lythreeframe 1.0.21 → 1.0.23

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Files changed (42) hide show
  1. package/dist/bundle.cjs.js +109 -109
  2. package/dist/bundle.esm.js +7 -6
  3. package/dist/index.d.ts +5 -3
  4. package/dist/lythreeframe/AssetManagement/AssetManager.d.ts +1 -1
  5. package/dist/lythreeframe/AssetManagement/AssetPointer/AssetPointer.d.ts +1 -1
  6. package/dist/lythreeframe/Factory/CameraFactory.d.ts +3 -17
  7. package/dist/lythreeframe/Frame/Controller.d.ts +1 -1
  8. package/dist/lythreeframe/Frame/Parameters/AppParameter.d.ts +12 -0
  9. package/dist/lythreeframe/Frame/Parameters/CameraParameter.d.ts +16 -0
  10. package/dist/lythreeframe/Frame/Parameters/WorldParameter.d.ts +2 -0
  11. package/dist/lythreeframe/Frame/World.d.ts +1 -1
  12. package/dist/lythreeframe/Geometry/PlaneGeometry.d.ts +1 -1
  13. package/dist/lythreeframe/Geometry/TriangleGeometry.d.ts +1 -1
  14. package/dist/lythreeframe/Library/Math.d.ts +5 -5
  15. package/dist/lythreeframe/Library/ResourceLibrary.d.ts +1 -1
  16. package/dist/lythreeframe/Object/Actor.d.ts +5 -5
  17. package/dist/lythreeframe/Object/Actors/Light/DirectionalLightActor.d.ts +1 -1
  18. package/dist/lythreeframe/Object/Actors/Shape/BoxActor.d.ts +1 -1
  19. package/dist/lythreeframe/Object/Actors/Shape/PlaneActor.d.ts +1 -1
  20. package/dist/lythreeframe/Object/Actors/Sky/SkyActor.d.ts +8 -0
  21. package/dist/lythreeframe/Object/Components/2D/2DComponent.d.ts +1 -2
  22. package/dist/lythreeframe/Object/Components/Camera/CameraComponent.d.ts +1 -1
  23. package/dist/lythreeframe/Object/Components/Component.d.ts +1 -1
  24. package/dist/lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent.d.ts +1 -1
  25. package/dist/lythreeframe/Object/Components/Light/LightComponent.d.ts +1 -1
  26. package/dist/lythreeframe/Object/Components/Mesh/InstanceMesh/InstanceMeshComponent.d.ts +1 -1
  27. package/dist/lythreeframe/Object/Components/Mesh/InstanceMesh/MultiInstanceMeshComponent.d.ts +1 -1
  28. package/dist/lythreeframe/Object/Components/Mesh/MeshComponent.d.ts +6 -7
  29. package/dist/lythreeframe/Object/Components/Mesh/Shape/BoxComponent.d.ts +1 -1
  30. package/dist/lythreeframe/Object/Components/Mesh/Shape/PlaneComponent.d.ts +1 -1
  31. package/dist/lythreeframe/Object/Components/Mesh/Shape/SphereComponent.d.ts +1 -2
  32. package/dist/lythreeframe/Object/Components/Mesh/Sprite/SpriteComponent.d.ts +1 -1
  33. package/dist/lythreeframe/Object/Components/SceneComponent.d.ts +13 -13
  34. package/dist/lythreeframe/Object/Components/Sky/SkyComponent.d.ts +20 -0
  35. package/dist/lythreeframe/Object/PawnV2/Oribital.d.ts +2 -2
  36. package/dist/lythreeframe/Object/PawnV2/Pawn.d.ts +2 -2
  37. package/dist/lythreeframe/Object/PawnV2/TransformControl.d.ts +1 -1
  38. package/dist/lythreeframe/PostProcess/Param/Outline.d.ts +1 -1
  39. package/dist/lythreeframe/PostProcess/Param/ToneMapping.d.ts +1 -1
  40. package/dist/lythreeframe/PostProcess/WebGPUPostProcessFactory.d.ts +1 -1
  41. package/dist/lythreeframe/ThreeJsApp.d.ts +3 -12
  42. package/package.json +5 -5
@@ -1,7 +1,6 @@
1
- import { MathUtils, Group, Vector3, Box3, Quaternion, Euler, Matrix4, Mesh, BufferGeometry, Material, Texture, LoadingManager, FileLoader, Scene, NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping, NeutralToneMapping, Vector2, Raycaster, PerspectiveCamera, OrthographicCamera, Clock, DirectionalLight, MeshStandardMaterial, BoxGeometry, MeshBasicMaterial, PlaneGeometry, SphereGeometry, Object3D } from 'three';
