lythreeframe 1.2.18 → 1.2.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.cjs.js +11 -24
- package/dist/bundle.esm.js +11 -25
- package/dist/index.d.ts +2 -2
- package/dist/lythreeframe/Frame/Viewport.d.ts +2 -0
- package/package.json +1 -1
package/dist/bundle.cjs.js
CHANGED
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@@ -1575,7 +1575,7 @@ class Viewport {
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// private motionBlurPass: ShaderNodeObject<Node> | null = null;
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// private denoiseOutlinePass: ShaderNodeObject<DenoiseNode> | null = null;
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this.outlineObjects = [];
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-
this.postProcessParam = postProcessParam;
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this.postProcessParam = Object.assign({}, postProcessParam);
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this._app = app;
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let element = null;
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if (viewportParam.elementId) {
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@@ -1685,24 +1685,6 @@ class Viewport {
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this.dofPass = null;
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}
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}
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// motion blur
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// if (this.postProcessParam.motionBlur)
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// {
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// if (!this.motionBlurPass)
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// {
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// this.motionBlurPass = WebGPUPostProcessFactory.constructMotionBlurPass(finalNode, this.scenePass, this.postProcessParam.motionBlur);
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// }
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// const vignette = screenUV.distance(.5).remap(.6, 1).mul(2).clamp().oneMinus();
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// finalNode = mix(this.motionBlurPass, this.scenePass.getTextureNode("velocity"), 0).mul(vignette);
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// }
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// else
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// {
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// if (this.motionBlurPass)
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// {
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// this.motionBlurPass.dispose();
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// this.motionBlurPass = null;
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// }
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// }
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// ssr
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if (isSSREnabled) {
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if (!this.ssrPass) {
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@@ -1801,23 +1783,27 @@ class Viewport {
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this.markRenderStateDirty();
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}
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updateBloomPass(params) {
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-
this.postProcessParam.bloom = params;
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this.postProcessParam.bloom = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateGTAOParam(params) {
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-
this.postProcessParam.gtao = params;
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this.postProcessParam.gtao = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateDOFParam(params) {
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this.postProcessParam.dof = params;
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this.postProcessParam.dof = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateSSRParam(params) {
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this.postProcessParam.ssr = params;
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this.postProcessParam.ssr = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateOutlineParam(params) {
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-
this.postProcessParam.outline = params;
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this.postProcessParam.outline = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateAAParam(params) {
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this.postProcessParam.aa = Object.assign({}, params);
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this.setupPostProcess();
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}
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addOutlineObject(obj) {
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@@ -3434,6 +3420,7 @@ exports.AssetManager = AssetManager;
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exports.BoxActor = BoxActor;
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exports.BoxComponent = BoxComponent;
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exports.Controller = Controller;
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exports.DefaultAAParams = DefaultAAParams;
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exports.DefaultAppParam = DefaultAppParam;
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exports.DefaultBloomParam = DefaultBloomParam;
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exports.DefaultCameraParam = DefaultCameraParam;
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package/dist/bundle.esm.js
CHANGED
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@@ -1573,7 +1573,7 @@ class Viewport {
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// private motionBlurPass: ShaderNodeObject<Node> | null = null;
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// private denoiseOutlinePass: ShaderNodeObject<DenoiseNode> | null = null;
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this.outlineObjects = [];
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this.postProcessParam = postProcessParam;
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this.postProcessParam = Object.assign({}, postProcessParam);
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this._app = app;
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let element = null;
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if (viewportParam.elementId) {
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@@ -1683,24 +1683,6 @@ class Viewport {
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this.dofPass = null;
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}
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}
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-
// motion blur
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// if (this.postProcessParam.motionBlur)
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// {
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// if (!this.motionBlurPass)
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// {
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// this.motionBlurPass = WebGPUPostProcessFactory.constructMotionBlurPass(finalNode, this.scenePass, this.postProcessParam.motionBlur);
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// }
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// const vignette = screenUV.distance(.5).remap(.6, 1).mul(2).clamp().oneMinus();
