lua-cli 3.9.3 → 3.10.0

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Files changed (111) hide show
  1. package/dist/api/device.api.service.d.ts +61 -0
  2. package/dist/api/device.api.service.d.ts.map +1 -0
  3. package/dist/api/device.api.service.js +72 -0
  4. package/dist/api/device.api.service.js.map +1 -0
  5. package/dist/api/lazy-instances.d.ts +1 -0
  6. package/dist/api/lazy-instances.d.ts.map +1 -1
  7. package/dist/api/lazy-instances.js +12 -0
  8. package/dist/api/lazy-instances.js.map +1 -1
  9. package/dist/api-exports.d.ts +38 -2
  10. package/dist/api-exports.d.ts.map +1 -1
  11. package/dist/api-exports.js +45 -2
  12. package/dist/api-exports.js.map +1 -1
  13. package/dist/cli/command-definitions.d.ts.map +1 -1
  14. package/dist/cli/command-definitions.js +75 -11
  15. package/dist/cli/command-definitions.js.map +1 -1
  16. package/dist/commands/devices.d.ts +6 -0
  17. package/dist/commands/devices.d.ts.map +1 -0
  18. package/dist/commands/devices.js +266 -0
  19. package/dist/commands/devices.js.map +1 -0
  20. package/dist/commands/index.d.ts +2 -0
  21. package/dist/commands/index.d.ts.map +1 -1
  22. package/dist/commands/index.js +2 -0
  23. package/dist/commands/index.js.map +1 -1
  24. package/dist/commands/models.d.ts +18 -0
  25. package/dist/commands/models.d.ts.map +1 -0
  26. package/dist/commands/models.js +206 -0
  27. package/dist/commands/models.js.map +1 -0
  28. package/dist/commands/push.d.ts.map +1 -1
  29. package/dist/commands/push.js +8 -4
  30. package/dist/commands/push.js.map +1 -1
  31. package/dist/commands/pushBackup.d.ts.map +1 -1
  32. package/dist/commands/pushBackup.js +9 -1
  33. package/dist/commands/pushBackup.js.map +1 -1
  34. package/dist/commands/sync.d.ts +2 -0
  35. package/dist/commands/sync.d.ts.map +1 -1
  36. package/dist/commands/sync.js +116 -17
  37. package/dist/commands/sync.js.map +1 -1
  38. package/dist/compiler/agent-traverser.d.ts.map +1 -1
  39. package/dist/compiler/agent-traverser.js +1 -0
  40. package/dist/compiler/agent-traverser.js.map +1 -1
  41. package/dist/compiler/index.d.ts +1 -1
  42. package/dist/compiler/index.d.ts.map +1 -1
  43. package/dist/compiler/index.js +1 -1
  44. package/dist/compiler/index.js.map +1 -1
  45. package/dist/compiler/plugins/device.plugin.d.ts +46 -0
  46. package/dist/compiler/plugins/device.plugin.d.ts.map +1 -0
  47. package/dist/compiler/plugins/device.plugin.js +279 -0
  48. package/dist/compiler/plugins/device.plugin.js.map +1 -0
  49. package/dist/compiler/plugins/registry.d.ts.map +1 -1
  50. package/dist/compiler/plugins/registry.js +2 -0
  51. package/dist/compiler/plugins/registry.js.map +1 -1
  52. package/dist/compiler/source-writer.d.ts +17 -1
  53. package/dist/compiler/source-writer.d.ts.map +1 -1
  54. package/dist/compiler/source-writer.js +92 -28
  55. package/dist/compiler/source-writer.js.map +1 -1
  56. package/dist/compiler/types.d.ts +44 -2
  57. package/dist/compiler/types.d.ts.map +1 -1
  58. package/dist/compiler/types.js +1 -0
  59. package/dist/compiler/types.js.map +1 -1
  60. package/dist/interfaces/devices.d.ts +75 -0
