lol-constants 1.10.1 → 1.12.0

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Files changed (244) hide show
  1. package/assets/Constants/BootsItemNames.d.ts +1 -1
  2. package/assets/Constants/BootsItemNames.js +1 -1
  3. package/assets/Constants/Champion.d.ts +7621 -0
  4. package/assets/Constants/Champion.js +4 -0
  5. package/assets/Constants/Item.d.ts +10004 -0
  6. package/assets/Constants/Item.js +4 -0
  7. package/assets/Constants/LegendaryItemNames.d.ts +2 -2
  8. package/assets/Constants/LegendaryItemNames.js +3 -1
  9. package/assets/Constants/MythicItemNames.d.ts +2 -2
  10. package/assets/Constants/MythicItemNames.js +6 -3
  11. package/assets/Constants/RunesReforged.d.ts +512 -0
  12. package/assets/Constants/RunesReforged.js +4 -0
  13. package/assets/Constants/StatRunes.d.ts +1 -1
  14. package/assets/Constants/StatRunes.js +1 -1
  15. package/assets/Constants/{StatRunesV2.d.ts → StatRunesByRow.d.ts} +2 -2
  16. package/assets/Constants/{StatRunesV2.js → StatRunesByRow.js} +3 -3
  17. package/assets/Constants/Summoner.d.ts +518 -0
  18. package/assets/Constants/Summoner.js +4 -0
  19. package/assets/index.d.ts +9 -4
  20. package/assets/index.js +22 -13
  21. package/assets/scripts/generate-all.js +0 -8
  22. package/assets/scripts/generate-categorized-item-keys.js +7 -10
  23. package/assets/scripts/generate-categorized-item-names.js +7 -10
  24. package/assets/scripts/generate-champion-ids-by-name.js +5 -8
  25. package/assets/scripts/generate-champion-ids.js +5 -8
  26. package/assets/scripts/generate-champion-keys.js +5 -8
  27. package/assets/scripts/generate-champion-names.js +5 -8
  28. package/assets/scripts/generate-item-keys.js +5 -8
  29. package/assets/scripts/generate-item-names.js +5 -8
  30. package/assets/scripts/generate-rune-ids.js +4 -7
  31. package/assets/scripts/generate-rune-names.js +4 -7
  32. package/assets/scripts/generate-rune-picking-relationships.js +2 -5
  33. package/assets/scripts/generate-rune-sets-by-rune-names.js +5 -8
  34. package/assets/scripts/generate-rune-sets.js +5 -8
  35. package/assets/scripts/generate-spell-ids-by-name.js +5 -8
  36. package/assets/scripts/generate-spell-ids.js +5 -8
  37. package/assets/scripts/generate-spell-keys.js +5 -8
  38. package/assets/scripts/generate-spell-names.js +5 -8
  39. package/assets/scripts/generate-stat-rune-ids.js +2 -5
  40. package/assets/scripts/generate-stat-rune-names.js +2 -5
  41. package/assets/scripts/generate-tree-rune-ids.js +4 -7
  42. package/assets/scripts/generate-tree-rune-names.js +4 -7
  43. package/{dist → core}/Constants/Champions/ChampionIds.d.ts +1 -0
  44. package/{dist → core}/Constants/Champions/ChampionIds.js +1 -1
  45. package/{dist → core}/Constants/Champions/ChampionIdsByName.d.ts +1 -0
  46. package/core/Constants/Champions/ChampionIdsByName.js +4 -0
  47. package/{dist → core}/Constants/Champions/ChampionKeys.d.ts +1 -0
  48. package/core/Constants/Champions/ChampionKeys.js +4 -0
  49. package/{dist → core}/Constants/Champions/ChampionNames.d.ts +1 -0
  50. package/{dist → core}/Constants/Champions/ChampionNames.js +1 -1
  51. package/{dist → core}/Constants/DDPaths.d.ts +0 -0
  52. package/{dist → core}/Constants/DDPaths.js +2 -2
  53. package/{dist → core}/Constants/Items/BootsItemKeys.d.ts +0 -0
  54. package/{dist → core}/Constants/Items/BootsItemKeys.js +0 -0
  55. package/{dist → core}/Constants/Items/BootsItemNames.d.ts +0 -0
  56. package/{dist → core}/Constants/Items/BootsItemNames.js +0 -0
  57. package/{dist → core}/Constants/Items/ItemKeys.d.ts +17 -5
  58. package/core/Constants/Items/ItemKeys.js +4 -0
  59. package/{dist → core}/Constants/Items/ItemNames.d.ts +17 -4
  60. package/core/Constants/Items/ItemNames.js +4 -0
  61. package/{dist → core}/Constants/Items/ItemTypes.d.ts +0 -0
  62. package/{dist → core}/Constants/Items/ItemTypes.js +0 -0
  63. package/{dist → core}/Constants/Items/LegendaryItemKeys.d.ts +2 -0
  64. package/{dist → core}/Constants/Items/LegendaryItemKeys.js +1 -1
  65. package/{dist → core}/Constants/Items/LegendaryItemNames.d.ts +2 -0
  66. package/core/Constants/Items/LegendaryItemNames.js +4 -0
  67. package/{dist → core}/Constants/Items/MythicItemKeys.d.ts +5 -2
  68. package/core/Constants/Items/MythicItemKeys.js +4 -0
  69. package/{dist → core}/Constants/Items/MythicItemNames.d.ts +5 -2
  70. package/core/Constants/Items/MythicItemNames.js +4 -0
  71. package/{dist → core}/Constants/Lanes.d.ts +0 -0
  72. package/{dist → core}/Constants/Lanes.js +0 -0
  73. package/{dist → core}/Constants/Levels.d.ts +0 -0
  74. package/{dist → core}/Constants/Levels.js +0 -0
  75. package/{dist → core}/Constants/Meta/ChampionRelationTypes.d.ts +0 -0
  76. package/{dist → core}/Constants/Meta/ChampionRelationTypes.js +0 -0
  77. package/{dist → core}/Constants/Positions.d.ts +0 -0
  78. package/{dist → core}/Constants/Positions.js +0 -0
  79. package/{dist → core}/Constants/Runes/RuneIconFileNames.d.ts +0 -0
  80. package/{dist → core}/Constants/Runes/RuneIconFileNames.js +0 -0
  81. package/{dist → core}/Constants/Runes/RunePickingRelationships.d.ts +0 -0
  82. package/{dist → core}/Constants/Runes/RunePickingRelationships.js +0 -0
  83. package/{dist → core}/Constants/Runes/RuneSets.d.ts +0 -0
  84. package/{dist → core}/Constants/Runes/RuneSets.js +0 -0
  85. package/{dist → core}/Constants/Runes/RuneSetsByRuneNames.d.ts +0 -0
