lythreeframe 1.3.14 → 2.0.1

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Files changed (34) hide show
  1. package/dist/bundle.cjs.js +100 -60
  2. package/dist/bundle.cjs.js.map +1 -1
  3. package/dist/bundle.esm.js +95 -64
  4. package/dist/bundle.esm.js.map +1 -1
  5. package/dist/index.d.ts +8 -2
  6. package/dist/src/AssetManagement/AssetManager.d.ts +14 -10
  7. package/dist/src/Frame/Controller.d.ts +54 -12
  8. package/dist/src/Frame/Parameters/AppParameter.d.ts +0 -2
  9. package/dist/src/Frame/Parameters/ViewportParameters.d.ts +15 -2
  10. package/dist/src/Frame/Rendering/WebGLPostProcess.d.ts +41 -0
  11. package/dist/src/Frame/Viewport.d.ts +12 -14
  12. package/dist/src/Frame/World.d.ts +7 -1
  13. package/dist/src/Object/Actor.d.ts +1 -0
  14. package/dist/src/Object/Components/2D/2DComponent.d.ts +5 -1
  15. package/dist/src/Object/Components/2D/CSS3DWebPanelComponent.d.ts +26 -0
  16. package/dist/src/Object/Components/2D/SpiriteComponent.d.ts +15 -0
  17. package/dist/src/Object/Components/Mesh/Line/CurveComponent.d.ts +18 -0
  18. package/dist/src/Object/Components/Text/Text3DComponent.d.ts +56 -0
  19. package/dist/src/Object/PawnV2/FirstPerson.d.ts +52 -6
  20. package/dist/src/Object/PawnV2/Oribital.d.ts +38 -15
  21. package/dist/src/Object/PawnV2/Pawn.d.ts +12 -11
  22. package/dist/src/Object/PawnV2/Spectator.d.ts +19 -0
  23. package/dist/src/Object/PawnV2/TopDown.d.ts +56 -0
  24. package/dist/src/Object/PawnV2/TransformControl.d.ts +7 -3
  25. package/dist/src/Physics/BoxColliderComponent.d.ts +22 -0
  26. package/dist/src/Physics/CapsuleColliderComponent.d.ts +40 -0
  27. package/dist/src/Physics/ColliderComponent.d.ts +62 -0
  28. package/dist/src/Physics/CollisionTypes.d.ts +17 -0
  29. package/dist/src/Physics/MeshColliderComponent.d.ts +44 -0
  30. package/dist/src/Physics/PhysicsWorld.d.ts +36 -0
  31. package/dist/src/Physics/SphereColliderComponent.d.ts +14 -0
  32. package/dist/src/Physics/index.d.ts +9 -0
  33. package/dist/src/ThreeJsApp.d.ts +5 -5
  34. package/package.json +4 -4
@@ -1,22 +1,23 @@
1
- import { Euler, Quaternion, Vector3 } from "three";
1
+ import { Euler, Quaternion, Vector3 } from "three/webgpu";
2
2
  import { Controller } from "../../Frame/Controller";
3
- export declare abstract class Pawn {
3
+ import { Actor } from "../Actor";
4
+ import { ThreeJsApp } from "../../ThreeJsApp";
5
+ export declare abstract class Pawn extends Actor {
4
6
  get camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
7
+ get enabled(): boolean;
5
8
  set enabled(value: boolean);
6
- get control(): any;
7
- protected _control: any | null;
9
+ protected _enabled: boolean;
10
+ static inputFilter: () => boolean;
8
11
  protected controller: Controller;
9
- protected isTickEnabled: boolean;
10
- protected constructor(controller: Controller);
12
+ protected constructor(app: ThreeJsApp);
11
13
  tick(_deltaTime: number): void;
12
14
  possess(): void;
13
15
  unpossess(): void;
14
- focusTo(_targetPos: Vector3, _targetQuat: Quaternion | Euler, _distance: number, _time: number, _onGoing?: (() => void) | null, _onFinished?: (() => void) | null): void;
15
- stopFocusing(): void;
16
- getFocuingData(): {
16
+ abstract getTargetCameraState(): {
17
17
  position: Vector3;
18
18
  quaternion: Quaternion;
19
- distance: number;
20
- } | null;
19
+ };
20
+ focusTo(_targetPos: Vector3, _targetQuat: Quaternion | Euler, _distance: number, _time: number, _onGoing?: (() => void) | null, _onFinished?: (() => void) | null): void;
21
+ stopFocusing(): void;
21
22
