luckiest-co 1.0.40 → 1.0.41
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/.claude-plugin/plugin.json +1 -1
- package/package.json +1 -1
- package/skills/video-studio/ATTRIBUTION.md +3 -0
- package/skills/video-studio/CHANGELOG.md +9 -0
- package/skills/video-studio/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio/SKILL.md +33 -7
- package/skills/video-studio/references/audio.md +15 -0
- package/skills/video-studio/references/step-2-plan.md +14 -6
- package/skills/video-studio/references/tones.md +5 -5
- package/skills/video-studio/scripts/qa.mjs +85 -1
- package/skills/video-studio/scripts/qa.test.mjs +37 -1
- package/skills/video-studio/scripts/storyboard.schema.json +3 -0
- package/skills/video-studio-art-director/ATTRIBUTION.md +3 -0
- package/skills/video-studio-art-director/CHANGELOG.md +7 -0
- package/skills/video-studio-art-director/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-art-director/SKILL.md +42 -7
- package/skills/video-studio-composition/ATTRIBUTION.md +3 -0
- package/skills/video-studio-composition/CHANGELOG.md +7 -0
- package/skills/video-studio-composition/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-composition/SKILL.md +17 -4
- package/skills/video-studio-director/ATTRIBUTION.md +3 -0
- package/skills/video-studio-director/CHANGELOG.md +8 -0
- package/skills/video-studio-director/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-director/SKILL.md +89 -7
- package/skills/video-studio-motion/ATTRIBUTION.md +3 -0
- package/skills/video-studio-motion/CHANGELOG.md +8 -0
- package/skills/video-studio-motion/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-motion/SKILL.md +98 -5
- package/skills/video-studio-motion/references/kinetic-type.md +89 -0
- package/skills/video-studio-motion/references/ui-demo.md +59 -0
- package/skills/video-studio-script/ATTRIBUTION.md +6 -0
- package/skills/video-studio-script/CHANGELOG.md +7 -0
- package/skills/video-studio-script/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-script/SKILL.md +28 -6
package/package.json
CHANGED
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| **skills** by Emil Kowalski (`emilkowalski/skills`) | MIT | Motion and taste rules, the review posture, and the motion vocabulary, rewritten for video in the `luckiest-video-studio-motion` sub-skill | `luckiest-video-studio-motion/LICENSE-emil` |
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| **HyperFrames student kit** by Nate Herk and contributors (`hyperframes-student-kit`) | MIT for the original kit; the Student Kit Use Permission for its pipeline skills, style library, templates, and editing tools | Rewritten rules and ported scripts in the `luckiest-video-studio-cuts`, `-talk`, and `-reel` sub-skills | `LICENSE-student-kit`, `LICENSE-student-kit-pipeline` |
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| **Motion OS** by Jason Lee (`jasonlee-breadcrumb/motion-os`) | MIT | The review player in the `luckiest-video-studio-review` sub-skill (`editor/index.html`, `editor/serve.mjs`) and the `reel.json` format; see that sub-skill's `ATTRIBUTION.md` | `luckiest-video-studio-review/LICENSE-motion-os` |
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| **motionmaxxing** by Tejas Makwana (`Tejashmakwana/motionmaxxing`, FinalMotion, finalmotion.video), commit 8c8ec0f2 | Apache-2.0 | The beat contract, render-gate posture and `NOTE.md` review note, the `endhold`, `blankframes` and `hud` gate thresholds in `scripts/qa.mjs`, the no-crossfade transition table, and the sound-arc numbers in `references/audio.md`. Rewritten in our own words; no code, runtime, media, studies or `library/` rows are copied | `LICENSE-motionmaxxing` |
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Studied, not copied:
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- From the same kit's style library: the `luckiest-video-studio-cards` card packs,
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renamed and rebranded (S39 to S47), and QA gates written from the checks its
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storytelling rules describe but did not ship (`scripts/qa.mjs`).
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motionmaxxing NOTICE: "motionmaxxing: looksmaxxing for motion graphics. Made by Tejas Makwana (x.com/makwanatejas170), github.com/Tejashmakwana/motionmaxxing. Licensed under the Apache License, Version 2.0." Changes: ideas and measured numbers restated for HyperFrames and GSAP runs; its GSAP runtime, scripts, showcase media and precedent library are not included.
