lol-constants 2.25.0 → 3.0.0-rc.0

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Files changed (427) hide show
  1. package/README.md +130 -28
  2. package/dist/Locale.d.ts +2 -0
  3. package/dist/Locale.js +1 -0
  4. package/dist/Patch.d.ts +3 -0
  5. package/dist/Patch.js +3 -0
  6. package/{core/constants/Champions/ChampionClasses.d.ts → dist/constants/custom.d.ts} +1 -1
  7. package/{core/constants/Champions/ChampionClasses.js → dist/constants/custom.js} +2 -2
  8. package/dist/constants/events.d.ts +49 -0
  9. package/dist/constants/events.js +55 -0
  10. package/dist/constants/history.d.ts +26 -0
  11. package/dist/constants/history.js +29 -0
  12. package/{core/constants/RankedTiers.d.ts → dist/constants/leagues.d.ts} +9 -1
  13. package/{core/constants/RankedTiers.js → dist/constants/leagues.js} +11 -2
  14. package/{core/constants/Locales.d.ts → dist/constants/locales.d.ts} +1 -1
  15. package/{core/constants/Locales.js → dist/constants/locales.js} +2 -2
  16. package/dist/constants/participants.d.ts +38 -0
  17. package/dist/constants/participants.js +43 -0
  18. package/dist/enums/ItemSrTypes.d.ts +11 -0
  19. package/dist/enums/ItemSrTypes.js +10 -0
  20. package/dist/enums/StatRuneSlots.d.ts +6 -0
  21. package/dist/enums/StatRuneSlots.js +5 -0
  22. package/dist/helpers/champion.d.ts +678 -0
  23. package/dist/helpers/champion.js +18 -0
  24. package/dist/helpers/item.d.ts +39 -0
  25. package/dist/helpers/item.js +113 -0
  26. package/dist/helpers/riotId.d.ts +16 -0
  27. package/dist/helpers/riotId.js +33 -0
  28. package/dist/helpers/rune.d.ts +36 -0
  29. package/dist/helpers/rune.js +70 -0
  30. package/dist/helpers/spell.d.ts +6 -0
  31. package/dist/helpers/spell.js +18 -0
  32. package/dist/helpers/type.d.ts +3 -0
  33. package/dist/index.d.ts +30 -0
  34. package/dist/index.js +27 -0
  35. package/dist/lol.d.ts +4029 -0
  36. package/dist/lol.js +182 -0
  37. package/dist/objects/Maps.d.ts +113 -0
  38. package/dist/objects/Maps.js +69 -0
  39. package/dist/objects/Queues.d.ts +192 -0
  40. package/dist/objects/Queues.js +71 -0
  41. package/dist/objects/Regions.d.ts +132 -0
  42. package/dist/objects/Regions.js +55 -0
  43. package/dist/objects/generated/Champions.d.ts +1858 -0
  44. package/dist/objects/generated/Champions.js +4 -0
  45. package/dist/objects/generated/Items.d.ts +5108 -0
  46. package/dist/objects/generated/Items.js +4 -0
  47. package/dist/objects/generated/Runes.d.ts +1477 -0
  48. package/dist/objects/generated/Runes.js +13 -0
  49. package/dist/objects/generated/Spells.d.ts +208 -0
  50. package/dist/objects/generated/Spells.js +4 -0
  51. package/package.json +17 -15
  52. package/assets/constants/BootsItemNames.d.ts +0 -1
  53. package/assets/constants/BootsItemNames.js +0 -13
  54. package/assets/constants/Champion.d.ts +0 -7903
  55. package/assets/constants/Champion.js +0 -1
  56. package/assets/constants/Item.d.ts +0 -20779
  57. package/assets/constants/Item.js +0 -1
  58. package/assets/constants/LegendaryItemNames.d.ts +0 -4
  59. package/assets/constants/LegendaryItemNames.js +0 -125
  60. package/assets/constants/RunesReforged.d.ts +0 -491
  61. package/assets/constants/RunesReforged.js +0 -1
  62. package/assets/constants/StatRunes.d.ts +0 -28
  63. package/assets/constants/StatRunes.js +0 -11
  64. package/assets/constants/StatRunesByRow.d.ts +0 -17
  65. package/assets/constants/StatRunesByRow.js +0 -17
  66. package/assets/constants/Summoner.d.ts +0 -582
  67. package/assets/constants/Summoner.js +0 -1
  68. package/assets/index.d.ts +0 -4
  69. package/assets/index.js +0 -11
  70. package/assets/scripts/asset-scripts/champion.js +0 -9
  71. package/assets/scripts/asset-scripts/generate-all.d.ts +0 -4
  72. package/assets/scripts/asset-scripts/generate-all.js +0 -4
  73. package/assets/scripts/asset-scripts/item.d.ts +0 -1
  74. package/assets/scripts/asset-scripts/item.js +0 -9
  75. package/assets/scripts/asset-scripts/runes-reforged.d.ts +0 -1
  76. package/assets/scripts/asset-scripts/runes-reforged.js +0 -9
  77. package/assets/scripts/asset-scripts/summoner.d.ts +0 -1
  78. package/assets/scripts/asset-scripts/summoner.js +0 -9
  79. package/assets/scripts/constants/RuneIdComment.d.ts +0 -1
  80. package/assets/scripts/constants/RuneIdComment.js +0 -24
  81. package/assets/scripts/generate-all.d.ts +0 -23
  82. package/assets/scripts/generate-all.js +0 -27
  83. package/assets/scripts/generate-categorized-item-keys-num.d.ts +0 -1
  84. package/assets/scripts/generate-categorized-item-keys-num.js +0 -57
  85. package/assets/scripts/generate-categorized-item-keys.d.ts +0 -1
  86. package/assets/scripts/generate-categorized-item-keys.js +0 -59
  87. package/assets/scripts/generate-categorized-item-names.d.ts +0 -1
  88. package/assets/scripts/generate-categorized-item-names.js +0 -56
  89. package/assets/scripts/generate-champion-ids-by-name.d.ts +0 -1
  90. package/assets/scripts/generate-champion-ids-by-name.js +0 -17
  91. package/assets/scripts/generate-champion-ids.d.ts +0 -1
  92. package/assets/scripts/generate-champion-ids.js +0 -18
  93. package/assets/scripts/generate-champion-keys-num.d.ts +0 -1
  94. package/assets/scripts/generate-champion-keys-num.js +0 -20
  95. package/assets/scripts/generate-champion-keys.d.ts +0 -1
  96. package/assets/scripts/generate-champion-keys.js +0 -18
  97. package/assets/scripts/generate-champion-names.d.ts +0 -1
  98. package/assets/scripts/generate-champion-names.js +0 -18
  99. package/assets/scripts/generate-item-keys-num.d.ts +0 -1
  100. package/assets/scripts/generate-item-keys-num.js +0 -24
  101. package/assets/scripts/generate-item-keys.d.ts +0 -1
  102. package/assets/scripts/generate-item-keys.js +0 -22
  103. package/assets/scripts/generate-item-names.d.ts +0 -1
  104. package/assets/scripts/generate-item-names.js +0 -22
  105. package/assets/scripts/generate-non-stat-rune-ids-num.d.ts +0 -1
  106. package/assets/scripts/generate-non-stat-rune-ids-num.js +0 -21
  107. package/assets/scripts/generate-non-stat-rune-ids.d.ts +0 -1
  108. package/assets/scripts/generate-non-stat-rune-ids.js +0 -22
  109. package/assets/scripts/generate-non-stat-rune-names.d.ts +0 -1
  110. package/assets/scripts/generate-non-stat-rune-names.js +0 -20
  111. package/assets/scripts/generate-rune-ids.d.ts +0 -1
  112. package/assets/scripts/generate-rune-ids.js +0 -27
  113. package/assets/scripts/generate-rune-names.d.ts +0 -1
  114. package/assets/scripts/generate-rune-names.js +0 -25
