lythreeframe 1.1.19 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.cjs.js +109 -86
- package/dist/bundle.esm.js +110 -88
- package/dist/index.d.ts +1 -0
- package/dist/lythreeframe/AssetManagement/AssetManager.d.ts +1 -1
- package/dist/lythreeframe/Factory/CameraFactory.d.ts +1 -1
- package/dist/lythreeframe/Frame/Parameters/AppParameter.d.ts +1 -1
- package/dist/lythreeframe/Library/Math.d.ts +5 -5
- package/dist/lythreeframe/Object/Actor.d.ts +7 -7
- package/dist/lythreeframe/Object/Actors/Level/LevelActor.d.ts +3 -1
- package/dist/lythreeframe/Object/Actors/Light/DirectionalLightActor.d.ts +2 -2
- package/dist/lythreeframe/Object/Actors/Shape/BoxActor.d.ts +3 -2
- package/dist/lythreeframe/Object/Actors/Shape/PlaneActor.d.ts +2 -4
- package/dist/lythreeframe/Object/Actors/Sky/SkyActor.d.ts +1 -1
- package/dist/lythreeframe/Object/Components/2D/2DComponent.d.ts +2 -1
- package/dist/lythreeframe/Object/Components/Component.d.ts +2 -1
- package/dist/lythreeframe/Object/Components/Level/LevelComponent.d.ts +9 -0
- package/dist/lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent.d.ts +2 -1
- package/dist/lythreeframe/Object/Components/Light/LightComponent.d.ts +1 -1
- package/dist/lythreeframe/Object/Components/Mesh/MeshComponent.d.ts +3 -2
- package/dist/lythreeframe/Object/Components/Mesh/Shape/BoxComponent.d.ts +1 -1
- package/dist/lythreeframe/Object/Components/Mesh/Shape/PlaneComponent.d.ts +1 -1
- package/dist/lythreeframe/Object/Components/Mesh/Shape/SphereComponent.d.ts +2 -1
- package/dist/lythreeframe/Object/Components/Mesh/Sprite/SpriteComponent.d.ts +2 -2
- package/dist/lythreeframe/Object/Components/SceneComponent.d.ts +14 -14
- package/dist/lythreeframe/Object/Components/Sky/SkyComponent.d.ts +2 -1
- package/dist/lythreeframe/Object/PawnV2/Oribital.d.ts +1 -1
- package/dist/lythreeframe/Object/PawnV2/Pawn.d.ts +1 -1
- package/dist/lythreeframe/PostProcess/Param/ToneMapping.d.ts +1 -1
- package/package.json +39 -39
package/dist/bundle.cjs.js
CHANGED
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@@ -17,7 +17,7 @@ var gsap = require('gsap');
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var three = require('three');
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var SkyMesh_js = require('three/examples/jsm/objects/SkyMesh.js');
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var CSS2DRenderer_js = require('three/examples/jsm/renderers/CSS2DRenderer.js');
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-
var
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+
var PointerLockControls_js = require('three/examples/jsm/controls/PointerLockControls.js');
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var TransformControls_js = require('three/examples/jsm/controls/TransformControls.js');
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/*
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@@ -85,14 +85,17 @@ class Component extends BaseObject {
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set name(name) {
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this._name = name;
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}
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constructor(
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super(
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constructor(uuid) {
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super(uuid ? uuid : webgpu.MathUtils.generateUUID());
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this.obj = null;
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this._parentActor = null;
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this._name = "Component";
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this._parentActor = null;
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this.threeObject =
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this._name = `${
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this.threeObject = this.createDefaultObject();
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this._name = `${this.threeObject.type}Component`;
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}
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createDefaultObject(_arg) {
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return new webgpu.Object3D();
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}
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destroyObject() {
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if (!this.obj) {
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@@ -128,15 +131,15 @@ class SceneComponent extends Component {
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get world() {
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return this.app.world;
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}
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constructor(app,
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super(
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constructor(app, uuid) {
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super(uuid);
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this.bCanHover = false;
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this.bCanClick = false;
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this.app = app;
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this.
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this.name = "SceneComponent";
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}
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-
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-
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createDefaultObject() {
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return new webgpu.Object3D();
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}
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tick(deltaTime) {
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super.tick(deltaTime);
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@@ -689,6 +692,9 @@ class SceneComponent extends Component {
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class MeshComponent extends SceneComponent {
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get threeObject() {
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if (!this.obj) {
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throw new Error("threeObject is null");
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}
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return this.obj;
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}
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set threeObject(newThreeObject) {
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@@ -767,7 +773,7 @@ class MeshComponent extends SceneComponent {
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}
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this._materialPtr = matPtrs;
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}
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constructor(app, geometry, material) {
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constructor(app, geometry, material, uuid) {
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let matPtrs = [];
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let mats = Array.isArray(material) ? material : [material];
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mats.forEach((elem) => {
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@@ -775,15 +781,18 @@ class MeshComponent extends SceneComponent {
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if (ptr)
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matPtrs.push(ptr);
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});
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-
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super(app, newMesh);
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super(app, uuid);
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this.obj = null;
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this._geometryPtr = app.assetManager.addGeometryAsset(geometry);
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this._materialPtr = matPtrs;
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matPtrs.forEach((elem) => {
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elem.addRef();
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});
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this.threeObject =
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this.threeObject.material = material;
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this.threeObject.geometry = geometry;
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}
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createDefaultObject() {
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return new webgpu.Mesh();
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}
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set castShadow(bCast) {
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if (this.threeObject)
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@@ -920,7 +929,8 @@ class MaterialAssetPointer extends TAssetPointer {
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}
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try {
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this.textures.set(name, texturePtr);
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-
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const matAny = mat;
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matAny[name] = texture;
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texturePtr.addRef();
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mat.needsUpdate = true;
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}
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@@ -1150,8 +1160,9 @@ class AssetManager {
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if (!pointer) {
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let textureMap = new Map();
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for (let k in asset) {
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-
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-
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const value = asset[k];
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if (value instanceof webgpu.Texture) {
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let ptr = this.addTextureAsset(value, 1);
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textureMap.set(k, ptr);
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}
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}
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@@ -1731,7 +1742,6 @@ class Viewport {
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this.smaaPass = null;
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}
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}
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-
console.log(this.postProcessParam, "sssssssssssssssssssss");
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this.postProcessing.outputNode = finalNode;
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this.markRenderStateDirty();
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}
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@@ -2360,8 +2370,8 @@ class Actor extends BaseObject {
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this.app.world.removeTickableActor(this);
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}
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}
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-
constructor(app,
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super();
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constructor(app, uuid) {
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super(uuid);
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this._name = "Actor";
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this._rootComponent = null;
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this._world = null;
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@@ -2370,19 +2380,11 @@ class Actor extends BaseObject {
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this.onHoverBeginEvent = [];
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this.onHoverEndEvent = [];
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this.app = app;
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this.constructRootComponent(
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this.rootComponent = this.constructRootComponent();
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this.rootComponent.parentActor = this;
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}
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constructRootComponent(
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-
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if (tObject.isMesh) {
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let mesh = tObject;
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this._rootComponent = new MeshComponent(this.app, mesh.geometry, mesh.material);
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this.rootComponent.parentActor = this;
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}
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else {
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this._rootComponent = new SceneComponent(this.app, tObject);
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this.rootComponent.parentActor = this;
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}
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constructRootComponent() {
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return new SceneComponent(this.app);
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}
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getBoundsCenterPosition(bInWorldSpace = true) {
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let ret = new webgpu.Vector3();
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@@ -2704,6 +2706,27 @@ class ThreeObjectLibrary {
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}
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}
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class LevelComponent extends SceneComponent {
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get threeObject() {
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if (!this.obj) {
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throw Error("three object is invalid");
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}
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return this.obj;
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}
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set threeObject(newThreeObject) {
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this.obj = newThreeObject;
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if (this.obj) {
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this.obj.userData["LYObject"] = this;
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}
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}
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constructor(app, uuid) {
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super(app, uuid);
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}
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createDefaultObject() {
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return new three.Scene();
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}
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}
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class LevelActor extends Actor {
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get scene() {
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if (!this._scene) {
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}
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return this._scene;
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}
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constructor(app) {
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super(app, scene);
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constructor(app, uuid) {
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super(app, uuid);
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this._scene = null;
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this._scene =
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this._scene = this.rootComponent.threeObject;
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this.isTickEnabled = false;
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}
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constructRootComponent() {
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return new LevelComponent(this.app, this.uuid);
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}
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tick(_deltaTime) {
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if (!this.isTickEnabled) {
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return;
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}
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destroy() {
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this.clearLevel();
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super.destroy();
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}
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clearLevel() {
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this.childActors.forEach((elem) => {
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elem.destroy();
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});
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this.scene.traverse((child) => {
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if (child instanceof
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if (child instanceof webgpu.Mesh) {
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ThreeObjectLibrary.disposeMeshResource(child);
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}
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});
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set intensity(intensity) {
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this.threeObject.intensity = intensity;
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}
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constructor(app,
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super(app,
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this.obj =
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constructor(app, uuid) {
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super(app, uuid);
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this.obj = null;
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}
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}
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set castShadow(value) {
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this.threeObject.castShadow = value;
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}
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constructor(app, color = 0xffffff, intensity = 10) {
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this.
