luckiest-co 1.0.39 → 1.0.41

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Files changed (165) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/.claude-plugin/plugin.json +1 -1
  3. package/package.json +1 -1
  4. package/skills/ad-creative/CHANGELOG.md +7 -0
  5. package/skills/ad-creative/SKILL.md +23 -4
  6. package/skills/ad-creative/references/generative-tools.md +6 -30
  7. package/skills/ads/CHANGELOG.md +9 -0
  8. package/skills/ads/SKILL.md +19 -9
  9. package/skills/ads/references/reading-google-ads-data.md +121 -0
  10. package/skills/ai-seo/CHANGELOG.md +11 -0
  11. package/skills/ai-seo/SKILL.md +21 -22
  12. package/skills/ai-seo/references/content-types.md +11 -0
  13. package/skills/ai-seo/references/linkedin-ai-citations.md +122 -0
  14. package/skills/ai-seo/references/platform-ranking-factors.md +32 -19
  15. package/skills/ai-seo/references/positioning-and-consensus.md +102 -0
  16. package/skills/coder/CHANGELOG.md +23 -0
  17. package/skills/coder/SKILL.md +16 -4
  18. package/skills/coder-brainstorming/CHANGELOG.md +9 -0
  19. package/skills/coder-brainstorming/SKILL.md +5 -3
  20. package/skills/coder-debugging/CHANGELOG.md +11 -0
  21. package/skills/coder-debugging/SKILL.md +15 -3
  22. package/skills/coder-executing-plans/CHANGELOG.md +9 -0
  23. package/skills/coder-executing-plans/SKILL.md +5 -3
  24. package/skills/coder-finishing-a-branch/CHANGELOG.md +9 -0
  25. package/skills/coder-finishing-a-branch/SKILL.md +7 -3
  26. package/skills/coder-guard/CHANGELOG.md +7 -0
  27. package/skills/coder-guard/SKILL.md +6 -6
  28. package/skills/coder-receiving-code-review/CHANGELOG.md +9 -0
  29. package/skills/coder-receiving-code-review/SKILL.md +5 -3
  30. package/skills/coder-shipping/CHANGELOG.md +9 -0
  31. package/skills/coder-shipping/SKILL.md +4 -4
  32. package/skills/coder-subagent-driven-development/CHANGELOG.md +9 -0
  33. package/skills/coder-subagent-driven-development/SKILL.md +5 -3
  34. package/skills/coder-writing-plans/CHANGELOG.md +9 -0
  35. package/skills/coder-writing-plans/SKILL.md +5 -3
  36. package/skills/cold-email/CHANGELOG.md +7 -0
  37. package/skills/cold-email/SKILL.md +15 -8
  38. package/skills/cold-email/references/follow-up-sequences.md +4 -4
  39. package/skills/cold-email/references/frameworks.md +5 -5
  40. package/skills/cold-email/references/personalization.md +10 -10
  41. package/skills/competitor-profiling/CHANGELOG.md +8 -0
  42. package/skills/competitor-profiling/SKILL.md +34 -9
  43. package/skills/competitor-profiling/references/tool-reference.md +141 -5
  44. package/skills/competitors/CHANGELOG.md +8 -0
  45. package/skills/competitors/SKILL.md +32 -5
  46. package/skills/competitors/references/content-architecture.md +6 -0
  47. package/skills/competitors/references/templates.md +3 -0
  48. package/skills/copy-editing/CHANGELOG.md +10 -0
  49. package/skills/copy-editing/SKILL.md +41 -9
  50. package/skills/copy-editing/references/checklist.md +11 -0
  51. package/skills/copywriting/CHANGELOG.md +11 -0
  52. package/skills/copywriting/SKILL.md +32 -4
  53. package/skills/copywriting/references/copy-frameworks.md +2 -3
  54. package/skills/copywriting/references/natural-transitions.md +4 -20
  55. package/skills/customer-research/CHANGELOG.md +8 -0
  56. package/skills/customer-research/SKILL.md +6 -3
  57. package/skills/directory-submissions/CHANGELOG.md +9 -0
  58. package/skills/directory-submissions/SKILL.md +21 -10
  59. package/skills/emails/CHANGELOG.md +8 -0
  60. package/skills/emails/SKILL.md +22 -3
  61. package/skills/emails/references/sequence-templates.md +3 -3
  62. package/skills/image/CHANGELOG.md +8 -0
  63. package/skills/image/SKILL.md +4 -4
  64. package/skills/image/references/ai-image-prompting.md +1 -1
  65. package/skills/marketing-plan/CHANGELOG.md +8 -0
  66. package/skills/marketing-plan/SKILL.md +8 -4
  67. package/skills/marketing-plan/references/market-sizing.md +166 -0
  68. package/skills/marketing-plan/references/methodology.md +2 -0
  69. package/skills/model-router/CHANGELOG.md +9 -0
  70. package/skills/model-router/SKILL.md +3 -3
  71. package/skills/model-router/references/weave-routing-notes.md +1 -0
  72. package/skills/model-router/scripts/route.py +3 -1
  73. package/skills/prospecting/CHANGELOG.md +7 -0
  74. package/skills/prospecting/SKILL.md +3 -3
  75. package/skills/prospecting/references/saas-prospecting.md +1 -1
  76. package/skills/public-relations/CHANGELOG.md +10 -0
  77. package/skills/public-relations/SKILL.md +16 -4
  78. package/skills/public-relations/references/crisis-communications.md +111 -0
  79. package/skills/public-relations/references/newsjacking.md +2 -0
  80. package/skills/public-relations/references/statement-templates.md +143 -0
  81. package/skills/sales-enablement/CHANGELOG.md +8 -0
  82. package/skills/sales-enablement/SKILL.md +72 -4
  83. package/skills/sales-enablement/references/win-loss-analysis.md +72 -0
  84. package/skills/skill-audit/ATTRIBUTION.md +5 -0
  85. package/skills/skill-audit/CHANGELOG.md +19 -0
  86. package/skills/skill-audit/SKILL.md +121 -0
  87. package/skills/skill-audit-security/ATTRIBUTION.md +14 -0
