+ const success = await bmad.updateBmad(['bmm'], bmadTools);
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+ if (success) {
1101
+ console.log(chalk.green(' BMAD-METHOD updated successfully!'));
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+ }
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+ }
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  }
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  }
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  }
package/lib/agents.js CHANGED
@@ -147,7 +147,7 @@ const agents = [
147
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  'references': 'docs',
148
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  'assets': 'templates'
149
149
  },
150
- instructionFiles: ['.cline/clinerules.md', '.clinerules'],
150
+ instructionFiles: ['.cline/clinerules.md'],
151
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  injectionStrategy: { position: 'top', skipPatterns: ['---'] }
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  },
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  {
@@ -1,6 +1,6 @@
1
1
  {
2
- "generated": "2026-04-23T17:33:59.621Z",
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- "bmadMethodVersion": "6.5.0",
2
+ "generated": "2026-05-01T12:48:59.888Z",
3
+ "bmadMethodVersion": "6.6.0",
4
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  "registrySchema": "v63",
5
5
  "modules": {
6
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  "bmb": {
@@ -12,20 +12,20 @@
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  "cis": {
13
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  "url": "https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite",
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  "branch": "main",
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- "commitSha": "14a63b893c07173b7a6cfe0fb6a9a72ba51d3cf1",
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- "clonedAt": "2026-04-23T17:33:50.997Z"
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+ "commitSha": "c2ad6c49b311651b0fa1d243f74d87e85167171f",
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+ "clonedAt": "2026-05-01T12:48:43.446Z"
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  },
18
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  "gds": {
19
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  "url": "https://github.com/bmad-code-org/bmad-module-game-dev-studio.git",
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  "branch": "main",
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- "commitSha": "07ef779abaafb21fe3a8d80d57cf0b4dc9801d60",
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- "clonedAt": "2026-04-23T17:33:52.532Z"
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+ "commitSha": "943bd180af9ad7204b9b11f582fbd31225aa8534",
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+ "clonedAt": "2026-05-01T12:48:47.339Z"
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  },
24
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  "tea": {
25
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  "url": "https://github.com/bmad-code-org/bmad-method-test-architecture-enterprise",
26
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  "branch": "main",
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- "commitSha": "3016dd0390208ef4c9b68841252f6db07fb8805e",
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- "clonedAt": "2026-04-23T17:33:59.620Z"
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+ "commitSha": "b0ee2a5128d0f0b9f32c30a0017722a846518349",
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+ "clonedAt": "2026-05-01T12:48:59.888Z"
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  },
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  "wds": {
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  "url": "https://github.com/bmad-code-org/bmad-method-wds-expansion",
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 35f47c3b61be13fd307ca5448d65fc02ad5f6875 Alon Mayaffit <alon.mayafit@gmail.com> 1775683162 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
1
+ 0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 35f47c3b61be13fd307ca5448d65fc02ad5f6875 Alon Mayaffit <alon.mayafit@gmail.com> 1775683162 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
1
+ 0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 35f47c3b61be13fd307ca5448d65fc02ad5f6875 Alon Mayaffit <alon.mayafit@gmail.com> 1775683162 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
1
+ 0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
@@ -1,2 +1,2 @@
1
1
  # pack-refs with: peeled fully-peeled sorted
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- 14a63b893c07173b7a6cfe0fb6a9a72ba51d3cf1 refs/remotes/origin/main
