ma-agents 3.9.0 → 3.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -0
- package/bin/cli.js +36 -36
- package/lib/bmad-cache/cache-manifest.json +8 -8
- package/lib/bmad-cache/cis/_git_preserved/index +0 -0
- package/lib/bmad-cache/cis/_git_preserved/logs/HEAD +1 -1
- package/lib/bmad-cache/cis/_git_preserved/logs/refs/heads/main +1 -1
- package/lib/bmad-cache/cis/_git_preserved/logs/refs/remotes/origin/HEAD +1 -1
- package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.idx +0 -0
- package/lib/bmad-cache/cis/_git_preserved/objects/pack/{pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.pack → pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.pack} +0 -0
- package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-42ffc048f54e58ce94c6331bc6be97ebbb7936f2.rev +0 -0
- package/lib/bmad-cache/cis/_git_preserved/packed-refs +1 -1
- package/lib/bmad-cache/cis/_git_preserved/refs/heads/main +1 -1
- package/lib/bmad-cache/cis/_git_preserved/shallow +1 -1
- package/lib/bmad-cache/cis/src/module-help.csv +5 -5
- package/lib/bmad-cache/gds/_git_preserved/index +0 -0
- package/lib/bmad-cache/gds/_git_preserved/logs/HEAD +1 -1
- package/lib/bmad-cache/gds/_git_preserved/logs/refs/heads/main +1 -1
- package/lib/bmad-cache/gds/_git_preserved/logs/refs/remotes/origin/HEAD +1 -1
- package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-9427a146a90c00bb542cba038874bf9671ba4dc0.idx +0 -0
- package/lib/bmad-cache/gds/_git_preserved/objects/pack/{pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.pack → pack-9427a146a90c00bb542cba038874bf9671ba4dc0.pack} +0 -0
- package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-9427a146a90c00bb542cba038874bf9671ba4dc0.rev +0 -0
- package/lib/bmad-cache/gds/_git_preserved/packed-refs +1 -1
- package/lib/bmad-cache/gds/_git_preserved/refs/heads/main +1 -1
- package/lib/bmad-cache/gds/_git_preserved/shallow +1 -1
- package/lib/bmad-cache/gds/src/module-help.csv +34 -34
- package/lib/bmad-cache/tea/.claude-plugin/marketplace.json +1 -1
- package/lib/bmad-cache/tea/.github/workflows/publish.yaml +168 -0
- package/lib/bmad-cache/tea/README.md +67 -57
- package/lib/bmad-cache/tea/_git_preserved/index +0 -0
- package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-f0df537f2649464ff6c5aee241165eb9c8664227.idx +0 -0
- package/lib/bmad-cache/tea/_git_preserved/objects/pack/{pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.pack → pack-f0df537f2649464ff6c5aee241165eb9c8664227.pack} +0 -0
- package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-f0df537f2649464ff6c5aee241165eb9c8664227.rev +0 -0
- package/lib/bmad-cache/tea/_git_preserved/packed-refs +1 -1
- package/lib/bmad-cache/tea/_git_preserved/refs/heads/main +1 -1
- package/lib/bmad-cache/tea/_git_preserved/shallow +1 -1
- package/lib/bmad-cache/tea/package-lock.json +2 -2
- package/lib/bmad-cache/tea/package.json +5 -6
- package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/contract-testing.md +2 -3
- package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pact-consumer-framework-setup.md +42 -95
- package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pactjs-utils-consumer-helpers.md +5 -6
- package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/knowledge/pactjs-utils-provider-verifier.md +1 -1
- package/lib/bmad-cache/tea/src/agents/bmad-tea/resources/tea-index.csv +1 -1
- package/lib/bmad-cache/tea/src/module-help.csv +9 -9
- package/lib/bmad-extension/.claude-plugin/marketplace.json.template +2 -2
- package/lib/bmad-extension/skills/add-sprint/SKILL.md +1 -1
- package/lib/bmad-extension/skills/add-to-sprint/SKILL.md +1 -1
- package/lib/bmad-extension/skills/bmad-dev-story/workflow.md +1 -1
- package/lib/bmad-extension/skills/bmad-sprint-planning/workflow.md +1 -1
- package/lib/bmad-extension/skills/bmad-sprint-status/workflow.md +1 -1
- package/lib/bmad-extension/skills/cleanup-done/SKILL.md +1 -1
- package/lib/bmad-extension/skills/close-sprint/SKILL.md +1 -1
