luckiest-co 1.0.40 → 1.0.42

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Files changed (84) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/.claude-plugin/plugin.json +1 -1
  3. package/package.json +1 -1
  4. package/skills/video-studio/ATTRIBUTION.md +5 -0
  5. package/skills/video-studio/CHANGELOG.md +18 -0
  6. package/skills/video-studio/LICENSE-huashu-art-motion +21 -0
  7. package/skills/video-studio/LICENSE-mg-styles-15 +21 -0
  8. package/skills/video-studio/LICENSE-motionmaxxing +202 -0
  9. package/skills/video-studio/SKILL.md +39 -9
  10. package/skills/video-studio/references/audio.md +15 -0
  11. package/skills/video-studio/references/interview.md +10 -2
  12. package/skills/video-studio/references/step-2-plan.md +14 -6
  13. package/skills/video-studio/references/step-2b-storyboard.md +6 -0
  14. package/skills/video-studio/references/step-3-compose.md +13 -0
  15. package/skills/video-studio/references/step-4-deliver.md +5 -0
  16. package/skills/video-studio/references/storyboard.md +1 -0
  17. package/skills/video-studio/references/styles/3d-render.md +39 -0
  18. package/skills/video-studio/references/styles/anime-light.md +55 -0
  19. package/skills/video-studio/references/styles/aurora-glass.md +40 -0
  20. package/skills/video-studio/references/styles/bauhaus.md +46 -0
  21. package/skills/video-studio/references/styles/cel-boil.md +41 -0
  22. package/skills/video-studio/references/styles/chiaroscuro.md +53 -0
  23. package/skills/video-studio/references/styles/collage.md +46 -0
  24. package/skills/video-studio/references/styles/comic-pop.md +49 -0
  25. package/skills/video-studio/references/styles/constructivist.md +54 -0
  26. package/skills/video-studio/references/styles/cubist.md +49 -0
  27. package/skills/video-studio/references/styles/cut-paper.md +57 -0
  28. package/skills/video-studio/references/styles/era-styles.md +29 -0
  29. package/skills/video-studio/references/styles/finance-chart.md +60 -0
  30. package/skills/video-studio/references/styles/flat-vector.md +41 -0
  31. package/skills/video-studio/references/styles/grain-flat-illustration.md +48 -0
  32. package/skills/video-studio/references/styles/hud.md +41 -0
  33. package/skills/video-studio/references/styles/impressionist.md +48 -0
  34. package/skills/video-studio/references/styles/ink-wash.md +49 -0
  35. package/skills/video-studio/references/styles/isometric.md +40 -0
  36. package/skills/video-studio/references/styles/keynote-ui.md +59 -0
  37. package/skills/video-studio/references/styles/kinetic-type.md +58 -0
  38. package/skills/video-studio/references/styles/line-art.md +41 -0
  39. package/skills/video-studio/references/styles/liquid.md +40 -0
  40. package/skills/video-studio/references/styles/math-explainer.md +58 -0
  41. package/skills/video-studio/references/styles/morph.md +39 -0
  42. package/skills/video-studio/references/styles/mosaic.md +52 -0
  43. package/skills/video-studio/references/styles/newsroom-collage.md +60 -0
  44. package/skills/video-studio/references/styles/pixel.md +46 -0
  45. package/skills/video-studio/references/styles/pointillist.md +49 -0
  46. package/skills/video-studio/references/styles/presenter-explainer.md +57 -0
  47. package/skills/video-studio/references/styles/retro-cgi.md +52 -0
  48. package/skills/video-studio/references/styles/science-explainer.md +59 -0
  49. package/skills/video-studio/references/styles/sticker-explainer.md +40 -0
  50. package/skills/video-studio/references/styles/storytime.md +60 -0
  51. package/skills/video-studio/references/styles/swirl-brushwork.md +53 -0
  52. package/skills/video-studio/references/styles/synthwave.md +47 -0
  53. package/skills/video-studio/references/styles/variety-show.md +40 -0
  54. package/skills/video-studio/references/styles/watercolor-anime.md +50 -0
  55. package/skills/video-studio/references/styles/whiteboard.md +60 -0
  56. package/skills/video-studio/references/styles.md +117 -0
  57. package/skills/video-studio/references/tones.md +5 -5
  58. package/skills/video-studio/scripts/qa.mjs +125 -1
  59. package/skills/video-studio/scripts/qa.test.mjs +59 -1
  60. package/skills/video-studio/scripts/storyboard.schema.json +5 -0
  61. package/skills/video-studio-art-director/ATTRIBUTION.md +3 -0
  62. package/skills/video-studio-art-director/CHANGELOG.md +14 -0
  63. package/skills/video-studio-art-director/LICENSE-motionmaxxing +202 -0
  64. package/skills/video-studio-art-director/SKILL.md +105 -9
  65. package/skills/video-studio-art-director/references/palettes.md +22 -0
  66. package/skills/video-studio-composition/ATTRIBUTION.md +3 -0
  67. package/skills/video-studio-composition/CHANGELOG.md +7 -0
  68. package/skills/video-studio-composition/LICENSE-motionmaxxing +202 -0
  69. package/skills/video-studio-composition/SKILL.md +17 -4
  70. package/skills/video-studio-director/ATTRIBUTION.md +3 -0
  71. package/skills/video-studio-director/CHANGELOG.md +14 -0
  72. package/skills/video-studio-director/LICENSE-motionmaxxing +202 -0
  73. package/skills/video-studio-director/SKILL.md +107 -9
  74. package/skills/video-studio-director/references/jury.md +63 -0
  75. package/skills/video-studio-motion/ATTRIBUTION.md +3 -0
  76. package/skills/video-studio-motion/CHANGELOG.md +12 -0
  77. package/skills/video-studio-motion/LICENSE-motionmaxxing +202 -0
  78. package/skills/video-studio-motion/SKILL.md +128 -6
  79. package/skills/video-studio-motion/references/kinetic-type.md +89 -0
  80. package/skills/video-studio-motion/references/ui-demo.md +59 -0
  81. package/skills/video-studio-script/ATTRIBUTION.md +6 -0
  82. package/skills/video-studio-script/CHANGELOG.md +7 -0
  83. package/skills/video-studio-script/LICENSE-motionmaxxing +202 -0
  84. package/skills/video-studio-script/SKILL.md +28 -6
@@ -9,7 +9,7 @@
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  "name": "luckiest",
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  "source": "./",
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  "description": "Plan, go, finish, plus bundled free Luckiest skills that work in Claude Code, web chat, and Cowork.",
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- "version": "0.1.39",
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+ "version": "0.1.41",
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  "author": { "name": "Luckiest" }
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  }