  86. package/{dist → core}/Constants/Runes/RuneSetsByRuneNames.js +0 -0
  87. package/{dist → core}/Constants/Runes/RuneTreeIds.d.ts +0 -0
  88. package/{dist → core}/Constants/Runes/RuneTreeIds.js +0 -0
  89. package/{dist → core}/Constants/Runes/RuneTreeNames.d.ts +0 -0
  90. package/{dist → core}/Constants/Runes/RuneTreeNames.js +0 -0
  91. package/{dist → core}/Constants/Runes/RuneTreeTypes.d.ts +0 -0
  92. package/{dist → core}/Constants/Runes/RuneTreeTypes.js +0 -0
  93. package/{dist → core}/Constants/Runes/TreeRuneIds.d.ts +0 -0
  94. package/{dist → core}/Constants/Runes/TreeRuneIds.js +0 -0
  95. package/{dist → core}/Constants/Runes/TreeRuneNames.d.ts +0 -0
  96. package/{dist → core}/Constants/Runes/TreeRuneNames.js +0 -0
  97. package/{dist → core}/Constants/Skills.d.ts +0 -0
  98. package/{dist → core}/Constants/Skills.js +0 -0
  99. package/{dist → core}/Constants/Spells/SpellIds.d.ts +0 -0
  100. package/{dist → core}/Constants/Spells/SpellIds.js +0 -0
  101. package/{dist → core}/Constants/Spells/SpellIdsByName.d.ts +0 -0
  102. package/{dist → core}/Constants/Spells/SpellIdsByName.js +0 -0
  103. package/{dist → core}/Constants/Spells/SpellKeys.d.ts +0 -0
  104. package/{dist → core}/Constants/Spells/SpellKeys.js +0 -0
  105. package/{dist → core}/Constants/Spells/SpellNames.d.ts +0 -0
  106. package/{dist → core}/Constants/Spells/SpellNames.js +0 -0
  107. package/{dist → core}/Helpers/Champions/getChampionIdByKey.d.ts +0 -0
  108. package/{dist → core}/Helpers/Champions/getChampionIdByKey.js +0 -0
  109. package/{dist → core}/Helpers/Champions/getChampionIdByName.d.ts +0 -0
  110. package/{dist → core}/Helpers/Champions/getChampionIdByName.js +0 -0
  111. package/{dist → core}/Helpers/Champions/getChampionKeyById.d.ts +0 -0
  112. package/{dist → core}/Helpers/Champions/getChampionKeyById.js +0 -0
  113. package/{dist → core}/Helpers/Champions/getChampionKeyByName.d.ts +0 -0
  114. package/{dist → core}/Helpers/Champions/getChampionKeyByName.js +0 -0
  115. package/{dist → core}/Helpers/Champions/getChampionNameById.d.ts +0 -0
  116. package/{dist → core}/Helpers/Champions/getChampionNameById.js +0 -0
  117. package/{dist → core}/Helpers/Champions/getChampionNameByKey.d.ts +0 -0
  118. package/{dist → core}/Helpers/Champions/getChampionNameByKey.js +0 -0
  119. package/{dist → core}/Helpers/Champions/isChampionId.d.ts +0 -0
  120. package/{dist → core}/Helpers/Champions/isChampionId.js +0 -0
  121. package/{dist → core}/Helpers/Champions/isChampionKey.d.ts +0 -0
  122. package/{dist → core}/Helpers/Champions/isChampionKey.js +0 -0
  123. package/{dist → core}/Helpers/Champions/isChampionName.d.ts +0 -0
  124. package/{dist → core}/Helpers/Champions/isChampionName.js +0 -0
  125. package/{dist → core}/Helpers/Icons/getPositionImageURL.d.ts +0 -0
  126. package/{dist → core}/Helpers/Icons/getPositionImageURL.js +0 -0
  127. package/{dist → core}/Helpers/Items/getItemKeyByName.d.ts +0 -0
  128. package/{dist → core}/Helpers/Items/getItemKeyByName.js +0 -0
  129. package/{dist → core}/Helpers/Items/getItemNameByKey.d.ts +0 -0
  130. package/{dist → core}/Helpers/Items/getItemNameByKey.js +0 -0
  131. package/{dist → core}/Helpers/Items/isBootsItemKey.d.ts +0 -0
  132. package/{dist → core}/Helpers/Items/isBootsItemKey.js +0 -0
  133. package/{dist → core}/Helpers/Items/isBootsItemName.d.ts +0 -0
  134. package/{dist → core}/Helpers/Items/isBootsItemName.js +0 -0
  135. package/{dist → core}/Helpers/Items/isItemKey.d.ts +0 -0
  136. package/{dist → core}/Helpers/Items/isItemKey.js +0 -0
  137. package/{dist → core}/Helpers/Items/isItemName.d.ts +0 -0
  138. package/{dist → core}/Helpers/Items/isItemName.js +0 -0
  139. package/{dist → core}/Helpers/Items/isItemType.d.ts +0 -0
  140. package/{dist → core}/Helpers/Items/isItemType.js +0 -0
  141. package/{dist → core}/Helpers/Items/isLegendaryItemKey.d.ts +0 -0
  142. package/{dist → core}/Helpers/Items/isLegendaryItemKey.js +0 -0
  143. package/{dist → core}/Helpers/Items/isLegendaryItemName.d.ts +0 -0
  144. package/{dist → core}/Helpers/Items/isLegendaryItemName.js +0 -0
  145. package/{dist → core}/Helpers/Items/isMythicItemKey.d.ts +0 -0
  146. package/{dist → core}/Helpers/Items/isMythicItemKey.js +0 -0
  147. package/{dist → core}/Helpers/Items/isMythicItemName.d.ts +0 -0
  148. package/{dist → core}/Helpers/Items/isMythicItemName.js +0 -0
  149. package/{dist → core}/Helpers/Meta/isChampionRelationType.d.ts +0 -0
  150. package/{dist → core}/Helpers/Meta/isChampionRelationType.js +0 -0
  151. package/{dist → core}/Helpers/Runes/getRuneCDNURL.d.ts +0 -0
  152. package/{dist → core}/Helpers/Runes/getRuneCDNURL.js +0 -0
  153. package/{dist → core}/Helpers/Runes/getRuneCategoryByRuneName.d.ts +0 -0
  154. package/{dist → core}/Helpers/Runes/getRuneCategoryByRuneName.js +0 -0
  155. package/{dist → core}/Helpers/Runes/getRuneIdByName.d.ts +0 -0
  156. package/{dist → core}/Helpers/Runes/getRuneIdByName.js +0 -0
  157. package/{dist → core}/Helpers/Runes/getRuneNameById.d.ts +0 -0
  158. package/{dist → core}/Helpers/Runes/getRuneNameById.js +0 -0
  159. package/{dist → core}/Helpers/Runes/getRuneTreeIdByName.d.ts +0 -0
  160. package/{dist → core}/Helpers/Runes/getRuneTreeIdByName.js +0 -0
  161. package/{dist → core}/Helpers/Runes/getRuneTreeNameById.d.ts +0 -0
  162. package/{dist → core}/Helpers/Runes/getRuneTreeNameById.js +0 -0
  163. package/{dist → core}/Helpers/Runes/getStatRuneIdByName.d.ts +0 -0