2
+ c2ad6c49b311651b0fa1d243f74d87e85167171f refs/remotes/origin/main
@@ -1 +1 @@
1
- 14a63b893c07173b7a6cfe0fb6a9a72ba51d3cf1
1
+ c2ad6c49b311651b0fa1d243f74d87e85167171f
@@ -1 +1 @@
1
- 14a63b893c07173b7a6cfe0fb6a9a72ba51d3cf1
1
+ c2ad6c49b311651b0fa1d243f74d87e85167171f
@@ -1,7 +1,7 @@
1
1
  module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs
2
2
  Creative Intelligence Suite,_meta,,,,,,,,,false,https://cis-docs.bmad-method.org/llms.txt,
3
- Creative Intelligence Suite,bmad-cis-innovation-strategy,Innovation Strategy,IS,Identify disruption opportunities and architect business model innovation.,,anytime,,,false,output_folder,innovation strategy
4
- Creative Intelligence Suite,bmad-cis-problem-solving,Problem Solving,PS,Apply systematic problem-solving methodologies to crack complex challenges.,,anytime,,,false,output_folder,problem solution
5
- Creative Intelligence Suite,bmad-cis-design-thinking,Design Thinking,DT,Guide human-centered design processes using empathy-driven methodologies.,,anytime,,,false,output_folder,design thinking
6
- Creative Intelligence Suite,bmad-brainstorming,Brainstorming,BS,Facilitate brainstorming sessions using one or more techniques.,,anytime,,,false,output_folder,brainstorming session results
7
- Creative Intelligence Suite,bmad-cis-storytelling,Storytelling,ST,Craft compelling narratives using proven story frameworks and techniques.,,anytime,,,false,output_folder,narrative/story
3
+ Creative Intelligence Suite,bmad-cis-innovation-strategy,Innovation Strategy,IS,Identify disruption opportunities and architect business model innovation.,,,anytime,,,false,output_folder,innovation strategy
4
+ Creative Intelligence Suite,bmad-cis-problem-solving,Problem Solving,PS,Apply systematic problem-solving methodologies to crack complex challenges.,,,anytime,,,false,output_folder,problem solution
5
+ Creative Intelligence Suite,bmad-cis-design-thinking,Design Thinking,DT,Guide human-centered design processes using empathy-driven methodologies.,,,anytime,,,false,output_folder,design thinking
6
+ Creative Intelligence Suite,bmad-brainstorming,Brainstorming,BS,Facilitate brainstorming sessions using one or more techniques.,,,anytime,,,false,output_folder,brainstorming session results
7
+ Creative Intelligence Suite,bmad-cis-storytelling,Storytelling,ST,Craft compelling narratives using proven story frameworks and techniques.,,,anytime,,,false,output_folder,narrative/story
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 eeb15564723a10b0b5800abb6b8ec07c30e7be23 Alon Mayaffit <alon.mayafit@gmail.com> 1775683167 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
1
+ 0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 eeb15564723a10b0b5800abb6b8ec07c30e7be23 Alon Mayaffit <alon.mayafit@gmail.com> 1775683167 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
1
+ 0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
@@ -1 +1 @@
1
- 0000000000000000000000000000000000000000 eeb15564723a10b0b5800abb6b8ec07c30e7be23 Alon Mayaffit <alon.mayafit@gmail.com> 1775683167 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
1
+ 0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
@@ -1,2 +1,2 @@
1
1
  # pack-refs with: peeled fully-peeled sorted
2
- 07ef779abaafb21fe3a8d80d57cf0b4dc9801d60 refs/remotes/origin/main
2
+ 943bd180af9ad7204b9b11f582fbd31225aa8534 refs/remotes/origin/main
@@ -1 +1 @@
1
- 07ef779abaafb21fe3a8d80d57cf0b4dc9801d60
1
+ 943bd180af9ad7204b9b11f582fbd31225aa8534
@@ -1 +1 @@
1
- 07ef779abaafb21fe3a8d80d57cf0b4dc9801d60
1
+ 943bd180af9ad7204b9b11f582fbd31225aa8534
@@ -1,36 +1,36 @@
1
1
  module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs
2
2
  Game Dev Studio,_meta,,,,,,,,,false,https://game-dev-studio-docs.bmad-method.org/llms.txt,
3
- Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation.,,anytime,,,false,project_knowledge,project documentation
4
- Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly.,,anytime,,,false,,
5
- Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow.,,anytime,,,false,implementation_artifacts,spec
6
- Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track.,,anytime,,,false,planning_artifacts,change proposal
7
- Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques.,,1-preproduction,,,false,output_folder,brainstorming session
8
- Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends.,,1-preproduction,,,false,planning_artifacts,research documents
9
- Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology.,,1-preproduction,,,false,planning_artifacts,research documents
10
- Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches.,,1-preproduction,,,false,planning_artifacts,research documents
11
- Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision.,,1-preproduction,,,false,output_folder,game brief
