lzma1 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -3
- package/lib/decoder.js +84 -85
- package/lib/encoder.js +794 -143
- package/lib/index.js +0 -1
- package/lib/lz-window.js +3 -4
- package/lib/lzma.js +50 -1383
- package/lib/match-finder.js +402 -0
- package/lib/range-decoder.js +3 -16
- package/lib/range-encoder.js +14 -24
- package/lib/streams.js +64 -1
- package/lib/utils.js +4 -102
- package/package.json +24 -13
- package/src/decoder.ts +604 -0
- package/src/encoder.ts +2108 -0
- package/src/index.ts +71 -0
- package/src/len-coder.ts +217 -0
- package/src/lit-coder.ts +196 -0
- package/src/lz-window.ts +99 -0
- package/src/lzma.ts +142 -0
- package/src/match-finder.ts +548 -0
- package/src/range-bit-tree-coder.ts +109 -0
- package/src/range-decoder.ts +98 -0
- package/src/range-encoder.ts +136 -0
- package/src/streams.ts +73 -0
- package/src/utils.ts +263 -0
- package/lib/chunker.d.ts +0 -46
- package/lib/chunker.js +0 -68
- package/lib/decoder.d.ts +0 -80
- package/lib/encoder.d.ts +0 -266
- package/lib/index.d.ts +0 -38
- package/lib/len-coder.d.ts +0 -70
- package/lib/lit-coder.d.ts +0 -63
- package/lib/lz-in-window.d.ts +0 -43
- package/lib/lz-in-window.js +0 -132
- package/lib/lz-window.d.ts +0 -35
- package/lib/lzma.d.ts +0 -107
- package/lib/match-finder-config.d.ts +0 -34
- package/lib/match-finder-config.js +0 -63
- package/lib/range-bit-tree-coder.d.ts +0 -34
- package/lib/range-decoder.d.ts +0 -34
- package/lib/range-encoder.d.ts +0 -46
- package/lib/streams.d.ts +0 -32
- package/lib/utils.d.ts +0 -127
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import type { InputBuffer } from "./streams.js";
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import {
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CRC32_TABLE,
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DICTIONARY_SIZE_THRESHOLD,
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} from "./utils.js";
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/**
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* BinTreeMatchFinder — Binary tree match finder for LZMA encoding.
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*
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* Combines input window management, hash-based match finding, and
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* binary tree search into a single cohesive class.
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*/
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export class BinTreeMatchFinder {
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// Input window fields
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_posLimit: number = 0;
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_bufferBase: Uint8Array = new Uint8Array(0);
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_pos: number = 0;
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_streamPos: number = 0;
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_streamEndWasReached: number = 0;
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_bufferOffset: number = 0;
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_blockSize: number = 0;
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_keepSizeBefore: number = 0;
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_keepSizeAfter: number = 0;
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_pointerToLastSafePosition: number = 0;
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_stream: InputBuffer | null = null;
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// Hash and tree fields
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HASH_ARRAY: boolean = true;
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kNumHashDirectBytes: number = 0;
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kMinMatchCheck: number = 4;
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kFixHashSize: number = 66560;
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_hashMask: number = 0;
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_hashSizeSum: number = 0;
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_hash: Int32Array = new Int32Array(0);
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_cyclicBufferSize: number = 0;
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_cyclicBufferPos: number = 0;
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_son: Int32Array = new Int32Array(0);
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_matchMaxLen: number = 0;
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_cutValue: number = 0xff;
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// --- LzInWindow methods ---
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getIndexByte(index: number): number {
