luckiest-co 1.0.39 → 1.0.41
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/.claude-plugin/plugin.json +1 -1
- package/package.json +1 -1
- package/skills/ad-creative/CHANGELOG.md +7 -0
- package/skills/ad-creative/SKILL.md +23 -4
- package/skills/ad-creative/references/generative-tools.md +6 -30
- package/skills/ads/CHANGELOG.md +9 -0
- package/skills/ads/SKILL.md +19 -9
- package/skills/ads/references/reading-google-ads-data.md +121 -0
- package/skills/ai-seo/CHANGELOG.md +11 -0
- package/skills/ai-seo/SKILL.md +21 -22
- package/skills/ai-seo/references/content-types.md +11 -0
- package/skills/ai-seo/references/linkedin-ai-citations.md +122 -0
- package/skills/ai-seo/references/platform-ranking-factors.md +32 -19
- package/skills/ai-seo/references/positioning-and-consensus.md +102 -0
- package/skills/coder/CHANGELOG.md +23 -0
- package/skills/coder/SKILL.md +16 -4
- package/skills/coder-brainstorming/CHANGELOG.md +9 -0
- package/skills/coder-brainstorming/SKILL.md +5 -3
- package/skills/coder-debugging/CHANGELOG.md +11 -0
- package/skills/coder-debugging/SKILL.md +15 -3
- package/skills/coder-executing-plans/CHANGELOG.md +9 -0
- package/skills/coder-executing-plans/SKILL.md +5 -3
- package/skills/coder-finishing-a-branch/CHANGELOG.md +9 -0
- package/skills/coder-finishing-a-branch/SKILL.md +7 -3
- package/skills/coder-guard/CHANGELOG.md +7 -0
- package/skills/coder-guard/SKILL.md +6 -6
- package/skills/coder-receiving-code-review/CHANGELOG.md +9 -0
- package/skills/coder-receiving-code-review/SKILL.md +5 -3
- package/skills/coder-shipping/CHANGELOG.md +9 -0
- package/skills/coder-shipping/SKILL.md +4 -4
- package/skills/coder-subagent-driven-development/CHANGELOG.md +9 -0
- package/skills/coder-subagent-driven-development/SKILL.md +5 -3
- package/skills/coder-writing-plans/CHANGELOG.md +9 -0
- package/skills/coder-writing-plans/SKILL.md +5 -3
- package/skills/cold-email/CHANGELOG.md +7 -0
- package/skills/cold-email/SKILL.md +15 -8
- package/skills/cold-email/references/follow-up-sequences.md +4 -4
- package/skills/cold-email/references/frameworks.md +5 -5
- package/skills/cold-email/references/personalization.md +10 -10
- package/skills/competitor-profiling/CHANGELOG.md +8 -0
- package/skills/competitor-profiling/SKILL.md +34 -9
- package/skills/competitor-profiling/references/tool-reference.md +141 -5
- package/skills/competitors/CHANGELOG.md +8 -0
- package/skills/competitors/SKILL.md +32 -5
- package/skills/competitors/references/content-architecture.md +6 -0
- package/skills/competitors/references/templates.md +3 -0
- package/skills/copy-editing/CHANGELOG.md +10 -0
- package/skills/copy-editing/SKILL.md +41 -9
- package/skills/copy-editing/references/checklist.md +11 -0
- package/skills/copywriting/CHANGELOG.md +11 -0
- package/skills/copywriting/SKILL.md +32 -4
- package/skills/copywriting/references/copy-frameworks.md +2 -3
- package/skills/copywriting/references/natural-transitions.md +4 -20
- package/skills/customer-research/CHANGELOG.md +8 -0
- package/skills/customer-research/SKILL.md +6 -3
- package/skills/directory-submissions/CHANGELOG.md +9 -0
- package/skills/directory-submissions/SKILL.md +21 -10
- package/skills/emails/CHANGELOG.md +8 -0
- package/skills/emails/SKILL.md +22 -3
- package/skills/emails/references/sequence-templates.md +3 -3
- package/skills/image/CHANGELOG.md +8 -0
- package/skills/image/SKILL.md +4 -4
- package/skills/image/references/ai-image-prompting.md +1 -1
- package/skills/marketing-plan/CHANGELOG.md +8 -0
- package/skills/marketing-plan/SKILL.md +8 -4
- package/skills/marketing-plan/references/market-sizing.md +166 -0
- package/skills/marketing-plan/references/methodology.md +2 -0
- package/skills/model-router/CHANGELOG.md +9 -0
- package/skills/model-router/SKILL.md +3 -3
- package/skills/model-router/references/weave-routing-notes.md +1 -0
- package/skills/model-router/scripts/route.py +3 -1
- package/skills/prospecting/CHANGELOG.md +7 -0
- package/skills/prospecting/SKILL.md +3 -3
- package/skills/prospecting/references/saas-prospecting.md +1 -1
- package/skills/public-relations/CHANGELOG.md +10 -0
- package/skills/public-relations/SKILL.md +16 -4
