lunchboxjs 0.1.4017 → 0.2.1001-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/lunchboxjs.js +1666 -1659
- package/dist/lunchboxjs.min.js +1 -1
- package/dist/lunchboxjs.module.js +1620 -1659
- package/extras/OrbitControlsWrapper.vue +12 -4
- package/package.json +12 -4
- package/src/components/LunchboxEventHandlers.tsx +239 -0
- package/src/components/LunchboxWrapper/LunchboxScene.tsx +8 -0
- package/src/components/LunchboxWrapper/LunchboxWrapper.tsx +300 -0
- package/src/components/LunchboxWrapper/prepCanvas.ts +27 -21
- package/src/components/LunchboxWrapper/resizeCanvas.ts +13 -12
- package/src/components/autoGeneratedComponents.ts +1 -1
- package/src/components/index.ts +2 -4
- package/src/core/createNode.ts +2 -18
- package/src/core/ensure.ts +9 -196
- package/src/core/extend.ts +1 -1
- package/src/core/index.ts +0 -2
- package/src/core/instantiateThreeObject/index.ts +7 -2
- package/src/core/instantiateThreeObject/processProps.ts +1 -1
- package/src/core/interaction.ts +55 -0
- package/src/core/minidom.ts +5 -9
- package/src/core/update.ts +74 -51
- package/src/core/updateObjectProp.ts +5 -14
- package/src/index.ts +248 -76
- package/src/keys.ts +25 -0
- package/src/nodeOps/createElement.ts +2 -5
- package/src/nodeOps/index.ts +70 -57
- package/src/nodeOps/insert.ts +11 -32
- package/src/nodeOps/remove.ts +1 -17
- package/src/types.ts +34 -10
- package/src/utils/index.ts +1 -4
- package/dist/.DS_Store +0 -0
- package/src/.DS_Store +0 -0
- package/src/components/LunchboxWrapper/LunchboxWrapper.ts +0 -312
- package/src/components/catalogue.ts +0 -3
- package/src/core/.DS_Store +0 -0
- package/src/core/allNodes.ts +0 -4
- package/src/core/interaction/index.ts +0 -102
- package/src/core/interaction/input.ts +0 -4
- package/src/core/interaction/interactables.ts +0 -14
- package/src/core/interaction/setupAutoRaycaster.ts +0 -224
- package/src/core/start.ts +0 -11
package/src/core/allNodes.ts
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import { watch } from 'vue'
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import {
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addInteractable,
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interactables,
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removeInteractable,
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} from './interactables'
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import { ensuredRaycaster } from '..'
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import { inputActive } from './input'
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import { currentIntersections } from '.'
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import { Lunch } from '../..'
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export * from './input'
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export * from './interactables'
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export * from './setupAutoRaycaster'
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/** Add an event listener to the given node. Also creates the event teardown function and any necessary raycaster/interaction dictionary updates. */
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export function addEventListener({
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node,
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key,
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value,
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}: {
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node: Lunch.Node
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key: Lunch.EventKey
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value: Lunch.EventCallback
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}) {
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// create new records for this key if needed
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if (!node.eventListeners[key]) {
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node.eventListeners[key] = []
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}
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if (!node.eventListenerRemoveFunctions[key]) {
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node.eventListenerRemoveFunctions[key] = []
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}
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// add event listener
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node.eventListeners[key].push(value)
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// if we need it, let's get/create the main raycaster
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if (interactionsRequiringRaycaster.includes(key)) {
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// we're not using `v` here, we're just making sure the raycaster has been created
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// TODO: is this necessary?
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const v = ensuredRaycaster.value
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if (node.instance && !interactables.includes(node)) {
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addInteractable(node)
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node.eventListenerRemoveFunctions[key].push(() =>
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removeInteractable(node)
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)
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}
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}
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// register click, pointerdown, pointerup
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if (key === 'onClick' || key === 'onPointerDown' || key === 'onPointerUp') {
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const stop = watch(
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() => inputActive.value,
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(isDown) => {
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const idx = currentIntersections
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.map((v) => v.element)
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.findIndex(
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(v) =>
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v.instance &&
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v.instance.uuid === node.instance?.uuid
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)
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if (idx !== -1) {
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if (
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isDown &&
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(key === 'onClick' || key === 'onPointerDown')
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) {
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node.eventListeners[key].forEach((func) => {
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func({
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intersection:
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currentIntersections[idx].intersection,
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})
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})
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} else if (!isDown && key === 'onPointerUp') {
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node.eventListeners[key].forEach((func) => {
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func({
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intersection:
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currentIntersections[idx].intersection,
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})
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})
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}
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}
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}
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)
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node.eventListenerRemoveFunctions[key].push(stop)
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}
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return node
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}
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const interactionsRequiringRaycaster = [
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'onClick',
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'onPointerUp',
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'onPointerDown',
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'onPointerOver',
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'onPointerOut',
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'onPointerEnter',
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'onPointerLeave',
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'onPointerMove',
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// 'onPointerMissed',
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]
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import { Lunch } from '../..'