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return this._bufferBase[this._bufferOffset + this._pos + index];
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}
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getMatchLen(index: number, distance: number, limit: number): number {
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if (this._streamEndWasReached) {
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if (this._pos + index + limit > this._streamPos) {
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limit = this._streamPos - (this._pos + index);
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}
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}
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++distance;
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let i;
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const pby = this._bufferOffset + this._pos + index;
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for (
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i = 0;
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i < limit
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&& this._bufferBase[pby + i]
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== this._bufferBase[pby + i - distance];
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++i
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);
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return i;
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}
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getNumAvailableBytes(): number {
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return this._streamPos - this._pos;
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}
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moveBlock(): void {
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let offset = this._bufferOffset + this._pos - this._keepSizeBefore;
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if (offset > 0) {
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--offset;
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}
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const numBytes = this._bufferOffset + this._streamPos - offset;
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this._bufferBase.copyWithin(0, offset, offset + numBytes);
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this._bufferOffset -= offset;
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}
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movePosInWindow(): void {
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this._pos += 1;
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if (this._pos > this._posLimit) {
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const pointerToPosition = this._bufferOffset + this._pos;
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if (pointerToPosition > this._pointerToLastSafePosition) {
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this.moveBlock();
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}
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this.readBlock();
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}
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}
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readBlock(): void {
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if (this._streamEndWasReached) {
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return;
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}
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while (true) {
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const size = -this._bufferOffset + this._blockSize - this._streamPos;
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if (!size) {
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return;
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}
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const bytesRead = this.readFromStream(
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this._bufferOffset + this._streamPos,
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size,
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);
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if (bytesRead == -1) {
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this._posLimit = this._streamPos;
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const pointerToPosition = this._bufferOffset + this._posLimit;
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if (pointerToPosition > this._pointerToLastSafePosition) {
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this._posLimit = this._pointerToLastSafePosition - this._bufferOffset;
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}