- package/lib/bmad-extension/skills/generate-backlog/SKILL.md +1 -1
- package/lib/bmad-extension/skills/modify-sprint/SKILL.md +1 -1
- package/lib/bmad-extension/skills/module.yaml +1 -1
- package/lib/bmad-extension/skills/prioritize-backlog/SKILL.md +1 -1
- package/lib/bmad-extension/skills/remove-from-sprint/SKILL.md +1 -1
- package/lib/bmad-extension/skills/sprint-status-view/SKILL.md +1 -1
- package/lib/bmad-extension/workflows/add-sprint/workflow.md +39 -0
- package/lib/bmad-extension/workflows/add-to-sprint/workflow.md +39 -0
- package/lib/bmad-extension/workflows/modify-sprint/workflow.md +39 -0
- package/lib/bmad-extension/workflows/sprint-status-view/workflow.md +39 -0
- package/lib/bmad-extension-plugin/.claude-plugin/marketplace.json +2 -2
- package/lib/bmad-extension-plugin/skills/add-sprint/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/add-to-sprint/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/bmad-dev-story/workflow.md +1 -1
- package/lib/bmad-extension-plugin/skills/bmad-sprint-planning/workflow.md +1 -1
- package/lib/bmad-extension-plugin/skills/bmad-sprint-status/workflow.md +1 -1
- package/lib/bmad-extension-plugin/skills/cleanup-done/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/close-sprint/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/generate-backlog/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/modify-sprint/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/module.yaml +1 -1
- package/lib/bmad-extension-plugin/skills/prioritize-backlog/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/remove-from-sprint/SKILL.md +1 -1
- package/lib/bmad-extension-plugin/skills/sprint-status-view/SKILL.md +1 -1
- package/lib/bmad.js +73 -1
- package/package.json +4 -4
- package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.idx +0 -0
- package/lib/bmad-cache/cis/_git_preserved/objects/pack/pack-cad8ff313ea5db860ddcc7780f03917dcba1da8d.rev +0 -0
- package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.idx +0 -0
- package/lib/bmad-cache/gds/_git_preserved/objects/pack/pack-c1322f7c8531a89dc4f3f34c4955d194f286c1e6.rev +0 -0
- package/lib/bmad-cache/tea/.github/workflows/manual-release.yaml +0 -216
- package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.idx +0 -0
- package/lib/bmad-cache/tea/_git_preserved/objects/pack/pack-9b16db8eb5022c18cef1f0a27d63b6e0f4bc2b2a.rev +0 -0
package/README.md
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A universal NPX tool to install AI coding agent skills. Write skills once, install them across Claude Code, Gemini, Copilot, Cline, Cursor, Kilocode, and Roo Code.
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## What's New in v3.11.0
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- **Cline workflow generation** — when Cline is selected during install, update, or migration, ma-agents now auto-generates `.clinerules/workflows/<skill-name>.md` for every BMAD skill installed to `.cline/skills/`. Type `/` in Cline chat to browse and invoke all BMAD skills natively.
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## What's New in v3.10.0
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- **Jira backend first-run fix** — the Jira backend is now correctly detected and activated on the very first run after install, resolving a bug where `tracking_system` was ignored until a second invocation.
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- **BMAD v6.6.0** — bundled bmad-method updated to v6.6.0.
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## What's New in v3.9.0
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- **Jira sprint backend** — the install wizard now offers Jira as a 4th sprint management option. Select Jira to provide your Jira URL and project key; credentials are stored in `_bmad/bmm/config.yaml`. All 13 sprint management skills automatically route operations to Jira or file-system based on `tracking_system` in `sprint-status.yaml`.