  destroy(): void;
22
23
  }
@@ -0,0 +1,19 @@
1
+ import { Pawn } from "./Pawn";
2
+ import { ThreeJsApp } from "../../ThreeJsApp";
3
+ import { Vector3, Quaternion } from "three/webgpu";
4
+ import { SceneComponent } from "../Components/SceneComponent";
5
+ export declare class Spectator extends Pawn {
6
+ moveSpeed: number;
7
+ lookSpeed: number;
8
+ eyeHeight: number;
9
+ constructor(app: ThreeJsApp);
10
+ protected constructRootComponent(): SceneComponent;
11
+ possess(): void;
12
+ unpossess(): void;
13
+ getTargetCameraState(): {
14
+ position: Vector3;
15
+ quaternion: Quaternion;
16
+ };
17
+ tick(deltaTime: number): void;
18
+ private updateCameraFromPawn;
19
+ }
@@ -0,0 +1,56 @@
1
+ import { Pawn } from "./Pawn";
2
+ import { Euler, Quaternion, Vector3 } from "three/webgpu";
3
+ import { ThreeJsApp } from "../../ThreeJsApp";
4
+ export interface TopDownOptions {
5
+ enablePan?: boolean;
6
+ enableRotate?: boolean;
7
+ enableZoom?: boolean;
8
+ distance?: number;
9
+ minDistance?: number;
10
+ maxDistance?: number;
11
+ rotateSpeed?: number;
12
+ zoomSpeed?: number;
13
+ enableDamping?: boolean;
14
+ dampingFactor?: number;
15
+ }
16
+ export declare class TopDown extends Pawn {
17
+ enablePan: boolean;
18
+ enableRotate: boolean;
19
+ enableZoom: boolean;
20
+ distance: number;
21
+ minDistance: number;
22
+ maxDistance: number;
23
+ rotateSpeed: number;
24
+ zoomSpeed: number;
25
+ enableDamping: boolean;
26
+ dampingFactor: number;
27
+ private _isDragging;
28
+ private _lastPointerPosition;
29
+ private _targetPosition;
30
+ private _targetQuaternion;
31
+ private _targetDistance;
32
+ private _focusTween;
33
+ constructor(app: ThreeJsApp, options?: TopDownOptions);
34
+ possess(): void;
35
+ getTargetCameraState(): {
36
+ position: Vector3;
37
+ quaternion: Quaternion;
38
+ };
39
+ private updateCameraFromPawn;
40
+ unpossess(): void;
41
+ private onContextMenu;
42
+ private onPointerDown;
43
+ private onPointerMove;
44
+ private onPointerUp;
45
+ private setCameraDraggingState;
46
+ private onWheel;
47
+ tick(deltaTime: number): void;
48
+ setPosition(position: Vector3): void;
49
+ setPosition(x: number, y: number, z: number): void;
50
+ setRotation(rotation: Euler): void;
51
+ setRotation(x: number, y: number, z: number): void;
52
+ setQuaternion(quat: Quaternion): void;
53
+ setQuaternion(x: number, y: number, z: number, w: number): void;
54
+ focusTo(targetPos: Vector3, targetQuat: Quaternion | Euler, distance: number, time: number, onGoing?: (() => void) | null, onFinished?: (() => void) | null): void;
55
+ stopFocusing(): void;
56
+ }
@@ -1,7 +1,7 @@
1
1
  import { Pawn } from "./Pawn";
2
- import { Matrix4, Scene } from "three/webgpu";
2
+ import { Matrix4, Scene, Vector3, Quaternion } from "three/webgpu";
3
3
  import { TransformControls } from "three/examples/jsm/controls/TransformControls.js";
4
- import { Controller } from "../../Frame/Controller";
4
+ import { ThreeJsApp } from "../../ThreeJsApp";
5
5
  export interface TransformType {
6
6
  rotate: "X" | "Y" | "Z" | "E" | "XY" | "YZ" | "XZ" | "XYZ" | "XYZE" | null;
7
7
  scale: "X" | "Y" | "Z" | "E" | "XY" | "YZ" | "XZ" | "XYZ" | "XYZE" | null;
@@ -34,11 +34,15 @@ export declare class TransformGizmo extends Pawn {
34
34
  protected onChangeEvent: () => void;
35
35
  protected onUpdateFunction: (() => void) | null;
36
36
  protected onDraggingFunction: ((event: boolean) => void) | null;
37
- constructor(controller: Controller, options?: TransformGizmoOptions);
37
+ constructor(app: ThreeJsApp, options?: TransformGizmoOptions);
38
38