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this._streamEndWasReached = 1;
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return;
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}
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this._streamPos += bytesRead;
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if (this._streamPos >= this._pos + this._keepSizeAfter) {
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this._posLimit = this._streamPos - this._keepSizeAfter;
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}
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}
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}
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reduceOffsets(subValue: number): void {
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this._bufferOffset += subValue;
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this._posLimit -= subValue;
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this._pos -= subValue;
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this._streamPos -= subValue;
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}
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private readFromStream(off: number, len: number): number {
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const stream = this._stream!;
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const buffer = this._bufferBase;
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return stream.readBytes(buffer, off, len);
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}
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// --- Match finder configuration methods ---
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createBuffers(
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keepSizeBefore: number,
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keepSizeAfter: number,
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keepSizeReserv: number,
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): void {
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this._keepSizeBefore = keepSizeBefore;
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this._keepSizeAfter = keepSizeAfter;
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const blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
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if (this._blockSize != blockSize) {
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this._bufferBase = new Uint8Array(blockSize);
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this._blockSize = blockSize;
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}
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this._pointerToLastSafePosition = this._blockSize - keepSizeAfter;
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}
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create(
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dictionarySize: number,
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numFastBytes: number,
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keepAddBufferBefore: number,
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keepAddBufferAfter: number,
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): void {
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if (dictionarySize < DICTIONARY_SIZE_THRESHOLD) {
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this._cutValue = 0x10 + (numFastBytes >> 1);
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const windowReservSize = ~~((dictionarySize + keepAddBufferBefore + numFastBytes + keepAddBufferAfter) / 2) + 0x100;
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this.createBuffers(
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dictionarySize + keepAddBufferBefore,
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numFastBytes + keepAddBufferAfter,
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windowReservSize,
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);
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this._matchMaxLen = numFastBytes;
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// Ensure cyclic buffer
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const cyclicBufferSize = dictionarySize + 1;
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if (this._cyclicBufferSize !== cyclicBufferSize) {
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this._cyclicBufferSize = cyclicBufferSize;
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this._son = new Int32Array(cyclicBufferSize * 2);
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}
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// Compute hash size
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let hs = 0x10000;
