loudness-worklet 1.5.0 → 1.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -68
- package/dist/index.js +7 -7
- package/package.json +4 -4
package/README.md
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# Loudness Audio Worklet Processor
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[](https://www.npmjs.com/package/loudness-worklet)
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[](LICENSE)
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A loudness meter for the `Web Audio API`, based on the [ITU-R BS.1770-5](https://www.itu.int/rec/R-REC-BS.1770) standard and implemented as an AudioWorkletProcessor.
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[](https://lcweden.github.io/loudness-worklet/)
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<p align="center"><a href="https://lcweden.github.io/loudness-
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<p align="center"><a href="https://lcweden.github.io/loudness-worklet/">Demo</a></p>
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## Features
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Import directly in your code:
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```javascript
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const module =
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audioContext.audioWorklet.addModule(module);
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const module = "https://lcweden.github.io/loudness-worklet/loudness.worklet.js";
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await audioContext.audioWorklet.addModule(module);
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const worklet = new AudioWorkletNode(audioContext, "loudness-processor");
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```
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### Download
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1. Download the pre-built file: [loudness.worklet.js](https://lcweden.github.io/loudness-
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1. Download the pre-built file: [loudness.worklet.js](https://lcweden.github.io/loudness-worklet/loudness.worklet.js).
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2. Place `loudness.worklet.js` in your project directory (e.g., `/public/`).
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```javascript
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audioContext.audioWorklet.addModule("loudness.worklet.js");
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await audioContext.audioWorklet.addModule("loudness.worklet.js");
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const worklet = new AudioWorkletNode(audioContext, "loudness-processor");
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```
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### NPM
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```javascript
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import { createLoudnessWorklet, LoudnessWorkletNode } from "loudness-worklet";
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const worklet = await createLoudnessWorklet(audioContext
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processorOptions: {
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interval: 0.1,
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capacity: 600
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}
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});
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const worklet = await createLoudnessWorklet(audioContext);
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// or
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await LoudnessWorkletNode.loadModule(audioContext);
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const worklet = new LoudnessWorkletNode(audioContext);
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```
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## Concepts
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### Contexts
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Provide the execution environment for audio processing.
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#### AudioContext
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`AudioContext` is used for real-time audio processing, such as live audio input from a microphone or media stream.
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#### OfflineAudioContext
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`OfflineAudioContext` is used for processing audio data offline, allowing for rendering and analysis without requiring real-time playback.
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### Nodes
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Nodes are the building blocks of an audio graph, representing audio sources, processing modules, and destinations. The following nodes are commonly used as a source input:
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#### AudioBufferSourceNode
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`AudioBufferSourceNode` is used to play audio data stored in an `AudioBuffer`, typically for pre-recorded audio files.
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```javascript
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const audioContext = new AudioContext();
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const arrayBuffer = await file.arrayBuffer();
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const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
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const bufferSource = new AudioBufferSourceNode(audioContext, { buffer: audioBuffer });
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```
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#### MediaStreamAudioSourceNode
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`MediaStreamAudioSourceNode` is used to play audio from a `MediaStream`, such as a live microphone input or a video element.
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```javascript
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const audioContext = new AudioContext();
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const mediaStream = await navigator.mediaDevices.getUserMedia({ audio: true });
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const mediaStreamSource = new MediaStreamAudioSourceNode(audioContext, { mediaStream });
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```
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#### MediaElementAudioSourceNode
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`MediaElementAudioSourceNode` is used to play audio from an HTML `<audio>` or `<video>` element.
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```javascript
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const audioContext = new AudioContext();
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const mediaElement = document.querySelector("audio");
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const elementSource = new MediaElementAudioSourceNode(audioContext, { mediaElement });
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```
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## Quick Start
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This example shows the easiest way to get started with the Loudness Audio Worklet Processor.
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```html
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<!
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<!DOCTYPE html>
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<html>
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<body>
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<button>Share Screen</button>
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<pre></pre>
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<script>
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const
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const module = "https://lcweden.github.io/loudness-worklet/loudness.worklet.js";
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const button = document.querySelector("button");
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const pre = document.querySelector("pre");
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const context = new AudioContext();
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// Load the loudness worklet processor
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await context.audioWorklet.addModule(
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await context.audioWorklet.addModule(module);
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// Create the audio node from the stream
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const source = new MediaStreamAudioSourceNode(context, { mediaStream });
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// Create the loudness worklet node
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const worklet = new AudioWorkletNode(context, "loudness-processor", {
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processorOptions: {
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interval: 0.1,
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capacity: 600 //
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interval: 0.1, // every 0.1s a message will be sent
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capacity: 600 // 1 minute of history can be stored
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}
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});
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### File-based measurement
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You can measure the loudness of audio files using `OfflineAudioContext`.