  61. package/dist/interfaces/devices.d.ts.map +1 -0
  62. package/dist/interfaces/devices.js +5 -0
  63. package/dist/interfaces/devices.js.map +1 -0
  64. package/dist/primitives/base.handler.d.ts.map +1 -1
  65. package/dist/primitives/base.handler.js +31 -7
  66. package/dist/primitives/base.handler.js.map +1 -1
  67. package/dist/primitives/device.handler.d.ts +43 -0
  68. package/dist/primitives/device.handler.d.ts.map +1 -0
  69. package/dist/primitives/device.handler.js +82 -0
  70. package/dist/primitives/device.handler.js.map +1 -0
  71. package/dist/primitives/index.d.ts +2 -0
  72. package/dist/primitives/index.d.ts.map +1 -1
  73. package/dist/primitives/index.js +4 -0
  74. package/dist/primitives/index.js.map +1 -1
  75. package/dist/types/skill.d.ts +98 -0
  76. package/dist/types/skill.d.ts.map +1 -1
  77. package/dist/types/skill.js +21 -0
  78. package/dist/types/skill.js.map +1 -1
  79. package/dist/types/yaml.types.d.ts +8 -0
  80. package/dist/types/yaml.types.d.ts.map +1 -1
  81. package/dist/utils/backup-helpers.d.ts +41 -10
  82. package/dist/utils/backup-helpers.d.ts.map +1 -1
  83. package/dist/utils/backup-helpers.js +227 -15
  84. package/dist/utils/backup-helpers.js.map +1 -1
  85. package/dist/utils/init-agent.d.ts +8 -1
  86. package/dist/utils/init-agent.d.ts.map +1 -1
  87. package/dist/utils/init-agent.js +14 -1
  88. package/dist/utils/init-agent.js.map +1 -1
  89. package/dist/utils/init-prompts.d.ts +1 -1
  90. package/dist/utils/init-prompts.d.ts.map +1 -1
  91. package/dist/utils/init-prompts.js +7 -20
  92. package/dist/utils/init-prompts.js.map +1 -1
  93. package/dist/utils/sandbox-storage.d.ts +6 -0
  94. package/dist/utils/sandbox-storage.d.ts.map +1 -1
  95. package/dist/utils/sandbox-storage.js +32 -1
  96. package/dist/utils/sandbox-storage.js.map +1 -1
  97. package/dist/utils/sandbox.d.ts.map +1 -1
  98. package/dist/utils/sandbox.js +23 -0
  99. package/dist/utils/sandbox.js.map +1 -1
  100. package/docs/CLI_REFERENCE.md +152 -2
  101. package/docs/README.md +3 -1
  102. package/node_modules/@lua/shared-types/dist/index.d.mts +135 -2
  103. package/node_modules/@lua/shared-types/dist/index.d.ts +135 -2
  104. package/node_modules/@lua/shared-types/dist/index.js +57 -2
  105. package/node_modules/@lua/shared-types/dist/index.mjs +55 -1
  106. package/node_modules/@lua/shared-types/src/channel.type.ts +1 -0
  107. package/node_modules/@lua/shared-types/src/device.types.ts +172 -0
  108. package/node_modules/@lua/shared-types/src/index.ts +2 -0
  109. package/node_modules/@lua/shared-types/src/persona-defaults.ts +59 -0
  110. package/package.json +1 -1
  111. package/template/package.json +1 -1
@@ -0,0 +1,172 @@
1
+ /**
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+ * Device Gateway Types
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+ *
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+ * Types for bidirectional communication between AI agents and external devices.
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+ * Used across lua-api (gateway), lua-core (runtime), and lua-cli (compilation).