12
- Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance.,,2-design,,,false,planning_artifacts,gdd
13
- Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored.,,2-design,gds-create-gdd,,false,planning_artifacts,gdd validation report
14
- Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored.,,2-design,gds-validate-gdd,,false,planning_artifacts,updated gdd
15
- Game Dev Studio,gds-create-narrative,Narrative Design,ND,"Create comprehensive narrative documentation including story structure character arcs and world-building. Use for story-driven games.",,2-design,gds-create-gdd,,false,planning_artifacts,narrative design
16
- Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game.",,2-design,gds-create-gdd,,false,planning_artifacts,ux design
17
- Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist.,,2-design,gds-create-gdd,,false,planning_artifacts,prd
18
- Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility.,,2-design,gds-create-prd,,false,planning_artifacts,prd validation report
19
- Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD.,,2-design,gds-validate-prd,,false,planning_artifacts,updated prd
20
- Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency.,,3-technical,,,false,,
21
- Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design.,,3-technical,,,true,planning_artifacts,game architecture
22
- Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development.,,3-technical,gds-game-architecture,,true,planning_artifacts,epics and stories
23
- Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins.,,3-technical,gds-create-epics-and-stories,,true,planning_artifacts,readiness report
24
- Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects.,,3-technical,,,false,,
25
- Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements.,,3-technical,gds-test-framework,,false,planning_artifacts,test design
26
- Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files.,,4-production,,,true,implementation_artifacts,sprint status
27
- Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation.,,4-production,gds-sprint-planning,,false,,
28
- Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation.,,4-production,gds-sprint-planning,,true,implementation_artifacts,story
29
- Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests.,,4-production,gds-create-story,,true,,
30
- Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review.,,4-production,gds-dev-story,,false,,
31
- Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed.,,4-production,gds-code-review,,false,implementation_artifacts,retrospective
32
- Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests.,,gametest,,,false,,
33
- Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure.,,gametest,gds-test-automate,,false,,
34
- Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan.,,gametest,gds-e2e-scaffold,,false,planning_artifacts,playtest plan
35
- Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy.,,gametest,gds-playtest-plan,,false,planning_artifacts,performance strategy
36
- Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage.,,gametest,gds-performance-test,,false,,
3
+ Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation.,,,anytime,,,false,project_knowledge,project documentation
4
+ Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly.,,,anytime,,,false,,
5
+ Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow.,,,anytime,,,false,implementation_artifacts,spec
6
+ Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track.,,,anytime,,,false,planning_artifacts,change proposal
7
+ Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques.,,,1-preproduction,,,false,output_folder,brainstorming session
8
+ Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends.,,,1-preproduction,,,false,planning_artifacts,research documents
9
+ Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology.,,,1-preproduction,,,false,planning_artifacts,research documents
10
+ Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches.,,,1-preproduction,,,false,planning_artifacts,research documents
11
+ Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision.,,,1-preproduction,,,false,output_folder,game brief
12
+ Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance.,,,2-design,,,false,planning_artifacts,gdd
13
+ Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored.,,,2-design,gds-create-gdd,,false,planning_artifacts,gdd validation report
14
+ Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored.,,,2-design,gds-validate-gdd,,false,planning_artifacts,updated gdd
15
+ Game Dev Studio,gds-create-narrative,Narrative Design,ND,Create comprehensive narrative documentation including story structure character arcs and world-building. Use for story-driven games.,,,2-design,gds-create-gdd,,false,planning_artifacts,narrative design