  88. package/skills/skill-audit-security/CHANGELOG.md +14 -0
  89. package/skills/skill-audit-security/LICENSE-APACHE-2.0 +190 -0
  90. package/skills/skill-audit-security/SKILL.md +99 -0
  91. package/skills/skill-audit-security/references/rule-ids.md +28 -0
  92. package/skills/skill-audit-security/references/source-review.md +58 -0
  93. package/skills/sms/CHANGELOG.md +8 -0
  94. package/skills/sms/SKILL.md +18 -4
  95. package/skills/sms/references/whatsapp.md +258 -0
  96. package/skills/social/CHANGELOG.md +11 -0
  97. package/skills/social/SKILL.md +31 -7
  98. package/skills/social/references/listening.md +2 -0
  99. package/skills/social/references/platforms.md +15 -9
  100. package/skills/social/references/post-templates.md +9 -9
  101. package/skills/social/references/short-form-video.md +5 -5
  102. package/skills/social/references/x-algorithm.md +69 -0
  103. package/skills/trends/CHANGELOG.md +3 -0
  104. package/skills/trends/SKILL.md +14 -4
  105. package/skills/video/CHANGELOG.md +8 -0
  106. package/skills/video/SKILL.md +11 -25
  107. package/skills/video-studio/ATTRIBUTION.md +3 -0
  108. package/skills/video-studio/CHANGELOG.md +25 -0
  109. package/skills/video-studio/LICENSE-motionmaxxing +202 -0
  110. package/skills/video-studio/SKILL.md +115 -25
  111. package/skills/video-studio/references/audio.md +15 -0
  112. package/skills/video-studio/references/interview.md +75 -0
  113. package/skills/video-studio/references/step-2-plan.md +39 -7
  114. package/skills/video-studio/references/storyboard.md +3 -1
  115. package/skills/video-studio/references/tones.md +5 -5
  116. package/skills/video-studio/scripts/pyproject.toml +4 -2
  117. package/skills/video-studio/scripts/qa.mjs +85 -1
  118. package/skills/video-studio/scripts/qa.test.mjs +37 -1
  119. package/skills/video-studio/scripts/render-scenes.mjs +1 -0
  120. package/skills/video-studio/scripts/storyboard.schema.json +6 -1
  121. package/skills/video-studio/scripts/uv.lock +8 -5
  122. package/skills/video-studio-art-director/ATTRIBUTION.md +3 -0
  123. package/skills/video-studio-art-director/CHANGELOG.md +7 -0
  124. package/skills/video-studio-art-director/LICENSE-motionmaxxing +202 -0
  125. package/skills/video-studio-art-director/SKILL.md +42 -7
  126. package/skills/video-studio-composition/ATTRIBUTION.md +3 -0
  127. package/skills/video-studio-composition/CHANGELOG.md +7 -0
  128. package/skills/video-studio-composition/LICENSE-motionmaxxing +202 -0
  129. package/skills/video-studio-composition/SKILL.md +17 -4
  130. package/skills/video-studio-director/ATTRIBUTION.md +3 -0
  131. package/skills/video-studio-director/CHANGELOG.md +15 -0
  132. package/skills/video-studio-director/LICENSE-motionmaxxing +202 -0
  133. package/skills/video-studio-director/SKILL.md +105 -10
  134. package/skills/video-studio-motion/ATTRIBUTION.md +3 -0
  135. package/skills/video-studio-motion/CHANGELOG.md +8 -0
  136. package/skills/video-studio-motion/LICENSE-motionmaxxing +202 -0
  137. package/skills/video-studio-motion/SKILL.md +98 -5
  138. package/skills/video-studio-motion/references/kinetic-type.md +89 -0
  139. package/skills/video-studio-motion/references/ui-demo.md +59 -0
  140. package/skills/video-studio-review/CHANGELOG.md +11 -0
  141. package/skills/video-studio-review/SKILL.md +31 -5
  142. package/skills/video-studio-review/editor/index.html +21 -3
  143. package/skills/video-studio-review/references/apply-feedback.md +19 -0
  144. package/skills/video-studio-review/scripts/build-reel.mjs +35 -10
  145. package/skills/video-studio-review/scripts/build-reel.test.mjs +15 -0
  146. package/skills/video-studio-script/ATTRIBUTION.md +6 -0
  147. package/skills/video-studio-script/CHANGELOG.md +12 -0
  148. package/skills/video-studio-script/LICENSE-motionmaxxing +202 -0
  149. package/skills/video-studio-script/SKILL.md +41 -10
  150. package/skills/video-studio-showreel/CHANGELOG.md +21 -0
  151. package/skills/video-studio-showreel/SKILL.md +231 -0
  152. package/skills/video-studio-showreel/references/motion-design-pack-notes.md +28 -0
  153. package/skills/video-studio-showreel/references/zingage-breakdown.md +47 -0
  154. package/skills/video-studio-showreel/scripts/build.py +10 -0
  155. package/skills/video-studio-showreel/templates/showreel.html +264 -0
  156. package/skills/video-watcher/CHANGELOG.md +6 -0
  157. package/skills/video-watcher/SKILL.md +3 -3
  158. package/skills/video-watcher/scripts/setup.py +9 -7
  159. package/skills/trends/agents/openai.yaml +0 -8
  160. package/skills/trends/scripts/build-skill.sh +0 -39
  161. package/skills/trends/scripts/compare.sh +0 -61
  162. package/skills/trends/scripts/evaluate_search_quality.py +0 -573
  163. package/skills/trends/scripts/test-v1-vs-v2.sh +0 -220
  164. package/skills/trends/scripts/test_device_auth.py +0 -128
  165. package/skills/trends/scripts/verify_v3.py +0 -195
@@ -1,5 +1,13 @@
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  # Changelog — luckiest-video
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+ ## 1.4.0 — 2026-10-08
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+ Upstream sync with coreyhaines31/marketingskills dda3841 (issue #112).