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# Changelog — luckiest-video-studio
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## 1.15.0 — 2026-10-12
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- Three new QA gates in `scripts/qa.mjs`, each with a failing and a passing test: `endhold` (end card held over 1.4 s, or a final shot over a quarter of the film), `blankframes` (more than 3 empty swatch frames in a row) and `hud` (HUD counters, timecodes, BPM/FPS, greetings, "label · $value"; text in `data-ui` product UI is exempt, tracked caps only warn).
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- `NOTE.md` is now required before showing a cut: the idea, the belief each scene creates, real vs generated, gate numbers, one sentence per contact-sheet frame (written before reading the gates), and what is left to improve.
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- Storyboard scenes take optional `belief`, `importance` and `pictureOnly` fields; the plan template asks for them plus a handoff per cut.
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- Transition tables no longer recommend crossfades, which the `crossfade` gate fails; cut on motion and blur-matched cuts replace them. Headlines are no longer typed letter by letter.
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- `references/audio.md`: the sound arc across a film (1 to 3 hero hits, silence before the hit, dips while reading, ducking under voice).
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- Ideas and numbers from Tejas Makwana's motionmaxxing (Apache-2.0), in our own words; no code copied. Description trimmed under 1024 characters.
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## 1.14.1 — 2026-10-10
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- Security: `scripts/pyproject.toml` floors raised to the locked, advisory-free numpy 2.4.6 and scipy 1.17.1 (SkillSpector SC4). urllib3, pulled in through librosa's pooch download helper, constrained to 2.8.0 or later and relocked from 2.7.0, fixing GHSA-8988-9cw3-xx77, GHSA-gh4c-6fx4-qh6g and GHSA-vxq7-64xx-v4gw. OSV reports 0 of 31 locked packages vulnerable.
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name: video-studio
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description: "Make product launch videos, product demos with motion design between
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description: "Make product launch videos, product demos with motion design between demo shots, and logo showcases, all editable after render. Starts with a short context interview, plans a scripted storyboard the user approves scene by scene in a review player before anything renders, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus a storyboard.json that re-renders one scene at a time, a review player for edits and notes (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', or 'change scene 3 of the video'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
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license: See ATTRIBUTION.md
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allowed-tools: Bash, Read, Write, Edit, Glob, Grep, AskUserQuestion
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metadata:
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version: "1.
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version: "1.15.0"
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listing_id: luckiest-video-studio
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author: luckiest
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---
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## Staying current
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On activation, call the Luckiest MCP `check_updates` tool with
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`{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.
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`{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.15.0" }`. If it returns
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`upToDate: false`, surface the `notice` to the user once, then continue. Do nothing
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further if `upToDate: true`. Never block on this check; if the tool is unavailable,
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proceed.
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When the skill's work is done, call the Luckiest MCP `report_usage` tool once with
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`{ listing_id: "luckiest-video-studio", skill_version: "1.15.0", matched: true, success: <true if the skill completed, false otherwise> }`.
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Metadata only, never prompt text. Never block on it; if the tool is unavailable,
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skip silently.
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final.mp4 all clips joined, poster baked as frame 0
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poster.jpg
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TIMING.md every scene with its in/out time and the line it covers
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NOTE.md the idea, the belief each scene creates, real vs generated, gate numbers, one line per contact-sheet frame
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reel.json what the review player reads (default editor), rewritten on every render
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qa/review-notes.json your own notes, pinned in the review player before the user opens it
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concat/ the Concat project (with --editor concat); project.concat.txt holds its path
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node <skill-dir>/scripts/qa.mjs facts <output-dir> # on-screen numbers not in storyboard facts, em dashes on screen
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node <skill-dir>/scripts/qa.mjs loop <output-dir>/final.mp4 # only for looping pieces: last frame matches the first
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node <skill-dir>/scripts/qa.mjs safe <output-dir> # text or logo edges in each format's platform-covered margins
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node <skill-dir>/scripts/qa.mjs endhold <output-dir>/final.mp4 # end card held over 1.4 s, final shot over a quarter of the film
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node <skill-dir>/scripts/qa.mjs blankframes <output-dir>/final.mp4 # more than 3 frames of empty swatch in a row
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node <skill-dir>/scripts/qa.mjs hud <output-dir>/composition # HUD counters, timecodes, BPM/FPS, greetings, "label · $value"
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```
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`hud` skips text inside elements marked `data-ui` (real product UI) and only
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warns on tracked uppercase labels. Do not run it on reel runs: the reel's
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labelled chapters are its style. A failing `endhold`, `blankframes` or `hud` gate is
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fixed, never explained away.