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constructor(app, color = 0xffffff, intensity = 10, uuid) {
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super(app, uuid);
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this.obj = null;
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this.threeObject.color.set(color);
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this.threeObject.intensity = intensity;
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}
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createDefaultObject() {
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return new webgpu.DirectionalLight(0xffffff, 10);
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}
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setPosition(...args) {
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if (args.length === 1) {
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}
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class DirectionalLightActor extends Actor {
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constructor(app, color = 0xffffff, intensity = 1) {
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super(app);
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constructor(app, color = 0xffffff, intensity = 1, uuid) {
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super(app, uuid);
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this.lightComponent = null;
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this.lightComponent = this.rootComponent;
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if (this.lightComponent) {
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this.lightComponent.color = color;
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this.lightComponent.intensity = intensity;
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this.lightComponent.castShadow = true;
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}
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this.lightComponent.castShadow = true;
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}
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constructRootComponent() {
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this.rootComponent = this.lightComponent;
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this.lightComponent.castShadow = true;
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this.rootComponent.parentActor = this;
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return new DirectionalLightComponent(this.app);
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}
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}
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class BoxComponent extends MeshComponent {
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constructor(app, width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1, material = new webgpu.MeshStandardMaterial()) {
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super(app, new webgpu.BoxGeometry(width, height, depth, widthSegments, heightSegments, depthSegments), material);
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constructor(app, width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1, material = new webgpu.MeshStandardMaterial(), uuid) {
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super(app, new webgpu.BoxGeometry(width, height, depth, widthSegments, heightSegments, depthSegments), material, uuid);
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}
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}
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class BoxActor extends Actor {
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constructor(app,
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super(app);
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constructor(app, uuid) {
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super(app, uuid);
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}
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constructRootComponent() {
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return new BoxComponent(this.app, 1, 1, 1, 1, 1, 1, new webgpu.MeshBasicMaterial(), this.uuid);
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}
|
|
2950
2979
|
}
|
|
2951
2980
|
|
|
@@ -2970,18 +2999,19 @@ class SkyComponent extends SceneComponent {
|
|
|
2970
2999
|
this.obj.userData["LYObject"] = this;
|
|
2971
3000
|
}
|
|
2972
3001
|
}
|
|
2973
|
-
constructor(app, skyparam) {
|
|
2974
|
-
|
|
2975
|
-
|
|
3002
|
+
constructor(app, skyparam, uuid) {
|
|
3003
|
+
super(app, uuid);
|
|
3004
|
+
this.obj = null;
|
|
2976
3005
|
this.skyParam = DefaultSkyParam;
|
|
2977
3006
|
this.sunPosition = new webgpu.Vector3();
|
|
2978
|
-
this.obj = obj;
|
|
2979
|
-
this.name = "SkyComponent";
|
|
2980
3007
|
if (skyparam) {
|
|
2981
3008
|
this.skyParam = skyparam;
|
|
2982
3009
|
}
|
|
2983
3010
|
this.updateSky();
|
|
2984
3011
|
}
|
|
3012
|
+
createDefaultObject() {
|
|
3013
|
+
return new SkyMesh_js.SkyMesh();
|
|
3014
|
+
}
|
|
2985
3015
|
updateSky() {
|
|
2986
3016
|
var _a, _b;
|
|
2987
3017
|
this.threeObject.turbidity.value = this.skyParam.turbidity;
|
|
@@ -2995,7 +3025,9 @@ class SkyComponent extends SceneComponent {
|
|
|
2995
3025
|
(_b = (_a = this.world) === null || _a === void 0 ? void 0 : _a.viewport) === null || _b === void 0 ? void 0 : _b.markRenderStateDirty();
|
|
2996
3026
|
}
|
|
2997
3027
|
destroyObject() {
|
|
2998
|
-
|
|
3028
|
+
if (this.obj) {
|
|
3029
|
+
ThreeObjectLibrary.disposeMeshResource(this.obj);
|
|
3030
|
+
}
|
|
2999
3031
|
}
|
|
3000
3032
|
}
|
|
3001
3033
|
|
|
@@ -3010,40 +3042,31 @@ class SkyActor extends Actor {
|
|
|
3010
3042
|
this.setScale(45000, 45000, 45000);
|
|
3011
3043
|
}
|
|
3012
3044
|
constructRootComponent() {
|
|
3013
|
-
|
|
3014
|
-
this.rootComponent = this.skyComponent;
|
|
3015
|
-
this.rootComponent.parentActor = this;
|
|
3045
|
+
return new SkyComponent(this.app);
|
|
3016
3046
|
}
|
|
3017
3047
|
}
|
|
3018
3048
|
|
|
3019
3049
|
class PlaneComponent extends MeshComponent {
|
|
3020
|
-
constructor(app, width, height, material, widthSegments = 1, heightSegments = 1) {
|
|
3021
|
-
super(app, new webgpu.PlaneGeometry(width, height, widthSegments, heightSegments), material);
|
|
3050
|
+
constructor(app, width, height, material, widthSegments = 1, heightSegments = 1, uuid) {
|
|
3051
|
+