  115. package/assets/scripts/generate-rune-picking-relationships.d.ts +0 -1
  116. package/assets/scripts/generate-rune-picking-relationships.js +0 -52
  117. package/assets/scripts/generate-rune-sets-by-rune-names-num.d.ts +0 -1
  118. package/assets/scripts/generate-rune-sets-by-rune-names-num.js +0 -121
  119. package/assets/scripts/generate-rune-sets-by-rune-names.d.ts +0 -1
  120. package/assets/scripts/generate-rune-sets-by-rune-names.js +0 -119
  121. package/assets/scripts/generate-rune-sets.d.ts +0 -1
  122. package/assets/scripts/generate-rune-sets.js +0 -116
  123. package/assets/scripts/generate-spell-ids-by-name.d.ts +0 -1
  124. package/assets/scripts/generate-spell-ids-by-name.js +0 -17
  125. package/assets/scripts/generate-spell-ids.d.ts +0 -1
  126. package/assets/scripts/generate-spell-ids.js +0 -18
  127. package/assets/scripts/generate-spell-keys-num.d.ts +0 -1
  128. package/assets/scripts/generate-spell-keys-num.js +0 -20
  129. package/assets/scripts/generate-spell-keys.d.ts +0 -1
  130. package/assets/scripts/generate-spell-keys.js +0 -18
  131. package/assets/scripts/generate-spell-names.d.ts +0 -1
  132. package/assets/scripts/generate-spell-names.js +0 -18
  133. package/assets/scripts/generate-stat-rune-ids.d.ts +0 -1
  134. package/assets/scripts/generate-stat-rune-ids.js +0 -18
  135. package/assets/scripts/generate-stat-rune-names.d.ts +0 -1
  136. package/assets/scripts/generate-stat-rune-names.js +0 -16
  137. package/assets/scripts/helpers/enableEscapedValues.d.ts +0 -15
  138. package/assets/scripts/helpers/enableEscapedValues.js +0 -34
  139. package/assets/scripts/helpers/generateIndexFile.d.ts +0 -1
  140. package/assets/scripts/helpers/generateIndexFile.js +0 -3
  141. package/assets/scripts/helpers/getExportStatement.d.ts +0 -6
  142. package/assets/scripts/helpers/getExportStatement.js +0 -37
  143. package/assets/scripts/helpers/getFmtdComment.d.ts +0 -5
  144. package/assets/scripts/helpers/getFmtdComment.js +0 -11
  145. package/assets/scripts/helpers/validateNumber.d.ts +0 -1
  146. package/assets/scripts/helpers/validateNumber.js +0 -6
  147. package/assets/scripts/helpers/writeToTmpFile.d.ts +0 -13
  148. package/assets/scripts/helpers/writeToTmpFile.js +0 -18
  149. package/assets/scripts/print-file-names.d.ts +0 -1
  150. package/assets/scripts/print-file-names.js +0 -89
  151. package/core/constants/Abilities.d.ts +0 -17
  152. package/core/constants/Abilities.js +0 -19
  153. package/core/constants/BuildingTypes.d.ts +0 -6
  154. package/core/constants/BuildingTypes.js +0 -7
  155. package/core/constants/Champions/ChampionIds.d.ts +0 -171
  156. package/core/constants/Champions/ChampionIds.js +0 -1
  157. package/core/constants/Champions/ChampionIdsByName.d.ts +0 -170
  158. package/core/constants/Champions/ChampionIdsByName.js +0 -1
  159. package/core/constants/Champions/ChampionKeys.d.ts +0 -171
  160. package/core/constants/Champions/ChampionKeys.js +0 -1
  161. package/core/constants/Champions/ChampionKeysNum.d.ts +0 -171
  162. package/core/constants/Champions/ChampionKeysNum.js +0 -1
  163. package/core/constants/Champions/ChampionNames.d.ts +0 -171
  164. package/core/constants/Champions/ChampionNames.js +0 -1
  165. package/core/constants/Continents.d.ts +0 -8
  166. package/core/constants/Continents.js +0 -9
  167. package/core/constants/DataDragonUrls.d.ts +0 -52
  168. package/core/constants/DataDragonUrls.js +0 -56
  169. package/core/constants/DragonTypes.d.ts +0 -11
  170. package/core/constants/DragonTypes.js +0 -12
  171. package/core/constants/GameModes.d.ts +0 -12
  172. package/core/constants/GameModes.js +0 -13
  173. package/core/constants/GameTypes.d.ts +0 -7
  174. package/core/constants/GameTypes.js +0 -8
  175. package/core/constants/Items/BootsItemKeys.d.ts +0 -14
  176. package/core/constants/Items/BootsItemKeys.js +0 -1
  177. package/core/constants/Items/BootsItemKeysNum.d.ts +0 -14
  178. package/core/constants/Items/BootsItemKeysNum.js +0 -1
  179. package/core/constants/Items/BootsItemNames.d.ts +0 -14
  180. package/core/constants/Items/BootsItemNames.js +0 -1
  181. package/core/constants/Items/ItemKeys.d.ts +0 -238
  182. package/core/constants/Items/ItemKeys.js +0 -1
  183. package/core/constants/Items/ItemKeysNum.d.ts +0 -238
  184. package/core/constants/Items/ItemKeysNum.js +0 -1
  185. package/core/constants/Items/ItemNames.d.ts +0 -244
  186. package/core/constants/Items/ItemNames.js +0 -1
  187. package/core/constants/Items/ItemTypes.d.ts +0 -7
  188. package/core/constants/Items/ItemTypes.js +0 -8
  189. package/core/constants/Items/LegendaryItemKeys.d.ts +0 -112
  190. package/core/constants/Items/LegendaryItemKeys.js +0 -1
  191. package/core/constants/Items/LegendaryItemKeysNum.d.ts +0 -112
  192. package/core/constants/Items/LegendaryItemKeysNum.js +0 -1
  193. package/core/constants/Items/LegendaryItemNames.d.ts +0 -112
  194. package/core/constants/Items/LegendaryItemNames.js +0 -1
  195. package/core/constants/KillTypes.d.ts +0 -7
  196. package/core/constants/KillTypes.js +0 -8
  197. package/core/constants/LaneTypes.d.ts +0 -7
  198. package/core/constants/LaneTypes.js +0 -8
  199. package/core/constants/Lanes.d.ts +0 -8
  200. package/core/constants/Lanes.js +0 -9
  201. package/core/constants/LeagueTexts.d.ts +0 -49
  202. package/core/constants/LeagueTexts.js +0 -54
  203. package/core/constants/Levels.d.ts +0 -22
  204. package/core/constants/Levels.js +0 -23
  205. package/core/constants/MapIds.d.ts +0 -17
  206. package/core/constants/MapIds.js +0 -18
  207. package/core/constants/MonsterTypes.d.ts +0 -8
  208. package/core/constants/MonsterTypes.js +0 -9
  209. package/core/constants/ParticipantIds.d.ts +0 -14
  210. package/core/constants/ParticipantIds.js +0 -15
  211. package/core/constants/PlatformApiUris.d.ts +0 -20
  212. package/core/constants/PlatformApiUris.js +0 -21
  213. package/core/constants/PlatformIds.d.ts +0 -23
  214. package/core/constants/PlatformIds.js +0 -26
  215. package/core/constants/Positions.d.ts +0 -9
  216. package/core/constants/Positions.js +0 -10
  217. package/core/constants/QueueIds.d.ts +0 -114
  218. package/core/constants/QueueIds.js +0 -140
  219. package/core/constants/QueueTypes.d.ts +0 -7
  220. package/core/constants/QueueTypes.js +0 -8
  221. package/core/constants/RankedRanks.d.ts +0 -8
  222. package/core/constants/RankedRanks.js +0 -9
  223. package/core/constants/RegionalApiUris.d.ts +0 -8
  224. package/core/constants/RegionalApiUris.js +0 -9
  225. package/core/constants/Regions.d.ts +0 -23