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+
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+ - Removed Sora 2 (shut down) from the approach table, model table, and quick picks.
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+ - Replaced the Hyperframes snippet with the npx init/preview/render flow and the composition model; comparison row now notes GSAP timelines.
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+ - Skipped: product-demo-recording.md and its link (high risk), edit-anatomy.md note (file absent), evals, version bump.
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+
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+
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  ## 1.3.0 — 2026-10-05
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  - Every generated shot applies `luckiest-video-studio-art-director` section 3b and its shot prompting reference. Bundle ships the art director.
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@@ -3,7 +3,7 @@ name: video
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  description: "When the user wants to create, generate, or produce video content using AI tools or programmatic frameworks. Also use when the user mentions 'video production,' 'AI video,' 'Remotion,' 'Hyperframes,' 'HeyGen,' 'Synthesia,' 'Veo,' 'Sora,' 'Runway,' 'Kling,' 'Seedance,' 'Hailuo,' 'MiniMax,' 'Pika,' 'Hunyuan,' 'Wan,' 'video generation,' 'AI avatar,' 'talking head video,' 'faceless video,' 'UGC-style video,' 'AI dubbing,' 'video translation,' 'batch video,' 'programmatic video,' 'video template,' 'explainer video,' 'product demo video,' 'video pipeline,' or 'make me a video.' Use this for video creation, generation, and production workflows. For video content strategy and what to post, see luckiest-social. For paid video ad creative, see luckiest-ad-creative."
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  license: See ATTRIBUTION.md
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  metadata:
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- version: "1.3.0"
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+ version: "1.4.0"
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  listing_id: luckiest-video
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  author: luckiest
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  ---
@@ -14,9 +14,9 @@ An expert video producer that helps create marketing videos using AI generation
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  ## Staying current
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- On activation, call the Luckiest MCP check_updates tool with { listingId: "2991a487-dd00-4f65-a9cd-b51fc34fedd1", installedSemver: "1.3.0" }. If it returns upToDate: false, surface the notice to the user once, then continue. Do nothing further if upToDate: true. Never block on this check — if the tool is unavailable, proceed.
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+ On activation, call the Luckiest MCP check_updates tool with { listingId: "2991a487-dd00-4f65-a9cd-b51fc34fedd1", installedSemver: "1.4.0" }. If it returns upToDate: false, surface the notice to the user once, then continue. Do nothing further if upToDate: true. Never block on this check — if the tool is unavailable, proceed.
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- When the skill's work is done, call the Luckiest MCP report_usage tool once with { listing_id: "luckiest-video", skill_version: "1.3.0", matched: true, success: <true if the skill completed, false otherwise> }. Metadata only, never prompt text. Never block on it — if the tool is unavailable, skip silently.
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+ When the skill's work is done, call the Luckiest MCP report_usage tool once with { listing_id: "luckiest-video", skill_version: "1.4.0", matched: true, success: <true if the skill completed, false otherwise> }. Metadata only, never prompt text. Never block on it — if the tool is unavailable, skip silently.
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  ## Before Starting
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@@ -50,7 +50,7 @@ Pick the right tool for the job:
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  | Approach | Best For | Tools | When to Use |
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  |----------|----------|-------|-------------|
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  | **Programmatic** | Templated, data-driven, batch video | Remotion, Hyperframes | Product updates, personalized videos, recurring content |
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- | **AI Generation** | Original footage from text/image prompts | Veo 3, Sora 2, Runway, Kling, Seedance | B-roll, hero shots, creative visuals you can't film |
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+ | **AI Generation** | Original footage from text/image prompts | Veo 3, Runway, Kling, Seedance | B-roll, hero shots, creative visuals you can't film |
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  | **AI Avatars** | Talking-head presenter without filming | HeyGen, Synthesia | Explainers, tutorials, multilingual content |
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  | **Editing/Repurposing** | Cutting long-form into short clips | Descript, Opus Clip, CapCut | Podcast/webinar → social clips |
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@@ -65,29 +65,16 @@ Build videos with code. Best for repeatable, templated, or data-driven video at
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  Open-source, Apache 2.0, from HeyGen. Uses plain HTML/CSS/JS — no framework DSL to learn. LLM-native: AI models generate better HTML than React components.