1
+ import { MathUtils, Group, Vector3, Box3, Quaternion, Euler, Matrix4, Mesh, BufferGeometry, Material, Texture, LoadingManager, FileLoader, Scene, NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping, NeutralToneMapping, WebGPURenderer, PostProcessing, Color, Vector2, Raycaster, PerspectiveCamera, OrthographicCamera, Clock, DirectionalLight, MeshStandardMaterial, BoxGeometry, MeshBasicMaterial, PlaneGeometry, SphereGeometry, Object3D } from 'three/webgpu';
2
2
  import { GLTFLoader, DRACOLoader, CSS2DRenderer, OrbitControls } from 'three/examples/jsm/Addons.js';
3
3
  import { pass, mrt, output, uniform, velocity, metalness, transformedNormalView, blendColor, time, oscSine } from 'three/tsl';
4
- import { WebGPURenderer, PostProcessing, Color } from 'three/webgpu';
5
4
  import { bloom } from 'three/examples/jsm/tsl/display/BloomNode.js';
6
5
  import { denoise } from 'three/examples/jsm/tsl/display/DenoiseNode.js';
7
6
  import { dof } from 'three/examples/jsm/tsl/display/DepthOfFieldNode.js';
@@ -2048,9 +2047,6 @@ class CameraFactory {
2048
2047
  }
2049
2048
  }
2050
2049
 
2051
- const DefaultRenderParam = {
2052
- antialias: true,
2053
- };
2054
2050
  const DefaultCameraParam = {
2055
2051
  near: 0.1,
2056
2052
  far: 1000,
@@ -2059,11 +2055,16 @@ const DefaultCameraParam = {
2059
2055
  aspect: 1,
2060
2056
  }
2061
2057
  };
2058
+
2059
+ const DefaultRenderParam = {
2060
+ antialias: true,
2061
+ };
2062
2062
  const DefaultAppParam = {
2063
2063
  renderParam: DefaultRenderParam,
2064
2064
  cameraParam: DefaultCameraParam,
2065
2065
  postProcessParam: DefaultPostProcessParam,
2066
2066
  };
2067
+
2067
2068
  class ThreeJsApp {
2068
2069
  get camera() {
2069
2070
  return this._camera;
@@ -2899,4 +2900,4 @@ class TransformGizmo extends Pawn {
2899
2900
  }
2900
2901
  }
2901
2902
 
2902
- export { Actor, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAppParam, DefaultBloomParam, DefaultCameraParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRenderParam, DefaultSSRParam, DefaultToneMappingParams, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, LYAssetManager, LYLoadTask, LabelComponent, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SphereComponent, ThreeJsApp, ThreeObjectLibrary, ToneMappingOptions, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
2903
+ export { Actor, AttachmentRules, BoxActor, BoxComponent, Controller, DefaultAppParam, DefaultBloomParam, DefaultDOFParam, DefaultDenoiseParam, DefaultGTAOParam, DefaultOutlineParams, DefaultPostProcessParam, DefaultRenderParam, DefaultSSRParam, DefaultToneMappingParams, Delegate, DirectionalLightActor, DirectionalLightComponent, FirstPerson, LYAssetManager, LYLoadTask, LabelComponent, MeshComponent, Orbital, PlaneActor, PlaneComponent, SceneComponent, SphereComponent, ThreeJsApp, ThreeObjectLibrary, ToneMappingOptions, TransformGizmo, Viewport, WebGPUPostProcessFactory, World };
package/dist/index.d.ts CHANGED
@@ -2,12 +2,14 @@ export { LYLoadTask } from "./lythreeframe/AssetManagement/Task/Task";
2
2
  export { LYAssetManager } from "./lythreeframe/AssetManagement/AssetManager";
3
3
  export { AttachmentRules } from "./lythreeframe/Defines";
4
4
  export { Delegate } from "./lythreeframe/Delegate";
5
- export { ThreeJsApp, DefaultRenderParam, DefaultCameraParam, DefaultAppParam } from "./lythreeframe/ThreeJsApp";
6
- export type { AppParam } from "./lythreeframe/ThreeJsApp";
5
+ export { ThreeJsApp, } from "./lythreeframe/ThreeJsApp";