  226. package/core/constants/Regions.js +0 -26
  227. package/core/constants/RelativeTeams.d.ts +0 -6
  228. package/core/constants/RelativeTeams.js +0 -7
  229. package/core/constants/Roles.d.ts +0 -8
  230. package/core/constants/Roles.js +0 -9
  231. package/core/constants/Runes/NonStatRuneIds.d.ts +0 -85
  232. package/core/constants/Runes/NonStatRuneIds.js +0 -1
  233. package/core/constants/Runes/NonStatRuneIdsNum.d.ts +0 -63
  234. package/core/constants/Runes/NonStatRuneIdsNum.js +0 -1
  235. package/core/constants/Runes/NonStatRuneNames.d.ts +0 -63
  236. package/core/constants/Runes/NonStatRuneNames.js +0 -1
  237. package/core/constants/Runes/RuneIconFileNames.d.ts +0 -14
  238. package/core/constants/Runes/RuneIconFileNames.js +0 -97
  239. package/core/constants/Runes/RunePickingRelationships.d.ts +0 -74
  240. package/core/constants/Runes/RunePickingRelationships.js +0 -4
  241. package/core/constants/Runes/RuneSets.d.ts +0 -721
  242. package/core/constants/Runes/RuneSets.js +0 -11
  243. package/core/constants/Runes/RuneSetsByRuneNames.d.ts +0 -765
  244. package/core/constants/Runes/RuneSetsByRuneNames.js +0 -11
  245. package/core/constants/Runes/RuneSetsByRuneNamesNum.d.ts +0 -765
  246. package/core/constants/Runes/RuneSetsByRuneNamesNum.js +0 -11
  247. package/core/constants/Runes/RuneTreeIds.d.ts +0 -11
  248. package/core/constants/Runes/RuneTreeIds.js +0 -14
  249. package/core/constants/Runes/RuneTreeIdsNum.d.ts +0 -11
  250. package/core/constants/Runes/RuneTreeIdsNum.js +0 -14
  251. package/core/constants/Runes/RuneTreeNames.d.ts +0 -11
  252. package/core/constants/Runes/RuneTreeNames.js +0 -14
  253. package/core/constants/Runes/RuneTreeTypes.d.ts +0 -6
  254. package/core/constants/Runes/RuneTreeTypes.js +0 -7
  255. package/core/constants/SkillSlots.d.ts +0 -8
  256. package/core/constants/SkillSlots.js +0 -9
  257. package/core/constants/Skills.d.ts +0 -8
  258. package/core/constants/Skills.js +0 -9
  259. package/core/constants/Spells/SpellIds.d.ts +0 -21
  260. package/core/constants/Spells/SpellIds.js +0 -1
  261. package/core/constants/Spells/SpellIdsByName.d.ts +0 -18
  262. package/core/constants/Spells/SpellIdsByName.js +0 -1
  263. package/core/constants/Spells/SpellKeys.d.ts +0 -21
  264. package/core/constants/Spells/SpellKeys.js +0 -1
  265. package/core/constants/Spells/SpellKeysNum.d.ts +0 -21
  266. package/core/constants/Spells/SpellKeysNum.js +0 -1
  267. package/core/constants/Spells/SpellNames.d.ts +0 -21
  268. package/core/constants/Spells/SpellNames.js +0 -1
  269. package/core/constants/TeamIds.d.ts +0 -6
  270. package/core/constants/TeamIds.js +0 -7
  271. package/core/constants/TowerTypes.d.ts +0 -8
  272. package/core/constants/TowerTypes.js +0 -9
  273. package/core/constants/WardTypes.d.ts +0 -9
  274. package/core/constants/WardTypes.js +0 -10
  275. package/core/helpers/Champions/getChampionIdByKey.d.ts +0 -4
  276. package/core/helpers/Champions/getChampionIdByKey.js +0 -4
  277. package/core/helpers/Champions/getChampionIdByName.d.ts +0 -3
  278. package/core/helpers/Champions/getChampionIdByName.js +0 -4
  279. package/core/helpers/Champions/getChampionKeyById.d.ts +0 -3
  280. package/core/helpers/Champions/getChampionKeyById.js +0 -4
  281. package/core/helpers/Champions/getChampionKeyByName.d.ts +0 -3
  282. package/core/helpers/Champions/getChampionKeyByName.js +0 -5
  283. package/core/helpers/Champions/getChampionNameById.d.ts +0 -3
  284. package/core/helpers/Champions/getChampionNameById.js +0 -5
  285. package/core/helpers/Champions/getChampionNameByKey.d.ts +0 -4
  286. package/core/helpers/Champions/getChampionNameByKey.js +0 -4
  287. package/core/helpers/Champions/isChampionId.d.ts +0 -2
  288. package/core/helpers/Champions/isChampionId.js +0 -4
  289. package/core/helpers/Champions/isChampionKey.d.ts +0 -2
  290. package/core/helpers/Champions/isChampionKey.js +0 -4
  291. package/core/helpers/Champions/isChampionKeyNum.d.ts +0 -2
  292. package/core/helpers/Champions/isChampionKeyNum.js +0 -4
  293. package/core/helpers/Champions/isChampionName.d.ts +0 -2
  294. package/core/helpers/Champions/isChampionName.js +0 -4
  295. package/core/helpers/Items/getItemKeyByName.d.ts +0 -3
  296. package/core/helpers/Items/getItemKeyByName.js +0 -4
  297. package/core/helpers/Items/getItemKeyNumByName.d.ts +0 -3
  298. package/core/helpers/Items/getItemKeyNumByName.js +0 -4
  299. package/core/helpers/Items/getItemNameByKey.d.ts +0 -4
  300. package/core/helpers/Items/getItemNameByKey.js +0 -4
  301. package/core/helpers/Items/isBootsItemKey.d.ts +0 -2
  302. package/core/helpers/Items/isBootsItemKey.js +0 -4
  303. package/core/helpers/Items/isBootsItemKeyNum.d.ts +0 -2
  304. package/core/helpers/Items/isBootsItemKeyNum.js +0 -4
  305. package/core/helpers/Items/isBootsItemName.d.ts +0 -2
  306. package/core/helpers/Items/isBootsItemName.js +0 -4
  307. package/core/helpers/Items/isItemKey.d.ts +0 -2
  308. package/core/helpers/Items/isItemKey.js +0 -4
  309. package/core/helpers/Items/isItemKeyNum.d.ts +0 -2
  310. package/core/helpers/Items/isItemKeyNum.js +0 -4
  311. package/core/helpers/Items/isItemName.d.ts +0 -2
  312. package/core/helpers/Items/isItemName.js +0 -4
  313. package/core/helpers/Items/isLegendaryItemKey.d.ts +0 -2
  314. package/core/helpers/Items/isLegendaryItemKey.js +0 -4
  315. package/core/helpers/Items/isLegendaryItemKeyNum.d.ts +0 -2
  316. package/core/helpers/Items/isLegendaryItemKeyNum.js +0 -4
  317. package/core/helpers/Items/isLegendaryItemName.d.ts +0 -2
  318. package/core/helpers/Items/isLegendaryItemName.js +0 -4
  319. package/core/helpers/Items/isTier2Boots.d.ts +0 -3
  320. package/core/helpers/Items/isTier2Boots.js +0 -9
  321. package/core/helpers/Runes/getNonStatRuneIdByName.d.ts +0 -3
  322. package/core/helpers/Runes/getNonStatRuneIdByName.js +0 -4
  323. package/core/helpers/Runes/getNonStatRuneNameById.d.ts +0 -3
  324. package/core/helpers/Runes/getNonStatRuneNameById.js +0 -4
  325. package/core/helpers/Runes/getRuneCategoryName.d.ts +0 -4
  326. package/core/helpers/Runes/getRuneCategoryName.js +0 -16
  327. package/core/helpers/Runes/getRuneCdnUrl.d.ts +0 -3
  328. package/core/helpers/Runes/getRuneCdnUrl.js +0 -50
  329. package/core/helpers/Runes/getRuneIdByName.d.ts +0 -3
  330. package/core/helpers/Runes/getRuneIdByName.js +0 -4
  331. package/core/helpers/Runes/getRuneNameById.d.ts +0 -3
  332. package/core/helpers/Runes/getRuneNameById.js +0 -4
  333. package/core/helpers/Runes/getStatRuneIdByName.d.ts +0 -3