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differences the judge named. Stop at v3, when a version loses, or when only
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changes too small to see are left.
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**Write `NOTE.md`** in the run folder before showing the user the cut:
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1. The one idea and why it belongs to this brand.
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2. The belief each scene creates ("the viewer ...").
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3. What is real (captured UI, real copy and numbers) and what is illustrative or
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generated.
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4. The gate results, quoted from the `qa.mjs` JSON (numbers, not "passed"), with
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any gate skipped and why in one line.
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5. One sentence per contact-sheet frame: what is on screen, what the hero is, and
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whether it would pass as a slide.
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6. What you would still improve.
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Write part 5 from the contact sheet before reading any gate result, so the
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numbers do not decide what you see. Describe what was checked. Never call the
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film verified, clean or good.
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**Gate:** `final.mp4` plays end to end, every scene in `storyboard.json` has a
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clip,
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left blocked in `qa/motion-review.md`,
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every judge verdict from v2 on is recorded there.
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clip, every gate that applies passes or each failure is explained in `TIMING.md`, no scene is
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left blocked in `qa/motion-review.md`,
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every judge verdict from v2 on is recorded there, and `NOTE.md` exists with all
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six parts.
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## Step 5: Hand off for editing
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- **Staggered elements:** usually accent the first, final, or strongest beat;
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only score every item when that rhythm is intentional and still feels clean.
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### The sound arc across the film
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- **1 to 3 hero hits per film**, placed by hand, drawn from 3 to 5 kinds of
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sound. Everything else is detail under them.
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- **Silence before the hit.** Clear the music 8 to 15 dB for 0.2 to 0.5 seconds
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right before the biggest move, so the hit lands in space.
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- **Dip while the viewer reads.** Pull the music down 6 to 10 dB while a line of
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text holds on screen.
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- **Duck under the voice.** With narration, the music sits about 9 dB lower while
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a line plays (80 ms down, 300 ms back up).
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- **Normalize SFX to a -3 dBFS peak** before the gain ladder, so gains mean the
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same thing for every file.
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- **Grid at 30fps:** 120 BPM is exactly 15 frames per beat, so cuts land on whole
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frames.
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Composition notation:
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```
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Scene 2 — Reveal — 3s
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### Scene 1 — [name] — [duration]s
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[What's on screen. What text appears. What product material must be referenced.]
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Belief: [the viewer ... ; one belief, no "and"; importance 1, 2 or 3]
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Picture only: [what the picture shows with the text covered; "a card on a flat colour" is not an answer]
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Sequential/interaction: [yes — describe what appears one by one or what interaction is simulated, e.g. "3 stat cards arrive one by one" or "cursor clicks the match button"; or none]
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Audio intent: [what the sound should do emotionally]
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Audio-coupled idea: [typed text, beat-aligned reveal, counter ticks, card-by-card sequence, simulated tap/swipe/type — or none]
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Music: [mood, or "none" only if disabled / missing / intentionally silent]
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Transition mood: [clean / hard / dramatic / soft / chaotic] → Scene 2
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Handoff: [what carries into Scene 2, or "cut on motion"; Scene 2 opens already moving]
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### Scene 2 — [name] — [duration]s
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[...]
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If a scene has either of these, commit to it explicitly in the scene description:
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- Good: "3 horse profiles slide in one by one, each with a card sound"
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- Good: "Simulate a right-swipe on Thunder's profile card"
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- Good: "The
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- Good: "The query types into the product's own search field with keyboard sounds" (type only into a real input field, never a headline)
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- Avoid: leaving it vague and hoping Hyperframes adds rhythm on its own
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Hyperframes can implement both patterns well — but only if the plan specifies what's appearing, in what order, and that interaction is being simulated. The plan is the contract.