  /** Get the scene where gizmo should be added */
39
39
  private getTargetScene;
40
40
  possess(): void;
41
41
  unpossess(): void;
42
+ getTargetCameraState(): {
43
+ position: Vector3;
44
+ quaternion: Quaternion;
45
+ };
42
46
  refresh(): void;
43
47
  protected onChange(): void;
44
48
  protected onDraggingChanged(event: {
@@ -0,0 +1,22 @@
1
+ import { Box3, Mesh, Object3D, Vector3 } from "three/webgpu";
2
+ import { ThreeJsApp } from "../ThreeJsApp";
3
+ import { ColliderComponent } from "./ColliderComponent";
4
+ export declare class BoxColliderComponent extends ColliderComponent {
5
+ get halfExtents(): Vector3;
6
+ protected _halfExtents: Vector3;
7
+ protected _debugMesh: Mesh | null;
8
+ constructor(app: ThreeJsApp, halfExtents?: Vector3, uuid?: string);
9
+ getWorldAABB(out?: Box3): Box3;
10
+ protected createDebugObject(): Object3D | null;
11
+ protected destroyDebugObject(_debugObject: Object3D): void;
12
+ protected onDebugTick(_deltaTime: number): void;
13
+ raycast(origin: Vector3, dir: Vector3, maxDistance: number): {
14
+ point: Vector3;
15
+ normal: Vector3;
16
+ distance: number;
17
+ } | null;
18
+ protected intersectRayAabbRaw(origin: Vector3, dir: Vector3, min: Vector3, max: Vector3): {
19
+ t: number;
20
+ normal: Vector3;
21
+ } | null;
22
+ }
@@ -0,0 +1,40 @@
1
+ import { Box3, Mesh, Object3D, Vector3 } from "three/webgpu";
2
+ import { ThreeJsApp } from "../ThreeJsApp";
3
+ import { ColliderComponent } from "./ColliderComponent";
4
+ export declare class CapsuleColliderComponent extends ColliderComponent {
5
+ get radius(): number;
6
+ get halfHeight(): number;
7
+ protected _radius: number;
8
+ protected _halfHeight: number;
9
+ protected _debugRoot: Object3D | null;
10
+ protected _debugCylinder: Mesh | null;
11
+ protected _debugTop: Mesh | null;
12
+ protected _debugBottom: Mesh | null;
13
+ protected readonly _tmpA: Vector3;
14
+ protected readonly _tmpB: Vector3;
15
+ protected readonly _tmpBA: Vector3;
16
+ protected readonly _tmpOA: Vector3;
17
+ protected readonly _tmpPoint: Vector3;
18
+ protected readonly _tmpNormal: Vector3;
19
+ constructor(app: ThreeJsApp, radius?: number, halfHeight?: number, uuid?: string);
20
+ getWorldAABB(out?: Box3): Box3;
21
+ raycast(origin: Vector3, dir: Vector3, maxDistance: number): {
22
+ point: Vector3;
23
+ normal: Vector3;
24
+ distance: number;
25
+ } | null;
26
+ protected raycastSphere(origin: Vector3, dir: Vector3, maxDistance: number, center: Vector3, radius: number): {
27
+ point: Vector3;
28
+ normal: Vector3;
29
+ distance: number;
30
+ } | null;
31
+ protected makeSphereHit(origin: Vector3, dir: Vector3, t: number, center: Vector3): {
32
+ point: Vector3;
33
+ normal: Vector3;
34
+ distance: number;
35
+ };
36
+ protected createDebugObject(): Object3D | null;
37
+ protected destroyDebugObject(_debugObject: Object3D): void;
38
+ protected onDebugTick(_deltaTime: number): void;
39
+ protected onDebugStyleChanged(): void;
40
+ }
@@ -0,0 +1,62 @@
1
+ import { Box3, Object3D, Vector3 } from "three/webgpu";
2
+ import { Delegate } from "../Delegate";
3
+ import { ThreeJsApp } from "../ThreeJsApp";
4
+ import { SceneComponent } from "../Object/Components/SceneComponent";
5
+ import { World } from "../Frame/World";
6
+ import { CollisionChannel, CollisionResponse } from "./CollisionTypes";
7
+ export type CollisionResponseMap = Partial<Record<CollisionChannel, CollisionResponse>>;
8
+ export interface PhysicsHitResult {
9
+ self: ColliderComponent;
10
+ other: ColliderComponent;
11
+ point: Vector3;
12
+ normal: Vector3;
13