7
6
  export { Controller } from "./lythreeframe/Frame/Controller";
8
7
  export { Viewport } from "./lythreeframe/Frame/Viewport";
9
8
  export { World } from "./lythreeframe/Frame/World";
10
- export type { CameraParam } from "./lythreeframe/Factory/CameraFactory";
9
+ export type { CameraParam } from './lythreeframe/Frame/Parameters/CameraParameter';
10
+ export type { DefaultCameraParam } from './lythreeframe/Frame/Parameters/CameraParameter';
11
+ export type { AppParam } from "./lythreeframe/Frame/Parameters/AppParameter";
12
+ export { DefaultRenderParam, DefaultAppParam } from "./lythreeframe/Frame/Parameters/AppParameter";
11
13
  export { Actor } from "./lythreeframe/Object/Actor";
12
14
  export { DirectionalLightActor } from "./lythreeframe/Object/Actors/Light/DirectionalLightActor";
13
15
  export { BoxActor } from "./lythreeframe/Object/Actors/Shape/BoxActor";
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, LoadingManager, Material, Mesh, Texture } from 'three';
1
+ import { BufferGeometry, LoadingManager, Material, Mesh, Texture } from "three/webgpu";
2
2
  import { SceneComponent } from "../Object/Components/SceneComponent";
3
3
  import { LYLoadTask } from "./Task/Task";
4
4
  import { TAssetPointer } from "./AssetPointer/AssetPointer";
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Material, Texture } from "three";
1
+ import { BufferGeometry, Material, Texture } from "three/webgpu";
2
2
  import { TSmartPointer } from "../../Container/SmartPointer";
3
3
  export declare class TAssetPointer<T extends BufferGeometry | Texture | Material> extends TSmartPointer<T> {
4
4
  get uuid(): string;
@@ -1,20 +1,6 @@
1
- import { OrthographicCamera, PerspectiveCamera } from "three";
2
- export interface CameraParam {
3
- near: number;
4
- far: number;
5
- param: PerspectiveCameraParam | OrthographicCameraParam;
6
- }
7
- export interface PerspectiveCameraParam {
8
- fov: number;
9
- aspect: number;
10
- }
11
- export interface OrthographicCameraParam {
12
- left: number;
13
- right: number;
14
- top: number;
15
- bottom: number;
16
- }
1
+ import { OrthographicCamera, PerspectiveCamera } from "three/webgpu";
2
+ import { CameraParam } from "../Frame/Parameters/CameraParameter";
17
3
  export declare class CameraFactory {
18
- static createCamera(param: CameraParam): PerspectiveCamera | OrthographicCamera;
4
+ static createCamera(param: CameraParam): any;
19
5
  static updataCamera(param: CameraParam, camera: PerspectiveCamera | OrthographicCamera): PerspectiveCamera | OrthographicCamera;
20
6
  }
@@ -1,5 +1,5 @@
1
1
  import { ThreeJsApp } from "../ThreeJsApp";
2
- import { Euler, Intersection, OrthographicCamera, PerspectiveCamera, Quaternion, Vector3 } from "three";
2
+ import { Euler, Intersection, OrthographicCamera, PerspectiveCamera, Quaternion, Vector3 } from "three/webgpu";
3
3
  import { World } from "./World";
4
4
  import { Viewport } from "./Viewport";
5
5
  import { Pawn } from "../Object/PawnV2/Pawn";
@@ -0,0 +1,12 @@
1
+ import { WebGPURendererParameters } from "three/src/renderers/webgpu/WebGPURenderer";
2
+ import { CameraParam } from "./CameraParameter";
3
+ import { PostProcessParam } from "@/lythreeframe/PostProcess/PostProcessParam";
4
+ import { WorldParam } from "./WorldParameter";
5
+ export interface AppParam {
6
+ renderParam?: WebGPURendererParameters;
7
+ cameraParam?: CameraParam;
8
+ postProcessParam?: PostProcessParam;
9
+ worldParam?: WorldParam;
10
+ }
11