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  ]
@@ -1,6 +1,6 @@
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  {
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  "name": "luckiest",
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  "description": "Plan, go, finish. Guided planning, progress dashboards, and your luckiest.co tribe inside Claude Code.",
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- "version": "0.1.39",
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+ "version": "0.1.41",
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  "author": { "name": "Luckiest" }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "luckiest-co",
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- "version": "1.0.40",
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+ "version": "1.0.42",
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  "description": "Luckiest for Claude Code: plan, go, finish. Your luckiest.co skills and tribe, inside Claude.",
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  "bin": {
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  "luckiest-co": "./bin/install.js"
@@ -12,6 +12,9 @@ projects. Upstream license texts are kept beside this file.
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  | **skills** by Emil Kowalski (`emilkowalski/skills`) | MIT | Motion and taste rules, the review posture, and the motion vocabulary, rewritten for video in the `luckiest-video-studio-motion` sub-skill | `luckiest-video-studio-motion/LICENSE-emil` |
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  | **HyperFrames student kit** by Nate Herk and contributors (`hyperframes-student-kit`) | MIT for the original kit; the Student Kit Use Permission for its pipeline skills, style library, templates, and editing tools | Rewritten rules and ported scripts in the `luckiest-video-studio-cuts`, `-talk`, and `-reel` sub-skills | `LICENSE-student-kit`, `LICENSE-student-kit-pipeline` |
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  | **Motion OS** by Jason Lee (`jasonlee-breadcrumb/motion-os`) | MIT | The review player in the `luckiest-video-studio-review` sub-skill (`editor/index.html`, `editor/serve.mjs`) and the `reel.json` format; see that sub-skill's `ATTRIBUTION.md` | `luckiest-video-studio-review/LICENSE-motion-os` |
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+ | **motionmaxxing** by Tejas Makwana (`Tejashmakwana/motionmaxxing`, FinalMotion, finalmotion.video), commit 8c8ec0f2 | Apache-2.0 | The beat contract, render-gate posture and `NOTE.md` review note, the `endhold`, `blankframes` and `hud` gate thresholds in `scripts/qa.mjs`, the no-crossfade transition table, and the sound-arc numbers in `references/audio.md`. Rewritten in our own words; no code, runtime, media, studies or `library/` rows are copied | `LICENSE-motionmaxxing` |
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+ | **mg-styles-15** by Vincentwei1021 (`vincentwei1021/mg-styles-15`) | MIT | The 15 motion-design styles in `references/styles/` (palettes, signature features, beat seeds), the shared craft checklist, and the two-round jury review rubric. Translated and rewritten for HyperFrames; no films, audio code, samples or fonts are copied | `LICENSE-mg-styles-15` |
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+ | **huashu-art-motion** by alchaincyf (`alchaincyf/huashu-art-motion`) | MIT | The animation-grammar and art-style cards in `references/styles/` and `references/styles/era-styles.md`, plus the techniques noted in `CHANGELOG.md` 1.16.0. Translated from Chinese and rewritten; no engine code, scenes, fonts or images are copied | `LICENSE-huashu-art-motion` |
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  Studied, not copied:
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@@ -62,3 +65,5 @@ Used at runtime, not bundled:
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  - From the same kit's style library: the `luckiest-video-studio-cards` card packs,
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  renamed and rebranded (S39 to S47), and QA gates written from the checks its
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  storytelling rules describe but did not ship (`scripts/qa.mjs`).
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+ motionmaxxing NOTICE: "motionmaxxing: looksmaxxing for motion graphics. Made by Tejas Makwana (x.com/makwanatejas170), github.com/Tejashmakwana/motionmaxxing. Licensed under the Apache License, Version 2.0." Changes: ideas and measured numbers restated for HyperFrames and GSAP runs; its GSAP runtime, scripts, showcase media and precedent library are not included.
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  # Changelog — luckiest-video-studio
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+ ## 1.16.0 — 2026-10-12
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+
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+ - Style library: 38 style cards in `references/styles/` plus 18 era styles in `styles/era-styles.md`, indexed by `references/styles.md`. 15 motion-design styles from mg-styles-15 (flat vector, line art, isometric, soft 3D, cel boil, paper cut collage, liquid, morph, Bauhaus, synthwave, aurora glass, variety show, sticker explainer, pixel, HUD), 9 explainer grammars and 14 art styles from huashu-art-motion. Each card: palette, motion numbers, signature features, a beat seed, sound, and how to build it in HyperFrames. Both sources MIT; famous names appear only as trigger words.
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+ - Styles are picked from the prompt (trigger match), `--style <id>`, or a new Style question in the interview with 3 offers per video type plus "Pick one for me". When all three offers are glossy, one hand-made style is offered. `style` is stored in `brief.md`, `storyboard.json` and `art-direction.json`.
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+ - The paper cut collage card reuses the showreel `papercut` look and the cards `01-paper-collage` pack.
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+ - New `qa.mjs storyboard` gate (with tests): flat pictures, scenes over 8 s, text-led opening or ending, text-led share over 30%, unknown style; yellows for camera streaks, accent overuse and weak verbs. New optional `scenes[].camera`.