super(app, new webgpu.PlaneGeometry(width, height, widthSegments, heightSegments), material, uuid);
|
|
3022
3052
|
}
|
|
3023
3053
|
}
|
|
3024
3054
|
|
|
3025
3055
|
class PlaneActor extends Actor {
|
|
3026
|
-
|
|
3027
|
-
|
|
3056
|
+
constructor(app, uuid) {
|
|
3057
|
+
super(app, uuid);
|
|
3028
3058
|
}
|
|
3029
|
-
|
|
3030
|
-
|
|
3031
|
-
this._planeComponent = new PlaneComponent(this.app, width, height, material, widthSegments, heightSegments);
|
|
3032
|
-
this._planeComponent.setRotation(Math.PI * 0.5 * -1, 0, 0);
|
|
3033
|
-
this.addComponent(this._planeComponent);
|
|
3034
|
-
this._planeComponent.receiveShadow = true;
|
|
3059
|
+
constructRootComponent() {
|
|
3060
|
+
return new PlaneComponent(this.app, 1, 1, new webgpu.MeshBasicMaterial(), 1, 1, this.uuid);
|
|
3035
3061
|
}
|
|
3036
3062
|
destroy() {
|
|
3037
|
-
var _a;
|
|
3038
|
-
(_a = this._planeComponent) === null || _a === void 0 ? void 0 : _a.destroy();
|
|
3039
|
-
this._planeComponent = null;
|
|
3040
3063
|
super.destroy();
|
|
3041
3064
|
}
|
|
3042
3065
|
}
|
|
3043
3066
|
|
|
3044
3067
|
class SphereComponent extends MeshComponent {
|
|
3045
|
-
constructor(app, radius, material = new webgpu.MeshBasicMaterial(), widthSegments = 32, heightSegments = 16) {
|
|
3046
|
-
super(app, new webgpu.SphereGeometry(radius, widthSegments, heightSegments), material);
|
|
3068
|
+
constructor(app, radius, material = new webgpu.MeshBasicMaterial(), widthSegments = 32, heightSegments = 16, uuid) {
|
|
3069
|
+
super(app, new webgpu.SphereGeometry(radius, widthSegments, heightSegments), material, uuid);
|
|
3047
3070
|
}
|
|
3048
3071
|
}
|
|
3049
3072
|
|
|
@@ -3057,11 +3080,10 @@ class LabelComponent extends SceneComponent {
|
|
|
3057
3080
|
this.obj.userData["LYObject"] = this;
|
|
3058
3081
|
}
|
|
3059
3082
|
}
|
|
3060
|
-
constructor(app, domElement, center = new webgpu.Vector2(0.5, 1)) {
|
|
3061
|
-
|
|
3062
|
-
|
|
3063
|
-
this.obj
|
|
3064
|
-
obj.center = center;
|
|
3083
|
+
constructor(app, domElement, center = new webgpu.Vector2(0.5, 1), uuid) {
|
|
3084
|
+
super(app, uuid);
|
|
3085
|
+
this.obj = new CSS2DRenderer_js.CSS2DObject(domElement);
|
|
3086
|
+
this.obj.center.copy(center);
|
|
3065
3087
|
}
|
|
3066
3088
|
set isHoverEnabled(bCanHorver) {
|
|
3067
3089
|
return;
|
|
@@ -3128,7 +3150,7 @@ const DefaultSSRParam = {
|
|
|
3128
3150
|
class FirstPerson extends Pawn {
|
|
3129
3151
|
constructor(controller) {
|
|
3130
3152
|
super(controller);
|
|
3131
|
-
this._control = new
|
|
3153
|
+
this._control = new PointerLockControls_js.PointerLockControls(controller.camera, controller.viewPort.canvas);
|
|
3132
3154
|
}
|
|
3133
3155
|
}
|
|
3134
3156
|
|
|
@@ -3331,6 +3353,7 @@ exports.FirstPerson = FirstPerson;
|
|
|
3331
3353
|
exports.GeometryAssetPointer = GeometryAssetPointer;
|
|
3332
3354
|
exports.LabelComponent = LabelComponent;
|
|
3333
3355
|
exports.LevelActor = LevelActor;
|
|
3356
|
+
exports.LevelComponent = LevelComponent;
|
|
3334
3357
|
exports.MaterialAssetPointer = MaterialAssetPointer;
|
|
3335
3358
|
exports.MeshComponent = MeshComponent;
|
|
3336
3359
|
exports.Orbital = Orbital;
|
package/dist/bundle.esm.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { MathUtils,
|
|
1
|
+
import { MathUtils, Object3D, Vector3, Box3, Quaternion, Euler, Matrix4, Mesh, LoadingManager, BufferGeometry, Texture, FileLoader, Material, NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping, NeutralToneMapping, WebGPURenderer, PostProcessing, Color, Vector2, Raycaster, PerspectiveCamera, OrthographicCamera, Clock, DirectionalLight, MeshStandardMaterial, BoxGeometry, MeshBasicMaterial, PlaneGeometry, SphereGeometry } from 'three/webgpu';
|
|
2
2
|
import { GLTFLoader, DRACOLoader, CSS2DRenderer, OrbitControls } from 'three/examples/jsm/Addons.js';
|
|
3
3
|
import { pass, mrt, output, uniform, velocity, metalness, transformedNormalView, blendColor, time, oscSine } from 'three/tsl';
|
|
4
4
|
import { bloom } from 'three/examples/jsm/tsl/display/BloomNode.js';
|
|
@@ -12,10 +12,10 @@ import { motionBlur } from 'three/examples/jsm/tsl/display/MotionBlur.js';
|
|
|
12
12
|
import { fxaa } from 'three/examples/jsm/tsl/display/FXAANode.js';
|
|
13
13
|
import { smaa } from 'three/examples/jsm/tsl/display/SMAANode.js';
|
|
14
14
|
import { gsap } from 'gsap';
|
|
15
|
-
import {
|
|
15
|
+
import { Scene } from 'three';
|
|
16
16
|
import { SkyMesh } from 'three/examples/jsm/objects/SkyMesh.js';
|
|
17
17
|
import { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer.js';
|
|
18
|
-
import { PointerLockControls } from 'three/examples/jsm/controls/PointerLockControls';
|
|
18
|
+
import { PointerLockControls } from 'three/examples/jsm/controls/PointerLockControls.js';
|
|
19
19
|
import { TransformControls } from 'three/examples/jsm/controls/TransformControls.js';
|
|
20
20
|
|
|
21
21
|
/*
|
|
@@ -83,14 +83,17 @@ class Component extends BaseObject {
|
|
|
83
83
|
set name(name) {
|
|
84
84
|
this._name = name;
|
|
85
85
|
}
|
|
86
|
-
constructor(
|
|
87
|
-
super(
|
|
86
|
+
constructor(uuid) {
|
|
87
|
+
super(uuid ? uuid : MathUtils.generateUUID());
|
|
88
88
|
this.obj = null;
|
|
89
89
|
this._parentActor = null;
|
|
90
90
|
this._name = "Component";
|
|
91
91
|
this._parentActor = null;
|
|
92
|
-
this.threeObject =
|
|
93
|
-
this._name = `${
|
|
92
|
+
this.threeObject = this.createDefaultObject();
|
|
93
|
+
this._name = `${this.threeObject.type}Component`;
|
|
94
|
+
}
|
|
95
|
+
createDefaultObject(_arg) {
|
|
96
|
+
return new Object3D();
|
|
94
97
|
}
|
|
95
98
|
destroyObject() {
|
|
96
99
|
if (!this.obj) {
|
|
@@ -126,15 +129,15 @@ class SceneComponent extends Component {
|
|
|
126
129
|
get world() {
|
|
127
130
|
return this.app.world;
|
|
128
131
|
}
|
|
129
|
-
constructor(app,
|
|
130
|
-
super(
|
|
132
|
+
constructor(app, uuid) {
|
|
133
|
+
super(uuid);
|
|
131
134
|
this.bCanHover = false;
|
|
132
135
|
this.bCanClick = false;
|
|
133
136
|
this.app = app;
|
|
134
|
-
this.
|
|
137
|
+
this.name = "SceneComponent";
|
|
135
138
|
}
|
|
136
|
-
|
|
137
|
-
|
|
139
|
+
createDefaultObject() {
|
|
140
|
+
return new Object3D();
|
|
138
141
|
}
|
|
139
142
|
tick(deltaTime) {
|
|
140
143
|
super.tick(deltaTime);
|
|
@@ -687,6 +690,9 @@ class SceneComponent extends Component {
|
|
|
687
690
|
|
|
688
691
|
class MeshComponent extends SceneComponent {
|
|
689
692
|
get threeObject() {
|
|
693
|
+
if (!this.obj) {
|
|
694
|
+
throw new Error("threeObject is null");
|
|
695
|
+
}
|
|
690
696
|
return this.obj;
|
|