+ export declare const DefaultRenderParam: WebGPURendererParameters;
12
+ export declare const DefaultAppParam: AppParam;
@@ -0,0 +1,16 @@
1
+ export interface CameraParam {
2
+ near: number;
3
+ far: number;
4
+ param: PerspectiveCameraParam | OrthographicCameraParam;
5
+ }
6
+ export interface PerspectiveCameraParam {
7
+ fov: number;
8
+ aspect: number;
9
+ }
10
+ export interface OrthographicCameraParam {
11
+ left: number;
12
+ right: number;
13
+ top: number;
14
+ bottom: number;
15
+ }
16
+ export declare const DefaultCameraParam: CameraParam;
@@ -0,0 +1,2 @@
1
+ export interface WorldParam {
2
+ }
@@ -1,4 +1,4 @@
1
- import { Scene } from "three";
1
+ import { Scene } from "three/webgpu";
2
2
  import { ThreeJsApp } from "../ThreeJsApp";
3
3
  import { Viewport } from "./Viewport";
4
4
  import { Controller } from "./Controller";
@@ -1,3 +1,3 @@
1
- import { BufferGeometry } from 'three';
1
+ import { BufferGeometry } from "three/webgpu";
2
2
  declare function createPlaneGeometryFaceUp(): BufferGeometry;
3
3
  export { createPlaneGeometryFaceUp };
@@ -1,3 +1,3 @@
1
- import { BufferGeometry } from 'three';
1
+ import { BufferGeometry } from "three/webgpu";
2
2
  declare function createArrowHeadGeometry(): BufferGeometry;
3
3
  export { createArrowHeadGeometry };
@@ -1,4 +1,4 @@
1
- import { Vector3, Quaternion, Object3D, Box3, Plane, Euler } from "three";
1
+ import { Vector3, Quaternion, Object3D, Box3, Euler } from "three/webgpu";
2
2
  export interface Segment {
3
3
  pointA: Vector3;
4
4
  pointB: Vector3;
@@ -11,8 +11,8 @@ export declare class LYMath {
11
11
  y: number;
12
12
  z: number;
13
13
  };
14
- static getQuatFromAxis(forwardVector: Vector3, upVector?: Vector3): Quaternion;
15
- static MaxVector(v1: Vector3, v2: Vector3): Vector3;
14
+ static getQuatFromAxis(forwardVector: Vector3, upVector?: Vector3): any;
15
+ static MaxVector(v1: Vector3, v2: Vector3): any;
16
16
  static clamp(value: number, min: number, max: number): number;
17
17
  static getPlaneConstantFromPointAndNormal(point: Vector3, normal: Vector3): number;
18
18
  static getSizeAndCenterOfObject3D(object: Object3D): {
@@ -22,6 +22,6 @@ export declare class LYMath {
22
22
  };
23
23
  static SegmentsIntersection(segmentA: Segment, segmentB: Segment): Vector3 | null;
24
24
  static getCenterPointInPoints(points: Vector3[]): Vector3;
25
- static contructPlane(dirction: Vector3, position: Vector3, quaternion: Quaternion, scale: Vector3): Plane;
26
- static intersectRayPlane(rayOrigin: Vector3, rayDirection: Vector3, planeNormal: Vector3, planePoint: Vector3): Vector3 | null;
25
+ static contructPlane(dirction: Vector3, position: Vector3, quaternion: Quaternion, scale: Vector3): any;
26
+ static intersectRayPlane(rayOrigin: Vector3, rayDirection: Vector3, planeNormal: Vector3, planePoint: Vector3): any;
27
27
  }
@@ -1,4 +1,4 @@
1
- import { Mesh } from "three";
1
+ import { Mesh } from "three/webgpu";
2
2
  export declare class ThreeObjectLibrary {
3
3
  static disposeMeshMaterial(mesh: Mesh): void;
4
4
  static disposeMeshGeometry(mesh: Mesh): void;
@@ -1,4 +1,4 @@
1
- import { Vector3, Quaternion, Euler, Matrix4, Object3D } from "three";
1
+ import { Vector3, Quaternion, Euler, Matrix4, Object3D } from "three/webgpu";
2
2
  import { BaseObject } from "./BaseObject";
3
3
  import { AttachmentRules } from "../Defines";
4
4
  import { SceneComponent } from "./Components/SceneComponent";
@@ -22,10 +22,10 @@ export declare class Actor extends BaseObject {
22
22
  protected onHoverEndEvent: ((component?: SceneComponent) => void)[];