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  ```bash
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- npm install hyperframes
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+ npx hyperframes init my-video && cd my-video
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+ npx hyperframes preview # live preview
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+ npx hyperframes render -o output.mp4 # render index.html
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  ```
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- **Key concept:** Each frame is an HTML document. Compose frames into a timeline, render to MP4.
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-
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- ```typescript
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- import { render } from "hyperframes";
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-
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- await render({
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- frames: [
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- { html: "<h1>Welcome to Acme</h1>", duration: 3 },
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- { html: "<h2>Here's what we built</h2>", duration: 3 },
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- { html: "<p>Try it free →</p>", duration: 2 },
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- ],
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- output: "intro.mp4",
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- width: 1080,
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- height: 1920, // 9:16 for vertical
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- });
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- ```
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+ **Key concept:** A composition is one HTML file. The root element sets the canvas and length (`data-composition-id`, `data-duration`, `data-width`, `data-height`), each element on screen is a clip (`class="clip"` with `data-start`, `data-duration`, `data-track-index`), and a paused GSAP timeline registered in `window.__timelines` drives the animation. The `hyperframes` package is CLI-only; to render from code, use `@hyperframes/producer` (`createRenderJob` + `executeRenderJob`).
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  **Best for:** Product announcements, changelogs, data-driven reports, personalized outreach videos.
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- **Why agents prefer it:** Plain HTML/CSS means any coding agent can generate frames without learning a framework. Deterministic rendering — same input always produces identical output, so a template lives in version control and re-renders in CI.
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+ **Why agents prefer it:** Plain HTML/CSS means any coding agent can write a composition without learning a framework. Deterministic rendering — same input always produces identical output, so a template lives in version control and re-renders in CI.
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  ### Remotion (React)
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@@ -124,7 +111,7 @@ export const ProductDemo: React.FC<{ title: string; features: string[] }> = ({
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  | Factor | Hyperframes | Remotion |
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  |--------|-------------|----------|
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  | Agent compatibility | Better (plain HTML) | Good (React) |
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- | Animation complexity | Basic (CSS transitions) | Advanced (Spring, interpolate) |
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+ | Animation complexity | GSAP timelines (plus CSS) | Advanced (Spring, interpolate) |
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  | Batch rendering | Local | Lambda (AWS) for scale |
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  | Learning curve | Minimal | Moderate (React + Remotion API) |
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  | License | Apache 2.0 | Company license for commercial use |
@@ -140,7 +127,6 @@ Generate original footage from text or image prompts. Use for B-roll, hero visua
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  | Model | Resolution | Max Duration | Best For | Cost |
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  |-------|-----------|-------------|----------|------|
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  | **Veo 3** (Google) | Up to 1080p (4K varies) | Variable | Top overall quality, synced audio | API-based |
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- | **Sora 2** (OpenAI) | Up to 1080p | Up to ~20 sec | Cinematic + synced audio, ChatGPT/API integration | API + ChatGPT |
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  | **Runway Gen-4** | Up to 4K | ~10 sec/gen | Motion control, temporal consistency, edit-style workflows | $12-76/mo |
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  | **Kling 2.5/3.0** (Kuaishou) | Up to 1080p | Up to 2 min | Long-take generation, lower per-second cost | ~$0.03/sec |
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  | **Seedance** (ByteDance) | Up to 1080p | Short clips | Fast generation, strong motion fidelity at low cost, batch-friendly | Per-credit |
@@ -149,7 +135,7 @@ Generate original footage from text or image prompts. Use for B-roll, hero visua
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  | **Hunyuan Video / Wan 2** | 720p–1080p | Variable | Open-source self-hosted; full control, no API fees | Free (GPU) |
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  **Quick picks**:
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- - **Highest quality + audio**: Veo 3 or Sora 2
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+ - **Highest quality + audio**: Veo 3
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  - **Batch / volume / cost**: Kling, Seedance
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  - **Character consistency across multiple shots**: Hailuo
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  - **Self-hosted, brand-controlled**: Hunyuan Video or Wan 2 (open weights)
@@ -12,6 +12,7 @@ projects. Upstream license texts are kept beside this file.
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  | **skills** by Emil Kowalski (`emilkowalski/skills`) | MIT | Motion and taste rules, the review posture, and the motion vocabulary, rewritten for video in the `luckiest-video-studio-motion` sub-skill | `luckiest-video-studio-motion/LICENSE-emil` |
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  | **HyperFrames student kit** by Nate Herk and contributors (`hyperframes-student-kit`) | MIT for the original kit; the Student Kit Use Permission for its pipeline skills, style library, templates, and editing tools | Rewritten rules and ported scripts in the `luckiest-video-studio-cuts`, `-talk`, and `-reel` sub-skills | `LICENSE-student-kit`, `LICENSE-student-kit-pipeline` |
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  | **Motion OS** by Jason Lee (`jasonlee-breadcrumb/motion-os`) | MIT | The review player in the `luckiest-video-studio-review` sub-skill (`editor/index.html`, `editor/serve.mjs`) and the `reel.json` format; see that sub-skill's `ATTRIBUTION.md` | `luckiest-video-studio-review/LICENSE-motion-os` |
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+ | **motionmaxxing** by Tejas Makwana (`Tejashmakwana/motionmaxxing`, FinalMotion, finalmotion.video), commit 8c8ec0f2 | Apache-2.0 | The beat contract, render-gate posture and `NOTE.md` review note, the `endhold`, `blankframes` and `hud` gate thresholds in `scripts/qa.mjs`, the no-crossfade transition table, and the sound-arc numbers in `references/audio.md`. Rewritten in our own words; no code, runtime, media, studies or `library/` rows are copied | `LICENSE-motionmaxxing` |
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  Studied, not copied:
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  - From the same kit's style library: the `luckiest-video-studio-cards` card packs,
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  renamed and rebranded (S39 to S47), and QA gates written from the checks its
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  storytelling rules describe but did not ship (`scripts/qa.mjs`).