  164. package/{dist → core}/Helpers/Runes/getStatRuneIdByName.js +0 -0
  165. package/{dist → core}/Helpers/Runes/getStatRuneNameById.d.ts +0 -0
  166. package/{dist → core}/Helpers/Runes/getStatRuneNameById.js +0 -0
  167. package/{dist → core}/Helpers/Runes/getTreeRuneIdByName.d.ts +0 -0
  168. package/{dist → core}/Helpers/Runes/getTreeRuneIdByName.js +0 -0
  169. package/{dist → core}/Helpers/Runes/getTreeRuneNameById.d.ts +0 -0
  170. package/{dist → core}/Helpers/Runes/getTreeRuneNameById.js +0 -0
  171. package/{dist → core}/Helpers/Runes/isDominationTreeRuneId.d.ts +0 -0
  172. package/{dist → core}/Helpers/Runes/isDominationTreeRuneId.js +0 -0
  173. package/{dist → core}/Helpers/Runes/isInspirationTreeRuneId.d.ts +0 -0
  174. package/{dist → core}/Helpers/Runes/isInspirationTreeRuneId.js +0 -0
  175. package/{dist → core}/Helpers/Runes/isKeystoneRuneId.d.ts +0 -0
  176. package/{dist → core}/Helpers/Runes/isKeystoneRuneId.js +0 -0
  177. package/{dist → core}/Helpers/Runes/isPrecisionTreeRuneId.d.ts +0 -0
  178. package/{dist → core}/Helpers/Runes/isPrecisionTreeRuneId.js +0 -0
  179. package/{dist → core}/Helpers/Runes/isResolveTreeRuneId.d.ts +0 -0
  180. package/{dist → core}/Helpers/Runes/isResolveTreeRuneId.js +0 -0
  181. package/{dist → core}/Helpers/Runes/isRuneId.d.ts +0 -0
  182. package/{dist → core}/Helpers/Runes/isRuneId.js +0 -0
  183. package/{dist → core}/Helpers/Runes/isRuneName.d.ts +0 -0
  184. package/{dist → core}/Helpers/Runes/isRuneName.js +0 -0
  185. package/{dist → core}/Helpers/Runes/isRuneTreeId.d.ts +0 -0
  186. package/{dist → core}/Helpers/Runes/isRuneTreeId.js +0 -0
  187. package/{dist → core}/Helpers/Runes/isRuneTreeName.d.ts +0 -0
  188. package/{dist → core}/Helpers/Runes/isRuneTreeName.js +0 -0
  189. package/{dist → core}/Helpers/Runes/isRuneTreeType.d.ts +0 -0
  190. package/{dist → core}/Helpers/Runes/isRuneTreeType.js +0 -0
  191. package/{dist → core}/Helpers/Runes/isSorceryTreeRuneId.d.ts +0 -0
  192. package/{dist → core}/Helpers/Runes/isSorceryTreeRuneId.js +0 -0
  193. package/{dist → core}/Helpers/Runes/isStatRuneId.d.ts +0 -0
  194. package/{dist → core}/Helpers/Runes/isStatRuneId.js +0 -0
  195. package/{dist → core}/Helpers/Runes/isStatRuneName.d.ts +0 -0
  196. package/{dist → core}/Helpers/Runes/isStatRuneName.js +0 -0
  197. package/{dist → core}/Helpers/Runes/isTreeRuneId.d.ts +0 -0
  198. package/{dist → core}/Helpers/Runes/isTreeRuneId.js +0 -0
  199. package/{dist → core}/Helpers/Runes/isTreeRuneName.d.ts +0 -0
  200. package/{dist → core}/Helpers/Runes/isTreeRuneName.js +0 -0
  201. package/{dist → core}/Helpers/Spells/getSpellIdByKey.d.ts +0 -0
  202. package/{dist → core}/Helpers/Spells/getSpellIdByKey.js +0 -0
  203. package/{dist → core}/Helpers/Spells/getSpellIdByName.d.ts +0 -0
  204. package/{dist → core}/Helpers/Spells/getSpellIdByName.js +0 -0
  205. package/{dist → core}/Helpers/Spells/getSpellKeyById.d.ts +0 -0
  206. package/{dist → core}/Helpers/Spells/getSpellKeyById.js +0 -0
  207. package/{dist → core}/Helpers/Spells/getSpellKeyByName.d.ts +0 -0
  208. package/{dist → core}/Helpers/Spells/getSpellKeyByName.js +0 -0
  209. package/{dist → core}/Helpers/Spells/getSpellNameById.d.ts +0 -0
  210. package/{dist → core}/Helpers/Spells/getSpellNameById.js +0 -0
  211. package/{dist → core}/Helpers/Spells/getSpellNameByKey.d.ts +0 -0
  212. package/{dist → core}/Helpers/Spells/getSpellNameByKey.js +0 -0
  213. package/{dist → core}/Helpers/Spells/isSpellId.d.ts +0 -0
  214. package/{dist → core}/Helpers/Spells/isSpellId.js +0 -0
  215. package/{dist → core}/Helpers/Spells/isSpellKey.d.ts +0 -0
  216. package/{dist → core}/Helpers/Spells/isSpellKey.js +0 -0
  217. package/{dist → core}/Helpers/Spells/isSpellName.d.ts +0 -0
  218. package/{dist → core}/Helpers/Spells/isSpellName.js +0 -0
  219. package/{dist → core}/Helpers/isLane.d.ts +0 -0
  220. package/{dist → core}/Helpers/isLane.js +0 -0
  221. package/{dist → core}/Helpers/isLevel.d.ts +0 -0
  222. package/{dist → core}/Helpers/isLevel.js +0 -0
  223. package/{dist → core}/Helpers/isPosition.d.ts +0 -0
  224. package/{dist → core}/Helpers/isPosition.js +0 -0
  225. package/{dist → core}/Helpers/isSkill.d.ts +0 -0
  226. package/{dist → core}/Helpers/isSkill.js +0 -0
  227. package/{dist → core}/index.d.ts +0 -0
  228. package/{dist → core}/index.js +0 -2
  229. package/{dist → core}/types/Meta.d.ts +0 -0
  230. package/{dist → core}/types/Meta.js +0 -0
  231. package/{dist → core}/types/index.d.ts +0 -0
  232. package/{dist → core}/types/index.js +0 -0
  233. package/package.json +6 -6
  234. package/assets/Constants/champion.json +0 -1
  235. package/assets/Constants/item.json +0 -1
  236. package/assets/Constants/runesReforged.json +0 -1
  237. package/assets/Constants/summoner.json +0 -1
  238. package/dist/Constants/Champions/ChampionIdsByName.js +0 -4
  239. package/dist/Constants/Champions/ChampionKeys.js +0 -4
  240. package/dist/Constants/Items/ItemKeys.js +0 -4
  241. package/dist/Constants/Items/ItemNames.js +0 -4
  242. package/dist/Constants/Items/LegendaryItemNames.js +0 -4
  243. package/dist/Constants/Items/MythicItemKeys.js +0 -4
  244. package/dist/Constants/Items/MythicItemNames.js +0 -4
@@ -1,4 +1,4 @@
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  /**
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- * Last updated on: `V12.14`.