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export const interactables: Array<Lunch.Node> = []
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export const addInteractable = (target: Lunch.Node) => {
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interactables.push(target)
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}
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export const removeInteractable = (target: Lunch.Node) => {
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const idx = interactables.indexOf(target)
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if (idx !== -1) {
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interactables.splice(idx, 1)
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}
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}
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import { interactables } from '.'
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import {
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ensuredCamera,
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ensuredRaycaster,
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ensureRenderer,
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onBeforeRender,
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} from '..'
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import { globals, Lunch } from '../../'
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import { ref, watch, WatchStopHandle } from 'vue'
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import { inputActive } from './input'
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import { Intersection } from 'three'
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let mouseMoveListener: (event: MouseEvent) => void
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let mouseDownListener: (event: MouseEvent) => void
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let mouseUpListener: (event: MouseEvent) => void
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export const mousePos = ref({ x: Infinity, y: Infinity })
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let autoRaycasterEventsInitialized = false
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let frameID: number
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export const setupAutoRaycaster = (node: Lunch.Node<THREE.Raycaster>) => {
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const instance = node.instance
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if (!instance) return
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// add mouse events once renderer is ready
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let stopWatcher: WatchStopHandle | null = null
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stopWatcher = watch(
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() => ensureRenderer.value,
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(renderer) => {
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// make sure renderer exists
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if (!renderer?.instance) return
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// cancel early if autoraycaster exists
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if (autoRaycasterEventsInitialized) {
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if (stopWatcher) stopWatcher()
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return
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}
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// create mouse events
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mouseMoveListener = (evt) => {
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const screenWidth =
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(renderer.instance!.domElement.width ?? 1) /
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globals.dpr.value
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const screenHeight =
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(renderer.instance!.domElement.height ?? 1) /
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globals.dpr.value
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mousePos.value.x = (evt.offsetX / screenWidth) * 2 - 1
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mousePos.value.y = -(evt.offsetY / screenHeight) * 2 + 1
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}
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mouseDownListener = () => (inputActive.value = true)
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mouseUpListener = () => (inputActive.value = false)
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// add mouse events
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renderer.instance.domElement.addEventListener(
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'mousemove',
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mouseMoveListener
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)
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renderer.instance.domElement.addEventListener(
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'mousedown',
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mouseDownListener
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)
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renderer.instance.domElement.addEventListener(
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'mouseup',
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mouseUpListener
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)
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// TODO: add touch events
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// process mouse events asynchronously, whenever the mouse state changes
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watch(
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() => [inputActive.value, mousePos.value.x, mousePos.value.y],
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() => {
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if (frameID) cancelAnimationFrame(frameID)
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frameID = requestAnimationFrame(() => {
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autoRaycasterBeforeRender()
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})
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}
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)
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// mark complete
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autoRaycasterEventsInitialized = true
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// cancel setup watcher
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if (stopWatcher) {
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stopWatcher()
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}
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},
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{ immediate: true }
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)
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}
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// AUTO-RAYCASTER CALLBACK
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// ====================
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export let currentIntersections: Array<{
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element: Lunch.Node
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intersection: Intersection<THREE.Object3D>
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}> = []
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const autoRaycasterBeforeRender = () => {
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// setup
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const raycaster = ensuredRaycaster.value?.instance
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const camera = ensuredCamera.value?.instance
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if (!raycaster || !camera) return