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+ motionmaxxing NOTICE: "motionmaxxing: looksmaxxing for motion graphics. Made by Tejas Makwana (x.com/makwanatejas170), github.com/Tejashmakwana/motionmaxxing. Licensed under the Apache License, Version 2.0." Changes: ideas and measured numbers restated for HyperFrames and GSAP runs; its GSAP runtime, scripts, showcase media and precedent library are not included.
@@ -1,5 +1,30 @@
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  # Changelog — luckiest-video-studio
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+ ## 1.15.0 — 2026-10-12
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+ - Three new QA gates in `scripts/qa.mjs`, each with a failing and a passing test: `endhold` (end card held over 1.4 s, or a final shot over a quarter of the film), `blankframes` (more than 3 empty swatch frames in a row) and `hud` (HUD counters, timecodes, BPM/FPS, greetings, "label · $value"; text in `data-ui` product UI is exempt, tracked caps only warn).
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+ - `NOTE.md` is now required before showing a cut: the idea, the belief each scene creates, real vs generated, gate numbers, one sentence per contact-sheet frame (written before reading the gates), and what is left to improve.
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+ - Storyboard scenes take optional `belief`, `importance` and `pictureOnly` fields; the plan template asks for them plus a handoff per cut.
8
+ - Transition tables no longer recommend crossfades, which the `crossfade` gate fails; cut on motion and blur-matched cuts replace them. Headlines are no longer typed letter by letter.
9
+ - `references/audio.md`: the sound arc across a film (1 to 3 hero hits, silence before the hit, dips while reading, ducking under voice).
10
+ - Ideas and numbers from Tejas Makwana's motionmaxxing (Apache-2.0), in our own words; no code copied. Description trimmed under 1024 characters.
11
+
12
+ ## 1.14.1 — 2026-10-10
13
+ - Security: `scripts/pyproject.toml` floors raised to the locked, advisory-free numpy 2.4.6 and scipy 1.17.1 (SkillSpector SC4). urllib3, pulled in through librosa's pooch download helper, constrained to 2.8.0 or later and relocked from 2.7.0, fixing GHSA-8988-9cw3-xx77, GHSA-gh4c-6fx4-qh6g and GHSA-vxq7-64xx-v4gw. OSV reports 0 of 31 locked packages vulnerable.
14
+
15
+ ## 1.14.0 — 2026-10-10
16
+ - Step 0b, context interview: who, message, where, why now, and type (HyperFrames,
17
+ AI-generated, or a mix), plus references, must-show assets, and voice. At most
18
+ 2 AskUserQuestion calls of 4. Answers go to `brief.md`
19
+ (`references/interview.md`).
20
+ - Step 2 ends in a storyboard review: one still per scene in `storyboard/<id>.png`,
21
+ opened in the review player with `build-reel.mjs --storyboard` and approved
22
+ scene by scene. It replaces showing the scene table. Step 2b is unchanged.
23
+ - New scene kind `ai` with `scenes[].prompt` (prompts from the recreate sub-skill,
24
+ nothing generated). Step 3 runs the cost check and asks before generating, then
25
+ the scene becomes `demo`. `render-scenes.mjs` refuses an `ai` scene with no clip.
26
+ - `scenes[].still` in the schema. `--yes` infers the brief and never spends credits.
27
+
3
28
  ## 1.13.0 — 2026-10-08
4
29
  - Formats come last: iterate and approve the master 16:9, then add `formats`
5
30
  ("Other formats (last)" in `step-4-deliver.md`).
@@ -0,0 +1,202 @@
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@@ -1,10 +1,10 @@
1
1
  ---
2
2
  name: video-studio
3
- description: "Make product launch videos, product demos with motion design between the demo shots, and logo motion showcases of a design portfolio, and keep every one editable after it is rendered. Reads the project or portfolio, plans a storyboard, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus the editable pieces: a storyboard.json that re-renders one scene at a time, a review player to edit copy, pin notes on the frame, and send changes back in one prompt (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'motion showcase of my work', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', 'turn this into a video', 'change scene 3 of the video', or 'let me edit the video after'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
3
+ description: "Make product launch videos, product demos with motion design between demo shots, and logo showcases, all editable after render. Starts with a short context interview, plans a scripted storyboard the user approves scene by scene in a review player before anything renders, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus a storyboard.json that re-renders one scene at a time, a review player for edits and notes (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', or 'change scene 3 of the video'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
4
4
  license: See ATTRIBUTION.md
5
5
  allowed-tools: Bash, Read, Write, Edit, Glob, Grep, AskUserQuestion
6
6
  metadata:
7
- version: "1.13.0"
7
+ version: "1.15.0"
8
8
  listing_id: luckiest-video-studio
9
9
  author: luckiest
10
10
  ---
@@ -19,13 +19,13 @@ an MP4.
19
19
  ## Staying current
20
20
 
21
21
  On activation, call the Luckiest MCP `check_updates` tool with
22
- `{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.13.0" }`. If it returns
22
+ `{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.15.0" }`. If it returns
23
23
  `upToDate: false`, surface the `notice` to the user once, then continue. Do nothing
24
24
  further if `upToDate: true`. Never block on this check; if the tool is unavailable,
25
25
  proceed.