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if (this.HASH_ARRAY) {
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hs = dictionarySize - 1;
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hs |= hs >> 1;
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hs |= hs >> 2;
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hs |= hs >> 4;
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hs |= hs >> 0x08;
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hs >>= 1;
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hs |= 0xFFFF;
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if (hs > 0x1000000) {
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hs >>= 1;
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}
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this._hashMask = hs;
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hs += 1;
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const finalHashSizeSum = hs + this.kFixHashSize;
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if (finalHashSizeSum !== this._hashSizeSum) {
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this._hashSizeSum = finalHashSizeSum;
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this._hash = new Int32Array(finalHashSizeSum);
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}
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} else {
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if (hs !== this._hashSizeSum) {
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this._hashSizeSum = hs;
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this._hash = new Int32Array(hs);
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}
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}
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}
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}
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// --- Match finding methods ---
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getMatches(distances: number[]): number {
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let count,
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cur,
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curMatch,
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curMatch2,
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curMatch3,
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cyclicPos,
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delta,
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hash2Value,
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hash3Value,
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hashValue,
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len,
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len0,
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len1,
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lenLimit,
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matchMinPos,
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maxLen,
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offset,
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pby1,
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ptr0,
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ptr1,
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temp;
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if (this._pos + this._matchMaxLen <= this._streamPos) {
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lenLimit = this._matchMaxLen;
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} else {
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lenLimit = this._streamPos - this._pos;
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if (lenLimit < this.kMinMatchCheck) {
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this.movePos();
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return 0;
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}
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}
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offset = 0;
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matchMinPos = this._pos > this._cyclicBufferSize
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? this._pos - this._cyclicBufferSize
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: 0;
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cur = this._bufferOffset + this._pos;
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maxLen = 1;
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hash2Value = 0;
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hash3Value = 0;
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if (this.HASH_ARRAY) {
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temp = CRC32_TABLE[this._bufferBase[cur]] ^ this._bufferBase[cur + 1];