- package/skills/public-relations/references/crisis-communications.md +111 -0
- package/skills/public-relations/references/newsjacking.md +2 -0
- package/skills/public-relations/references/statement-templates.md +143 -0
- package/skills/sales-enablement/CHANGELOG.md +8 -0
- package/skills/sales-enablement/SKILL.md +72 -4
- package/skills/sales-enablement/references/win-loss-analysis.md +72 -0
- package/skills/skill-audit/ATTRIBUTION.md +5 -0
- package/skills/skill-audit/CHANGELOG.md +19 -0
- package/skills/skill-audit/SKILL.md +121 -0
- package/skills/skill-audit-security/ATTRIBUTION.md +14 -0
- package/skills/skill-audit-security/CHANGELOG.md +14 -0
- package/skills/skill-audit-security/LICENSE-APACHE-2.0 +190 -0
- package/skills/skill-audit-security/SKILL.md +99 -0
- package/skills/skill-audit-security/references/rule-ids.md +28 -0
- package/skills/skill-audit-security/references/source-review.md +58 -0
- package/skills/sms/CHANGELOG.md +8 -0
- package/skills/sms/SKILL.md +18 -4
- package/skills/sms/references/whatsapp.md +258 -0
- package/skills/social/CHANGELOG.md +11 -0
- package/skills/social/SKILL.md +31 -7
- package/skills/social/references/listening.md +2 -0
- package/skills/social/references/platforms.md +15 -9
- package/skills/social/references/post-templates.md +9 -9
- package/skills/social/references/short-form-video.md +5 -5
- package/skills/social/references/x-algorithm.md +69 -0
- package/skills/trends/CHANGELOG.md +3 -0
- package/skills/trends/SKILL.md +14 -4
- package/skills/video/CHANGELOG.md +8 -0
- package/skills/video/SKILL.md +11 -25
- package/skills/video-studio/ATTRIBUTION.md +3 -0
- package/skills/video-studio/CHANGELOG.md +25 -0
- package/skills/video-studio/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio/SKILL.md +115 -25
- package/skills/video-studio/references/audio.md +15 -0
- package/skills/video-studio/references/interview.md +75 -0
- package/skills/video-studio/references/step-2-plan.md +39 -7
- package/skills/video-studio/references/storyboard.md +3 -1
- package/skills/video-studio/references/tones.md +5 -5
- package/skills/video-studio/scripts/pyproject.toml +4 -2
- package/skills/video-studio/scripts/qa.mjs +85 -1
- package/skills/video-studio/scripts/qa.test.mjs +37 -1
- package/skills/video-studio/scripts/render-scenes.mjs +1 -0
- package/skills/video-studio/scripts/storyboard.schema.json +6 -1
- package/skills/video-studio/scripts/uv.lock +8 -5
- package/skills/video-studio-art-director/ATTRIBUTION.md +3 -0
- package/skills/video-studio-art-director/CHANGELOG.md +7 -0
- package/skills/video-studio-art-director/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-art-director/SKILL.md +42 -7
- package/skills/video-studio-composition/ATTRIBUTION.md +3 -0
- package/skills/video-studio-composition/CHANGELOG.md +7 -0
- package/skills/video-studio-composition/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-composition/SKILL.md +17 -4
- package/skills/video-studio-director/ATTRIBUTION.md +3 -0
- package/skills/video-studio-director/CHANGELOG.md +15 -0
- package/skills/video-studio-director/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-director/SKILL.md +105 -10
- package/skills/video-studio-motion/ATTRIBUTION.md +3 -0
- package/skills/video-studio-motion/CHANGELOG.md +8 -0
- package/skills/video-studio-motion/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-motion/SKILL.md +98 -5
- package/skills/video-studio-motion/references/kinetic-type.md +89 -0
- package/skills/video-studio-motion/references/ui-demo.md +59 -0
- package/skills/video-studio-review/CHANGELOG.md +11 -0
- package/skills/video-studio-review/SKILL.md +31 -5
- package/skills/video-studio-review/editor/index.html +21 -3
- package/skills/video-studio-review/references/apply-feedback.md +19 -0
- package/skills/video-studio-review/scripts/build-reel.mjs +35 -10
- package/skills/video-studio-review/scripts/build-reel.test.mjs +15 -0
- package/skills/video-studio-script/ATTRIBUTION.md +6 -0
- package/skills/video-studio-script/CHANGELOG.md +12 -0
- package/skills/video-studio-script/LICENSE-motionmaxxing +202 -0
- package/skills/video-studio-script/SKILL.md +41 -10
- package/skills/video-studio-showreel/CHANGELOG.md +21 -0