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package/bin/cli.js
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}
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const bmadInstalled = bmad.isBmadInstalled();
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const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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// Story 22.6 — ma-agents customizations are now packaged as a BMAD plugin
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// and installed by bmad-method itself via --custom-source. The separate
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// `applyCustomizations()` call has been removed; installBmad()/updateBmad()
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// stage the plugin and invoke the installer in one pass.
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// v6.6.0: --tools none is rejected for fresh installs; skip BMAD entirely when no IDE tools selected.
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const bmadTools = selectedAgentIds.filter(id => bmadToolsFilter.includes(id)).map(id => getBmadPlatformCode(id));
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const { installBmad } = await prompts({
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name: 'installBmad',
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});
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const success = await bmad.installBmad(['bmm'], bmadTools);
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console.log(chalk.cyan('\n Updating BMAD-METHOD...'));
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const { updateBmad } = await prompts({
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type: 'confirm',
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name: 'updateBmad',
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message: 'BMAD-METHOD installation detected. Would you like to update it?',
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initial: true
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});
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}
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}
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{
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"generated": "2026-
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"bmadMethodVersion": "6.
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"generated": "2026-05-01T12:48:59.888Z",
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"bmadMethodVersion": "6.6.0",
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"registrySchema": "v63",
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"modules": {
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"cis": {
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"url": "https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite",
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"branch": "main",
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"commitSha": "
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"clonedAt": "2026-
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"commitSha": "c2ad6c49b311651b0fa1d243f74d87e85167171f",
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"clonedAt": "2026-05-01T12:48:43.446Z"
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},
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"gds": {
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"url": "https://github.com/bmad-code-org/bmad-module-game-dev-studio.git",
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"commitSha": "943bd180af9ad7204b9b11f582fbd31225aa8534",
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"clonedAt": "2026-05-01T12:48:47.339Z"
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},
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"tea": {
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"url": "https://github.com/bmad-code-org/bmad-method-test-architecture-enterprise",
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"commitSha": "b0ee2a5128d0f0b9f32c30a0017722a846518349",
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"clonedAt": "2026-05-01T12:48:59.888Z"
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"wds": {
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"url": "https://github.com/bmad-code-org/bmad-method-wds-expansion",
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0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
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0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
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0000000000000000000000000000000000000000
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0000000000000000000000000000000000000000 c2ad6c49b311651b0fa1d243f74d87e85167171f Alon Mayaffit <alon.mayafit@gmail.com> 1777639723 +0300 clone: from https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite
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# pack-refs with: peeled fully-peeled sorted