691
697
|
}
|
|
692
698
|
set threeObject(newThreeObject) {
|
|
@@ -765,7 +771,7 @@ class MeshComponent extends SceneComponent {
|
|
|
765
771
|
}
|
|
766
772
|
this._materialPtr = matPtrs;
|
|
767
773
|
}
|
|
768
|
-
constructor(app, geometry, material) {
|
|
774
|
+
constructor(app, geometry, material, uuid) {
|
|
769
775
|
let matPtrs = [];
|
|
770
776
|
let mats = Array.isArray(material) ? material : [material];
|
|
771
777
|
mats.forEach((elem) => {
|
|
@@ -773,15 +779,18 @@ class MeshComponent extends SceneComponent {
|
|
|
773
779
|
if (ptr)
|
|
774
780
|
matPtrs.push(ptr);
|
|
775
781
|
});
|
|
776
|
-
|
|
777
|
-
super(app, newMesh);
|
|
782
|
+
super(app, uuid);
|
|
778
783
|
this.obj = null;
|
|
779
784
|
this._geometryPtr = app.assetManager.addGeometryAsset(geometry);
|
|
780
785
|
this._materialPtr = matPtrs;
|
|
781
786
|
matPtrs.forEach((elem) => {
|
|
782
787
|
elem.addRef();
|
|
783
788
|
});
|
|
784
|
-
this.threeObject =
|
|
789
|
+
this.threeObject.material = material;
|
|
790
|
+
this.threeObject.geometry = geometry;
|
|
791
|
+
}
|
|
792
|
+
createDefaultObject() {
|
|
793
|
+
return new Mesh();
|
|
785
794
|
}
|
|
786
795
|
set castShadow(bCast) {
|
|
787
796
|
if (this.threeObject)
|
|
@@ -918,7 +927,8 @@ class MaterialAssetPointer extends TAssetPointer {
|
|
|
918
927
|
}
|
|
919
928
|
try {
|
|
920
929
|
this.textures.set(name, texturePtr);
|
|
921
|
-
|
|
930
|
+
const matAny = mat;
|
|
931
|
+
matAny[name] = texture;
|
|
922
932
|
texturePtr.addRef();
|
|
923
933
|
mat.needsUpdate = true;
|
|
924
934
|
}
|
|
@@ -1148,8 +1158,9 @@ class AssetManager {
|
|
|
1148
1158
|
if (!pointer) {
|
|
1149
1159
|
let textureMap = new Map();
|
|
1150
1160
|
for (let k in asset) {
|
|
1151
|
-
|
|
1152
|
-
|
|
1161
|
+
const value = asset[k];
|
|
1162
|
+
if (value instanceof Texture) {
|
|
1163
|
+
let ptr = this.addTextureAsset(value, 1);
|
|
1153
1164
|
textureMap.set(k, ptr);
|
|
1154
1165
|
}
|
|
1155
1166
|
}
|
|
@@ -1729,7 +1740,6 @@ class Viewport {
|
|
|
1729
1740
|
this.smaaPass = null;
|
|
1730
1741
|
}
|
|
1731
1742
|
}
|
|
1732
|
-
console.log(this.postProcessParam, "sssssssssssssssssssss");
|
|
1733
1743
|
this.postProcessing.outputNode = finalNode;
|
|
1734
1744
|
this.markRenderStateDirty();
|
|
1735
1745
|
}
|
|
@@ -2358,8 +2368,8 @@ class Actor extends BaseObject {
|
|
|
2358
2368
|
this.app.world.removeTickableActor(this);
|
|
2359
2369
|
}
|
|
2360
2370
|
}
|
|
2361
|
-
constructor(app,
|
|
2362
|
-
super();
|
|
2371
|
+
constructor(app, uuid) {
|
|
2372
|
+
super(uuid);
|
|
2363
2373
|
this._name = "Actor";
|
|
2364
2374
|
this._rootComponent = null;
|
|
2365
2375
|
this._world = null;
|
|
@@ -2368,19 +2378,11 @@ class Actor extends BaseObject {
|
|
|
2368
2378
|
this.onHoverBeginEvent = [];
|
|
2369
2379
|
this.onHoverEndEvent = [];
|
|
2370
2380
|
this.app = app;
|
|
2371
|
-
this.constructRootComponent(
|
|
2381
|
+
this.rootComponent = this.constructRootComponent();
|
|
2382
|
+
this.rootComponent.parentActor = this;
|
|
2372
2383
|
}
|
|
2373
|
-
constructRootComponent(
|
|
2374
|
-
|
|
2375
|
-
if (tObject.isMesh) {
|
|
2376
|
-
let mesh = tObject;
|
|
2377
|
-
this._rootComponent = new MeshComponent(this.app, mesh.geometry, mesh.material);
|
|
2378
|
-
this.rootComponent.parentActor = this;
|
|
2379
|
-
}
|
|
2380
|
-
else {
|
|
2381
|
-
this._rootComponent = new SceneComponent(this.app, tObject);
|
|
2382
|
-
this.rootComponent.parentActor = this;
|
|
2383
|
-
}
|
|
2384
|
+
constructRootComponent() {
|
|
2385
|
+
return new SceneComponent(this.app);
|
|
2384
2386
|
}
|
|
2385
2387
|
getBoundsCenterPosition(bInWorldSpace = true) {
|
|
2386
2388
|
let ret = new Vector3();
|
|
@@ -2702,6 +2704,27 @@ class ThreeObjectLibrary {
|
|
|
2702
2704
|
}
|
|
2703
2705
|
}
|
|
2704
2706
|
|
|
2707
|
+
class LevelComponent extends SceneComponent {
|
|
2708
|
+
get threeObject() {
|
|
2709
|
+
if (!this.obj) {
|
|
2710
|
+
throw Error("three object is invalid");
|
|
2711
|
+
}
|
|
2712
|
+
return this.obj;
|
|
2713
|
+
}
|
|
2714
|
+
set threeObject(newThreeObject) {
|
|
2715
|
+
this.obj = newThreeObject;
|
|
2716
|
+
if (this.obj) {
|
|
2717
|
+
this.obj.userData["LYObject"] = this;
|
|
2718
|
+
}
|
|
2719
|
+
}
|
|
2720
|
+
constructor(app, uuid) {
|
|
2721
|
+
super(app, uuid);
|
|
2722
|
+
}
|
|
2723
|
+
createDefaultObject() {
|
|
2724
|
+
return new Scene();
|
|
2725
|
+
}
|
|
2726
|
+
}
|
|
2727
|
+
|
|
2705
2728
|
class LevelActor extends Actor {
|
|
2706
2729
|
get scene() {
|
|
2707
2730
|
if (!this._scene) {
|
|
@@ -2709,13 +2732,15 @@ class LevelActor extends Actor {
|
|
|
2709
2732
|
}
|
|
2710
2733
|
return this._scene;
|
|
2711
2734
|
}
|
|
2712
|
-
constructor(app) {
|
|
2713
|
-
|
|
2714
|
-
super(app, scene);
|
|
2735
|
+
constructor(app, uuid) {
|
|
2736
|
+
super(app, uuid);
|
|
2715
2737
|
this._scene = null;
|
|
2716
|
-
this._scene =
|
|
2738
|
+
this._scene = this.rootComponent.threeObject;
|
|
2717
2739
|
this.isTickEnabled = false;
|
|
2718
2740
|
}
|
|
2741
|
+
constructRootComponent() {
|
|
2742
|
+
return new LevelComponent(this.app, this.uuid);
|
|
2743
|
+
}
|
|
2719
2744
|
tick(_deltaTime) {
|
|
2720
2745
|
if (!this.isTickEnabled) {
|
|
2721
2746
|
return;
|
|
@@ -2724,13 +2749,14 @@ class LevelActor extends Actor {
|
|
|
2724
2749
|
}
|
|
2725
2750
|
destroy() {
|
|
2726
2751
|
this.clearLevel();
|
|
2752
|
+
super.destroy();
|
|
2727
2753
|
}
|
|
2728
2754
|
clearLevel() {
|
|
2729
2755
|
this.childActors.forEach((elem) => {
|
|
2730
2756
|
elem.destroy();
|
|
2731
2757
|
});
|
|
2732
2758
|
this.scene.traverse((child) => {
|
|
2733
|
-
if (child instanceof Mesh
|
|
2759
|
+
if (child instanceof Mesh) {
|
|
2734
2760
|
ThreeObjectLibrary.disposeMeshResource(child);
|
|
2735
2761
|
}
|
|
2736
2762
|
});
|
|
@@ -2860,9 +2886,9 @@ class LightComponent extends SceneComponent {
|
|
|
2860
2886
|
set intensity(intensity) {
|
|
2861
2887
|
this.threeObject.intensity = intensity;
|
|
2862
2888
|
}
|
|
2863
|
-
constructor(app,
|
|
2864
|
-
super(app,
|
|
2865
|
-
this.obj =
|
|
2889
|
+
constructor(app, uuid) {
|
|
2890
|
+
super(app, uuid);
|
|
2891
|
+
this.obj = null;
|
|
2866
2892
|
}
|
|
2867
2893
|
}
|
|
2868
2894
|
|
|
@@ -2885,11 +2911,14 @@ class DirectionalLightComponent extends LightComponent {
|
|
|
2885
2911
|
set castShadow(value) {
|
|
2886
2912
|
this.threeObject.castShadow = value;
|
|
2887
2913
|
}
|
|
2888
|
-
constructor(app, color = 0xffffff, intensity = 10) {
|
|
2889
|
-
|
|
2890
|
-
|
|
2891
|
-
this.