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hash2Value = temp & 0x3FF;
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temp ^= this._bufferBase[cur + 2] << 0x08;
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hash3Value = temp & 0xFFFF;
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hashValue = (temp ^ (CRC32_TABLE[this._bufferBase[cur + 3]] << 5)) & this._hashMask;
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} else {
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hashValue = this._bufferBase[cur] ^ (this._bufferBase[cur + 1] << 0x08);
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}
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curMatch = this._hash[this.kFixHashSize + hashValue] || 0;
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if (this.HASH_ARRAY) {
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curMatch2 = this._hash[hash2Value] || 0;
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curMatch3 = this._hash[0x400 + hash3Value] || 0;
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this._hash[hash2Value] = this._pos;
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this._hash[0x400 + hash3Value] = this._pos;
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if (curMatch2 > matchMinPos) {
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if (this._bufferBase[this._bufferOffset + curMatch2] == this._bufferBase[cur]) {
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distances[offset++] = maxLen = 2;
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distances[offset++] = this._pos - curMatch2 - 1;
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}
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}
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if (curMatch3 > matchMinPos) {
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if (this._bufferBase[this._bufferOffset + curMatch3] == this._bufferBase[cur]) {
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if (curMatch3 == curMatch2) {
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offset -= 2;
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}
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distances[offset++] = maxLen = 3;
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distances[offset++] = this._pos - curMatch3 - 1;
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curMatch2 = curMatch3;
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}
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}
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if (offset != 0 && curMatch2 == curMatch) {
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offset -= 2;
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maxLen = 1;
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}
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}
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this._hash[this.kFixHashSize + hashValue] = this._pos;
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ptr0 = (this._cyclicBufferPos << 1) + 1;
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ptr1 = this._cyclicBufferPos << 1;
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len0 = len1 = this.kNumHashDirectBytes;
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318
|
+
|
|
319
|
+
if (this.kNumHashDirectBytes != 0) {
|
|
320
|
+
if (curMatch > matchMinPos) {
|
|
321
|
+
if (
|
|
322
|
+
this._bufferBase[
|
|
323
|
+
this._bufferOffset + curMatch + this.kNumHashDirectBytes
|
|
324
|
+
] != this._bufferBase[cur + this.kNumHashDirectBytes]
|
|
325
|
+
) {
|
|
326
|
+
distances[offset++] = maxLen = this.kNumHashDirectBytes;
|
|
327
|
+
distances[offset++] = this._pos - curMatch - 1;
|
|
328
|
+
}
|
|
329
|
+
}
|
|
330
|
+
}
|
|
331
|
+
count = this._cutValue;
|
|
332
|
+
|
|
333
|
+
while (1) {
|
|
334
|
+
if (curMatch <= matchMinPos || count == 0) {
|
|
335
|
+
count -= 1;
|
|
336
|
+
this._son[ptr0] = this._son[ptr1] = 0;
|
|
337
|
+
break;
|
|
338
|
+
}
|
|
339
|
+
delta = this._pos - curMatch;
|
|
340
|
+
|
|
341
|
+
cyclicPos = (delta <= this._cyclicBufferPos
|
|
342
|
+
? this._cyclicBufferPos - delta
|
|
343
|
+
: this._cyclicBufferPos - delta + this._cyclicBufferSize) << 1;
|
|
344
|
+
|
|
345
|
+
pby1 = this._bufferOffset + curMatch;
|
|
346
|
+
len = len0 < len1 ? len0 : len1;
|
|
347
|
+
|
|
348
|
+
if (
|
|
349
|
+
this._bufferBase[pby1 + len] == this._bufferBase[cur + len]
|
|
350
|
+
) {
|
|
351
|
+
while ((len += 1) != lenLimit) {
|
|
352
|
+
if (
|
|
353
|
+
this._bufferBase[pby1 + len] != this._bufferBase[cur + len]
|
|
354
|
+
) {
|
|
355
|
+
break;
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
if (maxLen < len) {
|
|
360
|
+
distances[offset++] = maxLen = len;
|
