lucent-ui 0.27.2 → 0.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/LucentProvider-Du0kOaZK.js +2949 -0
- package/dist/LucentProvider-mTd2rJ1f.cjs +109 -0
- package/dist/devtools.cjs +8 -0
- package/dist/devtools.d.ts +36 -0
- package/dist/devtools.js +1192 -0
- package/dist/index.cjs +39 -147
- package/dist/index.d.ts +118 -3
- package/dist/index.js +2735 -5472
- package/package.json +7 -2
package/dist/index.d.ts
CHANGED
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@@ -113,6 +113,20 @@ export declare type BadgeSize = 'sm' | 'md';
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export declare type BadgeVariant = 'neutral' | 'success' | 'warning' | 'danger' | 'info' | 'accent';
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/**
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* Modern Bento — the product grid standard.
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118
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* Layered natural shadows, balanced roundness, consistent spacing.
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119
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* Best for feature showcases, data dashboards, SaaS products.
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*/
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export declare const bentoPreset: DesignPreset;
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/**
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* Bloom — dark-mode-native glow aesthetic.
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* Accent-colored ambient glow, generous negative space, large radii.
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* Best for AI interfaces, creative tools, dark-first products (Vercel/Linear style).
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*/
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export declare const bloomPreset: DesignPreset;
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export declare const brandPalette: ColorPalette;
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/**
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@@ -143,6 +157,26 @@ export declare interface BreadcrumbProps {
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style?: CSSProperties;
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}
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/**
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* Neo-Brutalist — the rebel.
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* Hard offset shadows, sharp corners, tight spacing.
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* Best for marketing sites, bold product launches, editorial.
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*/
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export declare const brutalistPreset: DesignPreset;
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/**
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* Neo-Brutalist — thick solid outline + hard offset "block" shadow, 0 blur.
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*
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* Light mode: dark outline ring + accent-tinted offset block.
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* Dark mode: accent-colored outline ring + accent offset block.
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* The outline flips from dark (absorbing) to bright (emitting) —
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* in dark mode the thick border itself becomes the light source,
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* using the accent color instead of black.
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*
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* Uses `color-mix()` and CSS vars so it follows the active accent.
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*/
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export declare const brutalistShadow: ShadowPreset;
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export declare const Button: ForwardRefExoticComponent<ButtonProps & RefAttributes<HTMLButtonElement>>;
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export declare function ButtonGroup({ children, style, }: ButtonGroupProps): JSX_2.Element;
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@@ -665,6 +699,11 @@ export declare interface DividerProps {
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style?: CSSProperties;
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}
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/**
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* Elevated — light mode uses stronger drop shadows for clear lift.
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* Dark mode shifts to "inset glow" — light radiating from inside
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* the element, creating internal luminosity that reads as elevation.
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*/
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export declare const elevatedShadow: ShadowPreset;
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export declare const emeraldPalette: ColorPalette;
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@@ -744,6 +783,16 @@ export declare function getAccentFg(accentHex: string): string;
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*/
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export declare function getContrastText(hex: string): '#000000' | '#ffffff';
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/**
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* Ambient Glow — accent-colored shadows that make elements appear
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* to emit light. Uses `color-mix()` with `var(--lucent-accent-default)`
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* so the glow automatically follows the active accent color.
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*
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* Particularly effective in dark mode where the glow reads as a
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* bloom / light source against the dark canvas.
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*/
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export declare const glowShadow: ShadowPreset;
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export declare function Icon({ children, size, label, color, style }: IconProps): JSX_2.Element;
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export declare const IconManifest: ComponentManifest;
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@@ -791,6 +840,23 @@ export declare function isValidPropDescriptor(prop: unknown): prop is PropDescri
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export declare const lightTokens: LucentTokens;
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/**
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* Liquid Glass — Apple-inspired premium aesthetic.
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* Extreme blur shadows, generous spacing, pill radii.
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* Best for high-end SaaS, floating modals, mobile-first web apps.
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*/
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export declare const liquidGlassPreset: DesignPreset;
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/**
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* Liquid Glass — light mode uses diffused, very large blur drops.
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*
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* Dark mode uses frosted light diffusion — soft white glow with an
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* inner highlight that makes elements appear translucent, as if
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* backlit through frosted glass. Best paired with
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* `backdrop-filter: blur()` on the element.