  334. package/core/helpers/Runes/getStatRuneIdByName.js +0 -4
  335. package/core/helpers/Runes/getStatRuneNameById.d.ts +0 -3
  336. package/core/helpers/Runes/getStatRuneNameById.js +0 -4
  337. package/core/helpers/Runes/isDominationRuneId.d.ts +0 -2
  338. package/core/helpers/Runes/isDominationRuneId.js +0 -4
  339. package/core/helpers/Runes/isDominationRuneIdNum.d.ts +0 -2
  340. package/core/helpers/Runes/isDominationRuneIdNum.js +0 -4
  341. package/core/helpers/Runes/isDominationRuneName.d.ts +0 -2
  342. package/core/helpers/Runes/isDominationRuneName.js +0 -4
  343. package/core/helpers/Runes/isInspirationRuneId.d.ts +0 -2
  344. package/core/helpers/Runes/isInspirationRuneId.js +0 -4
  345. package/core/helpers/Runes/isInspirationRuneIdNum.d.ts +0 -2
  346. package/core/helpers/Runes/isInspirationRuneIdNum.js +0 -4
  347. package/core/helpers/Runes/isInspirationRuneName.d.ts +0 -2
  348. package/core/helpers/Runes/isInspirationRuneName.js +0 -4
  349. package/core/helpers/Runes/isKeystoneRuneId.d.ts +0 -2
  350. package/core/helpers/Runes/isKeystoneRuneId.js +0 -4
  351. package/core/helpers/Runes/isKeystoneRuneIdNum.d.ts +0 -2
  352. package/core/helpers/Runes/isKeystoneRuneIdNum.js +0 -4
  353. package/core/helpers/Runes/isKeystoneRuneName.d.ts +0 -2
  354. package/core/helpers/Runes/isKeystoneRuneName.js +0 -4
  355. package/core/helpers/Runes/isNonStatRuneId.d.ts +0 -2
  356. package/core/helpers/Runes/isNonStatRuneId.js +0 -4
  357. package/core/helpers/Runes/isNonStatRuneIdNum.d.ts +0 -2
  358. package/core/helpers/Runes/isNonStatRuneIdNum.js +0 -4
  359. package/core/helpers/Runes/isNonStatRuneName.d.ts +0 -2
  360. package/core/helpers/Runes/isNonStatRuneName.js +0 -4
  361. package/core/helpers/Runes/isPrecisionRuneId.d.ts +0 -2
  362. package/core/helpers/Runes/isPrecisionRuneId.js +0 -4
  363. package/core/helpers/Runes/isPrecisionRuneIdNum.d.ts +0 -2
  364. package/core/helpers/Runes/isPrecisionRuneIdNum.js +0 -4
  365. package/core/helpers/Runes/isPrecisionRuneName.d.ts +0 -2
  366. package/core/helpers/Runes/isPrecisionRuneName.js +0 -4
  367. package/core/helpers/Runes/isResolveRuneId.d.ts +0 -2
  368. package/core/helpers/Runes/isResolveRuneId.js +0 -4
  369. package/core/helpers/Runes/isResolveRuneIdNum.d.ts +0 -2
  370. package/core/helpers/Runes/isResolveRuneIdNum.js +0 -4
  371. package/core/helpers/Runes/isResolveRuneName.d.ts +0 -2
  372. package/core/helpers/Runes/isResolveRuneName.js +0 -4
  373. package/core/helpers/Runes/isRuneId.d.ts +0 -2
  374. package/core/helpers/Runes/isRuneId.js +0 -4
  375. package/core/helpers/Runes/isRuneIdNum.d.ts +0 -2
  376. package/core/helpers/Runes/isRuneIdNum.js +0 -4
  377. package/core/helpers/Runes/isRuneName.d.ts +0 -2
  378. package/core/helpers/Runes/isRuneName.js +0 -4
  379. package/core/helpers/Runes/isSorceryRuneId.d.ts +0 -2
  380. package/core/helpers/Runes/isSorceryRuneId.js +0 -4
  381. package/core/helpers/Runes/isSorceryRuneIdNum.d.ts +0 -2
  382. package/core/helpers/Runes/isSorceryRuneIdNum.js +0 -4
  383. package/core/helpers/Runes/isSorceryRuneName.d.ts +0 -2
  384. package/core/helpers/Runes/isSorceryRuneName.js +0 -4
  385. package/core/helpers/Runes/isStatRuneId.d.ts +0 -2
  386. package/core/helpers/Runes/isStatRuneId.js +0 -4
  387. package/core/helpers/Runes/isStatRuneIdNum.d.ts +0 -2
  388. package/core/helpers/Runes/isStatRuneIdNum.js +0 -4
  389. package/core/helpers/Runes/isStatRuneName.d.ts +0 -2
  390. package/core/helpers/Runes/isStatRuneName.js +0 -4
  391. package/core/helpers/Spells/getSpellIdByKey.d.ts +0 -4
  392. package/core/helpers/Spells/getSpellIdByKey.js +0 -4
  393. package/core/helpers/Spells/getSpellIdByName.d.ts +0 -3
  394. package/core/helpers/Spells/getSpellIdByName.js +0 -4
  395. package/core/helpers/Spells/getSpellKeyById.d.ts +0 -3
  396. package/core/helpers/Spells/getSpellKeyById.js +0 -4
  397. package/core/helpers/Spells/getSpellKeyByName.d.ts +0 -3
  398. package/core/helpers/Spells/getSpellKeyByName.js +0 -5
  399. package/core/helpers/Spells/getSpellNameById.d.ts +0 -3
  400. package/core/helpers/Spells/getSpellNameById.js +0 -5
  401. package/core/helpers/Spells/getSpellNameByKey.d.ts +0 -4
  402. package/core/helpers/Spells/getSpellNameByKey.js +0 -4
  403. package/core/helpers/Spells/isSpellId.d.ts +0 -2
  404. package/core/helpers/Spells/isSpellId.js +0 -4
  405. package/core/helpers/Spells/isSpellKey.d.ts +0 -2
  406. package/core/helpers/Spells/isSpellKey.js +0 -4
  407. package/core/helpers/Spells/isSpellKeyNum.d.ts +0 -2
  408. package/core/helpers/Spells/isSpellKeyNum.js +0 -4
  409. package/core/helpers/Spells/isSpellName.d.ts +0 -2
  410. package/core/helpers/Spells/isSpellName.js +0 -4
  411. package/core/helpers/getPositionImageUrl.d.ts +0 -2
  412. package/core/helpers/getPositionImageUrl.js +0 -11
  413. package/core/helpers/isRiotId.d.ts +0 -5
  414. package/core/helpers/isRiotId.js +0 -15
  415. package/core/helpers/makeRiotId.d.ts +0 -4
  416. package/core/helpers/makeRiotId.js +0 -5
  417. package/core/helpers/splitRiotId.d.ts +0 -10
  418. package/core/helpers/splitRiotId.js +0 -16
  419. package/core/index.d.ts +0 -139
  420. package/core/index.js +0 -150
  421. package/core/types/championJson.d.ts +0 -85
  422. package/core/types/championJson.js +0 -1
  423. package/core/types/interfaces.d.ts +0 -22
  424. package/core/types/interfaces.js +0 -1
  425. package/core/types/types.d.ts +0 -268
  426. package/core/types/types.js +0 -1
  427. /package/{assets/scripts/asset-scripts/champion.d.ts → dist/helpers/type.js} +0 -0
package/README.md CHANGED
@@ -1,28 +1,130 @@
1
- Provides constants and types for League of Legends related stuff within the context of [Riot APIs](https://developer.riotgames.com/docs/lol). Types such as [`ChampionId`](src/core/constants/Champions/ChampionIds.ts), [`ChampionName`](src/core/constants/Champions/ChampionNames.ts), [`ItemKey`](src/core/constants/Items/ItemKeys.ts), [`RuneId`](src/core/constants/Runes/RuneSetsByRuneNames.ts#L55), [`SpellName`](src/core/constants/Spells/SpellNames.ts), [`Position`](src/core/constants/Positions.ts), [`QueueType`](src/core/constants/QueueTypes.ts), [`RankedTier`](src/core/constants/RankedTiers.ts), [`Region`](src/core/constants/Regions.ts) and more are provided. Certain URLs and URIs are available as constants as well: [`DataDragonUrls`](src/core/constants/DataDragonUrls.ts), [`PlatformApiUris`](src/core/constants/PlatformApiUris.ts), [`RegionalApiUris`](src/core/constants/RegionalApiUris.ts).
