lyb-pixi-js 1.12.81 → 1.12.82
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
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@@ -86,6 +86,8 @@ app.stage.addChild(box);
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\- [LibPixiHtmlText-富文本](#LibPixiHtmlText-富文本)
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\- [LibPixiBit-位图简化使用](#LibPixiBit-位图简化使用)
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\- [LibPixiBitText-位图](#LibPixiBitText-位图)
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\- [LibPixiContainer-容器](#LibPixiContainer-容器)
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@@ -206,8 +208,6 @@ app.stage.addChild(box);
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\- [LibPixiIsOutOfView-离开可视区检测](#LibPixiIsOutOfView-离开可视区检测)
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\- [LibBitTextGroup-美术字组](#LibBitTextGroup-美术字组)
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## Base-基础
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### LibPixiText-文本
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@@ -284,6 +284,8 @@ interface LibPixiHtmlTextParams {
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}
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```
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### LibPixiBit-位图简化使用
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### LibPixiBitText-位图
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> 自定义位图文本
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@@ -1373,8 +1375,4 @@ LibPixiEmitContainerEvent(this, "EVENT_NAME", {});
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### LibPixiIsOutOfView-离开可视区检测
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> 检测元素是否离开可视区
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### LibBitTextGroup-美术字组
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> 通过将美术字的 `fnt` 字体文件,循环创建位图文本进行拼接
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> 检测元素是否离开可视区
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package/package.json
CHANGED
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@@ -1,21 +0,0 @@
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import { Container } from "pixi.js";
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import { LibPixiArrangeLinearV2 } from "./LibPixiArrangeLinearV2";
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interface LibBitTextGroupParams {
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/** 字体 */
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family: string;
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/** 文本 */
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text: string;
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/** 字体大小 */
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fontSize: number;
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/** 间隔 */
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gap?: number;
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/** 锚点X */
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anchorX?: number;
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/** 锚点Y */
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anchorY?: number;
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}
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/** @description 美术字组 */
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export declare class LibBitTextGroup extends LibPixiArrangeLinearV2<Container> {
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constructor(params: LibBitTextGroupParams);
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}
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export {};
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@@ -1,21 +0,0 @@
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import { LibPixiBitText } from "../Base/LibPixiBitText";
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import { LibPixiArrangeLinearV2 } from "./LibPixiArrangeLinearV2";
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/** @description 美术字组 */
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export class LibBitTextGroup extends LibPixiArrangeLinearV2 {
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constructor(params) {
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const { family, text, fontSize, gap = -3, anchorX = 0.5, anchorY = 0.5, } = params;
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super({
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direction: "x",
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gap,
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anchorX,
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anchorY,
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});
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const bit = new LibPixiBitText(family, fontSize);
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for (const char of text) {
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const bitText = bit.createText(char);
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bitText.anchor.y = 0.5;
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this.push(bit.createText(char));
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}
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this.layout();
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}
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}
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