lythreeframe 1.2.59 → 1.2.60
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.cjs.js
CHANGED
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@@ -2412,7 +2412,7 @@ class Controller {
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2412
2412
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getHitResultFromScreenPoint(x, y) {
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2413
2413
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this._raycastVec2.set(x, y);
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2414
2414
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this.raycaster.setFromCamera(this._raycastVec2, this.camera);
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2415
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-
const out = this.
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2415
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+
const out = this.getAllHitResultFromScreenPoint(x, y);
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2416
2416
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for (const hit of out) {
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2417
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if (hit.object.userData["rayIgnored"])
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continue;
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@@ -2425,6 +2425,11 @@ class Controller {
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}
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return null;
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2427
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}
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2428
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+
getAllHitResultFromScreenPoint(x, y) {
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2429
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this._raycastVec2.set(x, y);
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2430
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this.raycaster.setFromCamera(this._raycastVec2, this.camera);
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2431
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return this.raycaster.intersectObjects(this.world.scene.children, true);
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2432
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}
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focusTo(targetPos, targetQuat, distance, time, onGoing = null, onFinished = null) {
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2429
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this.pawn.focusTo(targetPos, targetQuat, distance, time, onGoing, onFinished);
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}
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package/dist/bundle.esm.js
CHANGED
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@@ -2410,7 +2410,7 @@ class Controller {
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2410
2410
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getHitResultFromScreenPoint(x, y) {
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2411
2411
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this._raycastVec2.set(x, y);
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2412
2412
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this.raycaster.setFromCamera(this._raycastVec2, this.camera);
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2413
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-
const out = this.
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2413
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+
const out = this.getAllHitResultFromScreenPoint(x, y);
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2414
2414
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for (const hit of out) {
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2415
2415
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if (hit.object.userData["rayIgnored"])
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continue;
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@@ -2423,6 +2423,11 @@ class Controller {
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}
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return null;
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2425
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}
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2426
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+
getAllHitResultFromScreenPoint(x, y) {
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2427
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this._raycastVec2.set(x, y);
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2428
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+
this.raycaster.setFromCamera(this._raycastVec2, this.camera);
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2429
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+
return this.raycaster.intersectObjects(this.world.scene.children, true);
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2430
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}
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2426
2431
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focusTo(targetPos, targetQuat, distance, time, onGoing = null, onFinished = null) {
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2427
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this.pawn.focusTo(targetPos, targetQuat, distance, time, onGoing, onFinished);
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}
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@@ -99,5 +99,6 @@ export declare class Controller {
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99
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protected removeCorePointerListeners(): void;
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100
100
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getHitResultUnderCursor(): Intersection | null;
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101
101
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getHitResultFromScreenPoint(x: number, y: number): Intersection | null;
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102
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+
getAllHitResultFromScreenPoint(x: number, y: number): Intersection[];
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102
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focusTo(targetPos: Vector3, targetQuat: Quaternion | Euler, distance: number, time: number, onGoing?: (() => void) | null, onFinished?: (() => void) | null): void;
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}
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