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// finalNode = mix(this.motionBlurPass, this.scenePass.getTextureNode("velocity"), 0).mul(vignette);
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// }
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// else
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// {
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// if (this.motionBlurPass)
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// {
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// this.motionBlurPass.dispose();
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// this.motionBlurPass = null;
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// }
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// }
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// ssr
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if (isSSREnabled) {
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if (!this.ssrPass) {
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@@ -1799,23 +1781,27 @@ class Viewport {
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this.markRenderStateDirty();
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}
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updateBloomPass(params) {
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-
this.postProcessParam.bloom = params;
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this.postProcessParam.bloom = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateGTAOParam(params) {
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this.postProcessParam.gtao = params;
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this.postProcessParam.gtao = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateDOFParam(params) {
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this.postProcessParam.dof = params;
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this.postProcessParam.dof = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateSSRParam(params) {
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this.postProcessParam.ssr = params;
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this.postProcessParam.ssr = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateOutlineParam(params) {
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this.postProcessParam.outline = params;
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this.postProcessParam.outline = Object.assign({}, params);
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this.setupPostProcess();
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}
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updateAAParam(params) {
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this.postProcessParam.aa = Object.assign({}, params);
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this.setupPostProcess();
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}
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addOutlineObject(obj) {
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@@ -3427,4 +3413,4 @@ class TransformGizmo extends Pawn {
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}
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}
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-
export { Actor, AssetManager, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAppParam, DefaultBloomParam, DefaultCameraParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRendererParameters, DefaultSSRParam, DefaultSkyParam, DefaultViewportParam, DefaultWorldParam, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, GeometryAssetPointer, LabelComponent, LevelActor, LevelComponent, MaterialAssetPointer, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SkyActor, SkyComponent, SphereComponent, TAssetPointer, TSmartPointer, TextureAssetPointer, ThreeJsApp, ThreeObjectLibrary, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
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export { Actor, AssetManager, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAAParams, DefaultAppParam, DefaultBloomParam, DefaultCameraParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRendererParameters, DefaultSSRParam, DefaultSkyParam, DefaultViewportParam, DefaultWorldParam, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, GeometryAssetPointer, LabelComponent, LevelActor, LevelComponent, MaterialAssetPointer, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SkyActor, SkyComponent, SphereComponent, TAssetPointer, TSmartPointer, TextureAssetPointer, ThreeJsApp, ThreeObjectLibrary, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
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package/dist/index.d.ts
CHANGED
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@@ -52,8 +52,8 @@ export { DefaultOutlineParams } from "./lythreeframe/PostProcess/Param/Outline";
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export type { OutlineParams } from "./lythreeframe/PostProcess/Param/Outline";
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export { DefaultSSRParam } from "./lythreeframe/PostProcess/Param/SSR";
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export type { SSRParam } from "./lythreeframe/PostProcess/Param/SSR";
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export {
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export type {
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export { DefaultAAParams } from "./lythreeframe/PostProcess/Param/AAParam";
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export type { AAParams } from "./lythreeframe/PostProcess/Param/AAParam";
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export { Orbital } from "./lythreeframe/Object/PawnV2/Oribital";
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export { FirstPerson } from "./lythreeframe/Object/PawnV2/FirstPerson";
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export type { ITransforming } from "./lythreeframe/Object/PawnV2/TransformControl";
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@@ -9,6 +9,7 @@ import { ThreeJsApp } from "../ThreeJsApp";
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import { PostProcessParam } from './../PostProcess/PostProcessParam';
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import { RendererParameters } from './Parameters/RendererParameters';
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import { ViewportParam } from './Parameters/ViewportParameters';
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import { AAParams } from "../PostProcess/Param/AAParam";
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export declare class Viewport {
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get canvas(): HTMLElement | null;
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get renderer(): WebGPURenderer;
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@@ -39,6 +40,7 @@ export declare class Viewport {
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updateDOFParam(params: DOFParam): void;
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updateSSRParam(params: SSRParam): void;
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updateOutlineParam(params: OutlineParams): void;
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updateAAParam(params: AAParams): void;
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addOutlineObject(obj: Object3D): void;
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setOutlineObjects(objects: Object3D[]): void;
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removeOutlineObject(obj: Object3D): void;
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