16
+ Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game.",,,2-design,gds-create-gdd,,false,planning_artifacts,ux design
17
+ Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist.,,,2-design,gds-create-gdd,,false,planning_artifacts,prd
18
+ Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility.,,,2-design,gds-create-prd,,false,planning_artifacts,prd validation report
19
+ Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD.,,,2-design,gds-validate-prd,,false,planning_artifacts,updated prd
20
+ Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency.,,,3-technical,,,false,,
21
+ Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design.,,,3-technical,,,true,planning_artifacts,game architecture
22
+ Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development.,,,3-technical,gds-game-architecture,,true,planning_artifacts,epics and stories
23
+ Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins.,,,3-technical,gds-create-epics-and-stories,,true,planning_artifacts,readiness report
24
+ Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects.,,,3-technical,,,false,,
25
+ Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements.,,,3-technical,gds-test-framework,,false,planning_artifacts,test design
26
+ Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files.,,,4-production,,,true,implementation_artifacts,sprint status
27
+ Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation.,,,4-production,gds-sprint-planning,,false,,
28
+ Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation.,,,4-production,gds-sprint-planning,,true,implementation_artifacts,story
29
+ Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests.,,,4-production,gds-create-story,,true,,
30
+ Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review.,,,4-production,gds-dev-story,,false,,
31
+ Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed.,,,4-production,gds-code-review,,false,implementation_artifacts,retrospective
32
+ Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests.,,,gametest,,,false,,
33
+ Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure.,,,gametest,gds-test-automate,,false,,
34
+ Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan.,,,gametest,gds-e2e-scaffold,,false,planning_artifacts,playtest plan
35
+ Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy.,,,gametest,gds-playtest-plan,,false,planning_artifacts,performance strategy
36
+ Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage.,,,gametest,gds-performance-test,,false,,
@@ -12,7 +12,7 @@
12
12
  "name": "bmad-method-test-architecture-enterprise",
13
13
  "source": "./",
14
14
  "description": "Master Test Architect module for quality strategy, test automation, CI/CD quality gates, and structured testing education. Part of the BMad Method ecosystem.",
15
- "version": "1.13.1",
15
+ "version": "1.15.1",
16
16
  "author": {
17
17
  "name": "Murat K Ozcan (TEA Creator) & Brian (BMad) Madison"
18
18
  },
@@ -0,0 +1,168 @@
1
+ name: Publish
2
+
3
+ on:
4
+ push:
5
+ branches: [main]
6
+ paths:
7
+ - "src/**"
8
+ - "package.json"
9
+ - "package-lock.json"
10
+ workflow_dispatch:
11
+ inputs:
12
+ channel:
13
+ description: "Publish channel"
14
+ required: true
15
+ default: "latest"
16
+ type: choice
17
+ options:
18
+ - latest
19
+ - next
20
+ bump:
21
+ description: "Version bump type (latest channel only)"
22
+ required: false
23
+ default: "patch"
24
+ type: choice
25
+ options:
26
+ - patch
27
+ - minor
28
+ - major
29
+
30
+ concurrency:
31
+ group: publish-${{ github.event_name }}-${{ github.ref_name }}-${{ inputs.channel || 'push' }}
32
+ cancel-in-progress: ${{ github.event_name == 'push' }}
33
+
34
+ permissions:
35
+ id-token: write
36
+ contents: write
37
+
38
+ jobs:
39
+ publish:
40
+ if: github.repository == 'bmad-code-org/bmad-method-test-architecture-enterprise' && (github.event_name != 'workflow_dispatch' || github.ref == 'refs/heads/main')
41
+ runs-on: ubuntu-latest
42
+ steps:
43
+ - name: Generate GitHub App token
44
+ id: app-token
45
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
46
+ uses: actions/create-github-app-token@v2
47
+ with:
48
+ app-id: ${{ secrets.RELEASE_APP_ID }}
49
+ private-key: ${{ secrets.RELEASE_APP_PRIVATE_KEY }}
50
+
51
+ - name: Checkout
52
+ uses: actions/checkout@v4
53
+ with:
54
+ fetch-depth: 0
55
+ token: ${{ steps.app-token.outputs.token || secrets.GITHUB_TOKEN }}
56
+
57
+ - name: Setup Node
58
+ uses: actions/setup-node@v4
59
+ with:
60
+ node-version-file: ".nvmrc"
61
+ cache: "npm"
62
+ registry-url: "https://registry.npmjs.org"
63
+
64
+ - name: Ensure trusted publishing toolchain
65
+ run: |
66
+ # npm trusted publishing requires modern npm on the runner.