26
26
 
27
27
  When the skill's work is done, call the Luckiest MCP `report_usage` tool once with
28
- `{ listing_id: "luckiest-video-studio", skill_version: "1.13.0", matched: true, success: <true if the skill completed, false otherwise> }`.
28
+ `{ listing_id: "luckiest-video-studio", skill_version: "1.15.0", matched: true, success: <true if the skill completed, false otherwise> }`.
29
29
  Metadata only, never prompt text. Never block on it; if the tool is unavailable,
30
30
  skip silently.
31
31
 
@@ -78,6 +78,7 @@ in `<skill-dir>/assets/sfx/`. Resolve it; never assume an install path.
78
78
  | `--ae` | also build After Effects compositions | off |
79
79
  | `--ref <url-or-mp4>` | inspiration video to study first | none |
80
80
  | `--editor` | `review`, `concat`, `openscreen`, `diffusion`, or several for the editing handoff | `review` |
81
+ | `--yes` | flag: no questions. Infer the brief, take the default at every approval, never spend credits | off |
81
82
 
82
83
  If the user asks to change an existing video ("make scene 3 slower", "swap the
83
84
  logo in the outro"), skip to **Edit an existing run** below.
@@ -89,10 +90,12 @@ one already exists. One timestamp per run for every path:
89
90
 
90
91
  ```
91
92
  video-studio-output/
93
+ brief.md the context interview answers (who, message, where, why, type)
92
94
  plan.md angle, rubric answers, storyboard in prose
93
95
  storyboard.json the source of truth for scenes (see references/storyboard.md)
94
96
  assets/ every approved asset the scenes show
95
- storyboard/ board.html, board.png, style-frame.png (Step 2b approvals)
97
+ storyboard/ <id>.png hold-frame stills and animatic.mp4 (Step 2 review),
98
+ board.html, board.png, style-frame.png (Step 2b approvals)
96
99
  composition/ one HyperFrames sub-composition per motion scene
97
100
  demo/ screen recordings for demo scenes
98
101
  footage/ talking-head source, cut lists, clean.mp4 and clean.json (cuts sub-skill)
@@ -101,6 +104,7 @@ video-studio-output/
101
104
  final.mp4 all clips joined, poster baked as frame 0
102
105
  poster.jpg
103
106
  TIMING.md every scene with its in/out time and the line it covers
107
+ NOTE.md the idea, the belief each scene creates, real vs generated, gate numbers, one line per contact-sheet frame
104
108
  reel.json what the review player reads (default editor), rewritten on every render
105
109
  qa/review-notes.json your own notes, pinned in the review player before the user opens it
106
110
  concat/ the Concat project (with --editor concat); project.concat.txt holds its path
@@ -118,6 +122,22 @@ OpenScreen 1.13.0 at `/Applications/Openscreen.app` is optional. Report what is
118
122
  missing in one line and continue with what exists: without an editor the run still
119
123
  produces `final.mp4` and `storyboard.json`.
120
124
 
125
+ ## Step 0b: Context interview
126
+
127
+ **Read:** [references/interview.md](references/interview.md)
128
+
129
+ Before anything else on a new run, find out who the video is for, the one
130
+ message, where it will be posted (platform, format, length), why now (the call to
131
+ action), and the type: HyperFrames motion graphics, AI-generated video, or a mix.
132
+ Also references, must-show assets, and voice. Infer what the request and the repo
133
+ already answer and say so in one line, then ask the rest with AskUserQuestion: at
134
+ most 4 questions per call, at most 2 calls. Write the answers to `brief.md`. With
135
+ `--yes`, ask nothing: infer the brief, write it, and show it.
136
+
137
+ Skip this step when editing an existing run.
138
+
139
+ **Gate:** `brief.md` exists and every field has a value, asked or marked inferred.
140
+
121
141
  ## Step 1: Inspect
122
142
 
123
143
  **Read:** [references/step-1-inspect.md](references/step-1-inspect.md)
@@ -147,26 +167,60 @@ against. Talking-head work runs in `demo` mode.
147
167
  **Gate:** you can answer the planning rubric, and every asset you plan to show
148
168
  exists on disk.
149
169
 
150
- ## Step 2: Plan and storyboard
170
+ ## Step 2: Plan, script, and storyboard review
151
171
 
152
172
  **Read:** [references/step-2-plan.md](references/step-2-plan.md) and
153
173
  [references/storyboard.md](references/storyboard.md)
154
174
 
155
- When the video carries narration (`--voice`, or the user will record a
156
- voiceover) and runs 30 seconds or longer, hand the script to the
157
- `luckiest-video-studio-script` sub-skill first. Its approved `script.md` has one
158
- line per scene with estimated seconds; copy each into `scenes[].line` and its
159
- `duration`.
175
+ Hand `brief.md` and the request to the `luckiest-video-studio-director`
176
+ sub-skill for the creative intent, angle, hook, energy map, and shot list. It
177
+ reads the brief instead of guessing. Then hand it to
178
+ `luckiest-video-studio-art-director` for `art-direction.json` (tone cell,
179
+ palette, faces, motion language). Every scene obeys that file.
160
180
 
161
- Before writing the plan, hand the request to the `luckiest-video-studio-director`
162
- sub-skill for the creative intent, angle, hook, energy map, and shot list, then to
163
- `luckiest-video-studio-art-director` for `art-direction.json` (tone cell, palette,
164
- faces, motion language). Every scene obeys that file.