|
361
|
+
distances[offset++] = delta - 1;
|
|
362
|
+
if (len == lenLimit) {
|
|
363
|
+
this._son[ptr1] = this._son[cyclicPos];
|
|
364
|
+
this._son[ptr0] = this._son[cyclicPos + 1];
|
|
365
|
+
break;
|
|
366
|
+
}
|
|
367
|
+
}
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
if (
|
|
371
|
+
this._bufferBase[pby1 + len] < this._bufferBase[cur + len]
|
|
372
|
+
) {
|
|
373
|
+
this._son[ptr1] = curMatch;
|
|
374
|
+
ptr1 = cyclicPos + 1;
|
|
375
|
+
curMatch = this._son[ptr1];
|
|
376
|
+
len1 = len;
|
|
377
|
+
} else {
|
|
378
|
+
this._son[ptr0] = curMatch;
|
|
379
|
+
ptr0 = cyclicPos;
|
|
380
|
+
curMatch = this._son[ptr0];
|
|
381
|
+
len0 = len;
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
this.movePos();
|
|
386
|
+
return offset;
|
|
387
|
+
}
|
|
388
|
+
|
|
389
|
+
skip(num: number): void {
|
|
390
|
+
let count,
|
|
391
|
+
cur,
|
|
392
|
+
curMatch,
|
|
393
|
+
cyclicPos,
|
|
394
|
+
delta,
|
|
395
|
+
hash2Value,
|
|
396
|
+
hash3Value,
|
|
397
|
+
hashValue,
|
|
398
|
+
len,
|
|
399
|
+
len0,
|
|
400
|
+
len1,
|
|
401
|
+
lenLimit,
|
|
402
|
+
matchMinPos,
|
|
403
|
+
pby1,
|
|
404
|
+
ptr0,
|
|
405
|
+
ptr1,
|
|
406
|
+
temp;
|
|
407
|
+
|
|
408
|
+
do {
|
|
409
|
+
if (this._pos + this._matchMaxLen <= this._streamPos) {
|
|
410
|
+
lenLimit = this._matchMaxLen;
|
|
411
|
+
} else {
|
|
412
|
+
lenLimit = this._streamPos - this._pos;
|
|
413
|
+
if (lenLimit < this.kMinMatchCheck) {
|
|
414
|
+
this.movePos();
|
|
415
|
+
continue;
|
|
416
|
+
}
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
matchMinPos = this._pos > this._cyclicBufferSize
|
|
420
|
+
? this._pos - this._cyclicBufferSize
|
|
421
|
+
: 0;
|
|
422
|
+
|
|
423
|
+
cur = this._bufferOffset + this._pos;
|
|
424
|
+
|
|
425
|
+
if (this.HASH_ARRAY) {
|
|
426
|
+
temp = CRC32_TABLE[this._bufferBase[cur]] ^ this._bufferBase[cur + 1];
|
|
427
|
+
hash2Value = temp & 0x3FF;
|
|
428
|
+
this._hash[hash2Value] = this._pos;
|
|
429
|
+
temp ^= this._bufferBase[cur + 2] << 0x08;
|
|
430
|
+
hash3Value = temp & 0xFFFF;
|
|
431
|
+
this._hash[0x400 + hash3Value] = this._pos;
|
|
432
|
+
hashValue = (temp ^ (CRC32_TABLE[this._bufferBase[cur + 3]] << 5)) & this._hashMask;
|
|
433
|
+
} else {
|
|
434
|
+
hashValue = this._bufferBase[cur] ^ (this._bufferBase[cur + 1] << 0x08);
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
curMatch = this._hash[this.kFixHashSize + hashValue];
|
|
438
|
+
this._hash[this.kFixHashSize + hashValue] = this._pos;
|
|
439
|
+
ptr0 = (this._cyclicBufferPos << 1) + 1;
|
|
440
|
+
ptr1 = this._cyclicBufferPos << 1;
|
|
441
|
+
len0 = len1 = this.kNumHashDirectBytes;
|
|
442
|
+
count = this._cutValue;
|
|
443
|
+
|
|
444
|
+
while (1) {
|
|
445
|
+
if (curMatch <= matchMinPos || count == 0) {
|
|
446
|
+
count -= 1;
|
|
447
|
+
this._son[ptr0] = this._son[ptr1] = 0;
|
|
448
|
+
break;
|
|
449
|
+
}
|
|
450
|
+
delta = this._pos - curMatch;
|
|
451
|
+
|
|
452
|
+
cyclicPos = (delta <= this._cyclicBufferPos
|
|
453
|
+
? this._cyclicBufferPos - delta
|
|
454
|
+
: this._cyclicBufferPos - delta + this._cyclicBufferSize) << 1;
|
|
455
|
+
|
|
456
|
+
pby1 = this._bufferOffset + curMatch;
|
|
457
|
+
|
|
458
|
+
len = len0 < len1 ? len0 : len1;
|
|
459
|
+
|
|
460
|
+
if (this._bufferBase[pby1 + len] == this._bufferBase[cur + len]) {
|
|
461
|
+
while ((len += 1) != lenLimit) {
|
|
462
|
+
if (
|
|
463
|
+
this._bufferBase[pby1 + len] != this._bufferBase[cur + len]
|
|
464
|
+
) {
|
|
465
|
+
break;
|
|
466
|
+
}
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
if (len == lenLimit) {
|
|
470
|
+
this._son[ptr1] = this._son[cyclicPos];
|
|
471
|
+
this._son[ptr0] = this._son[cyclicPos + 1];
|
|
472
|
+
break;
|
|
473
|
+
}
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
if (this._bufferBase[pby1 + len] < this._bufferBase[cur + len]) {
|
|
477
|
+
this._son[ptr1] = curMatch;
|
|
478
|
+
ptr1 = cyclicPos + 1;
|
|
479
|
+
curMatch = this._son[ptr1];
|
|
480
|
+
len1 = len;
|
|
481
|
+
} else {
|
|
482
|
+
this._son[ptr0] = curMatch;
|
|
483
|
+
ptr0 = cyclicPos;
|
|
484
|
+
curMatch = this._son[ptr0];
|
|
485
|
+
len0 = len;
|
|
486
|
+
}
|
|
487
|
+
}
|
|
488
|
+
this.movePos();
|
|
489
|
+
} while ((num -= 1) != 0);
|
|
490
|
+
}
|
|
491
|
+
|
|
492
|
+
movePos(): void {
|
|
493
|
+
if ((this._cyclicBufferPos += 1) >= this._cyclicBufferSize) {
|
|
494
|
+
this._cyclicBufferPos = 0;
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
this.movePosInWindow();
|
|
498
|
+
|
|
499
|
+
if (this._pos == DICTIONARY_SIZE_THRESHOLD) {
|
|
500
|
+
const subValue = this._pos - this._cyclicBufferSize;
|
|
501
|
+
|
|
502
|
+
this.normalizeLinks(this._son, this._cyclicBufferSize * 2, subValue);
|
|
503
|
+
this.normalizeLinks(this._hash, this._hashSizeSum, subValue);
|
|
504
|