- package/skills/video-studio-showreel/SKILL.md +231 -0
- package/skills/video-studio-showreel/references/motion-design-pack-notes.md +28 -0
- package/skills/video-studio-showreel/references/zingage-breakdown.md +47 -0
- package/skills/video-studio-showreel/scripts/build.py +10 -0
- package/skills/video-studio-showreel/templates/showreel.html +264 -0
- package/skills/video-watcher/CHANGELOG.md +6 -0
- package/skills/video-watcher/SKILL.md +3 -3
- package/skills/video-watcher/scripts/setup.py +9 -7
- package/skills/trends/agents/openai.yaml +0 -8
- package/skills/trends/scripts/build-skill.sh +0 -39
- package/skills/trends/scripts/compare.sh +0 -61
- package/skills/trends/scripts/evaluate_search_quality.py +0 -573
- package/skills/trends/scripts/test-v1-vs-v2.sh +0 -220
- package/skills/trends/scripts/test_device_auth.py +0 -128
- package/skills/trends/scripts/verify_v3.py +0 -195
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# Changelog — luckiest-video
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## 1.4.0 — 2026-10-08
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Upstream sync with coreyhaines31/marketingskills dda3841 (issue #112).
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- Removed Sora 2 (shut down) from the approach table, model table, and quick picks.
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- Replaced the Hyperframes snippet with the npx init/preview/render flow and the composition model; comparison row now notes GSAP timelines.
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- Skipped: product-demo-recording.md and its link (high risk), edit-anatomy.md note (file absent), evals, version bump.
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## 1.3.0 — 2026-10-05
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- Every generated shot applies `luckiest-video-studio-art-director` section 3b and its shot prompting reference. Bundle ships the art director.
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package/skills/video/SKILL.md
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description: "When the user wants to create, generate, or produce video content using AI tools or programmatic frameworks. Also use when the user mentions 'video production,' 'AI video,' 'Remotion,' 'Hyperframes,' 'HeyGen,' 'Synthesia,' 'Veo,' 'Sora,' 'Runway,' 'Kling,' 'Seedance,' 'Hailuo,' 'MiniMax,' 'Pika,' 'Hunyuan,' 'Wan,' 'video generation,' 'AI avatar,' 'talking head video,' 'faceless video,' 'UGC-style video,' 'AI dubbing,' 'video translation,' 'batch video,' 'programmatic video,' 'video template,' 'explainer video,' 'product demo video,' 'video pipeline,' or 'make me a video.' Use this for video creation, generation, and production workflows. For video content strategy and what to post, see luckiest-social. For paid video ad creative, see luckiest-ad-creative."
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license: See ATTRIBUTION.md
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metadata:
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version: "1.
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version: "1.4.0"
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listing_id: luckiest-video
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author: luckiest
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---
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## Staying current
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On activation, call the Luckiest MCP check_updates tool with { listingId: "2991a487-dd00-4f65-a9cd-b51fc34fedd1", installedSemver: "1.
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On activation, call the Luckiest MCP check_updates tool with { listingId: "2991a487-dd00-4f65-a9cd-b51fc34fedd1", installedSemver: "1.4.0" }. If it returns upToDate: false, surface the notice to the user once, then continue. Do nothing further if upToDate: true. Never block on this check — if the tool is unavailable, proceed.
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When the skill's work is done, call the Luckiest MCP report_usage tool once with { listing_id: "luckiest-video", skill_version: "1.
