loopengine 0.1.35 → 0.1.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1128,17 +1128,31 @@ export const agentsConfigPageHtml = `<!doctype html>
1128
1128
  // More than one ability declaring the same name doesn't get resolved
1129
1129
  // here — there's one .env per project, so both read whatever single
1130
1130
  // value ends up set, whether that's actually correct or a coincidence
1131
- // (see env-admin.ts's own doc comment). Listing every ability instead
1132
- // of just the first one seen at least makes that visible to whoever's
1133
- // looking, instead of silently hiding all but one.
1131
+ // (see env-admin.ts's own doc comment). Naming every declaring
1132
+ // ability instead of just the first one seen makes that visible to
1133
+ // whoever's looking, instead of silently hiding all but one — shown
1134
+ // here (not a separate "Required by" column, now that rows are
1135
+ // already grouped under one ability's own card) only when there
1136
+ // actually is more than one, since inside its own card which ability
1137
+ // this is is already obvious from context.
1134
1138
  var sharedNote = v.abilityNames.length > 1
1135
- ? ' <span class="hint" title="More than one installed ability declares this name — there is only one value for it project-wide, so check whether they actually need the same one.">(shared)</span>'
1139
+ ? ' <span class="hint" title="Also declared by: ' + escapeHtml(v.abilityNames.join(', ')) + '. There is only one value for it project-wide, so check whether they actually need the same one.">(shared)</span>'
1136
1140
  : '';
1141
+ // A secret's value is never sent to the browser at all (see
1142
+ // env-admin.ts) — "set" is the most this tab can ever say about one.
1143
+ // A non-secret var's actual value comes through, so show it instead
1144
+ // of a bare "set", since the whole point of looking here is usually
1145
+ // to check *what* something is currently configured to, not just
1146
+ // whether it has a value.
1147
+ var statusHtml = !v.set
1148
+ ? '<span class="error">not set</span>'
1149
+ : v.secret
1150
+ ? '<span class="hint">set</span>'
1151
+ : '<code>' + escapeHtml(v.value || '') + '</code>';
1137
1152
  return '<tr>' +
1138
- '<td><code>' + escapeHtml(v.name) + '</code></td>' +
1153
+ '<td><code>' + escapeHtml(v.name) + '</code>' + sharedNote + '</td>' +
1139
1154
  '<td style="max-width:320px">' + escapeHtml(v.description || '') + '</td>' +
1140
- '<td class="hint">' + escapeHtml(v.abilityNames.join(', ')) + sharedNote + '</td>' +
1141
- '<td>' + (v.set ? '<span class="hint">set</span>' : '<span class="error">not set</span>') + '</td>' +
1155
+ '<td>' + statusHtml + '</td>' +
1142
1156
  '<td><form class="add-source env-var-form" data-name="' + escapeHtml(v.name) + '">' +
1143
1157
  '<input type="' + (v.secret ? 'password' : 'text') + '" name="value" placeholder="' + (v.set ? 'unchanged unless you type a new value' : 'value') + '" required>' +
1144
1158
  '<button type="submit">Save</button>' +
@@ -1146,10 +1160,52 @@ export const agentsConfigPageHtml = `<!doctype html>
1146
1160
  '</tr>';
1147
1161
  }
1148
1162
 
1163
+ // One card per ability, matching the same .source/.source-head/
1164
+ // status-ok/status-error look Gateway Tools sources already use — so
1165
+ // an operator scanning the tab sees, per ability, whether it's fully
1166
+ // configured or not, instead of hunting through one long flat table
1167
+ // for rows that belong to whichever ability they're actually trying to
1168
+ // set up right now.