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+ * Last updated on: `V12.23`.
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  */
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- export declare const LegendaryItemNames: readonly ["Abyssal Mask", "Anathema's Chains", "Archangel's Staff", "Ardent Censer", "Axiom Arc", "Banshee's Veil", "Black Cleaver", "Black Mist Scythe", "Blade of The Ruined King", "Bloodthirster", "Bulwark of the Mountain", "Chempunk Chainsword", "Chemtech Putrifier", "Cosmic Drive", "Dead Man's Plate", "Death's Dance", "Demonic Embrace", "Edge of Night", "Essence Reaver", "Fimbulwinter", "Force of Nature", "Frozen Heart", "Gargoyle Stoneplate", "Guardian Angel", "Guinsoo's Rageblade", "Horizon Focus", "Hullbreaker", "Infinity Edge", "Knight's Vow", "Lich Bane", "Lord Dominik's Regards", "Manamune", "Maw of Malmortius", "Mejai's Soulstealer", "Mercurial Scimitar", "Mikael's Blessing", "Morellonomicon", "Mortal Reminder", "Muramana", "Nashor's Tooth", "Navori Quickblades", "Pauldrons of Whiterock", "Phantom Dancer", "Rabadon's Deathcap", "Randuin's Omen", "Rapid Firecannon", "Ravenous Hydra", "Redemption", "Runaan's Hurricane", "Rylai's Crystal Scepter", "Seraph's Embrace", "Serpent's Fang", "Serylda's Grudge", "Shadowflame", "Shard of True Ice", "Silvermere Dawn", "Spirit Visage", "Staff of Flowing Water", "Sterak's Gage", "Stormrazor", "The Collector", "Thornmail", "Titanic Hydra", "Umbral Glaive", "Vigilant Wardstone", "Void Staff", "Warmog's Armor", "Winter's Approach", "Wit's End", "Youmuu's Ghostblade", "Zeke's Convergence", "Zhonya's Hourglass"];
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+ export declare const LegendaryItemNames: readonly ["Abyssal Mask", "Anathema's Chains", "Archangel's Staff", "Ardent Censer", "Axiom Arc", "Banshee's Veil", "Black Cleaver", "Black Mist Scythe", "Blade of The Ruined King", "Bloodthirster", "Bulwark of the Mountain", "Chempunk Chainsword", "Chemtech Putrifier", "Cosmic Drive", "Dead Man's Plate", "Death's Dance", "Demonic Embrace", "Edge of Night", "Essence Reaver", "Fimbulwinter", "Force of Nature", "Frozen Heart", "Gargoyle Stoneplate", "Guardian Angel", "Guinsoo's Rageblade", "Horizon Focus", "Hullbreaker", "Infinity Edge", "Knight's Vow", "Lich Bane", "Lord Dominik's Regards", "Manamune", "Maw of Malmortius", "Mejai's Soulstealer", "Mercurial Scimitar", "Mikael's Blessing", "Morellonomicon", "Mortal Reminder", "Muramana", "Nashor's Tooth", "Navori Quickblades", "Pauldrons of Whiterock", "Phantom Dancer", "Rabadon's Deathcap", "Randuin's Omen", "Rapid Firecannon", "Ravenous Hydra", "Redemption", "Runaan's Hurricane", "Rylai's Crystal Scepter", "Seraph's Embrace", "Serpent's Fang", "Serylda's Grudge", "Shadowflame", "Shard of True Ice", "Silvermere Dawn", "Spirit Visage", "Staff of Flowing Water", "Sterak's Gage", "Stormrazor", "The Collector", "Thornmail", "Titanic Hydra", "Umbral Glaive", "Vigilant Wardstone", "Void Staff", "Warmog's Armor", "Winter's Approach", "Wit's End", "Youmuu's Ghostblade", "Zeke's Convergence", "Zhonya's Hourglass", "Sunfire Aegis", "Spear Of Shojin"];
@@ -2,7 +2,7 @@
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.LegendaryItemNames = void 0;
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  /**
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- * Last updated on: `V12.14`.
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+ * Last updated on: `V12.23`.
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  */
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  exports.LegendaryItemNames = [
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  'Abyssal Mask',
@@ -77,4 +77,6 @@ exports.LegendaryItemNames = [
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  'Youmuu\'s Ghostblade',
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  'Zeke\'s Convergence',
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  'Zhonya\'s Hourglass',
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+ 'Sunfire Aegis',
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+ 'Spear Of Shojin',
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  ];
@@ -1,4 +1,4 @@
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  /**
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- * Last updated on: `V12.14`.
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+ * Last updated on: `V12.23`.
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  */
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- export declare const MythicItemNames: readonly ["Liandry's Anguish", "Locket of the Iron Solari", "Luden's Tempest", "Moonstone Renewer", "Night Harvester", "Prowler's Claw", "Riftmaker", "Shurelya's Battlesong", "Stridebreaker", "Sunfire Aegis", "Trinity Force", "Turbo Chemtank", "Crown of the Shattered Queen", "Divine Sunderer", "Duskblade of Draktharr", "Eclipse", "Evenshroud", "Everfrost", "Frostfire Gauntlet", "Galeforce", "Goredrinker", "Hextech Rocketbelt", "Immortal Shieldbow", "Imperial Mandate", "Kraken Slayer"];
4
+ export declare const MythicItemNames: readonly ["Liandry's Anguish", "Locket of the Iron Solari", "Luden's Tempest", "Moonstone Renewer", "Night Harvester", "Prowler's Claw", "Riftmaker", "Shurelya's Battlesong", "Stridebreaker", "Trinity Force", "Turbo Chemtank", "Crown of the Shattered Queen", "Divine Sunderer", "Duskblade of Draktharr", "Eclipse", "Evenshroud", "Everfrost", "Iceborn Gauntlet", "Galeforce", "Goredrinker", "Hextech Rocketbelt", "Immortal Shieldbow", "Imperial Mandate", "Kraken Slayer", "Jak'Sho, The Protean", "Radiant Virtue", "Heartsteel", "Rod of Ages"];
@@ -2,7 +2,7 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.MythicItemNames = void 0;
4
4
  /**
5
- * Last updated on: `V12.14`.
5
+ * Last updated on: `V12.23`.