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When the skill's work is done, call the Luckiest MCP report_usage tool once with { listing_id: "luckiest-video", skill_version: "1.4.0", matched: true, success: <true if the skill completed, false otherwise> }. Metadata only, never prompt text. Never block on it — if the tool is unavailable, skip silently.
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## Before Starting
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| Approach | Best For | Tools | When to Use |
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|----------|----------|-------|-------------|
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| **Programmatic** | Templated, data-driven, batch video | Remotion, Hyperframes | Product updates, personalized videos, recurring content |
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| **AI Generation** | Original footage from text/image prompts | Veo 3,
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| **AI Generation** | Original footage from text/image prompts | Veo 3, Runway, Kling, Seedance | B-roll, hero shots, creative visuals you can't film |
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| **AI Avatars** | Talking-head presenter without filming | HeyGen, Synthesia | Explainers, tutorials, multilingual content |
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| **Editing/Repurposing** | Cutting long-form into short clips | Descript, Opus Clip, CapCut | Podcast/webinar → social clips |
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Open-source, Apache 2.0, from HeyGen. Uses plain HTML/CSS/JS — no framework DSL to learn. LLM-native: AI models generate better HTML than React components.
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```bash
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npx hyperframes init my-video && cd my-video
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npx hyperframes preview # live preview
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npx hyperframes render -o output.mp4 # render index.html
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```
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**Key concept:**
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```typescript
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import { render } from "hyperframes";
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await render({
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frames: [
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{ html: "<h1>Welcome to Acme</h1>", duration: 3 },
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{ html: "<h2>Here's what we built</h2>", duration: 3 },
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{ html: "<p>Try it free →</p>", duration: 2 },
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],
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output: "intro.mp4",
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width: 1080,
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height: 1920, // 9:16 for vertical
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```
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**Key concept:** A composition is one HTML file. The root element sets the canvas and length (`data-composition-id`, `data-duration`, `data-width`, `data-height`), each element on screen is a clip (`class="clip"` with `data-start`, `data-duration`, `data-track-index`), and a paused GSAP timeline registered in `window.__timelines` drives the animation. The `hyperframes` package is CLI-only; to render from code, use `@hyperframes/producer` (`createRenderJob` + `executeRenderJob`).
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**Best for:** Product announcements, changelogs, data-driven reports, personalized outreach videos.
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**Why agents prefer it:** Plain HTML/CSS means any coding agent can
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**Why agents prefer it:** Plain HTML/CSS means any coding agent can write a composition without learning a framework. Deterministic rendering — same input always produces identical output, so a template lives in version control and re-renders in CI.
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### Remotion (React)
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| Factor | Hyperframes | Remotion |
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|--------|-------------|----------|
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| Agent compatibility | Better (plain HTML) | Good (React) |
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| Animation complexity |
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| Animation complexity | GSAP timelines (plus CSS) | Advanced (Spring, interpolate) |
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| Batch rendering | Local | Lambda (AWS) for scale |
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| Learning curve | Minimal | Moderate (React + Remotion API) |
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| License | Apache 2.0 | Company license for commercial use |
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| Model | Resolution | Max Duration | Best For | Cost |
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|-------|-----------|-------------|----------|------|
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| **Veo 3** (Google) | Up to 1080p (4K varies) | Variable | Top overall quality, synced audio | API-based |
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| **Sora 2** (OpenAI) | Up to 1080p | Up to ~20 sec | Cinematic + synced audio, ChatGPT/API integration | API + ChatGPT |
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| **Runway Gen-4** | Up to 4K | ~10 sec/gen | Motion control, temporal consistency, edit-style workflows | $12-76/mo |
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| **Kling 2.5/3.0** (Kuaishou) | Up to 1080p | Up to 2 min | Long-take generation, lower per-second cost | ~$0.03/sec |