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+ - Key frames before motion and one shared cue sheet (`step-3-compose.md`), final checks for tofu, edge clipping, thin-line shimmer and banding (`step-4-deliver.md`), and `NOTE.md` part 6 is now the ranked top three weaknesses plus how each signature feature is realized.
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+ - Ideas held for later: pace gate, audio QC gate, motion blur by sub-frame averaging, determinism gate, one-command delivery (see `.luckiest/upstream-mg-huashu.md`).
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+
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+ ## 1.15.0 — 2026-10-12
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+ - Three new QA gates in `scripts/qa.mjs`, each with a failing and a passing test: `endhold` (end card held over 1.4 s, or a final shot over a quarter of the film), `blankframes` (more than 3 empty swatch frames in a row) and `hud` (HUD counters, timecodes, BPM/FPS, greetings, "label · $value"; text in `data-ui` product UI is exempt, tracked caps only warn).
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+ - `NOTE.md` is now required before showing a cut: the idea, the belief each scene creates, real vs generated, gate numbers, one sentence per contact-sheet frame (written before reading the gates), and what is left to improve.
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+ - Storyboard scenes take optional `belief`, `importance` and `pictureOnly` fields; the plan template asks for them plus a handoff per cut.
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+ - Transition tables no longer recommend crossfades, which the `crossfade` gate fails; cut on motion and blur-matched cuts replace them. Headlines are no longer typed letter by letter.
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+ - `references/audio.md`: the sound arc across a film (1 to 3 hero hits, silence before the hit, dips while reading, ducking under voice).
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+ - Ideas and numbers from Tejas Makwana's motionmaxxing (Apache-2.0), in our own words; no code copied. Description trimmed under 1024 characters.
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+
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  ## 1.14.1 — 2026-10-10
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  - Security: `scripts/pyproject.toml` floors raised to the locked, advisory-free numpy 2.4.6 and scipy 1.17.1 (SkillSpector SC4). urllib3, pulled in through librosa's pooch download helper, constrained to 2.8.0 or later and relocked from 2.7.0, fixing GHSA-8988-9cw3-xx77, GHSA-gh4c-6fx4-qh6g and GHSA-vxq7-64xx-v4gw. OSV reports 0 of 31 locked packages vulnerable.
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@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2026 alchaincyf (花叔 · 花生)
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ MIT License
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+
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+ Copyright (c) 2026 Vincentwei1021
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+ The above copyright notice and this permission notice shall be included in all
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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166
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174
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177
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178
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179
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180
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181
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182
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188
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189
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190
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191
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192
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193
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194
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195
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196
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197
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198
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199
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200
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201
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202
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@@ -1,10 +1,10 @@
1
1
  ---
2
- name: video-studio
3
- description: "Make product launch videos, product demos with motion design between the demo shots, and logo motion showcases of a design portfolio, and keep every one editable after it is rendered. Starts with a short context interview, plans a scripted storyboard the user approves scene by scene in a review player before anything renders, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus the editable pieces: a storyboard.json that re-renders one scene at a time, a review player to edit copy, pin notes on the frame, and send changes back in one prompt (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'motion showcase of my work', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', 'turn this into a video', 'change scene 3 of the video', or 'let me edit the video after'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
2
+ name: luckiest-video-studio
3
+ description: "Make product launch videos, product demos with motion design between demo shots, and logo showcases, all editable after render, in 38 named styles. Starts with a short context interview, plans a scripted storyboard the user approves scene by scene in a review player before anything renders, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus a storyboard.json that re-renders one scene at a time, a review player for edits and notes (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', or 'change scene 3 of the video'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
4
4
  license: See ATTRIBUTION.md
5
5
  allowed-tools: Bash, Read, Write, Edit, Glob, Grep, AskUserQuestion
6
6
  metadata:
7
- version: "1.14.1"
7
+ version: "1.16.0"
8
8
  listing_id: luckiest-video-studio
9
9
  author: luckiest
10
10
  ---
@@ -19,13 +19,13 @@ an MP4.
19
19
  ## Staying current
20
20
 