2
-
3
- Advantages:
4
- - Types
5
- - Four categories — champions, items, runes, summoner spells — are armed with getter functions that exchange between id–key–name such as [`getChampionNameByKey`](src/core/helpers/Champions/getChampionNameByKey.ts)–[`getChampionIdByName`](src/core/helpers/Champions/getChampionIdByName.ts)–[`getChampionKeyById`](src/core/helpers/Champions/getChampionKeyById.ts)
6
- - Types can be validated through type-validating functions such as [`isChampionName`](src/core/helpers/Champions/isChampionName.ts)
7
- - Type validation functions such as [`isChampionName`](src/core/helpers/Champions/isChampionName.ts) and getter functions such as [`getChampionNameByKey`](src/core/helpers/Champions/getChampionNameByKey.ts) are instantaneous $O(1)$ and do not iterate over many elements
8
-
9
- # Champions
10
- | constants | types | getters | type-validators
11
- | --- | --- | --- | --- |
12
- `ChampionIds`, `ChampionIdsByName`, `ChampionKeys`, `ChampionKeysNum`, `ChampionNames` | `ChampionId`, `ChampionKey`, `ChampionKeyNum`, `ChampionName` | `getChampionIdByKey`, `getChampionIdByName`, `getChampionKeyById`, `getChampionKeyByName`, `getChampionNameById`, `getChampionNameByKey` | `isChampionId`, `isChampionKey`, `isChampionKeyNum`, `isChampionName`
13
- # Items
14
- | constants | types | getters | type-validators
15
- | --- | --- | --- | --- |
16
- `BootsItemKeys`, `BootsItemKeysNum`, `BootsItemNames`, `ItemKeys`, `ItemKeysNum`, `ItemNames`, `ItemTypes`, `LegendaryItemKeys`, `LegendaryItemKeysNum`, `LegendaryItemNames` | `BootsItemKey`, `BootsItemKeyNum`, `BootsItemName`, `ItemKey`, `ItemKeyNum`, `ItemName`, `ItemType`, `LegendaryItemKey`, `LegendaryItemKeyNum`, `LegendaryItemName` | `getItemKeyByName`, `getItemNameByKey` | `isBootsItemKey`, `isBootsItemKeyNum`, `isBootsItemName`, `isItemKey`, `isItemKeyNum`, `isItemName`, `isItemType`, `isLegendaryItemKey`, `isLegendaryItemKeyNum`, `isLegendaryItemName`
17
- # Runes
18
- | constants | types | getters | type-validators
19
- | --- | --- | --- | --- |
20
- `KeystoneIds`, `KeystoneIdsNum`, `KeystoneNames`, `NonStatRuneIds`, `NonStatRuneIdsNum`, `NonStatRuneNames`, `PrimaryRuneTrees`, `PrimaryRuneTreesByRuneNames`, `PrimaryRuneTreesByRuneNamesNum`, `RuneHSets`, `RuneHSetsByRuneNames`, `RuneHSetsByRuneNamesNum`, `RuneIconFileNames`, `RuneIds`, `RuneIdsNum`, `RuneNames`, `RunePickingRelationships`, `RuneSets`, `RuneSetsByRuneNames`, `RuneSetsByRuneNamesNum`, `RuneTreeIds`, `RuneTreeIdsNum`, `RuneTreeNames`, `RuneTreeTypes`, `SecondaryRuneTrees`, `SecondaryRuneTreesByRuneNames`, `SecondaryRuneTreesByRuneNamesNum`, `StatRuneHSets`, `StatRuneHSetsByRuneNames`, `StatRuneHSetsByRuneNamesNum`, `StatRuneIds`, `StatRuneIdsNum`, `StatRuneNames` | `NonStatRuneId`, `NonStatRuneIdNum`, `NonStatRuneName`, `RuneIconFile`, `RuneId`, `RuneIdNum`, `RuneName`, `RuneTreeId`, `RuneTreeIdNum`, `RuneTreeName`, `RuneTreeType`, `StatRuneId`, `StatRuneIdNum`, `StatRuneName` | `getNonStatRuneIdByName`, `getNonStatRuneNameById`, `getRuneCategoryName`, `getRuneCdnUrl`, `getRuneIdByName`, `getRuneNameById`, `getRuneTreeIdByName`, `getRuneTreeIdNumByName`, `getRuneTreeNameById`, `getStatRuneIdByName`, `getStatRuneNameById` | `isDominationRuneId`, `isDominationRuneIdNum`, `isDominationRuneName`, `isInspirationRuneId`, `isInspirationRuneIdNum`, `isInspirationRuneName`, `isKeystoneRuneId`, `isKeystoneRuneIdNum`, `isKeystoneRuneName`, `isNonStatRuneId`, `isNonStatRuneIdNum`, `isNonStatRuneName`, `isPrecisionRuneId`, `isPrecisionRuneIdNum`, `isPrecisionRuneName`, `isResolveRuneId`, `isResolveRuneIdNum`, `isResolveRuneName`, `isRuneId`, `isRuneIdNum`, `isRuneName`, `isRuneTreeId`, `isRuneTreeIdNum`, `isRuneTreeName`, `isRuneTreeType`, `isSorceryRuneId`, `isSorceryRuneIdNum`, `isSorceryRuneName`, `isStatRuneId`, `isStatRuneIdNum`, `isStatRuneName`
21
- # Summoner spells
22
- | constants | types | getters | type-validators
23
- | --- | --- | --- | --- |
24
- `SpellIds`, `SpellIdsByName`, `SpellKeys`, `SpellKeysNum`, `SpellNames` | `SpellId`, `SpellKey`, `SpellKeyNum`, `SpellName` | `getSpellIdByKey`, `getSpellIdByName`, `getSpellKeyById`, `getSpellKeyByName`, `getSpellNameById`, `getSpellNameByKey` | `isSpellId`, `isSpellKey`, `isSpellKeyNum`, `isSpellName`
25
- # Other
26
- | constants | types | type-validators
27
- | --- | --- | --- |
28
- `BuildingTypes`, `Continents`, `DataDragonUrls`, `DragonTypes`, `GameModes`, `GameTypes`, `KillTypes`, `Lanes`, `LaneTypes`, `Levels`, `Locales`, `MapIds`, `MonsterTypes`, `ParticipantIds`, `PlatformApiUris`, `PlatformIds`, `Positions`, `QueueDescriptions:`, `QueueIds`, `QueueTypes`, `RankedRanks`, `RankedTiers`, `RegionalApiUris`, `Regions`, `RelativeTeams`, `Roles`, `Skills`, `SkillSlots`, `TeamIds`, `TowerTypes`, `WardTypes` | `BuildingType`, `Continent`, `DragonType`, `GameMode`, `GameType`, `KillType`, `Lane`, `LaneType`, `Level`, `Locale`, `MapId`, `MonsterType`, `ParticipantId`, `PlatformApiUri`, `PlatformId`, `Position`, `QueueId`, `QueueType`, `RankedRank`, `RankedTier`, `RegionalApiUri`, `Region`, `RelativeTeam`, `Role`, `Skill`, `SkillSlot`, `TeamId`, `TowerType`, `WardType` | `isBuildingType`, `isContinent`, `isDragonType`, `isGameMode`, `isGameType`, `isKillType`, `isLane`, `isLaneType`, `isLevel`, `isLocale`, `isMapId`, `isMonsterType`, `isParticipantId`, `isPlatformApiUri`, `isPlatformId`, `getPlatformIdByRegion`, `isPosition`, `isQueueId`, `isQueueType`, `isRankedRank`, `isRankedTier`, `isRegionalApiUri`, `isRegion`, `getRegionByPlatformId`, `isRelativeTeam`, `isRole`, `isSkill`, `isSkillSlot`, `isTeamId`, `isTowerType`, `isWardType`
1
+ # lol-constants
2
+ Provides constants, helper functions, types (and type validator functions) for League of Legends game data, primarily in the context of [Riot API](https://developer.riotgames.com/docs/lol).
3
+
4
+ In this library, you will find the main advantage to be: the ability to ‘convert’ between **Keys**, **IDs**, and **Names** of various game objects, namely champions, items, runes, and spells. Here's an example:
5
+
6
+ ```typescript
7
+ import {lol} from 'lol-constants'
8
+
9
+ let championName = 'Wukong'
10
+
11
+ lol.champion.get(championName).id // 62
12
+ lol.champion.get(championName).key // 'MonkeyKing'
13
+ lol.champion.get(championName).name // 'Wukong'
14
+
15
+ /* Alternatively... */
16
+
17
+ import {getChampion} from 'lol-constants'
18
+
19
+ getChampion(championName).id // 62
20
+ getChampion(championName).key // 'MonkeyKing'
21
+ getChampion(championName).name // 'Wukong'
22
+
23
+ ```
24
+
25
+ That's not all. Such a getter function is also designed to be able to accept not only names, but also keys and ids. Here's how:
26
+
27
+ ```typescript
28
+ import {getRune} from 'lol-constants'
29
+
30
+ let runeName = 'Cosmic Insight'
31
+ let runeKey = 'CosmicInsight'
32
+ let runeId = 8347
33
+
34
+ getRune(runeName) // ..
35
+ getRune(runeKey) // ..
36
+ getRune(runeId) // ..