181
+ When the video carries narration (the brief says voice, `--voice`, or the user
182
+ will record) and runs 30 seconds or longer, hand the script to the
183
+ `luckiest-video-studio-script` sub-skill. Its `script.md` has one line per scene
184
+ with estimated seconds; copy each into `scenes[].line` and its `duration`.
185
+ Otherwise the director writes each scene's on-screen line.
165
186
 
166
- Write `plan.md`, then `storyboard.json` with one entry per scene. Each scene is
167
- `motion` (built in HyperFrames), `demo` (screen recording or supplied footage), or
168
- `logo` (a recipe from [references/logo-recipes.md](references/logo-recipes.md)).
169
- Show the scene table to the user and wait for approval before building.
187
+ Write `plan.md`, then `storyboard.json` with one entry per scene: its `line`,
188
+ `duration`, and `kind`:
189
+
190
+ | Kind | Built with |
191
+ |---|---|
192
+ | `motion` | HyperFrames |
193
+ | `demo` | a screen recording or supplied footage |
194
+ | `logo` | a recipe from [references/logo-recipes.md](references/logo-recipes.md) |
195
+ | `ai` | AI video generation, prompts from `luckiest-video-studio-recreate` |
196
+
197
+ For every `ai` scene, run `luckiest-video-studio-recreate --prompts-only` and
198
+ copy its prompt into `scenes[].prompt`. Generate nothing paid at this stage.
199
+
200
+ Draw one hold-frame still per scene into `storyboard/<id>.png` as "Storyboard
201
+ stills" in `step-2-plan.md` describes. A still is a static HTML frame captured
202
+ with headless Chrome, a frame grab of demo footage, or the logo on the brand
203
+ background. Never a generated image or clip.
204
+
205
+ **Storyboard review.** Open the storyboard in the review player, scene by scene,
206
+ before anything renders:
207
+
208
+ ```bash
209
+ node <review-dir>/scripts/build-reel.mjs <output-dir> --storyboard
210
+ node <review-dir>/editor/serve.mjs <output-dir> # in the background
211
+ ```
212
+
213
+ `<review-dir>` is the `luckiest-video-studio-review` folder beside this one. Each
214
+ scene shows its still, line, and length. Tell the user in two lines: edit a line
215
+ in the Script tab or the Scene tab, N pins a note, Approved locks a scene, then
216
+ **Send to Claude** and paste the prompt here. Apply each prompt as that
217
+ sub-skill's storyboard section says, redraw only the changed stills, rerun
218
+ `build-reel.mjs --storyboard`, and repeat until the prompt says every scene is
219
+ approved. If the review player is not installed or there is no browser, show the
220
+ scene table with each still and ask "Approve this storyboard?" instead.
221
+
222
+ With `--yes`, build the storyboard reel, print its path, and continue without
223
+ waiting.
170
224
 
171
225
  These sub-skills plan and build their own scenes into the same `storyboard.json`:
172
226
 
@@ -175,6 +229,7 @@ These sub-skills plan and build their own scenes into the same `storyboard.json`
175
229
  | Lower thirds, takeovers, and captions over the cleaned speaker, as a 9:16 reel or a 16:9 explainer | `luckiest-video-studio-talk` | `motion` scenes that embed `footage/clean.mp4`, plus `demo` scenes for plain speaker stretches |
176
230
  | A beat-locked brand reel, alone or as the close of a launch or logo showcase | `luckiest-video-studio-reel` | one `logo` scene with `"recipe": "reel"` |
177
231
  | A ready-made stat, section, overview, lower third, or label card in the brand's colors | `luckiest-video-studio-cards` | `motion` scene (full-frame cards) or a track inside a talk scene (overlays) |
232
+ | AI-generated shots | `luckiest-video-studio-recreate` (prompts now, generation in Step 3) | `ai` scene |
178
233
 
179
234
  If a sub-skill is not installed, say so in one line and build the scene with this
180
235
  skill's own steps.
@@ -183,14 +238,15 @@ Every motion beat names its purpose in one word (reveal, emphasis, bridge,
183
238
  explain, cause, rhythm, or delight) as `luckiest-video-studio-motion` describes. A
184
239
  beat without one holds still or cuts.
185
240
 
186
- **Gate:** the user approved the scene table, and scene durations sum to the mode's
187
- length.
241
+ **Gate:** every scene is Approved in the storyboard review, and scene durations
242
+ sum to the mode's length (or the length in `brief.md`).
188
243
 
189
244
  ## Step 2b: Assets and storyboard
190
245
 
191
246
  **Read:** [references/step-2b-storyboard.md](references/step-2b-storyboard.md)
192
247
 
193
- Collect every asset each scene will show into `assets/` and lay them out per scene
248
+ Runs only after every scene is approved in the storyboard review. Collect every
249
+ asset each scene will show into `assets/` and lay them out per scene
194
250
  in `storyboard/board.html` and `board.png`. Get the user's yes on each scene's
195
251
  assets, swapping and re-asking only for rejected scenes. Then build and render only
196
252
  the hook scene, show its hold frame as `storyboard/style-frame.png`, and get a yes
@@ -210,6 +266,15 @@ sub-skill for easing, duration, origin, and transitions. Read the `luckiest-vide
210
266
  focal placement, grids, and white space at each scene's hold frame. Do not enter the `hyperframes` intent
211
267
  interview or its generic launch-video workflow; this skill owns the story.