21
21
  On activation, call the Luckiest MCP `check_updates` tool with
22
- `{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.14.1" }`. If it returns
22
+ `{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.16.0" }`. If it returns
23
23
  `upToDate: false`, surface the `notice` to the user once, then continue. Do nothing
24
24
  further if `upToDate: true`. Never block on this check; if the tool is unavailable,
25
25
  proceed.
26
26
 
27
27
  When the skill's work is done, call the Luckiest MCP `report_usage` tool once with
28
- `{ listing_id: "luckiest-video-studio", skill_version: "1.14.1", matched: true, success: <true if the skill completed, false otherwise> }`.
28
+ `{ listing_id: "luckiest-video-studio", skill_version: "1.16.0", matched: true, success: <true if the skill completed, false otherwise> }`.
29
29
  Metadata only, never prompt text. Never block on it; if the tool is unavailable,
30
30
  skip silently.
31
31
 
@@ -69,6 +69,7 @@ in `<skill-dir>/assets/sfx/`. Resolve it; never assume an install path.
69
69
  |---|---|---|
70
70
  | `--mode` | `launch`, `demo`, `logos` | inferred |
71
71
  | `--tone` | preset or freeform ([references/tones.md](references/tones.md)) | inferred |
72
+ | `--style` | a style id from [references/styles.md](references/styles.md); its card is `references/styles/<id>.md`. 38 looks (flat vector, synthwave, whiteboard explainer, paper collage, ink wash...) plus era styles | named in the request, else asked |
72
73
  | `--format` | `landscape`, `vertical`, `square`: the master size scenes are designed at | `landscape` |
73
74
  | `--formats` | comma list of `landscape`, `vertical`, `square`: render the same video once per format, one file each | master only |
74
75
  | `--duration` | seconds | per mode |
@@ -104,6 +105,7 @@ video-studio-output/
104
105
  final.mp4 all clips joined, poster baked as frame 0
105
106
  poster.jpg
106
107
  TIMING.md every scene with its in/out time and the line it covers
108
+ NOTE.md the idea, the belief each scene creates, real vs generated, gate numbers, one line per contact-sheet frame
107
109
  reel.json what the review player reads (default editor), rewritten on every render
108
110
  qa/review-notes.json your own notes, pinned in the review player before the user opens it
109
111
  concat/ the Concat project (with --editor concat); project.concat.txt holds its path
@@ -128,7 +130,9 @@ produces `final.mp4` and `storyboard.json`.
128
130
  Before anything else on a new run, find out who the video is for, the one
129
131
  message, where it will be posted (platform, format, length), why now (the call to
130
132
  action), and the type: HyperFrames motion graphics, AI-generated video, or a mix.
131
- Also references, must-show assets, and voice. Infer what the request and the repo
133
+ Also the style ([references/styles.md](references/styles.md): taken from the
134
+ request when it names one, otherwise offered as a choice), references, must-show
135
+ assets, and voice. Infer what the request and the repo
132
136
  already answer and say so in one line, then ask the rest with AskUserQuestion: at
133
137
  most 4 questions per call, at most 2 calls. Write the answers to `brief.md`. With
134
138
  `--yes`, ask nothing: infer the brief, write it, and show it.
@@ -307,8 +311,16 @@ node <skill-dir>/scripts/qa.mjs avsync <output-dir>/final.mp4 --expect <hero
307
311
  node <skill-dir>/scripts/qa.mjs facts <output-dir> # on-screen numbers not in storyboard facts, em dashes on screen
308
312
  node <skill-dir>/scripts/qa.mjs loop <output-dir>/final.mp4 # only for looping pieces: last frame matches the first
309
313
  node <skill-dir>/scripts/qa.mjs safe <output-dir> # text or logo edges in each format's platform-covered margins
314
+ node <skill-dir>/scripts/qa.mjs endhold <output-dir>/final.mp4 # end card held over 1.4 s, final shot over a quarter of the film
315