23
23
  constructor(myThreeObject?: Object3D | null);
24
24
  protected constructRootComponent(myThreeObject?: Object3D | null): void;
25
- getBoundsCenterPosition(bInWorldSpace?: boolean): Vector3;
26
- getBoundsTopCenterPosition(bInWorldSpace?: boolean): Vector3;
27
- getBoundsBottomCenterPosition(bInWorldSpace?: boolean): Vector3;
28
- getBounds(): import("three").Box3;
25
+ getBoundsCenterPosition(bInWorldSpace?: boolean): any;
26
+ getBoundsTopCenterPosition(bInWorldSpace?: boolean): any;
27
+ getBoundsBottomCenterPosition(bInWorldSpace?: boolean): any;
28
+ getBounds(): Box3;
29
29
  destroy(): void;
30
30
  setVisible(bVisible: boolean): void;
31
31
  setLayers(layer: number, bAffectChildActor?: boolean): void;
@@ -1,4 +1,4 @@
1
- import { ColorRepresentation } from "three";
1
+ import { ColorRepresentation } from "three/webgpu";
2
2
  import { Actor } from "../../Actor";
3
3
  import { DirectionalLightComponent } from "../../Components/Light/DirectionalLight/DirectionalLightComponent";
4
4
  export declare class DirectionalLightActor extends Actor {
@@ -1,4 +1,4 @@
1
- import { Material } from "three";
1
+ import { Material } from "three/webgpu";
2
2
  import { Actor } from "../../Actor";
3
3
  export declare class BoxActor extends Actor {
4
4
  constructor(width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number, material?: Material);
@@ -1,4 +1,4 @@
1
- import { Material } from "three";
1
+ import { Material } from "three/webgpu";
2
2
  import { Actor } from "../../Actor";
3
3
  import { PlaneComponent } from "../../Components/Mesh/Shape/PlaneComponent";
4
4
  export declare class PlaneActor extends Actor {
@@ -0,0 +1,8 @@
1
+ import { EditorSkyComponent } from "@editor/Object/Components/Sky/EditorSkyComponent";
2
+ import { EditorActor } from "../EditorActor";
3
+ export declare class EditorSkyActor extends EditorActor {
4
+ protected _name: string;
5
+ protected skyComponent: EditorSkyComponent | null;
6
+ constructor();
7
+ protected constructRootComponent(): void;
8
+ }
@@ -1,11 +1,10 @@
1
1
  import { CSS2DObject } from "three/examples/jsm/renderers/CSS2DRenderer.js";
2
- import { Vector2 } from "three";
3
2
  import { SceneComponent } from "../SceneComponent";
4
3
  export declare class LabelComponent extends SceneComponent {
5
4
  get threeObject(): CSS2DObject;
6
5
  set threeObject(newThreeObject: CSS2DObject);
7
6
  protected obj: CSS2DObject;
8
- constructor(domElement: HTMLElement, center?: Vector2);
7
+ constructor(domElement: HTMLElement, center?: any);
9
8
  set isHoverEnabled(bCanHorver: boolean);
10
9
  set isClickEnabled(bCanClick: boolean);
11
10
  setVisible(bVisible: boolean): void;
@@ -1,5 +1,5 @@
1
1
  import { SceneComponent } from "../SceneComponent";
2
- import { OrthographicCamera, PerspectiveCamera } from "three";
2
+ import { OrthographicCamera, PerspectiveCamera } from "three/webgpu";
3
3
  interface CameraParam {
4
4
  near: number;
5
5
  far: number;
@@ -1,4 +1,4 @@
1
- import { Object3D } from "three";
1
+ import { Object3D } from "three/webgpu";
2
2
  import { BaseObject } from "../BaseObject";
3
3
  import { Actor } from "../Actor";
4
4
  export declare abstract class Component extends BaseObject {
@@ -1,5 +1,5 @@
1
1
  import { LightComponent } from "../LightComponent";
2
- import { ColorRepresentation, DirectionalLight, Vector3 } from "three";
2
+ import { ColorRepresentation, DirectionalLight, Vector3 } from "three/webgpu";
3
3
  import { World } from "../../../../Frame/World";