37
+ // All return the same rune object: {id: 8347, key: 'CosmicInsight', name: 'Cosmic Insight', ...}
38
+
39
+ ```
40
+
41
+ This paradigm applies to **4** game areas: champions, items, runes (including stat runes and rune trees), and spells. Functions: `getChampion`, `getItem`, `getRune` (plus `getStatRune` and `getRuneTree`), and `getSpell`. Plus a few other areas.
42
+
43
+ Constants
44
+ ---
45
+ Whilst working with the Riot API, you will encounter many fields which have an exact type of value. As the library name suggests, these constants are a core part of it. So are their types and type validation functions which arise from each constant, like so:
46
+
47
+ ```typescript
48
+ const DragonTypes = {...}
49
+ type DragonType // "EARTH_DRAGON" | "CHEMTECH_DRAGON" | "AIR_DRAGON" | "HEXTECH_DRAGON" | "WATER_DRAGON" | "FIRE_DRAGON" | "ELDER_DRAGON"
50
+ function isDragonType(type: string): type is DragonType {...}
51
+ ```
52
+ See [actual code behind this constant](./src/constants/events.ts)\
53
+ See [type validator usage example](./examples/type-validator-fn-example.ts)
54
+
55
+ **Armed with these tools, you may effectively and fearlessly use types in your interfaces or elsewhere.**
56
+
57
+
58
+
59
+ # Why the `lol` object?
60
+ In part, it is meant to be an introductory entry point object for the library. You can explore all the different amenities this library provides without a hassle of looking for them outside of your code editor. When you have discovered a certain method, such as `lol.region.get`, you may start using its shorthand function, in this case `getRegion`. Additionally, you may look into the [examples file](./examples/examples-with-lol.ts) for all equivalents laid out.
61
+
62
+ **Anything that you may find in the `lol` object can also be imported as a standalone constant, enum, or function.**
63
+
64
+
65
+
66
+ # Key, ID, Name
67
+ While the various JSONs provided by [DataDragon](https://developer.riotgames.com/docs/lol#data-dragon), such as [`champion.json`](http://ddragon.leagueoflegends.com/cdn/14.19.1/data/en_US/champion.json) or [`runesReforged.json`](http://ddragon.leagueoflegends.com/cdn/14.19.1/data/en_US/runesReforged.json) and so on, organize keys, ids, and names haphazardly, `lol-constants` offers a simpler approach that relies on the following principles:
68
+ | | |
69
+ | --- | --- |
70
+ | **ID** | Numerical identifier *(primary entry point)* |
71
+ | **Key** | Alias or reference *(secondary entry point)* |
72
+ | **Name** | Display name of artifact *(user-friendly)* |
73
+
74
+ Examples
75
+ ---
76
+
77
+ | Category | ID | Key | Name | `lol` getter | standalone |
78
+ | ---: | :---: | :---: | :---: | :--- | :--- |
79
+ | Champion | `62` | `'MonkeyKing'` | `'Wukong'` | `lol.champion.get` | `getChampion` |
80
+ | Item | `1038` | n/a | `'B. F. Sword'` | `lol.item.get` | `getItem` |
81
+ | Rune | `8347` | `'CosmicInsight'` | `'Cosmic Insight'` | `lol.rune.get` | `getRune` |
82
+ | Spell | `4` | `'SummonerFlash'` | `'Flash'` | `lol.spell.get` | `getSpell` |
83
+ | ———— | | | |
84
+ | Stat Rune | `5008` | n/a | `'Adaptive Force'` | `lol.rune.stat.get` | `getStatRune` |
85
+ | Rune Tree | `8000` | `'Precision'` | `'Precision'` | `lol.rune.tree.get` | `getRuneTree` |
86
+
87
+
88
+
89
+ # Types
90
+
91
+ If you're working with TypeScript, you're gonna want types. Here are some useful types that are exported from the library:
92
+
93
+ ```typescript
94
+ import {
95
+ // ### Basic constants
96
+ MonsterType, // "HORDE" | "DRAGON" | "RIFTHERALD" | "BARON_NASHOR"
97
+ DragonType, // "EARTH_DRAGON" | "CHEMTECH_DRAGON" | "AIR_DRAGON" | ...
98
+ KillType, // "KILL_FIRST_BLOOD" | "KILL_MULTI" | "KILL_ACE"
99
+ BuildingType, // "TOWER_BUILDING" | "INHIBITOR_BUILDING"
100
+ TowerType, // "OUTER_TURRET" | "INNER_TURRET" | "BASE_TURRET" | "NEXUS_TURRET"
101
+ RankedTier, // "CHALLENGER" | "GRANDMASTER" | "MASTER" | "DIAMOND" | ...
102
+ RankedRank, // "I" | "II" | "III" | "IV"
103
+ Locale, // "cs_CZ" | "el_GR" | "pl_PL" | "ro_RO" | "en_GB" | ...
104
+ Position, // "TOP" | "JUNGLE" | "MIDDLE" | "BOTTOM" | "UTILITY"
105
+ // etc.
106
+ // ### Maps, Queues, Regions
107
+ QueueId, // 0 | 420 | 2010 | 2020 | 400 | 430 | 440 | 450 | 700 | ...
108
+ Platform, // "BR1" | "EUN1" | "EUW1" | "JP1" | "KR" | "LA1" | "LA2" | ...
109
+ Region, // "BR" | "EUNE" | "EUW" | "JP" | "KR" | "LAN" | "LAS" | ...
110
+ // ### Champions, Items, Runes, Spells
111
+ ChampionId, // 1 | 2 | 3 | 11 | 12 | 13 | 4 | 5 | 6 | 7 | 8 | 9 | ...
112
+ ChampionName, // "Annie" | "Olaf" | "Galio" | "Twisted Fate" | "Xin Zhao" | ...
113
+ ItemId, // 1001 | 1004 | 1006 | 1011 | 1018 | 1026 | 1027 | 1028 | ...
114
+ ItemName, // "Boots" | "Faerie Charm" | "Rejuvenation Bead" | "Giant's Belt" | ...
115
+ RuneId, // 8005 | 8021 | 8010 | 8009 | 9101 | 9111 | 8014 | 8017 | ...
116
+ RuneName, // "Press the Attack" | "Presence of Mind" | "Conqueror" | ...
117
+ SpellId, // 1 | 3 | 11 | 12 | 13 | 4 | 6 | 7 | 14 | 21 | 30 | 31 | ...
118
+ SpellName, // "Cleanse" | "Exhaust" | "Flash" | "Ghost" | "Heal" | ...
119
+ } from 'lol-constants'
120
+ ```
121
+
122
+ More types can be found here: [examples/](./examples/)
123
+
124
+ # Future plans
125
+ Besides being an easy-to-update library with each League patch and to stay updated whenever a new patch does come out, there are several areas of interest for this library moving forward:
126
+ + Provide tools (functions and such) for front-end work: getting icons and such.
127
+ + Enable total backwards compatibility with older patches (i.e. no missing items or something for last couple of patches, preferrably two years, which is the limit set by Riot API)
128
+ + Fulfill any missing types and constants within the context of Riot API. Perhaps provide interfaces for Riot API responses.
129
+ + More detailed champions, items, runes, and spells information. Would require creating an own database of those instead of relying on DataDragon.
130
+ + Optimized library size/splitting (currently library should be around ~100KB).