+ node <skill-dir>/scripts/qa.mjs blankframes <output-dir>/final.mp4 # more than 3 frames of empty swatch in a row
316
+ node <skill-dir>/scripts/qa.mjs hud <output-dir>/composition # HUD counters, timecodes, BPM/FPS, greetings, "label · $value"
310
317
  ```
311
318
 
319
+ `hud` skips text inside elements marked `data-ui` (real product UI) and only
320
+ warns on tracked uppercase labels. Do not run it on reel runs: the reel's
321
+ labelled chapters are its style. A failing `endhold`, `blankframes` or `hud` gate is
322
+ fixed, never explained away.
323
+
312
324
  Skip `avsync` only with `--no-music --no-sfx`. Pass the hero hit times from
313
325
  `TIMING.md` to `--expect`. A hit more than one frame off means its audio element's
314
326
  `data-start` or the cue time is wrong.
@@ -358,10 +370,28 @@ reverts to the old one. Each new version must fix one of the two biggest
358
370
  differences the judge named. Stop at v3, when a version loses, or when only
359
371
  changes too small to see are left.
360
372
 
373
+ **Write `NOTE.md`** in the run folder before showing the user the cut:
374
+
375
+ 1. The one idea and why it belongs to this brand.
376
+ 2. The belief each scene creates ("the viewer ...").
377
+ 3. What is real (captured UI, real copy and numbers) and what is illustrative or
378
+ generated.
379
+ 4. The gate results, quoted from the `qa.mjs` JSON (numbers, not "passed"), with
380
+ any gate skipped and why in one line.
381
+ 5. One sentence per contact-sheet frame: what is on screen, what the hero is, and
382
+ whether it would pass as a slide.
383
+ 6. The honest top three weaknesses, ranked, and with a `style`, how each
384
+ signature feature on its card is realized.
385
+
386
+ Write part 5 from the contact sheet before reading any gate result, so the
387
+ numbers do not decide what you see. Describe what was checked. Never call the
388
+ film verified, clean or good.
389
+
361
390
  **Gate:** `final.mp4` plays end to end, every scene in `storyboard.json` has a
362
- clip, the seven gates pass or each failure is explained in `TIMING.md`, no scene is
363
- left blocked in `qa/motion-review.md`, and
364
- every judge verdict from v2 on is recorded there.
391
+ clip, every gate that applies passes or each failure is explained in `TIMING.md`, no scene is
392
+ left blocked in `qa/motion-review.md`,
393
+ every judge verdict from v2 on is recorded there, and `NOTE.md` exists with all
394
+ six parts.
365
395
 
366
396
  ## Step 5: Hand off for editing
367
397
 
@@ -217,6 +217,21 @@ The bundled library has no whooshes or risers. Source them with HyperFrames
217
217
  - **Staggered elements:** usually accent the first, final, or strongest beat;
218
218
  only score every item when that rhythm is intentional and still feels clean.
219
219
 
220
+ ### The sound arc across the film
221
+
222
+ - **1 to 3 hero hits per film**, placed by hand, drawn from 3 to 5 kinds of
223
+ sound. Everything else is detail under them.
224
+ - **Silence before the hit.** Clear the music 8 to 15 dB for 0.2 to 0.5 seconds
225
+ right before the biggest move, so the hit lands in space.
226
+ - **Dip while the viewer reads.** Pull the music down 6 to 10 dB while a line of
227
+ text holds on screen.
228
+ - **Duck under the voice.** With narration, the music sits about 9 dB lower while
229
+ a line plays (80 ms down, 300 ms back up).
230
+ - **Normalize SFX to a -3 dBFS peak** before the gain ladder, so gains mean the
231
+ same thing for every file.
232
+ - **Grid at 30fps:** 120 BPM is exactly 15 frames per beat, so cuts land on whole
233
+ frames.
234
+
220
235
  Composition notation:
221
236
  ```
222
237
  Scene 2 — Reveal — 3s
@@ -14,6 +14,12 @@ repo states one value for it, not when you could guess it. When sources disagree
14
14
  candidates (two audiences), the field is open: ask, with those candidates as the
15
15
  options.
16
16
 