4
4
  export declare class DirectionalLightComponent extends LightComponent {
5
5
  get threeObject(): DirectionalLight;
@@ -1,4 +1,4 @@
1
- import { ColorRepresentation, Light } from "three";
1
+ import { ColorRepresentation, Light } from "three/webgpu";
2
2
  import { SceneComponent } from "../SceneComponent";
3
3
  export declare abstract class LightComponent extends SceneComponent {
4
4
  get threeObject(): Light;
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Material, Matrix4 } from "three";
1
+ import { BufferGeometry, Material, Matrix4 } from "three/webgpu";
2
2
  import { MeshComponent } from "../MeshComponent";
3
3
  export declare class LYInstanceMeshComponent extends MeshComponent {
4
4
  constructor(geometry: BufferGeometry, material: Material | Material[], matrices: Matrix4[]);
@@ -1,4 +1,4 @@
1
- import { Matrix4, Object3D } from "three";
1
+ import { Matrix4, Object3D } from "three/webgpu";
2
2
  import { SceneComponent } from "../../SceneComponent";
3
3
  export declare class LYMultiInstanceMeshComponent extends SceneComponent {
4
4
  get matrices(): Matrix4[];
@@ -1,5 +1,4 @@
1
- import { BufferGeometry, Material, Mesh } from 'three';
2
- import { Vector3 } from "three";
1
+ import { BufferGeometry, Material, Mesh } from "three/webgpu";
3
2
  import { SceneComponent } from "../SceneComponent";
4
3
  export declare class MeshComponent extends SceneComponent {
5
4
  get threeObject(): Mesh | null;
@@ -13,10 +12,10 @@ export declare class MeshComponent extends SceneComponent {
13
12
  constructor(geometry: BufferGeometry, material: Material | Material[] | null);
14
13
  set castShadow(bCast: boolean);
15
14
  get castShadow(): boolean;
16
- set receiveShadow(bReceive: boolean);
17
- get receiveShadow(): boolean;
18
- getBoundsCenterPosition(): Vector3;
19
- getBoundsTopCenterPosition(): Vector3;
20
- getBoundsBottomCenterPosition(): Vector3;
15
+ set receiveShadow(bReceive: any);
16
+ get receiveShadow(): any;
17
+ getBoundsCenterPosition(): any;
18
+ getBoundsTopCenterPosition(): any;
19
+ getBoundsBottomCenterPosition(): any;
21
20
  destroyObject(): void;
22
21
  }
@@ -1,4 +1,4 @@
1
- import { Material } from "three";
1
+ import { Material } from "three/webgpu";
2
2
  import { MeshComponent } from "../MeshComponent";
3
3
  export declare class BoxComponent extends MeshComponent {
4
4
  constructor(width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number, material?: Material);
@@ -1,4 +1,4 @@
1
- import { Material } from "three";
1
+ import { Material } from "three/webgpu";
2
2
  import { MeshComponent } from "../MeshComponent";
3
3
  export declare class PlaneComponent extends MeshComponent {
4
4
  constructor(width: number, height: number, material: Material, widthSegments?: number, heightSegments?: number);
@@ -1,5 +1,4 @@
1
- import { MeshBasicMaterial } from "three";
2
1
  import { MeshComponent } from "../MeshComponent";
3
2
  export declare class SphereComponent extends MeshComponent {
4
- constructor(radius: number, material?: MeshBasicMaterial, widthSegments?: number, heightSegments?: number);
3
+ constructor(radius: number, material?: any, widthSegments?: number, heightSegments?: number);
5
4
  }
@@ -1,4 +1,4 @@
1
- import { Sprite, Texture } from "three";
1
+ import { Sprite, Texture } from "three/webgpu";
2
2
  import { SceneComponent } from "../../SceneComponent";
3
3
  export declare class SpriteComponent extends SceneComponent {
4
4
  get threeObject(): Sprite;
@@ -1,5 +1,5 @@
1
1