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| **Seedance** (ByteDance) | Up to 1080p | Short clips | Fast generation, strong motion fidelity at low cost, batch-friendly | Per-credit |
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| **Hunyuan Video / Wan 2** | 720p–1080p | Variable | Open-source self-hosted; full control, no API fees | Free (GPU) |
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**Quick picks**:
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- **Highest quality + audio**: Veo 3
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- **Batch / volume / cost**: Kling, Seedance
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- **Character consistency across multiple shots**: Hailuo
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- **Self-hosted, brand-controlled**: Hunyuan Video or Wan 2 (open weights)
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| **skills** by Emil Kowalski (`emilkowalski/skills`) | MIT | Motion and taste rules, the review posture, and the motion vocabulary, rewritten for video in the `luckiest-video-studio-motion` sub-skill | `luckiest-video-studio-motion/LICENSE-emil` |
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| **HyperFrames student kit** by Nate Herk and contributors (`hyperframes-student-kit`) | MIT for the original kit; the Student Kit Use Permission for its pipeline skills, style library, templates, and editing tools | Rewritten rules and ported scripts in the `luckiest-video-studio-cuts`, `-talk`, and `-reel` sub-skills | `LICENSE-student-kit`, `LICENSE-student-kit-pipeline` |
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| **Motion OS** by Jason Lee (`jasonlee-breadcrumb/motion-os`) | MIT | The review player in the `luckiest-video-studio-review` sub-skill (`editor/index.html`, `editor/serve.mjs`) and the `reel.json` format; see that sub-skill's `ATTRIBUTION.md` | `luckiest-video-studio-review/LICENSE-motion-os` |
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| **motionmaxxing** by Tejas Makwana (`Tejashmakwana/motionmaxxing`, FinalMotion, finalmotion.video), commit 8c8ec0f2 | Apache-2.0 | The beat contract, render-gate posture and `NOTE.md` review note, the `endhold`, `blankframes` and `hud` gate thresholds in `scripts/qa.mjs`, the no-crossfade transition table, and the sound-arc numbers in `references/audio.md`. Rewritten in our own words; no code, runtime, media, studies or `library/` rows are copied | `LICENSE-motionmaxxing` |
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Studied, not copied:
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- From the same kit's style library: the `luckiest-video-studio-cards` card packs,
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renamed and rebranded (S39 to S47), and QA gates written from the checks its
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storytelling rules describe but did not ship (`scripts/qa.mjs`).
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motionmaxxing NOTICE: "motionmaxxing: looksmaxxing for motion graphics. Made by Tejas Makwana (x.com/makwanatejas170), github.com/Tejashmakwana/motionmaxxing. Licensed under the Apache License, Version 2.0." Changes: ideas and measured numbers restated for HyperFrames and GSAP runs; its GSAP runtime, scripts, showcase media and precedent library are not included.
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# Changelog — luckiest-video-studio
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## 1.15.0 — 2026-10-12
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- Three new QA gates in `scripts/qa.mjs`, each with a failing and a passing test: `endhold` (end card held over 1.4 s, or a final shot over a quarter of the film), `blankframes` (more than 3 empty swatch frames in a row) and `hud` (HUD counters, timecodes, BPM/FPS, greetings, "label · $value"; text in `data-ui` product UI is exempt, tracked caps only warn).
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- `NOTE.md` is now required before showing a cut: the idea, the belief each scene creates, real vs generated, gate numbers, one sentence per contact-sheet frame (written before reading the gates), and what is left to improve.
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- Storyboard scenes take optional `belief`, `importance` and `pictureOnly` fields; the plan template asks for them plus a handoff per cut.
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- Transition tables no longer recommend crossfades, which the `crossfade` gate fails; cut on motion and blur-matched cuts replace them. Headlines are no longer typed letter by letter.
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- `references/audio.md`: the sound arc across a film (1 to 3 hero hits, silence before the hit, dips while reading, ducking under voice).
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- Ideas and numbers from Tejas Makwana's motionmaxxing (Apache-2.0), in our own words; no code copied. Description trimmed under 1024 characters.
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## 1.14.1 — 2026-10-10
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- Security: `scripts/pyproject.toml` floors raised to the locked, advisory-free numpy 2.4.6 and scipy 1.17.1 (SkillSpector SC4). urllib3, pulled in through librosa's pooch download helper, constrained to 2.8.0 or later and relocked from 2.7.0, fixing GHSA-8988-9cw3-xx77, GHSA-gh4c-6fx4-qh6g and GHSA-vxq7-64xx-v4gw. OSV reports 0 of 31 locked packages vulnerable.
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## 1.14.0 — 2026-10-10
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- Step 0b, context interview: who, message, where, why now, and type (HyperFrames,
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AI-generated, or a mix), plus references, must-show assets, and voice. At most
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2 AskUserQuestion calls of 4. Answers go to `brief.md`
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(`references/interview.md`).