6
6
  */
7
7
  exports.MythicItemNames = [
8
8
  'Liandry\'s Anguish',
@@ -14,7 +14,6 @@ exports.MythicItemNames = [
14
14
  'Riftmaker',
15
15
  'Shurelya\'s Battlesong',
16
16
  'Stridebreaker',
17
- 'Sunfire Aegis',
18
17
  'Trinity Force',
19
18
  'Turbo Chemtank',
20
19
  'Crown of the Shattered Queen',
@@ -23,11 +22,15 @@ exports.MythicItemNames = [
23
22
  'Eclipse',
24
23
  'Evenshroud',
25
24
  'Everfrost',
26
- 'Frostfire Gauntlet',
25
+ 'Iceborn Gauntlet',
27
26
  'Galeforce',
28
27
  'Goredrinker',
29
28
  'Hextech Rocketbelt',
30
29
  'Immortal Shieldbow',
31
30
  'Imperial Mandate',
32
31
  'Kraken Slayer',
32
+ 'Jak\'Sho, The Protean',
33
+ 'Radiant Virtue',
34
+ 'Heartsteel',
35
+ 'Rod of Ages',
33
36
  ];
@@ -0,0 +1,512 @@
1
+ export declare const RunesReforged: readonly [{
2
+ readonly id: 8100;
3
+ readonly key: "Domination";
4
+ readonly icon: "perk-images/Styles/7200_Domination.png";
5
+ readonly name: "Domination";
6
+ readonly slots: readonly [{
7
+ readonly runes: readonly [{
8
+ readonly id: 8112;
9
+ readonly key: "Electrocute";
10
+ readonly icon: "perk-images/Styles/Domination/Electrocute/Electrocute.png";
11
+ readonly name: "Electrocute";
12
+ readonly shortDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
13
+ readonly longDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.<br><br>Cooldown: 25 - 20s<br><br><hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>";
14
+ }, {
15
+ readonly id: 8124;
16
+ readonly key: "Predator";
17
+ readonly icon: "perk-images/Styles/Domination/Predator/Predator.png";
18
+ readonly name: "Predator";
19
+ readonly shortDesc: "Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
20
+ readonly longDesc: "Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+<scaleAD>0.25</scaleAD> bonus AD)(+<scaleAP>0.15</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 120s-60s.";
21
+ }, {
22
+ readonly id: 8128;
23
+ readonly key: "DarkHarvest";
24
+ readonly icon: "perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png";
25
+ readonly name: "Dark Harvest";
26
+ readonly shortDesc: "Damaging a low health champion inflicts <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests a soul from the victim.";
27
+ readonly longDesc: "Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.<br><br>Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)<br>Cooldown: 45s (resets to 1.5s on takedown)";
28
+ }, {
29
+ readonly id: 9923;
30
+ readonly key: "HailOfBlades";
31
+ readonly icon: "perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png";
32
+ readonly name: "Hail of Blades";
33
+ readonly shortDesc: "Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.";
34
+ readonly longDesc: "Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 12s.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>";
35
+ }];
36
+ }, {
37
+ readonly runes: readonly [{
38
+ readonly id: 8126;
39
+ readonly key: "CheapShot";
40
+ readonly icon: "perk-images/Styles/Domination/CheapShot/CheapShot.png";
41
+ readonly name: "Cheap Shot";
42
+ readonly shortDesc: "Deal bonus true damage to enemy champions with <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairAct'>impaired movement or actions</lol-uikit-tooltipped-keyword>. ";
43
+ readonly longDesc: "Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>";
44
+ }, {
45
+ readonly id: 8139;
46
+ readonly key: "TasteOfBlood";
47
+ readonly icon: "perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png";
48
+ readonly name: "Taste of Blood";
49
+ readonly shortDesc: "Heal when you damage an enemy champion.";
50
+ readonly longDesc: "Heal when you damage an enemy champion.<br><br>Healing: 16-30 (+0.15 bonus AD, +0.08 AP) health (based on level)<br><br>Cooldown: 20s";
51
+ }, {
52
+ readonly id: 8143;
53
+ readonly key: "SuddenImpact";
54
+ readonly icon: "perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png";
55
+ readonly name: "Sudden Impact";
56
+ readonly shortDesc: "Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.";
57
+ readonly longDesc: "After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.<br><br>Cooldown: 4s";
58
+ }];
59
+ }, {
60
+ readonly runes: readonly [{
61
+ readonly id: 8136;
62
+ readonly key: "ZombieWard";
63
+ readonly icon: "perk-images/Styles/Domination/ZombieWard/ZombieWard.png";
64
+ readonly name: "Zombie Ward";
65
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.";
66
+ readonly longDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit.";
67
+ }, {
68
+ readonly id: 8120;
69
+ readonly key: "GhostPoro";
70
+ readonly icon: "perk-images/Styles/Domination/GhostPoro/GhostPoro.png";
71
+ readonly name: "Ghost Poro";
72
+ readonly shortDesc: "When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.";
73
+ readonly longDesc: "When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force.";
74
+ }, {
75
+ readonly id: 8138;
76
+ readonly key: "EyeballCollection";
77
+ readonly icon: "perk-images/Styles/Domination/EyeballCollection/EyeballCollection.png";
78
+ readonly name: "Eyeball Collection";
79
+ readonly shortDesc: "Collect eyeballs for champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.";
80
+ readonly longDesc: "Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown.";
81
+ }];
82
+ }, {
83
+ readonly runes: readonly [{
84
+ readonly id: 8135;
85
+ readonly key: "TreasureHunter";
86
+ readonly icon: "perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png";
87
+ readonly name: "Treasure Hunter";
88
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant additional gold the first time they are collected. ";
89
+ readonly longDesc: "Gain an additional <gold>70 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>150 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
90
+ }, {
91
+ readonly id: 8134;
92
+ readonly key: "IngeniousHunter";
93
+ readonly icon: "perk-images/Styles/Domination/IngeniousHunter/IngeniousHunter.png";
94
+ readonly name: "Ingenious Hunter";
95
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent Item <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Haste</lol-uikit-tooltipped-keyword> (includes Trinkets).";
96
+ readonly longDesc: "Gain <attention>20</attention> <b>Item Haste</b> plus an additional <attention>6</attention> <b>Item Haste</b> per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br><rules>Item Haste affects all items with cooldowns. </rules>";
97
+ }, {
98
+ readonly id: 8105;
99
+ readonly key: "RelentlessHunter";
100
+ readonly icon: "perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png";
101
+ readonly name: "Relentless Hunter";
102
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword></b>. ";
103
+ readonly longDesc: "Gain <speed>5 Move Speed</speed> out of combat plus <speed>8</speed> per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
104
+ }, {
105
+ readonly id: 8106;
106
+ readonly key: "UltimateHunter";
107
+ readonly icon: "perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png";
108
+ readonly name: "Ultimate Hunter";
109
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ";
110
+ readonly longDesc: "Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
111
+ }];
112
+ }];
113
+ }, {
114
+ readonly id: 8300;
115
+ readonly key: "Inspiration";
116
+ readonly icon: "perk-images/Styles/7203_Whimsy.png";
117
+ readonly name: "Inspiration";
118
+ readonly slots: readonly [{
119
+ readonly runes: readonly [{