  import { Actor } from "../Actor";
2
- import { Box3, Euler, Matrix4, Object3D, Quaternion, Vector3 } from "three";
2
+ import { Box3, Euler, Matrix4, Object3D, Quaternion, Vector3 } from "three/webgpu";
3
3
  import { Component } from "./Component";
4
4
  import { World } from "../../Frame/World";
5
5
  import { AttachmentRules } from "../../Defines";
@@ -23,29 +23,29 @@ export declare class SceneComponent extends Component {
23
23
  onAddedToWorld(world: World): void;
24
24
  destroy(): void;
25
25
  destroyObject(): void;
26
- getPosition(): Vector3;
26
+ getPosition(): any;
27
27
  setPosition(position: Vector3): void;
28
28
  setPosition(x: number, y: number, z: number): void;
29
- getRotation(): Euler;
29
+ getRotation(): any;
30
30
  setRotation(rotation: Euler): void;
31
31
  setRotation(x: number, y: number, z: number): void;
32
- getQuaternion(): Quaternion;
32
+ getQuaternion(): any;
33
33
  setQuaternion(quat: Quaternion): void;
34
34
  setQuaternion(x: number, y: number, z: number, w: number): void;
35
- getScale(): Vector3;
35
+ getScale(): any;
36
36
  setScale(position: Vector3): void;
37
37
  setScale(x: number, y: number, z: number): void;
38
38
  getMatrix(): Matrix4;
39
39
  setMatrix(matrix: Matrix4): void;
40
- getWorldPosition(): Vector3;
41
- getWorldRotation(): Euler;
42
- getWorldQuaternion(): Quaternion;
43
- getWorldScale(): Vector3;
44
- getWorldMatrix(): Matrix4;
40
+ getWorldPosition(): any;
41
+ getWorldRotation(): any;
42
+ getWorldQuaternion(): any;
43
+ getWorldScale(): any;
44
+ getWorldMatrix(): any;
45
45
  setWorldMatrix(newMatrix: Matrix4): void;
46
- getWorldForwardDirection(): Vector3;
47
- getWorldUpDirection(): Vector3;
48
- getWorldRightDirection(): Vector3;
46
+ getWorldForwardDirection(): any;
47
+ getWorldUpDirection(): any;
48
+ getWorldRightDirection(): any;
49
49
  worldToLocal(vec: Vector3): Vector3;
50
50
  localToWorld(vec: Vector3): Vector3;
51
51
  attachComponent(newComponent: SceneComponent): void;
@@ -0,0 +1,20 @@
1
+ import { SkyMesh } from "three/examples/jsm/objects/SkyMesh.js";
2
+ import { SceneComponent } from "../SceneComponent";
3
+ export interface SkyComponentParam {
4
+ turbidity: number;
5
+ rayleigh: number;
6
+ mieCoefficient: number;
7
+ mieDirectionalG: number;
8
+ elevation: number;
9
+ azimuth: number;
10
+ }
11
+ export declare const DefaultSkyParam: SkyComponentParam;
12
+ export declare class SkyComponent extends SceneComponent {
13
+ get threeObject(): SkyMesh;
14
+ set threeObject(newThreeObject: SkyMesh);
15
+ protected obj: SkyMesh | null;
16
+ private skyParam;
17
+ private sunPosition;
18
+ constructor(skyparam?: SkyComponentParam);
19
+ private updateSky;
20
+ }
@@ -1,13 +1,13 @@
1
1
  import { Pawn } from "./Pawn";
2
2
  import { Controller } from "../../Frame/Controller";
3
3
  import { OrbitControls } from "three/examples/jsm/Addons.js";
4
- import { Euler, Quaternion, Vector3 } from "three";
4
+ import { Euler, Quaternion, Vector3 } from "three/webgpu";
5
5
  export declare class Orbital extends Pawn {
6
6
  private anim;
7
7
  get control(): OrbitControls;
8
8
  protected _control: OrbitControls;
9
9
  protected changeEvent: () => void;
10
- get camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
10
+ get camera(): any;
11
11
  constructor(controller: Controller);
12
12
  possess(): void;
13
13
  unpossess(): void;
@@ -1,7 +1,7 @@
1
- import { Euler, Quaternion, Vector3 } from "three";
1
+ import { Euler, Quaternion, Vector3 } from "three/webgpu";
2
2