17
+ Style is answered when the request names one: match it against the Triggers in
18
+ [styles.md](styles.md) ("make it synthwave", "paper cut look", "like a
19
+ whiteboard explainer"). One match fills the field and is said in the inferred
20
+ line. Several matches make the Style question with only those options. A reference
21
+ link the user pastes fills References.
22
+
17
23
  ## 2. Ask what is left
18
24
 
19
25
  Use AskUserQuestion. At most 4 questions per call and at most 2 calls. Skip every
@@ -32,7 +38,7 @@ Each question offers 2 to 4 options drawn from the repo (the user can always pic
32
38
  | 1 | Where | Where will it be posted? | "X and LinkedIn, 16:9, 20s", "TikTok and Reels, 9:16, 30s", "YouTube or website, 16:9, 60-90s" |
33
39
  | 1 | Type | What kind of video? | "Motion graphics (HyperFrames)", "AI-generated video", "A mix of both" |
34
40
  | 2 | Why now | What should viewers do after watching? | "Sign up", "Join the waitlist", "Watch the launch", with the real URL |
35
- | 2 | References | Any video or style you want it to feel like? | "No reference", "I'll paste a link" |
41
+ | 2 | Style | What style should it have? | 3 styles for this video type from [styles.md](styles.md), then "Pick one for me (Recommended)". "Other" takes a style name or a reference link |
36
42
  | 2 | Must show | Anything that has to be in it? | "Our logo and the dashboard", "A real customer number", "Nothing specific" |
37
43
  | 2 | Voice | Voiceover or no voiceover? | "No voice, music and text only", "AI voice (Kokoro)", "I'll record it" |
38
44
 