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- Step 2 ends in a storyboard review: one still per scene in `storyboard/<id>.png`,
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opened in the review player with `build-reel.mjs --storyboard` and approved
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scene by scene. It replaces showing the scene table. Step 2b is unchanged.
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- New scene kind `ai` with `scenes[].prompt` (prompts from the recreate sub-skill,
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nothing generated). Step 3 runs the cost check and asks before generating, then
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the scene becomes `demo`. `render-scenes.mjs` refuses an `ai` scene with no clip.
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- `scenes[].still` in the schema. `--yes` infers the brief and never spends credits.
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## 1.13.0 — 2026-10-08
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- Formats come last: iterate and approve the master 16:9, then add `formats`
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("Other formats (last)" in `step-4-deliver.md`).
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---
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name: video-studio
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description: "Make product launch videos, product demos with motion design between
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description: "Make product launch videos, product demos with motion design between demo shots, and logo showcases, all editable after render. Starts with a short context interview, plans a scripted storyboard the user approves scene by scene in a review player before anything renders, builds motion scenes with HyperFrames, records or places demo footage, renders each scene as its own clip, then hands back an MP4 plus a storyboard.json that re-renders one scene at a time, a review player for edits and notes (Concat, OpenScreen, or Diffusion Studio on request), and optional After Effects compositions. Use for 'make a launch video', 'product demo video', 'demo with motion graphics', 'logo animation', 'logo reveal', 'portfolio reel', 'animate my logos', 'brand reel', 'turn my talking-head recording into a reel', 'add graphics over me talking', or 'change scene 3 of the video'. For AI-generated footage, avatars, and text-to-video models use luckiest-video. For what to post and when use luckiest-social."
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license: See ATTRIBUTION.md
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metadata:
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version: "1.
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version: "1.15.0"
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listing_id: luckiest-video-studio
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author: luckiest
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---
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## Staying current
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On activation, call the Luckiest MCP `check_updates` tool with
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`{ listingId: "aff888e4-9ee9-4f73-af08-74d5d09d3c10", installedSemver: "1.
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`{ listing_id: "luckiest-video-studio", skill_version: "1.
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action), and the type: HyperFrames motion graphics, AI-generated video, or a mix.
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palette, faces, motion language). Every scene obeys that file.
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will record) and runs 30 seconds or longer, hand the script to the
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with estimated seconds; copy each into `scenes[].line` and its `duration`.
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`duration`, and `kind`:
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| Kind | Built with |
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| `motion` | HyperFrames |
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| `demo` | a screen recording or supplied footage |
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| `logo` | a recipe from [references/logo-recipes.md](references/logo-recipes.md) |
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| `ai` | AI video generation, prompts from `luckiest-video-studio-recreate` |
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copy its prompt into `scenes[].prompt`. Generate nothing paid at this stage.
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background. Never a generated image or clip.
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```bash
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scene shows its still, line, and length. Tell the user in two lines: edit a line
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in the Script tab or the Scene tab, N pins a note, Approved locks a scene, then
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**Send to Claude** and paste the prompt here. Apply each prompt as that
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sub-skill's storyboard section says, redraw only the changed stills, rerun
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approved. If the review player is not installed or there is no browser, show the
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scene table with each still and ask "Approve this storyboard?" instead.
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waiting.
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These sub-skills plan and build their own scenes into the same `storyboard.json`:
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| Lower thirds, takeovers, and captions over the cleaned speaker, as a 9:16 reel or a 16:9 explainer | `luckiest-video-studio-talk` | `motion` scenes that embed `footage/clean.mp4`, plus `demo` scenes for plain speaker stretches |
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| A beat-locked brand reel, alone or as the close of a launch or logo showcase | `luckiest-video-studio-reel` | one `logo` scene with `"recipe": "reel"` |
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| A ready-made stat, section, overview, lower third, or label card in the brand's colors | `luckiest-video-studio-cards` | `motion` scene (full-frame cards) or a track inside a talk scene (overlays) |
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| AI-generated shots | `luckiest-video-studio-recreate` (prompts now, generation in Step 3) | `ai` scene |
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If a sub-skill is not installed, say so in one line and build the scene with this
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sum to the mode's length (or the length in `brief.md`).