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## Transition vocabulary
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Match transitions to tone:
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Match transitions to tone. Never crossfade whole scenes: the `crossfade` gate fails
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an opacity tween on a full-frame layer. Cut on motion instead: scene A speeds up
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over its last 3 to 8 frames, scene B opens already moving. For a softer join, use
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a blur-matched cut (A blurs out to about 18px, B starts at about 80px and resolves
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in about 8 frames). Fades are for single objects, not scenes. Handoff recipes are
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in `luckiest-video-studio-motion`.
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| Tone | Preferred transitions |
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| `default` |
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| `polished` |
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| `default` | Cut on motion, clean wipe |
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| `polished` | Blur-matched cut, slide |
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| `chaotic` | Hard cut, flash, zoom |
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| `cinematic` | Dramatic wipe,
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| `deadpan` | Hard cut after a long hold |
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| `cinematic` | Dramatic wipe, blur-matched cut |
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| `app-store` | Slide, smooth wipe |
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## Storyboard stills
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Find your perfect stablemate.
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```
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**Transitions:**
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**Transitions:** Cut on motion or clean slide.
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**When to use:** Most absurd consumer apps. Projects that have personality without trying too hard.
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**Outro style:** Product name. Tagline. Silence.
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**Transitions:**
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**Transitions:** Blur-matched cut (out to 18px, in from 80px, about 8 frames).
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**When to use:** Projects that aren't jokes. Products that want to feel premium. Anytime the user says "clean" or "elegant."
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@@ -92,7 +92,7 @@ The ride-hailing app for ride-hailing assets.
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taxifortaxis.com
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```
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**Transitions:** Hard cut
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**Transitions:** Hard cut, landing mid-move.
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**When to use:** Any recursive or absurd concept that benefits from being played straight. "Psychologists for Chatbots", "Taxi for Taxis", "Briefcase for Baby."
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Fish Flight School.
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```
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**Transitions:**
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**Transitions:** Long hold, then a hard cut. A held frame keeps one living thing (a slow drift or a caret).
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**When to use:** Projects that have a quote as the strongest thing on the site. "Psychologists for Chatbots" testimonial-forward approach. Anything where restraint makes the joke land harder.
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@@ -192,7 +192,7 @@ FISH FLIGHT SCHOOL
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The sky was never the limit.
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```
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**Transitions:** Dramatic wipe or
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**Transitions:** Dramatic wipe, or a blur-matched cut with scale (scene enters at 0.95, reaches 1.0).
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**When to use:** Anything with natural epic quality. "Fish Flight School" maps perfectly. Anything involving scale, nature, or grand claims.
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@@ -14,6 +14,9 @@
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// node qa.mjs face <run-dir> [--max 18] cards covering the speaker's face (scene faceRect)
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// node qa.mjs avsync <video> [--expect 1.5,4.2] [--duration 20] audio present, length right, hits within one frame
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// node qa.mjs loop <video> [--max 6] last frame must match the first, so the piece loops
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// node qa.mjs endhold <video> [--max 1.4] [--share 0.25] end card held too long, final shot too long
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// node qa.mjs blankframes <video> [--run 3] runs of empty swatch frames
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// node qa.mjs hud <composition-dir> counters, timecodes, BPM/FPS, greetings, "label · $value", tracked caps
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// node qa.mjs facts <run-dir> on-screen numbers not in storyboard facts, em dashes on screen
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// node qa.mjs safe <run-dir> [--max 0.004] [--stills] text or logo edges in the margins each format's platforms cover
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// node qa.mjs judge <new.mp4> <old.mp4> [--out dir] [--cmd "claude -p --model sonnet"] [--verdicts A,B]
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@@ -292,6 +295,80 @@ export function loopCheck(video, { max = 6 } = {}) {
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return { ok: diff <= max, diff: Number(diff.toFixed(2)), frames: frames.length };
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}
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// ---------- end hold and final shot ----------
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// The picture must not sit unchanged at the end for more than `max` s, and the last shot
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// (last hard cut to the end) must be at most `share` of the film. A film with no cuts skips the share check.