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raycaster.setFromCamera(globals.mousePos.value, camera)
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const intersections = raycaster.intersectObjects(
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interactables.map((v) => v.instance as any as THREE.Object3D)
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)
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let enterValues: Array<Intersection<THREE.Object3D>> = [],
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sameValues: Array<Intersection<THREE.Object3D>> = [],
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leaveValues: Array<Intersection<THREE.Object3D>> = [],
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entering: Array<{
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element: Lunch.Node
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intersection: Intersection<THREE.Object3D>
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}> = [],
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staying: Array<{
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element: Lunch.Node
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intersection: Intersection<THREE.Object3D>
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}> = []
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// intersection arrays
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leaveValues = currentIntersections.map((v) => v.intersection)
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// element arrays
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intersections?.forEach((intersection) => {
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const currentIdx = currentIntersections.findIndex(
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(v) => v.intersection.object === intersection.object
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)
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if (currentIdx === -1) {
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// new intersection
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enterValues.push(intersection)
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const found = interactables.find(
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(v) => v.instance?.uuid === intersection.object.uuid
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)
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if (found) {
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entering.push({ element: found, intersection })
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}
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} else {
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// existing intersection
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sameValues.push(intersection)
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const found = interactables.find(
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(v) => v.instance?.uuid === intersection.object.uuid
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)
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if (found) {
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staying.push({ element: found, intersection })
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}
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}
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// this is a current intersection, so it won't be in our `leave` array
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const leaveIdx = leaveValues.findIndex(
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(v) => v.object.uuid === intersection.object.uuid
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)
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if (leaveIdx !== -1) {
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leaveValues.splice(leaveIdx, 1)
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}
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})
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const leaving: Array<{
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element: Lunch.Node
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intersection: Intersection<THREE.Object3D>
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}> = leaveValues.map((intersection) => {
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return {
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element: interactables.find(
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(interactable) =>
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interactable.instance?.uuid === intersection.object.uuid
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) as any as Lunch.Node,
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intersection,
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}
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})
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// new interactions
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entering.forEach(({ element, intersection }) => {
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fireEventsFromIntersections({
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element,
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eventKeys: ['onPointerEnter'],
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intersection,
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})
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})
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// unchanged interactions
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staying.forEach(({ element, intersection }) => {
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const eventKeys: Array<Lunch.EventKey> = [
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'onPointerOver',
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'onPointerMove',
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]
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fireEventsFromIntersections({ element, eventKeys, intersection })
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})
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// exited interactions
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leaving.forEach(({ element, intersection }) => {
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const eventKeys: Array<Lunch.EventKey> = [
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'onPointerLeave',
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'onPointerOut',
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]
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fireEventsFromIntersections({ element, eventKeys, intersection })
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})
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|
202
|
-
|
|
203
|
-
currentIntersections = ([] as any).concat(entering, staying)
|
|
204
|
-
}
|
|
205
|
-
|
|
206
|
-
// utility function for firing multiple callbacks and multiple events on a Lunchbox.Element
|
|
207
|
-
const fireEventsFromIntersections = ({
|
|
208
|
-
element,
|
|
209
|
-
eventKeys,
|
|
210
|
-
intersection,
|
|
211
|
-
}: {
|
|
212
|
-
element: Lunch.Node
|
|
213
|
-
eventKeys: Array<Lunch.EventKey>
|
|
214
|
-
intersection: Intersection<THREE.Object3D>
|
|
215
|
-
}) => {
|
|
216
|
-
if (!element) return
|
|
217
|
-
eventKeys.forEach((eventKey) => {
|
|
218
|
-
if (element.eventListeners[eventKey]) {
|
|
219
|
-
element.eventListeners[eventKey].forEach((cb) => {
|
|
220
|
-
cb({ intersection })
|
|
221
|
-
})
|
|
222
|
-
}
|
|
223
|
-
})
|
|
224
|
-
}
|
package/src/core/start.ts
DELETED
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { Lunch } from '..'
|
|
2
|
-
|
|
3
|
-
export const startCallbacks = [] as Lunch.UpdateCallback[]
|
|
4
|
-
|
|
5
|
-
export const onStart = (cb: Lunch.UpdateCallback, index = Infinity) => {
|
|
6
|
-
if (index === Infinity) {
|
|
7
|
-
startCallbacks.push(cb)
|
|
8
|
-
} else {
|
|
9
|
-
startCallbacks.splice(index, 0, cb)
|
|
10
|
-
}
|
|
11
|
-
}
|