|
|
2892
|
-
|
|
2914
|
+
constructor(app, color = 0xffffff, intensity = 10, uuid) {
|
|
2915
|
+
super(app, uuid);
|
|
2916
|
+
this.obj = null;
|
|
2917
|
+
this.threeObject.color.set(color);
|
|
2918
|
+
this.threeObject.intensity = intensity;
|
|
2919
|
+
}
|
|
2920
|
+
createDefaultObject() {
|
|
2921
|
+
return new DirectionalLight(0xffffff, 10);
|
|
2893
2922
|
}
|
|
2894
2923
|
setPosition(...args) {
|
|
2895
2924
|
if (args.length === 1) {
|
|
@@ -2916,34 +2945,34 @@ class DirectionalLightComponent extends LightComponent {
|
|
|
2916
2945
|
}
|
|
2917
2946
|
|
|
2918
2947
|
class DirectionalLightActor extends Actor {
|
|
2919
|
-
constructor(app, color = 0xffffff, intensity = 1) {
|
|
2920
|
-
super(app);
|
|
2948
|
+
constructor(app, color = 0xffffff, intensity = 1, uuid) {
|
|
2949
|
+
super(app, uuid);
|
|
2921
2950
|
this.lightComponent = null;
|
|
2922
2951
|
this.lightComponent = this.rootComponent;
|
|
2923
2952
|
if (this.lightComponent) {
|
|
2924
2953
|
this.lightComponent.color = color;
|
|
2925
2954
|
this.lightComponent.intensity = intensity;
|
|
2955
|
+
this.lightComponent.castShadow = true;
|
|
2926
2956
|
}
|
|
2927
2957
|
this.lightComponent.castShadow = true;
|
|
2928
2958
|
}
|
|
2929
2959
|
constructRootComponent() {
|
|
2930
|
-
|
|
2931
|
-
this.rootComponent = this.lightComponent;
|
|
2932
|
-
this.lightComponent.castShadow = true;
|
|
2933
|
-
this.rootComponent.parentActor = this;
|
|
2960
|
+
return new DirectionalLightComponent(this.app);
|
|
2934
2961
|
}
|
|
2935
2962
|
}
|
|
2936
2963
|
|
|
2937
2964
|
class BoxComponent extends MeshComponent {
|
|
2938
|
-
constructor(app, width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1, material = new MeshStandardMaterial()) {
|
|
2939
|
-
super(app, new BoxGeometry(width, height, depth, widthSegments, heightSegments, depthSegments), material);
|
|
2965
|
+
constructor(app, width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1, material = new MeshStandardMaterial(), uuid) {
|
|
2966
|
+
super(app, new BoxGeometry(width, height, depth, widthSegments, heightSegments, depthSegments), material, uuid);
|
|
2940
2967
|
}
|
|
2941
2968
|
}
|
|
2942
2969
|
|
|
2943
2970
|
class BoxActor extends Actor {
|
|
2944
|
-
constructor(app,
|
|
2945
|
-
super(app);
|
|
2946
|
-
|
|
2971
|
+
constructor(app, uuid) {
|
|
2972
|
+
super(app, uuid);
|
|
2973
|
+
}
|
|
2974
|
+
constructRootComponent() {
|
|
2975
|
+
return new BoxComponent(this.app, 1, 1, 1, 1, 1, 1, new MeshBasicMaterial(), this.uuid);
|
|
2947
2976
|
}
|
|
2948
2977
|
}
|
|
2949
2978
|
|
|
@@ -2968,18 +2997,19 @@ class SkyComponent extends SceneComponent {
|
|
|
2968
2997
|
this.obj.userData["LYObject"] = this;
|
|
2969
2998
|
}
|
|
2970
2999
|
}
|
|
2971
|
-
constructor(app, skyparam) {
|
|
2972
|
-
|
|
2973
|
-
|
|
3000
|
+
constructor(app, skyparam, uuid) {
|
|
3001
|
+
super(app, uuid);
|
|
3002
|
+
this.obj = null;
|
|
2974
3003
|
this.skyParam = DefaultSkyParam;
|
|
2975
3004
|
this.sunPosition = new Vector3();
|
|
2976
|
-
this.obj = obj;
|
|
2977
|
-
this.name = "SkyComponent";
|
|
2978
3005
|
if (skyparam) {
|
|
2979
3006
|
this.skyParam = skyparam;
|
|
2980
3007
|
}
|
|
2981
3008
|
this.updateSky();
|
|
2982
3009
|
}
|
|
3010
|
+
createDefaultObject() {
|
|
3011
|
+
return new SkyMesh();
|
|
3012
|
+
}
|
|
2983
3013
|
updateSky() {
|
|
2984
3014
|
var _a, _b;
|
|
2985
3015
|
this.threeObject.turbidity.value = this.skyParam.turbidity;
|
|
@@ -2993,7 +3023,9 @@ class SkyComponent extends SceneComponent {
|
|
|
2993
3023
|
(_b = (_a = this.world) === null || _a === void 0 ? void 0 : _a.viewport) === null || _b === void 0 ? void 0 : _b.markRenderStateDirty();
|
|
2994
3024
|
}
|
|
2995
3025
|
destroyObject() {
|
|
2996
|
-
|
|
3026
|
+
if (this.obj) {
|
|
3027
|
+
ThreeObjectLibrary.disposeMeshResource(this.obj);
|
|
3028
|
+
}
|
|
2997
3029
|
}
|
|
2998
3030
|
}
|
|
2999
3031
|
|
|
@@ -3008,40 +3040,31 @@ class SkyActor extends Actor {
|
|
|
3008
3040
|
this.setScale(45000, 45000, 45000);
|
|
3009
3041
|
}
|
|
3010
3042
|
constructRootComponent() {
|
|
3011
|
-
|
|
3012
|
-
this.rootComponent = this.skyComponent;
|
|
3013
|
-
this.rootComponent.parentActor = this;
|
|
3043
|
+
return new SkyComponent(this.app);
|
|
3014
3044
|
}
|
|
3015
3045
|
}
|
|
3016
3046
|
|
|
3017
3047
|
class PlaneComponent extends MeshComponent {
|
|
3018
|
-
constructor(app, width, height, material, widthSegments = 1, heightSegments = 1) {
|
|
3019
|
-
super(app, new PlaneGeometry(width, height, widthSegments, heightSegments), material);
|
|
3048
|
+
constructor(app, width, height, material, widthSegments = 1, heightSegments = 1, uuid) {
|
|
3049
|
+
super(app, new PlaneGeometry(width, height, widthSegments, heightSegments), material, uuid);
|
|
3020
3050
|
}
|
|
3021
3051
|
}
|
|
3022
3052
|
|
|
3023
3053
|
class PlaneActor extends Actor {
|
|
3024
|
-
|
|
3025
|
-
|
|
3054
|
+
constructor(app, uuid) {
|
|
3055
|
+
super(app, uuid);
|
|
3026
3056
|
}
|
|
3027
|
-
|
|
3028
|
-
|
|
3029
|
-
this._planeComponent = new PlaneComponent(this.app, width, height, material, widthSegments, heightSegments);
|
|
3030
|
-
this._planeComponent.setRotation(Math.PI * 0.5 * -1, 0, 0);
|
|
3031
|
-
this.addComponent(this._planeComponent);
|
|
3032
|
-
this._planeComponent.receiveShadow = true;
|
|
3057
|
+
constructRootComponent() {
|
|
3058
|
+
return new PlaneComponent(this.app, 1, 1, new MeshBasicMaterial(), 1, 1, this.uuid);
|
|
3033
3059
|
}
|
|
3034
3060
|
destroy() {
|
|
3035
|
-
var _a;
|
|
3036
|
-
(_a = this._planeComponent) === null || _a === void 0 ? void 0 : _a.destroy();
|
|
3037
|
-
this._planeComponent = null;
|
|
3038
3061
|
super.destroy();
|
|
3039
3062
|
}
|
|
3040
3063
|
}
|
|
3041
3064
|
|
|
3042
3065
|
class SphereComponent extends MeshComponent {
|
|
3043
|
-
constructor(app, radius, material = new MeshBasicMaterial(), widthSegments = 32, heightSegments = 16) {
|
|
3044
|
-
super(app, new SphereGeometry(radius, widthSegments, heightSegments), material);
|
|
3066
|
+
constructor(app, radius, material = new MeshBasicMaterial(), widthSegments = 32, heightSegments = 16, uuid) {
|
|
3067
|
+
super(app, new SphereGeometry(radius, widthSegments, heightSegments), material, uuid);
|
|
3045
3068
|
}
|
|
3046
3069
|
}
|
|
3047
3070
|
|
|
@@ -3055,11 +3078,10 @@ class LabelComponent extends SceneComponent {
|
|
|
3055
3078
|
this.obj.userData["LYObject"] = this;
|
|
3056
3079
|
}
|
|
3057
3080
|
}
|
|
3058
|
-
constructor(app, domElement, center = new Vector2(0.5, 1)) {
|
|
3059
|
-
|
|
3060
|
-
|
|
3061
|
-
this.obj
|
|
3062
|
-
obj.center = center;
|
|
3081
|
+
constructor(app, domElement, center = new Vector2(0.5, 1), uuid) {
|
|
3082
|
+
super(app, uuid);
|
|
3083
|
+
this.obj = new CSS2DObject(domElement);
|
|
3084
|
+
this.obj.center.copy(center);
|
|
3063
3085
|
}
|
|
3064
3086
|
set isHoverEnabled(bCanHorver) {
|
|
3065
3087
|
return;
|
|
@@ -3303,4 +3325,4 @@ class TransformGizmo extends Pawn {
|
|
|
3303
3325
|
}
|
|
3304
3326
|
}
|
|
3305
3327
|
|
|
3306
|
-