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export function endHold(video, { max = 1.4, share = 0.25, still = 0.35 } = {}) {
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let n = 0;
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for (let i = frames.length - 1; i > 0 && meanDiff(frames[i], frames[i - 1]) < still; i--) n++;
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const duration = frames.length / fps, hold = Number((n / fps).toFixed(2));
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const cuts = cutTimes(grayFrames(video), fps), last = cuts.at(-1);
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const finalShare = last == null ? null : Number(((duration - last) / duration).toFixed(3));
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return { ok: hold <= max && (finalShare == null || finalShare <= share), hold, finalShare,
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}
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// ---------- flat frames ----------
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// A flat frame is an empty swatch: luma std under 1.5 and range under 8 at 96x54. Fails on a run longer than `run` frames.
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export function blankRuns(video, { run = 3, std = 1.5, range = 8 } = {}) {
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let start = -1;
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const frames = grayFrames(video, 96, 54);
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frames.forEach((f, i) => {
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let lo = 255, hi = 0, sum = 0;
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for (const v of f) { lo = Math.min(lo, v); hi = Math.max(hi, v); sum += v; }
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const mean = sum / f.length;
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let sq = 0; for (const v of f) sq += (v - mean) ** 2;
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const flat = Math.sqrt(sq / f.length) < std && hi - lo < range;
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if ((!flat || i === frames.length - 1) && start >= 0) {
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const end = flat ? i + 1 : i;
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if (end - start > run) runs.push({ start: Number((start / fps).toFixed(2)), frames: end - start });
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start = -1;
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}
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});
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return { ok: runs.length === 0, runs };
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}
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// ---------- HUD and page chrome ----------
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// Drop elements marked data-ui (real product UI) before scanning: a clock or a "1/3" inside the product is fine.
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|
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export function stripUi(html) {
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let out = "", depth = 0, last = 0;
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for (const m of html.matchAll(/<(\/?)([a-z][\w-]*)\b[^>]*?(\/?)>/gi)) {
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const [tag, close, , selfClose] = m, opens = !close && !selfClose && !/^(br|img|input|meta|link|hr|source|path|circle|rect|line|polyline|polygon|use)$/i.test(m[2]);
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if (depth === 0) out += html.slice(last, m.index);
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|
+
if (depth > 0) { if (close) depth--; else if (opens) depth++; }
|
|
345
|
+
else if (!close && /\bdata-ui\b/.test(tag)) { if (opens) depth = 1; }
|
|
346
|
+
else out += tag;
|
|
347
|
+
last = m.index + tag.length;
|
|
348
|
+
}
|
|
349
|
+
return depth === 0 ? out + html.slice(last) : out;
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
const CHROME = [
|
|
353
|
+
["counter", /\b0\d\s*(?:\/\s*(?:\d{1,2}|[A-Z]{2,})|[-\u2013]\s*[A-Z]{2,})\b|\b\d{1,2}\s*\/\s*[A-Z]{2,}\b/g],
|
|
354
|
+
["timecode", /\b\d{1,2}:\d{2}(?::\d{2})?(?:[:.]\d{2})?\b/g],
|
|
355
|
+
["metadata", /\b\d+(?:\.\d+)?\s?(?:BPM|FPS|fps)\b/g],
|
|
356
|
+
["greeting", /\bGood (?:morning|afternoon|evening)\b/gi],
|
|
357
|
+
["label-value", /[A-Za-z]+\s*[\u00b7\u2022]\s*[$\u20ac\u00a3]\s?\d/g],
|
|
358
|
+
];
|
|
359
|
+
|
|
360
|
+
// Page chrome and HUD text that reads as a deck or an AI default. Text inside [data-ui] is exempt.
|
|
361
|
+
// ponytail: tracked caps is a warning only, the card packs use it for kickers and source lines; promote it if packs change.
