lol-constants 3.0.0-rc.2 → 3.0.1

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package/README.md CHANGED
@@ -125,6 +125,6 @@ Besides being an easy-to-update library with each League patch and to stay updat
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  + Enable total backwards compatibility with older patches (i.e. no missing items or something for last couple of patches, preferably two years, which is the limit set by Riot API)
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  + Fulfill any missing types and constants within the context of Riot API. Perhaps provide interfaces for Riot API responses.
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  + More detailed champions, items, runes, and spells information. Would require using an own database of those instead of relying on DataDragon.
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- + Optimized library size/splitting (currently library should be around ~100KB).
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+ + Optimized library size/splitting (currently library should be around ~100KB tscompiled).
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  So, why not give this library a star and see where it goes?
@@ -26,13 +26,13 @@ import { MapId } from '../objects/Maps';
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  * Use `lol.item.isAvailable` to determine whether item is available on a certain map.
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  */
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  export declare function getItem(id_name: ItemId | ItemName, mapId?: MapId): typeof Items[keyof typeof Items];
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- export declare function isStarterItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isBasicItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isEpicItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isLegendaryItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isTrinketItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isBootsItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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- export declare function isConsumableItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName): boolean;
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+ export declare function isStarterItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isBasicItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isEpicItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isLegendaryItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isTrinketItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isBootsItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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+ export declare function isConsumableItem(item_id_name: typeof ItemsArr[number] | ItemId | ItemName | 0): boolean;
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  /** Check whether item is available on a certain map. */
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  export declare function isItemAvailableOnMap(itemId: ItemId, mapId: MapId): boolean;
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  export declare function isItemId(id: number | null | undefined): id is ItemId;
@@ -62,31 +62,43 @@ function getItemIdByName(itemName, mapId = 11) {
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  }
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  }
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  export function isStarterItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.STARTER;
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  return getItem(item_id_name).srType == ItemSrTypes.STARTER;
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  }
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  export function isBasicItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.BASIC;
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  return getItem(item_id_name).srType == ItemSrTypes.BASIC;
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  }
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  export function isEpicItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.EPIC;
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  return getItem(item_id_name).srType == ItemSrTypes.EPIC;
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  }
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  export function isLegendaryItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.LEGENDARY;
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  return getItem(item_id_name).srType == ItemSrTypes.LEGENDARY;
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  }
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  export function isTrinketItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.TRINKET;
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  return getItem(item_id_name).srType == ItemSrTypes.TRINKET;
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  }
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  export function isBootsItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.id in bootsItemIds;
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  if (typeof item_id_name == 'number')
@@ -94,6 +106,8 @@ export function isBootsItem(item_id_name) {
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  return getItemIdByName(item_id_name) in bootsItemIds;
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  }
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  export function isConsumableItem(item_id_name) {
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+ if (item_id_name == 0)
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+ return false;
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  if (typeof item_id_name == 'object')
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  return item_id_name.srType == ItemSrTypes.CONSUMABLE;
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  return getItem(item_id_name).srType == ItemSrTypes.CONSUMABLE;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "lol-constants",
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- "version": "3.0.0-rc.2",
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+ "version": "3.0.1",
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  "description": "League of Legends constants, functions, and types. Provides a plathera of functions to easily convert between ID, Name, and Key for champions, items, summoner spells, and runes.",
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  "license": "MIT",
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  "type": "module",