export { Actor, AssetManager, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAppParam, DefaultBloomParam, DefaultCameraParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRenderParam, DefaultSSRParam, DefaultSkyParam, DefaultToneMappingParams, DefaultViewportParam, DefaultWorldParam, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, GeometryAssetPointer, LabelComponent, LevelActor, MaterialAssetPointer, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SkyActor, SkyComponent, SphereComponent, TAssetPointer, TSmartPointer, TextureAssetPointer, ThreeJsApp, ThreeObjectLibrary, ToneMappingOptions, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
|
|
3328
|
+
export { Actor, AssetManager, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAppParam, DefaultBloomParam, DefaultCameraParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRenderParam, DefaultSSRParam, DefaultSkyParam, DefaultToneMappingParams, DefaultViewportParam, DefaultWorldParam, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, GeometryAssetPointer, LabelComponent, LevelActor, LevelComponent, MaterialAssetPointer, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SkyActor, SkyComponent, SphereComponent, TAssetPointer, TSmartPointer, TextureAssetPointer, ThreeJsApp, ThreeObjectLibrary, ToneMappingOptions, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
|
package/dist/index.d.ts
CHANGED
|
@@ -29,6 +29,7 @@ export { MeshComponent } from "./lythreeframe/Object/Components/Mesh/MeshCompone
|
|
|
29
29
|
export { BoxComponent } from "./lythreeframe/Object/Components/Mesh/Shape/BoxComponent";
|
|
30
30
|
export { PlaneComponent } from "./lythreeframe/Object/Components/Mesh/Shape/PlaneComponent";
|
|
31
31
|
export { SphereComponent } from "./lythreeframe/Object/Components/Mesh/Shape/SphereComponent";
|
|
32
|
+
export { LevelComponent } from "./lythreeframe/Object/Components/Level/LevelComponent";
|
|
32
33
|
export { DirectionalLightComponent } from "./lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent";
|
|
33
34
|
export { LabelComponent } from "./lythreeframe/Object/Components/2D/2DComponent";
|
|
34
35
|
export { SkyComponent } from "./lythreeframe/Object/Components/Sky/SkyComponent";
|
|
@@ -2,7 +2,7 @@ import { BufferGeometry, LoadingManager, Material, Mesh, Texture } from "three/w
|
|
|
2
2
|
import { SceneComponent } from "../Object/Components/SceneComponent";
|
|
3
3
|
import { TAssetPointer } from "./AssetPointer/AssetPointer";
|
|
4
4
|
import { DRACOLoader, GLTF, GLTFLoader } from 'three/examples/jsm/Addons.js';
|
|
5
|
-
import { Object3D } from "three";
|
|
5
|
+
import { Object3D } from "three/webgpu";
|
|
6
6
|
import { ThreeJsApp } from "../ThreeJsApp";
|
|
7
7
|
import { MaterialAssetPointer } from "./AssetPointer/Assets/MaterialAssetPointer";
|
|
8
8
|
import { TextureAssetPointer } from "./AssetPointer/Assets/TextureAssetPointer";
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { OrthographicCamera, PerspectiveCamera } from "three/webgpu";
|
|
2
2
|
import { CameraParam } from "../Frame/Parameters/CameraParameter";
|
|
3
3
|
export declare class CameraFactory {
|
|
4
|
-
static createCamera(param: CameraParam):
|
|
4
|
+
static createCamera(param: CameraParam): PerspectiveCamera | OrthographicCamera;
|
|
5
5
|
static updataCamera(param: CameraParam, camera: PerspectiveCamera | OrthographicCamera): PerspectiveCamera | OrthographicCamera;
|
|
6
6
|
}
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
import { WebGPURendererParameters } from "three/src/renderers/webgpu/WebGPURenderer";
|
|
2
1
|
import { CameraParam } from "./CameraParameter";
|
|
3
2
|
import { WorldParam } from "./WorldParameter";
|
|
4
3
|
import { Controller } from "../Controller";
|
|
@@ -7,6 +6,7 @@ import { Viewport } from "../Viewport";
|
|
|
7
6
|
import { ViewportParam } from "./ViewportParameters";
|
|
8
7
|
import { AssetManager } from "../../AssetManagement/AssetManager";
|
|
9
8
|
import { PostProcessParam } from "../../PostProcess/PostProcessParam";
|
|
9
|
+
import { WebGPURendererParameters } from "three/src/renderers/webgpu/WebGPURenderer.js";
|
|
10
10
|
export interface AppClass {
|
|
11
11
|
assetManagerClass: typeof AssetManager;
|
|
12
12
|
controllerClass: typeof Controller;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Vector3, Quaternion, Object3D, Box3, Euler } from "three/webgpu";
|
|
1
|
+
import { Vector3, Quaternion, Object3D, Box3, Plane, Euler } from "three/webgpu";
|
|
2
2
|
export interface Segment {
|
|
3
3
|
pointA: Vector3;
|
|
4
4
|
pointB: Vector3;
|
|
@@ -11,8 +11,8 @@ export declare class LYMath {
|
|
|
11
11
|
y: number;
|
|
12
12
|
z: number;
|
|
13
13
|
};
|
|
14
|
-
static getQuatFromAxis(forwardVector: Vector3, upVector?: Vector3):
|
|
15
|
-
static MaxVector(v1: Vector3, v2: Vector3):
|
|
14
|
+
static getQuatFromAxis(forwardVector: Vector3, upVector?: Vector3): Quaternion;
|
|
15
|
+
static MaxVector(v1: Vector3, v2: Vector3): Vector3;
|
|
16
16
|
static clamp(value: number, min: number, max: number): number;
|
|
17
17
|
static getPlaneConstantFromPointAndNormal(point: Vector3, normal: Vector3): number;
|
|
18
18
|
static getSizeAndCenterOfObject3D(object: Object3D): {
|
|
@@ -22,6 +22,6 @@ export declare class LYMath {
|
|
|
22
22
|
};
|
|
23
23
|
static SegmentsIntersection(segmentA: Segment, segmentB: Segment): Vector3 | null;
|
|
24
24
|
static getCenterPointInPoints(points: Vector3[]): Vector3;
|
|
25
|
-
static contructPlane(dirction: Vector3, position: Vector3, quaternion: Quaternion, scale: Vector3):
|
|
26
|
-
static intersectRayPlane(rayOrigin: Vector3, rayDirection: Vector3, planeNormal: Vector3, planePoint: Vector3):
|
|
25
|
+
static contructPlane(dirction: Vector3, position: Vector3, quaternion: Quaternion, scale: Vector3): Plane;
|
|
26
|
+
static intersectRayPlane(rayOrigin: Vector3, rayDirection: Vector3, planeNormal: Vector3, planePoint: Vector3): Vector3 | null;
|
|
27
27
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Vector3, Quaternion, Euler, Matrix4
|
|
1
|
+
import { Vector3, Quaternion, Euler, Matrix4 } from "three/webgpu";
|
|
2
2
|
import { BaseObject } from "./BaseObject";
|
|
3
3
|
import { AttachmentRules } from "../Defines";
|
|
4
4
|
import { SceneComponent } from "./Components/SceneComponent";
|
|
@@ -23,12 +23,12 @@ export declare class Actor extends BaseObject {
|
|
|
23
23
|
protected onDoubleClickedEvent: ((component?: SceneComponent) => void)[];
|
|
24
24
|
protected onHoverBeginEvent: ((component?: SceneComponent) => void)[];
|
|
25
25
|
protected onHoverEndEvent: ((component?: SceneComponent) => void)[];
|
|
26
|
-
constructor(app: ThreeJsApp,
|
|
27
|
-
protected constructRootComponent(
|
|
28
|
-
getBoundsCenterPosition(bInWorldSpace?: boolean):
|
|
29
|
-
getBoundsTopCenterPosition(bInWorldSpace?: boolean):
|
|
30
|
-
getBoundsBottomCenterPosition(bInWorldSpace?: boolean):
|
|
31
|
-
getBounds(): Box3;
|
|
26
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
27
|
+
protected constructRootComponent(): SceneComponent;
|
|
28
|
+
getBoundsCenterPosition(bInWorldSpace?: boolean): Vector3;
|
|
29
|
+
getBoundsTopCenterPosition(bInWorldSpace?: boolean): Vector3;
|
|
30
|
+
getBoundsBottomCenterPosition(bInWorldSpace?: boolean): Vector3;
|
|
31
|
+
getBounds(): import("three").Box3;
|
|
32
32
|
destroy(): void;
|