120
+ readonly id: 8351;
121
+ readonly key: "GlacialAugment";
122
+ readonly icon: "perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png";
123
+ readonly name: "Glacial Augment";
124
+ readonly shortDesc: "Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.";
125
+ readonly longDesc: "Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s";
126
+ }, {
127
+ readonly id: 8360;
128
+ readonly key: "UnsealedSpellbook";
129
+ readonly icon: "perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png";
130
+ readonly name: "Unsealed Spellbook";
131
+ readonly shortDesc: "Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.";
132
+ readonly longDesc: "Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules>";
133
+ }, {
134
+ readonly id: 8369;
135
+ readonly key: "FirstStrike";
136
+ readonly icon: "perk-images/Styles/Inspiration/FirstStrike/FirstStrike.png";
137
+ readonly name: "First Strike";
138
+ readonly shortDesc: "When you initiate champion combat, deal 9% extra damage for 3 seconds and gain gold based on damage dealt.";
139
+ readonly longDesc: "Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and <b>First Strike</b> for 3 seconds, causing you to deal <truedamage>9%</truedamage> extra <truedamage> damage</truedamage> against champions, and granting <gold>100% (70% for ranged champions)</gold> of bonus damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>25 - 15</scaleLevel>s";
140
+ }];
141
+ }, {
142
+ readonly runes: readonly [{
143
+ readonly id: 8306;
144
+ readonly key: "HextechFlashtraption";
145
+ readonly icon: "perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png";
146
+ readonly name: "Hextech Flashtraption";
147
+ readonly shortDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.";
148
+ readonly longDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.";
149
+ }, {
150
+ readonly id: 8304;
151
+ readonly key: "MagicalFootwear";
152
+ readonly icon: "perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png";
153
+ readonly name: "Magical Footwear";
154
+ readonly shortDesc: "You get free boots at 12 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.";
155
+ readonly longDesc: "You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Footwear grants you an additional <speed>10 Move Speed</speed>.";
156
+ }, {
157
+ readonly id: 8313;
158
+ readonly key: "PerfectTiming";
159
+ readonly icon: "perk-images/Styles/Inspiration/PerfectTiming/PerfectTiming.png";
160
+ readonly name: "Perfect Timing";
161
+ readonly shortDesc: "Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Stasis'>Stasis</lol-uikit-tooltipped-keyword> effect. <br><br>Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.";
162
+ readonly longDesc: "Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect.";
163
+ }];
164
+ }, {
165
+ readonly runes: readonly [{
166
+ readonly id: 8321;
167
+ readonly key: "FuturesMarket";
168
+ readonly icon: "perk-images/Styles/Inspiration/FuturesMarket/FuturesMarket.png";
169
+ readonly name: "Future's Market";
170
+ readonly shortDesc: "You can enter debt to buy items.";
171
+ readonly longDesc: "You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold";
172
+ }, {
173
+ readonly id: 8316;
174
+ readonly key: "MinionDematerializer";
175
+ readonly icon: "perk-images/Styles/Inspiration/MinionDematerializer/MinionDematerializer.png";
176
+ readonly name: "Minion Dematerializer";
177
+ readonly shortDesc: "Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.";
178
+ readonly longDesc: "Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br>";
179
+ }, {
180
+ readonly id: 8345;
181
+ readonly key: "BiscuitDelivery";
182
+ readonly icon: "perk-images/Styles/Inspiration/BiscuitDelivery/BiscuitDelivery.png";
183
+ readonly name: "Biscuit Delivery";
184
+ readonly shortDesc: "Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.";
185
+ readonly longDesc: "Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead.";
186
+ }];
187
+ }, {
188
+ readonly runes: readonly [{
189
+ readonly id: 8347;
190
+ readonly key: "CosmicInsight";
191
+ readonly icon: "perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png";
192
+ readonly name: "Cosmic Insight";
193
+ readonly shortDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
194
+ readonly longDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
195
+ }, {
196
+ readonly id: 8410;
197
+ readonly key: "ApproachVelocity";
198
+ readonly icon: "perk-images/Styles/Resolve/ApproachVelocity/ApproachVelocity.png";
199
+ readonly name: "Approach Velocity";
200
+ readonly shortDesc: "Bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> towards nearby enemy champions that are <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>movement impaired</lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.";
201
+ readonly longDesc: "Gain <speed>7.5% Move Speed</speed> towards nearby enemy champions that are movement impaired. This bonus is increased to <speed>15% Move Speed</speed> for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000";
202
+ }, {
203
+ readonly id: 8352;
204
+ readonly key: "TimeWarpTonic";
205
+ readonly icon: "perk-images/Styles/Inspiration/TimeWarpTonic/TimeWarpTonic.png";
206
+ readonly name: "Time Warp Tonic";
207
+ readonly shortDesc: "Potions and biscuits grant some restoration immediately. Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> while under their effects.";
208
+ readonly longDesc: "Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain <speed>2% Move Speed</speed> while under their effects.<br><br>";
209
+ }];
210
+ }];
211
+ }, {
212
+ readonly id: 8000;
213
+ readonly key: "Precision";
214
+ readonly icon: "perk-images/Styles/7201_Precision.png";
215
+ readonly name: "Precision";
216
+ readonly slots: readonly [{
217
+ readonly runes: readonly [{
218
+ readonly id: 8005;
219
+ readonly key: "PressTheAttack";
220
+ readonly icon: "perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png";
221
+ readonly name: "Press the Attack";
222
+ readonly shortDesc: "Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.";
223
+ readonly longDesc: "Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.";
224
+ }, {
225
+ readonly id: 8008;
226
+ readonly key: "LethalTempo";
227
+ readonly icon: "perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png";
228
+ readonly name: "Lethal Tempo";
229
+ readonly shortDesc: "Gain Attack Speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.";
230
+ readonly longDesc: "Gain [60% - 90%] (Melee) or [30% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.<br><br>While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.";
231
+ }, {
232
+ readonly id: 8021;
233
+ readonly key: "FleetFootwork";
234
+ readonly icon: "perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png";
235
+ readonly name: "Fleet Footwork";
236
+ readonly shortDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>.";
237
+ readonly longDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant <speed>20% Move Speed</speed> for 1s.<br><br>Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.";
238
+ }, {
239
+ readonly id: 8010;
240
+ readonly key: "Conqueror";
241
+ readonly icon: "perk-images/Styles/Precision/Conqueror/Conqueror.png";
242
+ readonly name: "Conqueror";
243
+ readonly shortDesc: "Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.";
244
