loreline 0.6.1 → 0.7.0

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Files changed (2) hide show
  1. package/README.md +4 -2
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -33,6 +33,7 @@ node ./setup --py # Build Python package (py/loreline/)
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  node ./setup --lua # Build Lua module (lua/loreline/)
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  node ./setup --cpp # Build native CLI (loreline / loreline.exe)
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  node ./setup --cpp-lib # Build C++ shared library
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+ node ./setup --jvm # Build JVM jar (jvm/loreline.jar)
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  ```
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  ### Setting up samples
@@ -53,14 +54,15 @@ For loreline-lua, run `--lua` first.
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  ### Testing
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- Python, Lua, and JS tests require running the corresponding build step first (e.g. `node ./setup --py` before Python tests).
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+ Python, Lua, JS, and JVM tests require running the corresponding build step first (e.g. `node ./setup --py` before Python tests).
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  ```sh
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  node run test ./test # Run Neko tests only
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  python3 py/test-runner.py ./test # Run Python tests only
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  lua5.4 lua/test-runner.lua ./test # Run Lua tests only
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  npx tsx js/test-runner.ts ./test # Run JS tests only
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- node ./setup --test # Build and run all test suites (Neko + C# + C# AOT + JS + C++ lib + Python + Lua)
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+ java -cp jvm/loreline.jar:build/jvm/test TestRunner ./test # Run JVM tests only
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+ node ./setup --test # Build and run all test suites (Neko + C# + C# AOT + JS + C++ lib + Python + Lua + JVM)
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  ```
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  ## License
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "loreline",
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- "version": "0.6.1",
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+ "version": "0.7.0",
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  "description": "Loreline is an open-source scripting language for writing interactive fiction.",
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  "homepage": "https://github.com/jeremyfa/loreline#readme",
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  "bugs": {