|
33
33
|
setVisible(bVisible: boolean): void;
|
|
34
34
|
setLayers(layer: number, bAffectChildActor?: boolean): void;
|
|
@@ -1,10 +1,12 @@
|
|
|
1
1
|
import { Scene } from "three/webgpu";
|
|
2
2
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
3
3
|
import { Actor } from "../../Actor";
|
|
4
|
+
import { LevelComponent } from "../../Components/Level/LevelComponent";
|
|
4
5
|
export declare class LevelActor extends Actor {
|
|
5
6
|
get scene(): Scene;
|
|
6
7
|
protected _scene: Scene | null;
|
|
7
|
-
constructor(app: ThreeJsApp);
|
|
8
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
9
|
+
protected constructRootComponent(): LevelComponent;
|
|
8
10
|
tick(_deltaTime: number): void;
|
|
9
11
|
destroy(): void;
|
|
10
12
|
clearLevel(): void;
|
|
@@ -4,6 +4,6 @@ import { DirectionalLightComponent } from "../../Components/Light/DirectionalLig
|
|
|
4
4
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
5
5
|
export declare class DirectionalLightActor extends Actor {
|
|
6
6
|
protected lightComponent: DirectionalLightComponent | null;
|
|
7
|
-
constructor(app: ThreeJsApp, color?: ColorRepresentation, intensity?: number);
|
|
8
|
-
protected constructRootComponent():
|
|
7
|
+
constructor(app: ThreeJsApp, color?: ColorRepresentation, intensity?: number, uuid?: string);
|
|
8
|
+
protected constructRootComponent(): DirectionalLightComponent;
|
|
9
9
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
|
-
import { Material } from "three/webgpu";
|
|
2
1
|
import { Actor } from "../../Actor";
|
|
2
|
+
import { BoxComponent } from "../../Components/Mesh/Shape/BoxComponent";
|
|
3
3
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
4
4
|
export declare class BoxActor extends Actor {
|
|
5
|
-
constructor(app: ThreeJsApp,
|
|
5
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
6
|
+
protected constructRootComponent(): BoxComponent;
|
|
6
7
|
}
|
|
@@ -1,10 +1,8 @@
|
|
|
1
|
-
import { Material } from "three/webgpu";
|
|
2
1
|
import { Actor } from "../../Actor";
|
|
3
2
|
import { PlaneComponent } from "../../Components/Mesh/Shape/PlaneComponent";
|
|
4
3
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
5
4
|
export declare class PlaneActor extends Actor {
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
constructor(app: ThreeJsApp, width: number, height: number, material?: Material, widthSegments?: number, heightSegments?: number);
|
|
5
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
6
|
+
protected constructRootComponent(): PlaneComponent;
|
|
9
7
|
destroy(): void;
|
|
10
8
|
}
|
|
@@ -1,11 +1,12 @@
|
|
|
1
1
|
import { CSS2DObject } from "three/examples/jsm/renderers/CSS2DRenderer.js";
|
|
2
|
+
import { Vector2 } from "three/webgpu";
|
|
2
3
|
import { SceneComponent } from "../SceneComponent";
|
|
3
4
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
4
5
|
export declare class LabelComponent extends SceneComponent {
|
|
5
6
|
get threeObject(): CSS2DObject;
|
|
6
7
|
set threeObject(newThreeObject: CSS2DObject);
|
|
7
8
|
protected obj: CSS2DObject;
|
|
8
|
-
constructor(app: ThreeJsApp, domElement: HTMLElement, center?:
|
|
9
|
+
constructor(app: ThreeJsApp, domElement: HTMLElement, center?: Vector2, uuid?: string);
|
|
9
10
|
set isHoverEnabled(bCanHorver: boolean);
|
|
10
11
|
set isClickEnabled(bCanClick: boolean);
|
|
11
12
|
setVisible(bVisible: boolean): void;
|
|
@@ -11,7 +11,8 @@ export declare abstract class Component extends BaseObject {
|
|
|
11
11
|
protected obj: Object3D | null;
|
|
12
12
|
protected _parentActor: Actor | null;
|
|
13
13
|
protected _name: string;
|
|
14
|
-
protected constructor(
|
|
14
|
+
protected constructor(uuid?: string);
|
|
15
|
+
protected createDefaultObject(_arg?: any): Object3D;
|
|
15
16
|
destroyObject(): void;
|
|
16
17
|
destroy(): void;
|
|
17
18
|
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { Scene } from "three";
|
|
2
|
+
import { SceneComponent } from "../SceneComponent";
|
|
3
|
+
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
4
|
+
export declare class LevelComponent extends SceneComponent {
|
|
5
|
+
get threeObject(): Scene;
|
|
6
|
+
protected set threeObject(newThreeObject: Scene);
|
|
7
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
8
|
+
protected createDefaultObject(): Scene;
|
|
9
|
+
}
|
package/dist/lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent.d.ts
CHANGED
|
@@ -8,7 +8,8 @@ export declare class DirectionalLightComponent extends LightComponent {
|
|
|
8
8
|
get castShadow(): boolean;
|
|
9
9
|
set castShadow(value: boolean);
|
|
10
10
|
protected obj: DirectionalLight | null;
|
|
11
|
-
constructor(app: ThreeJsApp, color?: ColorRepresentation, intensity?: number);
|
|
11
|
+
constructor(app: ThreeJsApp, color?: ColorRepresentation, intensity?: number, uuid?: string);
|
|
12
|
+
protected createDefaultObject(): DirectionalLight;
|
|
12
13
|
setPosition(...args: [Vector3] | [number, number, number]): void;
|
|
13
14
|
update(): void;
|
|
14
15
|
onAddedToWorld(world: World): void;
|
|
@@ -9,5 +9,5 @@ export declare abstract class LightComponent extends SceneComponent {
|
|
|
9
9
|
get intensity(): number;
|
|
10
10
|
set intensity(intensity: number);
|
|
11
11
|
protected obj: Light | null;
|
|
12
|
-
protected constructor(app: ThreeJsApp,
|
|
12
|
+
protected constructor(app: ThreeJsApp, uuid?: string);
|
|
13
13
|
}
|
|
@@ -3,7 +3,7 @@ import { SceneComponent } from "../SceneComponent";
|
|
|
3
3
|
import { TAssetPointer } from "../../../AssetManagement/AssetPointer/AssetPointer";
|
|
4
4
|
import { ThreeJsApp } from "../../../ThreeJsApp";
|
|
5
5
|
export declare class MeshComponent extends SceneComponent {
|
|
6
|
-
get threeObject(): Mesh
|
|
6
|
+
get threeObject(): Mesh;
|
|
7
7
|
set threeObject(newThreeObject: Mesh);
|
|
8
8
|
protected obj: Mesh | null;
|
|
9
9
|
get geometry(): BufferGeometry | null;
|
|
@@ -16,7 +16,8 @@ export declare class MeshComponent extends SceneComponent {
|
|
|
16
16
|
set materialPtr(newMat: TAssetPointer<Material> | TAssetPointer<Material>[]);
|
|
17
17
|
protected _geometryPtr: TAssetPointer<BufferGeometry> | null;
|
|
18
18
|
protected _materialPtr: TAssetPointer<Material>[];
|
|
19
|
-
constructor(app: ThreeJsApp, geometry: BufferGeometry, material: Material | Material[]);
|
|
19
|
+
constructor(app: ThreeJsApp, geometry: BufferGeometry, material: Material | Material[], uuid?: string);
|
|
20
|
+
protected createDefaultObject(): Mesh;
|
|
20
21
|
set castShadow(bCast: boolean);
|
|
21
22
|
get castShadow(): boolean;
|
|
22
23
|
set receiveShadow(bReceive: boolean);
|
|
@@ -2,5 +2,5 @@ import { Material } from "three/webgpu";
|
|
|
2
2
|
import { MeshComponent } from "../MeshComponent";
|
|
3
3
|
import { ThreeJsApp } from "../../../../ThreeJsApp";
|
|
4
4
|
export declare class BoxComponent extends MeshComponent {
|
|
5
|
-
constructor(app: ThreeJsApp, width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number, material?: Material);
|
|
5
|
+
constructor(app: ThreeJsApp, width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number, material?: Material, uuid?: string);
|
|
6
6
|
}
|
|
@@ -2,5 +2,5 @@ import { Material } from "three/webgpu";
|
|