|
|
362
|
+
export function scanHud(html) {
|
|
363
|
+
const src = stripUi(html), text = visibleText(src), found = [];
|
|
364
|
+
for (const [rule, re] of CHROME) for (const m of text.matchAll(re)) found.push({ rule, token: m[0].trim() });
|
|
365
|
+
for (const m of src.matchAll(/([^{}<>]+)\{([^{}]*)\}/g)) {
|
|
366
|
+
const body = m[2], ls = body.match(/letter-spacing\s*:\s*([\d.]+)(em|px)/);
|
|
367
|
+
if (/text-transform\s*:\s*uppercase/.test(body) && ls && (ls[2] === "em" ? +ls[1] >= 0.05 : +ls[1] >= 2)) found.push({ rule: "tracked-caps", warn: true, token: m[1].trim().split("\n").pop().trim() });
|
|
368
|
+
}
|
|
369
|
+
return found;
|
|
370
|
+
}
|
|
371
|
+
|
|
295
372
|
// ---------- facts ----------
|
|
296
373
|
|
|
297
374
|
const ENTITIES = { amp: "&", nbsp: " ", mdash: "\u2014", ndash: "\u2013", lt: "<", gt: ">", quot: '"', "#39": "'", "#8212": "\u2014" };
|
|
@@ -447,7 +524,7 @@ if (process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.ur
|
|
|
447
524
|
if (gate === "judge" && rest[0] && !rest[0].startsWith("--")) rest.unshift("--old", rest.shift());
|
|
448
525
|
const opt = (n, d) => { const i = rest.indexOf(n); return i >= 0 ? rest[i + 1] : d; };
|
|
449
526
|
const num = (n, d) => Number(opt(n, d));
|
|
450
|
-
if (!gate || !target) { console.error("Usage: qa.mjs <tokens|crossfade|motion|legibility|pops|deadframes|presence|beatsync|beatgrid|face|avsync|loop|facts|safe|judge> <path> [options]"); process.exit(1); }
|
|
527
|
+
if (!gate || !target) { console.error("Usage: qa.mjs <tokens|crossfade|motion|legibility|pops|deadframes|presence|beatsync|beatgrid|face|avsync|loop|endhold|blankframes|hud|facts|safe|judge> <path> [options]"); process.exit(1); }
|
|
451
528
|
let result;
|
|
452
529
|
if (gate === "tokens") {
|
|
453
530
|
const tokens = opt("--tokens") ? JSON.parse(readFileSync(opt("--tokens"), "utf8")) : DEFAULT_TOKENS;
|
|
@@ -482,6 +559,13 @@ if (process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.ur
|
|
|
482
559
|
const expect = (opt("--expect", "") || "").split(",").filter(Boolean).map(Number);
|
|
483
560
|
result = avSync(target, { expect, duration: opt("--duration") != null ? num("--duration") : undefined });
|
|
484
561
|
} else if (gate === "loop") result = loopCheck(target, { max: num("--max", 6) });
|
|
562
|
+
else if (gate === "endhold") result = endHold(target, { max: num("--max", 1.4), share: num("--share", 0.25) });
|
|
563
|
+
else if (gate === "blankframes") result = blankRuns(target, { run: num("--run", 3) });
|
|
564
|
+
else if (gate === "hud") {
|
|
565
|
+
const files = statSync(target).isDirectory() ? htmlFiles(target) : [target];
|
|
566
|
+
const found = files.flatMap((f) => scanHud(readFileSync(f, "utf8")).map((v) => ({ file: f, ...v })));
|
|
567
|
+
result = { ok: found.every((v) => v.warn), found };
|
|
568
|
+
}
|
|
485
569
|
else if (gate === "safe") result = safeAreas(target, { max: num("--max", 0.004), stills: rest.includes("--stills") });
|
|
486
570
|
else if (gate === "facts") {
|
|
487
571
|
const sb = JSON.parse(readFileSync(join(target, "storyboard.json"), "utf8"));
|
|
@@ -10,7 +10,7 @@ import {
|
|
|
10
10
|
scanTokens, scanCrossfades, scanMotion, legibility, findPops, deadFrames, presence,
|
|
11
11
|
beatSync, findAnchor, cutTimes, beatGrid, grayFrames, probe,
|
|
12
12
|
faceCover, pairVerdict, parseWinner, audioOnsets, avSync, visibleText, scanFacts, loopCheck,