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c2ad6c49b311651b0fa1d243f74d87e85167171f refs/remotes/origin/main
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module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs
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Creative Intelligence Suite,_meta,,,,,,,,,false,https://cis-docs.bmad-method.org/llms.txt,
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Creative Intelligence Suite,bmad-cis-innovation-strategy,Innovation Strategy,IS,Identify disruption opportunities and architect business model innovation
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Creative Intelligence Suite,bmad-cis-problem-solving,Problem Solving,PS,Apply systematic problem-solving methodologies to crack complex challenges
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Creative Intelligence Suite,bmad-cis-design-thinking,Design Thinking,DT,Guide human-centered design processes using empathy-driven methodologies
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Creative Intelligence Suite,bmad-brainstorming,Brainstorming,BS,Facilitate brainstorming sessions using one or more techniques
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Creative Intelligence Suite,bmad-cis-storytelling,Storytelling,ST,Craft compelling narratives using proven story frameworks and techniques
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Creative Intelligence Suite,bmad-cis-innovation-strategy,Innovation Strategy,IS,Identify disruption opportunities and architect business model innovation.,,,anytime,,,false,output_folder,innovation strategy
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+
Creative Intelligence Suite,bmad-cis-problem-solving,Problem Solving,PS,Apply systematic problem-solving methodologies to crack complex challenges.,,,anytime,,,false,output_folder,problem solution
|
|
5
|
+
Creative Intelligence Suite,bmad-cis-design-thinking,Design Thinking,DT,Guide human-centered design processes using empathy-driven methodologies.,,,anytime,,,false,output_folder,design thinking
|
|
6
|
+
Creative Intelligence Suite,bmad-brainstorming,Brainstorming,BS,Facilitate brainstorming sessions using one or more techniques.,,,anytime,,,false,output_folder,brainstorming session results
|
|
7
|
+
Creative Intelligence Suite,bmad-cis-storytelling,Storytelling,ST,Craft compelling narratives using proven story frameworks and techniques.,,,anytime,,,false,output_folder,narrative/story
|
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@@ -1 +1 @@
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-
0000000000000000000000000000000000000000
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+
0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
|
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@@ -1 +1 @@
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1
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-
0000000000000000000000000000000000000000
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+
0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
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@@ -1 +1 @@
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-
0000000000000000000000000000000000000000
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+
0000000000000000000000000000000000000000 943bd180af9ad7204b9b11f582fbd31225aa8534 Alon Mayaffit <alon.mayafit@gmail.com> 1777639726 +0300 clone: from https://github.com/bmad-code-org/bmad-module-game-dev-studio.git
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1
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# pack-refs with: peeled fully-peeled sorted
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2
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-
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2
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+
943bd180af9ad7204b9b11f582fbd31225aa8534 refs/remotes/origin/main
|
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@@ -1 +1 @@
|
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1
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-
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+
943bd180af9ad7204b9b11f582fbd31225aa8534
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@@ -1 +1 @@
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1
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-
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+
943bd180af9ad7204b9b11f582fbd31225aa8534
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@@ -1,36 +1,36 @@
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1
1
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module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs
|
|
2
2
|
Game Dev Studio,_meta,,,,,,,,,false,https://game-dev-studio-docs.bmad-method.org/llms.txt,
|
|
3
|
-
Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation
|
|
4
|
-
Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly
|
|
5
|
-
Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow
|
|
6
|
-
Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track
|
|
7
|
-
Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques
|
|
8
|
-
Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends
|
|
9
|
-
Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology
|
|
10
|
-
Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches
|
|
11
|
-
Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision
|
|
12
|
-
Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance
|
|
13
|
-
Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored
|
|
14
|
-
Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored
|
|
15
|
-
Game Dev Studio,gds-create-narrative,Narrative Design,ND,
|
|
16
|
-
Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game."
|
|
17
|
-
Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist
|
|
18
|
-
Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility
|
|
19
|
-
Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD
|
|
20
|
-
Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency
|
|
21
|
-
Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design
|
|
22
|
-
Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development
|
|
23
|
-
Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins
|
|
24
|
-
Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects
|
|
25
|
-
Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements
|
|
26
|
-
Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files
|
|
27
|
-
Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation
|
|
28
|
-
Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation
|
|
29
|
-
Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests
|
|
30
|
-
Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review
|
|
31
|
-
Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed
|
|
32
|
-
Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests
|
|
33
|
-
Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure
|
|
34
|
-
Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan
|
|
35
|
-
Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy
|
|
36
|
-
Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage
|
|
3
|
+
Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation.,,,anytime,,,false,project_knowledge,project documentation
|
|
4
|
+
Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly.,,,anytime,,,false,,
|
|
5
|
+
Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow.,,,anytime,,,false,implementation_artifacts,spec
|
|
6
|
+
Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track.,,,anytime,,,false,planning_artifacts,change proposal
|
|
7
|
+
Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques.,,,1-preproduction,,,false,output_folder,brainstorming session
|
|
8
|
+
Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends.,,,1-preproduction,,,false,planning_artifacts,research documents
|
|
9
|
+
Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology.,,,1-preproduction,,,false,planning_artifacts,research documents
|
|
10
|
+
Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches.,,,1-preproduction,,,false,planning_artifacts,research documents
|
|
11
|
+
Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision.,,,1-preproduction,,,false,output_folder,game brief
|
|
12
|
+
Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance.,,,2-design,,,false,planning_artifacts,gdd
|
|
13
|
+
Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored.,,,2-design,gds-create-gdd,,false,planning_artifacts,gdd validation report
|
|
14
|
+
Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored.,,,2-design,gds-validate-gdd,,false,planning_artifacts,updated gdd
|
|
15
|
+
Game Dev Studio,gds-create-narrative,Narrative Design,ND,Create comprehensive narrative documentation including story structure character arcs and world-building. Use for story-driven games.,,,2-design,gds-create-gdd,,false,planning_artifacts,narrative design
|
|
16
|
+
Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game.",,,2-design,gds-create-gdd,,false,planning_artifacts,ux design
|
|
17
|
+
Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist.,,,2-design,gds-create-gdd,,false,planning_artifacts,prd
|
|
18
|
+
Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility.,,,2-design,gds-create-prd,,false,planning_artifacts,prd validation report
|
|
19
|
+
Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD.,,,2-design,gds-validate-prd,,false,planning_artifacts,updated prd
|
|
20
|
+
Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency.,,,3-technical,,,false,,
|
|
21
|
+
Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design.,,,3-technical,,,true,planning_artifacts,game architecture
|
|
22
|
+
Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development.,,,3-technical,gds-game-architecture,,true,planning_artifacts,epics and stories
|
|
23
|
+
Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins.,,,3-technical,gds-create-epics-and-stories,,true,planning_artifacts,readiness report
|
|
24
|
+
Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects.,,,3-technical,,,false,,
|
|
25
|
+
Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements.,,,3-technical,gds-test-framework,,false,planning_artifacts,test design
|
|
26
|
+
Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files.,,,4-production,,,true,implementation_artifacts,sprint status
|
|
27
|
+
Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation.,,,4-production,gds-sprint-planning,,false,,
|
|
28
|
+
Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation.,,,4-production,gds-sprint-planning,,true,implementation_artifacts,story
|
|
29
|
+
Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests.,,,4-production,gds-create-story,,true,,
|
|
30
|
+
Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review.,,,4-production,gds-dev-story,,false,,
|
|
31
|
+
Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed.,,,4-production,gds-code-review,,false,implementation_artifacts,retrospective
|
|
32
|
+
Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests.,,,gametest,,,false,,
|
|
33
|
+
Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure.,,,gametest,gds-test-automate,,false,,
|
|
34
|
+
Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan.,,,gametest,gds-e2e-scaffold,,false,planning_artifacts,playtest plan
|
|
35
|
+
Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy.,,,gametest,gds-playtest-plan,,false,planning_artifacts,performance strategy
|
|
36
|
+
Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage.,,,gametest,gds-performance-test,,false,,
|
|
@@ -12,7 +12,7 @@
|
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"name": "bmad-method-test-architecture-enterprise",
|
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"source": "./",
|
|
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"description": "Master Test Architect module for quality strategy, test automation, CI/CD quality gates, and structured testing education. Part of the BMad Method ecosystem.",
|
|
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|
-
"version": "1.
|
|
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|
+
"version": "1.15.1",
|
|
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|
"author": {
|
|
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17
|
"name": "Murat K Ozcan (TEA Creator) & Brian (BMad) Madison"
|
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18
|
},
|
|
@@ -0,0 +1,168 @@
|
|
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1
|
+
name: Publish
|
|
2
|
+
|
|
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|
+
on:
|
|
4
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+
push:
|
|
5
|
+
branches: [main]
|
|
6
|
+
paths:
|
|
7
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+
- "src/**"
|
|
8
|
+
- "package.json"
|
|
9
|
+
- "package-lock.json"
|
|
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|
+
workflow_dispatch:
|
|
11
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+
inputs:
|
|
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+
channel:
|
|
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+
description: "Publish channel"
|
|
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|
+
required: true
|
|
15
|
+
default: "latest"
|
|
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|
+
type: choice
|
|
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+
options:
|
|
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|
+
- latest
|
|
19
|
+
- next
|
|
20
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+
bump:
|
|
21
|
+
description: "Version bump type (latest channel only)"
|
|
22
|
+
required: false
|
|
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|
+
default: "patch"
|
|
24
|
+
type: choice
|
|
25
|
+
options:
|
|
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+
- patch
|
|
27
|
+
- minor
|
|
28
|
+
- major
|
|
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|
+
|
|
30
|
+
concurrency:
|
|
31
|
+
group: publish-${{ github.event_name }}-${{ github.ref_name }}-${{ inputs.channel || 'push' }}
|
|
32
|
+
cancel-in-progress: ${{ github.event_name == 'push' }}
|
|
33
|
+
|
|
34
|
+
permissions:
|
|
35
|
+
id-token: write
|
|
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|
+
contents: write
|
|
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|
+
|
|
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|
+
jobs:
|
|
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|
+
publish:
|
|
40
|
+
if: github.repository == 'bmad-code-org/bmad-method-test-architecture-enterprise' && (github.event_name != 'workflow_dispatch' || github.ref == 'refs/heads/main')
|
|
41
|
+
runs-on: ubuntu-latest
|
|
42
|
+
steps:
|
|
43
|
+
- name: Generate GitHub App token
|
|
44
|
+
id: app-token
|
|
45
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
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|
+
uses: actions/create-github-app-token@v2
|
|
47
|
+
with:
|
|
48
|
+
app-id: ${{ secrets.RELEASE_APP_ID }}
|
|
49
|
+
private-key: ${{ secrets.RELEASE_APP_PRIVATE_KEY }}
|
|
50
|
+
|
|
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|
+
- name: Checkout
|
|
52
|
+
uses: actions/checkout@v4
|
|
53
|
+
with:
|
|
54
|
+