@@ -0,0 +1,2 @@
1
+ import { Locale as ILocale } from './constants/locales';
2
+ export declare const Locale: ILocale;
package/dist/Locale.js ADDED
@@ -0,0 +1 @@
1
+ export const Locale = 'en_US';
@@ -0,0 +1,3 @@
1
+ export declare const Patch: {
2
+ readonly version: "14.19";
3
+ };
package/dist/Patch.js ADDED
@@ -0,0 +1,3 @@
1
+ export const Patch = {
2
+ version: '14.19',
3
+ };
@@ -14,4 +14,4 @@ export declare const ChampionClasses: {
14
14
  readonly Specialist: "Specialist";
15
15
  };
16
16
  export type ChampionClass = typeof ChampionClasses[keyof typeof ChampionClasses];
17
- export declare function isChampionClass(value: any): value is ChampionClass;
17
+ export declare function isChampionClass(title: string | null | undefined): title is ChampionClass;
@@ -20,6 +20,6 @@ export const ChampionClasses = {
20
20
  // # Specialist
21
21
  'Specialist': 'Specialist',
22
22
  };
23
- export function isChampionClass(value) {
24
- return typeof value == 'string' && value in ChampionClasses;
23
+ export function isChampionClass(title) {
24
+ return typeof title == 'string' && title in ChampionClasses;
25
25
  }
@@ -0,0 +1,49 @@
1
+ export declare const MonsterTypes: {
2
+ readonly HORDE: "HORDE";
3
+ readonly DRAGON: "DRAGON";
4
+ readonly RIFTHERALD: "RIFTHERALD";
5
+ readonly BARON_NASHOR: "BARON_NASHOR";
6
+ };
7
+ export type MonsterType = typeof MonsterTypes[keyof typeof MonsterTypes];
8
+ export declare function isMonsterType(type: string | null | undefined): type is MonsterType;
9
+ export declare const DragonTypes: {
10
+ readonly EARTH_DRAGON: "EARTH_DRAGON";
11
+ readonly CHEMTECH_DRAGON: "CHEMTECH_DRAGON";
12
+ readonly AIR_DRAGON: "AIR_DRAGON";
13
+ readonly HEXTECH_DRAGON: "HEXTECH_DRAGON";
14
+ readonly WATER_DRAGON: "WATER_DRAGON";
15
+ readonly FIRE_DRAGON: "FIRE_DRAGON";
16
+ readonly ELDER_DRAGON: "ELDER_DRAGON";
17
+ };
18
+ export type DragonType = typeof DragonTypes[keyof typeof DragonTypes];
19
+ export declare function isDragonType(type: string | null | undefined): type is DragonType;
20
+ export declare const KillTypes: {
21
+ readonly KILL_FIRST_BLOOD: "KILL_FIRST_BLOOD";
22
+ readonly KILL_MULTI: "KILL_MULTI";
23
+ readonly KILL_ACE: "KILL_ACE";
24
+ };
25
+ export type KillType = typeof KillTypes[keyof typeof KillTypes];
26
+ export declare function isKillType(type: string | null | undefined): type is KillType;
27
+ export declare const BuildingTypes: {
28
+ readonly TOWER_BUILDING: "TOWER_BUILDING";
29
+ readonly INHIBITOR_BUILDING: "INHIBITOR_BUILDING";
30
+ };
31
+ export type BuildingType = typeof BuildingTypes[keyof typeof BuildingTypes];
32
+ export declare function isBuildingType(type: string | null | undefined): type is BuildingType;
33
+ export declare const TowerTypes: {
34
+ readonly OUTER_TURRET: "OUTER_TURRET";
35
+ readonly INNER_TURRET: "INNER_TURRET";
36
+ readonly BASE_TURRET: "BASE_TURRET";
37
+ readonly NEXUS_TURRET: "NEXUS_TURRET";
38
+ };
39
+ export type TowerType = typeof TowerTypes[keyof typeof TowerTypes];
40
+ export declare function isTowerType(type: string | null | undefined): type is TowerType;
41
+ export declare const WardTypes: {
42
+ readonly UNDEFINED: "UNDEFINED";
43
+ readonly YELLOW_TRINKET: "YELLOW_TRINKET";
44
+ readonly CONTROL_WARD: "CONTROL_WARD";
45
+ readonly SIGHT_WARD: "SIGHT_WARD";
46
+ readonly BLUE_TRINKET: "BLUE_TRINKET";
47
+ };
48
+ export type WardType = typeof WardTypes[keyof typeof WardTypes];
49
+ export declare function isWardType(type: string | null | undefined): type is WardType;
@@ -0,0 +1,55 @@
1
+ export const MonsterTypes = {
2
+ 'HORDE': 'HORDE',
3
+ 'DRAGON': 'DRAGON',
4
+ 'RIFTHERALD': 'RIFTHERALD',
5
+ 'BARON_NASHOR': 'BARON_NASHOR',
6
+ };
7
+ export function isMonsterType(type) {
8
+ return typeof type == 'string' && type in MonsterTypes;
9
+ }
10
+ export const DragonTypes = {
11
+ 'EARTH_DRAGON': 'EARTH_DRAGON',
12
+ 'CHEMTECH_DRAGON': 'CHEMTECH_DRAGON',
13
+ 'AIR_DRAGON': 'AIR_DRAGON',
14
+ 'HEXTECH_DRAGON': 'HEXTECH_DRAGON',
15
+ 'WATER_DRAGON': 'WATER_DRAGON',
16
+ 'FIRE_DRAGON': 'FIRE_DRAGON',
17
+ 'ELDER_DRAGON': 'ELDER_DRAGON',
18
+ };
19
+ export function isDragonType(type) {
20
+ return typeof type == 'string' && type in DragonTypes;
21
+ }
22
+ export const KillTypes = {
23
+ 'KILL_FIRST_BLOOD': 'KILL_FIRST_BLOOD',
24
+ 'KILL_MULTI': 'KILL_MULTI',
25
+ 'KILL_ACE': 'KILL_ACE',
26
+ };
27
+ export function isKillType(type) {
28
+ return typeof type == 'string' && type in KillTypes;
29
+ }
30
+ export const BuildingTypes = {
31
+ 'TOWER_BUILDING': 'TOWER_BUILDING',
32
+ 'INHIBITOR_BUILDING': 'INHIBITOR_BUILDING',
33
+ };
34
+ export function isBuildingType(type) {
35
+ return typeof type == 'string' && type in BuildingTypes;
36
+ }
37
+ export const TowerTypes = {
38
+ 'OUTER_TURRET': 'OUTER_TURRET',
39
+ 'INNER_TURRET': 'INNER_TURRET',
40
+ 'BASE_TURRET': 'BASE_TURRET',
41
+ 'NEXUS_TURRET': 'NEXUS_TURRET',
42
+ };
43
+ export function isTowerType(type) {
44
+ return typeof type == 'string' && type in TowerTypes;
45
+ }
46
+ export const WardTypes = {
47
+ 'UNDEFINED': 'UNDEFINED',
48
+ 'YELLOW_TRINKET': 'YELLOW_TRINKET',
49
+ 'CONTROL_WARD': 'CONTROL_WARD',
50
+ 'SIGHT_WARD': 'SIGHT_WARD',
51
+ 'BLUE_TRINKET': 'BLUE_TRINKET',
52
+ };
53
+ export function isWardType(type) {
54
+ return typeof type == 'string' && type in WardTypes;
55
+ }
@@ -0,0 +1,26 @@
1
+ export declare const QueueTypes: {
2
+ readonly RANKED_SOLO_5x5: "RANKED_SOLO_5x5";
3
+ readonly RANKED_FLEX_SR: "RANKED_FLEX_SR";
4
+ readonly RANKED_TFT: "RANKED_TFT";
5
+ };
6
+ export type QueueType = typeof QueueTypes[keyof typeof QueueTypes];
7
+ export declare function isQueueType(type: string | null | undefined): type is QueueType;
8
+ export declare const GameModes: {
9
+ readonly CLASSIC: "CLASSIC";
10
+ readonly ARAM: "ARAM";
11
+ readonly TUTORIAL: "TUTORIAL";
12
+ readonly URF: "URF";
13
+ readonly ONEFORALL: "ONEFORALL";
14
+ readonly KINGPORO: "KINGPORO";
15
+ readonly GAMEMODEX: "GAMEMODEX";
16
+ readonly ULTBOOK: "ULTBOOK";
17
+ };
18
+ export type GameMode = typeof GameModes[keyof typeof GameModes];
19
+ export declare function isGameMode(mode: string | null | undefined): mode is GameMode;
20
+ export declare const GameTypes: {
21
+ readonly CUSTOM_GAME: "CUSTOM_GAME";
22
+ readonly TUTORIAL_GAME: "TUTORIAL_GAME";
23
+ readonly MATCHED_GAME: "MATCHED_GAME";
24
+ };
25