|
2
2
|
import { MeshComponent } from "../MeshComponent";
|
|
3
3
|
import { ThreeJsApp } from "../../../../ThreeJsApp";
|
|
4
4
|
export declare class PlaneComponent extends MeshComponent {
|
|
5
|
-
constructor(app: ThreeJsApp, width: number, height: number, material: Material, widthSegments?: number, heightSegments?: number);
|
|
5
|
+
constructor(app: ThreeJsApp, width: number, height: number, material: Material, widthSegments?: number, heightSegments?: number, uuid?: string);
|
|
6
6
|
}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
|
+
import { MeshBasicMaterial } from "three/webgpu";
|
|
1
2
|
import { MeshComponent } from "../MeshComponent";
|
|
2
3
|
import { ThreeJsApp } from "../../../../ThreeJsApp";
|
|
3
4
|
export declare class SphereComponent extends MeshComponent {
|
|
4
|
-
constructor(app: ThreeJsApp, radius: number, material?:
|
|
5
|
+
constructor(app: ThreeJsApp, radius: number, material?: MeshBasicMaterial, widthSegments?: number, heightSegments?: number, uuid?: string);
|
|
5
6
|
}
|
|
@@ -4,6 +4,6 @@ import { ThreeJsApp } from "../../../../ThreeJsApp";
|
|
|
4
4
|
export declare class SpriteComponent extends SceneComponent {
|
|
5
5
|
get threeObject(): Sprite;
|
|
6
6
|
set threeObject(newThreeObject: Sprite);
|
|
7
|
-
|
|
8
|
-
|
|
7
|
+
constructor(app: ThreeJsApp, texture: Texture, uuid?: string);
|
|
8
|
+
protected createDefaultObject(): Sprite;
|
|
9
9
|
}
|
|
@@ -11,8 +11,8 @@ export declare class SceneComponent extends Component {
|
|
|
11
11
|
protected bCanClick: boolean;
|
|
12
12
|
get world(): World;
|
|
13
13
|
protected app: ThreeJsApp;
|
|
14
|
-
constructor(app: ThreeJsApp,
|
|
15
|
-
|
|
14
|
+
constructor(app: ThreeJsApp, uuid?: string);
|
|
15
|
+
protected createDefaultObject(): Object3D;
|
|
16
16
|
tick(deltaTime: number): void;
|
|
17
17
|
get isVisible(): boolean;
|
|
18
18
|
setVisible(bVisible: boolean): void;
|
|
@@ -26,29 +26,29 @@ export declare class SceneComponent extends Component {
|
|
|
26
26
|
onAddedToWorld(world: World): void;
|
|
27
27
|
destroy(): void;
|
|
28
28
|
destroyObject(): void;
|
|
29
|
-
getPosition():
|
|
29
|
+
getPosition(): Vector3;
|
|
30
30
|
setPosition(position: Vector3): void;
|
|
31
31
|
setPosition(x: number, y: number, z: number): void;
|
|
32
|
-
getRotation():
|
|
32
|
+
getRotation(): Euler;
|
|
33
33
|
setRotation(rotation: Euler): void;
|
|
34
34
|
setRotation(x: number, y: number, z: number): void;
|
|
35
|
-
getQuaternion():
|
|
35
|
+
getQuaternion(): Quaternion;
|
|
36
36
|
setQuaternion(quat: Quaternion): void;
|
|
37
37
|
setQuaternion(x: number, y: number, z: number, w: number): void;
|
|
38
|
-
getScale():
|
|
38
|
+
getScale(): Vector3;
|
|
39
39
|
setScale(position: Vector3): void;
|
|
40
40
|
setScale(x: number, y: number, z: number): void;
|
|
41
41
|
getMatrix(): Matrix4;
|
|
42
42
|
setMatrix(matrix: Matrix4): void;
|
|
43
|
-
getWorldPosition():
|
|
44
|
-
getWorldRotation():
|
|
45
|
-
getWorldQuaternion():
|
|
46
|
-
getWorldScale():
|
|
47
|
-
getWorldMatrix():
|
|
43
|
+
getWorldPosition(): Vector3;
|
|
44
|
+
getWorldRotation(): Euler;
|
|
45
|
+
getWorldQuaternion(): Quaternion;
|
|
46
|
+
getWorldScale(): Vector3;
|
|
47
|
+
getWorldMatrix(): Matrix4;
|
|
48
48
|
setWorldMatrix(newMatrix: Matrix4): void;
|
|
49
|
-
getWorldForwardDirection():
|
|
50
|
-
getWorldUpDirection():
|
|
51
|
-
getWorldRightDirection():
|
|
49
|
+
getWorldForwardDirection(): Vector3;
|
|
50
|
+
getWorldUpDirection(): Vector3;
|
|
51
|
+
getWorldRightDirection(): Vector3;
|
|
52
52
|
worldToLocal(vec: Vector3): Vector3;
|
|
53
53
|
localToWorld(vec: Vector3): Vector3;
|
|
54
54
|
attachComponent(newComponent: SceneComponent): void;
|
|
@@ -16,7 +16,8 @@ export declare class SkyComponent extends SceneComponent {
|
|
|
16
16
|
protected obj: SkyMesh | null;
|
|
17
17
|
private skyParam;
|
|
18
18
|
private sunPosition;
|
|
19
|
-
constructor(app: ThreeJsApp, skyparam?: SkyComponentParam);
|
|
19
|
+
constructor(app: ThreeJsApp, skyparam?: SkyComponentParam, uuid?: string);
|
|
20
|
+
protected createDefaultObject(): SkyMesh;
|
|
20
21
|
private updateSky;
|
|
21
22
|
destroyObject(): void;
|
|
22
23
|
}
|
|
@@ -7,7 +7,7 @@ export declare class Orbital extends Pawn {
|
|
|
7
7
|
get control(): OrbitControls;
|
|
8
8
|
protected _control: OrbitControls;
|
|
9
9
|
protected changeEvent: () => void;
|
|
10
|
-
get camera():
|
|
10
|
+
get camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
|
|
11
11
|
constructor(controller: Controller);
|
|
12
12
|
possess(): void;
|
|
13
13
|
unpossess(): void;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { Euler, Quaternion, Vector3 } from "three/webgpu";
|
|
2
2
|
import { Controller } from "../../Frame/Controller";
|
|
3
3
|
export declare abstract class Pawn {
|
|
4
|
-
get camera():
|
|
4
|
+
get camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
|
|
5
5
|
set enabled(value: boolean);
|
|
6
6
|
get control(): any;
|
|
7
7
|
protected _control: any | null;
|
package/package.json
CHANGED
|
@@ -1,39 +1,39 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "lythreeframe",
|
|
3
|
-
"version": "1.1
|
|
4
|
-
"description": "Three.js 封装",
|
|
5
|
-
"main": "dist/bundle.cjs.js",
|
|
6
|
-
"module": "dist/bundle.esm.js",
|
|
7
|
-
"type": "module",
|
|
8
|
-
"types": "dist/index.d.ts",
|
|
9
|
-
"scripts": {
|
|
10
|
-
"build": "rollup -c",
|
|
11
|
-
"prepublishOnly": "npm run build"
|
|
12
|
-
},
|
|
13
|
-
"peerDependencies": {
|
|
14
|
-
"
|
|
15
|
-
"
|
|
16
|
-
"
|
|
17
|
-
},
|
|
18
|
-
"files": [
|
|
19
|
-
"dist"
|
|
20
|
-
],
|
|
21
|
-
"devDependencies": {
|
|
22
|
-
"@rollup/plugin-typescript": "^12.1.2",
|
|
23
|
-
"@types/three": "^0.
|
|
24
|
-
"gsap": "^3.12.2",
|
|
25
|
-
"rollup": "^4.35.0",
|
|
26
|
-
"three": "^0.
|
|
27
|
-
"tslib": "^2.8.1",
|
|
28
|
-
"typescript": "^5.8.2"
|
|
29
|
-
},
|
|
30
|
-
"keywords": [
|
|
31
|
-
"three.js",
|
|
32
|
-
"webgl",
|
|
33
|
-
"3d",
|
|
34
|
-
"graphics",
|
|
35
|
-
"webgpu"
|
|
36
|
-
],
|
|
37
|
-
"author": "notimportant",
|
|
38
|
-
"license": "MIT"
|
|
39
|
-
}
|
|
1
|
+
{
|
|
2
|
+
"name": "lythreeframe",
|
|
3
|
+
"version": "1.2.1",
|
|
4
|
+
"description": "Three.js 封装",
|
|
5
|
+
"main": "dist/bundle.cjs.js",
|
|
6
|
+
"module": "dist/bundle.esm.js",
|
|
7
|
+
"type": "module",
|
|
8
|
+
"types": "dist/index.d.ts",
|
|
9
|
+
"scripts": {
|
|
10
|
+
"build": "rollup -c",
|
|
11
|
+
"prepublishOnly": "npm run build"
|
|
12
|
+
},
|
|
13
|
+
"peerDependencies": {
|
|
14
|
+
"@types/three": "^0.175.0",
|
|
15
|
+
"gsap": "^3.12.2",
|
|
16
|
+
"three": "^0.175.0"
|
|
17
|
+
},
|
|
18
|
+
"files": [
|
|
19
|
+
"dist"
|
|
20
|
+
],
|
|
21
|
+
"devDependencies": {
|
|
22
|
+
"@rollup/plugin-typescript": "^12.1.2",
|
|
23
|
+
"@types/three": "^0.175.0",
|
|
24
|
+
"gsap": "^3.12.2",
|
|
25
|
+
"rollup": "^4.35.0",
|
|
26
|
+
"three": "^0.175.0",
|
|
27
|
+
"tslib": "^2.8.1",
|
|
28
|
+
"typescript": "^5.8.2"
|
|
29
|
+
},
|
|
30
|
+
"keywords": [
|
|
31
|
+
"three.js",
|
|
32
|
+
"webgl",
|
|
33
|
+
"3d",
|
|
34
|
+
"graphics",
|
|
35
|
+
"webgpu"
|
|
36
|
+
],
|
|
37
|
+
"author": "notimportant",
|
|
38
|
+
"license": "MIT"
|
|
39
|
+
}
|