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+ */
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+
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+ // =============================================================================
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+ // COMMAND (Agent → Device)
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+ // =============================================================================
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+
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+ /** Command message sent from the server to a device */
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+ export interface DeviceCommandMessage {
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+ /** Unique identifier for this command (UUID). Used for idempotency. */
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+ commandId: string;
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+ /** Command name (must match a command defined in defineDevice) */
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+ command: string;
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+ /** Command payload (validated against inputSchema if defined) */
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+ payload: any;
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+ /** Timeout in milliseconds (defaults to 30000) */
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+ timeout?: number;
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+ }
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+
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+ /** Response message sent from a device back to the server */
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+ export interface DeviceResponseMessage {
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+ /** Must match the commandId of the original command */
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+ commandId: string;
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+ /** Whether the command executed successfully on the device */
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+ success: boolean;
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+ /** Response data (present when success=true) */
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+ data?: any;
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+ /** Error message (present when success=false) */
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+ error?: string;
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+ }
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+
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+ // =============================================================================
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+ // TRIGGER (Device → Agent)
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+ // =============================================================================
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+
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+ /** Trigger message sent from a device to the server */
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+ export interface DeviceTriggerMessage {
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+ /** Trigger name (must match a trigger defined in defineDevice) */
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+ triggerName: string;
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+ /** Trigger payload (validated against payloadSchema if defined) */
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+ payload: any;
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+ }
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+
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+ /** Acknowledgment sent from the server back to the device after receiving a trigger */
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+ export interface DeviceTriggerAckMessage {
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+ /** Server-generated unique identifier for this trigger event */
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+ triggerId: string;
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+ /** Whether the trigger was received and queued for processing */
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+ received: boolean;
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+ /** Error details if the trigger was rejected */
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+ error?: string;
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+ }
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+
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+ // =============================================================================
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+ // STATE
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+ // =============================================================================
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+
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+ /** Device connection status */
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+ export type DeviceStatus = 'online' | 'offline' | 'registered' | 'disabled';
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+
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+ /** State of a command in the Valkey state machine */
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+ export type CommandState =
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+ | 'PENDING' // Command written to stream, not yet consumed
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+ | 'SENT' // Consumed by target pod, emitted to socket
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+ | 'ACK' // Device acknowledged receipt via Socket.IO ack
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+ | 'COMPLETED' // Device responded successfully
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+ | 'FAILED' // Device responded with error, or validation failed
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+ | 'TIMED_OUT'; // No response within timeout period
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+
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+ // =============================================================================
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+ // DEVICE INFO
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+ // =============================================================================
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+
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+ /** Device information returned by API endpoints */
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+ export interface DeviceInfo {
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+ /** Unique device name within the agent */
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+ name: string;
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+ /** Agent this device belongs to */
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+ agentId: string;
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+ /** Current connection status */
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+ status: DeviceStatus;
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+ /** Device group (optional, for fan-out commands) */
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+ group?: string;
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+ /** Device capabilities */
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+ capabilities: string[];
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+ /** Free-form device metadata */
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+ metadata: Record<string, any>;
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+ /** Last time the device was seen (heartbeat or connect) */
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+ lastSeenAt: Date | null;
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+ }
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+
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+ // =============================================================================
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+ // VALKEY STREAM ENTRIES
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+ // =============================================================================
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+
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+ /** Entry written to the device command stream */
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+ export interface CommandStreamEntry {
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+ commandId: string;
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+ command: string;
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+ payload: string; // JSON-serialized
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+ originPodId: string;
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+ agentId: string;
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+ deviceName: string;
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+ }
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+
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+ /** Entry written to the device response stream */
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+ export interface ResponseStreamEntry {
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+ commandId: string;
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+ success: string; // 'true' or 'false' (Redis streams store strings)
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+ data?: string; // JSON-serialized
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+ error?: string;
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+ }
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+
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+ /** Entry written to the device trigger stream */
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+ export interface TriggerStreamEntry {
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+ triggerId: string;
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+ agentId: string;
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+ deviceName: string;
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+ deviceId: string;
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+ triggerName: string;
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+ payload: string; // JSON-serialized
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+ timestamp: string;
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+ }
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+
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+ // =============================================================================
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+ // VALKEY COMMAND HASH
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+ // =============================================================================
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+
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+ /** Data stored in the Valkey hash for a command's state */
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+ export interface CommandHashData {
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+ status: CommandState;
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+ agentId: string;
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+ deviceName: string;
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+ originPodId: string;
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+ timestamp: number;
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+ }
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+
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+ // =============================================================================
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+ // DEVICE DEFINITION (stored in lua-agents, cached in Redis)
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+ // =============================================================================
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+
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+ /** Device definition as stored in Redis cache */
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+ export interface CachedDeviceDefinition {
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+ name: string;
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+ description?: string;
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+ group?: string;
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+ commands: CachedDeviceCommand[];
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+ triggers: CachedDeviceTrigger[];
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+ /** Compressed (gzip + base64) compiled artifact containing trigger handlers */
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+ artifact: string;
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+ /** Environment variables for the device */
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+ env: Record<string, string>;
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+ }
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+
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+ export interface CachedDeviceCommand {
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+ name: string;
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+ description: string;
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+ inputSchema?: Record<string, any>; // JSON Schema
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+ retry?: { maxAttempts: number; backoffMs: number };
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+ timeoutMs?: number;
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+ }
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+
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+ export interface CachedDeviceTrigger {
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+ name: string;
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+ description: string;
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+ payloadSchema?: Record<string, any>; // JSON Schema
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+ hasExecute: boolean;
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+ }
@@ -3,4 +3,6 @@ export * from './unstructured-types';
3
3
  export * from './ai-generate.types';
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4
  export * from './ai-generate.utils';
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  export * from './sandbox-contract';
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+ export * from './device.types';
6
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  export * from './model-registry';
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+ export * from './persona-defaults';
@@ -0,0 +1,59 @@
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+ const AGENT_NAME_TOKEN = '[Your Agent Name]';
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+
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+ /**
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+ * Structured persona guide template for newly created agents.