+ penetrationDepth: number;
14
+ }
15
+ export declare abstract class ColliderComponent extends SceneComponent {
16
+ get debugEnabled(): boolean;
17
+ set debugEnabled(value: boolean);
18
+ get debugColor(): number;
19
+ set debugColor(value: number);
20
+ get debugOpacity(): number;
21
+ set debugOpacity(value: number);
22
+ get collisionEnabled(): boolean;
23
+ set collisionEnabled(value: boolean);
24
+ get generateOverlapEvents(): boolean;
25
+ set generateOverlapEvents(value: boolean);
26
+ get generateHitEvents(): boolean;
27
+ set generateHitEvents(value: boolean);
28
+ get objectType(): CollisionChannel;
29
+ set objectType(value: CollisionChannel);
30
+ get onBeginOverlapDelegate(): Delegate<[ColliderComponent]>;
31
+ get onEndOverlapDelegate(): Delegate<[ColliderComponent]>;
32
+ get onHitDelegate(): Delegate<[PhysicsHitResult]>;
33
+ protected _collisionEnabled: boolean;
34
+ protected _generateOverlapEvents: boolean;
35
+ protected _generateHitEvents: boolean;
36
+ protected _objectType: CollisionChannel;
37
+ protected _responseMap: CollisionResponseMap;
38
+ protected _onBeginOverlapDelegate: Delegate<[ColliderComponent]>;
39
+ protected _onEndOverlapDelegate: Delegate<[ColliderComponent]>;
40
+ protected _onHitDelegate: Delegate<[PhysicsHitResult]>;
41
+ protected _registeredInWorld: boolean;
42
+ protected _debugEnabled: boolean;
43
+ protected _debugColor: number;
44
+ protected _debugOpacity: number;
45
+ protected _debugObject: Object3D | null;
46
+ constructor(app: ThreeJsApp, uuid?: string);
47
+ setCollisionResponse(channel: CollisionChannel, response: CollisionResponse): void;
48
+ setCollisionResponses(map: CollisionResponseMap): void;
49
+ getCollisionResponse(channel: CollisionChannel): CollisionResponse;
50
+ getMutualResponse(other: ColliderComponent): CollisionResponse;
51
+ abstract getWorldAABB(out?: Box3): Box3;
52
+ tick(deltaTime: number): void;
53
+ onAddedToWorld(world: World): void;
54
+ destroy(): void;
55
+ protected getDebugAttachParent(): Object3D | null;
56
+ protected createDebugObject(): Object3D | null;
57
+ protected destroyDebugObject(_debugObject: Object3D): void;
58
+ protected onDebugTick(_deltaTime: number): void;
59
+ protected onDebugStyleChanged(): void;
60
+ protected enableDebug(): void;
61
+ protected disableDebug(): void;
62
+ }
@@ -0,0 +1,17 @@
1
+ export declare enum CollisionResponse {
2
+ Ignore = "Ignore",
3
+ Overlap = "Overlap",
4
+ Block = "Block"
5
+ }
6
+ export declare enum CollisionChannel {
7
+ WorldStatic = "WorldStatic",
8
+ WorldDynamic = "WorldDynamic",
9
+ Pawn = "Pawn",
10
+ Visibility = "Visibility",
11
+ Camera = "Camera",
12
+ Trigger = "Trigger"
13
+ }
14
+ export declare enum CollisionShapeType {
15
+ Sphere = "Sphere",
16
+ Box = "Box"
17
+ }
@@ -0,0 +1,44 @@
1
+ import { Box3, Matrix4, Mesh, MeshBasicMaterial, Object3D, Vector3 } from "three/webgpu";
2
+ import { ThreeJsApp } from "../ThreeJsApp";
3
+ import { ColliderComponent } from "./ColliderComponent";
4
+ import { RaycastHit } from "./PhysicsWorld";
5
+ export declare class MeshColliderComponent extends ColliderComponent {
6
+ get sourceObject(): Object3D<import("three").Object3DEventMap> | null;
7
+ protected _sourceObject: Object3D | null;
8
+ protected _mesh: Mesh | null;
9
+ protected _debugEntries: Array<{
10
+ parent: Object3D;
11
+ obj: Object3D;
12
+ }>;
13
+ protected _debugMaterial: MeshBasicMaterial | null;
14
+ protected readonly _tmpAabb: Box3;
15
+ protected readonly _tmpMat: Matrix4;
16
+ protected readonly _tmpCorner: Vector3;
17