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**Read:** [references/step-2b-storyboard.md](references/step-2b-storyboard.md)
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Runs only after every scene is approved in the storyboard review. Collect every
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asset each scene will show into `assets/` and lay them out per scene
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in `storyboard/board.html` and `board.png`. Get the user's yes on each scene's
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assets, swapping and re-asking only for rejected scenes. Then build and render only
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the hook scene, show its hold frame as `storyboard/style-frame.png`, and get a yes
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interview or its generic launch-video workflow; this skill owns the story.
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**AI scenes first.** For each `ai` scene, hand its prompt to
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before any generation call. Save each approved clip to `footage/<id>.mp4`, then
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set the scene's `kind` to `demo` and `source` to that file, keeping `prompt` so
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it can be regenerated. `render-scenes.mjs` refuses an `ai` scene that has no
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clip yet. With `--yes`, generate nothing: build each `ai` scene as a `motion`
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scene from its still and keep the prompts in `recreate/prompts.md`.
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Build each motion and logo scene as its own sub-composition. For demo scenes,
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footage the user supplies; copy it into `demo/`.
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node <skill-dir>/scripts/qa.mjs facts <output-dir> # on-screen numbers not in storyboard facts, em dashes on screen
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node <skill-dir>/scripts/qa.mjs loop <output-dir>/final.mp4 # only for looping pieces: last frame matches the first
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node <skill-dir>/scripts/qa.mjs safe <output-dir> # text or logo edges in each format's platform-covered margins
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node <skill-dir>/scripts/qa.mjs endhold <output-dir>/final.mp4 # end card held over 1.4 s, final shot over a quarter of the film
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node <skill-dir>/scripts/qa.mjs blankframes <output-dir>/final.mp4 # more than 3 frames of empty swatch in a row
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node <skill-dir>/scripts/qa.mjs hud <output-dir>/composition # HUD counters, timecodes, BPM/FPS, greetings, "label · $value"
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```
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`hud` skips text inside elements marked `data-ui` (real product UI) and only
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warns on tracked uppercase labels. Do not run it on reel runs: the reel's
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labelled chapters are its style. A failing `endhold`, `blankframes` or `hud` gate is
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fixed, never explained away.
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|
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`data-start` or the cue time is wrong.
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differences the judge named. Stop at v3, when a version loses, or when only
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changes too small to see are left.
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**Write `NOTE.md`** in the run folder before showing the user the cut:
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1. The one idea and why it belongs to this brand.
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2. The belief each scene creates ("the viewer ...").
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3. What is real (captured UI, real copy and numbers) and what is illustrative or
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generated.
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4. The gate results, quoted from the `qa.mjs` JSON (numbers, not "passed"), with
|
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any gate skipped and why in one line.
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5. One sentence per contact-sheet frame: what is on screen, what the hero is, and
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whether it would pass as a slide.
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6. What you would still improve.
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Write part 5 from the contact sheet before reading any gate result, so the
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numbers do not decide what you see. Describe what was checked. Never call the
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film verified, clean or good.
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**Gate:** `final.mp4` plays end to end, every scene in `storyboard.json` has a
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clip,
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left blocked in `qa/motion-review.md`,
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every judge verdict from v2 on is recorded there.
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clip, every gate that applies passes or each failure is explained in `TIMING.md`, no scene is
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left blocked in `qa/motion-review.md`,
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every judge verdict from v2 on is recorded there, and `NOTE.md` exists with all
|
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six parts.
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## Step 5: Hand off for editing
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- **Staggered elements:** usually accent the first, final, or strongest beat;
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only score every item when that rhythm is intentional and still feels clean.
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### The sound arc across the film
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- **1 to 3 hero hits per film**, placed by hand, drawn from 3 to 5 kinds of
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sound. Everything else is detail under them.
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- **Silence before the hit.** Clear the music 8 to 15 dB for 0.2 to 0.5 seconds
|
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right before the biggest move, so the hit lands in space.
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- **Dip while the viewer reads.** Pull the music down 6 to 10 dB while a line of
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text holds on screen.
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- **Duck under the voice.** With narration, the music sits about 9 dB lower while
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a line plays (80 ms down, 300 ms back up).
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- **Normalize SFX to a -3 dBFS peak** before the gain ladder, so gains mean the
|
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same thing for every file.
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- **Grid at 30fps:** 120 BPM is exactly 15 frames per beat, so cuts land on whole
|
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frames.
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Composition notation:
|
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```
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Scene 2 — Reveal — 3s
|