@@ -54,6 +60,7 @@ generation (SKILL.md Step 3).
54
60
  - Where: <platforms>, <format>, <length>s
55
61
  - Type: <motion graphics | AI-generated | mix>
56
62
  - Call to action: <action>, <url>
63
+ - Style: <style id from styles.md, or "picked for me">
57
64
  - References: <links or none>
58
65
  - Must show: <assets or none>
59
66
  - Voice: <none | Kokoro | user recording>
@@ -71,5 +78,6 @@ lines or fewer and give its path, then go to Step 1.
71
78
  Ask nothing. Infer every field from the request and the repo, write `brief.md`
72
79
  with every field listed under "Inferred", show it, and continue. Defaults when
73
80
  nothing says otherwise: Where is "X and LinkedIn, 16:9" at the middle of the
74
- mode's default length (20s for `launch`), Type is motion graphics, Voice is none,
81
+ mode's default length (20s for `launch`), Type is motion graphics, Style is the
82
+ first style offered for the video type in styles.md, Voice is none,
75
83
  References and Must show are none, and a missing URL is `[confirm]`.
@@ -82,11 +82,14 @@ approved (`step-4-deliver.md`, "Other formats (last)").
82
82
 
83
83
  ### Scene 1 — [name] — [duration]s
84
84
  [What's on screen. What text appears. What product material must be referenced.]
85
+ Belief: [the viewer ... ; one belief, no "and"; importance 1, 2 or 3]
86
+ Picture only: [what the picture shows with the text covered; "a card on a flat colour" is not an answer]
85
87
  Sequential/interaction: [yes — describe what appears one by one or what interaction is simulated, e.g. "3 stat cards arrive one by one" or "cursor clicks the match button"; or none]
86
88
  Audio intent: [what the sound should do emotionally]
87
89
  Audio-coupled idea: [typed text, beat-aligned reveal, counter ticks, card-by-card sequence, simulated tap/swipe/type — or none]
88
90
  Music: [mood, or "none" only if disabled / missing / intentionally silent]
89
91
  Transition mood: [clean / hard / dramatic / soft / chaotic] → Scene 2
92
+ Handoff: [what carries into Scene 2, or "cut on motion"; Scene 2 opens already moving]
90
93
 
91
94
  ### Scene 2 — [name] — [duration]s
92
95
  [...]
@@ -182,7 +185,7 @@ These are among the most effective moments in a video — they make the product
182
185
  If a scene has either of these, commit to it explicitly in the scene description:
183
186
  - Good: "3 horse profiles slide in one by one, each with a card sound"
184
187
  - Good: "Simulate a right-swipe on Thunder's profile card"
185
- - Good: "The hook line types out character by character with keyboard sounds"
188
+ - Good: "The query types into the product's own search field with keyboard sounds" (type only into a real input field, never a headline)
186
189
  - Avoid: leaving it vague and hoping Hyperframes adds rhythm on its own
187
190
 
188
191
  Hyperframes can implement both patterns well — but only if the plan specifies what's appearing, in what order, and that interaction is being simulated. The plan is the contract.
@@ -253,16 +256,21 @@ If SFX are enabled, note likely sound opportunities but leave exact filenames to
253
256
 
254
257
  ## Transition vocabulary
255
258
 
256
- Match transitions to tone:
259
+ Match transitions to tone. Never crossfade whole scenes: the `crossfade` gate fails
260
+ an opacity tween on a full-frame layer. Cut on motion instead: scene A speeds up
261
+ over its last 3 to 8 frames, scene B opens already moving. For a softer join, use
262
+ a blur-matched cut (A blurs out to about 18px, B starts at about 80px and resolves
263
+ in about 8 frames). Fades are for single objects, not scenes. Handoff recipes are
264
+ in `luckiest-video-studio-motion`.
257
265
 
258
266
  | Tone | Preferred transitions |
259
267
  |---|---|
260
- | `default` | Crossfade, clean wipe |
261
- | `polished` | Soft crossfade, slide |
268
+ | `default` | Cut on motion, clean wipe |
269
+ | `polished` | Blur-matched cut, slide |
262
270
  | `yc-parody` | Hard cut, minimal |
263
271
  | `chaotic` | Hard cut, flash, zoom |
264
- | `deadpan` | Slow crossfade, long hold |
265
- | `cinematic` | Dramatic wipe, crossfade |
272
+ | `deadpan` | Hard cut after a long hold |
273
+ | `cinematic` | Dramatic wipe, blur-matched cut |
266
274
  | `app-store` | Slide, smooth wipe |
267
275
 