+ protected readonly _tmpBoxCorner: Array<Vector3>;
18
+ protected readonly _tmpA: Vector3;
19
+ protected readonly _tmpB: Vector3;
20
+ protected readonly _tmpC: Vector3;
21
+ protected readonly _tmpEdge1: Vector3;
22
+ protected readonly _tmpEdge2: Vector3;
23
+ protected readonly _tmpP: Vector3;
24
+ protected readonly _tmpT: Vector3;
25
+ protected readonly _tmpQ: Vector3;
26
+ protected readonly _tmpN: Vector3;
27
+ constructor(app: ThreeJsApp, sourceObject?: Object3D | null, uuid?: string);
28
+ setSourceObject(sourceObject: Object3D | null): void;
29
+ private mergeGeometries;
30
+ destroy(): void;
31
+ getWorldAABB(out?: Box3): Box3;
32
+ raycastAll(origin: Vector3, dir: Vector3, maxDistance: number): RaycastHit[];
33
+ raycast(origin: Vector3, dir: Vector3, maxDistance: number): RaycastHit | null;
34
+ protected intersectRayAabb(origin: Vector3, dir: Vector3, maxDistance: number, box: Box3): boolean;
35
+ protected intersectRayTriangle(origin: Vector3, dir: Vector3, a: Vector3, b: Vector3, c: Vector3, maxDistance: number): {
36
+ point: Vector3;
37
+ normal: Vector3;
38
+ distance: number;
39
+ } | null;
40
+ protected getDebugAttachParent(): Object3D | null;
41
+ protected createDebugObject(): Object3D | null;
42
+ protected destroyDebugObject(_debugObject: Object3D): void;
43
+ protected onDebugStyleChanged(): void;
44
+ }
@@ -0,0 +1,36 @@
1
+ import { Box3, Vector3 } from "three/webgpu";
2
+ import { CollisionChannel } from "./CollisionTypes";
3
+ import { ColliderComponent, PhysicsHitResult } from "./ColliderComponent";
4
+ export interface LineTraceHitResult {
5
+ collider: ColliderComponent;
6
+ point: Vector3;
7
+ normal: Vector3;
8
+ distance: number;
9
+ blocking: boolean;
10
+ }
11
+ export interface RaycastHit {
12
+ point: Vector3;
13
+ normal: Vector3;
14
+ distance: number;
15
+ }
16
+ export declare class PhysicsWorld {
17
+ protected colliders: Set<ColliderComponent>;
18
+ protected previousOverlapPairs: Map<string, [ColliderComponent, ColliderComponent]>;
19
+ protected previousBlockPairs: Map<string, [ColliderComponent, ColliderComponent]>;
20
+ protected _debugDrawEnabled: boolean;
21
+ get debugDrawEnabled(): boolean;
22
+ set debugDrawEnabled(value: boolean);
23
+ registerCollider(collider: ColliderComponent): void;
24
+ unregisterCollider(collider: ColliderComponent): void;
25
+ clear(): void;
26
+ lineTraceSingle(start: Vector3, end: Vector3, traceChannel?: CollisionChannel, ignoreCollider?: ColliderComponent): LineTraceHitResult | null;
27
+ lineTraceMulti(start: Vector3, end: Vector3, traceChannel?: CollisionChannel, ignoreCollider?: ColliderComponent): LineTraceHitResult[];
28
+ tick(_deltaTime: number): void;
29
+ protected computeAabbHit(self: ColliderComponent, other: ColliderComponent, a: Box3, b: Box3): PhysicsHitResult;
30
+ protected getPairKey(a: ColliderComponent, b: ColliderComponent): string;
31
+ protected intersectRayAabb(origin: Vector3, dir: Vector3, maxDistance: number, box: Box3): {
32
+ point: Vector3;
33
+ normal: Vector3;
34
+ distance: number;
35
+ } | null;
36
+ }
@@ -0,0 +1,14 @@
1
+ import { Box3, Mesh, Object3D } from "three/webgpu";
2
+ import { ThreeJsApp } from "../ThreeJsApp";
3
+ import { ColliderComponent } from "./ColliderComponent";
4
+ export declare class SphereColliderComponent extends ColliderComponent {
5
+ get radius(): number;
6
+ protected _radius: number;
7
+ protected _debugMesh: Mesh | null;
8
+ constructor(app: ThreeJsApp, radius?: number, uuid?: string);
9
+ getWorldAABB(out?: Box3): Box3;
10
+ protected createDebugObject(): Object3D | null;