fetch-depth: 0
|
|
55
|
+
token: ${{ steps.app-token.outputs.token || secrets.GITHUB_TOKEN }}
|
|
56
|
+
|
|
57
|
+
- name: Setup Node
|
|
58
|
+
uses: actions/setup-node@v4
|
|
59
|
+
with:
|
|
60
|
+
node-version-file: ".nvmrc"
|
|
61
|
+
cache: "npm"
|
|
62
|
+
registry-url: "https://registry.npmjs.org"
|
|
63
|
+
|
|
64
|
+
- name: Ensure trusted publishing toolchain
|
|
65
|
+
run: |
|
|
66
|
+
# npm trusted publishing requires modern npm on the runner.
|
|
67
|
+
npm install --global npm@11.6.2
|
|
68
|
+
|
|
69
|
+
- name: Configure git user
|
|
70
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
71
|
+
run: |
|
|
72
|
+
git config user.name "github-actions[bot]"
|
|
73
|
+
git config user.email "github-actions[bot]@users.noreply.github.com"
|
|
74
|
+
|
|
75
|
+
- name: Install dependencies
|
|
76
|
+
run: npm ci
|
|
77
|
+
|
|
78
|
+
- name: Run tests
|
|
79
|
+
run: npm test
|
|
80
|
+
|
|
81
|
+
- name: Derive next prerelease version
|
|
82
|
+
if: github.event_name == 'push' || (github.event_name == 'workflow_dispatch' && inputs.channel == 'next')
|
|
83
|
+
run: |
|
|
84
|
+
NEXT_VER=$(npm view bmad-method-test-architecture-enterprise@next version 2>/dev/null || echo "")
|
|
85
|
+
LATEST_VER=$(npm view bmad-method-test-architecture-enterprise@latest version 2>/dev/null || echo "")
|
|
86
|
+
|
|
87
|
+
BASE=$(node -e "
|
|
88
|
+
const semver = require('semver');
|
|
89
|
+
const next = process.argv[1] || null;
|
|
90
|
+
const latest = process.argv[2] || null;
|
|
91
|
+
if (!next && !latest) process.exit(0);
|
|
92
|
+
if (!next) { console.log(latest); process.exit(0); }
|
|
93
|
+
if (!latest) { console.log(next); process.exit(0); }
|
|
94
|
+
const nextBase = next.replace(/-next\.\d+$/, '');
|
|
95
|
+
console.log(semver.gte(latest, nextBase) ? latest : next);
|
|
96
|
+
" "$NEXT_VER" "$LATEST_VER")
|
|
97
|
+
|
|
98
|
+
if [ -n "$BASE" ]; then
|
|
99
|
+
npm version "$BASE" --no-git-tag-version --allow-same-version
|
|
100
|
+
fi
|
|
101
|
+
npm version prerelease --preid=next --no-git-tag-version
|
|
102
|
+
|
|
103
|
+
- name: Bump stable version
|
|
104
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
105
|
+
run: npm version "${{ inputs.bump }}" --no-git-tag-version
|
|
106
|
+
|
|
107
|
+
- name: Sync marketplace version
|
|
108
|
+
run: |
|
|
109
|
+
node <<'NODE'
|
|
110
|
+
const fs = require('node:fs');
|
|
111
|
+
|
|
112
|
+
const packageJson = JSON.parse(fs.readFileSync('package.json', 'utf8'));
|
|
113
|
+
const marketplacePath = '.claude-plugin/marketplace.json';
|
|
114
|
+
const marketplace = JSON.parse(fs.readFileSync(marketplacePath, 'utf8'));
|
|
115
|
+
const plugin = (marketplace.plugins || []).find((entry) => entry && entry.name === packageJson.name);
|
|
116
|
+
|
|
117
|
+
if (!plugin) {
|
|
118
|
+
throw new Error(`Marketplace entry not found for ${packageJson.name}`);
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
plugin.version = packageJson.version;
|
|
122
|
+
fs.writeFileSync(marketplacePath, `${JSON.stringify(marketplace, null, 2)}\n`);
|
|
123
|
+
NODE
|
|
124
|
+
|
|
125
|
+
- name: Validate release metadata
|
|
126
|
+
run: npm run test:release-metadata
|
|
127
|
+
|
|
128
|
+
- name: Publish prerelease to npm
|
|
129
|
+
if: github.event_name == 'push' || (github.event_name == 'workflow_dispatch' && inputs.channel == 'next')
|
|
130
|
+
run: npm publish --tag next --provenance
|
|
131
|
+
|
|
132
|
+
- name: Commit version bump
|
|
133
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
134
|
+
run: |
|
|
135
|
+
VERSION=$(node -p 'require("./package.json").version')
|
|
136
|
+
git add package.json package-lock.json .claude-plugin/marketplace.json
|
|
137
|
+
git commit -m "release: bump to v${VERSION} [skip ci]"
|
|
138
|
+
git tag -a "v${VERSION}" -m "Release v${VERSION}"
|
|
139
|
+
|
|
140
|
+
- name: Push version commit and tag
|
|
141
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
142
|
+
run: git push origin main --follow-tags
|
|
143
|
+
|
|
144
|
+
- name: Publish stable release to npm
|
|
145
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
146
|
+
run: npm publish --tag latest --provenance
|
|
147
|
+
|
|
148
|
+
- name: Create GitHub Release
|
|
149
|
+
if: github.event_name == 'workflow_dispatch' && inputs.channel == 'latest'
|
|
150
|
+
run: |
|
|
151
|
+
TAG="v$(node -p 'require("./package.json").version')"
|
|
152
|
+
VERSION="${TAG#v}"
|
|
153
|
+
BODY=$(awk -v ver="$VERSION" '
|
|
154
|
+
/^## / {
|
|
155
|
+
if (found) exit
|
|
156
|
+
if ($0 ~ ("^##[[:space:]]*\\[?[[:space:]]*v?" ver "[[:space:]]*\\]?([[:space:]]*-[[:space:]].*)?$")) found=1
|
|
157
|
+
next
|
|
158
|
+
}
|
|
159
|
+
found { print }
|
|
160
|
+
' CHANGELOG.md)
|
|
161
|
+
if [ -z "$BODY" ]; then
|
|
162
|
+
echo "::warning::No CHANGELOG.md entry for $TAG — falling back to auto-generated notes"
|
|
163
|
+
gh release create "$TAG" --generate-notes
|
|
164
|
+
else
|
|
165
|
+
gh release create "$TAG" --notes "$BODY"
|
|
166
|
+
fi
|
|
167
|
+
env:
|
|
168
|
+
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|