+ readonly longDesc: "Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).";
245
+ }];
246
+ }, {
247
+ readonly runes: readonly [{
248
+ readonly id: 9101;
249
+ readonly key: "Overheal";
250
+ readonly icon: "perk-images/Styles/Precision/Overheal.png";
251
+ readonly name: "Overheal";
252
+ readonly shortDesc: "Excess healing on you becomes a shield.";
253
+ readonly longDesc: "Excess healing on you becomes a shield, for up to 10 <scaleHealth>(+9% Max Health)</scaleHealth>.<br><br>Shield is built up from 20 to 100% of excess healing from yourself or any ally.";
254
+ }, {
255
+ readonly id: 9111;
256
+ readonly key: "Triumph";
257
+ readonly icon: "perk-images/Styles/Precision/Triumph.png";
258
+ readonly name: "Triumph";
259
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> restore 10% of your missing health and grant an additional 20 gold. ";
260
+ readonly longDesc: "Takedowns restore 10% of your missing health and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>";
261
+ }, {
262
+ readonly id: 8009;
263
+ readonly key: "PresenceOfMind";
264
+ readonly icon: "perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png";
265
+ readonly name: "Presence of Mind";
266
+ readonly shortDesc: "Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.";
267
+ readonly longDesc: "Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.<br><br>Takedowns restore 15% of your maximum mana or energy. ";
268
+ }];
269
+ }, {
270
+ readonly runes: readonly [{
271
+ readonly id: 9104;
272
+ readonly key: "LegendAlacrity";
273
+ readonly icon: "perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png";
274
+ readonly name: "Legend: Alacrity";
275
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ";
276
+ readonly longDesc: "Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
277
+ }, {
278
+ readonly id: 9105;
279
+ readonly key: "LegendTenacity";
280
+ readonly icon: "perk-images/Styles/Precision/LegendTenacity/LegendTenacity.png";
281
+ readonly name: "Legend: Tenacity";
282
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ";
283
+ readonly longDesc: "Gain 5% tenacity plus an additional 2.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
284
+ }, {
285
+ readonly id: 9103;
286
+ readonly key: "LegendBloodline";
287
+ readonly icon: "perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png";
288
+ readonly name: "Legend: Bloodline";
289
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Life Steal</b>, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.";
290
+ readonly longDesc: "Gain 0.4% Life Steal for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain 100 max health.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
291
+ }];
292
+ }, {
293
+ readonly runes: readonly [{
294
+ readonly id: 8014;
295
+ readonly key: "CoupDeGrace";
296
+ readonly icon: "perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png";
297
+ readonly name: "Coup de Grace";
298
+ readonly shortDesc: "Deal more damage to low health enemy champions.";
299
+ readonly longDesc: "Deal 8% more damage to champions who have less than 40% health.";
300
+ }, {
301
+ readonly id: 8017;
302
+ readonly key: "CutDown";
303
+ readonly icon: "perk-images/Styles/Precision/CutDown/CutDown.png";
304
+ readonly name: "Cut Down";
305
+ readonly shortDesc: "Deal more damage to champions with more max health than you.";
306
+ readonly longDesc: "Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules>";
307
+ }, {
308
+ readonly id: 8299;
309
+ readonly key: "LastStand";
310
+ readonly icon: "perk-images/Styles/Sorcery/LastStand/LastStand.png";
311
+ readonly name: "Last Stand";
312
+ readonly shortDesc: "Deal more damage to champions while you are low on health.";
313
+ readonly longDesc: "Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.";
314
+ }];
315
+ }];
316
+ }, {
317
+ readonly id: 8400;
318
+ readonly key: "Resolve";
319
+ readonly icon: "perk-images/Styles/7204_Resolve.png";
320
+ readonly name: "Resolve";
321
+ readonly slots: readonly [{
322
+ readonly runes: readonly [{
323
+ readonly id: 8437;
324
+ readonly key: "GraspOfTheUndying";
325
+ readonly icon: "perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png";
326
+ readonly name: "Grasp of the Undying";
327
+ readonly shortDesc: "Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.";
328
+ readonly longDesc: "Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health</li><li>Heals you for 1.7% of your max health</li><li>Permanently increase your health by 5</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br>";
329
+ }, {
330
+ readonly id: 8439;
331
+ readonly key: "Aftershock";
332
+ readonly icon: "perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png";
333
+ readonly name: "Aftershock";
334
+ readonly shortDesc: "After <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Immobilize'>immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.";
335
+ readonly longDesc: "After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>";
336
+ }, {
337
+ readonly id: 8465;
338
+ readonly key: "Guardian";
339
+ readonly icon: "perk-images/Styles/Resolve/Guardian/Guardian.png";
340
+ readonly name: "Guardian";
341
+ readonly shortDesc: "Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.";
342
+ readonly longDesc: "<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>90 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>45 - 120</scaleLevel> + <scaleAP>12.5%</scaleAP> of your ability power + <scalehealth>8%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>90 - 250</scaleLevel> postmitigation damage";
343
+ }];
344
+ }, {
345
+ readonly runes: readonly [{
346
+ readonly id: 8446;
347
+ readonly key: "Demolish";
348
+ readonly icon: "perk-images/Styles/Resolve/Demolish/Demolish.png";
349
+ readonly name: "Demolish";
350
+ readonly shortDesc: "Charge up a powerful attack against a tower while near it.";
351
+ readonly longDesc: "Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. <br><br>Cooldown: 45s";
352
+ }, {
353
+ readonly id: 8463;
354
+ readonly key: "FontOfLife";
355
+ readonly icon: "perk-images/Styles/Resolve/FontOfLife/FontOfLife.png";
356
+ readonly name: "Font of Life";
357
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ";
358
+ readonly longDesc: "Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. ";
359
+ }, {
360
+ readonly id: 8401;
361
+ readonly key: "ShieldBash";
362
+ readonly icon: "perk-images/Styles/Resolve/MirrorShell/MirrorShell.png";
363
+ readonly name: "Shield Bash";
364
+ readonly shortDesc: "Whenever you gain a shield, your next basic attack against a champion deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.";
365
+ readonly longDesc: "While shielded, gain <scaleLevel>1 - 10</scaleLevel> Armor and Magic Resist based on Level.<br><br>Whenever you gain a new shield, your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+1.5% Bonus Health)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect.";
366
+ }];
367
+ }, {
368
+ readonly runes: readonly [{
369
+ readonly id: 8429;
370
+ readonly key: "Conditioning";
371
+ readonly icon: "perk-images/Styles/Resolve/Conditioning/Conditioning.png";
372
+ readonly name: "Conditioning";
373
+ readonly shortDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.";
374
+ readonly longDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.";
375
+ }, {
376
+ readonly id: 8444;
377
+ readonly key: "SecondWind";
378