11
+ protected destroyDebugObject(_debugObject: Object3D): void;
12
+ protected onDebugTick(_deltaTime: number): void;
13
+ protected onDebugStyleChanged(): void;
14
+ }
@@ -0,0 +1,9 @@
1
+ export { PhysicsWorld } from "./PhysicsWorld";
2
+ export type { LineTraceHitResult } from "./PhysicsWorld";
3
+ export { ColliderComponent } from "./ColliderComponent";
4
+ export type { PhysicsHitResult, CollisionResponseMap } from "./ColliderComponent";
5
+ export { BoxColliderComponent } from "./BoxColliderComponent";
6
+ export { SphereColliderComponent } from "./SphereColliderComponent";
7
+ export { CapsuleColliderComponent } from "./CapsuleColliderComponent";
8
+ export { MeshColliderComponent } from "./MeshColliderComponent";
9
+ export { CollisionResponse, CollisionChannel, CollisionShapeType } from "./CollisionTypes";
@@ -1,33 +1,33 @@
1
1
  import { World } from "./Frame/World";
2
2
  import { Viewport } from "./Frame/Viewport";
3
3
  import { Controller } from "./Frame/Controller";
4
- import { Clock, OrthographicCamera, PerspectiveCamera } from "three/webgpu";
4
+ import { OrthographicCamera, PerspectiveCamera, Timer } from "three/webgpu";
5
5
  import { Delegate } from './Delegate';
6
6
  import { CameraParam } from './Frame/Parameters/CameraParameter';
7
7
  import { AppParam } from './Frame/Parameters/AppParameter';
8
8
  import { AssetManager } from './AssetManagement/AssetManager';
9
9
  export declare class ThreeJsApp {
10
10
  get camera(): PerspectiveCamera | OrthographicCamera;
11
- get clock(): Clock;
11
+ get clock(): Timer;
12
12
  get world(): World;
13
13
  get viewport(): Viewport;
14
14
  get controller(): Controller;
15
15
  get assetManager(): AssetManager;
16
- protected _clock: Clock;
16
+ protected _clock: Timer;
17
17
  protected _camera: PerspectiveCamera | OrthographicCamera;
18
18
  protected _world: World;
19
19
  protected _viewport: Viewport;
20
20
  protected _controller: Controller;
21
21
  protected _assetManager: AssetManager;
22
22
  protected _tickingFunctions: Array<(delta: number) => void>;
23
- get appParam(): AppParam;
24
- protected _appParam: AppParam;
23
+ protected _isTickPaused: boolean;
25
24
  get onCameraChangedDelegate(): Delegate<[void]>;
26
25
  protected _onCameraChangedDelegate: Delegate<[void]>;
27
26
  constructor(appParam?: AppParam);
28
27
  protected postConstruct(): void;
29
28
  init(): void;
30
29
  protected tick(deltaTime: number): void;
30
+ setTickPaused(pause: boolean): void;
31
31
  addTickingFunction(func: (deltaTime: number) => void): void;
32
32
  removeTickingFunction(func: (deltaTime: number) => void): void;
33
33
  destroy(): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "lythreeframe",
3
- "version": "1.3.14",
3
+ "version": "2.0.1",
4
4
  "description": "Three.js 封装",
5
5
  "main": "dist/bundle.cjs.js",
6
6
  "module": "dist/bundle.esm.js",
@@ -14,7 +14,7 @@
14
14
  "peerDependencies": {
15
15
  "earcut": "^3.0.2",
16
16
  "gsap": "^3.14.2",
17
- "three": "^0.181.2"
17
+ "three": "^0.183.2"
18
18
  },
19
19
  "files": [
20
20
  "dist"
@@ -22,13 +22,13 @@
22
22
  "devDependencies": {
23
23
  "@rollup/plugin-typescript": "^12.3.0",
24
24
  "@types/earcut": "^3.0.0",
25
- "@types/three": "^0.182.0",
25
+ "@types/three": "^0.183.0",
26
26
  "earcut": "^3.0.2",
27
27
  "gsap": "^3.14.2",
28
28
  "javascript-obfuscator": "^5.1.0",
29
29
  "rollup": "^4.55.1",
30
30
  "rollup-plugin-obfuscator": "^1.1.0",
31
- "three": "^0.181.2",
31
+ "three": "^0.183.2",
32
32
  "tslib": "^2.8.1",
33
33
  "typescript": "^5.9.3"
34
34
  },