  import { Controller } from "../../Frame/Controller";
3
3
  export declare abstract class Pawn {
4
- get camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
4
+ get camera(): any;
5
5
  set enabled(value: boolean);
6
6
  get control(): any;
7
7
  protected _control: any | null;
@@ -1,5 +1,5 @@
1
1
  import { Pawn } from "./Pawn";
2
- import { Matrix4 } from "three";
2
+ import { Matrix4 } from "three/webgpu";
3
3
  import { TransformControls } from "three/examples/jsm/controls/TransformControls.js";
4
4
  import { Controller } from "../../Frame/Controller";
5
5
  export interface TransformType {
@@ -1,4 +1,4 @@
1
- import { ColorRepresentation } from "three";
1
+ import { ColorRepresentation } from "three/webgpu";
2
2
  export interface OutlineParams {
3
3
  edgeStrength: number;
4
4
  edgeGlow: number;
@@ -6,4 +6,4 @@ export declare const DefaultToneMappingParams: {
6
6
  exposure: number;
7
7
  toneMapping: string;
8
8
  };
9
- export declare const ToneMappingOptions: Map<string, 0 | 1 | 2 | 3 | 4 | 6 | 7>;
9
+ export declare const ToneMappingOptions: Map<string, any>;
@@ -1,5 +1,5 @@
1
1
  import { OutlineParams } from './Param/Outline';
2
- import { Scene, Camera, Object3D } from "three";
2
+ import { Scene, Camera, Object3D } from "three/webgpu";
3
3
  import BloomNode from "three/examples/jsm/tsl/display/BloomNode.js";
4
4
  import DenoiseNode from "three/examples/jsm/tsl/display/DenoiseNode.js";
5
5
  import DepthOfFieldNode from "three/examples/jsm/tsl/display/DepthOfFieldNode.js";
@@ -1,19 +1,10 @@
1
- import { PostProcessParam } from './PostProcess/PostProcessParam';
2
1
  import { World } from "./Frame/World";
3
2
  import { Viewport } from "./Frame/Viewport";
4
3
  import { Controller } from "./Frame/Controller";
5
- import { Clock, OrthographicCamera, PerspectiveCamera } from "three";
6
- import { CameraParam } from "./Factory/CameraFactory";
7
- import { WebGPURendererParameters } from 'three/src/renderers/webgpu/WebGPURenderer.js';
4
+ import { Clock, OrthographicCamera, PerspectiveCamera } from "three/webgpu";
8
5
  import { Delegate } from './Delegate';
9
- export interface AppParam {
10
- renderParam?: WebGPURendererParameters;
11
- cameraParam?: CameraParam;
12
- postProcessParam?: PostProcessParam;
13
- }
14
- export declare const DefaultRenderParam: WebGPURendererParameters;
15
- export declare const DefaultCameraParam: CameraParam;
16
- export declare const DefaultAppParam: AppParam;
6
+ import { CameraParam } from './Frame/Parameters/CameraParameter';
7
+ import { AppParam } from './Frame/Parameters/AppParameter';
17
8
  export declare class ThreeJsApp {
18
9
  get camera(): PerspectiveCamera | OrthographicCamera;
19
10
  get clock(): Clock;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "lythreeframe",
3
- "version": "1.0.21",
3
+ "version": "1.0.23",
4
4
  "description": "Three.js 封装",
5
5
  "main": "dist/bundle.cjs.js",
6
6
  "module": "dist/bundle.esm.js",
@@ -12,18 +12,18 @@
12
12
  },
13
13
  "peerDependencies": {
14
14
  "gsap": "^3.12.2",
15
- "three": "^0.173.0",
16
- "@types/three": "^0.173.0"
15
+ "three": "^0.174.0",
16
+ "@types/three": "^0.174.0"
17
17
  },
18
18
  "files": [
19
19
  "dist"
20
20
  ],
21
21
  "devDependencies": {
22
22
  "@rollup/plugin-typescript": "^12.1.2",
23
- "@types/three": "^0.173.0",
23
+ "@types/three": "^0.174.0",
24
24
  "gsap": "^3.12.2",
25
25
  "rollup": "^4.35.0",
26
- "three": "^0.173.0",
26
+ "three": "^0.174.0",
27
27
  "tslib": "^2.8.1",
28
28
  "typescript": "^5.8.2"
29
29
  },