268
276
  ## Storyboard stills
@@ -63,6 +63,12 @@ in `storyboard.json`.
63
63
 
64
64
  ## 4. Approve one style frame
65
65
 
66
+ First lint the board: `node <skill-dir>/scripts/qa.mjs storyboard <output-dir>`.
67
+ Fix every red (flat pictures, scenes over 8s, text-led opening or ending, more
68
+ than 30% text-led scenes, unknown style). Read the yellows. With a style set, the
69
+ art director offers three compositions of the hook frame before this approval
70
+ (art director section 7).
71
+
66
72
  Build only the hook scene (the first scene) as Step 3 describes, with the root
67
73
  `index.html` hosting just that scene for now, pass `hyperframes check`, and capture
68
74
  its hold frame as a still. No video render is needed:
@@ -233,6 +233,18 @@ Write every scene so the same HTML lays out at any of the three sizes:
233
233
 
234
234
  ---
235
235
 
236
+ ## Key frames before motion
237
+
238
+ Build the look as stills first: render the hold frame of 6 to 10 key moments and
239
+ look at each as a poster (hierarchy, negative space, kerning, 5% margins). Only
240
+ then animate. Preview motion at draft quality and step the fastest moves frame by
241
+ frame: spacing, arcs, overlap, anticipation and follow-through, no dead spans.
242
+
243
+ Keep one cue sheet, the beat and hit times in `storyboard.json` and the SFX cue
244
+ list, that both the picture and the sound read from. A hit moved in one is moved
245
+ in the other. With a style card, map each signature feature to a scene in
246
+ `plan.md` before building.
247
+
236
248
  ## Self-review checklist
237
249
 
238
250
  Before moving to delivery, verify:
@@ -247,4 +259,5 @@ Before moving to delivery, verify:
247
259
  - [ ] Sequential events (cards, stats, list items) snap to consecutive `beats[]` timestamps (±0.10s), marked `// beat-grid` (or natural timing was chosen for readability).
248
260
  - [ ] The composition shows at least one real UI, copy, or visual element from the project.
249
261
  - [ ] Total duration is 15-25 seconds.
262
+ - [ ] With a `style`, every signature feature on its card is on screen, and each override is listed in `plan.md`.
250
263
  - [ ] Hyperframes check passes, or any blocker is documented for the user.
@@ -9,6 +9,11 @@ npx hyperframes check # the single pre-render gate — fix every error it repo
9
9
 
10
10
  Fix all errors. `check` is the single pre-render gate — run it and fix everything it reports, including WCAG contrast failures (they gate as errors, not warnings). Each contrast finding carries a suggested compliant color, so apply it or adjust within the palette family and re-run `check` — most fixes need no screenshot. There is no per-element contrast escape hatch for real text; the only bypass is `check --no-contrast`, which skips the entire WCAG pass (all-or-nothing), not a way to accept one borderline element. For exact contrast thresholds, layout escape hatches, and reporting details, follow the current hyperframes-cli `check` guidance. `check`'s layout pass backstops the "keep all text readable" creative law — fix any reported overflow.
11
11
 
12
+ Then check what `check` cannot see: no fallback fonts or tofu (every face is a
13
+ local `@font-face` and every glyph exists), nothing clipped at the frame edges,
14
+ no shimmer on thin lines (at least 1.5px at 1080p), no gradient banding (add 1-2%
15
+ grain or dither).
16
+
12
17
  For a visual gut-check before rendering, optionally capture key frames:
13
18
 
14
19
  ```bash
@@ -13,6 +13,7 @@ this file and re-renders only what it touched. Schema:
13
13
  "title": "Acme launch",
14
14
  "mode": "demo",
15
15
  "tone": "polished",
16
+ "style": "keynote-ui",
16
17
  "format": { "width": 1920, "height": 1080, "fps": 30 },
17
18
  "formats": ["landscape", "vertical", "square"],
18
19
  "hyperframes": "0.8.84",