1169
+ function renderEnvAbilityCard(abilityName, vars) {
1170
+ var missing = vars.filter(function (v) { return !v.set; }).length;
1171
+ var statusHtml = missing === 0
1172
+ ? '<span class="status-ok">all set</span>'
1173
+ : '<span class="status-error">' + missing + ' of ' + vars.length + ' not set</span>';
1174
+ var rows = vars.map(renderEnvRow).join('');
1175
+ return '<div class="source">' +
1176
+ '<div class="source-head"><h4>' + escapeHtml(abilityName) + '</h4>' + statusHtml + '</div>' +
1177
+ '<table><thead><tr><th>Name</th><th style="max-width:320px">Description</th><th>Current value</th><th>Set value</th></tr></thead><tbody>' + rows + '</tbody></table>' +
1178
+ '</div>';
1179
+ }
1180
+
1149
1181
  function renderEnvConfigHtml(vars) {
1150
1182
  if (!vars.length) return '<p class="hint">No installed ability has declared any environment variables for this agent yet.</p>';
1151
- var rows = vars.map(renderEnvRow).join('');
1152
- return '<table><thead><tr><th>Name</th><th style="max-width:320px">Description</th><th>Required by</th><th>Status</th><th>Set value</th></tr></thead><tbody>' + rows + '</tbody></table>';
1183
+
1184
+ var missingCount = vars.filter(function (v) { return !v.set; }).length;
1185
+ var summaryHtml = '<p class="hint">' + vars.length + ' environment variable' + (vars.length === 1 ? '' : 's') + ' across every installed ability' +
1186
+ (missingCount ? ' — <span class="error">' + missingCount + ' still not set</span>.' : ' — all set.') + '</p>';
1187
+
1188
+ // Grouped by declaring ability, not a single flat list — a var
1189
+ // declared by more than one ability (rare, but see renderEnvRow's
1190
+ // own comment) appears once under each, since either ability's own
1191
+ // card is a place an operator setting that ability up would
1192
+ // reasonably look for it.
1193
+ var byAbility = {};
1194
+ var abilityNames = [];
1195
+ vars.forEach(function (v) {
1196
+ v.abilityNames.forEach(function (abilityName) {
1197
+ if (!byAbility[abilityName]) {
1198
+ byAbility[abilityName] = [];
1199
+ abilityNames.push(abilityName);
1200
+ }
1201
+ byAbility[abilityName].push(v);
1202
+ });
1203
+ });
1204
+ abilityNames.sort();
1205
+
1206
+ return summaryHtml + abilityNames.map(function (abilityName) {
1207
+ return renderEnvAbilityCard(abilityName, byAbility[abilityName]);
1208
+ }).join('');
1153
1209
  }
1154
1210
 
1155
1211
  function envContentEl() {
@@ -9,6 +9,11 @@ export interface DeclaredEnvVar {
9
9
  * an array, not a single name. */
10
10
  abilityNames: string[];
11
11
  set: boolean;
12
+ /** The live value, but only when `secret` is false — a secret is never
13
+ * echoed back once set, same rule this file's own top comment and
14
+ * web/http-tool-admin.ts's `{{ENV_VAR}}` header handling already
15
+ * follow. Undefined whenever `secret` is true or `set` is false. */
16
+ value?: string;
12
17
  }
13
18
  /** Every env var any ability installed for `agentName` declared it
14
19
  * needs, merged by name. There's one .env per *project*, not per agent
@@ -1,9 +1,11 @@
1
1
  // Backs the Admin UI's "Environment" section — every env var an ability
2
2
  // (see ABILITIES.md, bin/ability-manager.ts) declared as required,
3
3
  // across every ability installed for an agent, with set/not-set status
4
- // only. A value marked `secret` is never echoed back once set — same
5
- // never-echo-a-secret rule web/http-tool-admin.ts's own `{{ENV_VAR}}`
6
- // header handling already establishes for a tool's own secrets.
4
+ // and, for a non-secret var, its live value (so an operator can actually
5
+ // tell what's configured, not just that something is). A value marked
6
+ // `secret` is never echoed back once set — same never-echo-a-secret rule
7
+ // web/http-tool-admin.ts's own `{{ENV_VAR}}` header handling already
8
+ // establishes for a tool's own secrets.
7
9
  import { existsSync, readFileSync, writeFileSync } from 'node:fs';
8
10
  import { join } from 'node:path';
9
11
  import { agentDir } from '../core/gateway-tools.js';
@@ -51,14 +53,18 @@ export function listDeclaredEnvVars(agentName) {
51
53
  if (existing) {
52
54
  existing.abilityNames.push(abilityName);
53
55
  existing.secret = existing.secret || decl.secret === true;
56
+ if (existing.secret)
57
+ existing.value = undefined;
54
58
  continue;
55
59
  }
60
+ const rawValue = process.env[decl.name];
56
61
  byName.set(decl.name, {
57
62
  name: decl.name,
58
63
  description: decl.description,
59
64
  secret: decl.secret === true,
60
65
  abilityNames: [abilityName],
61
- set: process.env[decl.name] !== undefined,
66
+ set: rawValue !== undefined,
67
+ value: decl.secret === true ? undefined : rawValue,
62
68
  });
63
69
  }
64
70
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "loopengine",
3
- "version": "0.1.35",
3
+ "version": "0.1.37",
4
4
  "type": "module",
5
5
  "description": "Runtime for tool-using AI agents with a transparent ReAct loop.",
6
6
  "license": "MIT",