67
+ npm install --global npm@11.6.2
68
+
69
+ - name: Configure git user
70
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
71
+ run: |
72
+ git config user.name "github-actions[bot]"
73
+ git config user.email "github-actions[bot]@users.noreply.github.com"
74
+
75
+ - name: Install dependencies
76
+ run: npm ci
77
+
78
+ - name: Run tests
79
+ run: npm test
80
+
81
+ - name: Derive next prerelease version
82
+ if: github.event_name == 'push' || (github.event_name == 'workflow_dispatch' && inputs.channel == 'next')
83
+ run: |
84
+ NEXT_VER=$(npm view bmad-method-test-architecture-enterprise@next version 2>/dev/null || echo "")
85
+ LATEST_VER=$(npm view bmad-method-test-architecture-enterprise@latest version 2>/dev/null || echo "")
86
+
87
+ BASE=$(node -e "
88
+ const semver = require('semver');
89
+ const next = process.argv[1] || null;
90
+ const latest = process.argv[2] || null;
91
+ if (!next && !latest) process.exit(0);
92
+ if (!next) { console.log(latest); process.exit(0); }
93
+ if (!latest) { console.log(next); process.exit(0); }
94
+ const nextBase = next.replace(/-next\.\d+$/, '');
95
+ console.log(semver.gte(latest, nextBase) ? latest : next);
96
+ " "$NEXT_VER" "$LATEST_VER")
97
+
98
+ if [ -n "$BASE" ]; then
99
+ npm version "$BASE" --no-git-tag-version --allow-same-version
100
+ fi
101
+ npm version prerelease --preid=next --no-git-tag-version
102
+
103
+ - name: Bump stable version
104
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
105
+ run: npm version "${{ inputs.bump }}" --no-git-tag-version
106
+
107
+ - name: Sync marketplace version
108
+ run: |
109
+ node <<'NODE'
110
+ const fs = require('node:fs');
111
+
112
+ const packageJson = JSON.parse(fs.readFileSync('package.json', 'utf8'));
113
+ const marketplacePath = '.claude-plugin/marketplace.json';
114
+ const marketplace = JSON.parse(fs.readFileSync(marketplacePath, 'utf8'));
115
+ const plugin = (marketplace.plugins || []).find((entry) => entry && entry.name === packageJson.name);
116
+
117
+ if (!plugin) {
118
+ throw new Error(`Marketplace entry not found for ${packageJson.name}`);
119
+ }
120
+
121
+ plugin.version = packageJson.version;
122
+ fs.writeFileSync(marketplacePath, `${JSON.stringify(marketplace, null, 2)}\n`);
123
+ NODE
124
+
125
+ - name: Validate release metadata
126
+ run: npm run test:release-metadata
127
+
128
+ - name: Publish prerelease to npm
129
+ if: github.event_name == 'push' || (github.event_name == 'workflow_dispatch' && inputs.channel == 'next')
130
+ run: npm publish --tag next --provenance
131
+
132
+ - name: Commit version bump
133
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
134
+ run: |
135
+ VERSION=$(node -p 'require("./package.json").version')
136
+ git add package.json package-lock.json .claude-plugin/marketplace.json
137
+ git commit -m "release: bump to v${VERSION} [skip ci]"
138
+ git tag -a "v${VERSION}" -m "Release v${VERSION}"
139
+
140
+ - name: Push version commit and tag
141
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
142
+ run: git push origin main --follow-tags
143
+
144
+ - name: Publish stable release to npm
145
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
146
+ run: npm publish --tag latest --provenance
147
+
148
+ - name: Create GitHub Release
149
+ if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
150
+ run: |
151
+ TAG="v$(node -p 'require("./package.json").version')"
152
+ VERSION="${TAG#v}"
153
+ BODY=$(awk -v ver="$VERSION" '
154
+ /^## / {
155
+ if (found) exit
156
+ if ($0 ~ ("^##[[:space:]]*\\[?[[:space:]]*v?" ver "[[:space:]]*\\]?([[:space:]]*-[[:space:]].*)?$")) found=1
157
+ next
158
+ }
159
+ found { print }
160
+ ' CHANGELOG.md)
161
+ if [ -z "$BODY" ]; then
162
+ echo "::warning::No CHANGELOG.md entry for $TAG — falling back to auto-generated notes"
163
+ gh release create "$TAG" --generate-notes
164
+ else
165
+ gh release create "$TAG" --notes "$BODY"
166
+ fi
167
+ env:
168
+ GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}