|
|
13
|
-
fullFrameSelectors, safeAreas,
|
|
13
|
+
fullFrameSelectors, safeAreas, endHold, blankRuns, scanHud,
|
|
14
14
|
} from "./qa.mjs";
|
|
15
15
|
|
|
16
16
|
const dir = mkdtempSync(join(tmpdir(), "qa-gates-"));
|
|
@@ -209,6 +209,42 @@ test("loop: last frame matching the first passes, a different end frame fails",
|
|
|
209
209
|
assert.equal(cli("loop", ends).status, 1);
|
|
210
210
|
});
|
|
211
211
|
|
|
212
|
+
test("endhold: a 2 s static end card fails, a short resolved hold and a one-shot film pass", () => {
|
|
213
|
+
const long = video("endhold-long.mp4", [["testsrc", 2], ["0x202020", 2]]);
|
|
214
|
+
const r = endHold(long);
|
|
215
|
+
assert.equal(r.ok, false);
|
|
216
|
+
assert.ok(r.hold >= 1.9 && r.finalShare > 0.25, JSON.stringify(r));
|
|
217
|
+
assert.equal(cli("endhold", long).status, 1);
|
|
218
|
+
const short = video("endhold-short.mp4", [["testsrc", 3.5], ["0x202020", 0.8]]);
|
|
219
|
+
assert.equal(endHold(short).ok, true, JSON.stringify(endHold(short)));
|
|
220
|
+
const oneShot = video("endhold-oneshot.mp4", [["testsrc", 3]]);
|
|
221
|
+
assert.deepEqual([endHold(oneShot).ok, endHold(oneShot).finalShare], [true, null]);
|
|
222
|
+
});
|
|
223
|
+
|
|
224
|
+
test("blankframes: half a second of empty swatch fails, a 3-frame dip passes", () => {
|
|
225
|
+
const empty = video("flat-empty.mp4", [["testsrc", 1], ["0x335577", 0.5], ["testsrc", 1]]);
|
|
226
|
+
const r = blankRuns(empty);
|
|
227
|
+
assert.equal(r.ok, false);
|
|
228
|
+
assert.equal(r.runs[0].frames, 15);
|
|
229
|
+
assert.equal(cli("blankframes", empty).status, 1);
|
|
230
|
+
const dip = video("flat-dip.mp4", [["testsrc", 1], ["0x335577", 0.1], ["testsrc", 1]]);
|
|
231
|
+
assert.equal(blankRuns(dip).ok, true, JSON.stringify(blankRuns(dip)));
|
|
232
|
+
});
|
|
233
|
+
|
|
234
|
+
test("hud: HUD counters, timecodes, BPM, greetings and label-value fail; product UI and plain copy pass", () => {
|
|
235
|
+
const bad = `<p>02 / SPEAK</p><p>01 - THE WAIT</p><p>00:14</p><p>120 BPM</p><p>Good morning, Sam</p><p>Revenue · $4,200</p>`;
|
|
236
|
+
assert.deepEqual(scanHud(bad).map((v) => v.rule), ["counter", "counter", "timecode", "metadata", "greeting", "label-value"]);
|
|
237
|
+
const good = `<h1>Rent the name before you buy it</h1><p>3 / 10 founders</p><div data-ui class="phone"><span>9:41</span><p>Good morning</p></div>`;
|
|
238
|
+
assert.deepEqual(scanHud(good), []);
|
|
239
|
+
const caps = scanHud(`<style>.k{text-transform:uppercase;letter-spacing:0.12em}</style><p class="k">source</p>`);
|
|
240
|
+
assert.deepEqual(caps.map((v) => [v.rule, v.warn]), [["tracked-caps", true]]);
|
|
241
|
+
const comp = join(dir, "chrome-comp"); mkdirSync(comp, { recursive: true });
|
|
242
|
+
writeFileSync(join(comp, "a.html"), bad);
|
|
243
|
+
assert.equal(cli("hud", comp).status, 1);
|
|
244
|
+
writeFileSync(join(comp, "a.html"), good);
|
|
245
|
+
assert.equal(cli("hud", comp).status, 0);
|
|
246
|
+
});
|
|
247
|
+
|
|
212
248
|
test("crossfade: a full-frame layer is found at the composition's own size, not only 1920x1080", () => {
|
|
213
249
|
const html = `<div data-composition-id="m" data-width="1080" data-height="1920"></div><style>.bg{width:1080px;height:1920px}.v{width:var(--w);height:var(--h)}.wide{width:1920px;height:1080px}</style>`;
|
|
214
250
|
assert.deepEqual([...fullFrameSelectors(html)], [".bg", ".v"]);
|