+ export type GameType = typeof GameTypes[keyof typeof GameTypes];
26
+ export declare function isGameType(type: string | null | undefined): type is GameType;
@@ -0,0 +1,29 @@
1
+ export const QueueTypes = {
2
+ 'RANKED_SOLO_5x5': 'RANKED_SOLO_5x5',
3
+ 'RANKED_FLEX_SR': 'RANKED_FLEX_SR',
4
+ 'RANKED_TFT': 'RANKED_TFT',
5
+ };
6
+ export function isQueueType(type) {
7
+ return typeof type == 'string' && type in QueueTypes;
8
+ }
9
+ export const GameModes = {
10
+ 'CLASSIC': 'CLASSIC',
11
+ 'ARAM': 'ARAM',
12
+ 'TUTORIAL': 'TUTORIAL',
13
+ 'URF': 'URF',
14
+ 'ONEFORALL': 'ONEFORALL',
15
+ 'KINGPORO': 'KINGPORO',
16
+ 'GAMEMODEX': 'GAMEMODEX',
17
+ 'ULTBOOK': 'ULTBOOK',
18
+ };
19
+ export function isGameMode(mode) {
20
+ return typeof mode == 'string' && mode in GameModes;
21
+ }
22
+ export const GameTypes = {
23
+ 'CUSTOM_GAME': 'CUSTOM_GAME',
24
+ 'TUTORIAL_GAME': 'TUTORIAL_GAME',
25
+ 'MATCHED_GAME': 'MATCHED_GAME',
26
+ };
27
+ export function isGameType(type) {
28
+ return typeof type == 'string' && type in GameTypes;
29
+ }
@@ -11,4 +11,12 @@ export declare const RankedTiers: {
11
11
  readonly IRON: "IRON";
12
12
  };
13
13
  export type RankedTier = typeof RankedTiers[keyof typeof RankedTiers];
14
- export declare function isRankedTier(value: any): value is RankedTier;
14
+ export declare function isRankedTier(tier: string | null | undefined): tier is RankedTier;
15
+ export declare const RankedRanks: {
16
+ readonly I: "I";
17
+ readonly II: "II";
18
+ readonly III: "III";
19
+ readonly IV: "IV";
20
+ };
21
+ export type RankedRank = typeof RankedRanks[keyof typeof RankedRanks];
22
+ export declare function isRankedRank(rank: string | null | undefined): rank is RankedRank;
@@ -10,6 +10,15 @@ export const RankedTiers = {
10
10
  'BRONZE': 'BRONZE',
11
11
  'IRON': 'IRON',
12
12
  };
13
- export function isRankedTier(value) {
14
- return typeof value == 'string' && value in RankedTiers;
13
+ export function isRankedTier(tier) {
14
+ return typeof tier == 'string' && tier in RankedTiers;
15
+ }
16
+ export const RankedRanks = {
17
+ 'I': 'I',
18
+ 'II': 'II',
19
+ 'III': 'III',
20
+ 'IV': 'IV',
21
+ };
22
+ export function isRankedRank(rank) {
23
+ return typeof rank == 'string' && rank in RankedRanks;
15
24
  }
@@ -57,4 +57,4 @@ export declare const Locales: {
57
57
  readonly zh_TW: "zh_TW";
58
58
  };
59
59
  export type Locale = typeof Locales[keyof typeof Locales];
60
- export declare function isLocale(value: any): value is Locale;
60
+ export declare function isLocale(locale: string | null | undefined): locale is Locale;
@@ -56,6 +56,6 @@ export const Locales = {
56
56
  /** Chinese (Taiwan) */
57
57
  'zh_TW': 'zh_TW',
58
58
  };
59
- export function isLocale(value) {
60
- return typeof value == 'string' && value in Locales;
59
+ export function isLocale(locale) {
60
+ return typeof locale == 'string' && locale in Locales;
61
61
  }
@@ -0,0 +1,38 @@
1
+ export declare const Positions: {
2
+ readonly TOP: "TOP";
3
+ readonly JUNGLE: "JUNGLE";
4
+ readonly MIDDLE: "MIDDLE";
5
+ readonly BOTTOM: "BOTTOM";
6
+ readonly UTILITY: "UTILITY";
7
+ };
8
+ export type Position = typeof Positions[keyof typeof Positions];
9
+ export declare function isPosition(position: string | null | undefined): position is Position;
10
+ export declare const Roles: {
11
+ readonly NONE: "NONE";
12
+ readonly SOLO: "SOLO";
13
+ readonly CARRY: "CARRY";
14
+ readonly SUPPORT: "SUPPORT";
15
+ };
16
+ export type Role = typeof Roles[keyof typeof Roles];
17
+ export declare function isRole(role: string | null | undefined): role is Role;
18
+ export declare const Lanes: {
19
+ readonly TOP: "TOP";
20
+ readonly JUNGLE: "JUNGLE";
21
+ readonly MIDDLE: "MIDDLE";
22
+ readonly BOTTOM: "BOTTOM";
23
+ };
24
+ export type Lane = typeof Lanes[keyof typeof Lanes];
25
+ export declare function isLane(lane: string | null | undefined): lane is Lane;
26
+ export declare const LaneTypes: {
27
+ readonly TOP_LANE: "TOP_LANE";
28
+ readonly MID_LANE: "MID_LANE";
29
+ readonly BOT_LANE: "BOT_LANE";
30
+ };
31
+ export type LaneType = typeof LaneTypes[keyof typeof LaneTypes];
32
+ export declare function isLaneType(type: string | null | undefined): type is LaneType;
33
+ export declare const TeamIds: {
34
+ readonly 100: 100;
35
+ readonly 200: 200;
36
+ };
37
+ export type TeamId = typeof TeamIds[keyof typeof TeamIds];
38
+ export declare function isTeamId(id: number | null | undefined): id is TeamId;
@@ -0,0 +1,43 @@
1
+ export const Positions = {
2
+ 'TOP': 'TOP',
3
+ 'JUNGLE': 'JUNGLE',
4
+ 'MIDDLE': 'MIDDLE',
5
+ 'BOTTOM': 'BOTTOM',
6
+ 'UTILITY': 'UTILITY',
7
+ };
8
+ export function isPosition(position) {
9
+ return typeof position == 'string' && position in Positions;
10
+ }
11
+ export const Roles = {
12
+ 'NONE': 'NONE',
13
+ 'SOLO': 'SOLO',
14
+ 'CARRY': 'CARRY',
15
+ 'SUPPORT': 'SUPPORT',
16
+ };
17
+ export function isRole(role) {
18
+ return typeof role == 'string' && role in Roles;
19
+ }
20
+ export const Lanes = {
21
+ 'TOP': 'TOP',
22
+ 'JUNGLE': 'JUNGLE',
23
+ 'MIDDLE': 'MIDDLE',
24
+ 'BOTTOM': 'BOTTOM',
25
+ };
26
+ export function isLane(lane) {
27
+ return typeof lane == 'string' && lane in Lanes;
28
+ }
29
+ export const LaneTypes = {
30
+ 'TOP_LANE': 'TOP_LANE',
31
+ 'MID_LANE': 'MID_LANE',
32
+ 'BOT_LANE': 'BOT_LANE',
33
+ };
34
+ export function isLaneType(type) {
35
+ return typeof type == 'string' && type in LaneTypes;
36
+ }
37
+ export const TeamIds = {
38
+ 100: 100,
39
+ 200: 200,
40
+ };
41
+ export function isTeamId(id) {
42
+ return typeof id == 'number' && id in TeamIds;
43
+ }
@@ -0,0 +1,11 @@
1
+ export declare const ItemSrTypes: {
2
+ readonly STARTER: 0;
3
+ readonly BASIC: 1;
4
+ readonly EPIC: 2;
5
+ readonly LEGENDARY: 3;
6
+ readonly TRINKET: 11;
7
+ readonly BOOTS: 12;
8
+ readonly CONSUMABLE: 13;
9
+ readonly MISC: -1;
10
+ };
11
+ export type ItemSrType = typeof ItemSrTypes[keyof typeof ItemSrTypes];
@@ -0,0 +1,10 @@
1
+ export const ItemSrTypes = {
2
+ STARTER: 0,
3
+ BASIC: 1,
4
+ EPIC: 2,
5
+ LEGENDARY: 3,
6
+ TRINKET: 11,
7
+ BOOTS: 12,
8
+ CONSUMABLE: 13,
9
+ MISC: -1,
10
+ };
@@ -0,0 +1,6 @@
1
+ export declare const StatRuneSlots: {
2
+ readonly OFFENSE: 0;
3
+ readonly FLEX: 1;
4
+ readonly DEFENSE: 2;
5
+ };
6
+ export type StatRuneSlot = typeof StatRuneSlots[keyof typeof StatRuneSlots];
@@ -0,0 +1,5 @@
1
+ export const StatRuneSlots = {
2
+ OFFENSE: 0,
3
+ FLEX: 1,
4
+ DEFENSE: 2,
5
+ };