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+ * Each section teaches the developer what to write, with a brief example.
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+ */
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+ const DEFAULT_PERSONA_GUIDE = `# ${AGENT_NAME_TOKEN} - Persona
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+
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+ This is a starting template to help you think about your agent's persona.
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+ Use it as-is, rearrange it, or replace it entirely with your own format — whatever works best for your use case.
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+ The sections below are suggestions, not requirements.
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+
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+ ## Identity & Role
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+ Who is your agent? What's their name and core purpose?
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+ - Give it a name and a clear one-line role
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+ - e.g. a customer support rep, a shopping assistant, an internal ops copilot, a scheduling bot
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+
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+ ## Business Context
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+ What company, product, or service does the agent represent? What does the business do?
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+ - Describe the business in a sentence or two so the agent understands the world it operates in
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+ - Include industry, value proposition, and anything the agent should "know" about the brand
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+
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+ ## Tone & Communication Style
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+ How should the agent sound?
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+ - Formal or casual? Concise or detailed? Empathetic or matter-of-fact?
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+ - Should it match a specific brand voice or adapt to the user's tone?
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+ - Any language or cultural considerations (e.g. greetings, local expressions)?
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+
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+ ## Target Audience
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+ Who will the agent be talking to?
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+ - Describe the typical user: consumers, business customers, internal team members, etc.
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+ - What do they usually need help with? What matters most to them?
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+
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+ ## Capabilities
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+ What can the agent help with? List the main things it should handle.
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+ - e.g. answering product questions, placing orders, looking up account info, scheduling meetings
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+ - Be specific — this shapes which skills and tools the agent will use
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+
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+ ## Boundaries
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+ What should the agent NOT do? When should it escalate to a human?
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+ - e.g. cannot process refunds, should not give medical/legal advice
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+ - Define when to hand off: frustrated user, request outside scope, sensitive data
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+
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+ ## Guidelines
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+ Any rules for how the agent behaves?
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+ - Response length limits (e.g. keep messages under 300 words)
47
+ - Formatting preferences (e.g. use bullet points, avoid jargon)
48
+ - Things to always or never do (e.g. always confirm before changes, never share internal IDs)
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+
50
+ ---
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+ Feel free to add, remove, or rename sections. Your persona can be a single paragraph or a detailed playbook — whatever gives your agent the context it needs.
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+ `;
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+
54
+ /**
55
+ * Build a default persona guide with the agent name filled in.
56
+ */
57
+ export function buildDefaultPersona(agentName: string): string {
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+ return DEFAULT_PERSONA_GUIDE.replace(AGENT_NAME_TOKEN, () => agentName || 'My Agent');
59
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "lua-cli",
3
- "version": "3.9.3",
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+ "version": "3.10.0",
4
4
  "description": "Build, test, and deploy AI agents with custom tools, webhooks, and scheduled jobs. Features LuaAgent unified configuration, streaming chat, and batch deployment.",
5
5
  "readmeFilename": "README.md",
6
6
  "main": "dist/api-exports.js",
@@ -20,7 +20,7 @@
20
20
  "inquirer": "^12.9.6",
21
21
  "stripe": "^17.5.0",
22
22
  "js-yaml": "^4.1.0",
23
- "lua-cli": "^3.9.3",
23
+ "lua-cli": "^3.10.0",
24
24
  "openai": "^5.23.0",
25
25
  "uuid": "^13.0.0",
26
26
  "zod": "^3.24.1"