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```javascript
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const audioBuffer = await new AudioContext().decodeAudioData(arrayBuffer);
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import { LoudnessWorkletNode } from "loudness-worklet";
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const
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const
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// processorOptions: {
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// interval: 0.1,
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// capacity: 600
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// }
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// });
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worklet.port.onmessage = (event) => {
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console.log("Loudness Data:", event.data);
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};
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const input = document.querySelector("input");
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input.addEventListener("change", async (event) => {
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const file = event.target.files[0];
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const arrayBuffer = await file.arrayBuffer();
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const audioBuffer = await new AudioContext().decodeAudioData(arrayBuffer);
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const { numberOfChannels, length, sampleRate } = audioBuffer;
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const context = new OfflineAudioContext(numberOfChannels, length, sampleRate);
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await LoudnessWorkletNode.loadModule(context);
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const source = new AudioBufferSourceNode(context, { buffer: audioBuffer });
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const worklet = new LoudnessWorkletNode(context);
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source.start();
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worklet.port.onmessage = (event) => console.log("Loudness Data:", event.data);
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source.connect(worklet).connect(context.destination);
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source.start();
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await context.startRendering();
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});
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```
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### Live-based measurement
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Supports all kinds of audio input.
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```javascript
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import { createLoudnessWorklet } from "loudness-worklet";
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const source = new MediaStreamAudioSourceNode(context, { mediaStream });
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const worklet = new AudioWorkletNode(context, "loudness-processor", {
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processorOptions: {
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capacity: 600 // Seconds of history to keep, prevent memory overflow
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}
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const mediaStream = await navigator.mediaDevices.getUserMedia({ audio: true });
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const context = new AudioContext({ sampleRate: 48000 });
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const source = context.createMediaStreamSource(mediaStream);
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const worklet = await createLoudnessWorklet(context, {
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processorOptions: { interval: 1, capacity: 600 }
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});
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};
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worklet.port.onmessage = (event) => console.log("Loudness Data:", event.data);
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source.connect(worklet);
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// worklet.connect(context.destination);
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// Optionally connect to destination for monitoring (echo)
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```
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## API
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#### Example
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Most of the time, you only need to set `processorOptions`.
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```javascript
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const { numberOfChannels, length, sampleRate } = audioBuffer;
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const worklet = new AudioWorkletNode(context, "loudness-processor", {
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package/dist/index.js
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* A lightweight and efficient AudioWorklet for real-time loudness measurement in the browser, compliant with the ITU-R BS.1770-5 standard.
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*
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* @file loudness.worklet.js
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* @version 1.5.
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* @version 1.5.1
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* @author lcweden
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* @license MIT
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* @see https://github.com/lcweden/loudness-
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* @date 2025-
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* @see https://github.com/lcweden/loudness-worklet.git
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* @date 2025-11-18T12:38:50.840Z
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*/\r
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\r
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class O {
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registerProcessor("loudness-processor", X);
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`, t = "loudness-processor";
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class
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class h extends AudioWorkletNode {
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constructor(n, s) {
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super(n, t, s);
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}
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return r(n);
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}
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async function o(e, n) {
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}
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async function r(e) {
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}
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export {
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h as LoudnessWorkletNode,
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o as createLoudnessWorklet
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};
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package/package.json
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{
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"name": "loudness-worklet",
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"version": "1.5.
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"version": "1.5.1",
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"description": "A lightweight and efficient AudioWorklet for real-time loudness measurement in the browser, compliant with the ITU-R BS.1770-5 standard.",
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"keywords": [
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"web-audio",
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],
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"license": "MIT",
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"author": "lcweden",
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"homepage": "https://lcweden.github.io/loudness-
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"homepage": "https://lcweden.github.io/loudness-worklet/",
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"repository": {
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"type": "git",
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"url": "https://github.com/lcweden/loudness-
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"url": "https://github.com/lcweden/loudness-worklet.git"
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},
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"bugs": {
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"url": "https://github.com/lcweden/loudness-
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"url": "https://github.com/lcweden/loudness-worklet/issues"
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},
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"scripts": {
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"dev": "vite --mode dev",
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