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*/
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export declare const liquidGlassShadow: ShadowPreset;
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export declare const LUCENT_UI_VERSION = "0.1.0";
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declare interface LucentContextValue {
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@@ -921,6 +987,13 @@ export declare interface MenuSeparatorProps {
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export declare type MenuSize = 'sm' | 'md' | 'lg';
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/**
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* Utilitarian Minimal — print-inspired, content-first.
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* No shadows at all — depth through borders and typography hierarchy.
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* Best for editorial, documentation, reading-heavy products.
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*/
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export declare const minimalPreset: DesignPreset;
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export declare const modernPreset: DesignPreset;
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declare interface MotionTokens {
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@@ -960,6 +1033,16 @@ export declare interface MultiSelectProps {
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declare type MultiSelectSize = 'sm' | 'md' | 'lg';
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/**
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* Natural — light mode uses stacked multi-layer shadows for
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* physically-accurate light falloff.
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*
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* Dark mode uses stacked "lit edge" layers — multiple subtle
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* top-edge highlights at increasing intensity, creating a
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* graduated brightness that reads as natural overhead lighting.
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*/
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export declare const naturalShadow: ShadowPreset;
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export declare function NavLink({ children, href, isActive, icon, disabled, inverse, onClick, as, style, }: NavLinkProps): JSX_2.Element;
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export declare interface NavLinkProps {
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@@ -1046,6 +1129,18 @@ export declare interface NavMenuSubProps {
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children: ReactNode;
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}
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/**
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* Neumorphic — light mode uses classic dual light/dark shadows
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* for the extruded soft-UI look.
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*
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* Dark mode shifts to "chromatic" — offset split-color accent
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* glow (warm-shifted on one side, cool-shifted on the other).
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* Creates a CRT/screen-like depth that reads as physical without
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* relying on darkening. Uses `color-mix()` so it follows the
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* active accent automatically.
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*/
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export declare const neumorphicShadow: ShadowPreset;
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export declare const oceanPalette: ColorPalette;
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export declare function PageLayout({ children, header, sidebar, sidebarWidth, headerHeight, sidebarCollapsed, rightSidebar, rightSidebarWidth, rightSidebarCollapsed, footer, footerHeight, chromeBackground, mainStyle, style, }: PageLayoutProps): JSX_2.Element;
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export declare const playfulPreset: DesignPreset;
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export declare type PresetName = 'modern' | 'enterprise' | 'playful';
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export declare type PresetName = 'modern' | 'enterprise' | 'playful' | 'liquidGlass' | 'bento' | 'brutalist' | 'terminal' | 'softUI' | 'bloom' | 'minimal';
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export declare type PresetProp = PresetName | {
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palette?: PaletteName | ColorPalette;
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@@ -1330,7 +1425,7 @@ declare interface SemanticColorTokens {
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infoText: string;
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}
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export declare type ShadowName = 'flat' | 'subtle' | 'elevated';
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export declare type ShadowName = 'flat' | 'subtle' | 'elevated' | 'liquidGlass' | 'brutalist' | 'neumorphic' | 'natural' | 'glow';
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export declare interface ShadowPreset {
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name: string;
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export declare type SliderSize = 'sm' | 'md' | 'lg';
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/**
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* Soft UI — tactile and organic neumorphism.
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* Dual-direction shadows, large radii, balanced spacing.
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* Best for physical product controllers, IoT dashboards, niche apps.
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*/
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export declare const softUIPreset: DesignPreset;
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declare interface SpacingTokens {
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space0: string;
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space1: string;
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'aria-labelledby'?: string;
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}
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/**
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* Subtle — light mode uses wide, low-opacity diffused shadows.
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* Dark mode shifts to "ambient" — an enormous, barely-visible
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* accent-tinted glow that makes surfaces feel warm without
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* creating visible shadow edges.
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*/
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export declare const subtleShadow: ShadowPreset;
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export declare interface TabItem {
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value: string;
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label: ReactNode;
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content
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content?: ReactNode;
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disabled?: boolean;
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}
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export declare type TagVariant = 'neutral' | 'accent' | 'success' | 'warning' | 'danger' | 'info';
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/**
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* Technical Mono — the dev-tool aesthetic.
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* Glow shadows, perfectly square corners, mathematical grid spacing.
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* Best for documentation, CLI tools, cybersecurity, developer products.
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*/
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export declare const terminalPreset: DesignPreset;
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declare function Text_2({ as, size, weight, color, align, lineHeight, family, truncate, children, style, ...rest }: TextProps): JSX_2.Element;
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export { Text_2 as Text }
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