+
|
|
505
|
+
this.reduceOffsets(subValue);
|
|
506
|
+
}
|
|
507
|
+
}
|
|
508
|
+
|
|
509
|
+
init(): void {
|
|
510
|
+
this._bufferOffset = 0;
|
|
511
|
+
this._pos = 0;
|
|
512
|
+
this._streamPos = 0;
|
|
513
|
+
this._streamEndWasReached = 0;
|
|
514
|
+
this.readBlock();
|
|
515
|
+
|
|
516
|
+
this._cyclicBufferPos = 0;
|
|
517
|
+
this.reduceOffsets(-1);
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
/**
|
|
521
|
+
* This is only called after reading one whole gigabyte.
|
|
522
|
+
*/
|
|
523
|
+
normalizeLinks(items: Int32Array, numItems: number, subValue: number): void {
|
|
524
|
+
for (let i = 0; i < numItems; ++i) {
|
|
525
|
+
let value = items[i];
|
|
526
|
+
if (value <= subValue) {
|
|
527
|
+
value = 0;
|
|
528
|
+
} else {
|
|
529
|
+
value -= subValue;
|
|
530
|
+
}
|
|
531
|
+
items[i] = value;
|
|
532
|
+
}
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
setType(numHashBytes: number): void {
|
|
536
|
+
this.HASH_ARRAY = numHashBytes > 2;
|
|
537
|
+
|
|
538
|
+
if (this.HASH_ARRAY) {
|
|
539
|
+
this.kNumHashDirectBytes = 0;
|
|
540
|
+
this.kMinMatchCheck = 4;
|
|
541
|
+
this.kFixHashSize = 66560;
|
|
542
|
+
} else {
|
|
543
|
+
this.kNumHashDirectBytes = 2;
|
|
544
|
+
this.kMinMatchCheck = 3;
|
|
545
|
+
this.kFixHashSize = 0;
|
|
546
|
+
}
|
|
547
|
+
}
|
|
548
|
+
}
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
import {
|
|
2
|
+
type BasicRangeDecoder,
|
|
3
|
+
type BasicRangeEncoder,
|
|
4
|
+
getBitPrice,
|
|
5
|
+
initArray,
|
|
6
|
+
} from "./utils.js";
|
|
7
|
+
|
|
8
|
+
export class RangeBitTreeCoder {
|
|
9
|
+
private models: number[];
|
|
10
|
+
private numBitLevels: number;
|
|
11
|
+
|
|
12
|
+
constructor(numBitLevels: number) {
|
|
13
|
+
this.numBitLevels = numBitLevels;
|
|
14
|
+
this.models = initArray(1 << numBitLevels, 1024); // Initialize with default probability
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Decode symbol using range decoder
|
|
19
|
+
*/
|
|
20
|
+
decode(rd: BasicRangeDecoder): number {
|
|
21
|
+
let res = 1;
|
|
22
|
+
for (let bitIndex = this.numBitLevels; bitIndex !== 0; bitIndex--) {
|
|
23
|
+
const bit = rd.decodeBit(this.models, res);
|
|
24
|
+
res = (res << 1) + bit;
|
|
25
|
+
}
|
|
26
|
+
res -= 1 << this.numBitLevels;
|
|
27
|
+
return res;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* Reverse decode symbol using range decoder
|
|
32
|
+
*/
|
|
33
|
+
reverseDecode(rd: BasicRangeDecoder): number {
|
|
34
|
+
let index = 1;
|
|
35
|
+
let res = 0;
|
|
36
|
+
for (let bitIndex = 0; bitIndex < this.numBitLevels; bitIndex++) {
|
|
37
|
+
const bit = rd.decodeBit(this.models, index);
|
|
38
|
+
index <<= 1;
|
|
39
|
+
index += bit;
|
|
40
|
+
res |= bit << bitIndex;
|
|
41
|
+
}
|
|
42
|
+
return res;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Encode symbol using range encoder
|
|
47
|
+
*/
|
|
48
|
+
encode(re: BasicRangeEncoder, symbol: number): void {
|
|
49
|
+
let m = 1;
|
|
50
|
+
for (let bitIndex = this.numBitLevels; bitIndex !== 0;) {
|
|
51
|
+
bitIndex--;
|
|
52
|
+
const bit = (symbol >> bitIndex) & 1;
|
|
53
|
+
re.encodeBit(this.models, m, bit);
|
|
54
|
+
m = (m << 1) | bit;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Reverse encode symbol using range encoder
|
|
60
|
+
*/
|
|
61
|
+
reverseEncode(re: BasicRangeEncoder, symbol: number): void {
|
|
62
|
+
let m = 1;
|
|
63
|
+
for (let i = 0; i < this.numBitLevels; i++) {
|
|
64
|
+
const bit = symbol & 1;
|
|
65
|
+
re.encodeBit(this.models, m, bit);
|
|
66
|
+
m = (m << 1) | bit;
|
|
67
|
+
symbol >>= 1;
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* Get price for encoding symbol
|
|
73
|
+
*/
|
|
74
|
+
getPrice(symbol: number): number {
|
|
75
|
+
let res = 0;
|
|
76
|
+
let m = 1;
|
|
77
|
+
for (let bitIndex = this.numBitLevels; bitIndex !== 0;) {
|
|
78
|
+
bitIndex--;
|
|
79
|
+
const bit = (symbol >> bitIndex) & 1;
|
|
80
|
+
res += getBitPrice(this.models[m], bit);
|
|
81
|
+
m = (m << 1) + bit;
|
|
82
|
+
}
|
|
83
|
+
return res;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
/**
|
|
87
|
+
* Get price for reverse encoding symbol
|
|
88
|
+
*/
|
|
89
|
+
reverseGetPrice(symbol: number): number {
|
|
90
|
+
let res = 0;
|
|
91
|
+
let m = 1;
|
|
92
|
+
for (let i = this.numBitLevels; i !== 0; i--) {
|
|
93
|
+
const bit = symbol & 1;
|
|
94
|
+
symbol >>= 1;
|
|
95
|
+
res += getBitPrice(this.models[m], bit);
|
|
96
|
+
m = (m << 1) | bit;
|
|
97
|
+
}
|
|
98
|
+
return res;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
* Reset models to initial state
|
|
103
|
+
*/
|
|
104
|
+
reset(): void {
|
|
105
|
+
for (let i = 0; i < this.models.length; i++) {
|
|
106
|
+
this.models[i] = 1024; // Default probability
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
}
|