+ readonly icon: "perk-images/Styles/Resolve/SecondWind/SecondWind.png";
379
+ readonly name: "Second Wind";
380
+ readonly shortDesc: "After taking damage from an enemy champion heal back some missing health over time. ";
381
+ readonly longDesc: "After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.";
382
+ }, {
383
+ readonly id: 8473;
384
+ readonly key: "BonePlating";
385
+ readonly icon: "perk-images/Styles/Resolve/BonePlating/BonePlating.png";
386
+ readonly name: "Bone Plating";
387
+ readonly shortDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
388
+ readonly longDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
389
+ }];
390
+ }, {
391
+ readonly runes: readonly [{
392
+ readonly id: 8451;
393
+ readonly key: "Overgrowth";
394
+ readonly icon: "perk-images/Styles/Resolve/Overgrowth/Overgrowth.png";
395
+ readonly name: "Overgrowth";
396
+ readonly shortDesc: "Gain permanent max health when minions or monsters die near you.";
397
+ readonly longDesc: "Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.";
398
+ }, {
399
+ readonly id: 8453;
400
+ readonly key: "Revitalize";
401
+ readonly icon: "perk-images/Styles/Resolve/Revitalize/Revitalize.png";
402
+ readonly name: "Revitalize";
403
+ readonly shortDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
404
+ readonly longDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
405
+ }, {
406
+ readonly id: 8242;
407
+ readonly key: "Unflinching";
408
+ readonly icon: "perk-images/Styles/Sorcery/Unflinching/Unflinching.png";
409
+ readonly name: "Unflinching";
410
+ readonly shortDesc: "Gain a small amount of tenacity that increases with missing health. ";
411
+ readonly longDesc: "Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. ";
412
+ }];
413
+ }];
414
+ }, {
415
+ readonly id: 8200;
416
+ readonly key: "Sorcery";
417
+ readonly icon: "perk-images/Styles/7202_Sorcery.png";
418
+ readonly name: "Sorcery";
419
+ readonly slots: readonly [{
420
+ readonly runes: readonly [{
421
+ readonly id: 8214;
422
+ readonly key: "SummonAery";
423
+ readonly icon: "perk-images/Styles/Sorcery/SummonAery/SummonAery.png";
424
+ readonly name: "Summon Aery";
425
+ readonly shortDesc: "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.";
426
+ readonly longDesc: "Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+<scaleAP>0.1 AP</scaleAP>) (+<scaleAD>0.15 bonus AD</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+<scaleAP>0.22 AP</scaleAP>) (+<scaleAD>0.35 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.";
427
+ }, {
428
+ readonly id: 8229;
429
+ readonly key: "ArcaneComet";
430
+ readonly icon: "perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png";
431
+ readonly name: "Arcane Comet";
432
+ readonly shortDesc: "Damaging a champion with an ability hurls a damaging comet at their location.";
433
+ readonly longDesc: "Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.2 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>";
434
+ }, {
435
+ readonly id: 8230;
436
+ readonly key: "PhaseRush";
437
+ readonly icon: "perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png";
438
+ readonly name: "Phase Rush";
439
+ readonly shortDesc: "Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>. ";
440
+ readonly longDesc: "Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants <speed>15 - 40% Move Speed</speed> based on level and 75% Slow Resistance. <hr>This is increased to <speed>30 - 60% Move Speed</speed> for Melee champions.<hr>Duration: 3s<br>Cooldown: 30s - 10s";
441
+ }];
442
+ }, {
443
+ readonly runes: readonly [{
444
+ readonly id: 8224;
445
+ readonly key: "NullifyingOrb";
446
+ readonly icon: "perk-images/Styles/Sorcery/NullifyingOrb/Pokeshield.png";
447
+ readonly name: "Nullifying Orb";
448
+ readonly shortDesc: "Gain a magic damage shield when taken to low health by magic damage.";
449
+ readonly longDesc: "When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 35 - 110 magic damage based on level (<scaleAP>+0.09 AP</scaleAP> and <scaleAD>+0.14 bonus AD</scaleAD>) for 4s.<br><br>Cooldown: 60s";
450
+ }, {
451
+ readonly id: 8226;
452
+ readonly key: "ManaflowBand";
453
+ readonly icon: "perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png";
454
+ readonly name: "Manaflow Band";
455
+ readonly shortDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.";
456
+ readonly longDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds";
457
+ }, {
458
+ readonly id: 8275;
459
+ readonly key: "NimbusCloak";
460
+ readonly icon: "perk-images/Styles/Sorcery/NimbusCloak/6361.png";
461
+ readonly name: "Nimbus Cloak";
462
+ readonly shortDesc: "After casting a Summoner Spell, gain a short <speed>Move Speed</speed> increase that allows you to pass through units.";
463
+ readonly longDesc: "After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><br>Increase: <speed>5% - 25% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). ";
464
+ }];
465
+ }, {
466
+ readonly runes: readonly [{
467
+ readonly id: 8210;
468
+ readonly key: "Transcendence";
469
+ readonly icon: "perk-images/Styles/Sorcery/Transcendence/Transcendence.png";
470
+ readonly name: "Transcendence";
471
+ readonly shortDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.";
472
+ readonly longDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.<br>";
473
+ }, {
474
+ readonly id: 8234;
475
+ readonly key: "Celerity";
476
+ readonly icon: "perk-images/Styles/Sorcery/Celerity/CelerityTemp.png";
477
+ readonly name: "Celerity";
478
+ readonly shortDesc: "All <speed>Move Speed</speed> bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
479
+ readonly longDesc: "All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
480
+ }, {
481
+ readonly id: 8233;
482
+ readonly key: "AbsoluteFocus";
483
+ readonly icon: "perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png";
484
+ readonly name: "Absolute Focus";
485
+ readonly shortDesc: "While above 70% health, gain extra <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
486
+ readonly longDesc: "While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. ";
487
+ }];
488
+ }, {
489
+ readonly runes: readonly [{
490
+ readonly id: 8237;
491
+ readonly key: "Scorch";
492
+ readonly icon: "perk-images/Styles/Sorcery/Scorch/Scorch.png";
493
+ readonly name: "Scorch";
494
+ readonly shortDesc: "Your first damaging ability hit every 10s burns champions.";
495
+ readonly longDesc: "Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s";
496
+ }, {
497
+ readonly id: 8232;
498
+ readonly key: "Waterwalking";
499
+ readonly icon: "perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png";
500
+ readonly name: "Waterwalking";
501
+ readonly shortDesc: "Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> in the river.";
502
+ readonly longDesc: "Gain <speed>25 Move Speed</speed> and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.<br><br><hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>";
503
+ }, {
504
+ readonly id: 8236;
505
+ readonly key: "GatheringStorm";
506
+ readonly icon: "perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png";
507
+ readonly name: "Gathering Storm";
508
+ readonly shortDesc: "Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> over the course of the game.";
509
+ readonly longDesc: "Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...";
510
+ }];
511
+ }];
512
+ }];