212
268
 
269
+ **AI scenes first.** For each `ai` scene, hand its prompt to
270
+ `luckiest-video-studio-recreate` (or `luckiest-video`) for generation. That
271
+ sub-skill shows the cost from `simulate_cost`; ask the user and wait for a yes
272
+ before any generation call. Save each approved clip to `footage/<id>.mp4`, then
273
+ set the scene's `kind` to `demo` and `source` to that file, keeping `prompt` so
274
+ it can be regenerated. `render-scenes.mjs` refuses an `ai` scene that has no
275
+ clip yet. With `--yes`, generate nothing: build each `ai` scene as a `motion`
276
+ scene from its still and keep the prompts in `recreate/prompts.md`.
277
+
213
278
  Build each motion and logo scene as its own sub-composition. For demo scenes,
214
279
  record with OpenScreen (`openscreen record --window "<app>" --duration <s>`) or use
215
280
  footage the user supplies; copy it into `demo/`.
@@ -243,8 +308,16 @@ node <skill-dir>/scripts/qa.mjs avsync <output-dir>/final.mp4 --expect <hero
243
308
  node <skill-dir>/scripts/qa.mjs facts <output-dir> # on-screen numbers not in storyboard facts, em dashes on screen
244
309
  node <skill-dir>/scripts/qa.mjs loop <output-dir>/final.mp4 # only for looping pieces: last frame matches the first
245
310
  node <skill-dir>/scripts/qa.mjs safe <output-dir> # text or logo edges in each format's platform-covered margins
311
+ node <skill-dir>/scripts/qa.mjs endhold <output-dir>/final.mp4 # end card held over 1.4 s, final shot over a quarter of the film
312
+ node <skill-dir>/scripts/qa.mjs blankframes <output-dir>/final.mp4 # more than 3 frames of empty swatch in a row
313
+ node <skill-dir>/scripts/qa.mjs hud <output-dir>/composition # HUD counters, timecodes, BPM/FPS, greetings, "label · $value"
246
314
  ```
247
315
 
316
+ `hud` skips text inside elements marked `data-ui` (real product UI) and only
317
+ warns on tracked uppercase labels. Do not run it on reel runs: the reel's
318
+ labelled chapters are its style. A failing `endhold`, `blankframes` or `hud` gate is
319
+ fixed, never explained away.
320
+
248
321
  Skip `avsync` only with `--no-music --no-sfx`. Pass the hero hit times from
249
322
  `TIMING.md` to `--expect`. A hit more than one frame off means its audio element's
250
323
  `data-start` or the cue time is wrong.
@@ -294,10 +367,27 @@ reverts to the old one. Each new version must fix one of the two biggest
294
367
  differences the judge named. Stop at v3, when a version loses, or when only
295
368
  changes too small to see are left.
296
369
 
370
+ **Write `NOTE.md`** in the run folder before showing the user the cut:
371
+
372
+ 1. The one idea and why it belongs to this brand.
373
+ 2. The belief each scene creates ("the viewer ...").
374
+ 3. What is real (captured UI, real copy and numbers) and what is illustrative or
375
+ generated.
376
+ 4. The gate results, quoted from the `qa.mjs` JSON (numbers, not "passed"), with
377
+ any gate skipped and why in one line.
378
+ 5. One sentence per contact-sheet frame: what is on screen, what the hero is, and
379
+ whether it would pass as a slide.
380
+ 6. What you would still improve.
381
+
382
+ Write part 5 from the contact sheet before reading any gate result, so the
383
+ numbers do not decide what you see. Describe what was checked. Never call the
384
+ film verified, clean or good.
385
+
297
386
  **Gate:** `final.mp4` plays end to end, every scene in `storyboard.json` has a
298
- clip, the seven gates pass or each failure is explained in `TIMING.md`, no scene is
299
- left blocked in `qa/motion-review.md`, and
300
- every judge verdict from v2 on is recorded there.
387
+ clip, every gate that applies passes or each failure is explained in `TIMING.md`, no scene is
388
+ left blocked in `qa/motion-review.md`,
389
+ every judge verdict from v2 on is recorded there, and `NOTE.md` exists with all
390
+ six parts.
301
391
 
302
392
  ## Step 5: Hand off for editing
303
393
 
@@ -217,6 +217,21 @@ The bundled library has no whooshes or risers. Source them with HyperFrames
217
217
  - **Staggered elements:** usually accent the first, final, or strongest beat;
218
218
  only score every item when that rhythm is intentional and still feels clean.
219
219
 
220
+ ### The sound arc across the film
221
+
222
+ - **1 to 3 hero hits per film**, placed by hand, drawn from 3 to 5 kinds of
223
+ sound. Everything else is detail under them.
224
+ - **Silence before the hit.** Clear the music 8 to 15 dB for 0.2 to 0.5 seconds
225
+ right before the biggest move, so the hit lands in space.
226
+ - **Dip while the viewer reads.** Pull the music down 6 to 10 dB while a line of
227
+ text holds on screen.
228
+ - **Duck under the voice.** With narration, the music sits about 9 dB lower while
229
+ a line plays (80 ms down, 300 ms back up).
230
+ - **Normalize SFX to a -3 dBFS peak** before the gain ladder, so gains mean the
231
+ same thing for every file.
232
+ - **Grid at 30fps:** 120 BPM is exactly 15 frames per beat, so cuts land on whole
233
+ frames.
234
+
220
235
  Composition notation:
221
236
  ```
222
237
  Scene 2 — Reveal — 3s